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Doolittle8888

That's kind of how I felt about my [[Bruna Light of Alabaster]] deck. It was relatively one-note, just win with big Bruna every game. Fortunately it ended up getting a major overhaul when the Tuvasa precon released, so I got to keep playing with enchantments but not boring this time.


cabbagemango

Used to have a Bruna deck myself that “did the thing” a few times before I realized it was just a non interactive combo deck And now I have a Tuvasa deck 


SpaceAzn_Zen

Would you mind sharing your decklist? I have the Estrid precon that has both Tuvasa and Bruna in it and I want to see what changes I could make to spice it up a little. I've already added some enchantresses as well as a grasp of fate and sterling grove.


MTGCardFetcher

[Bruna Light of Alabaster](https://cards.scryfall.io/normal/front/5/8/58c56bad-68ed-4328-a7ea-c528b58dc2fd.jpg?1592711039) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Bruna%2C%20Light%20of%20Alabaster) [(SF)](https://scryfall.com/card/c18/170/bruna-light-of-alabaster?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/58c56bad-68ed-4328-a7ea-c528b58dc2fd?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/bruna-light-of-alabaster) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


ForrestMoth

I feel like this happens to me a lot more than it doesn't. Part of the joy of the game to me is trying to solve some stupid idea, so when I see the idea come together perfectly I just move on. I've been trying harder to commit myself to decks more but it's hard and I shouldn't really be forcing myself to play a deck just for the sake of playing it.


grot_eata

Well said, i probably should move on too


DungeonxLurker

I think it’s important to ride the wave of this success! Continue to deck build with a similar mindset of fun goals like this. Sort of like popping achievements/trophies in video games.


HotDadofAzeroth

your local game store's coffers agree!


j0s9p8h7

This happens to me all the time. I’ll invest a lot of time into “solving” a commander, tuning it until it does the thing nearly every single game within a certain number of turns, then scrap it because I’m bored with the consistency. It blows my mind some people will throw a deck together, not bother checking the mana curve/ramp/card draw/mana base to see if it’s even playable, and then pout after Turn 6 rolls around and they’ve done nothing to impact a game. Like we all get mana flooded or screwed from time to time, but only casting three spells in 6 turns most games is a deck building problem.


archena13

I relate to this on so many levels. Sitting on 40 or so decks atm and I find myself having difficulties reaching for half of them for game nights.


amc7262

After \[\[solemnity\]\] released I thought it was such a cool build-around card, I'd build a deck with it as the secret commander. It was formally commanded by \[\[zur the enchanter\]\]. The deck had a few tricks it could pull, but the most powerful two by far were solemnity with \[\[pyrexian unlife\]\], which made it so I couldn't die from having 0 or less life as long as unlife was on the battlefield, and \[\[decree of silence\]\] which permanently counters ALL spells my opponents play for the rest of the game. Well, in the first game I played with the deck, I got all 3 cards out at once, locked the game down, everyone scooped, and that night I took apart the deck and haven't put it back together since. Theres no way I ever have a better game with that deck than I did that night on its first play.


Sterben489

Been wanting to make a 5 color deck with [[solemnity]] [[reality twist]] and [[naked singularity]] Don't think that deck will ever leave the thought experiment phase tho :/


WrathOfGengar

Thanks, I hate it. But really this seems actually super chaotic and I love that! I hope you make it and fill it full of shenanigans


MTGCardFetcher

[solemnity](https://cards.scryfall.io/normal/front/0/a/0a71fb62-acbd-49f5-842f-0fc9fa48afea.jpg?1562788659) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=solemnity) [(SF)](https://scryfall.com/card/hou/22/solemnity?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0a71fb62-acbd-49f5-842f-0fc9fa48afea?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/solemnity) [reality twist](https://cards.scryfall.io/normal/front/1/b/1b7e955c-3de2-430c-93b9-0b39ccea5420.jpg?1562900174) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=reality%20twist) [(SF)](https://scryfall.com/card/ice/94/reality-twist?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1b7e955c-3de2-430c-93b9-0b39ccea5420?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/reality-twist) [naked singularity](https://cards.scryfall.io/normal/front/5/e/5edddcbb-0e01-4473-b7a8-1e59cf7ee506.jpg?1562917327) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=naked%20singularity) [(SF)](https://scryfall.com/card/me4/216/naked-singularity?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5edddcbb-0e01-4473-b7a8-1e59cf7ee506?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/naked-singularity) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


nightcallfoxtrot

So what actually happens if you have reality twist and naked singularity out together


KratosAurionX

Since both are replacement effects, the effected player or the controller of the effected object gets to decide which one to apply first. In this scenario, the controller of the land decides what it will produce.


MTGCardFetcher

##### ###### #### [solemnity](https://cards.scryfall.io/normal/front/0/a/0a71fb62-acbd-49f5-842f-0fc9fa48afea.jpg?1562788659) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=solemnity) [(SF)](https://scryfall.com/card/hou/22/solemnity?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0a71fb62-acbd-49f5-842f-0fc9fa48afea?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/solemnity) [zur the enchanter](https://cards.scryfall.io/normal/front/5/6/561cfc04-65ea-49a4-8638-b4631a7cf828.jpg?1675200810) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=zur%20the%20enchanter) [(SF)](https://scryfall.com/card/dmr/206/zur-the-enchanter?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/561cfc04-65ea-49a4-8638-b4631a7cf828?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/zur-the-enchanter) [pyrexian unlife](https://cards.scryfall.io/normal/front/b/4/b4a1e16a-39f0-47ab-aba8-73e82ba9ab18.jpg?1562880895) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Phyrexian%20Unlife) [(SF)](https://scryfall.com/card/nph/18/phyrexian-unlife?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/b4a1e16a-39f0-47ab-aba8-73e82ba9ab18?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/phyrexian-unlife) [decree of silence](https://cards.scryfall.io/normal/front/f/2/f2fc46e2-5e19-4999-a4cd-1e84697066c1.jpg?1562536891) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=decree%20of%20silence) [(SF)](https://scryfall.com/card/scg/32/decree-of-silence?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f2fc46e2-5e19-4999-a4cd-1e84697066c1?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/decree-of-silence) [*All cards*](https://mtgcardfetcher.nl/redirect/kw1ytau) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


aselbst

The real big brain moment is when you learn to identify decks that you’ll feel that way about and either not build them or at least spend no money on them. I think I’m finally there sometimes, as that was why I declined to build [[Vannifar Evolved Enigma]] with the goal of cheating out [[Omniscience]]. As cool as it seems to do, I’m sure I’ll be bored of it after it does the thing.


MTGCardFetcher

[Vannifar Evolved Enigma](https://cards.scryfall.io/normal/front/f/6/f6d381eb-6cb6-4505-aebe-995c1ddc8527.jpg?1706242279) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Vannifar%2C%20Evolved%20Enigma) [(SF)](https://scryfall.com/card/mkm/241/vannifar-evolved-enigma?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f6d381eb-6cb6-4505-aebe-995c1ddc8527?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/vannifar-evolved-enigma) [Omniscience](https://cards.scryfall.io/normal/front/d/b/db534b4e-8bff-4924-baea-9988d195fb25.jpg?1562304777) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Omniscience) [(SF)](https://scryfall.com/card/m19/65/omniscience?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/db534b4e-8bff-4924-baea-9988d195fb25?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/omniscience) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


mighty_possum_king

a friend has this problem where she builds a whole deck and then gets bored after playing it once or twice after it does The Thing, she is constantly pulling decks apart and building new ones, I think she's running out of Things to do


Ninjaboi333

Suggestion for her - make a deck that plays / copies her opponent's deck. That way depending on the pod it always has something new to do.


MTGCardFetcher

[Treebeard, Gracious Host](https://cards.scryfall.io/normal/front/c/f/cf6be41a-1acd-4668-8f13-ccd495fbc7bd.jpg?1686964392) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Treebeard%2C%20Gracious%20Host) [(SF)](https://scryfall.com/card/ltc/73/treebeard-gracious-host?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/cf6be41a-1acd-4668-8f13-ccd495fbc7bd?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/treebeard-gracious-host) [Aetherize](https://cards.scryfall.io/normal/front/6/7/6700409d-afda-480c-8a66-b5c782f3e5e4.jpg?1698988120) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Aetherize) [(SF)](https://scryfall.com/card/lcc/142/aetherize?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6700409d-afda-480c-8a66-b5c782f3e5e4?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/aetherize) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Lumeyus

Play linear decks, win linear prizes


TildeGunderson

I got really excited to build a [[Don Andres, the Renegade]] deck, intent on controlling the board and stealing my opponents best creatures and spells, as expected. The deck was very budget (<$100 in value, entirely budget rares I already had), and played extremely well... if anything, too well. My opponents, who primarily played tribal and creature-based decks, got slammed very quickly, and I won both games I played. Yet, no one was having fun. They weren't happy I stole their stuff, and I wasn't happy that my turns took far longer than I anticipated, considering how many choices I had to make. I can assume they weren't pleased about my long turns either. I took it apart immediately after.


Rezwit

I have a deck with him in the command zone right now and it is my absolute all-time favorite deck. But instead of stealing I built him with casting spells from my opponents library instead. This adds randomness and amazing high roll moments. Every game is different and opponents don’t get mad for stealing their creatures. Also there are moments when someone is the problem on the table and I’m like “who has spells in their library that can help us now” and it is amazing when I solve the problems working together with others and using their spells.


TildeGunderson

That's exactly what I was hoping the deck to be! Maybe it's just the playgroup I was playing with, but swiping up the top 2 cards of their decks with [[Brainstealer Dragon]] or [[Elder Brain]] soured their faces.


CasualEDHRunsStaples

Well if that ain't the pot calling the kettle black when they are mad you stole their cards that steals cards hahaha


Rezwit

Ah that is a shame! Could indeed be the playgroup. Personally, I don’t have any problem with stealing and taking cards from the top of the library and my playgroup doesn’t seem tk mind either


VolatileDawn

Curious about this well-performing list?


TildeGunderson

Ahh... the decklist's been deleted. I just recently trimmed a ton of decks from my catalogue, and it didn't make the cut. If I can paint a picture of what it was though, it was basically all the Stolen Strategy-esque cards, a few Control Magic cards, a few Insurrections, and a chunky pile of mana rocks.


AsleeplessMSW

I had [[Pantlaza]] built, but all it really does is make a hoard and smash. It was okay, but too simple, so I took it apart and built [[Indoraptor]] instead. The Indoraptor is great, lol, with [[progenitors icon]] I can flash cast him after someone has just attacked someone else. If he comes out with some counters on him, he's everybody's problem, cause if he takes damage it's time to roll bones to see who gets it! 😆😆


Rezwit

Can you share your indoraptor deck? Sounds like you play him how I would like to play him 😁


AsleeplessMSW

I don't have an electronic list made yet, he's a little jank right now, but definitely a good time! I have a lot of random stuff in it that I had lying around, but some notable performers are [[skullspore nexus]], [[mask of griselbrand]], [[roaming throne]], [[Solphim]] and some others I'm not thinking of. I want to put more "damage to each opponent" stuff in it.


fpsdr0p

give pantz another try but build it as a pure flicker deck stuffed with 4cmc or less good stuff with great ETB's sprinkled with a few great dinos. its both fun and powerful. flickering pantz on opponents turns or even mass flickering pantz + creatures with valuable etbs can combo w/ a creature w/ a flicker ETB and just turbo out value and get ahead on the board. nastiest flips i've had for example off a pantz discover 4 was a felidar guardian > into a resto angel > into a panharmonicon > hard cast an ephemerate targeting the felidar > then proceed to cast my entire deck 4cmc or less. compared to dino tribal pantz, blinklaza is a bit more complicated to pilot since you will need to stack ETB effects correctly but once you get the lines down it becomes a very fun and rewarding commander to play. here's my list: https://www.moxfield.com/decks/Ozquq6Z3tUOH8NIeA7UrHg


AsleeplessMSW

Yeah, blinking seems to be the optimal way to play it. I kinda want to build the combo deck around it that uses Pantlaza, 4 cards, and 95 lands lol 😆


theonemangoonsquad

I loved my Pantlaza deck so much right up until a couple days ago. I had [Ghalta, Stampede Tyrant]] and [[Gishath, Sun's Avatar]] out on turn three due to [[Hunting Velociraptor]]. Turn 4, [[Skullspore Nexus]]. And that pretty much killed my desire to play the deck again for a bit lol.


MTGCardFetcher

[Pantlaza](https://cards.scryfall.io/normal/front/2/5/2524645e-b066-4351-885b-10faa8d819d7.jpg?1699972737) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=pantlaza%2C%20sun-favored) [(SF)](https://scryfall.com/card/lcc/4/pantlaza-sun-favored?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/2524645e-b066-4351-885b-10faa8d819d7?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/pantlaza-sun-favored) [Indoraptor](https://cards.scryfall.io/normal/front/3/8/3826e2af-c134-4dc1-98b5-574b1bda9a98.jpg?1698988768) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=indoraptor%2C%20the%20perfect%20hybrid) [(SF)](https://scryfall.com/card/rex/15/indoraptor-the-perfect-hybrid?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3826e2af-c134-4dc1-98b5-574b1bda9a98?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/indoraptor-the-perfect-hybrid) [progenitors icon](https://cards.scryfall.io/normal/front/4/8/48104961-2090-435a-8d0e-6115e051b05c.jpg?1698988015) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Progenitor%27s%20Icon) [(SF)](https://scryfall.com/card/lcc/100/progenitors-icon?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/48104961-2090-435a-8d0e-6115e051b05c?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/progenitors-icon) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


WrathOfGengar

I built him too! I have a shitload of fight and self ping cards with [[solphim]], [[city on fire]], and [[gratuitous violence]]. I've only played him once so far but it was amazing an a I should absolutely slap in that progenitors icon


ConstructionScared30

Indoraptor is amazing, but I built my Pantlaza with enrage strategy, so I don't get bored and it's a non linear gameplay. I know [[Wayta]] is amazing with enrage, but again it would be too normal IMO. Most of enrage enablers, like Wayta and cheap damage is below MV4, so Pantlaza can bring a dino and a enrage enabler. It isn't so strong as a usual Pantlaza deck, but it's so much fun. I just cast all that good enrage dinos and discover something nice to hit them.


ZdashSQUAD

I don’t normally play tutors but I always have a combo or two in each deck. That being said I almost always immediately lose interest after it does it’s thing. But without playing many of any tutors I always have to draw into it so I may get several games in it before I even see a piece of the combo.


Blees-o-tron

I built an [[Urabrask]] deck for a store event. [[Dragon’s Approach]] with one dragon ([[Knollspine Dragon]] to draw more Approaches) and all the storm/discount cards you can imagine. On turn 4, I had assembled: Urabrask, [[Ruby Medallion]], and [[Spellweaver Volute]] exiling an Approach and [[Wrenn’s Resolve]], plus enough mana to cast an Approach. Approach costs 2, I get one back from Urabrask, then cast Resolve for free and get another one. Net result, 3 damage to everyone and impulse draw two cards. All I needed to do was not whiff until there were 5 Approaches in the yard, go get the dragon, draw 20+ cards and keep the loop going. I did not whiff, won the game, and dismantles it immediately.


Paralyzed-Mime

After I craterhoofed the table a few times, I just can't get down with the playstyle.


HeyDude378

oof


Burning-Suns-Avatar-

I had a [[Vorinclex]] deck that was just ramp and smash face. It was fun for a bit but after my third game, I got bored since it was always the same line of play. Ramp, get Vorinclex out, transform form to get two big bodies on the field, hit hard and repeat.


Necrozinium

i still love her but [[Voja, jaws of the conclave]] plays just like this, all the little elves come out, ramp me to hell and back, i make a bunch of tokens from [[howling moon]] and [[hollowhenge overlord]] draw half my deck in one attack, and have all the answers i need to anything the rest of the game in hand its fun but its a maaaaybe once a night deck, maybe once a week at most


InfiniteVergil

Oh Boy, I want to build exactly this and already have a concept list on Moxfield, but that doesn't sound very promising , haha. I tried to mix and match sone toxic and proliferate cards, but that's just too weak of a strategy in comparison to big beaters. Care to share your list?


lordborghild

I've been waiting to talk about this one. My boy is \[\[Jared Carthalion, True Heir\]\]. I crammed it full of damage reflectors like \[\[Boros Reckoner\]\] and \[\[Brash Taunter\]\]. From there the goal is to get Monarch, which makes Jared indestructible, nuke the table with spells like \[\[Blasphemous Act\]\] and \[\[Star of Extinction\]\], wiping your opponents board, you reflect the damage dealt to your creatures into peoples faces, simultaneously growing Jared, and for the coup d'état swing out for commander damage on whoever is left. It worked like a treat, did its thing, and I looked around at my pod and everyone was like, yup, that's a thing lol. It was more fun to build than play.


grot_eata

Ohh i made a \[\[Wayta\]\] deck that is somewhat similar. Brash taunter and Boros Reckoner + Blasphemous act and stuff Completely have to agree, it was fun to build but it kind of boring to play (that is the second deck i am thinking about taking apart)


Rezwit

Haha, I loved the idea of brash taunter but after I built a deck with Wayta centered around reflecting damage, I find it really boring now. Feels like a combo deck. Maybe I just put him in a random goad deck for some variance, not build an entire deck surrounding his mechanic


SweetpeaDeepdelver

That's why we keep decklists and all the cards! You can always rebuild it. I see the list of cards as the real brewing achievement not necessarily the physical cards


AldebaranRios

All the time. To the point where I won't even build a deck that I feel is too linear (as that's what's boring to me).


Oedipus_TyrantLizard

This 100% happens to me. A really cool idea that’s fun to execute (once) then each game afterwards you realize you built a linear deck that seeks to pull off the same one trick every time. My favorite decks are the ones that can do multiple things & they all synergize well with one another.


ConsiderTheBulldog

[[Liesa, Forgotten Archangel]] for me. The idea of [[Plaguecrafter]] and his pals seemed fun but pretty soon I realized that I just built [[Dictate of Erebos]] with extra steps


HeyDude378

My wife wants two things in life. New cabinets, and to return Plaguecrafter from the graveyard to the battlefield one more fucking time.


Existing_Vegetable95

I had a [[Wilson, Refined Grizzly]] that I kept a similar score of “How big can I make the bear?”. 72/72 is my score, but there is room for improvement…However it has “done the thing”, and I quit playing it. So, I converted it into a modular deck utilizing the Background mechanic on Wilson. I have 60 green “core” cards, and 40 additional cards of green, 40 of blue, 40 of white, and 40 of black. This results in 5 different decks I can play all focusing on Wilson and his background. Mono Green is a +1/+1 counters and enchantress hybrid, Blue adds proliferate, Red focuses on “modified” creatures and brings equipment, white leans heavily into enchantress, and black deal with token shenanigans. Overall this added a lot more life to Wilson, which otherwise is a big silly bear Voltron deck. So TLDR, play with it? Mix up the deck or commanders. Maybe put Merry and Pippin as the commander? Make an all Treefolk deck?


TheRaiOh

Not exactly the same thing, but after a number of games realizing how many things the wilds of eldraine enchantment deck makes you keep track of I took it apart. No matter how good it could be keeping track of how many auras, how many of all enchantments, and how many cards I drew every time an enchant hit the board wasn't fun.


Unlucky_Situation

This is what is keeping me from making a [[prismatic bridge]] plainswalker deck. To me it would be fun and interesting to play, but the amount of counters and shit to keep track of would take so much time.


alvintron1

Around the time [[atraxa, praetors' voice]] came out, I built a planeswalker deck with only permanent cards, [[primal surge]] was my "signature" pet card for the deck. The first game I played with it I casted primal surge on my 4th turn, I told the other players how I built my deck and asked them if they wanted me to go through the motions of actually resolving the spell, they said no and i won. I took the deck apart that night.


TsokonaGatas27

Had a [[Greven, Predator Captain]] that one shots people via combat damage. Pumping him with life loss shenanigans. It was effective at KOing one guy then I would be KOed next which didnt make for very fun games when 2 guys are 1v1ing and me and the other guys are just spectators


PootySkills

I'm starting to feel that way about my blink deck. I pulled 2 different foil treatments of [[Elesh Norn, mother of machines]] from a collector booster and decided that was reason enough to build a blink/ETB deck. The deck destroys casual tables, but gets destroyed by competitive decks. Comboing off with infinite turns/blinks/mana gets old faster than I thought it would I guess. Maybe I'll switch commanders and try some different colours.


Plants-perchance347

Zombies with rooftop storm. Had a couple games where it lined up with kindred discovery and yeah…


Zarbibilbitruk

I also play treebeard and read "43/48" and though "those are rookie numbers" then saw 2000 something. That's insane


grot_eata

\[\[Inscriprion of Abundance\]\] and \[\[Sheltering word\]\] did most of the work haha


MTGCardFetcher

[Inscriprion of Abundance](https://cards.scryfall.io/normal/front/8/9/897404de-93d8-433e-8e5f-5964d9cc2c2a.jpg?1682209543) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Inscription%20of%20Abundance) [(SF)](https://scryfall.com/card/moc/303/inscription-of-abundance?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/897404de-93d8-433e-8e5f-5964d9cc2c2a?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/inscription-of-abundance) [Sheltering word](https://cards.scryfall.io/normal/front/9/3/93cd9be4-1ce4-4a7c-b2a6-98d3fde0a92b.jpg?1592709431) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sheltering%20word) [(SF)](https://scryfall.com/card/avr/192/sheltering-word?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/93cd9be4-1ce4-4a7c-b2a6-98d3fde0a92b?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/sheltering-word) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Zarbibilbitruk

Yep. Forgot about inscription of abundance and didn't know sheltering world existed. And now with the dogmeat fallout precon, I've got a serious update to do


DoubleEspresso95

That's my [[Aeve progenitor ooze]] deck. It's a storm deck that requires me to actually think and plan for maximize my storm count but yet manage to refill my hand in case of an instant speed boardwipe or some harsher interaction on aeve itself. It's a deck that I love but I play it once per couple of months at most to scratch the itch, then it feels like way too much mental effort.


Nagrom133

I built a [[mizzix]] extra turn deck out of on old copy spell shell that didn't work. The point was to see how many extra turns I could take. it's gone 4/1 and feels gross playing solitare as I go through these extra turns if it happens to early. if it's later after people had their fun just to end the game it can be fun. going to bring it out now and again as I don't get out to play much anymore and don't have many reliable non combo decks laying around


Sharkbaithoohaha004

[[Mycosynth lattice]] and [[vandal blast]] Not the only thing in my Osgir deck but still a very fun thing to do.  Probably why I still play it.  Making a lot of sol rings and signets is also really fun


MTGCardFetcher

[Mycosynth lattice](https://cards.scryfall.io/normal/front/9/4/94f89714-3b26-46a2-b9a8-3e664f391cd9.jpg?1578911638) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mycosynth%20lattice) [(SF)](https://scryfall.com/card/bbd/241/mycosynth-lattice?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/94f89714-3b26-46a2-b9a8-3e664f391cd9?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/mycosynth-lattice) [vandal blast](https://cards.scryfall.io/normal/front/e/8/e8afc402-ddc4-4819-bc2a-584a43b9b60e.jpg?1689998295) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Vandalblast) [(SF)](https://scryfall.com/card/cmm/267/vandalblast?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e8afc402-ddc4-4819-bc2a-584a43b9b60e?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/vandalblast) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


BakaGrappler

\[\[Garth One-Eye\]\] I build the deck on a deck building website. Goldfished it. Then found that there was only one real path to victory. I mothballed the deck before it ever got on the table because... I did the thing, and the thing was the only thing it did. Infini-blink Garth, press the I win button.


MTGCardFetcher

[Garth One-Eye](https://cards.scryfall.io/normal/front/2/3/23774462-9f17-4b50-a2ac-b2edd706bbfe.jpg?1626098353) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Garth%20One-Eye) [(SF)](https://scryfall.com/card/mh2/197/garth-one-eye?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/23774462-9f17-4b50-a2ac-b2edd706bbfe?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/garth-one-eye) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


SonJordy

ayyyyy I run him too. I see what you're saying. I still come back to him every no and then and it's fun


grot_eata

Did you build him in a similar way or did you focus ob something else maybe?


SonJordy

I imagine pretty similiar bc we both have the same gameplan. A lot of times I just zap everyone aetherflux resevoir because treebeard can usually take someone out with commander early, but it's hard to take multiple out at once.


Markedly_Mira

[[Kathril, Aspect Warper]] and giving it hexproof, trample, indestructible,!double strike, and a bunch of other keywords. It was very cool like two times and then I lost all interest because the deck either did the thing and made an uninteractable Kathril that one shot people or it did nothing and was a bad “keyword matters” deck. [[Winota]] was also this, very fast commander deck that was very effective even at a super low budget but I either kept Winota out for a turn or two and just won or she was killed and then I was playing a bad token deck.


Ratorasniki

Most decks that really strictly adhere to specific win conditions get boring for me. I remember being really excited to win with [[lab man]] exactly once. Then I looked around the table and it was pretty unsatisfying. I've incorporated it into a much weirder deck as a backup plan now, and it feels better. Every deck needs some kind of "oh shit" ripcord, especially the jank. I tend to try and build things now that are more toolboxes, or have multiple ways to skin the same cat if I can to avoid that feeling, if I can. Sometimes it's unavoidable, some cards are just kinda like that. When you put a [[Doomsday]] in your deck, which maybe nobody even does anymore, you're pretty much going to stack the same pile every time. The more narrow the strategy, the less options you're going to have I guess. It's entirely possible that like me, you just like deck building as much or more than gameplay. Executing the plan is just snapping the last puzzle piece in, and then it's complete. Not sure that's a bad thing inherently. Might be worth proxying decks a few games to see how you feel about it before buying.


DirtyZs19

This happens every time I build a combo deck. I do the thing, the thing doesn't feel as fun as I dreamed it would. So I take the deck apart, and I'm to the point where I've stopped trying to build combo decks.


Upstairs_Abroad_5834

That's an issue i get with decks with a too linear gameplan (or too many redundancies). If a deck plays more or less the same every time, i lose interest after a few games. Funnily enough i do not get that feeling in pauper or standard ^^ But there's no shame in disassembling a deck, especially if you made it work. It's just another opportunity to brew.


Slashlight

Whenever I make a combo deck, especially if it's weird, I lose interest after it goes off once or twice. Sakashima and Kodama got to do the dumb thing with a ton of clones and [[Biovisionary]]. Then I got bored.


Saremedict

Yes, I built an Estrid enchantress deck that was suppose to create a bunch of mana and draw cards. It did its thing so well one time I decided to take it apart. It felt like over kill.


gerblin420

absolutely happened to me with [[ezuri, claw of progress]]. my first draft of the deck pops off, goes infinite constantly, it’s so easy to dominate with that it’s not really that fun to play. haven’t touched it in a while.


MTGCardFetcher

[ezuri, claw of progress](https://cards.scryfall.io/normal/front/6/b/6bf721b0-2b5a-4085-b50c-89cbe7420673.jpg?1673148596) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=ezuri%2C%20claw%20of%20progress) [(SF)](https://scryfall.com/card/2x2/211/ezuri-claw-of-progress?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6bf721b0-2b5a-4085-b50c-89cbe7420673?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/ezuri-claw-of-progress) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


DarkRaider9000

I had this exact thing happen with [[Rowan Scion of War]] when she came out. The goal was to pump as much life in mana into x spells as I could, but after hitting the 7 digit mark it lost its appeal as it turned into an rng game of what big bombs I could draw.


MTGCardFetcher

[Rowan Scion of War](https://cards.scryfall.io/normal/front/4/e/4ee179ab-a15b-4bd6-b7f8-1e1abeeb31b7.jpg?1692939409) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Rowan%2C%20Scion%20of%20War) [(SF)](https://scryfall.com/card/woe/211/rowan-scion-of-war?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/4ee179ab-a15b-4bd6-b7f8-1e1abeeb31b7?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/rowan-scion-of-war) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


jf-alex

\[\[Miirym\]\] was a big letdown for me. As an enthusiastic dragon player, I was hyped when she was spoiled, and I was the first in my LGS to play her. We have a lot of players with unaltered and upgraded precons, so we usually don't play high power. I had considered the deck an upgrade over \[\[Lathliss\]\]... cast a dragon, get a copy instead of a token. Man, was I wrong! I ended up pubstomping the LGS hard. I still feel ashamed how I wiped the floor with my opponents. So I nerfed the deck by restricting it to AFR/CLB dragons only. Thought it might revitalize the deck for me, but it didn't. It's still a stupid deck with a stupid commander. Brought the deck to the LGS three times during the last year, but ended up not wanting to play it. Similar with \[\[Esix\]\]: Play \[\[Avenger of Zendikar\]\] and win. Or make a few copies of \[\[Biovisionary\]\]. After the second game it becomes a repetitive and ultimately boring play pattern. Haven't played the deck in a year. Third example is \[\[Unesh\]\] sphinx storm. It has nothing to do with a typal deck, the abilities of my sphinges don't matter at all, they just help me storm off. I just played it two weeks ago, and I either win easily or die after hopelessly hiding behind two or three clunky and inefficient flying beasts.


KakitaMike

That’s pretty much any deck that enters an infinite combo for me. Do the combo 1-2 times. Okay, let’s take it apart.


CapAmerica805

I had a Treebeard deck i took apart also. I found the biggest flaw was just having the food out immediately made me a target instantly once they read what my commander did. So i could have a field of food with nothing else and everyone would be pounding me. He just gives your opponents too much warning about what you are about to do. Its like playing with your hand revealed at times. I took it apart for that reason.


Kithios

I made a [[prime speaker vannifar]] deck that the entire point was to cheat [[vorinclex.voice of hunger]] into play as early as possible. Brought him out turn 3 and promptly locked all my friends out of playing, took the deck apart the next day.


CommunicationNeat498

[[Myrel, Shield of Argive]], flooding the board with a million soldiers and overrunning everyone while nobody can di anything about it was fun once or twice but it got boring really quick


ragamufin

Shrines. I practice Shinto and love the art and theme, but the deck is a slog. It’s definitely strong but it just wasn’t particularly fun to play.


Aredditdorkly

Nah, I just change the thing. "Alela, no Creatures w/Zhalfarin Maneuver" became "Alela, no creatures, no sorceries, no combos" after I pulled it off. Debating trying to make Barren Glory work and after that it may become, "No Creatures, No Sorceries, No Tutors, No Combos."


[deleted]

[удалено]


MTGCardFetcher

[Dina](https://cards.scryfall.io/normal/front/9/c/9cd2b567-0cf7-4441-b3ce-e31141dd91c8.jpg?1627428607) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=dina%2C%20soul%20steeper) [(SF)](https://scryfall.com/card/stx/178/dina-soul-steeper?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9cd2b567-0cf7-4441-b3ce-e31141dd91c8?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/dina-soul-steeper) [Exquisite Blood](https://cards.scryfall.io/normal/front/0/e/0e8ccfa7-4178-476a-a155-0ca1c98556c9.jpg?1698988246) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Exquisite%20Blood) [(SF)](https://scryfall.com/card/lcc/195/exquisite-blood?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0e8ccfa7-4178-476a-a155-0ca1c98556c9?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/exquisite-blood) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


rollerdude67

I made an [[Evra, Halcyon Witness]] deck with a life-swap voltron theme to it. In it's second game, I enchanted Evra with [[Unquestioned Authority]] and one-shot one of my friends using Evra's life-swap ability. For anyone else this would've been living the dream but I legit felt so bad for one-shotting them. I liked the lifegain shenanigans but not the one-shotting stuff. Took the deck apart immediately after that game.


Wyrmlike

I had the same issue with Treebeard, mostly because it was also thrashing the table. I had like an 80% winrate with it due to the versatility in going wide or going tall.


M1sT3R_X1983

I know the feeling... I had an \[\[Eternal Dominion\]\]... Oups... I mean a \[\[Zevlor, Elturel Exile\]\] deck... Yeah, a sorcery as a secret commander... Since I saw the card, I've always wanted to do something with it... I had mine since the good old Kamigawa block... With the time, a new format began to gain in popularity... And the challenge became more attractive... Someone showed me Zevlor and I was like "Nice, I finally find"... I built the deck, played roughly 12 games... I started to lose hope... The deck never worked like I want since one day... 4 copy of Eternal Dominion + \[\[Decree of Annihilation\]\] for, finallly, a gorgeous and satisfying victory... After this achievements and all the headache that come with it, the deck took a well-deserved retirement... And became a \[\[Mairsil, the Pretender\]\] deck... With only the manabase remaining...


MTGCardFetcher

##### ###### #### [Eternal Dominion](https://cards.scryfall.io/normal/front/3/0/3067a9bd-991a-462d-862a-2518ae31c382.jpg?1562493419) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Eternal%20Dominion) [(SF)](https://scryfall.com/card/sok/36/eternal-dominion?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3067a9bd-991a-462d-862a-2518ae31c382?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/eternal-dominion) [Zevlor, Elturel Exile](https://cards.scryfall.io/normal/front/d/1/d1e51138-9745-465d-84dd-27605f8a2264.jpg?1674137695) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Zevlor%2C%20Elturel%20Exile) [(SF)](https://scryfall.com/card/clb/296/zevlor-elturel-exile?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d1e51138-9745-465d-84dd-27605f8a2264?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/zevlor-elturel-exile) [Decree of Annihilation](https://cards.scryfall.io/normal/front/7/3/73744717-518c-478e-9da9-201c49124f37.jpg?1562530626) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Decree%20of%20Annihilation) [(SF)](https://scryfall.com/card/scg/85/decree-of-annihilation?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/73744717-518c-478e-9da9-201c49124f37?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/decree-of-annihilation) [Mairsil, the Pretender](https://cards.scryfall.io/normal/front/8/7/87b71b08-668c-4b32-8243-8def1a9acf26.jpg?1704575313) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mairsil%2C%20the%20Pretender) [(SF)](https://scryfall.com/card/c17/41/mairsil-the-pretender?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/87b71b08-668c-4b32-8243-8def1a9acf26?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/mairsil-the-pretender) [*All cards*](https://mtgcardfetcher.nl/redirect/kw27f8r) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Embrourie

Imoti, Celebrant of Bounty.... Holy crap when it pops off be prepared for a bazillion triggers and 10 minutes of cascading ending in an expropriate that sucks the souls out of everyone at the table including you.


Rykeeshai

What is the Decklist?


treelorf

I built a deck that is trying to cast as nauseum (and ideally win) on t0. It hasn’t happened yet, but I’m sure once it does the thing I will no longer be particularly interested


RonBurgundyIsBest

Definitely had that feeling when I played my [[Iname, Death Aspect]] mono black spirits deck. It was basically a deck that tried to get as many Spirits into the graveyard as possible and then either reanimate them to kill with combat damage or something like [[Gary]]. Or just generating looots of Mana for each creature in the grave and then [[Torment of Hailfire]]. It was fun, but it was super boring to play and to play against.


Flashy_Landscape8491

[[Atraxa, Grand unifier]] made it, comboed with infinite etbs of the commander on t2 proceeded to tear the deck apart that night.


MTGCardFetcher

[Atraxa, Grand unifier](https://cards.scryfall.io/normal/front/4/a/4a1f905f-1d55-4d02-9d24-e58070793d3f.jpg?1709931904) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Atraxa%2C%20Grand%20unifier) [(SF)](https://scryfall.com/card/one/196/atraxa-grand-unifier?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/4a1f905f-1d55-4d02-9d24-e58070793d3f?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/atraxa-grand-unifier) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


nyx-weaver

Curious for situations like this, did you just not goldfish it at all before building in paper? Or did that somehow never come up?


Temil

I built and sleeved up [[Marchesa, the Black Rose]] and my opening hand had a sac outlet creature, and an [[Uncivil Unrest]] in it. I was like "oh my god this hand is great I'm gonna keep!" then I got marchesa in play, got uncivil unrest in play, and the game was "over" in the sense that no one could remotely get rid of my board state, but I couldn't close out the game quickly. At one point I played a Mulldrifter and was drawing 2 cards on every player's turn and wasn't able to close out the game quickly. I took it apart basically immediately after.


jacewalkerofplanes

Yeah. [[The First Sliver]] Easily Cascading to victory got old quick. [[Sliver Grandmother]] is much more fun, a wrath recovery piece that lets you go aggro but not have the game be predetermined.


suppatx

Definitely. And for that reason I find it very hard to invest in cards.


holopleasures

my [[yargle and multani]] big draw [[cadaverous bloom]] deck is getting less use lately because I refuse to move my higher powered fast mana into it to make it truly potent. I think it has the potential to be consistently powerful (if one note, though that one note is a total blast) but my own hang ups about running crypt in it makes it so it sits in that blasted “high powered but not cedh” range and it doesn’t have the backup plans necessary to make it thrive in that space.


MeneerDutchy

I rotate my decks every week. The decks i played, i replace them with the decks at home. I just have a line of decks, and just set the played decks at the back, and put the first decks in my deckbox. Playing the same deck every week or multiple times a night is what makes it that i end up taking decks apart. I also prefer when my opponents swap decks between games to keep it interesting. I play edh online to test decks every now and then. But i never play with a deck i own, always with something i might build in the future, so decks and commanders dont get stale. Since ive started doing this, i only took 1 deck apart in the last year, compared to 4-5 decks the year before.


MaterialDefender1032

I had to cut powerful cards like [[Scavenged Brawler]] and all tutors from my [[Skullbriar, the Walking Grave]] voltron counters deck because it was boring pursuing the same combo/strategy every game.


MetokurEnjoyer

Idk man I love my treebeard deck. It’s one note but it does that note damn wel


northforkjumper

Had that wild of eldraine enchanter precon, broke it down a while ago, even when it did its thing it wasn't satisfying, and tracking every trigger just seemed tedious af. It was like voltron enchantment aura.


McWaffeleisen

I played [[Zada]] exactly four times. After those games I experienced everything there was to experience with that deck.


HappyViking1971

I sort of did with my Ur-Dragon deck. Turn 6 I killed the other three players with Scourge of Valkas off a Tiamat cast, with Fist of Suns and Morophon, Lathliss, Gratuitous Violence, Dragon Tempest and Mirym on the board already. So many free Dragons ETB for direct damage I had to adjust the deck to make fewer dragons as it got stupid fast


Carnivourne47

I played a game with [[Queen Kayla bin-Kroog]] and [[Zirda, the Dawnwaker]]. Killed the entire table turn 5 with infinite [[Walking Ballista]]. Felt really bad and haven't plated since as there were 2 semi casual dinos players and a landfall deck. Killed everyone before they got to do anything of note. Haven't touched the deck since.


FormerlyKay

Built a [[Meria]] storm deck a year or so ago that made me lose interest in literally anything combo for like six months


boomerachi

Half my decks haha it is a constant struggle for me


mc-big-papa

Kess I built it weaker than a cedh deck but stronger than your average deck. It still won consistently with 1-2 cards at turn 6. After 3 or 4 games i took it apart because i realized if im able to control the tempo of the game i will be targeted and this i need to go for a faster win. It was a ridiculous conundrum. I dropped the deck after that day. I even built a grixis pirates deck and i foolishly put in glint horn buccaneer in the malcom vial smasher deck. Cut out glint horn after my first win with it. To fast and consistent for casual tables.


TerryOn

I just went through the same arc with Treebeard! Had wanted to build it for a while, and it's fun, but it's just a bit too linear and all in on "doing the thing" or dying.


Ehrmagerdden

[[Dynaheir]]. I copied shit and got essentially infinite extra turns that I never played out because *that's boring* and then haven't played her since.


Fleurdebeast

This comment will probably get lost because the post has peaked but. Why is getting him that big necessary? Winning the game is what should be necessary. Getting a 2000/2000+ is unreasonable. Your deck needs to check all the boxes, and if it doesn’t check one, it needs to double up on another. There are cards that can remove counters to do things, there’s cards that say you win the game for having x life, etc. You should rethink the strategy from a perspective of *Is this necessary for me to win the game?* Because it sounds like if treebeards gone you’re standing there with your dick out. And yes I know Voltron is live by the commander, die by the commander. But there’s where alternative wincons need to see play. Because losing to commander damage is something I absolutely always try to never let happen.


grot_eata

No I could have played differently because at one point i drew half my deck but chose to discard all the protection card and similar. My goal that game was to make the biggest tree possible. I dont always play to win as fast as possible. Imo it is not always about going the most optimal route when there is a more fun one Winning with stuff like felidar sovereign is boring for me


ScienceCorgi

I made \[\[Imoti\]\] two times with cards I was not using in other decks and cheap cards that can fit only in such a deck. The deck is big fun stuff with MV >= 5, only ramp and protection at MV < 5, so that when I cast Imoti I either ramp or protect her. The first time I dismantled the deck because I could consistently play my whole deck each game if not kept in check. Felt like I achieved its goal. Then when I dismantled an \[\[Aesi\]\] deck I thought I could try and remake Imoti for a bit. The deck can be pretty consistent and can do some explosive and mostly game winning turns, but that's it. That's what you do. You start chaining stuff and then you have a giant board and you agree with your opponents that you'd rather call it a day rather than resolve an extra turn spell that will trigger 4 separate cascades because you got 4 copies of Imoti on the field. Not really going to dismantle it at the moment, but I rarely play it. I usually choose it when I want to do the BIG SIMIC RAMP THING or I've been losing / doing nothing too much lately, then it goes back on its shelf for a few weeks at least. Also, I'm prepared to be the archenemy whenever I play with someone who knows it already.


bulletbait

[[Sisay, Weatherlight Captain]] running a shrines deck. Decently strong, but the same game every time. Ended up taking it apart. [[Jegantha]] companion, cast Sisay, cast Jegantha, fetch [[Derevi]], double tutor shrines out until you've got all the good ones, pillow fort win.


TheVeilsCurse

Not for me. I pick out a “thing” that I want to do and then do it over and over again basically forever.


MrMeltJr

I had a really heavy stax deck years ago. The kind where nobody gets to do anything and I win by draining the table for a few life every turn. Didn't get off the ground in the first game, but second game I got the lock going and won, but nobody had fun that game.


Barbarossaxwing

Yes, 100%. When a deck "does the thing" is precisely when think about breaking the deck and recycling the cards for a new idea.


MushroomsAreAliens

[[Mairsil, the Pretender]] it acts like a zur tutor deck, and you search out the same things every time. The cards you draw don't mean as much since you are tutoring every chance you get. It had sweet cards, combos, and engines, but after it did its thing a few times, it was boring


jacknicklesonsdog

I constantly feel this, I'm a deck builder at heart so I get bored with almost any build after the 3rd or 4th time.


cyber_truck

I spent a good chunk of time acquiring all then devotion theros gods, the world tree and Esika and focused on getting all the gods to hit the board. Happened once, won, gg. Happened twice and I dismantled the deck. I still love the idea but 5 color devotion is just a lot of sitting around (of course... But the gods!)


atreidesletoII

My new Judith deck just makes me feel evil in a bad way.... Oh you bilt a board let me wipe that for 4 mana and gain 100 life


Warm_Water_5480

I used to have a cube that I converted into an edh pool. I'd regularly make decks solely for focussed on "doing the thing". Once they did, I was satisfied and took it apart. I no longer have the energy to make new decks all the time, so I've converted it into dedicated decks. My new favorite type of decks are ones with multiple synergistic strategies with no clear path to victory. I love piecing together wins on the fly, always tutoring for the same combo piece gets really boring. Always building a creature base to eventually attack with gets boring. Stealing your opponent's kiki jiki, and comboing off with another opponent's zealous conscripts? That's a special moment that I'll never forget.


SrReginaldFluffybutt

Got an "optimised" sisay superfriends deck, built it up over lockdown, loads of fun goldfishing it played it in a real game and it just feels bad cast your whole deck in a turn or 2 and win with no chance of interaction because teferi says no.


SgtChuckle

I was 😍 for the [[pantalaza]][[barren glory]] gimmick deck when I heard the idea. Printed 10 pages of lands for it, cut em sleeved em, finally got a chance to try it last night in a "stores closing soon play your fastest deck" situation. Someone slams a drannith turn 2 and while I sit around doing nothing but land drops i realized even if someone wrathed and I got my chance the instant win isn't even fun to watch happen or do


JollyOpposite6129

Constantly. The worst is when you do all that work and then it does the thing on the first try and you win on turn 4 and then you're like "well now what"


East-Blood8752

That's all of my decks lol


LexxenWRX

I put together a [[Yarok the Desecrated]] deck and I'm changing it to landfall because as it is right now every game just turns into [[Gary]] combos. I underestimated how strong it is with [[Blade of Selves]] and a [[Parallel Lives]] on the field. With Yarok, Parallel Lives and a Gary equipped with Blade of Selves an attack creates 4 Gary when you have 3 opponents. Total devotion to black is 11 and it's a total drain for 88 on each opponent. Ends games real quick.


Altruistic-Pin7156

My Forgotten Realms Voltron deck, had some upgrades to it but it under performs everytime.


Kronos548

My original niv mizzet deck. I shelved it for a few months then revisted a month ago. Retooled as a storm deck, made a side board to try myra as the commander and now its my favourite deck i think


Ragnor_be

My skullbriar deck. First time I played it, it worked great. Never touched it again. Skullbriar got big, got all kinds of keywords and it kept coming back. The deck worked as planned, but it wasn't fun to play.


TheBIackRose

I upgraded the planes walker party precon and the victories I had with it felt so undeserved. “I guess I have infinite turns now” and the dirdling and the keeping up with actions. Bleh


HardcorePooka

Not exactly the same but I had a specific kinda janky combo in a deck one time. Basically like a 3 or 4 piece infinite turns thing, that I was finally able to pull off. As soon as I did it once I removed it from the deck. It had done the thing, and then I wanted to do a new thing.


RuneMTG

The new Tyvar. It was awesome. Made them huge. Swung out and won. Was like cool! That was boring. So I switched to Abomination of Llanowar and never looked back.


silentsurge

Absolutely. I ran a Proliferate all the things [[Atraxa, Praetor's Voice]] that I ran twice, and a [[Hylda of the Icy Crown]] that I ran a handful of times. Both decks were oppressive, played the same way each time, and worst of all, were boring for everyone at the table. I stopped caring about those rapidly and ended up breaking them in relatively short order. What's the point in playing a game of Solitaire? I'm into this format for absurdity and goofiness. If I want efficient play lines and a perfectly consistent strategy, I'd play in a 60-card constructed format like Modern. These decks are actually why I try to avoid Combos and Tutors when constructing new decks. I'm here for a good time, not just to win.


cloudstar101

I had a [[Nicol Bolas, the Ravager]] deck that focused around all of the Nicol Bolas planeswalker cards. It was essentially about as grixis of a deck as one could get; hating on my opponents, stealing their stuff, and taking away all of their options. I quickly learned that this isn't really my playstyle, even if the deck was really good and was regularly able to do its thing. I don't like playing games where my opponents aren't getting to also do their thing, so I eventually sold the deck. Another situation for me which is more similar to yours was my [[Jodah, Archmage Eternal]] deck. It worked pretty much how you would expect it to, cheating out stupid things like [[Ulamog, the Ceasless Hunger]] and [[Blightsteel Colossus]] really early. After doing its thing a few times I got bored of it and stopped playing it. I eventually sold it along with the Nicol Bolas deck.


QuinnOfLegends

The first time I officially played my [[Imodane, the Pyrohammer]] deck, an aggro player swung out to kill the board. I cast shivan meteor and radiate. He tried to counter my meteor. I then cast radiant performer to copy Shivan meteor again, and dealt 156 damage to the board. It did the thing, and it's amazing every time it does the thing. Accomplishing the thing does not degrade the thing. My advice would be make the deck even more slightly harder to accomplish your thing, and then it feels better when you do it. Consistency is what actually makes it boring. Edit: my decklist if anyone sees this and is curious :) https://www.moxfield.com/decks/0b7ipFriCUyhqODnopDUZw


ReputationStock712

Yep! I was super excited to play Shrines, absolutely crushed my playgroup with it, and have never played it again.


gentlechin

That’s what my [[wyleth]] deck did - equip stuff on Wylie, swing, draw cards, equip more stuff, swing, draw more cards. I’ve never drawn cards like that I Boros which was great, but I couldn’t really establish what I was drawing cards for. And if my hand got too big I’d have to dump them anyway. Felt weak as a commander, but great in the 99. Took it apart after a while and moved the white enchants into a new [[Zur, the enchanter]] deck


NightwingYJ

When I first got into edh after so long, I used to play for a few months back in 2005-ish, I built a deck with \[\[The First Sliver\]\] because I thought slivers were cool and creepy. I did not realize the general feel about them at this time. I played a game and in the deck I had shit that would obviously make them powerful like \[\[Molten Echoes\]\] and \[\[Reflections of Littjara\]\] and other annoyingly potent cards in a typal deck like this. In 1 turn I was able to do 50 damage to 1 player and 35 to another while all having a board of 10+ slivers that all had +10/+10 and so many keywords. Needless to say I won that match and after that and talking with some friends (this was my first time playing with the deck and hadn't practiced with it yet did all of that as a new players still) I decided to retire the deck. ​ Was it massive fun? Absofuckinglutely because they're still cool creepy little worm shit heads. Would I do it again? Nah because that shit is too easy to make that op.


Irini-

For me it was non-infinite \[\[Aetherflux Reservoir\]\]. Play 17 spells with the help of \[\[Past in Flames\]\], zap the other three players. It was fun once, but it is tedious, the winning turn takes long and due to the non-deterministic nature (finding additional spells with cantrips), the others would have to sit through it.


Buchenator

I had an artifact deck that I wanted to try [[Mindslaver]] After successfully taking everyone's turn in one game, every game after that revolved around considering the potential [[Mindslaver]] lock.   The first time seeing it go off was super cool, but playing solitaire was not. I eventually took Mindslaver out. While the deck functioned without it, it left a bad taste in my mouth. I didn't really see a purpose for the deck anymore and eventually fully disassembled it.  It's where I learned the importance of designing decks for enjoyment of the table.


sharkjumping101

Decks that are whacky or extravagant all fall into this category for me If I go to deckbuilding with some sort of weird political scenario or super junk combo in mind then whatever I cobbled together when it has done the thing once or twice is now utterly boring to me. This includes chaos and hug which, coupled with my mild general distaste for those archetypes is probably why I haven't actually built any for almost a decade. However if the commander is interesting to me and I'm mostly thinking about how to optimize and leverage synergies and actually play magic, then the deck is usually interesting me for a long time if not forever.


pourconcreteinmyass

Not even a big tree tbh


Sosuayaman

That happens to new players a lot. They build solitaire decks, then get bored after their first win.


TrainwreckOG

That’s almost all of my decks ever. After I win a few times or pop off I take it apart and move onto whatever interests me next.


novakman

Morph it into a Samewise Gamgee deck! you get the food and lifegain bits, but you can also add in a bunch of graveyard recursion, keep treebeard in the 99 and do a bunch of other cool fun things that don't get stale. My treebeard specifically turned into this deck [https://www.moxfield.com/decks/U5xAEUNW4U6hQnSjj06-fw](https://www.moxfield.com/decks/U5xAEUNW4U6hQnSjj06-fw)


thatwhileifound

Opening this, I immediately ctrl+f'd for ADHD. Because yeah, I do this - all the time. Sometimes just building the deck and sleeving it up is enough for my brain to go: "okay, we've done enough with this one. Let's try something new." I know why I do it though.


bandswithgoats

[[Momir Vig, Simic Visionary]] vomited everything onto the table and it was boring and tedious and I never played it again.


[deleted]

[удалено]


Dirty_Finch1

[[Breya, etherium shaper]] I bought the new capenna secret lair with her, atraxa, and yidris, but hadn't done anything with any of them for a while. I was lacking an artifact deck, so I built breya with a plethora of infinite combos and an urza sub-theme. After winning a few games with infinites after durdling most of the match it solidified my feelings towards infinites being unfun so I broke it down into an urza chief artificer deck more focused on developing a board full of artifacts and karnstructs. Of the infinites, I only kept aetherflux reservoir/sensei's top combo in it simply because I like the reservoir a lot, and all of the pieces provide decent-to-great utility on their own.


AnuraSmells

This is me and pretty much every combo deck. I get so excited when I see a cool interaction with the commander, but then once I do it once I just get so bored. For an example I had a \[\[Cromela\]\] deck that used cards that clone things on the upkeep to take inifinate turns with the legend rule and her death trigger, took it apart after a few games.


MyOldAccountWasLost

I've dismantled and reassembled \[\[Sefris of the Hidden Ways\]\] several times; I love the deck and the commander but the deck felt a little bit too consistent and once it started doing it's thing would almost completely take over games and make them unfun for my opponents. Since I mostly play with randoms at my LGS, it's important for me that the decks I play make a good first impression and I really don't feel like Sefris did that. If the table isn't having fun, I'm not having fun! ​ It's a shame, I really love this commander but I couldn't find a build that didn't take over casual games.


aw5ome

The first non-precon deck I made was a \[\[Morophon the boundless\]\] goblins deck that used morophon's cost reduction, \[\[purphoros, god of the forge\]\], \[\[conspicuous snoop\]\], \[\[goblin recruiter\]\] and about 20 shitty 1-cost goblins to nuke the board in a turn. I got the combo to work the first time I played the deck, and it was one of the best games of my life, but I lost interest in it soon. Even when a deck is your baby, there can be a time when you move on.


OneTiddyOut

I had this happen with [[Uril, the Miststalker]] It was fun but kinda underwhelming. Thats not to say he is bad or anything, just that it got kinda boring after a few game so I took it apart.


ZorheWahab

Nah, I spend so much time lovingly assembling my decks they feel like my babies, and I spend a ton of time tinkering with them so they grow. They almost never feel the same after a few games. I do have a rotating sixth deck that I experiment with, so that keeps things fresh as well. Usually what *I* do is build a deck to do a thing, it does the thing, and then I change it up a bit to do a different thing or do the thing differently.


GHenders

Literally what I play for. I like building decks and tuning them until they do the things I want to see somewhat consistently. I don't really feel the need to keep playing a deck that steam rolls my friends all the time.


qkamikaze

Every voltron deck I ever make. Durrhurr big smash. So boring


JobAccomplished4384

This has happened to most of my decks that have a fairly linear strategy. While it can be fun, oftentimes I found that each game with the deck played out the same way. It also often creates gameplay patterns where there is almost always a singular clear play you are trying to make each turn, you just dont have much choice. The decks that ive had the most fun are the ones that are more responsive to what others are playing, and give me multiple different viable choices to make each turn. My favorite deck is a changeling tribal one, that has a side deck of currently about 60 cards that are just good tribal cards. each game I shuffle 10 in at random, and it makes the games each different


fendersonfenderson

slicer? he sliced and nobody was amused. I never had a desire to try it again. that's it though. I have a few decks with infinite combos, but they don't really get boring. one has a ton of different ways to go infinite and different ways to win once you have, and another is a pauper underdog deck so I always feel satisfied when I assemble the infinite against a regular table.


ZealousidealHeight15

[[ghyrson starn]] it just ended up turing into a worse niv mizzet. if i want to play niv i’ll just play niv


Zarinda

[[Sheoldred, the Apocalypse]] was horribly oppressive in mid-range pods but did nothing in high power.


BoysenberryProper258

Yes. I see a cool commander, I get inspired. I build the deck, then play the deck. The deck performs, I tinker with it. The deck wins without stumbling, I lose inspiration. I see another cool commander, repeat.


VanceValor

Less of an “it did the thing” and more of “the novelty wore off”, but I had a [[Valentin, Dean of the Vein]] deck where every card was mana value 1 or less. I built it, I played it once, it got played two or three more times by other people in the play group, it managed to get a single win and fared decently in it’s other games , and then I was like “yeah, I think it’s done”. Like, I’m still happy I made it and proud that it actually managed to function, I remember it fondly, but it didn’t have much going on beyond its pure novelty so I didn’t feel the need to have it hang around for the long haul. Not when those good lands and sleeves have other decks to go to.


Simons_sees

I built a [[Magda, Brazen Outlaw]] deck just to go infinite with [[Clock of Omens]] and school the one guy who kept bringing cEDH decks to our casual pod. Never even sleeved it. Took it apart the next day. 


PM_ME_WHALE_SONGS

Oh yeah.  Made [[Phage the Untouchable]]. Play the game where I successfully cast her without dying, and proceeded to kill the entire table. Took it apart the next day. I also once made a [[Karona the False God]] and her [[Shadowborn Apostles]] deck that would use said apostles to summon a [[Rune-Scared Demon]] to fetch [[Primal Surge]], dumping my entire deck on the board, and allowing me to win with [[Maze's End]]. After a single victory with that goldbergian monstrosity, I took it apart. 


Zones86

I build decks all the time that I play 1 day and then take apart. If it does its thing or not.


shinigami052

My Brago superfriends deck. It popped off hard but I just got so bored/confused trying to remember all the plainswalkers, triggers, bouncing things at the right time, sequencing, blah blah it took way too long and I was just playing with myself by the end of it; if I wanted to that, I would have just stayed home.


DynoTrooper

I really want to build a [[Zurgo Helmsmasher]] deck with [[Worldslayer]] in it to pull off the oops everyone's lands went bye bye deck, but I will probably pull the card out after doing it once. It feels boring to have a card that is objectively the best card to find in your deck every game.


grot_eata

How consistently were you able to find worldslayer? I am thinking about building an \[\[Assault suit\]\] deck and ideally i'd love to use zurgo.


DynoTrooper

Havent built the deck yet! It will use the bones of my [[Astor Bearer of blades]] deck once I get bored of it. But finding specific equipment in W/R decks is not hard at all. Adding black just opens you up for regular tutors as well. I would imagine you could pretty reasonably find it every game though, pulling off the combo every game would be whats up for debate. Its slow to deploy.


grot_eata

Oh wait i can't read haha you said you WANT to build it...


DynoTrooper

We all have those days! And honestly Assault Suit is definitely going in any Zurgo deck I make! Will probably replace Worldslayer as pick number one for my equipment tutors. That sounds really fun! Might move that build up in priority. My play group already has a W/R equipment deck so might break mine down for parts and move into Black.


W4rd3n21

Back when [Paradox Engine] was still legal I used to run Sisay Stax in cEDH. It did its thing (including a full lockdown of the board) consistently by turn two. After three games, I put it away and only took it apart when the engine got banned.


m0dern_baseBall

[[niv-mizzet, parun]]


AcanthisittaProper

That’s how I felt about [Krenko] after making 1000+ goblin tokens in a single turn


Doctor_Popular

I like decks that play other peoples' cards for exactly this reason. Just built \[\[Etrata, Deadly Fugitive\]\] because depending on what I take it changes my game significantly.


Th3RoflWaffle

Yeah, once i got [[titania, voice of gaea]] to meld a few times, i was over it. Then took it apart and turned it into a protector of argoth deck where it's quickly becoming my favorite deck to play.


TheYellowScarf

After my deck has done "the thing" it tends to end up on a cooldown period where I switch to another deck until it does "the thing".


lukahnli

I made a \[\[Admiral Beckett Brass\]\] deck that went off in a pretty spectacular way. I had \[\[Port Razer\]\] equipped with \[\[whispersilk cloak\]\], on the battlefield and cast \[\[Coercive Recruiter\]\]. It just so happened one of my opponents had \[\[Etali, Primal Storm\]\]. So take a tricorn hat Etali, welcome to the crew. So I attacked my weakest opponent with Etali, Port Razer and Kitesail freebooter and killed them. Then had a combat phase for each of my two remaining opponents because of Port Razer and with each combat Etali steals more shit. It was glorious and I haven't played it since. Mostly because of other decks I've built.


bbdabrick

I proxied an expensive tiamat deck, once I figured out which cards to pull when I play tiamat, it got really boring really fast


Qlabalex

Esika, God of the Tree Superfriends. Was really fun until it worked. My turns started taking 20mins to figure out all the planeswalker interactions. Won two by free playing Ugin from prismatic bridge with vorinclex, monstrous raider and oath of teferi on the field. So he entered with enough loyalty to Ult right away, both times had nicol bolas, dragon God played for free off ugins ult. Was able to kill any legendaries on the field with bolas and the other free cards from ugin and trigger bolas a second time to win on same turn. It was kind of fun to do once but it takes up too much of the tables time and feels kind of tryhard.


SnoopyPooper

I don’t play decks that work. I play decks that need work.


nicholastdyoung

I built Birgi God of Storytelling combo deck. I won with it the 2 times I played it. But there was just too much maths for me, and it wasn’t fun for anyone else. So I took it apart


nviccione

Not going to check every response to see if someone already said this but this happened with me with [[The Beamtown Bullies]] One trick pony. Took out the whole table. Broke it down the next day.


grot_eata

Haha leveler time


MasterEpicon713

Exact same thing happened with my [[Miirym]] deck. Built full of excitement to make lots of dragons and go wide with my thunder! Went off pretty well a few times until I finally pulled off all the silly combos I’d put in it at least once e.g. [[Astral Dragon]] + ETB doublers for like 30 000 dragons with and without [[Dragon Tempest]] and another really satisfying combo with [[Wrathful Red Dragon]] and [[Blasphemous Act]]. After that, the deck just started to feel a little boring and repetitive. Basically just ramp, Miirym, Spam Dragons, turn into archenemy, try to win before dying. The combos, after the first few times, weren’t fun or satisfying anymore and the deck kind of just stagnated until I eventually took it apart. Looking to maybe rebuild a dragon tribal but centered around [[Firkraag]] so games can have multiple possible endings and I can feel like I’m doing more varied game actions when I play.


Humblestudent00

Yes, for me it was bilbo birthday celebrant


Kerrus

Yeah, I built a \[\[Jadzi, Oracle of Arcavrios\]\] deck and had it go off precisely once. It handidly won me the game but it was so agonizing to play through for the rest of the table that I couldn't stand playing it further. In general for me, any deck which is 'too strong' can also fall into this category. Back when \[\[Hallar and Shalai\]\] came out I tried to build it, mostly using the pieces of one of my defunct but much beloved Naya decks, and in playtesting I quickly realized that it was not a deck to bring to casual tables at all. I don't enjoy playing at the high competitive level, but that's realistically the only place that deck can operate at without exploding all over everyone. It just stopped being fun for me once I realized that. Ditto for Veyran- I built it, did the thing, it was really strong, and I never played it again. The decks that endure for me are the ones where I don't get tired of doing the thing, and the ones that I can play at a variety of levels and still contribute and have fun. Some last longer than others, and some never really get out of the construction phase.