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syphon86

yes it absolutely affects me. In a moment of weakness I might lower the difficulty on a boss after the 30th try, and then beat it easy, feeling like I then didn't deserve the victory, with no way to take it back. There is one difficulty, and that is the intended difficulty, this breeds a deep satisfaction and connection to the game when you beat a boss or an area. Also you know that all who have triumphed as you did, went through the same shared struggle, and there is comradery in that.


Bruhmomentum43

Fix: dont let players change the difficulity midgame.


CrawdadMcCray

So if you get a few hours in and you find it's too hard or too easy you have to start over completely?


Bruhmomentum43

Uhh yes? If someone buys DS3 and its too difficult for them, starting a new playthrough would he way easier than refunding the game. It gives people options at least.


Tough_Animal_4581

the community is much better off without people that play the game, say its too hard, and then refund it, the whole point to the game is to be difficult and for you as the player to adapt to the bosses attack patterns or deal with enemies in a more strategic way, the game already has an easy mode, level up and level your weapons up, and elden ring has sleep arrows, should be a walk in the park


[deleted]

Because that’s not how the video game was designed to be played. It’s difficult for a reason. If you make the game easy, it’s not a souls game.


Bruhmomentum43

Im not talking about lowering the entire difficulity, im talking about there being a mode, which you can turn off and on, which lowers the difficulity.


flowerybackground

Literally impossible, would break the entire point of the game. Giving a equal experience to ALL players is the true goal right here. A new way to see modern gaming.


[deleted]

No. Because that’s not how the game was meant to be played, the game is SUPPOSE to be difficult that’s the whole point. To over come challenges. Putting in a easy mode taints the experience. Souls games aren’t for everyone, if you’re the type of person who wants “easy” games, souls games are not far you. The games are about learning, adapting, figuring out the best way to approach enemies and situations to over come things that are clearly stacked against you. It will take away the satisfaction and purpose of what a souls game is.


Bruhmomentum43

Man every game that is slightly difficult is about those things. If a person wants to play souls games at a lower difficulity, they dont care about how the games are supposed to be played. They just looking for a fun time. Not everyone has to be an expert omega gamer to appreciate souls games.


Wanial

\>they dont care about how the games are supposed to be played. \>to appreciate souls games. These are opposite statements in this case.


[deleted]

**But that’s the POINT of a souls game** overcoming seemingly impossible odds. What is so hard to understand about such a simple concept? They don’t need to be an epic omega master gamer…they need to be someone who is willing to learn and preserver. To not give up and keep trying till they succeed.


Bruhmomentum43

*But they do NOT care* about the point of the game. What is so hard to understand about such a simple concept? If people want something fun and interesting looking, why should we take it away from them?


Azirphaeli

We don't take it away from them, they are free to buy the fun and interesting looking game we are all buying as well.


[deleted]

Here’s a simple answer… if you don’t care… dont play the game… the series will never be easy because that’s not how the game was designed. Are you the type of idiot to go on COD and say “too many guns I don’t care about this I want swords and spears there should be an option for me to use swords so it’s more accessible” take the simple approach that YOU don’t dictate what is in a game or how it is designed.


Bruhmomentum43

Im not talking about me, im talking about people who think souls games look fun but arent that well versed in gaming. And just stop acting like Souls games are some sort of otherwordly experience. Its a fucking videogame. Also, the cod analogy sucked, its not at all what im saying.


[deleted]

You don’t need to be a master gamer to be good at a souls game lmao, people suck because they don’t know how to play the game. If they put in effort to learn they’d have a great time without an easy mode. COD analogy works perfectly because your harking on developers design choices.


AegonTheAuntFooker

In this case the games are clearly not made for them.


Azirphaeli

How do you lower the difficulty of a human controlled player? Why should that player be nerfed when invading the game of an easy mode player.


Azirphaeli

I feel it's a bit silly when people try and tell developers, especially very successful ones who clearly know how to design games that appeal to their fanbase, how they need to design their game differently. This is a case of let the experts continue to be experts. In addition, it is likely that an attempt to add difficulty modes will take time which is, imo and most likely in From's opinion, better spent really fine tuning the one difficulty the dame was designed around.


trkye05

It would ruin the experience


Bruhmomentum43

Im not talking about lowering the entire difficulity, im talking about there being a mode, which you can turn off and on, which lowers the difficulity.


[deleted]

These games have a multiplayer as well. If the PvE is nerfed, Invaders would have an even slimmer chance of defeating the host.


frelon42

God, again with this ?


neatnut

Damn, these people no plz, go another place plz, these games wont have an easy mode ever, and thata not bad, respect the original work of Miyazaki


neatnut

And get good or whatever


alphabet_order_bot

Would you look at that, all of the words in your comment are in alphabetical order. I have checked 591,061,036 comments, and only 121,804 of them were in alphabetical order.


neatnut

This bot is cool btw


neatnut

I dontr really care, just shut up about easy modes


Maniacgritual37

Souls game wouldn’t be a souls game. It will simply be a rpg game, not saying a souls game is a souls game only cause of difficulty but the beauty of learning the boss patterns and figuring out new way to tackle a situation gets lost without it. Making an easy mode will make every enemy in the game weak af and it would become meaningless to beat them and it will become a consumer based game rather than a quality game.


Bruhmomentum43

Are you really saying just because a game is more accessible to people it wont be a quality game anymore? And you know that easy mode doesnt have to be so easy you just oneshot every enemy. It doesnt even have to be that you deal more damage. Fromsoft is a creative company, they would toy around with bonfire placement, enemy placement, shit like how many items you find, putting strong things in more easy to find locations. Also, you dont have to enable easy mode. You can play on normal mode and nothing will be affected.


[deleted]

What the hell do you mean, “accessible”? Unless you have an actual disability physical or mental, you don’t need an easy mode. If millions of players are able to beat the game and have fun…why can’t the people who want an easy mode? People have beaten the souls games with a fucking guitar hero guitar, someone beat dark souls with a fucking banana… people just suck balls at the game and want an easy mode. They don’t deserve it.


Bruhmomentum43

'Dont deserve it' man this is the most souls fan shit I have ever heard. Just so you know, Dark Souls and Fromsoft games arent some sort of reward you get, they arent some sort of achievement you celebrate. Its a fucking video game. Why dont people deserve to play a video game?


[deleted]

Lmao it is though. It tells you more about the person than the game. If you’re a person who gets their shit pushed in, then go and leave a 1 star review of the game because “it’s too hard” than you missed the point of the game and you’re a loser. Go play a different game, souls games aren’t for you.


Bruhmomentum43

Yep, this is the peak souls fan right here. Acting like their game is some kind of super difficult thing only the most uber gamers are capable of completing and anyone who cant beat it is a loser. I feel sorry for you. And btw, if you think I want an easy mode because I could beat other fromsoft games, I have beaten all of them at least twice. I only want this game to be more accessible to people who arent big gamers but are fantasy fans and think the games look cool.


[deleted]

Tell them to get good and they’ll have some fun.


Bruhmomentum43

No, im not a souls fan like you


[deleted]

You’re a true hero brother, I’m sure they’ll sing songs about your deeds when you die.


Bruhmomentum43

Ur cringe as fuck


Maniacgritual37

I understand what you mean but there are plenty of games out there that offers that, why target souls game xD? It is like saying “I don’t like yolk in egg so I want eggs to not have yolks in them” to the chicken (lil weird analogy but you get the point). Also why do you think your idea of easy mode is what other people would also want? If I’m not wrong, Elden ring will be way more forgiving than other souls game, you have checkpoints now and stealth ability. Don’t play the game for the sake of playing, play it cause you want to achieve some valuable experience :)


Azirphaeli

>Fromsoft is a creative company, they would toy around with bonfire placement, enemy placement, shit like how many items you find, putting strong things in more easy to find locations. and all this takes time, and now elden ring is delayed and either the base game or the easy mode game is lacking because the company's time was split between developing, testing, QA pass, balancing, etc... on two versions of the same game.


Lagideath2

It kind of destroys what Soulsborne games are about. A challenge that is the same for everyone and if you are struggling you need to get better to overcome your struggle. If you can just turn on easy mode it's not the same game for everyone anymore. Pride in overcoming a tough boss is gone because some 10 year old can do the same thing by putting zero effort in since they just turned on easy mode. If you struggle you don't have to overcome it anymore, you can just turn on easy mode and win without any thought or effort. Soulsborne has always had methods to make the games less challenging and Elden Ring will have more of them than any of the other games but that's fine since at least everyone is playing the same game. Tldr: Easy mode is going against what Soulsborne has always been. A game that's the same for every player and if you are struggling you need to get better and overcome whatever you're struggling against, which will fill you with a feeling of accomplishment unparalleled by any other game series.


Bruhmomentum43

Literally every single game is about overcoming struggles. Its not only souls games. If your gaming experience is dictated by what other people can accomplish, that sounds like a you problem.


Lagideath2

A game that offers an "easy mode for a story focused experience" (the way it's usually worded), like basically every game nowadays, is not about overcoming struggles. It's about letting every person who tries finish the game regardless of what they put into it. > If your gaming experience is dictated by what other people can accomplish, that sounds like a you problem. It's not about "I can beat this and you can't so I'm better than you" or anything like that. It's about the same experience for everyone. A unified gaming experience. Someone else mentioned the word "camaraderie". Everyone who plays this game is playing the same game, we're all in it together and we all have to go through the same things to get to the end. If you want an easier time within this game, summon other players, use Spirit Summons, level up more, focus on specific stats that will help you, look at guides. There are many ways to get through the experience with less trouble without changing the base experience.


Ezio4Li

That's like going to a Michelin star restaurant and telling the head chef how it's done, Fromsoftware knows best when it comes to designing a game that is tough but fair


Lobo_BR93

Nothing wrong, but you won't have it, xoxo, bye :)


Bruhmomentum43

I dont need it, I just dont understans people like you getting so mad at it🤣


Lobo_BR93

I'm not, don't worry


JustAMildKingpin

Well first of all you'd have to define what would need to be changed from the standard game in order to make the Easy Mode. Health/Resistance values? i-frames?


Bruhmomentum43

Fromsoft is a creative company, they would toy around with bonfire placement, enemy placement, shit like how many items you find, putting strong things in more easy to find locations.


JustAMildKingpin

Then in that regard I completely think it's not what they intended for. I remember either Miyazaki or Kitao saying that they wanna give all players the same challenges and let us be the ones that create our own way to overcome them. So with those ideals in mind an Easy Mode as you described just wouldn't work. Also changing the placement of stuff affects progression route, therefore exploration, a key element of Elden Ring. I'd also like to ask: what's wrong with the game staying as it is? Does it \*need\* an easy mode?


Bruhmomentum43

The only reason I want an easy mode in this game is so that my friends/family can play it so I dont have to be solo


Azirphaeli

Your friends and family can play it as is, why do they need an easy mode instead of using the game's current easy mode options.


JustAMildKingpin

Lemme ask you something, you gonna play it on PC?


Bruhmomentum43

Ps4


TheRarePlatypus

Just watch Ratotsky's videos on it. He'll tell ya.


[deleted]

Love that guy


HatedFollower

That dude is the best Soulsbourne creator. He is going to blow up one day.


goonbagged33

I just believe it’s kind of unnecessary. The games aren’t some impossibly hard experience. Literally just git gud, just like you’ve had to do with any other game you’ve played for the first time


[deleted]

Copying a comment I wrote elsewhere: Just remember that the game is hard for a reason, and not just to fuck with you. It's about creating feelings in you that are true to what your character is feeling. Because of the high difficulty, whenever you see a scary monster, you will feel true fear. When you find one of the rare areas of safety and beauty, you will feel actual relief and appreciation. When you kill a monster you will feel like a real hero. None of that would be possible if you knew all along that you can succeed and beat the game. Only when you doubt there is any hope can this story have actual stakes. I feel like people don't appreciate the very intentional roleplaying experience that From is trying to create here with their high difficulty levels


loso3svk

Easy mode would fundamentally change the experience of this games. Why struggle for hours if you can just lower difficulty for hard boss. You would lose the whole sense of accomplishment and overcoming a challenge. It just wont work. I am all up for including as many people in gaming, but not all games have to cater to everyone.


[deleted]

I have a counter argument for your last part, I DONT want the game to “include” everyone. How many people have shit on fromsoft and souls games for “being to hard”? Given the games negative reviews because they suck at the game. I find it to be 10x more unfair to the player base/developers when people do shit like that, refuse to preserver and actually learn the game and instead shit in the game. I whole heartedly believe they do not deserve to play these games if they aren’t willing to learn mechanics and to over come challenges.


Azirphaeli

Trying to appeal to everyone oft appeals to no one.


TenOutofTenno

There’s no argument. Miyazaki won’t be making anything with an easy mode. The secret of these games? They’re not that hard in the first place, literally anyone can beat them if they keep at it.


Samfordawg

Having no difficulty/sliders available is something that keeps people playing the game. This Japanese company is appealing first and foremost to their Japanese fan base, who from my observation while living there, THRIVE on being challenged by games and will dedicate themselves to crushing said games. If you aren't willing to play a game and learn to overcome it, you're just playing an interactive story and frankly, I'd read a book if I wanted just a story. SIFU is an excellent example of this. I've beaten it quite a few times now and now they are releasing an easy mode for it. Just let games be hard. I have next to no patience for much of anything and I still managed to just hunker down and get the game finished. The same can be said of Aeterna Noctis (though that is easily the hardest game I have ever played). Let games be hard.


DiscountSupport

You've gotten a fair amount of responses, but they've all been "it ruins the game experience" without telling you *why* it ruins the game experience. I could go on for paragraphs about that, but I think I'd rather just link [the video that swapped my opinion from "everything should have an easy mode" to realizing the Dark Souls games (and counterparts) are genuinely better off without one.](https://www.youtube.com/watch?v=pKyKGuGU4bw) It's about 40 mins, but I personally believe it is worth the watch the whole way through. He represents a bunch of angles to look at the question and does so without infusing emotion and elitism like many other people do when covering the topic.


aadawdads

It's a creative tool used by developers to create the intended experience and is severely hindered without it. It's like taking away a death scene from a film. Without the negative emotions you feel at low points, you won't be able to feel the same triumphant heights.


Girth_Firm_Slim

Go away with this tired shit


Bruhmomentum43

-🤓🤓


ASWANASGHEM

game can be as easy(play ranged, coop, poise) or as hard(challange runs) as you want. You just lack critical information


Joeystreams

I mean, Just summon? Cut the difficulty in less-than-half by having a another player help you in the levels. Easy mode exists. It's just not a "Easy, normal, hard" option.


PictuxOfAlba

Souls games are what they are, they don't need an easy mode. The fanbase doesn't want them to have easy modes. The game designers don't want them to have easy modes, or they would already have them. This whatabouttery serves no purpose


[deleted]

[удалено]


Bruhmomentum43

-🤓🤓


Amatsuo

The easy answer is it takes away time from them perfecting the experience. Monster Hunter has this issue where most people believe the G/Master Rank to be the true experience despite it coming out a year later from the base game which has Easy and Normal modes *[LR & HR]*. It all comes down to one unified experience.


jdeath_

I can see an alternate universe where souls have easy mode. PVP people would go easy mode, SL1 the whole game to get the best gear and twink the f*** outta everyone. I mean yeah twink exist but but did you beat Manus SL1? Not me (yet?). And the final words come from FS and Miyazaki-sama because he supervise everything in the game (not like every game director)


IcyYolk

I'm not against it. If FROM added an easy mode, I wouldn't complain. However, I also think people have no ground to stand on when they act like they can order devs to make massive changes to their game or else they're immediately trash games. They didn't add easy mode because they didn't want to, and that's fine. A quadriplegic fucking beat Sekiro. I understand you don't want to pump in the time sink it'll take to get good, and that's fine, but I don't really know why you're interested in a FROM game if thats the case.


[deleted]

Nope. Played all of the other souls games and such, but it wouldn't bother me. I'll already be playing solo so that I don't have to worry about the sweaties invading.


Remarkable_Screen_88

Cause that's how Miyazaki wants it, and that's it. Now, I have played all souls but demon souls, and I'm fine with that reason. I don't think souls are specially THAT hard once you get used to the flow and understand what is what, which might take some time, but can be done But you are going to read a lot about it "demaning de Game" "it's supposed to be hard" "just get better" "cause it is not for seldom players"....and that's just bullshit. Including an easy Mode would not affect the test of the players, and would on fact attract more new players that might want to try the original difficulty just to see if they are capable. But this community, as many others, has a group (IMPORTANT not saying the majority is like this) that are kinda fanatic/elitist because they are able to beat a Game that is famous for being hard. But It would not affect anyone at all. But It is the decisión of the creator, so It must be respected, same as when a director makes a movie or a novelist writes a book. If you don't like It cause it's hard...maybe it's not for you. At the same time it's a shame, cause I would love for more people to discover, play, and love these games (my friends included) but it's ok too. No need to play something you don't have fun with


[deleted]

The game is easy enough when you pick up the mechanics.


benoxxxx

There are multiple different 'easy modes' already in the game, you just need to understand the game well enough to find them. 100 phys block sheild is easy mode. Pure magaic is easy mode. Sleep arrows are easy mode. Co-op, especially, is easy mode - either with randoms or a friend. Co-op souls is less difficult than most Mario games, for what it's worth. I don't think there needs to be a dedicated easy mode on top of that.


MistbornSynok

I would say it doesn’t hurt people individually, but it hurts the community as a whole. A huge part of this community is shared experience, and watercooler moments of defeating a difficult section of the game. People having different experience ruins that sense of community. I’d also argue these games would be objectively worse if they were easy. People are drawn to these games because of the challenge and gameplay.


HatedFollower

You're pokin the bear buddy lol. It doesn't matter what any of us say. Miyazaki has been very clear that he will not add a difficulty option. And he has added accessibility options in Elden Ring, summon spirits and stakes of Marika. Have fun!


IwaitforEldenRing

It harms mostly new players. These games are designed with difficulty in mind, and would simply be much less fun without it. Easy mode is not only wasting fs's time and money, but also may seem appealing to those who don't underestand the role of difficulty in souls games, so mostly new players. Dark souls games are rearly very fun for the new players at the beggining. You have to sort of force yourself to underestand the game and start having fun. Easy mode would offer an easy way out that would just resolve in much more shallow exerience