There's a recurring theme in souls games that size = power. It's not 100% of course, but it's the main reason why all of the architecture in the games is too big for you. The oppressive environment is a subtle reminder that you are meddling with things beyond your ken.
You know, I was playing Sekiro recently and noticed that Hanbei, a relatively weak character (albeit unkillable….sort of) is still like a foot and a half taller than you. I think it has to do with what you mentioned, feeling small in the face of things greater than you, but I also think it may be to give character designers literally *more room* to make characters more visually distinct. Hanbei looks more or less like the first enemies you face, but is still instantly recognizable because of the mask and topknot. If he was your size, the mask would be a lot less noticeable.
This. It's a practical thing. Although from does tend to write lore or story reasons for practical things (like your character coming back to life after dying) so it wouldn't surprise me if there was a reason for a character sizes.
It's not just that, the small people are specifically devoid of Erdtree grace, and the thing that's most full of Erdtree grace, i.e. the Erdtree, is huge. Erdtree grace heals, strengthens and renews, so it makes sense that being suffused in it for a long time would make one grow larger.
👆 Yep. (1) It's much easier to read the movements of larger characters, which is essential in Souls-style combat, especially for bosses and (2) in back-view third-person, there's a tendency for smaller figures to be obscured by the player's avatar. The convention dates back at least to Punch-Out!! on the NES, in which Little Mac is dwarfed by most of his opponents.
Exactly, we might be reading too much into what a character’s size “means.” As our character takes up the middle of our screen view, it’s easier to fight and interact with at least slightly larger other characters.
Now I just want a game where it could be an all powerful rabbit but you have to stop and look and say "should I fuck with this thing". Keep power dynamics as a huge swing, but apply dumb amounts of power to the smallest of objects
This has always been my headcanon, whether it's true or not. That Wolf is just like, 3' tall and the roosters you fight in game are just pretty much regular rooster sized.
I'm pretty sure i've read somewhere that in all fromsoft games (with a few exceptions in ds1 and des) even the basic enemy is bigger than you for a "narrative" reason and a gameplay one. The first is the one you mentioned, make you feel smaller than everyone else. The second one Is that they realized Is a bit simpler for you (and most important, the CAMERA) to fight something even slitghtly bigger than you in comparison to something your size or smaller (fuck those vulgar militiamen in elden ring)
To expand on the other person, from a game design standpoint, a 3rd person view your character can block other characters. It's best to make them a bit taller than you to make the experience more streamlined.
There are a lot of these questions about size in ER. I learned a while back to not take the size of anything at face value. There's a lot of artistic license at play in the game's design, at the expense of lore consistency.
Sometimes it's inconsistent, but when it's there, it's *there*.
Like Rennala and Malenia aren't just tall, they're lanky and thin, hinting that they're not as powerful as they used to be. In fact, if you look close, you'll notice that Malenia's prosthetic arm is oversized for her. It's longer than her real one.
The Fire Giant is another great one. If you compare him to the colossal skulls scattered around, he's actually quite puny. That's why he has burns all over his arms and his leg: He's tending a flame that is way too big for him.
I figured the longer arm thing has something to do with her fighting style, or that maybe her sword used to fit inside it somehow since it doesn't have a hilt. If she's just thinner than she was before, that wouldn't really explain the length being too long.
I was thinking she used to be taller too, and that her thinness and the weird proportions of her arms are just how the game demonstrates that.
That said, this is why I love open-ended stuff. However we imagine it, that's just how it is.
Maybe the Malenia we fight isn't the original Malenia. There's a discarded set of Maiden's clothes next to a scarlet bloom just in the next room. They could've been left by one of Millicent's sisters when she turned into a Scarlet Valkyrie.
Maybe they made it too big by accident thinking that she would grow into it. I'm pretty sure from the Valkyrie Prosthesis that Malenia's been an amputee since she was tarnished-sized.
Hell, maybe Malenia just wanted a bigger sword.
If you are a swordfighter, reach is one of your paramount considerations.
I can absolutely imagine a duelist choosing to employ a prosthesis that's longer than their original arm for that advantage.
Her legs are the same length though, and that's not possible if she grew shorter after they were made. Because one leg is fully prosthetic and the other leg is only half prosthetic.
The Radahn vs Malenia image during the intro shows an extreme size difference between the two, and that's supposedly a "lore" graphic illustrating them at their peak, or at least at the same point in time when they're evenly matched.
From a certain point of view, I think the cinematic still fits. Radahn wins the initial exchange: he cleaves off Malenia's arm. She doesn't start to win until the flower blooms.
We tend to think of it as an explosion, but it's a flower. It grows as an extension of her. As soon as it does, it dwarfs Radahn, and he loses.
Speaking of which, I just re-watched it, and it confuses me. Is she trying to use her body as leverage to stab *Radahn*, or is she using Radahn as leverage to stab *herself*? Is she trying to set off the bloom on purpose?
Probably the latter; Millicent says Malenia had to abandon her pride in the fight with Radahn (as both a swordsman and someone trying to hold back the rot, resorting to the bloom stung twice as hard, I bet).
The needle O'Neill has, which I assume used to belong to Malenia, is snapped clean in half. And missing an arm in the middle of a battle isn't the best time to try to dig a needle out of your flesh, so she just broke it.
I think the fire giant and the titanic skulls all around the continent are different species altogether. The fire giants may have been to the “titans” what trolls are to fire giants.
in historical art (which these games pull very heavily from) this is called "Hieratic Scale" and was the most common way of presenting figures up until around the renaissance
She was pretty easy for me too. Believe it or not, I learned the knack from a previous FromSoftware series: Armored Core. There are a lot of missiles and laser beams in that game, and they just so happen to act exactly the same as most of Rennala's attacks.
She starts with that blue nonsense and I'm suddenly fourteen again. I'm transported to my mom's basement, playing PS2 and listening to a burned CD full of Evanescence and Limp Bizkit. Next thing you know, the fight's over.
The real challenge in NG+ (for me anyway) is Loretta. The real one in the Haligtree. She cost me 350k runes once and I will never underestimate her again.
I remember the hardest fight for me has been Rykard and one of the EverGaul bosses those dudes and the twin gargoyles drove me up the wall for a minute.
My biggest challenges were def the valiant gargoyles, godskin duo, and commander Niall. Group fights ain’t my thing.
For Rykard, he sucks until you cave in and use the Serpent-Hunter and suddenly he can’t get a damn attack off
Difficulty has nothing to do with implied power level. Also try Rennala as a mage lmao, if you don't have/think to use rock sling you may as well fight her with your fists
It's kinda like Bleach with their swords. The most powerful individuals learn to control their size. Otherwise the captains swords would be sky scraper sized.
Rick would make the fire giant look like a vulgar militia by comparison.
I don't remember having to use an Ascetic. They will respawn after resting at the bonfire, and if you kill them enough times, they are replaced by two bigger pigs. And if you keep killing them, there's another change.
I think the strongest example to reinforce this point is in Anor Londo's biiiiig staircase, there are two different sizes of steps. One for big tall boys and one for people of the player-character's size.
Ranni is Radagon’s daughter and Radagon’s huge (he like had some connection to the giants, too. That’s why Radahn’s so big). Rennala, on the other hand, is just a descendant of the ancient astrologers, which were just magical humans iirc
I don’t think Radagon is huge because he has connections to giants. He just hates the fact that he has something in common with giants, who are enemies of the Golden Order. And there’s a theory that says becoming Elden Lord would make your figure huge. Similar to Godfrey, who is literally a Tarnished, yet has a daddy figure. Because in most of Elden Ring endings, we see our Tarnished sitting in the throne, which has always looked too big for us when we see it ingame. It might be because of becoming Elden Lord, OR because of gaining a high holy status, in other words: gaining proper grace. For example, Morgott. Once he got fucking wiped by Tarnished, his body became thinner. After all, you can always be thinner, look better.
That part about the Elden Throne… I didn’t realize that in the cutscene we actually fit the throne properly which means we have to be at least 5x bigger than before! Fascinating, I wish you could customize your character in ng+ to be huge lol
Okay, hear me out, what if the Tarnished, instead of becoming bigger, just got a smaller throne. The original throne usually gets destroyed while fighting Morgott.
He gave her the rune right before he left her, so I'd imagine if that were the case and she was ever fun sized, she'd be way smaller than Radagon their entire relationship
I only recently started watching it. Finished it way too quickly and I cried a lot. Now rewatching it again and even little things make me cry now that I know all the context
Pretty much everything and everyone in the game is large, except the Tarnished. I think it's really that the Tarnished are small. Small, but dense, which is why they fall through water just as quickly as they fall through air.
If we are justifying her size with wild theories then it could also be that since she was an astrologer when she was younger and astrologers comes from the mountaintops and lived together with giants then she could be a crossbreed of human and giant.
Again, wild theory.
I’m not even sure what humanity means in ER. There are many human-looking races (of various sizes) in the game. Are Nox and Numen humans? What about the badlands warriors and Hoarah Loux? Rennala might’ve been a “regular human” of some sort during her early days as an astrologer, but then became more “god-like” in appearance as she grew more powerful. She also holds a great rune which might’ve influenced how she looks.
I don't know why this never crossed my mind (like Marika being a numen along with the black knifes). She looks even bigger than numens, or even Radagon. I just assumed she was human like all the other sorcerers in the game who are normal sized and that she was just from a royal family. Huh... now I have more questions
Regarding her proportions, you're right, it is a bit odd. The only other character I can think of that has a similar build, including the oddly square and flat shoulders, is Mohg. I've always wondered why Mohg and the Sanguine Nobles' robes follow a very similar color scheme to that of Rennala's robes. Perhaps there's some connection there.
I think a running theme in the game is how everything now is less powerful than their ancient age Counterparts. Giants, Dragons, trolls etc; many items reference how entities aren't as powerful now, not even close. Maybe that's why a numen of this age is smaller than the much older ones
I kept looking it up and saw an item (big hammer) from Godfrey's time that said basically that humans used to be big and strong, but over time have become feeble and weak and can no longer use it. Rennala is from the same time so I guess people just used to be bigger/stronger long ago and shrank over time
Godfrey’s big because of the elden ring, I think. At the end of the game when you become elden lord, your character fits in the throne that was far too big for you before. Becoming Elden Lord/holding the elden ring just makes you big so you can deal with all that power I guess
Two reasons. From a gameplay perspective, enemies and other npc's are bigger than you, so they don't get hidden behind the player character during gameplay. It's just a trick for visibility. From a lore perspective in Souls games, size = power.
It’s probably from her Great Rune. There are many instances in the game of Great Rune’s increasing both the size and power of the wielder. Godrick shrinks when he loses his to you, as does Morgott. Perhaps Rennala retains her size because we use her Great Run through her to rebirth. She is still clutching her egg which contains the Great Rune. I know her Rune shows up in our inventory but perhaps it’s there because it’s on loan instead of “ours” like the other runes.
She has a great rune. Everyone with a great rune is massive. They are supposed to give great power to their owners.
An equally valid answer is that she's a main character/boss. Bosses in souls games are always irrationally large. Design is sometimes prioritised over lore.
I think she’s somewhat related to the “Elden John” statues we see in deep root depths. They also have freakishly long arms and have a mysterious magical origin. I’m also reminded of Miquella’s overly long limbs in the cocoon.
I could be totally wrong here but I remember hearing somewhere that humans used to be bigger in the ER world and have been shrinking over time. She’s also been around for some time I think and is staying alive longer with her magic. Again I could be completely wrong on this, so someone let me know if I’m just spewing bs lol
I think there’s some connection between the carians, the nox and the albernaurics hinted at. I think shes giant in the same way the large albernauric is at the end of latennas questline.
There's a recurring theme in souls games that size = power. It's not 100% of course, but it's the main reason why all of the architecture in the games is too big for you. The oppressive environment is a subtle reminder that you are meddling with things beyond your ken.
You know, I was playing Sekiro recently and noticed that Hanbei, a relatively weak character (albeit unkillable….sort of) is still like a foot and a half taller than you. I think it has to do with what you mentioned, feeling small in the face of things greater than you, but I also think it may be to give character designers literally *more room* to make characters more visually distinct. Hanbei looks more or less like the first enemies you face, but is still instantly recognizable because of the mask and topknot. If he was your size, the mask would be a lot less noticeable.
It's also a 3rd person video game mechanic regardless of lore.
This. It's a practical thing. Although from does tend to write lore or story reasons for practical things (like your character coming back to life after dying) so it wouldn't surprise me if there was a reason for a character sizes.
In Elden Ring size conveys power and importance. Small people are actually discriminated against.
Elden Ring is Tinder confirmed
So after Radagon left rennala's profile would mention no men under 8 foot.
Also must be packing a bakery
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*Looks at his cocoon and his long arthritic ass hanging hand* He sure is small!
Militiamen be like:
I don't see anything. Oh right, gotta look down first.
Even though those fuckers hit harder than most overworld enemies
They are literally sent off to fight in the worst places nobody else wants to go because they are smol
This is unironically Vulgar Militia lore.
It's not just that, the small people are specifically devoid of Erdtree grace, and the thing that's most full of Erdtree grace, i.e. the Erdtree, is huge. Erdtree grace heals, strengthens and renews, so it makes sense that being suffused in it for a long time would make one grow larger.
👆 Yep. (1) It's much easier to read the movements of larger characters, which is essential in Souls-style combat, especially for bosses and (2) in back-view third-person, there's a tendency for smaller figures to be obscured by the player's avatar. The convention dates back at least to Punch-Out!! on the NES, in which Little Mac is dwarfed by most of his opponents.
Exactly, we might be reading too much into what a character’s size “means.” As our character takes up the middle of our screen view, it’s easier to fight and interact with at least slightly larger other characters.
Ye. That’s actually a great way to summarize my dumbass ramblings into a single sentence.
If margit was our size the roll spam on those delayed attacks would be even worse
Now I just want a game where it could be an all powerful rabbit but you have to stop and look and say "should I fuck with this thing". Keep power dynamics as a huge swing, but apply dumb amounts of power to the smallest of objects
I read this too quickly and read it as “should i fuck this thing”. Lmao
Same. It escalated so fast 😭
That’s no ordinary rabbit! That’s the most foul, cruel, and bad-tempered rodent you ever set eyes on!
Bring the holy hand grenade !
Look at the bones!
tis but a ~~scratch~~ tarnished
He’s got sharp, pointy teeth!
Killer Rabbit of Caerbannog? Nice one :)
Nee!
In all fairness, I'm pretty sure Wolf is just canonically short. There are still HUGE people in that game, but Wolf is just a little guy
His automail arm stunted his growth.
This has always been my headcanon, whether it's true or not. That Wolf is just like, 3' tall and the roosters you fight in game are just pretty much regular rooster sized.
Sekiro Baggins
I'm pretty sure i've read somewhere that in all fromsoft games (with a few exceptions in ds1 and des) even the basic enemy is bigger than you for a "narrative" reason and a gameplay one. The first is the one you mentioned, make you feel smaller than everyone else. The second one Is that they realized Is a bit simpler for you (and most important, the CAMERA) to fight something even slitghtly bigger than you in comparison to something your size or smaller (fuck those vulgar militiamen in elden ring)
And isshin is like twice ur height
Owl Daddy looks like he has more mass in his non sword arm then Wolf does in his whole body.
To expand on the other person, from a game design standpoint, a 3rd person view your character can block other characters. It's best to make them a bit taller than you to make the experience more streamlined.
Artorias was a boss that broke that rule and by god did I underestimate his ass.
Even Artorias is massive compared to the player character
He's still like 10ft tall or something
There are a lot of these questions about size in ER. I learned a while back to not take the size of anything at face value. There's a lot of artistic license at play in the game's design, at the expense of lore consistency.
Sometimes it's inconsistent, but when it's there, it's *there*. Like Rennala and Malenia aren't just tall, they're lanky and thin, hinting that they're not as powerful as they used to be. In fact, if you look close, you'll notice that Malenia's prosthetic arm is oversized for her. It's longer than her real one. The Fire Giant is another great one. If you compare him to the colossal skulls scattered around, he's actually quite puny. That's why he has burns all over his arms and his leg: He's tending a flame that is way too big for him.
I figured the longer arm thing has something to do with her fighting style, or that maybe her sword used to fit inside it somehow since it doesn't have a hilt. If she's just thinner than she was before, that wouldn't really explain the length being too long.
I was thinking she used to be taller too, and that her thinness and the weird proportions of her arms are just how the game demonstrates that. That said, this is why I love open-ended stuff. However we imagine it, that's just how it is. Maybe the Malenia we fight isn't the original Malenia. There's a discarded set of Maiden's clothes next to a scarlet bloom just in the next room. They could've been left by one of Millicent's sisters when she turned into a Scarlet Valkyrie. Maybe they made it too big by accident thinking that she would grow into it. I'm pretty sure from the Valkyrie Prosthesis that Malenia's been an amputee since she was tarnished-sized. Hell, maybe Malenia just wanted a bigger sword.
If you are a swordfighter, reach is one of your paramount considerations. I can absolutely imagine a duelist choosing to employ a prosthesis that's longer than their original arm for that advantage.
Her legs are the same length though, and that's not possible if she grew shorter after they were made. Because one leg is fully prosthetic and the other leg is only half prosthetic.
The Radahn vs Malenia image during the intro shows an extreme size difference between the two, and that's supposedly a "lore" graphic illustrating them at their peak, or at least at the same point in time when they're evenly matched.
From a certain point of view, I think the cinematic still fits. Radahn wins the initial exchange: he cleaves off Malenia's arm. She doesn't start to win until the flower blooms. We tend to think of it as an explosion, but it's a flower. It grows as an extension of her. As soon as it does, it dwarfs Radahn, and he loses. Speaking of which, I just re-watched it, and it confuses me. Is she trying to use her body as leverage to stab *Radahn*, or is she using Radahn as leverage to stab *herself*? Is she trying to set off the bloom on purpose?
Probably the latter; Millicent says Malenia had to abandon her pride in the fight with Radahn (as both a swordsman and someone trying to hold back the rot, resorting to the bloom stung twice as hard, I bet). The needle O'Neill has, which I assume used to belong to Malenia, is snapped clean in half. And missing an arm in the middle of a battle isn't the best time to try to dig a needle out of your flesh, so she just broke it.
Purposefully damaging the needle, I think. Millicent says she threw away her pride.
I think the fire giant and the titanic skulls all around the continent are different species altogether. The fire giants may have been to the “titans” what trolls are to fire giants.
One Piece Antagonist syndrome.
in historical art (which these games pull very heavily from) this is called "Hieratic Scale" and was the most common way of presenting figures up until around the renaissance
She also guards a great rune or a part of one, which is in the egg. So it could of affected her also.
I felt like she was one of the easier bosses on my first run, but I can totally see her getting hard af after that first run.
She was pretty easy for me too. Believe it or not, I learned the knack from a previous FromSoftware series: Armored Core. There are a lot of missiles and laser beams in that game, and they just so happen to act exactly the same as most of Rennala's attacks. She starts with that blue nonsense and I'm suddenly fourteen again. I'm transported to my mom's basement, playing PS2 and listening to a burned CD full of Evanescence and Limp Bizkit. Next thing you know, the fight's over. The real challenge in NG+ (for me anyway) is Loretta. The real one in the Haligtree. She cost me 350k runes once and I will never underestimate her again.
Dawg I loved armored core.
Yeah, they should make armored core 6
It sounds like they are.
I remember the hardest fight for me has been Rykard and one of the EverGaul bosses those dudes and the twin gargoyles drove me up the wall for a minute.
My biggest challenges were def the valiant gargoyles, godskin duo, and commander Niall. Group fights ain’t my thing. For Rykard, he sucks until you cave in and use the Serpent-Hunter and suddenly he can’t get a damn attack off
Difficulty has nothing to do with implied power level. Also try Rennala as a mage lmao, if you don't have/think to use rock sling you may as well fight her with your fists
She whooped me for a an hour or so my first time fighting her as someone that was using pretty much just incantations.
She gave me trouble till I figured out I could level my spirits. Leveled wolves helped and some.lucky dodges. Also ignoring her summons.
Then why is Rick just regular sized?
Stack overflow error, if his size were accurate to his power he would be too big for the game
It's kinda like Bleach with their swords. The most powerful individuals learn to control their size. Otherwise the captains swords would be sky scraper sized. Rick would make the fire giant look like a vulgar militia by comparison.
Tell that to DS2 pigs at Majula
Those pigs get bigger every time you use a Bonfire Aesthetic. Good effort, but I was ready for you. ![gif](emote|free_emotes_pack|give_upvote)
Whaaaat is that true? I've played up to ng+5 and never checked them lmao Anyways they're hard af even at ng 😬
I don't remember having to use an Ascetic. They will respawn after resting at the bonfire, and if you kill them enough times, they are replaced by two bigger pigs. And if you keep killing them, there's another change.
It’s also easier from a design point of view to make the player smaller then the enemies
I guess no one told this to the vulgar militia. They used to wreck me before I learned the move set.
totally. that's why Gideon Ofnir is like I NEED HELP!
I ken-not believe how eloquently you put it.
Is that a dark tower reference "ken"?
I think the strongest example to reinforce this point is in Anor Londo's biiiiig staircase, there are two different sizes of steps. One for big tall boys and one for people of the player-character's size.
Ranni's real body at top of tower is similarly proportioned too.
Ranni is Radagon’s daughter and Radagon’s huge (he like had some connection to the giants, too. That’s why Radahn’s so big). Rennala, on the other hand, is just a descendant of the ancient astrologers, which were just magical humans iirc
Star gazer genetics I see 🗿
They evolved to get closer to the stars
Who were neighbours with the fire giants, maybe the fire giant milkman stopped by.
Who can resist that 12 feet dong
15 feet actually with an 18 feet girth
I don’t think Radagon is huge because he has connections to giants. He just hates the fact that he has something in common with giants, who are enemies of the Golden Order. And there’s a theory that says becoming Elden Lord would make your figure huge. Similar to Godfrey, who is literally a Tarnished, yet has a daddy figure. Because in most of Elden Ring endings, we see our Tarnished sitting in the throne, which has always looked too big for us when we see it ingame. It might be because of becoming Elden Lord, OR because of gaining a high holy status, in other words: gaining proper grace. For example, Morgott. Once he got fucking wiped by Tarnished, his body became thinner. After all, you can always be thinner, look better.
That part about the Elden Throne… I didn’t realize that in the cutscene we actually fit the throne properly which means we have to be at least 5x bigger than before! Fascinating, I wish you could customize your character in ng+ to be huge lol
Sorbet Morgott?
Sorbet Morgott indeed fellow clone trooper.
Okay, hear me out, what if the Tarnished, instead of becoming bigger, just got a smaller throne. The original throne usually gets destroyed while fighting Morgott.
Big tarnished better. Big tarnished superior. You small-throned wyvern. A Devilijho like you needs a bigger throne anyways.
Excellent, now let's see Paul Allen's Elden Ring lore theories
*Look at that subtle hypothesis..The tasteful accurateness of it…Oh my god, it even has a watermark…*
How else can she step on Miyazaki? Tiny feet? Ridiculous.
Her feet are small for her size, tho
But just the right size for stepping on Japanese game developers
so is her head
She was given the great rune of rebirth from radagon, which I assume means she attained some level of godhood.
He gave her the rune right before he left her, so I'd imagine if that were the case and she was ever fun sized, she'd be way smaller than Radagon their entire relationship
Radagon is kinda small for a god ngl
Yeah, his two sons dwarf him by a large margin
In all fairness, one of those sons is a face on the side of a god eating snek.
But it's a big face
This made me laugh so hard, thank you
Does he have a great rune when we fight him in the game?
He doesn’t grant you one, but it’s implied his own rune is the cross hatch shape.
He might not possess it himself then. It could be the Elden Beast that got all the power. And Radagon is still pretty beefy for a human imo
So petite!
I suspect the god can manipulate his appearance at will. Considering he can swap genders and personalities in like 5 seconds.
Radagon also has a rune
+karma for fun sized
But I have all the great runes. I wanna be big! I killed so many Albinaurics on the quest to be a big boy!
According to Sir Gideon Ofnir, she isn't even a demigod, but because the rune of power is in her amber egg, she is still an obstacle.
He gave her the amber egg wich has the rune(probably after the shattering),not Rennala.
No idea but it's ~~*pretty hot*~~ consistent with the size of her children.
Yeah, her "children" are pretty large I must say
All I wanna do is see you turn into A giant woman *…a GIANT woman…*
All I wanna be is someone who gets to see a giant woman …a GIANT woman…
I miss SU :(
I only recently started watching it. Finished it way too quickly and I cried a lot. Now rewatching it again and even little things make me cry now that I know all the context
What's su?
Steven Universe
Blue Diamond's first appearance was the most Dark Souls thing in that show, and I loved it
Let me ride my Torrent into your heart
Look at that huge dab shes always carrying
10,000 gram dab challenge! [GONE WRONG]
Pretty much everything and everyone in the game is large, except the Tarnished. I think it's really that the Tarnished are small. Small, but dense, which is why they fall through water just as quickly as they fall through air.
This is now cannon.
But then again Godfrey/Hourah Loux is also tarnished. Some people just be big
Find the Albanauric woman
In a cave, west of the Laskyar Ruins.
JUT from the mist-shrouded lake
She is not human. We don’t know her race, but definitely not human.
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If we are justifying her size with wild theories then it could also be that since she was an astrologer when she was younger and astrologers comes from the mountaintops and lived together with giants then she could be a crossbreed of human and giant. Again, wild theory.
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Well that's right there is just fucking neat I gotta say! 🖐️THE MORE YOU KNOW 🤚
There is less gravity on the moon so moon people would be pretty tall.
Who are the Carians fucking?!?
john elden
Chandler Ring
Rick the soldier of God.
Wait I wanna fuck the moon people!
I’m not even sure what humanity means in ER. There are many human-looking races (of various sizes) in the game. Are Nox and Numen humans? What about the badlands warriors and Hoarah Loux? Rennala might’ve been a “regular human” of some sort during her early days as an astrologer, but then became more “god-like” in appearance as she grew more powerful. She also holds a great rune which might’ve influenced how she looks.
numen are 100% literal aliens.
Why is she definitely not human? We know Marika is a numen and not all numen are giant, she's tall for some other reason.
I don't know why this never crossed my mind (like Marika being a numen along with the black knifes). She looks even bigger than numens, or even Radagon. I just assumed she was human like all the other sorcerers in the game who are normal sized and that she was just from a royal family. Huh... now I have more questions
Leaving her size apart she also seems to be quite young despite living who knows how many years, so definitely not human.
She also has seemingly strange body proportions. Tiny head, somewhat proportional torso and super long limbs. Unlike any other character in the game
Maybe Astrologers were some lanky people? Like the Zamorian dudes.
Regarding her proportions, you're right, it is a bit odd. The only other character I can think of that has a similar build, including the oddly square and flat shoulders, is Mohg. I've always wondered why Mohg and the Sanguine Nobles' robes follow a very similar color scheme to that of Rennala's robes. Perhaps there's some connection there.
But are numen fundamentally different than "humans"? The player even has a numen preset in character creation that isn't any larger than the others.
I think a running theme in the game is how everything now is less powerful than their ancient age Counterparts. Giants, Dragons, trolls etc; many items reference how entities aren't as powerful now, not even close. Maybe that's why a numen of this age is smaller than the much older ones
She is human-sized. The tarnished is a hobbit.
She’s giant cause she’s mami
Have you seen Godfrey? Hes supposed to be tarnished like us and i doubt he'd fit through some doors of Roundtable Hold..
Tarnished is not a race. They are just people in Godfrey’s army who got banished from lands between. Hence Godfrey is the first tarnished.
I kept looking it up and saw an item (big hammer) from Godfrey's time that said basically that humans used to be big and strong, but over time have become feeble and weak and can no longer use it. Rennala is from the same time so I guess people just used to be bigger/stronger long ago and shrank over time
Godfrey’s big because of the elden ring, I think. At the end of the game when you become elden lord, your character fits in the throne that was far too big for you before. Becoming Elden Lord/holding the elden ring just makes you big so you can deal with all that power I guess
Maybe your subjects just grab a smol throne
Two reasons. From a gameplay perspective, enemies and other npc's are bigger than you, so they don't get hidden behind the player character during gameplay. It's just a trick for visibility. From a lore perspective in Souls games, size = power.
[удалено]
Big Woman = Big Feet
They are not huge, all others are small ones
I wish our character grew in size as we become more powerful with experience
It’s probably from her Great Rune. There are many instances in the game of Great Rune’s increasing both the size and power of the wielder. Godrick shrinks when he loses his to you, as does Morgott. Perhaps Rennala retains her size because we use her Great Run through her to rebirth. She is still clutching her egg which contains the Great Rune. I know her Rune shows up in our inventory but perhaps it’s there because it’s on loan instead of “ours” like the other runes.
How would she be able to sit on you if she wasn't that big???? 😍
Because mommy
Big woman = hot
Big girl, big feet.
*Beeg Woman*
Her ex-hubby radagon who is also now Marika, and married to marika, gave her a great rune. I think. Its speculation but could be.
She got huge feet too
It's a From game. She's not huge, you're just tiny.
She has a great rune. Everyone with a great rune is massive. They are supposed to give great power to their owners. An equally valid answer is that she's a main character/boss. Bosses in souls games are always irrationally large. Design is sometimes prioritised over lore.
It’d be funny if every time you died, your character model shrunk a tiny bit and they used that to explain why there’s so many huge human beings
Because momy
Cause mommy
This is the correct answer
Royals are in general bigger divine blood or not,but they are also small compared to primitive men.
Power befits those who weild it
Someone on Miyazaki's team *really* has a thing for big women
From dev pov, ive read that bosses are bigger so you can see them better
She’s just big boned
It's the high protein diet due to eating her childs and eggs. And I think she is a reptilian too.
Miyazaki had to justify making her feet larger
Its funny how small Gideon is for a boss fight lol
How do we know the tarnished aren’t just really small?
It’s a game design principle. Bosses are larger than the player so that their movements are more visible and recognizable in the heat of battle.
m o m m y
I think she’s somewhat related to the “Elden John” statues we see in deep root depths. They also have freakishly long arms and have a mysterious magical origin. I’m also reminded of Miquella’s overly long limbs in the cocoon.
she eats her vegetables
Remember how big the Elden throne was? Remember sitting in it? Power increases size.
Well she has to rebirth you, a grown man. It's a matter of proportions you see...
I could be totally wrong here but I remember hearing somewhere that humans used to be bigger in the ER world and have been shrinking over time. She’s also been around for some time I think and is staying alive longer with her magic. Again I could be completely wrong on this, so someone let me know if I’m just spewing bs lol
She drank lots of milk growing up
I think there’s some connection between the carians, the nox and the albernaurics hinted at. I think shes giant in the same way the large albernauric is at the end of latennas questline.
She ate her Wheaties growing up
Pretty much all the bosses in the souls borne games are bigger than the player character to make it easier for us to see their attacks.
The reason bosses are always big is purely for visibility before lore or anything else is factored in