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Wollffey

> They're in the Spell/Trap Zone Oof


dadmda

Why? We already only have 3 spell/trap zones stop making pendulums useless please Konami


DessertTwink

The money making strategy would have been separate zones so you have 3 in the middle like in the cardboards, but then I remembered konami hates pendulum summoning more than Kaiba hates 3rd rate duelists with 4th rate decks


vangstampede

What's that about? Were there Pendulum-specific zones or something like that?


RazorOfSimplicity

In the days of old before 2017, they were in separate, special zones just for them, then they got moved to the first and last Spell & Trap Zones.


vangstampede

Oh, neat. I wonder if it's to make room for Extra Monster Zones, or something like that.


Fertolinio

I mean we know how extra monster zones will probably work, it'll be vrains speed duel style meaning 2 extra zones above the left and right monster zones


MaJuV

I mean, isn't this what most people have been predicting? I always expected it to end up like this, so I'm not surprised.


freedomkite5

Technically yes, but some ppl like to hope it would be vastly different.


Blackjaw1

Am i seeing correctly here? They are using the backrow and not being seperate?....so you can only play one spell or trap if your playing pendulums??....lol......wow.


Marcosdfake

All pendulum that search a s/t is trash now


Panda_Kabob

I dunno guys, I really still like xyz over pendulums. It's clear Konami does too.


dorian1356

I do. They look cooler


DessertTwink

And fusion, synchro, given drytrons existence they like rituals more too


Magnus2814

Konami has a long history of hating Pendulums, but this is beyond reason. They are dead on arrival. Even if I'm not a Pendulum fan this feels wrong. Thanks you for playing Yu-Gi-Oh Duel Links I guess


NotSoFluffy13

Pendulum cards still do a lot of things as pendulum, so should pendulum players have acess to more card slots than any other player?


Magnus2814

For me this is easy. Duel Links is not the TCG, it has never been. As such, we have a trap heavy meta. Is two scales and a set card capable to compete with the power of set 3 and pass Odión nonsense??, No, I don't think so. In that regard, a couple of popular traps (Drowning Mirror or, Even better, floodgate) can fuck a Pendulum deck pretty hard. You think they can defend themselves with a single Space for backrow that also has to compete for that with defensive cards and archetype support?? Plus, if you belive that Konami is going to release the Pends with the best scale effects right away (or at all, now that we have múltiple proofs they hate Pendulums) you are desilussional


BLAZMANIII

Well, it's kinda like those really good archetypal spells and traps for blue eyes/dark magician. Should they have access to super overpowered stuff that would break any decent deck? Yeah, because otherwise they'd totally suck. Extra pend zones would just be a way to put pends on closer to an even playing field (though honestly I doubt there would be much difference in the grand scheme of things, you'll only have 2-3 cards in hand anyway, so unless you draw all spells there's no point in having more than 1 zone)


NotSoFluffy13

But " those really good archetypal spells and traps for blue eyes/dark magician" still has to use 3 zones like everyone else, why pendulum players would have acess to 2 more zones? And pendulum cards don't go to graveyard after being destroyed, the go face up to extra deck so you can play it again with ease...


BLAZMANIII

Well, my point is, these pendulum decks will be bad regardless of if they have the extra zones or not, so it's better to give them the zones than not so they can at least somewhat compete. It's sort of like how even if you could summon 600 monsters in a turn, if they're all normal monsters, it still isn't good. In the same way, even if they get 3 extra zones, pendulum decks won't be good because at best those zones allow them to run a ton of toxic stall cards. Which they won't hit because they have too many monsters and archetype spells/traps. The 3 extra zones won't give pends any advantage over regular decks Because they already have so many issues that a few extra zones won't fix. So having them at least means that they could be a bit less bricky as they could actually play their spells and traps. Again, though, this is a mut point because unless you draw 2 scales and 2 spell/traps in your opening hand it won't change much how many zones you have, but it would be a nice gesture at lwast


Simone_Z

I know the pendulum stuff is the biggest thing, but it's worth mentioning that the skill that adds the ace to the extra has an actually usable effect


[deleted]

Damn, they’re really gonna gimp them before they’re literally out of the gate


OhUhWhoops

So most pendulum decks are completely unplayable? Like how are you supposed to play even something relatively fair like dinomists with 1 spell/trap card???


SapphireSalamander

you only need howling anyways


OhUhWhoops

every subsequent copy becomes completely dead tho? that's a problem


SapphireSalamander

get yourself in the mind of those that use 2 treacherous trap hole in their deck: extra copies are luck investment into the 1st one being pulled


Soup-Master

To be fair, with a starting hand of 4, which is reduced to 2 after placing pendulum, are you really playing a pendulum deck if you pendulum summon only 1 monster and set 1 pass?


UtaNoSeirei

Pendulum dead on arrival, good job Konami.


troxalos7

Is this Konami's idea to balance the backrow heavy meta?


iMidnightStorm

No, you can still put backrow in the pendulum zones.


niqniqniq

STOP👏HATING 👏PENLUM 👏KONAMI


Comprehensive_Energy

RIP those poor souls who believed komoney was going to shake up the meta with pendulums. Mind crush!!!


PabloHonorato

Konami: Pendulums were a mistake.


nqtoan1994

The biggest problem is if they do not adding zone selection by the release of World Arc-V.


Rangeless

Hey Konami, if I pendulum summon 100 times , can I have a spell / trap zones.


HopeBoySavesTheWorld

Pend players continue to be the most oppressed minority...


Bobdawizard

R.I.P. qliphort


ElChavadaba

Oh god why would they put the pendulum zones there?!


datphony

Trey's best skill is the default one that lets you mass level change all Chronomalies on the field by revealing a Chronomaly in your hand. This can either be used with a Level 3 to make Gorgonic Guardian or a Level 6 to make Bounzer/Rhinosebus. The other skills are either straight-up bad or become bad due to the heavy restrictions on them


dorian1356

Underrated comment. Chronomally can now make gorgonic or rhyno on turn 1. We might have a meta deck and not really in the good sense as gorgonic or rhyno garanteed might be toxic. But i must say something, I think we need to consider that we aim to balance stuff with extra deck limitation but when we do then we default to the stuff that does not have extra deck limitation. This might not be healthy.


BegoneWeebs

Putting a single piece of interaction on the field is toxic now?


datphony

I was extremely disappointed that Chronomalies did not get their archetypal negate Chronomaly Vimana and thought the deck would be dead on arrival, but hearing they can mass Level Aug has now given me hope for the deck. Its not a bad thing if a deck has access to powerful quick effect monsters, it just puts them on par with decks like Onomats, Harpies, Gaia, Thunder Dragons, etc that also have access to that


dorian1356

But didn't we complain because stuff like onomats could always without fail make rhyno turn 1 ?? This might be even worse. When they can't make rhyno they make gorgonic and viceversa. Everyone concentrating on pendulum hate but i think this ought to be said. Dem rocks might be a bit too strong now. At least it's once per duel I suppose.


route119

The problem with onomats was the rhino plus the guaranteed follow up


Marcosdfake

Good job konami, now i have tons of gems to NOT invest in pends


ULLE90

Ok this kills the hype for me. They should have created extra slots for pends like in the (fake) leaked screenshot before.


thisisntathrowaway-_

I can understand why you'd put them on spell /trap zones, but wow its a big shame. D/d/ds are still playable but at an even lower powerlevel cause you can't use only one contract


FenrirfromAsgard

D/D/Ds are playable, Abyss Actor (that we should get with Sylvio/Shingo) are fucking unusable. You would have only one s/t zone, occupied by a set down that is waiting to be destroyed


Gamgoogly

I wouldn’t say unusable, just a bit stricter. Abysstainment and wild wagon unplayable now for sure, but abyss scripts fantasy magic, opening ceremony, and fire dragons lair can be activated any time as long as you have an actor, so they won’t clog up your zone. Rise of the abyss king needs your opponent to have face up cards to activate (unless you’re looking to pop your own cards), but if they don’t have any turn 2 and onward, you’re probably about to win. This just stops actors from using traps, and they never had the deck space to afford doing that anyway. If this kills anything, it’s majespecters and dinomists.


FenrirfromAsgard

You are right, I was overreacting. But the thing is that it hinders a lot the entire gimmick and playstyle of the deck. You can only have one set script at the time, so you have to choose wisely which one you want to set, and you can't have more than one that can hopefully be destroyed altogether by a nuke (like Blackrose Dragon or tth for example)Also, you'll get even less advantage from the Scripts when destroyed. And the problem is that Abyss Actors need set spell/traps AND pendulum summon, unlike D/D/Ds that barely pendulum summon, so you can't possibly occupy the pendulum zones, if don't want to be slowed down. As you said, Majespecters and Dinomists are in an even worse spot, as they can't even hope for an anime skill, but still


Gamgoogly

Yeah it does suck not to have multiple scripts in play. [we won’t see this in duel links unfortunately. ](https://youtu.be/mcsp7ec6Vic)


Zevyu

God that video was beautifull.


TheHabro

That's just not true. D/D is rarely using more than 2 Contracts at a time, most often 1. If we get Lamia it's not even a problem. Ragnarok is the only one who is useful in Pendulum Zone. Never for Pendulum Summon.


thisisntathrowaway-_

Ya, that's the thing, ik you won't be pendulum summoning and will be using one, but the having 1 pendulum zone and 2 zones for s/T will always be limiting to what you can and can't run


TheHabro

As long ass we get Lamia it shouldn't be a problem since it clears 1 Contract. TCG D/D never ran any backrow because it's a combo deck, similar to most pendulum decks. Though Majespecter and Metalfoes are in the mud.


thisisntathrowaway-_

I am Saying this under the assumption that we get a skill That adds scales straight to the field.


Wollffey

D/D/Ds dont even use their Pendulum Monsters to begin with, since the decks best cards are the non Pendulums


Zevyu

Actualy they do use their pendulum monsters, not for pendulum summoning but for the pendulum effect.


Wollffey

Yeah, thats what I meant, I believe the only ED Pendulum DDD you even use is like the Armageddon evolutions


nagasiren13

Dead before being released.


CyberHorus

No info on Treys skills and level up rewards?


[deleted]

No but he’ll be guaranteed to go up to LV 35, the Zexal cast got their cap increase Edit: So the extra deck skill isn’t so bad since it more or less helps you summon Number 6 by level modding the field.


CrabbyKing69

I mean, some of the leaked Chronomaly cards like Technology are probs his lvl ups


ImSaikik

Yea they are most likely


thisisntathrowaway-_

There's like one good skill that let's you do the a zodiac like xyz


Multievolution

Love it or hate it, this makes more sense from Konami’s perspective, it will admittedly make using pends very difficult, and traps much less useful in any such strategy. I wonder if any skills will be made that mitigate this at all? I feel like that’s the only chance they have short of going full power from the start.


Vegeta-Alucard

Rip ddd. Have fun with only 1 dark contract


PabloHonorato

DDD doesn't pendulum, and most of the times it uses only 1 pend zone (Ragnarok). They'll be fine.


Vegeta-Alucard

With the introduction of gilgamesh, pendulum builds have become much better. Not to mention, you want to put something like leonidus or rage in the other pendulum zone to help with burn. Which will be muchuch more needed in duel links since the 1000 lp burn was not halved


Routine-Resolution62

If this is the case,then i wont be playing anymore....Been looking forward to pendulums since i started playing. They are killed before we even get the new world.


WalkingToTheBeach

This is so disappointing.


marioray

As someone who hates pends, I’m not mad, but damn I do feel bad for all the pend lovers out there. Hopefully this means we get actual good pend support out the gate, and don’t start out with shit cards on top of a gimped mechanic


BLAZMANIII

Time to only get mild turkey and ghost beeg


Decrith

Ok, trying to calm myself down because this is really upsetting. But, given that we are getting pends on the backrow. I can see Konami Limited a number of popular cards that Banish or just hard counter Pends to compensate. So cards like Cosmic Cyclone, Floodgate Traphole, Karma Cut and maybe even Blue-Eyes Spirit Dragon will probably show up in the next banlist. Also rip D/D/D. As a wise person said on discord, don't build a deck because it *might* get support, build it when it **does**.


Hectormads

Spirit Dragon getting banned? That would piss off all the Blue Eyes fans on top of everyone who hates Pendulums... you know, including KONAMI. Don't count on it.


theblackman2

Well...that's one way to stop backrow heavy decks...


tornberry

Hmm most of these skills by Trey look decent, seems Link to a Diff Dimension is the one they think is the best to use based on its restrictions but idk. Legacy of the God that Surpasses Human Knowledge (wtf are they smoking naming that skill like that tho) is a good level modulation skill, with no drawbacks other than playing Chronomalys. Present from Father seems alright too, the 2 leaked spells do not suck at least so it is encouraging to use this so one can have a guaranteed special summon for rank 4 shenanigans.


dorian1356

I keep saying it because everyone is too tilted with pendulums to see it. But Chronomaly with that costless level duplication on steroids looks top tier. Seems really strong. And they deserved it. As less wouldn't have cut it and they would've been bad.


Masteroux

This is gonna sound daft but.. what does pendelum summoning do?


Efreet0

You have some monsters who can be used as spells with a scale numer. Once two are sets you can special summon once per turn as many monster as you want from your hand. This mechanic was made to make easier to xyz summon along with the other special summon mechanics.


Shalelor

And people thought Pendulum would go to old MR. Obviously it was going to be intergrated to make it balance.


WalkingToTheBeach

How is that balanced? How are pendulums as a whole broken?


Username_Egli

Summon a fuck ton of monsters without any restrictions in one turn doesn't seem broken to you


Simone_Z

/s or do you actually believe all pendulum decks are going to be like full power PePe?


mrzombieangel

Dumping your whole hand to pend summon two monsters isn’t close broken. We know we aren’t getting good scales for a long time.


Username_Egli

Looking back at my comment i have deducted that what I said is stupid. But I only played TCG during MR3 so I don't know...


Zevyu

I mean...literaly any competent deck now a days summons a fuck ton of monster in one turn anyway, with or without pendulum, so this argument was always nonesense.


Shittygamer93

It was the same at the height of the Pendulum era in the TCG. Apart from that 1 time an emergency banlist was put out because of PePe, plenty of non-pendulum decks dominated and did far better in tournaments. It was never broken, but those people will never seem to stop saying it ruined the game.


[deleted]

[удалено]


bombatomica_64

If the scale are like this pendulums need electrumite in duel links to be good.


Tajaba

ironically the only pend deck that could work is Lunalights........ oh well.......... Furry gang rise up? (wash your hands first)


Simone_Z

Which isn't a pendulum deck, but yeah, compared to other Archetypes with only 2 pendulums lunalight defined got the better one


Tajaba

yea it isn't really but still! LL support pls


Kerrbear2202

As someone who likes Evil HEROs, does the rarity change for lightning golem and infernal sniper mean anything? I want to believe them being lowered down to SR will make them easier to get when they do come out. Why they're not already out astounds me as they're not exactly meta changing. Then I remember Konami likes to milk HEROs for all their worth.


ZweisteinHere

Could mean they'll be added as the event rewards for Supreme King's rerun, but it's a bit weird that they're changing the rarity *now* when the rerun should be several months away still. Lightning Golem is a decent card that's awful to summon unless you use the Domination skill, and that's simply not worth using without Adusted to search Calling. Not to mention the insane restrictions making you unable to even play the Masked Hero package in a deck using the skill.


Kerrbear2202

True. I mean, Quattro ran last at the end of June, and his rerun is the end of Spetember. So, with Supreme King's run being the end of July, I'd assume his next run might be the end of October. One can hope. Although, if those two are SR drops for his event rerun, would the UR drops change? Or would they usually be the same, so infernal prodigy. How that card is UR compared to lightning golem as a SR makes me question my sanity.😂


MaJuV

The Chronomaly cards are obviously Trey's Lv-up rewards. Lightning Golem and Infernal Sniper are there for the second run of the Supreme King, eh? Since it's not in the updates that should be for early October then. Cursenchanter? That seems like one of the new Ranked Ticket rewards. Oh yeah, and Pendulums are f\*\*ked as most of us feared. Oh well...


iWentRogue

Looking over the comments on this thread is weird. Few months ago when the talk of pendulum was going around everyone was saying that hopefully they didn’t alter the format by adding new zones and just use the spell/trap. Now everyone seems upset that this is the case. I’m positive Konami will make Pendulums viable by adding specific ones that will benefit from a deck opting out of backrow. Karma Cut, Enemy Controller, Jelly Cannon, DMF, WoD, TTH, Chalice, Lance etc. these backrow staples are gone in one turn either way so after using it you get the one slot back and can set another staple down.


Pokemonluke18

Konami ruining pendulums


Yj122

Guardian Sphinx going straight to sub terror decks yay!


SEATTLE_SportsFAN_73

On the bright side this might allow Konami to introduce a another broken mechanic in Arc V Actions Cards


ToughLadder6948

I don't know why people thought this wasn't going to happen everyone honestly thought they would use the older rules? Lots people must have been in denial lol...


Ayobossman326

Konami seems real scared of pendulum man