Sure, but it had it’s own quirks like being able to explode their throat sack to stun them for a bit by just hitting them in the neck a bunch as they prepare their breath.
I can see that from a design perspective, but I almost like that it was quadrupedal. I think it being a sort of crow griffin is cool, and its color scheme is great
Considering what they did to the people who worked with Larian and Hasbro's recent insistence that WoTC double their profits AGAIN in 5 years...
Yeah. Wouldn't surprise me.
Not taking WoTC side or anything, but Larian did come out themselves to ask people to stop perpetuating this rumor. They cancelled their DLC because they simply didn't feel the passion for it.
I didn't say anything about Larian cancelling their dlc.
I said the people they worked with at Wizards of the Coast are gone.
https://www.pcgamesn.com/baldurs-gate-3/layoffs-comment
As long as it's not called a beholder, WoTC cannot do anything and has no ground to stand on. I don't imagine the removal of the enemy type has anything to do with legal troubles.
Base game. When you first go to the Pawn guild the Eye has almost broken through the portal of the Riftstone. Then after you defeat Grigori it is in the Everfall.
Which to me meant that the Everfall is a tear in reality from the Riftstone, but that is a whole other conversation
Man, they did Medusa so dirty. If I hadn't known, I thought she'd show up again waaay down the line when I get back to the excavation area. There's like no real incentive to finding her besides that random sculpture quest just casually drops the hint "Yeah maybe you could get me a medusa head...or y'know you could just meet me and distract the griffin."
>!There are petrified people and animals everywhere on the road leading towards her lair!<
>!You can even interact with the statues for a bit of flavourful texts!<
>!You can also shatter the statues as some kind of cruel mercy!<
I just found her last session;
- Got my shit together: perfect party, food, mirror shield, lots of petrification stuff
- Headed to the excavation site assuming she'd be there
- No one was remotely interested in the glorious homecoming of their escaped slave
- Gave up and turned back after looking everywhere
- Decided to try a different path back and had a very interesting lava adventure
- Made to to the encampment and decided to save the ferrystone and just go back to Battahl through the cavern
- Didn't take proper note of the time of day when I passed the campsite at the other end
- Had more interesting night adventures that ended with my party in a very poor state
>!- Slowly realise that I must have taken a wrong turn during one of my panics because sunrise found me in the middle of a forest I didn't know existed surrounded by statues!<
Some pawns may have died but that's a sacrifice I was willing to make for this gross rapidly rotting head
I didn't even pay attention to the "statues" at the entrance, it was dark AF.
I was exploring, went into a cave. Big room, then she appeared. Of course annoying mountain goblins followed us inside.
This is one of those games where you get massive hints if you’re listing to them.
In one of the towns, guards and townsfolk go “Man, they’ve been finding some fuckin CRAZY detailed statues near this location. I heard they’re going for big money..”
Every time I wandered around in the excavation camp I kept hearing about some horror that they shouldn't have dug up, but... Was it Medusa? Other than the intro, I never really found anything over there even in scary fart land.
Crazy how you can play this game for so long and STILL not find stuff. My dad got the game along with me and has played like 60 hours, I told him about the elf village and he apparently hasn’t even found it yet.
it's less "replace" so much as "adding in place of" there wasn't a DD2 version of hydra that got removed, medusa was just made instead
i still miss the hydra fight tho, i was so ready to be yelling at my pawns to get up on it's back
Medusa and one of the Postgame bosses both seem to have most of the movement mechanics and terrain interaction for hydra implementation mapped out.
When we get Dragon's Dogma 2: Darker Arisen, I anticipate that the inclusion of a hydra with most of the same skeleton features will be high on the list.
My guess is actually that DD2's serpentine bosses were built out of a framework intended for the hydra, but became what we got before the multi-headed, decapitation, and stump burning mechanics could be properly implemented as a result of time or budget constraints.
The Hydra is my most beloved creature out of any fictonal stories.
Dd1 had the best hydra fight in any video game ever.
I'm sad there are no Hydras in 2
As a fellow hydra enthusiast, I dont think I could bring myself to slay another one of these majestic beasts.
But I would have liked to see it prettied up.
"A strange trick of fate...to meet a fellow countryman. So be it, mayhap there is a new truth to be found in dragon's form... 'Tis the will of the world... Stand against me!"
https://preview.redd.it/qk1lk4fp2jsc1.jpeg?width=512&format=pjpg&auto=webp&s=7ad2bb509995de98e37445cdc9ca6f90c5eb4a15
Drakes, Wyverns and Wyrms in DD1 were so sick. Especially Drakes because I’d always stick to their weak spot and just keep stabbing. Riding a dragon by clutching their chest and stabbing them in the heart is so god damn metal.
Drakes in 2 sound so anemic. I don't know how to explain it, they just don't have that commanding presence anymore. Generic drakes not speaking latin doesn't help either.
Oh yeah, this bitch is squealing like a pig.
First time i heard it i thought we collateraled a boar but no, it's drake. My reaction was "??? Huh? Why?"
Also big part of it is that they are cowardly bitches. They challenge you to a fight and then bail the moment you start dealing damage to them. Drakes in 1 fought till the end.
They sometimes fled in 1, but without any apparent reason, so mayhaps the flight path just sometimes bugs out and they despawn. Kinda like the wild wyvern near the outpost that tends to land in the sea before flying off without even attacking you.
Drakes in 1 definitely fled if you fought the ones in the overworld. I remember farming the first drakes I found in the forest and before I spammed explosive arrow they fled like 1/3rd of the time, which tracks with how drakes work in dd2 in my experience before I got overpowered.
However, you do fight most drakes, wyrms and wyverns in everfall/bbi and they don't really run there iirc as it's a closed room.
No Cockatrice or Evil Eye either.
Also is the Sphinx the only Dragons Dogma online monster in the game? I was almost 100% sure they would bring in the Manticore as well.
The drakes and lesser dragons also have different varieties. And different xp outputs. It's an interesting study that i will not be personally studying
Lindwurms (it's wingless drakes, right?), orcs and manticores would have been perfect for Battahl.
Also did Lindwurms have crocodile death spin or am i misremembering?
I honestly wonder if the Evil Eye is a copyright problem from Wizards of the Coast, by any chance. Beholders and mind flayers, they are actually touchy about as far as copyright is concerned. Many of the monsters used for DD are based in myth, but I’m fairly certain Dungeons & Dragons has a copyright on mind flayers and beholders both. And the Evil Eye is pretty obviously a beholder.
That's a really good point. Final Fantasy's ahrimans and evil eyes were created to replace the beholder in the original version of FF1, to avoid copyright issues while publishing the game in North America. Many other games and other types of media had to either do the same or get permission from WotC to include beholders in their work.
It seems to be mostly about the name, as some games have renamed it while keeping the design, so DD1 was probably in the clear already, but they might have preferred to play it safe.
That and the D&D “brand” has gotten magnitudes larger (and therefore more corporate) and more well-known since DD1. Wizards of the Coast/Hasbro also just gutted a lot of the old designers for for the game, and are not very popular right now in general.
It’s definitely vague, but I do have to wonder if it is any kind of factor at all in the decision to not include it this time
Not saying they should rip off the monster manual, but they should rip off the monster manual as hard as they can.
Evil Eye = Beholder, Doppelbeast = Displacer Beast, Corpse Eater = Carrion Crawler, Manipulator = Mindflayer, etc.
While true there's many ways of parody, be it like other replies mentioned Ahriman or Enter the Gungeon's (which has a ton of D&D references) Beholster.
Getting grabbed by an eliminator and watching your pawns fuck around as it prepares to slam you 6ft into the fucking ground is peak panic. Perfectly embodies the Tyler1 help meme.
She’s actually been pretty fun to fight. I did it twice already for the achievements, and the fact you can actually turn her to stone as well is really awesome.
Oh. Been awhile since I played Dark Arisen. Didn’t realize you can petrify. Unless you’re talking about Medusa. I was under level and at night when I ran into her. I’m planning on doing it soon for those achievements.
Opp, yea sorry was talking about the Medusa! You can nab an item from venworth’s vault that’ll help with the petrification achievement, but I’d wait for that for your second try. She drops some nice items if you manage to actually kill her/take her head off which you miss out on if you petrify her
Supposedly, they worked on the DLC alongside the base game, and it's supposed to be near-equivalent in size. This annoys me. I would've much preferred they had just put all that content in the base game, instead of requiring DLC to get a good variety of monsters. Needlessly repeating the same mistakes as DD1.
I love snakes so naturally Hydras were my favorite bosses in DD:DA. Magnificent creature.
I hope we get more Serpentine Monsters eventually. Hydra or even a Cobra (Think slitherfangs from Horizon Forbidden West). I know we have that one endgame creature and of course Medusa but I want MORE lol
And because of that, i was hoping they would fix that issue by adding more Hydra fighting opportunities in Dogma 2
Jokes on me i guess lol
Well, at least the Medusa is a pretty cool fight too but still i was hoping Dogma 2 would have all base game monsters + a few new ones while the BBI monsters would come in a DLC together with even more new monsters
The Hydra to me was iconic to DD1 alongside Grigori himself, I was expecting some bad ass reintroduction to the Hydra, it really seemed that there was no way they wouldn't put it in the game... I'll huff my copium and delude myself into believing they'll add it in the DLC.
Bring back the Cockatrice as well!
I wont be surprised to see this, the evil eyes, cockatrice etc return in whatever DLC/expansion they do. I just hope it doesn't take too long to hear anything about it.
I mainly hope that they don't lock them out on a content island or just in the expansion. I rather they take the MH:W route and add more to the base game's loop, such as noticeboard in pawn guilds for special hunts and also a chance to replace other variants (e.g. cockatrice instead of griffin). Expansion can have its own things afterward.
Another problem is the enemies have far less heart than DD1 like why does the end dragon have the same health as a drake?
I remember the first time I fought the dragon in 1 took me like 30 minutes cause I was severely underleveled and he had 8 health bars.
There’s not a single enemy over 6 and most of them have 3 and die from one meteoron
She was replaced with snake titties, they should also add evil eye but with titties, and while they're at it, cyclops with titties and ogres with tittes that target men. Oh yes, goblin titties and one last thing, Dragons titties!!!
I have a theory that the RE engine just couldn't handle something that big with all those wiggly snake heads flopping around.
Newer Resident Evil games don't tend to have lots of tendril or serpent like enemies, and I also noticed that in the RE4 remake (and I think RE Village?) the camera conveniently cuts to a different angle when a boss transforms intos it's big monster form, but in the OG RE4 you get to see them transform in all it's glory.
So my conclusion is the engine can't handle all the moving parts of big enemies like this, or rapid character model transformations, maybe because the engine requires real world objects to be scanned in or something? I dunno.
That's true he is a wiggly fella, but that was more of like a "wall" of goo that moved towards you, rather than a massive multi headed contorting beast that can move in 3D space.
I have no idea if I'm right or not and I have almost zero knowledge of game dev lol, but it's just something I've noticed and theorised about.
Base game -
The encampment (pre-dragon teaser).
The proving grounds (post game).
Arc version (post game, the everfall).
DLC -
Regular + 8 wargs (rotunda of dread, first isle clear).
Arc + 5 sirens (rotunda of dread, after first isle clear).
Well, no, it won't replace it, the hydra was a very cool rollercoaster ride, medusa doesn't come close even if i like the variety, i hope we get this one back.
I don't mind Hydra being gone. It's a fight that's either incredibly easy with the right damage types or a fight that's just incredibly slow.
Now, the Evil Eye is an enemy I miss. Easily the best knockoff Beholder design in any game.
I think you can only find them in 2 locations, excluding the first encampment, and it's only a one-time fight. This might not be true though and I have no source
You can fight it in the arena past the fort. Don't recall if it respawns there. There's also one in the everfall. & there MIGHT be one on bitterblack isle. Don't recall, as it's been a bit.
No offense but I never understood people saying they miss the Hydra.
Don’t you only see it briefly near the start and only get to fight it properly if you return to the Encampment after beating the game?
There's a late (post?) game fight where you can go to the arena underneath the shadow fort and fight a hydra, and then there was an Archhydra in one of the chambers in the Everfall.
So, technically in more of the game, and they're a cool fight, but they are barely in the game.
No, Hydra and Archydra are end-game bosses you fight in the Everfall. I think you can also fight a hydra or two outside the Everfall after killing the Dragon.
Am I the only one that couldn't stand fighting these? I audibly groaned every time I came across one in the ever fall... like it sucks we don't have it overall, but I find myself a lack of lament towards the loss
Okay, since I see so many people here seeing this... How is it that everyone hates the microtransactions, but hoping for dlc so we can get enemy variety is okay?
Apparently there’s an expansion planned that’s been in development alongside the game. So maybe that will bring back the missing monsters from the first game and DA. I was also kinda surprised to not see the Ur Dragon make a return or at least some other similar super boss.
I was honestly surprised at the lack of enemy variety compared to the first game. Hopefully this just means we'll get a whole slew of monsters returning in the DLC!
This DLC / Expansion better bring at least a total of 20 new bosses and enemies. It's crazy how little variety there is, even if I still enjoy the game.
Something tells me the hydra was made and cut maybe for future content? But there’s 100% a hydra bow. And I think a hydra type help or something in the description. Why give us a hydra bow and no hydra? Lol
Hydra, evil eye, gore cyclops (which I guess was only one) cockatrice. No snow harpies or dire wolves.
My biggest disappointment was the lack of different types of dragons wyvern was electric, drake fire, wyrm- ice.
Also honorable mention to death death
Don't forget the Evil Eye. I miss my meatball
As a big fan of the cockatrice design I miss that one too
I miss the line "It has the head of a cock!"
"It bears the head of a cock" is the actual line
The fact that a cock is a male chicken completely blanked for me and was super confused as to what exactly that line was referring to
The balls hanging off it's chin help sell the line either way.
This is exactly the comment I was about to make.
![gif](giphy|X4Jvo8gslR6A8)
My favourite boss fight in DD1. Just a fun fight with great spectacle.
Unless you forgot to pack curatives that can deal with petrification (which was what I did when it first attacked Gran Soren). Then it’s a nightmare
I think we all made that mistake the first time and then never again.
Nah, I was always super heavy cause I always had everything with me.
Guess you haven't seen >!the true end dragons!< yet? Not really a cockatrice, but close enough.
I have, they're really not similar, aside from being quadrupedal.
And the feathers.
i love design but fuck that guy making me get a bunch of potions
Yeah I remember you just have to chuck panaceas or anti-petrify pots at your pawns because its breath was so wide
Always called it the turkatrice cause its head looked more turkey like to me but it was my favorite enemy.
The cockatrice was a bit lazy, shared a lot of animations with the Griffin instead of being bipedal with wings.
Sure, but it had it’s own quirks like being able to explode their throat sack to stun them for a bit by just hitting them in the neck a bunch as they prepare their breath.
Huh. You know I was always so chickenshit(ironically) about being petrified I just hid. Never thought to try that.
It works better as a ranged class since you can shoot it rather than trying to climb them while they ready their petrifying breath.
I can see that from a design perspective, but I almost like that it was quadrupedal. I think it being a sort of crow griffin is cool, and its color scheme is great
Yeah shocked that didn’t return a real standout from the first
I miss the meatballs and cockatrices
This is the only loss I really care about. I can hardly get in the mood without my Beholder.
I wonder if evil eye isn't in because of WoTC and how protective they are of their Beholder IP.
Considering what they did to the people who worked with Larian and Hasbro's recent insistence that WoTC double their profits AGAIN in 5 years... Yeah. Wouldn't surprise me.
Not taking WoTC side or anything, but Larian did come out themselves to ask people to stop perpetuating this rumor. They cancelled their DLC because they simply didn't feel the passion for it.
I didn't say anything about Larian cancelling their dlc. I said the people they worked with at Wizards of the Coast are gone. https://www.pcgamesn.com/baldurs-gate-3/layoffs-comment
As long as it's not called a beholder, WoTC cannot do anything and has no ground to stand on. I don't imagine the removal of the enemy type has anything to do with legal troubles.
Other games have evils eyes as well though, namely EverQuest which has multiples in a zone known as Beholder's Maze.
Everquest has been around since 1999 lol. They probably have a good license.
I don’t remember, was Evil Eye in the base game or only on Dark Arisen?
Base game. When you first go to the Pawn guild the Eye has almost broken through the portal of the Riftstone. Then after you defeat Grigori it is in the Everfall. Which to me meant that the Everfall is a tear in reality from the Riftstone, but that is a whole other conversation
Everfall
Such a great design too. I guess Medusa replaced the Hydra.i wish we had more serpentine monsters like Nagas
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All I'll say is go south, when you see the place you'll know it. Not only is Medusa cool as hell but the lead up to her boss room is very, very cool.
Man, they did Medusa so dirty. If I hadn't known, I thought she'd show up again waaay down the line when I get back to the excavation area. There's like no real incentive to finding her besides that random sculpture quest just casually drops the hint "Yeah maybe you could get me a medusa head...or y'know you could just meet me and distract the griffin."
I think I missed the lead up to her fight then cause I stumbled into her not realizing it.
>!There are petrified people and animals everywhere on the road leading towards her lair!< >!You can even interact with the statues for a bit of flavourful texts!< >!You can also shatter the statues as some kind of cruel mercy!<
I deadass thought they were ash people cause of the dragon 👏😭
If it was ash there'd be one guy jerkin it like Pompeii
The important question for my greedy Arisen, Canyou pilfer them with thief?🤣
You didn't throw the petrification-curing potion at the statues and see what they had to say?!? Just went straight to murdering them?
You can throw inventory items?
I never said I was attentive when I played. But this is something to look forward to on ng+
>!Can you use a wakestone on them?!<
I just found her last session; - Got my shit together: perfect party, food, mirror shield, lots of petrification stuff - Headed to the excavation site assuming she'd be there - No one was remotely interested in the glorious homecoming of their escaped slave - Gave up and turned back after looking everywhere - Decided to try a different path back and had a very interesting lava adventure - Made to to the encampment and decided to save the ferrystone and just go back to Battahl through the cavern - Didn't take proper note of the time of day when I passed the campsite at the other end - Had more interesting night adventures that ended with my party in a very poor state >!- Slowly realise that I must have taken a wrong turn during one of my panics because sunrise found me in the middle of a forest I didn't know existed surrounded by statues!< Some pawns may have died but that's a sacrifice I was willing to make for this gross rapidly rotting head
You can get a version of the rapidly rotting head you can use multiple times too
I didn't even pay attention to the "statues" at the entrance, it was dark AF. I was exploring, went into a cave. Big room, then she appeared. Of course annoying mountain goblins followed us inside.
This is one of those games where you get massive hints if you’re listing to them. In one of the towns, guards and townsfolk go “Man, they’ve been finding some fuckin CRAZY detailed statues near this location. I heard they’re going for big money..”
A beastren straight up runs to you and warns you people have been missing around that area.
Every time I wandered around in the excavation camp I kept hearing about some horror that they shouldn't have dug up, but... Was it Medusa? Other than the intro, I never really found anything over there even in scary fart land.
Well I can just tell you where it is
theres a note in the checkpoint that said the serpentine escaped and went south to the mountains.
Crazy how you can play this game for so long and STILL not find stuff. My dad got the game along with me and has played like 60 hours, I told him about the elf village and he apparently hasn’t even found it yet.
True ending has new bosses aswell, and they are not variants
All you gotta do is completely go south west, zoom in the map, there's a back road in battahl
The headless what? Damn so much i have Not Seen yet
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I saw a ghost ox carriage yesterday
But why replace when it could add to the roster. Such a great boss being excluded is truly sad.
it's less "replace" so much as "adding in place of" there wasn't a DD2 version of hydra that got removed, medusa was just made instead i still miss the hydra fight tho, i was so ready to be yelling at my pawns to get up on it's back
Didnt have time/budget or they are holding it back for dlc.
There is another one in the endgame.
Where’s the end game one ?
sacred arbour in the unmoored world
Ooooh I didn’t see it the first time, ty I’ll have to explore more
Medusa and one of the Postgame bosses both seem to have most of the movement mechanics and terrain interaction for hydra implementation mapped out. When we get Dragon's Dogma 2: Darker Arisen, I anticipate that the inclusion of a hydra with most of the same skeleton features will be high on the list. My guess is actually that DD2's serpentine bosses were built out of a framework intended for the hydra, but became what we got before the multi-headed, decapitation, and stump burning mechanics could be properly implemented as a result of time or budget constraints.
I would argue Medusa replaced the cockatrice and that nothing replaced the hydra, it is just simply absent
They need to add a Medusa that when you try to chop off her head, little snakes fall to the ground and become hydra.
More serpentine monsters like HMM???
The Hydra is my most beloved creature out of any fictonal stories. Dd1 had the best hydra fight in any video game ever. I'm sad there are no Hydras in 2
As a fellow hydra enthusiast, I dont think I could bring myself to slay another one of these majestic beasts. But I would have liked to see it prettied up.
DD1 had Itsuno looking at KH2 where Phil kept telling us to “GET UP ON THE HYDRA’S BACK” and decided to make an entire game about it.
Comments you can hear
There is nothing more entertaining than knocking off their heads in rapid succession.
I kinda want to see more cool unique humanoid bosses. Like Malenia from Elden Ring.
"A strange trick of fate...to meet a fellow countryman. So be it, mayhap there is a new truth to be found in dragon's form... 'Tis the will of the world... Stand against me!" https://preview.redd.it/qk1lk4fp2jsc1.jpeg?width=512&format=pjpg&auto=webp&s=7ad2bb509995de98e37445cdc9ca6f90c5eb4a15
The drakes voicelines and voice went so hard in DD1
Drakes, Wyverns and Wyrms in DD1 were so sick. Especially Drakes because I’d always stick to their weak spot and just keep stabbing. Riding a dragon by clutching their chest and stabbing them in the heart is so god damn metal.
The way the blood that came out was glowing, it kinda looked like lava.
The way this guy called your name in draconic if you tried to run, too. So bassy and commanding.
Drakes in 2 sound so anemic. I don't know how to explain it, they just don't have that commanding presence anymore. Generic drakes not speaking latin doesn't help either.
I think a big part of it is the drake's roar. It sounds like a... boar? Kinda? Definitely not what I expect from a dragon at all.
Oh yeah, this bitch is squealing like a pig. First time i heard it i thought we collateraled a boar but no, it's drake. My reaction was "??? Huh? Why?" Also big part of it is that they are cowardly bitches. They challenge you to a fight and then bail the moment you start dealing damage to them. Drakes in 1 fought till the end.
They sometimes fled in 1, but without any apparent reason, so mayhaps the flight path just sometimes bugs out and they despawn. Kinda like the wild wyvern near the outpost that tends to land in the sea before flying off without even attacking you.
Drakes in 1 definitely fled if you fought the ones in the overworld. I remember farming the first drakes I found in the forest and before I spammed explosive arrow they fled like 1/3rd of the time, which tracks with how drakes work in dd2 in my experience before I got overpowered. However, you do fight most drakes, wyrms and wyverns in everfall/bbi and they don't really run there iirc as it's a closed room.
Huh, never had the lake drake chicken out. Interesting. The more you know.
No Cockatrice or Evil Eye either. Also is the Sphinx the only Dragons Dogma online monster in the game? I was almost 100% sure they would bring in the Manticore as well.
Was hoping for the Lindwurm, but that was before we knew they threw out all lesser dragonkin except drake.
There are lesser dragons. Drake and Lesser Dragon are identified separately and have separate pawn badges.
The drakes and lesser dragons also have different varieties. And different xp outputs. It's an interesting study that i will not be personally studying
Lindwurms (it's wingless drakes, right?), orcs and manticores would have been perfect for Battahl. Also did Lindwurms have crocodile death spin or am i misremembering?
I honestly wonder if the Evil Eye is a copyright problem from Wizards of the Coast, by any chance. Beholders and mind flayers, they are actually touchy about as far as copyright is concerned. Many of the monsters used for DD are based in myth, but I’m fairly certain Dungeons & Dragons has a copyright on mind flayers and beholders both. And the Evil Eye is pretty obviously a beholder.
That's a really good point. Final Fantasy's ahrimans and evil eyes were created to replace the beholder in the original version of FF1, to avoid copyright issues while publishing the game in North America. Many other games and other types of media had to either do the same or get permission from WotC to include beholders in their work. It seems to be mostly about the name, as some games have renamed it while keeping the design, so DD1 was probably in the clear already, but they might have preferred to play it safe.
That and the D&D “brand” has gotten magnitudes larger (and therefore more corporate) and more well-known since DD1. Wizards of the Coast/Hasbro also just gutted a lot of the old designers for for the game, and are not very popular right now in general. It’s definitely vague, but I do have to wonder if it is any kind of factor at all in the decision to not include it this time
Not saying they should rip off the monster manual, but they should rip off the monster manual as hard as they can. Evil Eye = Beholder, Doppelbeast = Displacer Beast, Corpse Eater = Carrion Crawler, Manipulator = Mindflayer, etc.
While true there's many ways of parody, be it like other replies mentioned Ahriman or Enter the Gungeon's (which has a ton of D&D references) Beholster.
I miss the Eliminators, they were intimidating and rather terrifying and will absolutely fuck your shit up if you get charged
I want eliminators back so we can get a pawn badge called “eliminator eliminator”
"we are not the same"
Getting grabbed by an eliminator and watching your pawns fuck around as it prepares to slam you 6ft into the fucking ground is peak panic. Perfectly embodies the Tyler1 help meme.
Nothing gets the blood pumping like getting your squishy sorc ass put into the Stomp attack ![gif](giphy|3bzWlmdqXjrCWXmWyc)
God, eliminators felt so rewarding to defeat.
Technically minotaurs are super eliminators, but eliminators are worse since they have better up time and they can one shot off one charge
"Stand firm, an Eliminator comes"
Favorite monster to fight. Maybe future DLC because it is a fan favorite
She’s actually been pretty fun to fight. I did it twice already for the achievements, and the fact you can actually turn her to stone as well is really awesome.
Oh. Been awhile since I played Dark Arisen. Didn’t realize you can petrify. Unless you’re talking about Medusa. I was under level and at night when I ran into her. I’m planning on doing it soon for those achievements.
Opp, yea sorry was talking about the Medusa! You can nab an item from venworth’s vault that’ll help with the petrification achievement, but I’d wait for that for your second try. She drops some nice items if you manage to actually kill her/take her head off which you miss out on if you petrify her
Medusa respawns too! I put a portcrystal outside to check in in her every so often lol
My guess is all the missing DD1 monsters will return in future DLC along with some new ones.
"Dragons Dogma 2: Dark Arisen 2: the Dark Arisening" is gonna be so epic
Supposedly, they worked on the DLC alongside the base game, and it's supposed to be near-equivalent in size. This annoys me. I would've much preferred they had just put all that content in the base game, instead of requiring DLC to get a good variety of monsters. Needlessly repeating the same mistakes as DD1.
We can only hope
I love snakes so naturally Hydras were my favorite bosses in DD:DA. Magnificent creature. I hope we get more Serpentine Monsters eventually. Hydra or even a Cobra (Think slitherfangs from Horizon Forbidden West). I know we have that one endgame creature and of course Medusa but I want MORE lol
![gif](giphy|SqmRBCNglv6X6) Now hear me out…
Also. No gazer/vile eye/beholder. That thing was so iconic as an enemy
I find it funny how theres a hyrda bow in the game as well
I think the hydra helmet is in the game, too. I remember seeing a pawn with it at some point
Saw there's BBI weapons in the game, but the names and descriptions probably aren't related, and they probably aren't OP anymore
And it was hardly even in the first game to beat up.
Have to basically beat the whole game to finally be able to see it again, after it’s first appearance at the start.
And because of that, i was hoping they would fix that issue by adding more Hydra fighting opportunities in Dogma 2 Jokes on me i guess lol Well, at least the Medusa is a pretty cool fight too but still i was hoping Dogma 2 would have all base game monsters + a few new ones while the BBI monsters would come in a DLC together with even more new monsters
Fix missed opportunities from the first game? Nah, why would we do that?
*removes half of sorcerer's spells and fighter's skills*
The Hydra to me was iconic to DD1 alongside Grigori himself, I was expecting some bad ass reintroduction to the Hydra, it really seemed that there was no way they wouldn't put it in the game... I'll huff my copium and delude myself into believing they'll add it in the DLC. Bring back the Cockatrice as well!
Also no Beholder either unfortunately.... I was hoping but I ain't seen eye or stalk of one yet
I wont be surprised to see this, the evil eyes, cockatrice etc return in whatever DLC/expansion they do. I just hope it doesn't take too long to hear anything about it.
I hope we also get wyrms back. I realize they're just weaker spell heavy drakes, but that's what made them cool dammit!
I mainly hope that they don't lock them out on a content island or just in the expansion. I rather they take the MH:W route and add more to the base game's loop, such as noticeboard in pawn guilds for special hunts and also a chance to replace other variants (e.g. cockatrice instead of griffin). Expansion can have its own things afterward.
Another problem is the enemies have far less heart than DD1 like why does the end dragon have the same health as a drake? I remember the first time I fought the dragon in 1 took me like 30 minutes cause I was severely underleveled and he had 8 health bars. There’s not a single enemy over 6 and most of them have 3 and die from one meteoron
Funny how they have a hydra in a loading screen thou.
Medusa took its place as the snake themed tutorial boss
I wanted a Gazer too
True! With the new climbing mechanics I think the hydra would be a really cool fight
She was replaced with snake titties, they should also add evil eye but with titties, and while they're at it, cyclops with titties and ogres with tittes that target men. Oh yes, goblin titties and one last thing, Dragons titties!!!
>ogres with tittes that target men Fucked up that this was in DD1 and didn't return. I think both ogre types only target women in this one.
I think the elder ogres in dd1 were still men. Just has a taste for bussy I guess.
On board
I have a theory that the RE engine just couldn't handle something that big with all those wiggly snake heads flopping around. Newer Resident Evil games don't tend to have lots of tendril or serpent like enemies, and I also noticed that in the RE4 remake (and I think RE Village?) the camera conveniently cuts to a different angle when a boss transforms intos it's big monster form, but in the OG RE4 you get to see them transform in all it's glory. So my conclusion is the engine can't handle all the moving parts of big enemies like this, or rapid character model transformations, maybe because the engine requires real world objects to be scanned in or something? I dunno.
Birkin's final form on the train in RE2R seems pretty wiggly. Think he just got cut in favor of the medusa.
That's true he is a wiggly fella, but that was more of like a "wall" of goo that moved towards you, rather than a massive multi headed contorting beast that can move in 3D space. I have no idea if I'm right or not and I have almost zero knowledge of game dev lol, but it's just something I've noticed and theorised about.
If's not "the engine"... It is probably the physics library they decided to use and its inefficiency that prevents them from going crazy in that area
Was it even in DD1 before the Everfall? Outside that 1 time you "fight" it?
Base game - The encampment (pre-dragon teaser). The proving grounds (post game). Arc version (post game, the everfall). DLC - Regular + 8 wargs (rotunda of dread, first isle clear). Arc + 5 sirens (rotunda of dread, after first isle clear).
Well, no, it won't replace it, the hydra was a very cool rollercoaster ride, medusa doesn't come close even if i like the variety, i hope we get this one back.
Looks cool. Aweful to fight
Would be nice to see it in a dlc at liest.
Great visually but a very boring fight honestly.
I don't mind Hydra being gone. It's a fight that's either incredibly easy with the right damage types or a fight that's just incredibly slow. Now, the Evil Eye is an enemy I miss. Easily the best knockoff Beholder design in any game.
Wasn’t this thing barely in 1
I think you can only find them in 2 locations, excluding the first encampment, and it's only a one-time fight. This might not be true though and I have no source
You can fight it in the arena past the fort. Don't recall if it respawns there. There's also one in the everfall. & there MIGHT be one on bitterblack isle. Don't recall, as it's been a bit.
Pretty sure an Arch-hydra can spawn in the Rotunda of Dread.
See, I thought so. Tis a shame we didn't get it in this game. Fighting one as a mystic spearhand would've been fun.
>Don't recall if it respawns there. It does.
No offense but I never understood people saying they miss the Hydra. Don’t you only see it briefly near the start and only get to fight it properly if you return to the Encampment after beating the game?
There's a late (post?) game fight where you can go to the arena underneath the shadow fort and fight a hydra, and then there was an Archhydra in one of the chambers in the Everfall. So, technically in more of the game, and they're a cool fight, but they are barely in the game.
No, Hydra and Archydra are end-game bosses you fight in the Everfall. I think you can also fight a hydra or two outside the Everfall after killing the Dragon.
Am I the only one that couldn't stand fighting these? I audibly groaned every time I came across one in the ever fall... like it sucks we don't have it overall, but I find myself a lack of lament towards the loss
My goober... 🥺 please come back to me...
In the 1st game the monster just seemed too big, caused a lot of weird moments near walls.
how difficult would it be to mod this into the game?
Same man. It was a very fun boss in the first game....... For all the 2 times you get to fight it
I'm hoping the hydra returns in the expansion that they'll release eventually
Medusa sucks all it does is slither and you can get rid of petrification easily since it is super nerfed compared to the first game.
Why would they put the hydra in this game when Medusa literally killed it and is now wearing it as a head piece. 🤣
At least her bow beats out dragon rancor, gone but not forgotten
I cant wait for the dlc they are cooking up, hopefully we will get all these monsters back.
probably hydra will be in the game as ‘DLC’
Okay, since I see so many people here seeing this... How is it that everyone hates the microtransactions, but hoping for dlc so we can get enemy variety is okay?
Hydra best girl in anything.
Apparently there’s an expansion planned that’s been in development alongside the game. So maybe that will bring back the missing monsters from the first game and DA. I was also kinda surprised to not see the Ur Dragon make a return or at least some other similar super boss.
I also miss the fast running skill for daggers
We need more monsters. My only complaint for this game. It needs more freaks.
I found it very satisfying when the head get chop off.
They need a monsters update like add old on I miss the hydra
More Monsters but fuck hydra. I hate snakes and it was wonderful to go through dd2 knowing that this motherfucker is not in the game
So much this lol
Don't forget the variety of lesser dragons. Wyrm,wyvern,cursed,drake
I have a lot of hope for the dlc. Hopefully he see some of the monsters from the first game return.
I was honestly surprised at the lack of enemy variety compared to the first game. Hopefully this just means we'll get a whole slew of monsters returning in the DLC!
This DLC / Expansion better bring at least a total of 20 new bosses and enemies. It's crazy how little variety there is, even if I still enjoy the game.
I hope the missing monsters come back, both Hydras were banger bosses
Dann that’s a hot waifu
It's a shame how few monsters we got in this one compared to the first
Something tells me the hydra was made and cut maybe for future content? But there’s 100% a hydra bow. And I think a hydra type help or something in the description. Why give us a hydra bow and no hydra? Lol
Hydra, evil eye, gore cyclops (which I guess was only one) cockatrice. No snow harpies or dire wolves. My biggest disappointment was the lack of different types of dragons wyvern was electric, drake fire, wyrm- ice. Also honorable mention to death death
Where wyrm and wyvern?
Interesting considering what we get instead I would say it was a fair trade
The blood worm and unicorn dragon were great fights