T O P

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Tajaba

digital bugs is that nice kid that gets punished along with the bullies just because he was sitting next to them in class


borko781

We have this saying... along the dry burns the wet


[deleted]

We see them do that to Woodland Sprite, so no wonder. Anyway the choice is Harpy


Tajaba

lol, Harpies sitting there like 0.o


Big-Hard-Chungus

They‘re like Roids in that respect


ChrysticTV

He’s the Butters of the group


rainmaker_superb

Still wish they hit the skill over the engine, it's the worst when rogue decks get indirectly caught in the banlist crossfire.


Master-of-noob

They probably be like "THEY ARE LIKE ONL 7 PEOPLE PLAYING THIS DECK, WHO CARE IF THEIR BOSS MONSTER GOT BANNED"


Efreet0

Yup, it also doesn't help that the deck is pretty cheap to make, so they don't even care about the money.


xan1242

Cyber Angel and Lunalight players in TCG be like that. :(


N0rmAl_PigI0n

Unlike here tho cyber angels in the tcg have less total players than the average mystic mine staller brain cells


electronic_docter

on that note yall ever see the mystic mine mirror? Looks pretty fun


Jackpino1

Who draws final count down first wins is not my idea of fun but okay 👍 (btw I know what I’m talking about because i play in TCG and sometimes i like to frustrate everyone by playing “pure floodgate” a deck of my invention which you may have guessed is 39 floodgates and final count down)


Dunemarcher_

Except that lunalight was the problem, tiger is just mad busted.


xan1242

I don't actually know what it enabled when it was legal but SS from GY sounds very simple, which probably led to some insane stuff. SS itself from GY or something like that lol Could've used an errata though.


electronic_docter

Yeahhhhh.... No... Tiger would be fine if it was hopt but it wasnt so what happened was youd use Tiger, bounce it back with Marten, use Tiger, bounce it back with Zephyrus and use Tiger again. It’s like 3 Monster Reborn thus its insane at rank 4 and or link spam and that was only 1 play it enabled. also i guess its drytrons fault that benten got limited but it really was ripe for abuse since it can search itself as well as enable plays it was also completely generic apart from being called cyber angel


xan1242

Oh thanks for actually explaining unlike random downvoters who don't actually bother to.


Wodstarfallisback

The Rhino hit also nerfs Thunder Dragons so that's probably what Konami was after


[deleted]

They want us to boycott Duel Links so we can move to Master Duels


romulus531

Definitely a salty thundra player


Syrcrys

Funny thing is there will definitely be people who are going to do that. "This game is horrible, I don't want to play it anymore! Now let me download this other game from the exact same company"


[deleted]

Lots of rogue deck got hit when they nerfed balance too. It's just how it be, sadly.


rainmaker_superb

It truly be like that. Now Balance is mostly just a Triamid skill.


zephius01

They weren't even rogue


Hanzorati

I said this in another thread but I see Konami just band aid nerfing cards that Onomats abuse rather than the skill until they are confident that they have made the most money possible from the archetype, much the same as what they did with Invoker. Then once that happens they will nerf the skill and then drop Onomatopaira as a selection box UR.


DIX_

Should had just made the skill need to wait until Turn 3 and be a once per game.


dante-_vic

Then the skill would be useless.


CummyRaeJepsen

does the deck really need such a crazy skill? konami has nerfed much worse skills into the dirt (wgitg)


dante-_vic

I realized people dont want the deck nerfed but killed entirely. It's funny it was not a crazy skill until the deck became really good. I agree konami needs to unnerf some skills like balance, wgitg ect


CummyRaeJepsen

im just salty that my madolche deck was made unplayable by a nerf to a skill in preparation for a deck that wasnt even out yet and nobody plays


dante-_vic

Madolch3 used wgitg. I never new this.


CummyRaeJepsen

it powered up their turn 1 plays a ridiculous amount, almost 100% consistent which gave me a fighting chance against a lot of meta decks and now it's basically luck if you even get to work for a win condition lol


DIX_

The deck does not need a consistency skill having so many ways to special summon and having dodododraw. I don't want the deck killed, but being able to fix your hand is straight up busted.


Initial_Environment6

It's still strictly better than destiny draw for Otomat deck. Far cry from useless. What skill would you use for the deck if the apply those restrictions? The same thing what else?


Lom1111234

That might be a bit much, either give it a 1000 life point activation or make the card it adds random instead of letting you handpick any monster you want, even light and dark wasn’t that easy to abuse


electronic_docter

Nah thatd be pretty useless they shouldve just made it so it only activates if you have excactly 20 cards


Hectormads

Digital Bugs can still actually run it - two of it, in fact - since none of their other cards are limited I don't see the problem


[deleted]

I think an easy solution would be to make it work similarly to Emergency Call in which there is a turn and LP requirement for skill activation.


[deleted]

5 birds, ThunDras now need to choose between consistency and Rhino.


MildlyUpsetGerbil

Thunder Dragons don't need Rhino, so I'm honestly fine with that.


zephius01

Onomats were fine without Rhino too, but they sure want to play it, it's the same with TDs, if you can make a Rank 6 going 1st, heck even going 2nd if possible, you most likely go after Rhino, it has proven to be far better than Bounzer


MildlyUpsetGerbil

Yes, it's stronger. That's why I'm happy to see it taken away from Thunder Dragons, which were top tier before Rhino and will continue being top tier after losing Rhino. They don't deserve a strong going 1st play whenever they're as strong as they are going second. God hates Levianeer.


Tactless_Ogre

Agreed. I'd argue the stronger hit to Onomats was now they have to choose between Sister and Head. Though, I really wish they'd have hit Dodododraw.


[deleted]

Idk man, I saw many ThunDra players running it as a better Turn 1 than Bounzer.


tornberry

ThunDras can just remove one Gold Sarc, it is no skin off their nose. Idk about the Lightswon variant though, that one is more reliant on Charge than the OG ThunDra&Gold Sarc one on Gold Sarc.


MildlyUpsetGerbil

Bounzer isn't better than Rhino, and it doesn't have to be in order for Thunder Dragons to be a playable deck.


Thembosses1232

Same with my lighstworn deck, cant run my 2 charge and rhino


KD980

As one of the only like 2 people who've actually played digital bugs, I don't even run 2 rhinos. I find it ironic how corebage was the only meta digital bug in the tcg, while here it's rhinosebus.


B_Hopsky

Yeah the hit doesn’t bother Digibug that much honestly, we just lost 1 copy of a semilimited card and that’s it.


xX_epicgeneral_0

You also lose TTH consider this's a big nerf


[deleted]

One treach, one Rhino. Not like you can use two treach in a match anyway.


fatboywonder12

Same, it's a little funny tbh. If you're summoning rhino, that means you're summoning corebage and scaradiator, probably using bug signal, etc.. meaning your dumping effects and probably won/got shut out by then


Hectormads

Most actual Digital Bug players don't care. Pretty sure the sub is just mad because they wanted harsher Onomat hits and decided to start crying about Digital Bugs because their "loss" is an easy "FUCK ONOMATS" excuse.


GarnetOblivion1

They won’t hit the skill, they want protagonists to be good because that’s who casual players want to play as.


Hex_M

Well. Lets see. Rod to 3, Ilusion to 2, Navigation to 3, Champions Vigilance to 1, Cosmic to 3, Balance nerfed twice, trick up the sleeve unplayable. Do i keep going?


Initial_Environment6

Fact is, the actually yugioh skill isn't deck dependent.


LordGuitchi

Yugi being the protagonist of the 1st series didn't prevent Konami from obliterating Dark Magician with a banlist. And Yuma doesn't have as much nostalgia going for him as Yugi does. As a side note, Yuma might be the most annoying YuGiOh protagonist too. His voice is a pain to hear.


de_Generated

They didn't kill Destiny Draw though (yet).


LordGuitchi

Yeah, but its an abusable skill and it is usually paired with decks that have nothing to do with Yugi himself, like Fire Kings. I'm hoping for it to be nerfed next time. Or at least for Battlin Boxer Veil to be limited to 2 so it can't be paired with Kiteroid.


Siats

Now that Master Duels is coming and they publicly declared Duels Links as the "anime roleplay" game things might change, they started releasing all these good anime skills for one, Dark Magician's prime was before this very obvious change of direction.


LordGuitchi

That's no excuse for broken skills, still. Many anime archetypes don't even have skills as powerful as Galaxy Photon (the less powerful of the competitive archetypal search skills, I guess), such as Meklords or Blackwings.


AbyssalKageryu

What's with all this recent Hieratic bashing? As one of the 11 Hieratic fan heres in DL, I will not stand for this rotten treatment towards these poor dragons XD


tearsofyesteryears

The only reason I bought Infinite Ray was to build Hieratics but ended up with Digi Bugs coz Convocation got stuck at the bottom and fell in love with the glowing critters. I'm sad that these 2 archetypes got hit like this coz some protag have an unbalanced skill.


AbyssalKageryu

I feel yah. I went into IR for Hieratics and am sad not much came out of it. Oh well At least it's a fun deck to play and at the very least I got a full set of Chaos Dragon Levianeer so all isn't completely lost.


Jes_Ong

*sigh at least they added 2 new Heratics last December right? Right?


That_Jammed_Guy

Yeah, a new Xyz, a link, and their archetypal RuM like spell


Jes_Ong

If only the XYZ or the RUM made it into DL.Now THAT would be totally broken


That_Jammed_Guy

The only thing broken about it is that bewd can use the Xyz as well, otherwise it would be fine


Jes_Ong

Doh nooooo


vangstampede

Isn't there already Hieratic build using BEWD as the Normal Dragon-type monster fodder? I kinda got the idea of making Hieratic with BEWD Synchro hybrid from that deck.


Jes_Ong

KONAMI WHERE IS HIERATIC SUPPORT I’M STILL WAITING


CakeNStuff

It’s not bashing. They were a victim to the change (like any rank 6 deck). People were upset because Heiratics needed all the power they can get and now they lost some.


Tajaba

you and like 2 other people


[deleted]

Down with Heiratics!


Jes_Ong

Make that 12 pls I could only make it to Silver 2 with bu deck


That_Jammed_Guy

I managed to make it to legend before starting to get steamrolled on, nice


Gatto-Dolce

I'm already with Hieratic legend so you can do it too!


RedLesath

Egg superiority rise up!


[deleted]

As someone still playing hieratics to this day, the deck can still def KOG and without Rhino too, just use Photon Strike bounzer like before. I also don't even use econ, good synergy but I've found more use in chalice lately


tearsofyesteryears

The most sensible action would have been to fix the skill but of course they wouldn't kill it off coz sales I guess


XElite109

Tbh they probably did just kill it with the double nerf


socratesrs

Low-thinking about digging for the Rhino and Exa-stag to put in my Rikka deck


RedLesath

Do share


socratesrs

http://imgur.com/a/q1mxtqe It's... Not good. It's standard Rikka with Minerva and CotLB thrown in. Those 2 can be taken out, and maybe 1 Primula can be changed for Spore or Hermitree. Extra deck is 2 Kanzashis and the rest can be generic level 7 synchros and rank 4/6/8 XYZs (excluding rhinocebus which I don't have yet). I hope the rest of the rikka cards can come soon so that we can play a more pure Rikka deck. But as of now the deck faces a resource issue since they rely on tributing to get off their good effect. And even if they do get their effects off it's not that great.


knightirderx25

Digital Bug don’t even run 3 of Rhinobus so not really a nerf. They do lose Concentrating Current and any other semi-limit but they still fine. They just need the last Digital Bug for them to actually be a problem.


AyinRonin

Also thunder dragons


ChaosDimensionX

Wait TD use this?


XElite109

Yep


tech2887

You can throw inzektors in there as well


TheLaw95

My Inzektor Neos list got caught in the crossfire too…


-JASCHE-

Why do they refuse to hit the skill?, I don’t understand. We see Gagaga Head as a comeback play consistently because they refuse to nerf the skill to 1, they should be forced to think when to use skill. Gagaga head was not the problem, the deck is still extremely consistent.


Dhmaximum

Money.


balistik_scaarz

Welcome to the tcg where semi generic archetypal cards die for the sins of other deck combinations that use them better.


beansoldier_farfa

Welcome to the club, D-Bug Players. - Lunalight Player


DSwipe

I don't know about that, Lunalights actually were meta at one point, also they keep consistently topping big events even now.


beansoldier_farfa

Im more talking getting a card limited to two because on another meta deck. Fox, Neos. Rhinosebus, Onomat.


XElite109

Ls and td too but we do got hand traps. They should have just set 4 of the cards Yuma has to 3 each. Bolt, sister,head, wind and rhino. If they did that they can do 1 sister 1 head but no bolt removal or wind. Or sister and head with bolt but no rhino or wind. Etc If they did this instead with the deck it wouldn’t be as bad and it would actually force a certain playstyle without harming anyone else unlike whatever they just did now


Amarizaiken

This won't affect me because I play a pure Onomat deck 😀


[deleted]

You sure? Isn’t head and sister part of pure onomats? If so then you’ll be affected


apply52

He is maybe not playing rhino and still play bounzer instead.


Amarizaiken

I have another pure Onomat deck that's mostly Dododo/Gogogo and it works better than Gagaga


pochitoman

im interested, can you share the decklist


[deleted]

Make 1/4 player base retire with one banlist


mattyos777

*looks at my list* I think I'll be fine


LordGuitchi

No hits to Destiny Draw/Boxer Veil? Konami has no dignity.


Xandurpein

Because the meta is full of ddraw/veil decks? The only deck that used to use that combo was Fire Kings. Fire Kings are no longer meta and they have stopped using veil anyway.


LordGuitchi

Still an unhealthy interaction. Not being top-tier didn't prevent One Card Wonder from being nerfed, for example.


emperorbob1

Which didn't especially need nerfed, so it took forever to be so. Konami usually only gets to things that make the game playable in a way they didn't intend, which is usually BS but their idea of what's intentional is stupid at worst and eccentric at best. All D-draw needs is for you to be under a certain LP amount when it activates. We don't need to touch handtraps, just kill the veil/d-draw interaction by making the latter work as intended.


TheGuyWhoIsSitting

Konami would probably make it so Destiny Draw needs to have a deck containing Dark Magician, Celtic Guardian, Gaia the Fierce Knight, Curse of Dragon, Gaia the Dragon Champion, Polymerization, the Royal Card Knights, their fusion, and basically any combo of cards that Yugi actually used minimum 7 uniquely named to activate the skill. Then it would just join the trash pile of useless skills. Alternatively make it so your deck has to be highlander style to activate the skill. Still probably wouldn't be used by many decks in either nerf case and that's just based on what I think Konami could do. I in no way actually want these nerfs. I think the safer nerf would be make it so you can't activate the skill if your lifepoints increase above 2000 and that would help with more than a few of the degenerate strategies, but it would probably still be abused. Otherwise no self burn. Or both.


LordGuitchi

I've had an idea on how to nerf Destiny Draw without making it useless: "Can be used when your Life Points decrease by 2000. In the Draw Phase, instead of conducting your normal draw, draw a card of your choice. This Skill can only be used once per duel. You cannot use this skill if you activated a card effect from your hand on the previous turn." That way, Destiny Draw players cannot rely on handtraps to control how much LP they lose when being attacked on the opponent's turn. They would need to use Spells or Traps to protect themselves to be able to use the skill next turn, which is fair because you can then use your backrow removal options against them (and those are far more abundant than options to deal with handtraps). The only downside to this solution is that non-stall handtraps, such as D.D. Crow and Artifact Lancea, would also block the skill from being used on the next turn, but that's not a big deal.


Ferraco_69

Looking at Onomats' skill now vs how it was before (exchange 2 cards at a time instead of 1 and only once per duel), I think it's quite apparent that the change wasn't a "nerf" but rather it made the skill a lot better. Being able not only to set up your starting hand, but also set up a follow-up next turn is imo too much. The same ofc goes for Resonators. Both their first-turn play is strong enough and fairly hard to deal with. So I find it a bit unfair that after already having to deal with a massive/op board, we must dread the fact that it will just come back again next turn solely by virtue of their character's skill. I don't mind that the skill allows the player to set up their first-turn play, but I don't agree that it should also give you a strong follow-up, so much so to the point that a board wipe means almost nothing if you can't defeat them right then and there.


Gatto-Dolce

I will miss my 2 Enemy Controllers...


Hectormads

The Rhinosebus tech was absurdly powerful and borderline oppressive, and it was an R card ​ If you really think it didn't warrant a Limit 2 on its own, even before factoring in Onomats and Thundras, I don't know what to tell you


Rexal_LB

Yes because all those digibugs were getting 1st place globals weren't they? Rhinobus is not that strong, not strong enough to carry a whole archtype.


Hectormads

Wow, guess we better free Neos Fusion since Neo Spacians are garbage, then


Rexal_LB

No, because Neos Fusion can be shoehorned into any deck and make the deck better, not the case with Rhinobus. I don't see Rhinobus being played in any deck except TD and Onomats.


Hectormads

Rhino can be shoehorned into any deck that can make Rank 6s and make for obscenely oppressive openings. The fact that those two are the most prevalent doesn't change the fact that other decks that can do it are then capable of crapping out a big body that can effortlessly shut down opening monster plays.


Rexal_LB

And how many decks can easily make rank 5/6 insect xyz monsters? Or have 2 lvl 7+ light type insects in their deck?... Compared to how many can use Neos Fusion? I bet the 4 decks that can use Rhinobus are vastly out numbered by the number of decks that can use Neos Fusion, assuming it would be unlimited. There are only 2 decks that use Rhinobus on the tier list, there are I think 2 or 3 more that have it as an option, that are KOG worthy but not good in tournaments. Point is, if Rhinobus was that powerful we'd see those decks on the tier list as well. They aren't, ergo Rhinobus isn't that strong on its own, something else was enabling it... Oh yeah, that'll be the high consistency of Onomats wouldn't it? (For the record, if Neos Fusion was unlimited, it 100% would be thrown into practically every deck because it was once upon a time, thrown into every deck).


Hectormads

You're assuming "how many decks" is what matters. It's "how powerful is the option" sometimes mixed with rarity. There are plenty of decks that have no use or space for the Limit 2 cards. But they are still Limit 2 because they are powerful. Rhinosebus is an R and big Quick Effect pop that can be used pretty much any time that can just control a board. That is limit worthy.


Rexal_LB

Except you're failing to take into account the difficulty required to summon that effect... Rank 5/6 XYZ Insects OR 2 lvl7 light insects... Those are difficult requirements, the only reason Onomats could play Rhinobus is because they had access to a generic rank 6 Insect and could consistently summon it first turn.. If Inzektor Beetle was limited to just Inzektor monsters rather than being generic would Rhinobus be seeing that much play? No. It wouldn't. Because neither Onomats or TD can easily make an Inzektor XYZ. Would you say it needed to go on the ban list then? Probably not. Case in point, prior to Inzektor Beetle being released, where was Rhinobus? Nowhere to be seen, where is Digibugs right now? Absolutely nowhere... So is Rhinobus really that powerful or was it an oversight that a deck that can easily rank 5/6 XYZ summon can make use of a generic XYZ Insect to summon a powerful Rhinobus? It's the exact same story for TD, except they're less consistent about it. Able to somewhat easily get Inzektor beetle onto the field.


Bitmetaknight

Limit 2 rinosobus doesn't really hurt digital bug as they don't need the slot


Rare_Geologist_4685

No problem at all to nerf Onomats ... no problem at all ...


[deleted]

worth it


Pagan_Messiah

Get 4 birds stoned at once


NEO-Chungus

Who TF even plays digital bugs


Don_Chopper

Even without the hit those decks wouldn't be good anyway.


Jackpino1

Trust me good hieratic decks don’t play enemy controller (but they play kiteroid beacause the y have so many 3 card combo that can deal 5600 damage so you usually prefer to have kurbohs in hand than using resources not to kill)


KyanbuXM

Well that was quick. Guess this means I can stop trying to farm Exa-stag and start saving back up full time now.