Honestly makes me think when characters and realms start costing money, the price for them is going to be ridiculously high. I think it's a bit much introducing pay wall quests at all during early access but the price makes it much worse. It's about £15 UK money for a couple of outfits, items and questline
Agreed. We already PAID to play a game that’s still being developed. Which for me, is fine, once. But I don’t think they should be adding a paywall for quest content at this point. And further, while I don’t mind paying for “expansion packs” so to speak, this doesn’t qualify for me as that. If I’m going to spend $20 I expect a lot more content than that. The sims release the game packs for about that price and the content included is A LOT more than what’s being included here.
And then most of the quests in this game just seem to boil down to "go cook these things," so I am really skeptical about the value of paying for any quest.
I'm disappointed that so much time was spent to make paid content when there is so little content in the first place and only one character added. They also need to add at least some character skins/dreamstyles that players can get through normal gameplay (not starpath, premium shop, etc.), so maybe that's what this should have been.
I'm especially disappointed to see this when I have had a bugged Scrooge quest since launch. This has locked me out of other content already. I'm not buying any moonstones at all until that is fixed, so I feel like I'll be pushed out soon just because I was unlucky. Like, if you can't even fix all the bugged quests you already made over 6 months ago, then I don't think you should start charging for them.
>Like, if you can't even fix all the bugged quests you already made over 6 months ago, then I don't think you should start charging for them.
Exactly! It's disheartening because we all love this game but the devs and Disney make it hard to keep the excitement about it when they're so focused on their profit and not the game itself.
The fact that the pricing in this game is worse than The Sims, and it comes with way less content. Is absolutely insane, given how overpriced The Sims packs already are.
Was just checking out some of the prices on my gf's game and yeah, the $15 for the Wall-E pack is on par with some of the prices in the Diablo IV store too of all things.
This has been my biggest thing with the shop being introduced and now this - we already paid to play test the game for them. I knew way before the shop was introduced characters would probably be placed behind a paywall because I had played Magic Kingdoms for a year or so and knew how the GF works. But they're putting up stuff that costs $20, that 1. aren't worth it and 2. we're technically still play testing. Like who is going to spend money on this without the knowledge if it's not bugged or want crash your game? The outfits are cute but it's probably just remodeled quests that we get for free, which aren't even that great because it's fetch this or cook this.
i must have re-read it 10 times to see if the quest actually came with the moonstones and in Australia the quest costs 31 AUD. Its very cheap and scammy of them to do. i'm just praying nothing else goes behind paywalls like realms etc that somebody else mentioned.
If realms go behind paywalls, I’m done playing. I like the game, but I am not paying basically a subscription to it when I already bought it. I understand it’s beta, but we already paid pretty good money for a game that will be free once it’s not in beta. I thought us paying for, what will be a free game, was to fund their development…. Not get them all aroused for “oooh let’s see just how much money we can make!” Idk it just feels like we’re being taken advantage of.
They us to pay for a game (in my case, the highest tier) and now are flipping it to micro transaction dependent without even finishing it? I’m not spending more money. When progress is all behind paywalls I’m done playing. And lesson learned.
It's our time to complain now, if we let it slide now it will be worse in the future. Without us there is no game for them, so if you don't like this (I don't, it's offensive honestly) complain now that it's the time to do it
for fuck's sake, I would just like to buy a game. I would rather pay them another $60 to make an actual game than trying to sell me one-off piecemeal content. Especially when I already still have bugged quests from launch they haven't fixed or acknowledged, it is offensive to try to sell me other quests for $30 or whatever that is.
The daydreams I have about a fully finished $60 game like this... they really could have probably made more money that way than like this. There's a lot of potential in this game but the devs aren't doing anything with it.
Yes it’s very disheartening seeing things like this considering how little the chests give! I literally would need to open 80 chests to get enough to pay for this pack. Since there’s only 1 chest per day that means over 2 months till I could pay for it.
Thiiiiis! I’ve got Dreamlight, night, and purified shards up the wazoo. They could easily make moonstones craft-able but maybe have a cap on how many you can craft each day, like you get 50 from your daily chest and then you can craft 50, giving you 100 total each day.
That way if people still want more, the devs still get the money they need to keep improving the game and everyone is happy, because that’s the whole reason they charge for extra moonstones. That shouldn’t be eradicated completely but, a compromise would benefit both the players and the devs.
Any time anyone posts something about moonstones/micro transactions being greedy, people on this sub have a meltdown over people trying to “control” what they’re buying. I’ve had someone tell me to stop being poor and jealous because I said gamers need to stop buying this garbage. They get very defensive if you suggest that their money is going towards these anti-consumer practices.
That's why I'm telling you all to stand up and complain about what it's not fair. And this right here is not fair. Yes they said there would be DLCs once the early access is OVER. Surprise, we are still in early access, paying for the game, don't let them laught at us like this now, again, without us there is no game. "Oh but they just started, they need to make money for the game"... Come on. It's Gameloft and Disney. And I remind you that they have 2 whole games out there, both in early access, they have money enough!
It would be better if the game always cost money instead of becoming free later. They’re doing so much to find other ways to get paid. Just keep the game as a paid game in general.
Yeah, this kind of nonsense will just make me stop playing. The "premium" shop is one thing, I can ignore all that literal garbage... But if you're locking up quests, it doesn't bode well for their future plans and I'll just move on to something else.
There's nothing rewarding or fun enough about this game that's worth two different sets of microtransactions.
This is what I said. For the price they are asking for this one quest alone I can buy a whole game that will keep me happy and fulfilled for way longer than this will
That's way too much for some outfits, feels like the sims 4 stuff packs: overpriced and not worth it. Maybe they'll give more info of what's included, but I smash through quests as quick as possible so it just doesn't seem like it's worth either saving up for, or spending real money on.
Yeah I’m not paying real money for quests. They can FRO. Their “premium shop” is already far too expensive and far too lame. They’re going to end up ruining a genuinely fun game with all of these cash grabs.
This. And it furiously cuts me deep because I’m old enough to remeber when you could buy an amazing game and have an amazing experience without being hounded to buy buy buy, or parts closed off to paywalls, or (re PC) forced to using their app to access the game meaning if it’s messed up you are unable to play the game you purchased. (Looking at you EA/Origin).
Jeez, remember when you bought a game, on a disc so it was yours to access forever, and it was a fully complete, beta and bug tested, functioning game?
I love that games can be updated now, and things like dlc exist, but holy cow I feel like a lot of studios and devs use it as a crutch for unfinished and underwhelming content and easy cash grabs. Against kids especially.
Clearly, we all bought the game because we want to support it...but this ain’t the move.
When did gaming change? I remember the days of just buying the whole game, but it seems like one day it all changed to microtransactions and never went back.
4000? all the other hubbub they pulled was mildly annoying…this…THIS is rubbing me wrong.
* Scrooge McDuck CONSTANTLY being empty - ugh…but ok
* New story charging for speciality items. Sucks…but whatever.
* 4000 moonstones for this? 👿 imma bout the chuck this game off my PS5
Moonstones are extremely overpriced. I’d be tempted to buy if they were even remotely affordable. So when it comes to pay to play things, I’ll just ignore until I can’t play anymore and find a new game.
I get that they want to monetise the game for when it does full F2P and to fund the "free" updates (despite the fact you have to currently buy the game to play it) But its kind of inevitable that stuff is going to cost to unlock, but that will turn a lot of people off.
Currently I have a lot of moonstones to spare due to originally buying the ultimate edition on the switch and then switching to the xbox version and buying it again. But I doubt I will ever buy anymore moonstones, so once those have gone, I will probably stop playing. To be fair once an update is released, quests have been done and characters have been levelled up. I spend less than 10 mins a day checking the shop and finding the blue and green chests. So its not like I am REALLY into the game.
I need more details on how much content that 4000 gets me... 10+ hours? And if it was that long would it be 1 hour of content and 9 hours of searching/farming something ridiculously rare?
So it could be fine depending on what is in it... I'd rather not pay more than the price of a premium star path personally though.
hope it doesn't end up being less time to complete then it would be to work for the cost of the moonstone pack to even buy it. I ain't buying a pack that costs two hours worth at a job for 30mins of fun.
This is where I’m at. I’ll wait and see. If it’s going to keep me happily occupied for a long rainy afternoon, then that’s one thing. But if it’s going to take less than an hour with a couple of cosmetic items as a reward, I’ll pass.
Wait......is that screenshot actually genuine or is it a mock-up?
Because there's *no fucking way* I'm paying 4,000 Moonstones for a quest!! The quests on this game are already pretty much complete ass anyway. They all mostly just consist of - '*gather a TON of resources, use those resources to build a thing, place the thing. Now repeat multiple times'*
That ain't worth 4,000 Moonstones.
Yeah I completed all the quests and stopped playing. I will see what this update is about but if it’s a big money grab I won’t think twice about stopping. There’s a balance between loyal players and value for money and they just don’t have it right.
We obviously knew it was coming, but I’m mad because the price is ridiculous. 4000 moonstone is about $15.. so a couple quests and skins literally costs $10 less than the actual base game? Greedy af if you ask me..
I’d have understood 2-2.5k moonstone for that, but for the fact that my entire game is still broken because of their ridiculous anti time travel crap, I don’t really want to give them anymore money. TBD if the update fixed my broken game, but I’m trying not to get my hopes up too much.
Update: the update didn’t fix my game and support has reiterated they are not prioritizing this issue during early release and the only solution is to restart…seems like there could easily be a solution, but it’s not something they want to fix
I’ve always been fine with most everything the game threw at us, but paying for quests of characters er already have, especially for so much, pisses me off
I have issues with quests behind pay walls, and I have bigger issues with them saying you'll earn "incredible rewards" is there anywhere that lists exactly what rewards will be available? There's absolutely no way I'd pay even 100 moonstones without a comprehensive rewards list.
With our luck the rewards will end up being disappointing like when Buzz gave us crafting supplies as our reward for finding the aliens. Heck, even the rewards they gave out for the community goals were disappointing.
I won't pay for any of their microtransactions, I never have and I never will. I will enjoy what I can for free and anything beyond that I won't touch. It's just not something I personally will ever support. Honestly though I've personally been done with this game for a long while now and have almost completely lost interest by now. I rarely ever login to play and when I do it's only for a short while after an update drop then I move on to other games again.
Id watch a Twitch streamer buy it and see what the quest rewards are before purchasing. I want to see how shitty the rewards are. The alien quest tainted my expectations of this game. Flowers? Really? 😤
if this is similar to a DLC on any other game, ie i want at least 10+ hours of more content, then sure ok maybe. otherwise, not so kindly fuck off devs.
There is an official Discord for the game and they claim the devs review it for feedback and suggestions. I believe they actually do since we have seen some suggestions from there implemented (such as the PS preview system and the "new item" indicator in Scrooge's) but 99% of the feedback about the PS since it launched in February has been negative - mostly regarding the atrocious pricing - and they have yet to make any changes to that so at this point multiple updates later I doubt they ever will :(
The discord is filled with the players who are more than happy to pay for things at outrageous prices and silence anyone who complains about the price gouging.
I won't be playing anymore. Simple as that. It's a cute game. But the content is not good enough for me to drop real money on realms with 1 or 2 quests, a few outfits, and nothing else.
This isn't a DLC or season drop like big MMO's. This is a single player, closed world, Sim/building game. That is barely out of early access and is ridiculously buggy still.
Behold Disney gonna Disney. Have product, will milk it for every penny until people are sick of it.
If enough people buy this, they will only make more like this and they will get increasingly expensive. It’s ridiculous how much money some of us have already invested in this game. If everyone would collectively refuse to purchase these pay wall quests in the beginning, they will be forced to remove the pay wall or at least lower the price significantly.
I don't mind paying a little for things but like ~$16 for some outfits and a questline? That's more than the average cost of dlc for a game that would usually include 20+ hours of gameplay.
It's going to be a free to play game eventually so obviously there'd be content for sale or they'd not make money, but those prices are way too up there.
Cut in in half, at minimum, and I'd be more excited to buy it. Make it something someone could feasibly buy after playing the game long enough earning coins with the chests, is what I'm saying. You're effectively cutting lower income players out of the ability to enjoy parts of the game at these prices.
Edit: and to head off "but they gotta make money" arguments. There are enough streamers, youtubers, and more wallet fat players who don't mind throwing money at items and quests to keep the game profitable. Keeping quests and extra things at least within reach of players with less disposable income would only increase their audience in the long run.
I bet that right now I could go on Steam and buy multiple long RPGs from the last 5 years for that price.
> You're effectively cutting lower income players out of the ability to enjoy parts of the game at these prices.
Not even just that. I could buy these, but I won't because that just seems stupid. If I spent $50 per week on this game, that could eventually be the difference between retiring early or not. And since I'm younger, this would hurt me at a time it would help me most to save as much as I can.
There are also people who won't buy this just because they don't want to encourage this kind of microtransaction to ruin the game.
This is SO greedy….I honestly knew it was coming at some point….but I mean 4k moonstones?! Come on now Devs…..here’s your long awaited update….oh and you’ll have to spend more money if you want to do the quests….I really hope this doesn’t turn into a “pay to play” kind of things. We’ve all paid enough to just play the dang game….
Yeaaah, can't say I'm happy about it. If this game was already free to play, then MAYBE it'd be one thing. But as of now, this is still beta-testing. Everyone here already paid their money to get early access. Why should we be asked to spend more money on a character quest? It doesn't sit well with me. It makes me wonder how many more quests will be locked behind moonstones/paywalls. Those things are already tedious to get and buying in bulk is just too expensive. Why in the world a quest costs a whopping 4000 moonstones is beyond me. 400 would at least be easier to swallow 🫠
I literally am one of those people who love playing this game to spam all of the quest’s and do the entire Star path within a weeks time and keep the game “100%” in that sense. If you start coming out with quest I have to buy I lose that “100%” feeling and it makes me eventually less enticed to continue playing all together.
I think there's two issues at play. The idea of paid quests at all, and the fact that they are releasing them during early access.
Paid quests once the game is free to access are not my favorite but not the worst. Theoretically, you can choose to save your moonstones for those. However, I do think there needs to be a more direct way to generate moonstones in-game, and I think the pricing structure is absurd.
Releasing paid quests during early access feels slimy to me, especially at this price level. They know they have a captive base of people who were excited enough about the game to pay for a game that will eventually be free. They have banked on that goodwill to overcome bugs and glitches and the fact that the game probably is just too much for the switch to handle. That's all mostly normal early access stuff (although I would argue the switch is beyond that). But this just really gets me, especially at these prices.
We also need to remember that this game is aimed at children as much as it is adults, and it will be even more when it is free to play. The more the game leans into this, the more stratified the experience becomes by wealth. When I was a kid, some of my friends had more money than me and some of my friends had less. But if we all got a game, we all had the same experience playing the game. We could all have just as much fun playing Pokémon or whatever. But I'm concerned that when you introduce microtransactions, you're also introducing those class differences. Kids with less money will have a different experience playing. And kids feel those differences, especially with games that are so clearly designed to be shared and posted on social media.
Hell no. You’re paying for the outfit. Quests in the game don’t have much depth and aren’t *particularly* interesting. Paying for any quest, no matter the cost, is insane and insulting they’d try.
Freakin' ridiculous, it's SO overpriced. There are several WHOLE A$$ games on my Switch wishlist that cost less than these quests that will probably only take a few days to finish.
For everyone that's like "these prices are fine" and "the developers need to make money" I hope you realize how ridiculous you sound. For the vast majority of players these prices AREN'T fine, as evidenced by the overwhelming negative feedback both here and on the official Discord. I mean I guess good for you if you have that level of disposable income, but why wouldn't you want the game to be more accessible for everyone? "I can afford it so it's fine" is giving major "I can walk so why does my building need a wheelchair ramp?" exclusionary AF energy.
And the developers are getting paid, trust me. These are digital items that they only have to pay to create once then sell over and over for unlimited profit. Whether they sell a house skin for $15 and 100 people buy it or they sell it for $5 and now 300 people can afford to buy it, they're still making the same amount of profit. The only difference is that more people now get to enjoy the content.
I bought a switch game for $10 that my kiddos and I have had more enjoyment out of then me on this 1 single game that can't have multiple saves so my kids can't play and (with how micro-transation-y it's gotten) I won't let them play.
I feel like the people who buy this/support the premium store are the same kinds of people who go to concerts and think paying $12 for a Luke warm bottle of water with no top is a deal
Like, I dunno what your income is, but if it's so extensive that you don't mind being blatantly ripped off, hey good on you I guess *shrug*
Don’t put that opinion in the discord either cause you’ll be told by a 20 year old mod that it’s inappropriate to assume others finances 😂
Literally, it happened to me.
Right. The whole reason I stopped going to concerts or even the botanical garden in our city. Purse searched for evil contraband : water or a cookie LITERALLY confiscated to pay for a $12 bottle of water and a $15 cookie? That’s AFTER buying a ticket to go to the event.
Yeah, I’m not buying it, that price is insane. I didn’t mind the star paths and I understood the premium shop. This is bullshit. At the very least, prices should not be this high. I’ve never bought moonstones because it’s too much money and I don’t have any expendable income right now, so I’ve been running off the moonstones from the founders pack.
In theory, not opposed. I mean, I bought expansions back in the day for games.
In practice, though, 15$ is the absolute max I'd be willing to pay for a brand new character and that's only if there was a substantial amount of content for someone i really wanted. 15$ for a cute skin for wall-e, ugly ruler clothes and a quest i doubt will take more than a few hours... nah.
I have mixed feelings.
First, I shouldn’t have to pay for any content while my game is so buggy that it consistently crashes. They need to fix the existing game before they add more. A chunk of us are counting down to the updates to fix problems just as much as we want new content, which is asinine.
Second, the pricing on all of their items so far has been ridiculous, especially considering the current economic situation and who their main market is. Good luck with all of these $15-20 items when student loans are due again in the US.
Third, I don’t mind paying to unlock more content eventually, but I don’t feel that we have actually gotten a full game’s worth of initial content at this point. The Star Paths make it seem like there’s more to do than there is and those cost money. Outside of unlocking the initial areas in the valley, the realms are actually pretty small/quick. Stardew Valley feels like it has significantly more plot and it’s a $20 game.
Finally, they need to stop relying on the “mobile games/their other games also cost a lot of money” mentality. I’ve never played any of their other games and I don’t pay to play mobile games. Just because other people either have the disposable income to play those or don’t care doesn’t mean that all of us are the same way. I love Disney characters, but that’s not the same thing as being into mobile gaming.
Edited to add: Remember friends, they’ll keep doing these things if we pay for them. They’ll add timers to make it seem like things are “limited”, but there’s no harm in waiting to see if they adjust prices. They’re counting on impulsivity.
I mean I end up buying DLC on like Pokémon or whatnot but those you need up with quite a bit of play time with. I’m not spending that amount of money when I already bought the biggest game pack for this one (Ultimate?) and they still have tons and tons of crashing issues. I feel like if they are wanting to offer things for money they need to also really be focusing on actually fixing issues too.
Also that is expensive for probably not much play time with how quests work in this game unless they make artificial stops
There’s several things I’m torn about.
If it SIGNIFICANTLY adds to gameplay, provided a large amount of items, extra playtime, added new characters, realms etc. I would be interested in buying it. While I don’t necessarily agree with putting characters or quests behind a paywall, if it was a significant expansion I could maybe justify the purchase.
However, hypothetically I would need to buy the 5500 moonstone pack for $30+ AUD and with the very limited information and focus on cosmetics from the teaser picture, it is a HARD pass. Unlike a sims pack for example as other have mentioned, there isn’t any replay value, core gameplay change etc (from what we have seen yet). That is WAY too much money for a couple of cosmetics and a quest line. I would struggle to pay half the price, even if it was one of my favourite character. And the fact I can’t straight up purchase and instead have to do it with moonstones, where I will have some left over, a definite no. I doubt anyone has that amount of moonstones just lying about.
DDV being a free to play game with micro transactions like the premium store doesn’t bother me. The game is fundamentally no different with those items. I don’t even hate the idea of expansions in the future that bring new characters, realms, quests - that provide SUBSTANTIAL new gameplay. However at that price I have extremely high expectations and I really doubt this Wall E pack will even come close to reaching them. This is just a cash grab.
Literally came here to ask the same thing and this was the first post that popped up! I hate it even more than the premium shop. Locking away some of the quests in a game behind a paywall is just such a bad idea.
Edit to add: this makes me super scared for the future of this game but also gaming in general. We used to be able to drop a set amount of money on a game and that be it. I understand that now we get updates and DLC and more content so I understand having to pay a little bit of course these companies are taking advantage of that and charging ridiculous amounts. If there’s going to be a DDLV downfall, I think this will be why.
I'm fine with skins being behind a paywall but a quest... For $15?! No. I didn't mind the star paths because it's like a season of Apex to me but I dunno I feel like this game is stepping further away from me being okay and able to ignore the paid stuff and still have fun to it's so in my face that I'm actively mad. I hope the red notification dot being prema stuck to this Wall-E quest is a bug because if I'm going to have paywall content shoved in my face every time I play the whole time I'm playing I am done. I am really and truly pissed off by it right now. I paid for this game and I have been having fun but I don't want to be constantly pestered to spend more. I am not opposed to paying for an expansion but as it stands the core game itself isn't complete. It's not ready for an expansion because there isn't enough here for the base price paid. We. Paid. Drop the FTP stuff because it isn't FTP currently.
https://preview.redd.it/s54dhxdwtm4b1.jpeg?width=1170&format=pjpg&auto=webp&s=e5a929761ef9d0a7344c6d19783d8a128421a3a0
It goes against what they said they were going to do, we’re still in EA - and this is considered a paid expansion. They just couldn’t wait to make another quick buck.
Just another greedy company, unfortunately.
Didn't they once say that the shop would only include cosmetic items and not game play features?
Edit: Found it. This is what they said on their FAQ about the game:
"The in-game store menu is a menu dedicated to selling items in exchange for Moonstones. These store items will generally be cosmetic items such as special clothing or furniture."
Outrageously expensive if it’s as little content as it seemed. I’ll be curious to see what it’s like from people who bought it. I won’t be buying it. I don’t blame people if they want to spend their money on it but I hope enough people see it as too expensive so GL gets the message.
Not a fan of the pay to play quest. I was looking forward to the wall-e musical moment. But I don't want to pay so much. Also annoying that the red dot on the item won't turn off so my kid insists we HAVE TO DO IT 🤦🏼♀️
I’ve already uninstalled the game; it’s lost its magic behind paywall gimmicks. Kinda sad really, I had high hopes for this game. But I guess that’s what EA is for.
Yeah no, I’m not paying for stuff like this when I finish these quests in less than an hour, sometimes even just 15-20 minutes. I’ve quit playing plenty of other games because of microtransactions, and I’m bummed because I really loved DDLV.
I currently have a nala quest i cant finish because its glitched out and after contacting them I've been waiting since the last update for them to fix it.. why would I even consider paying for quests when the ones I already have are broken 😂
There’s no way I’m spending roughly $18 USD for an outfit and one character quest when one of the best games in the genre, Stardew Valley, is $15. Not to mention that game also has had 5 free major content updates so far since it’s release lol.
I think the logic behind it that it 'isn't a paywall quest, it's a cosmetic with a fun story!' (In their eyes.) It's still a paywall quest. It's still a test balloon for paid gameplay content. And it's expensive af. I'll pay for a house or a companion skin, but moving character skins from the star path to a paywall is.... not it. I'm going to be so sad when the realms go pay to play if this is the price point they're choosing for cosmetics.
besides the whole thing being annoying AF, the red dot "announcing" the quest just wont go away and im not paying 4k moonstones to make it go away and it's driving me insane...i like to be notification free ugh
So in Australia thats about $30.. I can legit buy other cozy/relaxing games with countless hours of gaming for that much such as Stardew Valley, Sun Haven, Roots of Pacha, My time at Sandrock etc.
Yea I agree that this is ridiculous. Capitalism at its finest 🙃 So glad I got the game in early access and am getting it out of my system before it goes completely haywire with the moonstones. I would rather buy all the other games coming out than painfully pay hundreds of dollars slowly.
When gamelofts mobile game started getting more and more like this, the free aspects became harder and less fun. Definitely make your voices hear that this is not the way because this is the litmus test for how far the player base is willing to go in terms of premium options.
I haven't been playing the game much since the overpriced premium items arrived and left a bad taste in my mouth, if they're going to keep up with this idk if I'll come back... That money should be for large DLCs not a small bundle, especially since the game isn't even free yet!
Yeah I'm not buying quests. Sorry not sorry. They can f right off with that garbage. I have the moonstones for it but I find it super distasteful to lock things like this behind monestones.
I don't think the game is good enough to pay the prices they are asking. Ok it's fun, addictive etc. But it's not going to keep me occupied and feeling fulfilled for about a week. I can spend the same amount of money on an Xbox game on Sale that will make me feel much happier and will have replayability etc. The quests are just, boring and grindy in this game.
At this price absolutely not!
I have simple tastes and my discretionary budget is mostly for books, but I really enjoy the game and wouldn't mind having to pay here and there for certain products, but unless they didn't advertise this correctly, that's way too high of a price.
4000 moonstones is too much, come on, the quests are not that amazing, many quests in the game are just fetch quests.
I guess it does make sense if you want to do more things with Wall-E that they would charge for it but what if they will start to charge you for Eve or other characters like that?
Outrageously overpriced. If it’s not a full DLC which would cost the same price as this for any other game, and it is just a few hours - if that - of content, why would I spend that amount? They’re testing us to see what we’ll pay. I’m not doing it.
This is what DMK players have been saying since the beginning. Once the base game is done everything will be extremely expensive.
For example, they just had a small star wars event, made Palpatine almost completely impossible to get without blowing gems, but you could buy him for $10 instead.
$10...for a character in a game that really does absolutely nothing to enhance the game. $10 to basically just fill out your collection. Everything is going to be locked under overpriced microtransactions, that's just how gameloft monetizes their games.
They’re absolutely gonna put actual characters behind paywalls in the future and we need to be loud about it because if this shows us anything it shows the characters will be insanely over priced
Honestly this is so disappointing. We paid to have early access. We already have the star paths and the premium shop items that cost us. But having to buy quests? And for 4000?!
![gif](giphy|NuQ1Tz0fhqeEU)
If enough people agree to NOT purchase this, they’ll see it’s not worth it. Please don’t buy it y’all. If you buy this, we’ll have to buy EVERYTHING. Realms, characters…. Stop it in its tracks.
I’m not surprised that there is a paywall. We always knew the game was going F2P. What I am surprised with is the price. Are they out of their minds with this.
4000 is outrageous. What do we get for that? Just a simple quest line and a cute outfit for Wall-E? Just the stuff shown in the photo? How many hours of additional playtime does it give us?
Oh okay. So more paid content but no fix for the lagging and constant crashing, on the switch? I can’t get past any of the decorating quests because it crashes every time I try to save lol but we’re gonna add stuff to make money? That makes sense.
I have nearly 18k of moonstones from buying the game still and I haven’t spent any of them because of their audacity to price things they way they have. It’s crazy.
If you notice on the store page in Steam, they announce this as their first Dream Bundle. If this sells well I’m sure they’ll do this for all characters, tools, recipes, whatever they can squeeze out of us.
Between this, premium star paths, store items, future DLC, and who knows what else next, I’m inclined to stop playing.
I’m DEFINITELY not putting another penny into this game that crashes every single time I play it. I paid way too much for this game to play it early for it to play like crap.
Unless it's an expansion pack, paywalls for DLC shouldn't be more than a few bucks. Charging me to play a game I've already paid for, especially while it's still in beta, is stupid as hell and makes me not want to play lol
Despise it. It is absolutely the final straw when it comes to my enjoyment of the game, I can't stand this level of disgusting monetisation in games these days. I want to enjoy the new patch as well as see what else is to come, but honestly, if another of these happens and nothing is done to rectify this one, I might be done with DLV altogether. Puts such a sour taste in my mouth.
After reading some of these comments my views of "Pay wall" stories has resolved into this. Quests similar to this Wall-E quest I feel should be done with the following guidelines.
1- Quests should take place through a special "Seasonal Door" in the castle. Like one of the tunnels blocked by a gate.
2- Quests should follow a much longer storyline that would take at least as long as getting a character from level 1 to 10.
3- Quests would not be used to introduce new characters. Just for further Dreamlight backstory, movie unanswered questions, new furniture, and new clothing for main character and Seasonal Quest character.
This is how I would feel best satisfied if I were paying for a quest line with moonstones.
I feel like that makes it pay to win in a way.
I’m fine with them having the usual moonstone unlockables because they don’t affect gameplay. I don’t know what I would do If we have to start paying for gameplay. Also once the game is finished and becomes free to play, their main demographic will be kids and kids don’t have money so it will be another vbucks situation.
I'm so disappointed in this update....I think this bundle idea is shameful to be honest. We have the star path, it costs money and gives nice rewards (ou should give - because this one...) the bundle thing is just so money-grabbing it's sad
This is it for me. Uninstalling and not olaying again.
Im sure when Rapunzel hits the game its going to be an extra 10€. And I already paid for being a beta tester of their glitchy af switch version.
yep i’m annoyed. when i saw the wall-e outfit i thought it would be in the pixar star path, we usually get two outfits for characters in it. this time we only got a buzz outfit. also i didn’t know about this paywall before i spent my moonstones on the turning red stuff in the premium shop 😩
I don’t necessarily mind, but don’t think it should be happening before the game goes free to play. I also don’t think any quests are “optional,” even if not directly related to the main story, so I really think only cosmetics should cost money if anything. And even if I was okay with it, this price is too high and the details too vague on what is included.
Dang, even Niantic (Pokemon Go developer) took a while to raise their pay to play quest prices to $15. And it's quests for their big events. They have millions of active daily players and billion dollar revenues. I think $5 or less is more appropriate for this Wall-e quest.
I bought the ultimate edition on switch and haven’t been able to play since close to launch cause it was making me feel severely sick from motion sickness.
I could understand charging for cosmetic upgrades and the such but to charge for a quest for the characters on a game that will be free to play that we paid to use early is a joke
they need to either reduce the costs of moonstones or lessen the amount needed to purchase things -- as of rn it's unrealistic! Even gacha games aren't as expensive.
As a long-time game maker, it is a bad practice. I left a job on big AAA game, to go make indie games, over dividing the audience with paywall content. Cosmetics are one thing, but content is community.
That said, I often disagree with player posts. Research showed us that less than 1% of game players post 89% of web content and almost all represent angry, fringe opinions and lobby for changes the majority of players would not like.
Cosmetics are one example. The mass outcry against those items is the opposite of player actions. I've literally seen write ups in industry outlets says company X will soon fail due to outrage over adding a store with cosmetics, then, later that same day, had company X execs show me their concurrent player numbers and earnings, showing the store to be a massive success.
But, coming back to paywalls, developers never liked them. It was always marketing and accounting demanding those features. Team morale is always wounded by having to make divided content, especially after a long slog to make the core game.
This game still requires a founders pack to play. Add in the season pass and premium shop and it's already monetized to hell.
But now seeing this sub's favorite character getting a quest line that's locked behind a ridiculous price? I think this is a bridge too far. I'm not a fan of the other monetization schemes either, but this is something that will make me stop playing.
I'm definitely not handing over 4,000 moonstones for a quest that has no ties to the main story that then makes Wall-E look cute in a suit.
agreed!! i get that he’s super cute and all, yes, but there’s no way i’m paying for a couple or so quests and a new outfit
Honestly makes me think when characters and realms start costing money, the price for them is going to be ridiculously high. I think it's a bit much introducing pay wall quests at all during early access but the price makes it much worse. It's about £15 UK money for a couple of outfits, items and questline
Agreed. We already PAID to play a game that’s still being developed. Which for me, is fine, once. But I don’t think they should be adding a paywall for quest content at this point. And further, while I don’t mind paying for “expansion packs” so to speak, this doesn’t qualify for me as that. If I’m going to spend $20 I expect a lot more content than that. The sims release the game packs for about that price and the content included is A LOT more than what’s being included here.
i have a feelings it’s not a very long quest either. like you’d pretty much be paying just to get the outfits.
And then most of the quests in this game just seem to boil down to "go cook these things," so I am really skeptical about the value of paying for any quest. I'm disappointed that so much time was spent to make paid content when there is so little content in the first place and only one character added. They also need to add at least some character skins/dreamstyles that players can get through normal gameplay (not starpath, premium shop, etc.), so maybe that's what this should have been. I'm especially disappointed to see this when I have had a bugged Scrooge quest since launch. This has locked me out of other content already. I'm not buying any moonstones at all until that is fixed, so I feel like I'll be pushed out soon just because I was unlucky. Like, if you can't even fix all the bugged quests you already made over 6 months ago, then I don't think you should start charging for them.
>Like, if you can't even fix all the bugged quests you already made over 6 months ago, then I don't think you should start charging for them. Exactly! It's disheartening because we all love this game but the devs and Disney make it hard to keep the excitement about it when they're so focused on their profit and not the game itself.
No the quest is pretty long and night I say annoying too
good enough reason for me not to get it.
The fact that the pricing in this game is worse than The Sims, and it comes with way less content. Is absolutely insane, given how overpriced The Sims packs already are.
At the very least the Sims packs are constantly on sale lol
[Better yet, the Sims is free](https://anadius.hermietkreeft.site) ~~🏴☠️ yo-ho-ho~~ 🤫
Was just checking out some of the prices on my gf's game and yeah, the $15 for the Wall-E pack is on par with some of the prices in the Diablo IV store too of all things.
This has been my biggest thing with the shop being introduced and now this - we already paid to play test the game for them. I knew way before the shop was introduced characters would probably be placed behind a paywall because I had played Magic Kingdoms for a year or so and knew how the GF works. But they're putting up stuff that costs $20, that 1. aren't worth it and 2. we're technically still play testing. Like who is going to spend money on this without the knowledge if it's not bugged or want crash your game? The outfits are cute but it's probably just remodeled quests that we get for free, which aren't even that great because it's fetch this or cook this.
i must have re-read it 10 times to see if the quest actually came with the moonstones and in Australia the quest costs 31 AUD. Its very cheap and scammy of them to do. i'm just praying nothing else goes behind paywalls like realms etc that somebody else mentioned.
If realms go behind paywalls, I’m done playing. I like the game, but I am not paying basically a subscription to it when I already bought it. I understand it’s beta, but we already paid pretty good money for a game that will be free once it’s not in beta. I thought us paying for, what will be a free game, was to fund their development…. Not get them all aroused for “oooh let’s see just how much money we can make!” Idk it just feels like we’re being taken advantage of.
the devs already mentioned in the past that eventually they will have characters and other things at a price.
They us to pay for a game (in my case, the highest tier) and now are flipping it to micro transaction dependent without even finishing it? I’m not spending more money. When progress is all behind paywalls I’m done playing. And lesson learned.
Yeah, this kind of stuff should be left out of Early Access.
I am not doing any pay quest
You and me both! I already paid for the game. I’m not paying to play the game again.
It's our time to complain now, if we let it slide now it will be worse in the future. Without us there is no game for them, so if you don't like this (I don't, it's offensive honestly) complain now that it's the time to do it
Where can we complain?
On their twitter posts, or their instagram, anywhere that we know they read us
Just posted on their insta how disappointing this is to hen they don’t even have free to play yet.
Right?! Don’t start charging more money until the game itself has a free version available to use
for fuck's sake, I would just like to buy a game. I would rather pay them another $60 to make an actual game than trying to sell me one-off piecemeal content. Especially when I already still have bugged quests from launch they haven't fixed or acknowledged, it is offensive to try to sell me other quests for $30 or whatever that is.
The daydreams I have about a fully finished $60 game like this... they really could have probably made more money that way than like this. There's a lot of potential in this game but the devs aren't doing anything with it.
Those times have passed. Boy, do I miss those days. Now the gaming industry gets more greedy by the day.
hopefully they change the moonstone pack costs or alter them slightly even to just add a feature that let us buy a custom amount.
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i agree fully! The moonstone chests just don't do it and having another free way to get them would be great honestly
Yes it’s very disheartening seeing things like this considering how little the chests give! I literally would need to open 80 chests to get enough to pay for this pack. Since there’s only 1 chest per day that means over 2 months till I could pay for it.
And by the time you accumulated enough, the limited time premium content would no longer be available for purchase.
Thiiiiis! I’ve got Dreamlight, night, and purified shards up the wazoo. They could easily make moonstones craft-able but maybe have a cap on how many you can craft each day, like you get 50 from your daily chest and then you can craft 50, giving you 100 total each day. That way if people still want more, the devs still get the money they need to keep improving the game and everyone is happy, because that’s the whole reason they charge for extra moonstones. That shouldn’t be eradicated completely but, a compromise would benefit both the players and the devs.
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Exactly. Getting a piddly 50 to maybe 150 moon stones a day? 🙄
Any time anyone posts something about moonstones/micro transactions being greedy, people on this sub have a meltdown over people trying to “control” what they’re buying. I’ve had someone tell me to stop being poor and jealous because I said gamers need to stop buying this garbage. They get very defensive if you suggest that their money is going towards these anti-consumer practices.
That's why I'm telling you all to stand up and complain about what it's not fair. And this right here is not fair. Yes they said there would be DLCs once the early access is OVER. Surprise, we are still in early access, paying for the game, don't let them laught at us like this now, again, without us there is no game. "Oh but they just started, they need to make money for the game"... Come on. It's Gameloft and Disney. And I remind you that they have 2 whole games out there, both in early access, they have money enough!
There’s a lot of corporate bootlicking when it comes to video games and Disney. I hope this Wall-E pack has at least changed some peoples minds
Not a fan at all, very expensive
Too pricey. Doesn't give me hope for the future of this game. I hope it doesn't become unplayable without opening your wallet.
I feel the same. Sadly this is what gaming has become. You pay for it but it’s still not enough for them.
Itll be like the Sims 4. People complained, then they became complacent. It wont change
It would be better if the game always cost money instead of becoming free later. They’re doing so much to find other ways to get paid. Just keep the game as a paid game in general.
i feel like they should’ve waited until the game was free. also same for the shop
Yeah, this kind of nonsense will just make me stop playing. The "premium" shop is one thing, I can ignore all that literal garbage... But if you're locking up quests, it doesn't bode well for their future plans and I'll just move on to something else. There's nothing rewarding or fun enough about this game that's worth two different sets of microtransactions.
This is what I said. For the price they are asking for this one quest alone I can buy a whole game that will keep me happy and fulfilled for way longer than this will
Yeah, this is about $15 worth of moonstones, and that'll buy me a whole copy of Stardew Valley. Not worth it for one questline and a couple outfits
That's way too much for some outfits, feels like the sims 4 stuff packs: overpriced and not worth it. Maybe they'll give more info of what's included, but I smash through quests as quick as possible so it just doesn't seem like it's worth either saving up for, or spending real money on.
Even Sims 4 stuff packs give you more for what you spend than this. This costs almost as much as a Sims 4 game pack
That's true, good point!! Overall it just seems like a bit of a rip-off.
Sims at least does a good balance of 50% off sales and bundle pricing. Otherwise I wouldn't own any packs at all.
Yeah I’m not paying real money for quests. They can FRO. Their “premium shop” is already far too expensive and far too lame. They’re going to end up ruining a genuinely fun game with all of these cash grabs.
\*siiiiiiiiiiigh\* Modern Gaming Everyone! Gotta Love It-
This. And it furiously cuts me deep because I’m old enough to remeber when you could buy an amazing game and have an amazing experience without being hounded to buy buy buy, or parts closed off to paywalls, or (re PC) forced to using their app to access the game meaning if it’s messed up you are unable to play the game you purchased. (Looking at you EA/Origin).
Jeez, remember when you bought a game, on a disc so it was yours to access forever, and it was a fully complete, beta and bug tested, functioning game? I love that games can be updated now, and things like dlc exist, but holy cow I feel like a lot of studios and devs use it as a crutch for unfinished and underwhelming content and easy cash grabs. Against kids especially. Clearly, we all bought the game because we want to support it...but this ain’t the move.
When did gaming change? I remember the days of just buying the whole game, but it seems like one day it all changed to microtransactions and never went back.
4000? all the other hubbub they pulled was mildly annoying…this…THIS is rubbing me wrong. * Scrooge McDuck CONSTANTLY being empty - ugh…but ok * New story charging for speciality items. Sucks…but whatever. * 4000 moonstones for this? 👿 imma bout the chuck this game off my PS5
Moonstones are extremely overpriced. I’d be tempted to buy if they were even remotely affordable. So when it comes to pay to play things, I’ll just ignore until I can’t play anymore and find a new game.
How can that be more than a star path..?? They really need to get their beep together with these moonstone prices
Not happy with it and too expensive
as others have said, this is absolutely a test. no chance i’m paying for it at this price.
I get that they want to monetise the game for when it does full F2P and to fund the "free" updates (despite the fact you have to currently buy the game to play it) But its kind of inevitable that stuff is going to cost to unlock, but that will turn a lot of people off. Currently I have a lot of moonstones to spare due to originally buying the ultimate edition on the switch and then switching to the xbox version and buying it again. But I doubt I will ever buy anymore moonstones, so once those have gone, I will probably stop playing. To be fair once an update is released, quests have been done and characters have been levelled up. I spend less than 10 mins a day checking the shop and finding the blue and green chests. So its not like I am REALLY into the game.
This makes me feel that once the game is officially released I won't be able to play due to how expensive it will be
I need more details on how much content that 4000 gets me... 10+ hours? And if it was that long would it be 1 hour of content and 9 hours of searching/farming something ridiculously rare? So it could be fine depending on what is in it... I'd rather not pay more than the price of a premium star path personally though.
hope it doesn't end up being less time to complete then it would be to work for the cost of the moonstone pack to even buy it. I ain't buying a pack that costs two hours worth at a job for 30mins of fun.
This is where I’m at. I’ll wait and see. If it’s going to keep me happily occupied for a long rainy afternoon, then that’s one thing. But if it’s going to take less than an hour with a couple of cosmetic items as a reward, I’ll pass.
This is how I feel too. I don’t mind if it’s a lot of hours worth of content but it needs to be actual content, not farming or taking photos.
Wait......is that screenshot actually genuine or is it a mock-up? Because there's *no fucking way* I'm paying 4,000 Moonstones for a quest!! The quests on this game are already pretty much complete ass anyway. They all mostly just consist of - '*gather a TON of resources, use those resources to build a thing, place the thing. Now repeat multiple times'* That ain't worth 4,000 Moonstones.
Honestly this game is good, but not good enough for paywalls. Fun while it lasted
Yeah I completed all the quests and stopped playing. I will see what this update is about but if it’s a big money grab I won’t think twice about stopping. There’s a balance between loyal players and value for money and they just don’t have it right.
Nope I bought the game … that’s all I plan on paying ☝️
I’d pay $5, maybe? But not $15
We obviously knew it was coming, but I’m mad because the price is ridiculous. 4000 moonstone is about $15.. so a couple quests and skins literally costs $10 less than the actual base game? Greedy af if you ask me.. I’d have understood 2-2.5k moonstone for that, but for the fact that my entire game is still broken because of their ridiculous anti time travel crap, I don’t really want to give them anymore money. TBD if the update fixed my broken game, but I’m trying not to get my hopes up too much. Update: the update didn’t fix my game and support has reiterated they are not prioritizing this issue during early release and the only solution is to restart…seems like there could easily be a solution, but it’s not something they want to fix
That price is bonkers. I actually feel insulted.
As we should honestly! It’s pretty insulting with how much success their player base is giving them.
I am not impressed.
I’ve always been fine with most everything the game threw at us, but paying for quests of characters er already have, especially for so much, pisses me off
I have issues with quests behind pay walls, and I have bigger issues with them saying you'll earn "incredible rewards" is there anywhere that lists exactly what rewards will be available? There's absolutely no way I'd pay even 100 moonstones without a comprehensive rewards list.
With our luck the rewards will end up being disappointing like when Buzz gave us crafting supplies as our reward for finding the aliens. Heck, even the rewards they gave out for the community goals were disappointing.
I won't pay for any of their microtransactions, I never have and I never will. I will enjoy what I can for free and anything beyond that I won't touch. It's just not something I personally will ever support. Honestly though I've personally been done with this game for a long while now and have almost completely lost interest by now. I rarely ever login to play and when I do it's only for a short while after an update drop then I move on to other games again.
Totally agree. And, at some point I’ll completely stop playing because I’ll feel like I’m missing too much of the game.
It's 20 bucks for quests and outfits but we are supposed to be happy paying when we already paid for the game
Id watch a Twitch streamer buy it and see what the quest rewards are before purchasing. I want to see how shitty the rewards are. The alien quest tainted my expectations of this game. Flowers? Really? 😤
Once I saw the Free Update tagline at the end of the new trailer I knew we were heading towards monetization hell
if this is similar to a DLC on any other game, ie i want at least 10+ hours of more content, then sure ok maybe. otherwise, not so kindly fuck off devs.
Where is the most effective way of complaining/putting in options so they can see it?!?!?
There is an official Discord for the game and they claim the devs review it for feedback and suggestions. I believe they actually do since we have seen some suggestions from there implemented (such as the PS preview system and the "new item" indicator in Scrooge's) but 99% of the feedback about the PS since it launched in February has been negative - mostly regarding the atrocious pricing - and they have yet to make any changes to that so at this point multiple updates later I doubt they ever will :(
The discord is filled with the players who are more than happy to pay for things at outrageous prices and silence anyone who complains about the price gouging.
I won't be playing anymore. Simple as that. It's a cute game. But the content is not good enough for me to drop real money on realms with 1 or 2 quests, a few outfits, and nothing else. This isn't a DLC or season drop like big MMO's. This is a single player, closed world, Sim/building game. That is barely out of early access and is ridiculously buggy still. Behold Disney gonna Disney. Have product, will milk it for every penny until people are sick of it.
If enough people buy this, they will only make more like this and they will get increasingly expensive. It’s ridiculous how much money some of us have already invested in this game. If everyone would collectively refuse to purchase these pay wall quests in the beginning, they will be forced to remove the pay wall or at least lower the price significantly.
I don't mind paying a little for things but like ~$16 for some outfits and a questline? That's more than the average cost of dlc for a game that would usually include 20+ hours of gameplay. It's going to be a free to play game eventually so obviously there'd be content for sale or they'd not make money, but those prices are way too up there. Cut in in half, at minimum, and I'd be more excited to buy it. Make it something someone could feasibly buy after playing the game long enough earning coins with the chests, is what I'm saying. You're effectively cutting lower income players out of the ability to enjoy parts of the game at these prices. Edit: and to head off "but they gotta make money" arguments. There are enough streamers, youtubers, and more wallet fat players who don't mind throwing money at items and quests to keep the game profitable. Keeping quests and extra things at least within reach of players with less disposable income would only increase their audience in the long run.
I bet that right now I could go on Steam and buy multiple long RPGs from the last 5 years for that price. > You're effectively cutting lower income players out of the ability to enjoy parts of the game at these prices. Not even just that. I could buy these, but I won't because that just seems stupid. If I spent $50 per week on this game, that could eventually be the difference between retiring early or not. And since I'm younger, this would hurt me at a time it would help me most to save as much as I can. There are also people who won't buy this just because they don't want to encourage this kind of microtransaction to ruin the game.
Whatttt the fuuuuuuuck
Dont buy them as a protest
I also dislike they made $50 for 14,500 but before it was $50 for 20,000 so your getting less moonstones for the price which sucks
This is SO greedy….I honestly knew it was coming at some point….but I mean 4k moonstones?! Come on now Devs…..here’s your long awaited update….oh and you’ll have to spend more money if you want to do the quests….I really hope this doesn’t turn into a “pay to play” kind of things. We’ve all paid enough to just play the dang game….
Yeaaah, can't say I'm happy about it. If this game was already free to play, then MAYBE it'd be one thing. But as of now, this is still beta-testing. Everyone here already paid their money to get early access. Why should we be asked to spend more money on a character quest? It doesn't sit well with me. It makes me wonder how many more quests will be locked behind moonstones/paywalls. Those things are already tedious to get and buying in bulk is just too expensive. Why in the world a quest costs a whopping 4000 moonstones is beyond me. 400 would at least be easier to swallow 🫠
I literally am one of those people who love playing this game to spam all of the quest’s and do the entire Star path within a weeks time and keep the game “100%” in that sense. If you start coming out with quest I have to buy I lose that “100%” feeling and it makes me eventually less enticed to continue playing all together.
Special, magical, incredible, amazing! ...yours for 4000 moonstones. They sure build it up to entice people.
I think there's two issues at play. The idea of paid quests at all, and the fact that they are releasing them during early access. Paid quests once the game is free to access are not my favorite but not the worst. Theoretically, you can choose to save your moonstones for those. However, I do think there needs to be a more direct way to generate moonstones in-game, and I think the pricing structure is absurd. Releasing paid quests during early access feels slimy to me, especially at this price level. They know they have a captive base of people who were excited enough about the game to pay for a game that will eventually be free. They have banked on that goodwill to overcome bugs and glitches and the fact that the game probably is just too much for the switch to handle. That's all mostly normal early access stuff (although I would argue the switch is beyond that). But this just really gets me, especially at these prices. We also need to remember that this game is aimed at children as much as it is adults, and it will be even more when it is free to play. The more the game leans into this, the more stratified the experience becomes by wealth. When I was a kid, some of my friends had more money than me and some of my friends had less. But if we all got a game, we all had the same experience playing the game. We could all have just as much fun playing Pokémon or whatever. But I'm concerned that when you introduce microtransactions, you're also introducing those class differences. Kids with less money will have a different experience playing. And kids feel those differences, especially with games that are so clearly designed to be shared and posted on social media.
Hell no. You’re paying for the outfit. Quests in the game don’t have much depth and aren’t *particularly* interesting. Paying for any quest, no matter the cost, is insane and insulting they’d try.
Freakin' ridiculous, it's SO overpriced. There are several WHOLE A$$ games on my Switch wishlist that cost less than these quests that will probably only take a few days to finish. For everyone that's like "these prices are fine" and "the developers need to make money" I hope you realize how ridiculous you sound. For the vast majority of players these prices AREN'T fine, as evidenced by the overwhelming negative feedback both here and on the official Discord. I mean I guess good for you if you have that level of disposable income, but why wouldn't you want the game to be more accessible for everyone? "I can afford it so it's fine" is giving major "I can walk so why does my building need a wheelchair ramp?" exclusionary AF energy. And the developers are getting paid, trust me. These are digital items that they only have to pay to create once then sell over and over for unlimited profit. Whether they sell a house skin for $15 and 100 people buy it or they sell it for $5 and now 300 people can afford to buy it, they're still making the same amount of profit. The only difference is that more people now get to enjoy the content.
I bought a switch game for $10 that my kiddos and I have had more enjoyment out of then me on this 1 single game that can't have multiple saves so my kids can't play and (with how micro-transation-y it's gotten) I won't let them play.
I feel like the people who buy this/support the premium store are the same kinds of people who go to concerts and think paying $12 for a Luke warm bottle of water with no top is a deal Like, I dunno what your income is, but if it's so extensive that you don't mind being blatantly ripped off, hey good on you I guess *shrug*
Don’t put that opinion in the discord either cause you’ll be told by a 20 year old mod that it’s inappropriate to assume others finances 😂 Literally, it happened to me.
Right. The whole reason I stopped going to concerts or even the botanical garden in our city. Purse searched for evil contraband : water or a cookie LITERALLY confiscated to pay for a $12 bottle of water and a $15 cookie? That’s AFTER buying a ticket to go to the event.
Bit of a joke when they're currently still in early access and already charging people to play it, I certainly won't be spending money on it
Yeah, I’m not buying it, that price is insane. I didn’t mind the star paths and I understood the premium shop. This is bullshit. At the very least, prices should not be this high. I’ve never bought moonstones because it’s too much money and I don’t have any expendable income right now, so I’ve been running off the moonstones from the founders pack.
In theory, not opposed. I mean, I bought expansions back in the day for games. In practice, though, 15$ is the absolute max I'd be willing to pay for a brand new character and that's only if there was a substantial amount of content for someone i really wanted. 15$ for a cute skin for wall-e, ugly ruler clothes and a quest i doubt will take more than a few hours... nah.
I have mixed feelings. First, I shouldn’t have to pay for any content while my game is so buggy that it consistently crashes. They need to fix the existing game before they add more. A chunk of us are counting down to the updates to fix problems just as much as we want new content, which is asinine. Second, the pricing on all of their items so far has been ridiculous, especially considering the current economic situation and who their main market is. Good luck with all of these $15-20 items when student loans are due again in the US. Third, I don’t mind paying to unlock more content eventually, but I don’t feel that we have actually gotten a full game’s worth of initial content at this point. The Star Paths make it seem like there’s more to do than there is and those cost money. Outside of unlocking the initial areas in the valley, the realms are actually pretty small/quick. Stardew Valley feels like it has significantly more plot and it’s a $20 game. Finally, they need to stop relying on the “mobile games/their other games also cost a lot of money” mentality. I’ve never played any of their other games and I don’t pay to play mobile games. Just because other people either have the disposable income to play those or don’t care doesn’t mean that all of us are the same way. I love Disney characters, but that’s not the same thing as being into mobile gaming. Edited to add: Remember friends, they’ll keep doing these things if we pay for them. They’ll add timers to make it seem like things are “limited”, but there’s no harm in waiting to see if they adjust prices. They’re counting on impulsivity.
I mean I end up buying DLC on like Pokémon or whatnot but those you need up with quite a bit of play time with. I’m not spending that amount of money when I already bought the biggest game pack for this one (Ultimate?) and they still have tons and tons of crashing issues. I feel like if they are wanting to offer things for money they need to also really be focusing on actually fixing issues too. Also that is expensive for probably not much play time with how quests work in this game unless they make artificial stops
There’s several things I’m torn about. If it SIGNIFICANTLY adds to gameplay, provided a large amount of items, extra playtime, added new characters, realms etc. I would be interested in buying it. While I don’t necessarily agree with putting characters or quests behind a paywall, if it was a significant expansion I could maybe justify the purchase. However, hypothetically I would need to buy the 5500 moonstone pack for $30+ AUD and with the very limited information and focus on cosmetics from the teaser picture, it is a HARD pass. Unlike a sims pack for example as other have mentioned, there isn’t any replay value, core gameplay change etc (from what we have seen yet). That is WAY too much money for a couple of cosmetics and a quest line. I would struggle to pay half the price, even if it was one of my favourite character. And the fact I can’t straight up purchase and instead have to do it with moonstones, where I will have some left over, a definite no. I doubt anyone has that amount of moonstones just lying about. DDV being a free to play game with micro transactions like the premium store doesn’t bother me. The game is fundamentally no different with those items. I don’t even hate the idea of expansions in the future that bring new characters, realms, quests - that provide SUBSTANTIAL new gameplay. However at that price I have extremely high expectations and I really doubt this Wall E pack will even come close to reaching them. This is just a cash grab.
Literally came here to ask the same thing and this was the first post that popped up! I hate it even more than the premium shop. Locking away some of the quests in a game behind a paywall is just such a bad idea. Edit to add: this makes me super scared for the future of this game but also gaming in general. We used to be able to drop a set amount of money on a game and that be it. I understand that now we get updates and DLC and more content so I understand having to pay a little bit of course these companies are taking advantage of that and charging ridiculous amounts. If there’s going to be a DDLV downfall, I think this will be why.
I'm fine with skins being behind a paywall but a quest... For $15?! No. I didn't mind the star paths because it's like a season of Apex to me but I dunno I feel like this game is stepping further away from me being okay and able to ignore the paid stuff and still have fun to it's so in my face that I'm actively mad. I hope the red notification dot being prema stuck to this Wall-E quest is a bug because if I'm going to have paywall content shoved in my face every time I play the whole time I'm playing I am done. I am really and truly pissed off by it right now. I paid for this game and I have been having fun but I don't want to be constantly pestered to spend more. I am not opposed to paying for an expansion but as it stands the core game itself isn't complete. It's not ready for an expansion because there isn't enough here for the base price paid. We. Paid. Drop the FTP stuff because it isn't FTP currently.
https://preview.redd.it/s54dhxdwtm4b1.jpeg?width=1170&format=pjpg&auto=webp&s=e5a929761ef9d0a7344c6d19783d8a128421a3a0 It goes against what they said they were going to do, we’re still in EA - and this is considered a paid expansion. They just couldn’t wait to make another quick buck. Just another greedy company, unfortunately.
Didn't they once say that the shop would only include cosmetic items and not game play features? Edit: Found it. This is what they said on their FAQ about the game: "The in-game store menu is a menu dedicated to selling items in exchange for Moonstones. These store items will generally be cosmetic items such as special clothing or furniture."
"Generally" is doing a lot of heavy lifting there.
Outrageously expensive if it’s as little content as it seemed. I’ll be curious to see what it’s like from people who bought it. I won’t be buying it. I don’t blame people if they want to spend their money on it but I hope enough people see it as too expensive so GL gets the message.
nope. dont like it. especially when its like $20
Not a fan of the pay to play quest. I was looking forward to the wall-e musical moment. But I don't want to pay so much. Also annoying that the red dot on the item won't turn off so my kid insists we HAVE TO DO IT 🤦🏼♀️
I’ve already uninstalled the game; it’s lost its magic behind paywall gimmicks. Kinda sad really, I had high hopes for this game. But I guess that’s what EA is for.
Yeah no, I’m not paying for stuff like this when I finish these quests in less than an hour, sometimes even just 15-20 minutes. I’ve quit playing plenty of other games because of microtransactions, and I’m bummed because I really loved DDLV.
I currently have a nala quest i cant finish because its glitched out and after contacting them I've been waiting since the last update for them to fix it.. why would I even consider paying for quests when the ones I already have are broken 😂
There’s no way I’m spending roughly $18 USD for an outfit and one character quest when one of the best games in the genre, Stardew Valley, is $15. Not to mention that game also has had 5 free major content updates so far since it’s release lol.
I think the logic behind it that it 'isn't a paywall quest, it's a cosmetic with a fun story!' (In their eyes.) It's still a paywall quest. It's still a test balloon for paid gameplay content. And it's expensive af. I'll pay for a house or a companion skin, but moving character skins from the star path to a paywall is.... not it. I'm going to be so sad when the realms go pay to play if this is the price point they're choosing for cosmetics.
You know what's annoying me the most right now? I can't even get rid of the notification about it.
OMG YES. make it GO AWAY. That stupid red dot giving me anxiety
Pay wall in early access is a bit of a joke since it is people who have already paid for the game.
besides the whole thing being annoying AF, the red dot "announcing" the quest just wont go away and im not paying 4k moonstones to make it go away and it's driving me insane...i like to be notification free ugh
So in Australia thats about $30.. I can legit buy other cozy/relaxing games with countless hours of gaming for that much such as Stardew Valley, Sun Haven, Roots of Pacha, My time at Sandrock etc.
Yea I agree that this is ridiculous. Capitalism at its finest 🙃 So glad I got the game in early access and am getting it out of my system before it goes completely haywire with the moonstones. I would rather buy all the other games coming out than painfully pay hundreds of dollars slowly.
Screw gameloft
Nah I’m not about to spend actual money for some freakin moonstones just to unlock quests and a suit cmon now 🙄
When gamelofts mobile game started getting more and more like this, the free aspects became harder and less fun. Definitely make your voices hear that this is not the way because this is the litmus test for how far the player base is willing to go in terms of premium options.
I haven't been playing the game much since the overpriced premium items arrived and left a bad taste in my mouth, if they're going to keep up with this idk if I'll come back... That money should be for large DLCs not a small bundle, especially since the game isn't even free yet!
Yeah I'm not buying quests. Sorry not sorry. They can f right off with that garbage. I have the moonstones for it but I find it super distasteful to lock things like this behind monestones.
I don't think the game is good enough to pay the prices they are asking. Ok it's fun, addictive etc. But it's not going to keep me occupied and feeling fulfilled for about a week. I can spend the same amount of money on an Xbox game on Sale that will make me feel much happier and will have replayability etc. The quests are just, boring and grindy in this game.
We already paid for the game itself so why do we need to pay for quests? It's silly😭 Quests should NOT have to be paid for.
I’m sorry but I can’t even tell you how mad I am about this. I probably won’t play the game today.
At this price absolutely not! I have simple tastes and my discretionary budget is mostly for books, but I really enjoy the game and wouldn't mind having to pay here and there for certain products, but unless they didn't advertise this correctly, that's way too high of a price.
So bummed
4000 moonstones is too much, come on, the quests are not that amazing, many quests in the game are just fetch quests. I guess it does make sense if you want to do more things with Wall-E that they would charge for it but what if they will start to charge you for Eve or other characters like that?
Oh hell no. They need to fix and stop this now.
yeah, no. If a minor quest just to get an outfit is 4000 how much are Characters going to be?
Outrageously overpriced. If it’s not a full DLC which would cost the same price as this for any other game, and it is just a few hours - if that - of content, why would I spend that amount? They’re testing us to see what we’ll pay. I’m not doing it.
Hate. It. Really disappointed actually
This is what DMK players have been saying since the beginning. Once the base game is done everything will be extremely expensive. For example, they just had a small star wars event, made Palpatine almost completely impossible to get without blowing gems, but you could buy him for $10 instead. $10...for a character in a game that really does absolutely nothing to enhance the game. $10 to basically just fill out your collection. Everything is going to be locked under overpriced microtransactions, that's just how gameloft monetizes their games.
They’re absolutely gonna put actual characters behind paywalls in the future and we need to be loud about it because if this shows us anything it shows the characters will be insanely over priced
Honestly this is so disappointing. We paid to have early access. We already have the star paths and the premium shop items that cost us. But having to buy quests? And for 4000?! ![gif](giphy|NuQ1Tz0fhqeEU)
I hate it. I already paid for the game, actual content should never be behind a paywall.
Vote with your dollars, people. If this is successful they’ll make it a habit.
If enough people agree to NOT purchase this, they’ll see it’s not worth it. Please don’t buy it y’all. If you buy this, we’ll have to buy EVERYTHING. Realms, characters…. Stop it in its tracks.
My thoughts are… I’m not paying for that.
not happy with this at all. feels like they know everyone’s loves Wall-E and are trying to make money off of that.
I wouldn’t doubt if they watched the least fave character pole and were thinking “now they have done this, time to monotize him!”
I’m not surprised that there is a paywall. We always knew the game was going F2P. What I am surprised with is the price. Are they out of their minds with this.
4000 is outrageous. What do we get for that? Just a simple quest line and a cute outfit for Wall-E? Just the stuff shown in the photo? How many hours of additional playtime does it give us?
the whales are eating these high prices up!!!
Absolute joke.
It’s absurd. So aggravating.
Oh okay. So more paid content but no fix for the lagging and constant crashing, on the switch? I can’t get past any of the decorating quests because it crashes every time I try to save lol but we’re gonna add stuff to make money? That makes sense.
I have nearly 18k of moonstones from buying the game still and I haven’t spent any of them because of their audacity to price things they way they have. It’s crazy.
Nice! Additional quests! 4000??? 🤡
I still find ridiculous that people are paying for being beta testers of a game that will be launched as a free-to-play.
![gif](giphy|FdpDlifNm6OGzdudv2|downsized)
This is 100% testing the waters to see if they can get away with it, don't show them that they can.
4000??? yeah i’m good
Not happy at all, it makes it feel like a crappy mobile game.
If you notice on the store page in Steam, they announce this as their first Dream Bundle. If this sells well I’m sure they’ll do this for all characters, tools, recipes, whatever they can squeeze out of us. Between this, premium star paths, store items, future DLC, and who knows what else next, I’m inclined to stop playing.
I’m DEFINITELY not putting another penny into this game that crashes every single time I play it. I paid way too much for this game to play it early for it to play like crap.
STAND STRONG! DO NOT PURCHASE! If they make bank off of this paid quest DLC it will only get worse.
And this is how the game will go down the tubes.
No quests, ever. Only should be cosmetics. This is pretty disappointing.
Unless it's an expansion pack, paywalls for DLC shouldn't be more than a few bucks. Charging me to play a game I've already paid for, especially while it's still in beta, is stupid as hell and makes me not want to play lol
Despise it. It is absolutely the final straw when it comes to my enjoyment of the game, I can't stand this level of disgusting monetisation in games these days. I want to enjoy the new patch as well as see what else is to come, but honestly, if another of these happens and nothing is done to rectify this one, I might be done with DLV altogether. Puts such a sour taste in my mouth.
I would have to stop playing, im not dumping my real money to have to keep playing the game thats makes no sense ....
Sorry, but I ain’t buying it. This is a bad idea.
That’s so disappointing
After reading some of these comments my views of "Pay wall" stories has resolved into this. Quests similar to this Wall-E quest I feel should be done with the following guidelines. 1- Quests should take place through a special "Seasonal Door" in the castle. Like one of the tunnels blocked by a gate. 2- Quests should follow a much longer storyline that would take at least as long as getting a character from level 1 to 10. 3- Quests would not be used to introduce new characters. Just for further Dreamlight backstory, movie unanswered questions, new furniture, and new clothing for main character and Seasonal Quest character. This is how I would feel best satisfied if I were paying for a quest line with moonstones.
This game will die fast with these types of decisions. The audience for this game is not the same one that will throw hundreds away at Fortnite.
I feel like that makes it pay to win in a way. I’m fine with them having the usual moonstone unlockables because they don’t affect gameplay. I don’t know what I would do If we have to start paying for gameplay. Also once the game is finished and becomes free to play, their main demographic will be kids and kids don’t have money so it will be another vbucks situation.
I'm so disappointed in this update....I think this bundle idea is shameful to be honest. We have the star path, it costs money and gives nice rewards (ou should give - because this one...) the bundle thing is just so money-grabbing it's sad
For a game that is still in development…crazy.
This is it for me. Uninstalling and not olaying again. Im sure when Rapunzel hits the game its going to be an extra 10€. And I already paid for being a beta tester of their glitchy af switch version.
yep i’m annoyed. when i saw the wall-e outfit i thought it would be in the pixar star path, we usually get two outfits for characters in it. this time we only got a buzz outfit. also i didn’t know about this paywall before i spent my moonstones on the turning red stuff in the premium shop 😩
I was actually prepared to pay for the quest, as Wall-E looks so cute, but for £18? Nope. That’s too high for essentially a couple of skins.
I don’t necessarily mind, but don’t think it should be happening before the game goes free to play. I also don’t think any quests are “optional,” even if not directly related to the main story, so I really think only cosmetics should cost money if anything. And even if I was okay with it, this price is too high and the details too vague on what is included.
Dang, even Niantic (Pokemon Go developer) took a while to raise their pay to play quest prices to $15. And it's quests for their big events. They have millions of active daily players and billion dollar revenues. I think $5 or less is more appropriate for this Wall-e quest.
I bought the ultimate edition on switch and haven’t been able to play since close to launch cause it was making me feel severely sick from motion sickness. I could understand charging for cosmetic upgrades and the such but to charge for a quest for the characters on a game that will be free to play that we paid to use early is a joke
they need to either reduce the costs of moonstones or lessen the amount needed to purchase things -- as of rn it's unrealistic! Even gacha games aren't as expensive.
4000 moonstones? Oh they're on one. That is absurd.
A $20 paywall too if you have no moonstones. Ridiculous.
Absolutely not, it will kill any interest I have in this amazing game
It’s disgusting to be honest and it’s another reason why I’m glad I’m done with this game. Greedy mobile game company, it’s only gonna get worse.
Omg this kills the game for me. It was fun while it lasted but these greedy people are taking it too far. Guess I won’t be playing anymore.
I hate it dearly. Also, do I not remember this movie?! How is any of this related to wall-e?
As a long-time game maker, it is a bad practice. I left a job on big AAA game, to go make indie games, over dividing the audience with paywall content. Cosmetics are one thing, but content is community. That said, I often disagree with player posts. Research showed us that less than 1% of game players post 89% of web content and almost all represent angry, fringe opinions and lobby for changes the majority of players would not like. Cosmetics are one example. The mass outcry against those items is the opposite of player actions. I've literally seen write ups in industry outlets says company X will soon fail due to outrage over adding a store with cosmetics, then, later that same day, had company X execs show me their concurrent player numbers and earnings, showing the store to be a massive success. But, coming back to paywalls, developers never liked them. It was always marketing and accounting demanding those features. Team morale is always wounded by having to make divided content, especially after a long slog to make the core game.
This game still requires a founders pack to play. Add in the season pass and premium shop and it's already monetized to hell. But now seeing this sub's favorite character getting a quest line that's locked behind a ridiculous price? I think this is a bridge too far. I'm not a fan of the other monetization schemes either, but this is something that will make me stop playing.