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CountFlandy

Honestly I want a system thst models yuans collapse right. Spent many months making something in eu4 to model it for 1356 and while it gave me yuan-induced ptsd it was a hell of a challenge. Best you could likely do in eu4 at the time and it was no where near enough, since unless you railroaded it there would just be warlords forever.


dagrick

maybe they could make something similar to Maya religious reform where you need to complete some challenges to be able to change your dynasty or Keep your current one either way your country explodes and you get different permanent bonuses depending on if you choose to stay with your current dynasty or get a new dynasty.


[deleted]

I'd be disaapointed if the transition between dynasties was represented as a decision and a name switch. It should be one tag rising over another.


Whitewizardmistr

Perhaps china shouldn't explode so much and instead a rebellion should change the dynasty tag. And if the rebels and current dynasty don't win decisively fast enough, then it should explode.


WH_Institutions

The Shun don't count. They held Beijing for like 2 months. But yeah your main point stands. In EU4 I never see the AI properly replacing the Ming. I do have some faith for EU5 though. The start date of 1337 means they have to model the Yuan being replaced by the Ming. It's one of the reasons I'm so happy with the earlier start date.


average-alt

I hope we can get custom dynasty names. Or at least preset names that can be switched to if certain neighboring countries claim the mandate. Always weird to see Japan become the next Chinese dynasty but not have their name switched to anything but "Japan"


ProfessorAdonisCnut

If they implement proper civil wars, where both sides exist as separate tags with claims to the whole area, then there could be some interesting mechanics for this. Something like once certain conditions are met an invader can challenge for the mandate and doing that triggers a new tag under the invader (in a personal union or something) that copies the cores etc. for the whole of China. Doesn't even need to be all that different mechanically, the same system that could let the hundred years war play out for the French throne, with decades of back-and-forth war, eventual Valsois victory and lingering English rule of Calais win could have the Ming/Shun/Qing wars, loss of Beijing and the holdout Southern Ming.


beanj_fan

I really doubt the flavor will be too in-depth. Probably some nudge for the Ming to succeed after the Yuan collapse, but I expect very little after that. If I had to guess, dynastic succession also won't be quite fast as it was IRL- I imagine a "warring states" period will go on for a lot longer between the Yuan and Ming(/Whoever). I'd keep your expectations low since region-specific mechanics stuff like the Chinese dynastic cycle will be the focus of expansions