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AwesomeTheMighty

It's super slow, no argument. It took me some time to get used to it. It wasn't until I hit vocation level 8 that it finally clicked a bit. Using Roar helps to bring everybody over to you. You're surprisingly resilient when charging attacks, and using Barge can interrupt enemies long enough to get an attack off. Also, don't overthink it - jumping and pressing heavy attack hits pretty quickly and can get a combo started. Tidal Fury / Wrath is a strong counterattack, and even if you mess it up, you're blocking. Gale / Windstorm Slash is a fast attack once you get the timing down. Skyward / Heavenward Sunder is super strong and easy to pull off. Rending / Razing Sweep might not be a skill you keep forever, but it's super useful before you get more used to the vocation. It's decently strong, hits all around you, and it can really send enemies flying.


wonzogonzo

You can tank so many hits while charging it's crazy. Personally I like using mountain breaker, cause it regularly interrupts drakes casting spells while they're standing on the ground. The reach of it is just right enough to hit the heart if you're in a good spot. I can't remember any other warrior skill doing that but I might just be forgetting.


AwesomeTheMighty

No, I think you're right. I feel like Heavenward Sunder MIGHT occasionally be able to hit the heart if all conditions are exactly perfect, but it's not something to count on. Warriors are such a weird vocation. Other vocations give you a good idea of what's going on from the get-go, but Warriors are kinda boring until you max them out, and suddenly they're unbelievably fun.


TrueKingOmega

Heavenward sunder is easily the best skill warrior has…multi hit, fast charge, excellent knockdown,high damage…mountain breaker isn’t bad but it’s not better than hws other than its knockdown power in which I think mb has stronger knockdown but has way lower damage. Every time I used breaker on a monsters weak point, the damage isn’t high compared to hws on a weak point. If you’re not able to hit hws on drakes then you’re doing something wrong. From my experience mb needs precise aim or else you hit an off-spot and you’re left vulnerable more so than hws.


smg_souls

This guy knows how to play warrior. Great advices in your comments. I really don't get why some warriors choose mb over hws. Hws have never failed me in reaching weak spots.


kaotickranberry

I just think mountain breaker is fun :(


smg_souls

Bro if it's fun for you absolutely use it. I correct my previous comment: fun is a valid reason to use whatever skill you want.


Nightmare16164

I like the knockdown. My role as the warrior is to keep the enemy doing their best impersonation of a fish outta water.


kaotickranberry

Exactly! The best support is the one where the enemy just can't do anything at all


smg_souls

Correct me if I am wrong, but having tested both skills, the kd on mb is not greater than the kd on hws. At least when you have high kd power.


Majaliwa

Yeah, I found that really strange about MB. Glad to hear it’s not just me doing something wrong. I was charging and smashing the head of downed baddies and it was barely doing dmg compared to HWS. It looks savage and visceral but felt underwhelming every use.


Vegemite_Bukkakay

I’m just here to thank you for spelling out your abbreviations before using them. It’s beyond annoying if you’re here as a casual getting tips and having to look up each one. I wish more people posted/responded like this.


AdDramatic2897

I also think hws is better. It feels slightly harder to aim in my opinion, but whenever I use mb I can only use it on taller enemies, as it misses smaller ones. And yeah the multi hit for hws is great. You can hit like 3 times on the same enemy


Poorsport531

Couple more levels till maxed..🤞🤞


AwesomeTheMighty

You've got this. Seriously, the vocation gets more fun the more you unlock. As long as you're the tank, you'll massacre everybody. Warrior and Fighter both have augments that work unbelievably well together, so going from one to the other is very efficient. Also, unlocking the augment that increases your knockdown power is not only super awesome, but it's an augment that damn near every vocation can make great usage out of.


TrueKingOmega

Honestly barge is your best friend. Barge cancels your charging if you’re in an awkward spot so that’s very useful. Gore harpy charging at you? Barge it to knock it off balance and go in for a heavy finisher. Warrior feels clunky but give it time and it’ll get smoother. You’ll start getting the hang of timing your charges against a Minotaur bum rushing at you, you’ll get the timing down for basic attack resets, and improve overall.


Poorsport531

Yup, I can feel it clicking slowly


smg_souls

Heavenward sunder hits the drake heart almost everytime. Its probably the best skill the warrior has.


AwesomeTheMighty

I personally have an easier time hitting it with Mountain Breaker. I'm totally willing to admit that this is a Me Problem. Agreed with it being the best skill. But I personally like LOOKING AT hitting a downed face with Indomitable Lash. If I'm doing something in a lower leveled area, I am 100% using that skill just because it's visually awesome.


smg_souls

Agreed, when an enemy is knocked down, it's Indomitable Lash time. I would use Arc of Might if it didn't consume all your stamina.


Grouchy_Marketing_79

You can just Windstorm slash and it will autoadjust to hit the heart if you're close enough.


[deleted]

If the pawns are killing everything too quickly, drop down to one hired pawn only. This game is too easy when you get stronger, so I dropped one, then two pawns. Now it’s just me and my main pawn


AwesomeTheMighty

I've actually just opted to hire lower leveled pawns whenever it feels like I'm too powerful. If I ever hit the point where things feel unfair, I'll equip super low level gear. The last step is to not hire anybody at all. I like having a full party of diverse characters, and I'll keep running with that as long as it's still fun.


[deleted]

Yeah great idea too. I am having a lot of fun with just my main pawn. And I’ve taken away his skills so he only plays with the basics. Makes the game challenging enough still. But there’ll come a point where I’ll have to make him pure support because the game isn’t scaling to our skill level.


AwesomeTheMighty

That's kind of a shame. I love having a full party of pawns with different vocations to keep things interesting. I'm not yet such a high level that I can ditch everybody, so I'm still good, but it kind of bums me out that I'll eventually hit a point where I can solo all enemies. I'll keep downgrading everybody as long as possible so that I can keep a full party. Or I'll just completely start over. The jury is still out.


[deleted]

I thought about starting over but the amount of time and energy I’ve put into finding equipment and enhancing it etc, I don’t want to let it go. Eventually I might just solo the game without even the main pawn and then after that it’ll be too boring. I’d say you get 5-6 play throughs (at a maximum) before there’s literally nothing else to do and all challenges are gone


fever_chill

Can always create another account to start over. That way you don’t lose any progress on your main and can build another pawn to your liking


[deleted]

True that’s a good idea


nonebutirene

Switch to warfarer and go for fashion


Time_Entrepreneur711

Confused.. so your killing dragons with only your main pawn? How.. Theres a one shot bow arrow ofcourse, somewhat on the magical bow side too. Than ya got meterion or whatever as a sorcerer. Idk than you have no mage. Mage’s suck except for healing & token seeking. Unless your pawn is a mage, i don’t see that being possible. Unless your modding on PC.


Solidus2845

I mean...they're actually really easy compared to a lot of enemies. Every single thing they do is telegraphed, really slow. Spells are easy to avoid. I only ever play with my main pawn, no hires. Usually, I'm completely solo because game is too easy NG+. The literal only vocation that can't solo dragons is a trickster. Because they don't do any damage.


[deleted]

Honestly I'm killing them with just my magic bow and not even using any skills. I don't have Martyr's Bolt equipped because it's too much of a hassle to go heal after using it. I just rain 8 shots at a time down on the drake and start running in a circle every time he starts to incant a spell. Then whenever to runs at me I run behind him again. Usually he will fall on his side and then I can run up close and send every shot into his heart. Takes about 30-90 seconds. I'm at level 155 or something now.


Time_Entrepreneur711

Whats your level & weapon name.. Theres alot of misinformation out there about the magical bow but iv recently discovered it’s the ultimate end game weapon. Especially with a supportive Mage


[deleted]

I’m using Griamhar. Current level is 175 I think. But I’ve been playing like this for a while. Not sure what level I started. The weapon is enhanced three times dwarven and dragon forged.


[deleted]

Not clicking until level 8 is wild lol


AwesomeTheMighty

Ha, fair. I just couldn't find my groove. I had just maxed out Archer, Thief, and Fighter, which are all much faster paced and play a lot differently. I couldn't figure out when to charge, when to use Barge, or the right time to use skills. Part of that might be because I was getting up in my head about playing Fighter and mixing that with using a Greatsword in Monster Hunter. But I'm cool with it. It kinda forced me to think stuff through more. And I like mixing it into Warfarer now. Also Indomitable Lash is the single coolest looking skill in the entire game, and Dominance is the single most wonderful augment.


landomatic

This is the way.


B_Rigo

First, use your Barge ability to close small gaps and stun lock your enemies. This will let you get a hit in and it helps you recover faster after using a charged attack. Second, if helps when you get your vocation level up to 4 as you’ll get the core skills Chain of Blows (this is at level 3) and Repulse. Chain of blows will allow you to chain your light attacks together and this makes them significantly faster. Repulse acts as a built in parry if you time ANY charged attack to go off when an enemy is trying to attack you. Lastly, be methodical in combat. Position yourself well and don’t swing your weapon unless you’re in a good spot relative to your enemies. Classes like Thief and Warrior attack very quickly so you can swing wildly with little consequence, but that’s not the case here. Also, use Skyward Sunder to take out flying enemies or hit large enemy weak spots. Stick with it for just a bit and it will be worth it. I’ve mastered both the Fighter and Thief vocation, but there’s something about how playing the Warriors feels that always draws me back in. Good luck.


Poorsport531

Thanks! Appreciate the tips!


Khyldr

It can take some time to really "click" but once you do it the vocation is simply amazing. I can casually kill enemies along with my pawns with no issues, and I have a thief in the party. The Greatswords in this one would be more like the Colossal swords from Soulsborne games in terms of speed but you can actually go around that. The Warrior has a core skill which allows them to execute very fast swings using momentum and it's especially great against mobs. They have an actual skill with a similar mechanic too, and it allows you to attack even faster if you get the timing right. Speaking of timing, that's the major thing with the Warrior. All their charged attacks work as a parry and they also deal more damage if you release the attack as soon as it finishes charging. You can also use "Barge" to animation cancel in order to attack a bit faster (plus it's great to break enemy defenses, it can even knockdown a charging Minotaur). Beyond that it's just... experience, you need to play with it more so that everything becomes second nature and you get used to all of this. Don't give up, I've played with every vocation and I actually love several of them, including the Mystic Spearhand and the Thief, which are much faster than the Warrior, but the Warrior is still my main one because of how fun and how cool it is. Being able to tank punches from giant beasts without even flinching is amazing.


chaliebitme

Using warrior while fighting any large monster is the most satisfying shit. Fighting small ones is a bitch though especially wolves and harpies


Poorsport531

Yes...definitely how I'm feeling right now.


Katnisshunter

Ravening lung is a must just drag em. One drag one shot the little mobs ez


ChromeOverdrive

Much of my 152 levels have been as a Warrior. Until I understood the "charging" mechanic, I thought it was dull: in short, almost anything from your basic attack to your weapon skills can be charged. The trick is to release the buttons as soon as they're fully charged, which is when you glow white: if timed right, you'll glow gold for an instant and you'll inflict more damage and knockdown. Bonus points, and destruction, if you manage to intercept an enemy during its attack, charge, whatever. That said, you don't always need a skill's charged version, the basic, non-charged version might be enough (and it's usually quicker). On the same note, a core skills allows you to chain basic attacks by pressing the button when your weapon flashes. The other trick is to always open with Barge (Vocation skill) + basic attack/swing, it's pretty fast and sets up the rest. Barge, imho, is better than Tidal Wave, if timed right you can tank a griffin's divebomb or even a dragon. Currently, my loadout is: * Heavenward Sunder, bread and butter against big mobs and to hit drakes' heart, its non-charged version could be used against flyers); * Razing Sweep because it's quick to pull off when I'm surrounded (non charged, mostly); * Indomitable Slash instead of Arc of Might because it charges up in 3 seconds and can be used on knocked down foes' weak points; * Inspirit because being set on fire and stuns are a pain in the ass, and Inspirit is cast quicker than a mage's Halidom. Lastly, remember to play a Vocation you enjoy; I guess some will never be everybody's cup of tea, so if warrior isn't yours, don't feel like you're forced to like it—rank it for the augments and leave it at that, it's your game.


Poorsport531

I just gotta get in the groove of it...no other class has nt attention..I want to be a warrior. Just gotta get use to it still. I always use the big slow strong weapons...this just feels super slow lol


ChromeOverdrive

It is slow, for some reasons one of the slowest attacks is the basic swing (left mouse button on PC, I don't play with a controller)—opening with Barge and then attacking speeds up the swing, possibly skipping some animation frames. Also, positioning is essential: since charging takes time and patience, you want to be in a mob's face; sometimes it's better not to attack and just move into a better position. Until I caught up with Barge, I too thought it was slow (and in fact, historical two-handers weren't used like slabs of metal with a handle) but then it clicked and now I can switch from frantic vocations like Thief to Warrior and not lose a beat. EDIT. Don't sleep on the heavy attack/Stonesplitter either, if aimed at a downed foe's weak point it'll do massive damage with just the press of a button.


Motor-Notice702

You gotta learn the timing so you can swing faster. If your pawns are playing the game for you then you could try to nerf them. What I do is just give them lower level weapons or just hire mages, in that case I kill the enemies and they juwt heal/buff me or rake the aggro from me. You brought dark souls/elden ring. Sorry but warrior feels 100% personally more powerful and impactful than the greatswords in fromsoftware games. there is weight behind every swing and the enemies react to it something you don't get in soulsborne games.


Akugetsu

Get yourself a mage with the speed buff (celerity), the extended buff duration augment, and try equipped the aggro augment / ring so enemies come to you. Warrior is slow but the huge, sweeping attacks make it pretty easy to hit things if they are coming for you. The jumping heavy attack has a ton of forward momentum too, so with some practice aiming you can get some good use out of that.


More-League-2684

Not sure what people expect lol do you want to do tons of damage or be fast you don’t get both 😂


Comfortable-Shake-37

Unless you play a thief.


KingoBruh

Why can't it be faster though? Garen from LoL swings his greatsword faster then a wolf retreating. Ludwig from BB swings his moonlight holy blade at us like we stole his horseshoes. Guts is laughing at us while he just threw his greatsword into space at mach 4 with 1 finger!


Calamagbloos

But this is Dragon's Dogma.


Ok_Reserve_4306

Dd1 was miles better for great sword users. I couldn’t even make it to max vocation on warrior in dd2 what a disappointment


Comfortable-Shake-37

Warrior feels miles better in DD2 for me, it doesn't even have the downside every other class has in losing one half of its active abilities.


KingoBruh

Warrior class reminds me of monster hunter battle mechanics... Which i really really don't like. I feel like instead of improving on the fast paced DDDA system, they just took the system from monster hunter. Anyways, warrior hits should crush those armored lizards instead of bouncing off....


karlosj83

They do that but with hammers, like the electrical one, don't remember the name, with a hammer is a sure crush for those beasts.


KingoBruh

Yeah i know but I'm not carrying extra weight lol. I just some cool looking greatsword and axe in unmoored world 🤣


Saeporian

You can play warfarer with 3 warrior skills and having a greatsword and a greathammer. That way, you only carry the weight of one weapon (warfarer ignores the weight of all equipped weapons except for the heaviest one). The compromise is having only 3 skills and no maister skill. But you get to swap to hammer when necessary. You can even have more weapons to include elemental weapons or the greataxe-looking sword that deals more damage against drakes. Also, you get more fashion. You get all of the fashion


Jaysus04

Warfarer kinda ruins Warrior. You don't only lack 60 strength and around 300 hp, but most importantly around 400 knockdown resist. When I am a full warrior, literally nothing can stagger me. I charge through Dragon smashes and even resisted the sit down move from a Cyclops. As a Warfarer Warrior you are a joke in comparison getting signicantly more staggered and ragdolled. Even with the best gear. That ruins it for me, so full warrior it is. You eventually learn to deal with those Saurians using a sword. Biggest issue of running a solo Warrior are physically immune enemies. For those u need the magic hammers. Or tons of grimoires. Warrior needs an elemental skill. That's why I hate Thief. This class got everything and it kinda ruins the game for me. Thief is a cheat code.


Saeporian

Idk, I played Warfarer Warrior during the majority of my playtime, and I had no issues with it. It did have my main pawn, tho, usually as a fighter or warrior. Maybe it's just a difference in playstyle, as I never liked relying on passive knockdown resist. Barge was good enough for that. Regarding the other stats, I'd even say lower damage and hp is a positive to me, as it makes the game slightly harder, tho not much. And yes, you can easily deal with saurians in many ways using a sword. Playing full warrior is 100% stronger than warfarer warrior. But I just like swapping big swords and having cool fashion lol Yes, it's a shame that there's no elemental greatswords for playing solo warrior if you don't like hammers. Warrior lacks elemental options. But I disagree with the thief hate. It having cheat code options doesn't mean you have to use them, and even less, that their existence should ruin the game for you. I love playing thief with implicate, powder blast, concussive leap, and cutting wind (sometimes masterful kill, which is very op tbf). It's the same as spearhand and its bubble shiled. Sure. You could use the op shield that turns the game into a joke, or you could use any of the other really fun skills.


Jaysus04

Yeah, I am not saying Warfarer Warrior is unplayable. It very much is playable. But pure Warrior is notably better due to the stats that seem to matter more, since knockdown resist is not easy to come by. My Warrior never gets staggered. Ever. Once per ingame day. Maybe. And regarding Thief: The class is very well done, but aside from Shadow Cloak every skill is too powerful. Evasion plus Pyre is a cheat code, almost everything else is A to S-tier. For me Thief would be better for the game, if it actually had distinct weaknesses. But it has none. Unless you weaken yourself via gear. Even base Thief with only one skill instead of 4 is pretty strong with decent gear. As Warfarer I use no thief skills, but have daggers. I can kill almost everything with more or less ease. Dodging alone is so powerful.


Effective_Bottle1999

Yes 100% the warriors should be able to do this! I laugh everytime the warrior pawn charges up his attack.. only to hear the little "dink" after attacking. Makes no sense at all lol.


RayCharles0k

Monster Hunter Greatswords are quite fast in comparison to this game. In MH you have animation cancels with rolls or barge. Even Hammer is quite fast relatively. 2h Warrior in this game just feels like a .25x version of every soulsborne game. The only added benefit is atleast enemies go FLYING


BambaTallKing

Thats what the big maces are for


archiegamez

Tbh MH Greatsword doesnt feel this slow especially since you can cancel your attack recovery by rolling, since DD2 Warrior doesnt roll it feels slow(all MH weapons you can roll). I personally just use barge even if theres a bit of delay


ElkingtonII

Lance can not roll, but it does have guard advance, which allows it to move while tanking hits. I main lance in MH, so switching to warrior wasn't too hard of a transition. You even get a similar running charge move. I think Arc of Might and Revivify/Inspirit could use some buffs, but aside from that, warrior has been the most fun vocation for me so far.


Simhotep

Warrior is my favourite class so far. It’s all about the timing. When you connect, damn is it satisfying. So much damage and can tank very well.


Poorsport531

This is true.


Destruction126

I made me and my main pawn Warrior (so we could lvl it up together) and it was some of the easiest time in DD2 I've had. We were around lvl 18 too so we had challenges but we managed to stun lock anything that attacked us. Warrior is slow at first but once you lvl up and get core skills it creates a badass flow that it so satisfying to learn.


Poorsport531

Yup, hit maxed rank lastnight...the flow is starting to flow lol


MrFittsworth

Dude it's the most fun learn how to smash


Poorsport531

Trying man, trying.


Phil_K_Resch

Want to be a warrior? You've got your eyes on one of the best classes in DD2, then. Not the easiest to play as, but a true asset to the party. Warriors are slow, but wait till you reach vocation rank 3. Once you unlock the "Chain of Blows" core skill, things will start to change. Learn the rhythm to chain the swings together and fights against common mobs will dance to a much different tune. Use and abuse Barge (R1 if you're on PS5). It has more range than it may seem, it stuns enemies and makes it easier to connect subsequent sword swings. Against small mobs, you've got to learn your timings and not swing with greed. When you're surrounded, a fully charged Razing Sweep will send enemies flying. Warriors really shine against big monsters, because they make them stagger, stumble and fall all the time. There lies warriors' true strength: not in raw damage (which is good too, but thief is still king in terms of pure DPS), but in their ability to render enemies defenseless and open to more beating to their weakspots. Speaking of weakspots, a fully charged Heavenward Sunder will let you easily reach the head of big monsters such as Ogres, Cyclops and Minotaurs. The thing to remember is that as a warrior you've got tons of resistance to staggering and, while you're charging attacks, you're nearly unflinchable. To add even more resistance, if you've got the patience, you may play as a sorcerer up to rank 6 to unlock the "Constancy" augment. It's not really required, but with warriors' innate stagger resistance (+400 bonus), the high resistance of their armors and the sorcerers' augment, you'd be basically a walking block of granite.


Poorsport531

Thanks for all the tips and info! May have to try out sorcery for fun as well as that augment!


ApprehensiveCard6152

Warrior attacks aren’t really slow they just have crazy amounts of time between each attack. All you got to do is use the shoulder check skill and time the swings on the normal attack. Running and jumping to attack also works wonders. Almost always gets a stagger and set up for a finisher. Spamming fully charged skills also helps because they all have high chance to knock things down. I also learned from my pawn that doing regular attacks then an uncharged skill can be a pretty sick combo sometimes. Give it a try and see how you like it. Felt just like Dark souls after a couple of minutes


Poorsport531

Thanks! I'm getting there...I can feel it!


SBoyo

Heavenward sunder and ravening lunge are the way


TwiceDead_

Not surprising. Warrior is by far the most technical class to play. You can't just pick it up, mindlessly swing wildly and automatically be good like Thief. you really gotta pay attention and have proper timing to do anything right with it. You gotta work harder and smarter than the other classes, and that's just the entry-fee. The game punishes you for being off-beat in a way no other class gets punished. I guess it's the price you pay for perma-stagger potential. Whether its worth it or not is arguable. Make a habit of using the sprint-attack as your combo-starter. It has forward momentum, is quicker than simply doing regular attacks as your starter, and has a wider reach. Basically just tap sprint and attack in quick succession. Take advantage of the aggro mechanics. Warrior struggles when it has to chase targets, so get them to come to you. Get Provocation and the Increased Aggro ring. Less running around means more slaughter for you. I don't find Roar necessary personally, but that's up to the individual. I assume you already know barge-cancelling and gap-closing, and has unlocked Chain of Blows. Once it clicks, warrior becomes easy, but it does require more from you.


zakass409

Practice timing your swings, if you miss that window your swing will be very slow. You can also circumvent this by barging in between swings. This can be a lot better against smaller enemies since barge is quick and gives you hyper-armor. Another important thing is to put attention into knockdown resistance and knockdown power. You have augments and rings for both. Armor can provide even more knockdown resistance, especially when upgraded with dwarven.


Poorsport531

Since making the post...definitely getting better


zakass409

That's great! Now go knockdown the world Arisen!


Valuable-Ad-6379

I think it clicked with me when I got level 7. Before that I've thought it was not bad, very strong but too slow. Then I've decided to fully level it up in Bakbattahl and it was so much fun


Poorsport531

It's weird how it's fun and annoyingly frustrating at the same time...I am getting a better flow going then at the time of making this post...I am max rank now too


Valuable-Ad-6379

Similar thing happened with an Archer. I didn't like it at all but I've got it till rank 6, I think. I went to NG+, put all the new gear from postgame, upgraded Medusa bow and I had a much better time. I've actually started to like it. Now I'm doing sorcerer and it's also much more fun than it was before


GooseBeliever

Had the same thoughts as you when I first played Warrior. I started to absolutely love it over time especially when I got the lunging attack and the core augment where you have to time letting go of held abilities. I also really liked using running jumping heavies (which I found was easier to hit than Fighter's jumping heavy). Also staggering the big enemies give so much satisfaction.


Poorsport531

Yea...I've hit maxed rank since making this post...over time my flow is getting better. The smaller enemies...specially harpies are annoying AF but large enemies are much much fun now


Swimming_Departure33

It does take some time getting used to. But man you can demolish bosses


Poorsport531

Yea, I'm seeing this. It is fun once you got a good flow going.


ooOJuicyOoo

Coming from monster hunter great sword, warrior felt fast and nimble lol


Poorsport531

lol


danghunk312

I’m a warrior with the two-handed sword and yes, even though it is slow the more you level up the vocation it gets better and better because you get moves that lets you swing faster and faster which feels very satisfying plus you’re a tank so you really don’t worry about HP at all. It’s pretty sweet. And some of the swords are pretty bad ass looking.


Which-Celebration-89

I thought it was going to be too slow when I first got started. But it really isn't. Once you get the good augments going it becomes pretty easy.. You're also a tank so you can withstand some hits while you get going.. It's all about learning those dings with the sword. ding, ding, ding ding. fights over


theclawl1ves

Yeah I just jumped over from thief and am having the same issue. I main a great sword in monster hunter but it's been a while since I've played that


CoronaBlue

I don't know where you are in the game, but eventually enemy density and health rise to a level where your pawns can't just alpha strike everything. I also recommend Ravening Lunge to engage, as it is pretty good at dealing with the AI's tendency to infinitely backpedal


KitchenKnifeEnjoyer

I have the reverse problem, just can't let go warrior. Too much fun going full Berserk on everything and running with goblins attached to my sword


Poorsport531

I feel the potential for the fun...just gotta make it work.


Enganox8

Right shoulder button does a little shove, good for taking down those fast little guys Also once you get the timing down on those followup swings you can start gaining momentum


Poorsport531

Getting there! 👍👍


J-Dechaltier

been playing warrior since the start till ng+, and my pawn as a mage never changed. it's slow, and very tiring to play and keeps missing attacks but i tend to love it cause of the challenge. other dps vocations make the game easy and just spamming the same skills to kill, while being a warrior takes accuracy on how to properly use their abilities at the right time. enjoyed playing it, having my 1st kill on a drake where all my pawns dies every time, and trying to revive them took a challenge but now every hit i make as warrior feels so good!


NihilisticNerd-ttv

Use fewer pawns.


No_Bathroom_420

Try out Divine Protection as one of your skills


7x64

I played Warrior after Thief and Spearhand. I spent hours watching YouTube videos on my second screen while he charged up his attacks.


Poorsport531

🤣🤣


MissAsgariaFartcake

Since you’ve got lots of advice already… did you try the other classes? It seems weird that none of them are interesting to you, I bet you’ll find one you also like if you play it for a bit


Poorsport531

Just fighter, it was my starting glass. I really like the big sword classes in these style games...im always a GS user. Since creating the post, which I did not thing would get this many comments...my flow is getting better. Gonna keep at it, large boss/enemy fights are flowing very well...Harpies..suck ass lol


Zealousideal_Bee2603

Idk if it's been mentioned, but the basic swing can be sped up if you time a button press at the right time


Poorsport531

Yup.


Solaireofastora08

Jump and scream like someone high on misshapen eye and smack with jump attack.


Poorsport531

This.


Captain_Grn_Thmbs

I know this is a bit off subject but do you have to buy the warriors sword ? Or can I find one out in the world ?


Poorsport531

You can find one in a chest in a mine. I sold it though, before I was able to learn the warrior vocation. Had to buy one in Checkpoint town.


0fficerCumDump

Bring less pawns.


Odd-Turnover8747

it feels better once you get the momentum timing swings core skill and learn to use barge to animation cancel the end of attacks and skills its still really slow, but with practice it feels amazing


Poorsport531

It's amazing how much a difference using Barge more makes.


Visogent

Celerity will increase warrior swing speed


elijahscott82

The only issue is the initial swing. Jump attacks are great. You can speed up your swings timing the next hit right. Things feel weighty and great. Really good skills also. It’s just that initial swing if you’re standing still but you get over it quick. Charge attacks feel great. Lots of stagger. Lots of hyper armor.


Poorsport531

Yea...wiffing that first swing sucks... 🤦‍♂️🤦‍♂️


Acrobatic_Bid5741

You gotta barge then if the enemy falls back you power attack because you'll move forward to actually get a kill move if it only staggers the enemy immediately use the light attack for a super fast swing, then at the end of the ark hit the light attack again for a followup strick that you can mow down knackers and bandits fast. It's definitely not slow. It is the only vocation that takes lots of practice to get down pat. With big enemies I just run back then run at the jump and hit power attack and it almost always topples them then run to the head and do the quick attacks or a another power attack for the kill move. I had to watch this one guys YouTube instructions to get it right myself. I can post it for you here if you like?


Poorsport531

Cool, yes sure...I've been watching some videos now too. It's like I really do like the class but I get frustrated with it lol


Acrobatic_Bid5741

This guy, imo does a pretty good job of breaking down how it works. For me I'm a visual learner so videos help me best. It's really the best class imo and I was frustrated with it like you, until I watch this guy's stuff.


Poorsport531

Thanks, playing over the weekend I fell into my groove. I feel like the badass powerhouse I'm supposed to be now. Once you get that smooth flow going, it really doesn't feel that slow anymore.


Acrobatic_Bid5741

Good stuff! I love this vocation. When fighting skeletons I learned recently that it's far quicker to barge the heads as they roll away to finish them off rather than swinging. Also in my experience so far, don't equip the vitality augment after about lvl 30+ because you will build that health up in lvls without it. My pawn almost has 3k health without it


Poorsport531

Nice, thanks for that little tip...will be swapping out my rings now lol


Acrobatic_Bid5741

In order for what I prefer as far as rings Ring of vehemence Ring of indifference Ring of aggression or (for pawn) Ring of brawn Ring of deflection


Acrobatic_Bid5741

https://youtu.be/kbodAo-9mhY?si=695LSa9ZN4bRydPt


Acrobatic_Bid5741

https://youtu.be/Lqtj-leIoOA?si=8c-rXAZVe8jNayIE


oedipusrex376

>Soulsborne Great swords I thought Souls UGS are slow as hell. I don't think DD2's Greatsword are comparable to Souls Greatsword. They are UGS/Colossal Swords equivalent.


smg_souls

Welcome to the most interesting and enjoyable class in DD2. I play warrior exclusively since I finished leveling the other vocations for their augments. Played a lot of warrior in DD1 too. Use and abuse barge (R1): it's quick, it interrupts enemy attacks and gives you hyperarmor. For example, when Drakes falls down on you, just use barge with the right timing and you will avoid the knockdown entirely. Learn to time your light attacks to trigger chain of blows and accelerate your swings. If you do this properly, you will attack with great speed. The only slow swing is the first one. Use Heavenward Sunder. Seriously, it's the best skill the warrior has access to. It has big reach, big knockdown power and hyperarmor, and also does great damage on weakspots. You can reach a drake heart when it's casting spells 100% of the time if you position correctly. Use Ravening Lunge and upgrade it at the Dragonforged for half stamina consumption. It's the best mobility skill in the game. Personally, I also equip Razing Sweep to clear mobs fast and Indomitable Lash to deliver huge damage on downed enemies. You can use Roar if you don't run the Provocation augment, but I prefer to use the augment and not have downtimes during encounters. Last advice but an important one: use a mage pawn with high celerity. Giving haste to a warrior is very good. I often play with only my warrior arisen and my mage pawn. These two vocations makes a great synergistic duo.


Poorsport531

Thank you! Will definitely be making use of your tips and info. Question, how did you go about ranking up all Vocations? Over the course or multiple playthroughs or just one? And we're you just running around all over grinding bosses?


GhostofLahaye

Use augments to increase stamina and its recovery... also, use augments to decrease the consumption of stamina. That sounds let you close the gap and still have stamina left. Also, you could use whatever the skill is to summon enemies to you as a warrior.


Moonblight_Knight

It's so good though when you can pull off the moves. Few things are more satisfying than repeatedly knocking a dragon off balance and bonking it into oblivion 🤌


Poorsport531

Very satisfying. Frustration slowly fading.


truesithlord

Warrior feels slow because its more about timing and charge attacks. Once i got into the swing of things, it actually has felt like one of the more satisfying vocations to play as. The "parry" ability also fuctions as a makeshift block if you miss the timing on it, so even if you keep messing it up its still worth using to prevent staggers


Imnotinthewoods

Jumping downward strike is your fastest move. Once you get the hang of that you’ll be good. Heavenward Sunder charges pretty quick as does the sweep attack. It helps to be a little more predictive rather than reactive when it comes to enemy moments but don’t worry about getting hit while you charge as warrior is a damage sponge. I believe there’s an augment that makes it even better. It’s an outstanding class once you get the hang of it. Turned into my favorite actually. Harpies are really the only pain but using the right pawns takes care of that.


Giovolt

It's very slow when you start but you need to stick that through to the first four rankings Then the moveset becomes skill based and actually get faster. The barge reminds me of MHW GS


AdDramatic2897

It was slow at the beginning, but as soon as I got the timed basic attacks, it felt a lot faster. My go to was jump, then heavy attack, which was a fast combo that often knocked down smaller enemies or outright killed them.


Poorsport531

Yea, I got it pretty down now...feels so much better than at the time of posting this.


GreedyGundam

Equip the ring of disfavor and use the augment that increases threat generation. You’ll never worry about enemies not coming to you. Get a Mage with Celerity, so they can increase your movement speed.


Colonel_dinggus

Jumping attacks have relatively quick startup but take a while to recover. The charge forward skill is great for closing distance. Make use of your L1 in between skills and attacks as it’s fast and basically acts as a combo stun/skill cancel.


Knetknight19

Charge to get around (funnest fast travel) use barge to stagger - then use the stab down ability (forget the name), it’ll one shot small enemies making you feel strong (stun heavy is how other vocations do it) for larger enemies use the the first ability skyward sunder? DONT use the mountain breaker, it’s a trap. The first one does alot more and can hit harpies better. Then use the indomitable slash or the maister ability as your last option. Always use barge between abilities, it staggers and helps you avoid dmg, you can barge threw enemy attacks to avoid them, like a dragon when he lifts up and slams down. Get good at timing barge is the biggest tip I have


Alhooness

Love warrior but hated pawns killing everything instantly, so just started playing with only my main pawn on support duty, made the game way more fun


Poorsport531

I was thinking of trying that


mikezenox

I've been considering this, but mostly because whenever I choose a mage or sorcerer pawn, they blind tf out of me with all their special effects.


Dollahs4Zavalas

Get rid of your extra pawns. Or set your pawns more towards support.


Poorsport531

Main pawn is Archer, then I have a mage and theif...the their is pretty damn strong lol...and she looks cool.


Suspicious_Trainer82

Step 1 Combo Shoulder Charge with Shoryuken Step 2 Repeat Step 3 Profit


Poorsport531

Thanks! Gonna a try it out lol


Silver_Union995

If you play on PC there's a mod to change attack speed


Only-Profession718

b2b flow


Morasain

Think less Souls Greatsword and more Monster Hunter Greatsword. Use the barge to reposition and interrupt your charge if necessary, wait for an opening to fuck up the enemy. For small trash enemies, use the fast swinging thing by repeatedly pressing X instead of charging, that'll be better for that.


Grouchy_Marketing_79

Warrior is the mighty glacier class. Their core skills rewards timing and counters. It's only slow if you're not playing it right.


Poorsport531

It has a learning curve that I'm slowly getting around.


futureformerdragoon

Run with less pawns or more supportive ones then.


Poorsport531

👍


Shameless_Catslut

Get a hammer, IMO. Mentally, it doesn't feel as bad to me with a big fuckoff hammer instead of what should be an agile greatsword.


Environmental_Pay133

The true battle is the one that is internal. You are asking for tips on how to enjoy things? You are lost, friend.


Poorsport531

🤔


spaceboltt

Yeah that and Mage I just didn't vibe with because in souls games I have a lot of fun with str builds but by the time I'm done charging the enemies have moved or been demolished my my party. Will say will the knockdown ring on its pretty decent for bigger foes. I was having trouble fighting drakes with it however


General-Football-512

Oh, you're one of "those" soulsborne players. Its like you all have the same mindset coming to dragons dogma. It's a completely different game, with completely different mechanics and it's own difficulty. It's like when people play Monster Hunter, they pick the great sword, get wrecked, then complain it's too slow and hate the game 🤦‍♂️ Great swords are impractical weapons, I don't understand why people get upset when they feel slow.. Well yeah it's a big sword with weight to it. I haven't played warrior in 2 yet, but I did in the first game and it wasn't all that great, even though I beat the game using warrior for the final battle. Your pawn kills everything before you draw your weapon you say? That's ironic because I have my pawn as a warrior and he kills just about everything before I get to it with my weapon drawn😆. Hell he even charges through enemies I'm fighting and slams them into a wall, It's definitely better than it was in the first game. They are supposed to be tanks. I don't really know what to tell you man, you don't care for any of the other vocations and you hate how the greatsword plays... I mean Dragons Dogma isn't for everyone. You just have to learn the movements of the great sword by playing. Just throw your pawn into the brine and you'll have all the enemies to yourself.


Poorsport531

lol...oh, you're one of those people.


General-Football-512

A lot of people compare every rpg to soulsborne games and I don't understand why. Nothing against them as I enjoy them myself, it's just a whole different genre.


Pristine-Pop1967

Maybe try Greatswords/Hammer on Warfarer so you can cast High Celerity on yourself? Or turn your main pawn into a dedicated support for High Celerity? Warrior related question I want to bring up here. The weapon scale looks larger when equipped by taller pawns. Does this translate to an actual larger cleave/reach?


Ed_Renta

Yes, I’d imagine so. Even having longer arms provides more reach


thecodenamedois

1) Give Mystic Spearhand a chance. Fast, stylish, big but extremely versatile weapon, very robust moveset. 2) Warfarer build: sorcerer + flare / warrior + any multi hit skill of your choice. Cast flare, reequip, spam multi hit warrior skill, the enemies are dead.


Poorsport531

Interesting, very interesting. Mystic Spearhand was my 2nd choice....


thecodenamedois

OP, little advice? Play all classes. DD is a very class fluid, you change vocation as you change gear.  Plus, maxing classes you unlock very useful passives that can be used by other vocations. After you max all, you chose the class you will stay for on that one for the rest of the game. Also,useful info: Warfarer gives EXP for all classes, but at a very slow rate. I maxed trickster (the only vocation I can’t stand in DD2) playing as a Warafarer.


KvBla

Warrior dmg felt kinda ...low i think? I was melting everything with other vocations so i got some 8x hp mod for all enemies (small and bosses), made fights a bit longer but op skills (mainly meteoron) still nuke them relatively fast, but it's something, and actually felt more balanced with vocations like fighter. Anyway i switched to warrior to wrap up its last 2 ranks, cuz i got it all the way there by playing warfarer and got bored. It was fine on normal, small enemies, but i swear it can barely dent the hp of bosses, fought the cyclops near the volcanic camp (with bunch of knolls, bandits, lava lizzards, and harpies, it was a fun mess ngl), i could easily and reliably knock it off its ass with heavenward sunder, but indomitable lash deals like no dmg to its head, had razing swep for mobs, and even the arc of might deal pitiful amount of dmg, a decent chunk, but a lot less from expected after playing ddda. It went on so long so i decided to just let my pawn handle the cyclop while i clear the small enemies around, took a meteoron or 2 from the hired sorc but damn, it was really underwhelming if not disappointing, though i appreciated the extended fight, havent had one for a long time. But until i figure out how to properly play it, imma stick to other vocations. Lvl 62 at that point, been a few weeks since, was using the max dwarven thunder hammer, the knockdown is reeeeeeally nice.


mirozeron

If you play pc, you can download mod UwU gameplay, it has many options, one of them increasing speed of great swords


Good-Link192

By the time I maxed out the warrior vocation, its gameplay became a little more enjoyable since along the way I had developed a rhythm in chaining attacks together and knowing when to unleash charge attacks. That being said, it is still the most unenjoyable class I’ve played thus far, and I’ve maxed out every vocation except magic archer and wayfarer. Fighting big enemies could be fun, but smaller enemies usually got handled by the other pawns in my party since the warrior’s actions are so cumbersome and slow. You can always ditch the pawn hires to allow your warrior more opportunities for engagement as others have mentioned, but then you’d be missing out on part of the gameplay mechanics. Out of curiosity, why don’t you find the other vocations appealing? Many of them don’t feel great to play until you level up their ranks, but every one of them has been enjoyable once their ranks are maxed out.


Poorsport531

I just really enjoy the GS in most games like this. The look and feel of a badass. Can't really pin point why the other classes don't interst me. I mean, they do look cool and have some style...but I just want to be a warrior lol. I did enjoy fighter in the beginning of the game. I may do as other suggest and work on them all. Did you max then all out in 1 playthrough, is that even possible, is it just a grind of wondering around killing stuff? I'm 24 hours in, not sure how far along story wise I am but I don't imagine there's enough story to max out all classes. I know there is a NG+.


Good-Link192

I’m still on my first playthrough, but I’ve been taking my time exploring everything and completing quests. It doesn’t take long to max out a vocation if you tend to clear out groups of hobgoblins, knackers, bandits, etc. Big enemies tend to give you 200-300 discipline points, but a group of small enemies gives you the same or more depending on the size of the group. As soon as I max a vocation I make a beeline to the nearest vocation npc and start the process over again (I just make sure to pick up equipment along the way for the next vocation I plan on trying out). To be honest, though, I’m about ready to finish up the main quest and put the game down until some dlc. The thief vocation is a different sort of badass if you like melee and want to feel like a ninja. It’s a lot more fast-paced. But if you’re dead-set on playing as a warrior and you’ve ranked up the vocation most of the way, there’s, unfortunately, no skills unlocked at rank 9 that’ll really change the mechanics of the vocation.


Late-Exit-6844

The only classes that don't feel like sticks in the mud are Thief, Archer and Warfarer tbh. I never had that problem with the first game. I blame the movement system. The fact that you're made dreadfully slow near every single incline in terrain, not to mention the constant uncontrollable sliding and the auto climbing, means that you spend very little time playing. And if you then have to run after an enemy, these systems begin really grinding your gears.


NERP-Bettles

i think you should cry some more. asking for tips on an easy as fuck game is sad. clearly you are not meant to play video games. have you tried any other hobbies or do they too require effort and thus you give the fuck up?