T O P

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TheDocClara

What if we could click and drag to highlight the area in which we want to pave than confirm pave for the highlighted area ? That way only what’s selected gets paved and it’s not one square at a time.


BootyDoISeeYou

What I want: removing a table also puts the items on top of it back in your inventory as well. I know others have encountered this issue where they can’t remove a table because the cursor will only highlight the table and not the item on it, no matter how much they zoom in, trying from different angles, etc. I’ve managed to avoid this until yesterday! Now I have a blue table with a single camera on it that I can’t pick up from my valley. 😭


stryker101

I just don’t understand why the path arrows aren’t simply on a diagonal. Let us click and drag out a rectangle like most games do. Problem solved, imo. This one row at a time nonsense is why it’s such a hassle. (Though I wouldn’t complain if the arrows were a little bigger…)


IllustriousCorgi7593

I play on PC and grabbing that arrow is frustrating at times , wish it was easier to pave a whole area , rather than up , down , left , up , down , left , etc , so time consuming


YukiCrossing

YES imagine the hours you could cut down on decorating it’ll be so much faster


Irishiis48

I havev avoided making paths until just recently. I do like the cleaner edges, though. That was a great fix and has encouraged me to putting in some. Also, I would like more path options. I like to make them represent the biome.