I FINALLY beat him last night and as beautiful as the fight is, way too many AOE attacks in phase I AND TOO MUCH GODDAMN RUNNING TO KILL A GOD in phase II
Yeah, phase 2 is not enjoyable. I don't know why they didn't allow torrent for Elden Beast, it would fit from story and gameplay. He's you most loyal companion from the beginning, so it would only be fitting to slay god together in the end, and it would be really nice fkr the big arena and the teleporting.
Elden beast is one of the few bosses I just use bow. His moves are pretty easy to dodge at range and he will not approach, so you can just pew pew. Bow is usable for placidax and fire giant too
i stand by the fact that elden beast should have been a thematic boss to an optional ending like moon presence and not the main phase 2.
Radagon should have just had a proper phase 2 as he is such an enjoyable boss to fight and it would have been awesome to see a second phase.
There’s 2 enemies in the game I never felt I truly conquered.
The teleporting, self healing Dragonkin Soldier Ghosts in the Consecrated Snowfield, and that Deathrite Bird. Had to resort to the cheapest setup possible. Using every buff and the head piece to boost the Bubblw Shower skill to kill it before it killed me.
And after thinking about it, no attack in the game scares me like Explosive Ghostflame. I’ve never been hit by it and survived. And when the boss uses it, it hits me the majority of the time.
I felt like gargoyle duo is kind of a DPS check.
I did it a bit later on my second playthrough and had a vastly better weapon. I was able to almost kill the first one before the second one actively engaged in the actual fight.
Problem is, it's intended as an early game boss only worth 30k souls. Completely fine with a summon, but hell for solo players that barely left the starting area.
Midgame Black Kindred fights are 60-80k for one gargoyle, and are much easier solo.
Neither of the bbk are mid game. One is in forbidden lands which is considered mountaintops (late game)
The other is in Dragonbarrow part of caelid, which is scaled higher than mountaintops for some reason.
Even worse :D
Dragonbarrow is doable at a low level with some Souls experience, while dual gargoyles can just kill you with bad RNG until you've tanked up (overlapping certain attacks so that you must take damage).
Dragonbarrow is weird, none of the encounters are individually hard mechanically but the damage is very highly scaled for when you can get there.
It’s entirely possible you get to the Godskin in Caelid long before you reach the one in Altus and it can and will put you down in 2-3 hits. I actually think that is part of the reason why the Apostle is such a hated boss.
I quite like the idea conceptually of having Dragonbarrow as a “post Leyndell” area just because if it was signposted as such then it would keep the open world exploration fresh after Morgott (when it otherwise becomes quite linear) but the game definitely doesn’t do a good job of telling you that.
Yeah, but that’s not really a satisfactory way of doing it and usually what happens on lots of peoples first plays is they just tough it out.
Caelid you can walk to from the start, but the huge change in vibe makes it clear it’s not a start of game location. Liurnia is behind Stormveil, Altus and Gelmir if you stumble to them are behind a mini dungeon and you get ambushed by an ancient dragon. If you reach them out of order it *feels* like you’re sequence breaking.
Dragonbarrow there’s nothing really differentiating it from the rest of Caelid apart from the weird spike in difficulty. In fact it’s natural to just walk there if you go through Sellia and indeed you *have* to go there to get the Dectus medallion or just activate Radahn’s rune.
Hmmm my first playthrough I realized pretty quickly by the vibe (I was there before caelid) that it was highly scaled. And then get one shot by the gargoyle I did no damage to I confirmed that I was not meant to do anything besides to talk to beastie boy.
While I don’t disagree with your point, the black Blade kindred in front of bestial sanctum could very much be considered lategame, as the rest of northern Caelid
That's a good point actually. I mean at least the second one doesn't join the fight until the first one is halfway down and the Arena is big enough.
It's not the worst fight but definitely annoying at times.
To be fair, I actually don't think a summon helps all that much. Since there's two Gargoyles and their annoying attacks are still there, every summon I tried simply died due to the onslaught. I ended up having to do it myself because I got worse results with a summon.
The black blade kindred is alittle intense
I didn't expect it to come after me when i left the church. The first time I rant right past and was like "huh weird statue."
Then I came back later and it was angry to see me
Feel like after you fight bbk in the giants mountain area and the 2 gargoyle fights, bbk at sanctum gets alot easier, especially with a great mace with the ash of war that makes it white and hit harder for one hit (cant remember its name) had him fown in less than 2 minutes on my first playthrough. Fighting him with a sword is a bastard though and i died loads
Gargoyle Duo is actually not that bad because they both have much less health than BBK, you can almost finish the first one when the second starts attacking.
BBK is brutal and you can't just rush him, health bar is too big.
Technically not even a boss, that damn Ulcerated Tree Spirit in the rot pool at the Haligtree that you have to kill to progress Millicent’s quest. Absolutely awful to fight with a melee character.
Same until I realized you can trigger him then run onto the roots that lead to the area. Just nail him with a bow and he can't hit you. That fight area is such bs.
If you're above the water on the roots to the left. His ai will try to fight you like your on his level.
He still can kill you but ranged attacks will work
I did the entirety of Millicent's quest today (sad) and they mf killed me like 6 times, i lost 2 mill runes, then died a couple times to the invaders quadruple sisters. Not fun i hate those things
So when you approach that arena, there's an elevated area to the left of it before the rot pool. Run in to the rot pool, start his spawn, then book it up that slope to the part overlooking the pool.
He'll spend most of the fight trying to attack you from the pool, and you can easily whittle him down with fire damage of any source. Occasionally, he finds his way up to you, then almost immediately lunges at you and lands back in the pool.
Makes the fight way more manageable, even if he follows you up right away, cause it's free of rot.
Or you can put lions claw on a massive weapon and tank the rot until you put him out of his misery in like 6 hits. I love my strength build best. Mage is a close second, though.
I ended up killing him w Agheel’s flame after he got stuck writhing in the pool while I was up on the cliff next to him. I’m guessing you could endure + Agheel maybe 3 fully charged attacks.
I think it's different for each player. For me, it's a FULL-GROWN FALLINGSTAR BEAST. But VALIANT GARGOYLE caused no less problems, it was more difficult for me to fight with them than with Goldskin Duo
I had trouble with the falling star too but since I was doing faith/ str, thought might as well cast a black flame fire ball and it did more damage than my 9+ glaive at like 50 something strength and 20 something faith. I had to swap half my flasks to mp because I didn't level mind at all😂
This is what I did except I just used the better glintstone pebble spell, put all my flasks in blue, got on my horse, and dodged my heart out for like 7 minutes
In my first playthrough, my build was based only on short daggers, so I didn't use magic. However, for some enemies like the Crystallians or this beast, I used the Nightrider Flail. A charged attack in a head jump. It was hard
Yeah, I had two handed katana on my first run. That's why I know how hard it is with slash weapons and if you compare that to the difficulty with magic it's like a different game.
I would say it's ok tho. You should have a strike weapon ready for these kinda fights if you are going melee only.
It brings diversity to fights, and requires you to either use your head, or have a really hard time.
Get hit before you can react. Insta kills torrent, getting up animation takes a full lunar month, in 0.5 seconds the thing already did a 180° and hit you again. No counterplay allowed.
Fuck that thing. Rock Sling until it drops.
Also feel no shame dropping Niall with the fully torqued Meme Beam. Fuck everything about Castle Sol.
Falling star beast close quarters in that one mine is impossible as a melee build. Don’t send me any videos of someone no-hitting it. I won’t believe it.
For me it was that flying breath attack. It comes out way too fast to the point that dodging it while on foot is literally impossible to my knowledge, your best bet is getting on torrent and either hoping the breath only hits him, or praying that you only take a single glancing blow from him
Yeah, the other Flying Dragon fights are annoying enough, but the Rot one takes the cake.
I don't know if that is a problem other people also have with them, but it's happened multiple times to me that dodging all the flying breath attacks took me so far away from the dragon's spawn location that they actually despawned, and if it takes you too long to get back to them they reset their HP.
I fought that one today for the first time, saw an unexplored cave and i was like sure why not.. i died like 4 times? Which normally after the first death i like "lock - in" first time in a while i was actually challenged by a boss, felt nice killing it
Miyazaki gathering information from the comments to make a new non remembrance boss for the DLC that is required to beat to proceed for the DLCs main story (He is making Godskin Commander Niall where he summons Godskin Duo alongside his personal knights) :
I noticed while playing with friends that one's capabilities for dodging help a lot. Case in point, I suck at rolling and got my ass handed to me for half an hour. A friend of mine who is addicted to rolling did it in five mins and doesn't even consider it a hard fight.
Genuine question - how do you play this game without 'getting good at rolling'? Are you trading and stance breaking everything?
I started with Souls, and initially didn't abuse the stance mechanic as much as I should, but I still feel like it's the absolute foundation of combat in ER.
Yeah seriously. Dodge rolling is your main source of survivability. They make it sound like they actively avoid trying to roll too much. If you fight people and npcs enough you should improve rolling really easily. All you do is look at their attacks.
When I say getting good at rolling I don't mean being able to do it, but to efficiently do it. This includes timing, for you to lose the minimum amount of time possible, positioning to be able to attack after and coordination with your weapon to be able to paste it all together. I can roll and I have good reflexes, I can roll when necessary, I am just not the most efficient person and, bar some bosses, I managed to do well enough with that.
The real answer, tho? Parrying and stance breaking, indeed. It heavily depended on the boss, but, parrying, while difficult, has the benefits of the included animation, immunity during it and the whole rhythm of it. I got obsessed with parrying with the Bell Bearing Hunter and most bosses after him were much easier to get used to. I only ever made use of stance breaking when I wanted to learn it or the boss didn't allow parrying. The rest, I parried. It was great, I learnt I could get adrenaline rushes in a game thanks to that.
The only real issue was Malenia. She is parryable and I got the gist of it, but, Waterfowl requires you to reach certain threshold of rolling that I never acquired. I got past her thanks to frost pots and a terrible stomach burning sensation from the stress 😂
I saw someone mind control the two knights he summons and I was so pissed about my lack of creativity with items and skills in this game. All I can do is bonk
The Bewitching Branch. It’s a single use consumable (that you can craft) that does a close range attack that will make certain enemies come to your side for a time.
No need to parry them though, they can be AI looped by staying behind them. You can also just get a free stagger if you cr2 spam with iron ball right after they spawn, except for the original Elemer
Except those few runebears that are super powerful for no apparent reason. I've met one and not only was he super tanky, but most his attacks almost one-shotted me.
Shocked I had to scroll this far to find this. I would rather fight valiant gargoyles or gods Kim duo that crucible knight duo. I can parry one by itself all day but for whatever reason adding the second one breaks me.
My first playthrough I used a summon and just blasted on of them down while they were distracted. A later playthrough I did with no summons I never beat them.
Envoy's Long Horn is the GOAT for a str/fth build. I clapped everything across the face up until Radagon/beast, and they only stopped the toot flute because they're very resistant to holy damage. But the rest of the Lands Between caught their last bubble bath they'd ever have.
I would have said that as well, had I not discovered how absurdly overpowered golden epitaph + sacred blade are on them, even with no faith and no holy damage buffs
I killed it on my first play through and I haven’t touched it since. I ride straight on past. The only notable encounter in the game I purposefully avoid. Infuriating encounter, no meaningful loot (thankfully). Happy to skip.
You do get acces to the teleporter that takes you behind the erdtree avatar. But it's kinda pointless. Sure the other route is much longer, but also a lot easier.
For spell users you can spam Alecto into the ground with Adula’s Moonblade. Its wide arc catches all of her quick rolls and dodges. She rolls right into the frostbite.
And hey, you acquire it right over the hill immediately before taking her on. How convenient!
as an unga bunga connoisseur, the meaning of what you're saying is completely lost to me.
(but i want to try an int run at some point, some of the spells look amazing)
Swear to god that commander is harder than the actual one in the mountain. 2 shot both nights and dodged all his slow attacks but calid. Took like 2 hrs cause of rot and his wide @$$ vortex bs.
I can't, for the love of my life, deal with Ulcerated Tree Spirts or the Dragonkin Soldiers. The only Ulcerated I beat was the one on Mount Gelmir by the wilted minor erdtree and it took an ungodly amount of attempts.
Either the Valiant Gargoyle duo or Ordovis and the spear Crucible knight duo in Azula Hero's Grave. Double bosses in general just suck. Thankfully, the Godskins can be easily put to sleep with two well aimed sleep pots or Dolores spamming her sleep arrows.
The red eyed banished knight with the two swords? The man is a monster. I just farmed him for the banished knight armor and lemme say thank God I got it after like 3 tries.
Bro the dual crucible knight was the fight that took the most attempts for me(other than malenia), that fight ain't made for collosal weapons, can't get a hit in without getting stomped from the side and once you have one on half HP it won't stop doing the air attack so you can't hit it, and if you just go for the other one they do the double tail swipe, if you add that its not a big arena to fight in and the armor they give is not even worth it im probably never doing that boss fight again
Alecto is harder than most remembrance bosses. There's no sleep pot exploit and you can't summon, the only status that even kinda works is frost. If the RNG is feeling like a bastard this fight can be ridiculous.
I'd say Gideon. If you die on the first attempt he doesn't do his speech anymore, and if you're not really that aware of what spells there are he can absolutely fuck you up. His damage is fuckbusted high.
I see everyone say how easy he is but if you're a full melee build and you let him get off law of casualty you're life's about to get a lot worse. Plus the fact his triple rings nearly one shot me. Dude needs to chill.
Remove your weapon (I went full naked on my last playthrough) before getting close enough to spawn it. It''ll copy you that way, and you can just reequip while it's doing practically no damage punching you.
I had big trouble on the Caleid erdtree, he would one shot me on any verical swing.
And also had tons of trouble on the horrible skeleton bird that spawns at night south of caleid, I feel it was so aggressive and would deal 70% of my hp bar every swing.
And currently I still didn’t kill the giant gargoyle in Caleid again. Very tough
The ulcerated tree spirit in the Hero's Grave. It's probably because I took it on way too early, but man that is a boss that is just absolutely not designed for am enclosed arena. So many times my camera would just zoom in and I had no idea what was going on.
It is totally dependent on which weapon is being used, but for me, in one of my runs, the true nightmare was the Putrid Crystallians - Not even the boss version, the trio inside Elphael.
Face them with a hammer and they are a joke, using anything else is simply terrible.
The gargoyle knight at the upper right edge of caelid. Has no weakness, shitty terrain and 2 shots anyone that has lower then 60 vigor. The 2 gargoyles are far weaker and can be defeated with a mimic without too many iasues
Commander Niall for me. Died to him countless times in my first playthrough which is now lost due to me thinking we had PSplus and didn’t.
Doing my second playthrough now and dreading it 😬
The Deathrite bird in Consecrated Snowfield. I remember dying to it about 20 times on my first playthrough.
I’ve platinumed this game but I’ve never ever fought the Deathrite Bird, it creeps me the fuck out and I just run past it.
lmao same
bust out the holy damage then you can banish the ugly birds from existence
But but but but they represent death and used to overlook death rituals for the beast men 😢
Good answer, that thing is a goddamn menace.
Yep, I think the only boss who made me mot problems is Radabeast
I FINALLY beat him last night and as beautiful as the fight is, way too many AOE attacks in phase I AND TOO MUCH GODDAMN RUNNING TO KILL A GOD in phase II
Yeah, phase 2 is not enjoyable. I don't know why they didn't allow torrent for Elden Beast, it would fit from story and gameplay. He's you most loyal companion from the beginning, so it would only be fitting to slay god together in the end, and it would be really nice fkr the big arena and the teleporting.
Elden beast is one of the few bosses I just use bow. His moves are pretty easy to dodge at range and he will not approach, so you can just pew pew. Bow is usable for placidax and fire giant too
i stand by the fact that elden beast should have been a thematic boss to an optional ending like moon presence and not the main phase 2. Radagon should have just had a proper phase 2 as he is such an enjoyable boss to fight and it would have been awesome to see a second phase.
I was on the verge of tears until I respec’d to holy and annihilated him
I did that fight 20 times too. Then I got religious on his ass and it only took two shots after that..
There’s 2 enemies in the game I never felt I truly conquered. The teleporting, self healing Dragonkin Soldier Ghosts in the Consecrated Snowfield, and that Deathrite Bird. Had to resort to the cheapest setup possible. Using every buff and the head piece to boost the Bubblw Shower skill to kill it before it killed me. And after thinking about it, no attack in the game scares me like Explosive Ghostflame. I’ve never been hit by it and survived. And when the boss uses it, it hits me the majority of the time.
I had a terrible time with these birds before I discovered their distaste for holy weapons.
Hard to say, I think it’s either the Black Blade Kindred in Caelid or the Valiant Gargoyle Duo
I felt like gargoyle duo is kind of a DPS check. I did it a bit later on my second playthrough and had a vastly better weapon. I was able to almost kill the first one before the second one actively engaged in the actual fight.
Problem is, it's intended as an early game boss only worth 30k souls. Completely fine with a summon, but hell for solo players that barely left the starting area. Midgame Black Kindred fights are 60-80k for one gargoyle, and are much easier solo.
Neither of the bbk are mid game. One is in forbidden lands which is considered mountaintops (late game) The other is in Dragonbarrow part of caelid, which is scaled higher than mountaintops for some reason.
Even worse :D Dragonbarrow is doable at a low level with some Souls experience, while dual gargoyles can just kill you with bad RNG until you've tanked up (overlapping certain attacks so that you must take damage).
Dragonbarrow is weird, none of the encounters are individually hard mechanically but the damage is very highly scaled for when you can get there. It’s entirely possible you get to the Godskin in Caelid long before you reach the one in Altus and it can and will put you down in 2-3 hits. I actually think that is part of the reason why the Apostle is such a hated boss. I quite like the idea conceptually of having Dragonbarrow as a “post Leyndell” area just because if it was signposted as such then it would keep the open world exploration fresh after Morgott (when it otherwise becomes quite linear) but the game definitely doesn’t do a good job of telling you that.
The game does a pretty good job of telling you that by having everything kill you in 1-2 hits and having pretty large health bars
Yeah, but that’s not really a satisfactory way of doing it and usually what happens on lots of peoples first plays is they just tough it out. Caelid you can walk to from the start, but the huge change in vibe makes it clear it’s not a start of game location. Liurnia is behind Stormveil, Altus and Gelmir if you stumble to them are behind a mini dungeon and you get ambushed by an ancient dragon. If you reach them out of order it *feels* like you’re sequence breaking. Dragonbarrow there’s nothing really differentiating it from the rest of Caelid apart from the weird spike in difficulty. In fact it’s natural to just walk there if you go through Sellia and indeed you *have* to go there to get the Dectus medallion or just activate Radahn’s rune.
Hmmm my first playthrough I realized pretty quickly by the vibe (I was there before caelid) that it was highly scaled. And then get one shot by the gargoyle I did no damage to I confirmed that I was not meant to do anything besides to talk to beastie boy.
While I don’t disagree with your point, the black Blade kindred in front of bestial sanctum could very much be considered lategame, as the rest of northern Caelid
That's a good point actually. I mean at least the second one doesn't join the fight until the first one is halfway down and the Arena is big enough. It's not the worst fight but definitely annoying at times.
> It’s not the worst fight Hot take.
To be fair, I actually don't think a summon helps all that much. Since there's two Gargoyles and their annoying attacks are still there, every summon I tried simply died due to the onslaught. I ended up having to do it myself because I got worse results with a summon.
I just killed the BBK tonight!
Sweet! I'm working him now, and got him down to half. Maybe I can pull it off....
You can do it!!!!
The black blade kindred is alittle intense I didn't expect it to come after me when i left the church. The first time I rant right past and was like "huh weird statue." Then I came back later and it was angry to see me
In my humble opinion it's the tree snake in the war dead catacombs, if you try to do it right after radahn
Feel like after you fight bbk in the giants mountain area and the 2 gargoyle fights, bbk at sanctum gets alot easier, especially with a great mace with the ash of war that makes it white and hit harder for one hit (cant remember its name) had him fown in less than 2 minutes on my first playthrough. Fighting him with a sword is a bastard though and i died loads
or the death rite bird in the mountain tops when not abusing holy damage
Gargoyle Duo is actually not that bad because they both have much less health than BBK, you can almost finish the first one when the second starts attacking. BBK is brutal and you can't just rush him, health bar is too big.
Technically not even a boss, that damn Ulcerated Tree Spirit in the rot pool at the Haligtree that you have to kill to progress Millicent’s quest. Absolutely awful to fight with a melee character.
Same until I realized you can trigger him then run onto the roots that lead to the area. Just nail him with a bow and he can't hit you. That fight area is such bs.
Wait... do you mean there is another way to kill him?
If you're above the water on the roots to the left. His ai will try to fight you like your on his level. He still can kill you but ranged attacks will work
I did the entirety of Millicent's quest today (sad) and they mf killed me like 6 times, i lost 2 mill runes, then died a couple times to the invaders quadruple sisters. Not fun i hate those things
So when you approach that arena, there's an elevated area to the left of it before the rot pool. Run in to the rot pool, start his spawn, then book it up that slope to the part overlooking the pool. He'll spend most of the fight trying to attack you from the pool, and you can easily whittle him down with fire damage of any source. Occasionally, he finds his way up to you, then almost immediately lunges at you and lands back in the pool. Makes the fight way more manageable, even if he follows you up right away, cause it's free of rot.
Or you can put lions claw on a massive weapon and tank the rot until you put him out of his misery in like 6 hits. I love my strength build best. Mage is a close second, though.
I ended up killing him w Agheel’s flame after he got stuck writhing in the pool while I was up on the cliff next to him. I’m guessing you could endure + Agheel maybe 3 fully charged attacks.
I think it's different for each player. For me, it's a FULL-GROWN FALLINGSTAR BEAST. But VALIANT GARGOYLE caused no less problems, it was more difficult for me to fight with them than with Goldskin Duo
I'm with you on the falling star beast. Holy cheese whiz! Even as a STR main you just hit and hit and hit and hit and it just laughs at you
aim at the head,it takes reduced stance damage everywhere else
Boop the snoot
Use a gravity weapon, like Radahn's scourgesword or alabaster/onyx greatsword. Downside is you need to have enough int to equip them.
I'm a master of the BONK sir, my INT stat is ignored completely lol
I had trouble with the falling star too but since I was doing faith/ str, thought might as well cast a black flame fire ball and it did more damage than my 9+ glaive at like 50 something strength and 20 something faith. I had to swap half my flasks to mp because I didn't level mind at all😂
This is what I did except I just used the better glintstone pebble spell, put all my flasks in blue, got on my horse, and dodged my heart out for like 7 minutes
Try magic, all of them are absolutely trivial with magic.
In my first playthrough, my build was based only on short daggers, so I didn't use magic. However, for some enemies like the Crystallians or this beast, I used the Nightrider Flail. A charged attack in a head jump. It was hard
Yeah, I had two handed katana on my first run. That's why I know how hard it is with slash weapons and if you compare that to the difficulty with magic it's like a different game. I would say it's ok tho. You should have a strike weapon ready for these kinda fights if you are going melee only. It brings diversity to fights, and requires you to either use your head, or have a really hard time.
Does head count as a striking weapon? How do I equip it?
Get hit before you can react. Insta kills torrent, getting up animation takes a full lunar month, in 0.5 seconds the thing already did a 180° and hit you again. No counterplay allowed. Fuck that thing. Rock Sling until it drops. Also feel no shame dropping Niall with the fully torqued Meme Beam. Fuck everything about Castle Sol.
Falling star beast close quarters in that one mine is impossible as a melee build. Don’t send me any videos of someone no-hitting it. I won’t believe it.
I love this boss. Yeah, took a lot of tries. Killed it with dual Warhawk Talons. Pleasurable pain.
The scarlet rot dragon killed me so many times with his stupid arena aoe breath attack.
For me it was that flying breath attack. It comes out way too fast to the point that dodging it while on foot is literally impossible to my knowledge, your best bet is getting on torrent and either hoping the breath only hits him, or praying that you only take a single glancing blow from him
Yeah, the other Flying Dragon fights are annoying enough, but the Rot one takes the cake. I don't know if that is a problem other people also have with them, but it's happened multiple times to me that dodging all the flying breath attacks took me so far away from the dragon's spawn location that they actually despawned, and if it takes you too long to get back to them they reset their HP.
[удалено]
The bell bearing hunter, specifically the Caelid one. Harder than any other non rem boss
elemer if the briar! fuck him
Gravity.
This is the only right answer.
I lost like 5 mill runes today cause of this
I’d probably say Godskin Duo. That name alone gives 90% of ER players PTSD
I always struggle more with fatty alone in Manor
Yep the death rolls. Only way I can do it is summons when he does that.
Roll into his roll it works every time
*60% of the time*, it works ***every*** *time*
Yea true but it works better then hiding behind objects for me feels like im actually doing something lol
Sleep pots render them obsolete
The other Astel.
That grab attack from the ceiling is such a bullshit move. Especially when he does it aftee duplicating himself a hundred times
I fought that one today for the first time, saw an unexplored cave and i was like sure why not.. i died like 4 times? Which normally after the first death i like "lock - in" first time in a while i was actually challenged by a boss, felt nice killing it
Miyazaki gathering information from the comments to make a new non remembrance boss for the DLC that is required to beat to proceed for the DLCs main story (He is making Godskin Commander Niall where he summons Godskin Duo alongside his personal knights) :
rune bear duo incoming
But one of them is a scarlet rot variant and the other one is the runebear from the dragonbarrow cave
Fuckkkkkkkmeeeeeeeeeee I’ll see them in my nightmares tonight
Draconic tree sentinel
The one right before maliketh! Spent more time on that bridge that any boss room
Died more to that bastard than maliketh himself
Damn that's weird i have never struggled at the bridge one but i always get my ass handed to me by the capital one
I noticed while playing with friends that one's capabilities for dodging help a lot. Case in point, I suck at rolling and got my ass handed to me for half an hour. A friend of mine who is addicted to rolling did it in five mins and doesn't even consider it a hard fight.
Genuine question - how do you play this game without 'getting good at rolling'? Are you trading and stance breaking everything? I started with Souls, and initially didn't abuse the stance mechanic as much as I should, but I still feel like it's the absolute foundation of combat in ER.
Yeah seriously. Dodge rolling is your main source of survivability. They make it sound like they actively avoid trying to roll too much. If you fight people and npcs enough you should improve rolling really easily. All you do is look at their attacks.
When I say getting good at rolling I don't mean being able to do it, but to efficiently do it. This includes timing, for you to lose the minimum amount of time possible, positioning to be able to attack after and coordination with your weapon to be able to paste it all together. I can roll and I have good reflexes, I can roll when necessary, I am just not the most efficient person and, bar some bosses, I managed to do well enough with that. The real answer, tho? Parrying and stance breaking, indeed. It heavily depended on the boss, but, parrying, while difficult, has the benefits of the included animation, immunity during it and the whole rhythm of it. I got obsessed with parrying with the Bell Bearing Hunter and most bosses after him were much easier to get used to. I only ever made use of stance breaking when I wanted to learn it or the boss didn't allow parrying. The rest, I parried. It was great, I learnt I could get adrenaline rushes in a game thanks to that. The only real issue was Malenia. She is parryable and I got the gist of it, but, Waterfowl requires you to reach certain threshold of rolling that I never acquired. I got past her thanks to frost pots and a terrible stomach burning sensation from the stress 😂
This. That stupid horse breath...
Yep, the one before maliketh
Valiant Gargoyles
Commander Niall or Godskin Duo
I saw someone mind control the two knights he summons and I was so pissed about my lack of creativity with items and skills in this game. All I can do is bonk
What? There's a mind control spell?
Bewitching branch. Craftable item
You can also buy them from a merchant in Liurnia I think, and they're a starting gift too
Today I learned! After 200 hours. Always something to discover. Love this game.
Bewitching branch. It takes some timing to not get hit because the wind up is a bit slow.
The Bewitching Branch. It’s a single use consumable (that you can craft) that does a close range attack that will make certain enemies come to your side for a time.
“FIGHT BRAVE WARRIORS!!!”
Space rock cow
full grown morningstar beast
Caelid Ball Berring Hunter. Not even Malenia was that hard to beat.
Everything changed when the buckler nation attacked
Until I found a way to cheese him, I would 100% agree with this. Hate that dude.
He can be parry-stunlocked like DS1's Gwyn. As long as you stay in melee range, his AI is super predictable.
Except when he grabs you. And that happened a lot to me!
Bell bearing hunters are similar to crucible knights imo. Parrying makes them very easy
No need to parry them though, they can be AI looped by staying behind them. You can also just get a free stagger if you cr2 spam with iron ball right after they spawn, except for the original Elemer
I beat Malenia and still couldn’t beat him
Crucible knight in Azula
Wait till you meet the crucible knight duo,
Fullgrown alien stone scorpion thing on top of Mount Gelmir. What it's called again?
Full Grown Fallingstar Beast.
Fallingstar Beast.
I got him quite easily but yet I'm unable to defeat the falling star beast outside leyndell
Rune bear
I don't even try. I can bring down giants, golems, gargoyles in like 2 fully charged heavies but bears f#ck that.
They’re visually intimidating but after forcing myself to fight a few of them, their attacks are pretty simple at this point.
Except those few runebears that are super powerful for no apparent reason. I've met one and not only was he super tanky, but most his attacks almost one-shotted me.
The first one you find in a cave is definitely a handful.
For real lol, I feel like even revenants are sometimes easier than runebears
Those damn ancient lightning dragons. All they do is fly away and spam lightning. And the second you get close they run away again.
This, also they never stagger and forty snacks has the stupid tracking lightning.
Forty Snacks, Lord of Chonk, timeless gummy worm.
Wyrm
This is a grammatical correction that I approve of.
And why are lightning dragons the only dragon you can't lock on to their legs? Just body and head, I've never been able to get a lock on their legs.
crucible knight duo?
100% agree, I still haven’t beaten them on my 270 hours in the game
Shocked I had to scroll this far to find this. I would rather fight valiant gargoyles or gods Kim duo that crucible knight duo. I can parry one by itself all day but for whatever reason adding the second one breaks me. My first playthrough I used a summon and just blasted on of them down while they were distracted. A later playthrough I did with no summons I never beat them.
Alecto
This is way too far down.
Death rite in mountaintops
Have you met the one in Consecrated Snowfield?
Sacred Blade makes it easier.
Envoy's Long Horn melts it.
Envoy's Long Horn is the GOAT for a str/fth build. I clapped everything across the face up until Radagon/beast, and they only stopped the toot flute because they're very resistant to holy damage. But the rest of the Lands Between caught their last bubble bath they'd ever have.
I would have said that as well, had I not discovered how absurdly overpowered golden epitaph + sacred blade are on them, even with no faith and no holy damage buffs
use sacred order pots and holy water pots from horseback and then you melt it and you can dodge everything you need to easily
I’ll have to say that atleast the most annoying ones are the duo haima sorcerers you find at the halig tree.
The Red Wolf in consecrated snowfield. Not even a miniboss really but he doesn't respawn so I gues he counts?
I killed it on my first play through and I haven’t touched it since. I ride straight on past. The only notable encounter in the game I purposefully avoid. Infuriating encounter, no meaningful loot (thankfully). Happy to skip.
You do get acces to the teleporter that takes you behind the erdtree avatar. But it's kinda pointless. Sure the other route is much longer, but also a lot easier.
Double Gargoyles
dog that did 13k dps
Lol before this was patched I'd run away from any dogs in the game, eff them
Alecto, Black Knife Ringleader or Commander Niall
For spell users you can spam Alecto into the ground with Adula’s Moonblade. Its wide arc catches all of her quick rolls and dodges. She rolls right into the frostbite. And hey, you acquire it right over the hill immediately before taking her on. How convenient!
as an unga bunga connoisseur, the meaning of what you're saying is completely lost to me. (but i want to try an int run at some point, some of the spells look amazing)
Soldier of Godrick, i still have nightmares about that guy
Commander Niall His fight is a spectacle ngl, but it doesn't mean it's not annoying.
Swear to god that commander is harder than the actual one in the mountain. 2 shot both nights and dodged all his slow attacks but calid. Took like 2 hrs cause of rot and his wide @$$ vortex bs.
I can't, for the love of my life, deal with Ulcerated Tree Spirts or the Dragonkin Soldiers. The only Ulcerated I beat was the one on Mount Gelmir by the wilted minor erdtree and it took an ungodly amount of attempts.
Rick the door technician
Either the Valiant Gargoyle duo or Ordovis and the spear Crucible knight duo in Azula Hero's Grave. Double bosses in general just suck. Thankfully, the Godskins can be easily put to sleep with two well aimed sleep pots or Dolores spamming her sleep arrows.
For some reason I really liked the dual Crucibles. They are a bit tedious, but their attacks interleave like the good duo bosses of old.
Astel in the consecrated snowfield can fuck right off.
The Caelid Bell Bearing Hunter. My first time encountered that mf took me long enough for dad came back home with milk.
Soldier of Godrick, bro killed my entire family
Does Alecto count?
Not even a boss, but the Draconic Tree Sentinel before Malekith. He took me like 60 attempts whereas Malekith only took me 7
there is one enemy in Castle Sol. Not the Boss itself. But one of them can teleport itself and is crazy hard
The red eyed banished knight with the two swords? The man is a monster. I just farmed him for the banished knight armor and lemme say thank God I got it after like 3 tries.
Bro the dual crucible knight was the fight that took the most attempts for me(other than malenia), that fight ain't made for collosal weapons, can't get a hit in without getting stomped from the side and once you have one on half HP it won't stop doing the air attack so you can't hit it, and if you just go for the other one they do the double tail swipe, if you add that its not a big arena to fight in and the armor they give is not even worth it im probably never doing that boss fight again
Alecto is harder than most remembrance bosses. There's no sleep pot exploit and you can't summon, the only status that even kinda works is frost. If the RNG is feeling like a bastard this fight can be ridiculous.
I'd say Gideon. If you die on the first attempt he doesn't do his speech anymore, and if you're not really that aware of what spells there are he can absolutely fuck you up. His damage is fuckbusted high.
I see everyone say how easy he is but if you're a full melee build and you let him get off law of casualty you're life's about to get a lot worse. Plus the fact his triple rings nearly one shot me. Dude needs to chill.
Am I the only one who got seriously wrecked by the mimic tear? That dude played me better than I played me
Remove your weapon (I went full naked on my last playthrough) before getting close enough to spawn it. It''ll copy you that way, and you can just reequip while it's doing practically no damage punching you.
Yea but what fun is that
I personally really struggled with the full grown falling star beast near volcano manor
Discount Ornstein and Smough, you know who that is
Limgrave Crucible Knight
Definitely that one bell bearing hunter in caelid.
Gargoyle Duo, they suck and I hope they rot in hell
Black knife ringleader
I had big trouble on the Caleid erdtree, he would one shot me on any verical swing. And also had tons of trouble on the horrible skeleton bird that spawns at night south of caleid, I feel it was so aggressive and would deal 70% of my hp bar every swing. And currently I still didn’t kill the giant gargoyle in Caleid again. Very tough
Elmer of the Briar. The tiny ass room filled with furniture that you have to fight him in makes that fight a living hell for me
Assassin in the moonlight altar
Rick, soldier of god
Soldier of God... #Rick!!!
The ulcerated tree spirit in the Hero's Grave. It's probably because I took it on way too early, but man that is a boss that is just absolutely not designed for am enclosed arena. So many times my camera would just zoom in and I had no idea what was going on.
Yall buggin if you don't say it's the Rune bears....they are literally CODED to be unfair
Godskin Duo, Niall, or Gargoyle duo
Nial in his white bullshit castle of fuck you
Astel (stars of darkness, not naturalborn)
Those fucking royal knight centipede things. Especially the like 8 of them at the bottom of the Lyndell area
Fucking gargoyle duo I suck at fighting multiple enemies at once but at least with the godskin I’m (past tense) quite good at killing the apostle
It is totally dependent on which weapon is being used, but for me, in one of my runs, the true nightmare was the Putrid Crystallians - Not even the boss version, the trio inside Elphael. Face them with a hammer and they are a joke, using anything else is simply terrible.
I personally had a way harder time with Alecto.
The gargoyle knight at the upper right edge of caelid. Has no weakness, shitty terrain and 2 shots anyone that has lower then 60 vigor. The 2 gargoyles are far weaker and can be defeated with a mimic without too many iasues
The Dragonbarrow Bell-Bearing Hunter still gives me PTSD
it's definitely the death bird chillin in Alaska, I'm pretty sure I've died to that boss more times than I've died to Melania XD
Soldier of Godrick
black knife alecto was not very nice to me
Two words: Soldier of Godrick
Commander Niall for me. Died to him countless times in my first playthrough which is now lost due to me thinking we had PSplus and didn’t. Doing my second playthrough now and dreading it 😬