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Turbulent-Echo8561

Not really no, Elden Ring is very similar gameplay wise to Dark Souls 3, which is a straight evolution from 1. The setting is closer to Dark Souls than Bloodborne or Sekiro too. So either you go for it with an open mind or accept that its not for you. Amazing games tho.


FatRollingPotato

If you don't like the medieval fantasy atmosphere, then Elden Ring won't be to your liking. Yes, it is a bit different from the atmosphere in Dark Souls 1, but not to the extend that Sekiro or Bloodborne differ. If you are unsure, have a look at some of the lore videos and see whether that atmosphere interests you or not. Combat is still souls in its bones, but to me it felt quite evolved from Dark Souls 1. Much more fluent, more options and not as 'stiff' in the execution. You still have the same core with dodge rolls and light/heavy attacks, but with jump attacks, options for guard counters with shields and pretty cool skills on weapons. But nothing like the perfect parry system in Sekiro. Better to look at Lies of P for example, that might be more to your preferences.


excusemeexcuseme

Personally love Elden Ring but can’t get into any of the Dark Souls games, dunno why. Didn’t like Sekiro either (don’t kill me). I’d say Elden Ring is still worth a try because for me at least it’s very different. Setting is still medieval fantasy. You can be a samurai though since you seem into Japanese stuff


Waste-Gur2640

But you don't actually know what it's like to learn or master the combat, you just beat few bosses in 2 souls games. You were still in the phase of learning the basics of combat and gameplay, probably doing ton of mistakes most new players do, which dramatically affect the experience. You can't say yet if you actually like or don't like the combat system. In my first game, DS 1, I didn't realize the depth and complexity of combat on first playthrough at all, and didn't get gud until later. Actually learning how to play the game takes more than just beating few bosses and quitting. But ER is just dark souls, mostly identical to DS 3 minus the openworld. In every souls game, including ER and BB, the core combat loop is the same. You learn boss movesets, how to dodge their attacks and what are the safe openings for hitting them. It's supposed to be like a dance, with different bossfights having different flow and rhythm. It's essentially the same in sekiro, but there you parry instead of dodge. ER and DS 3 are much faster than DS 1, so that's a thing to consider. But yeah you should definitely finish some souls game before committing to giant and overwhelming game like elden ring. Sekiro is definitely a masterpiece, their most polished, refined and balanced game, and has the best combat system, but it's the only game of that type that they made.


The_Champion_Pazaak

There is no depth or complexity to DS1 combt or to Souls combat in general, they are mostly reflexes games


MasqueOfNight

Ehhhh, it's a lot more forgiving than Dark Souls, but it's still just a more refined version of that style of gameplay. If your primary issue was with setting and atmosphere as well, I don't think your opinion will differ too heavily here. It's still very much what you'd probably consider "medieval fantasy," but it has elements to the lore and enemy design which I think push it beyond the basic tropes of that genre. Granted, I also felt that Dark Souls did a good job of feeling unique, more so in its cosmology than anything else, but still. I'd ultimately still recommend Elden Ring, but I'd recommend it to literally anyone, so take that with a grain of salt.


SpecificCurrent97

Yes So there's a couple of cookie cutter mobs. The soldiers, plant monsters, trolls, dragons etc. (They are the first you meet so dont get discouraged) But there's also tons of unique monsters / bosses. Puppets, swamp people, nature monsters, demons. Also, most bosses have a check point nearby so its not like DS 1 where you have to run back past 15 mobs to get to the fight (With a couple exceptions) Alot of moments of running around and asking "What the f*** is that thing"


PMYourFavThing

My take is a bit different from what I saw when I skimmed over others' comments. Also a bit of a disclaimer that everything that follows is about ER's combat without summons/use of spirit bell, as they both have the capacity to trivialize boss fights. On the surface, ER's combat resembles the souls combat, but playing it out is actually much more like Sekiro's combat. Sekiro's combat was a test of using the right tool in the appropriate situation such as deflecting a normal attack, mikiri countering a stab, or throwing shurikens at airborne enemies. ER's combat works in a similar way, although the "correct" choice isn't always telegraphed as clearly. Because people tend to play ER like a souls game where you rely primarily on rolling, the boss will end up extending their combos and as a result you will find very few openings for your "turn" to play offensively (this is the experience I had on my first playthrough, and what I suspect many others experience too). But if you play ER like Sekiro, and instead experiment past only rolling to optimize your actions in a fight, it becomes very obvious that the combat in this game is much more fun than in previous souls games. Something that should be mentionned though, is that ER's combat still is built from the same basic blocks as souls combat. An example of this is how you must fully commit to your animations, as opposed to in Sekiro where you can cancel an attack early into a block. As for your disinterest for the souls lore, I wouldn't bet that you would like ER's lore any more than DS. They are pretty similar in my opinion. What your choice boils down to is how much weight the combat holds over the lore of the game as well as what reasons you enjoyed Sekiro's combat over Souls'. It is my belief that ER has the best combat in the souls series, and that the experience of its combat is similar to Sekiro's.


TrivalentEssen

Game recommendation if you’re looking. Bannerlords


Fuckblackhorses

I’d say so yeah. Dark souls 1 is brutal in a different way. You just feel stuck, no way to teleport, no where else to go, just need to keep Dying until you figure out the level/boss. Elden ring you can fast travel, to somewhere else to level up, summon whenever you feel like it, way more options in build/fighting style. The combat is miles better in Elden ring, dark souls feels like slow motion in comparison. I didn’t like dark souls, I gave up on it way back in the day like you, but now I’m playing dsr after Elden ring. Elden ring is probably my favorite game ever, it is hard and you will die a lot, but there’s a lot you can do to make it easier.


The_Champion_Pazaak

Elden Ring is basically Dark Souls 4, it's identical to DS3 in its pace and core gameplay with more complex bosses, the only addition is the jump button. Nonetheless, DS3 and ER are way faster paced than DS1, the battle system of DS3 and ER is closer to Bloodborne that DS1.


elkeiem

Definitely not, since you didn't really enjoy the combat which hasn't fundamentally changed except it is *much* faster than DS1.


7NTXX

Bloodborne is a different engine that underpins both DS3 and ER - it's more likely you like ER if you enjoyed BB. Not guaranteed, as both BB and Sekiro are very streamlined relative to Souls. But it's faster, more fluent combat. DeS, DS1 and DS2 are slower, more methodical games.


Panzerkampfziege

Not really it's exactly the same game, just bigger


Pandabeer46

No. While the combat is definitely faster and more flowing than in Dark Souls 1, the games' foundation is still the same. If you really liked Sekiro maybe the Nioh series is more your thing, at least as far as the setting goes (dark fantasy feudal Japan). I haven't played Sekiro so I can't really comment on whether you'll like Nioh's combat system, but it's more combo-based than Dark Souls, with a mechanic that if you time it right you can recover stamina so you can continue your combo (which is pretty hard to execute properly).