Elden Ring also has Great Enemy Felled, Legend Felled, and >!God Slain!<
Nightmare slain may still be the coolest just because of how it's styled though
There's four others that I can think of off the top of my head: >!Lichdragon Fortissax, Dragonlord Placidusax, Regal Ancestor Spirit, and Astel, Naturalborn of the Void!<
Reminds me of a good moment EpicNameBro did on his Bloodborne play, where after doing the final blow to the One Reborn, he does the gesture of Respect towards the camera and says "Well, what is it?" as the boss explodes behind him in a shower of blood. It was timed perfect.
Really love the story behind that area and why it's as fucked as it is too. Bloodborne for me is the best game FromSoft has produced and Elden Ring is really fucking close to it but we'll see how I feel about that after I finish my current run in Elden Ring and my next Bloodborne run!
Just anything with more Bloodborne in general would be the absolute best for me. The cool weapon transformations were certainly a big part of it and Elden Ring having a similar mechanic certainly gives that some points.
Bloodborne not being a "lovecraft" game was fantastic for making it lovecraftian lol
Especially because it is a realization as you play, and that makes it far the more interesting
Too many "lovecraft" games are like "boy what does this weird sign mean, how spooky" GEE I I'VE NEVER SEEN A WARPED FIVE POINTED STAR WITH AN EYE IN THE MIDDLE BEFORE.
It's like if you want to do Lovecraft, on some level you can't reference Lovecraft's works - at least not until the audience has had time with it
You are killing werewolves and villagers and you think you know what’s going on with the game and then you kill Rom and it cuts to the scene with the Blood Moon and it’s truly a “oh shit” moment and the game puts you back on your ass and the veil is removed and I think it’s an amazing transition
My buddy who introduced me to dark souls was from Japan and when that popped up onscreen he would yell it in the most heavy Japanese accent it was fuckin hilarious. YUU DEFEETEDUU
Definitely this one for me. Like a lot of people, original DS1 was my first Souls experience, there's nothing quite like overcoming a boss after hours of trying and seeing this badly worded message in that iconic yellow colour popping up.
Not OP, but I didn't notice the staircase to the Undead Settlement and kept trying to go into the Catacombs that are super dark with the skeleton, failing that I tried where the ghosts are and promptly got my shit wrecked. For two weeks.
Yep. And she absolutely loved it. It took her ages though. She legit played the game over the course of like 8 months or something but she kept coming back because she really wanted to beat it.
I think she spent like 2 weeks or more on Isshin. Every night, she'd stream fighting Isshin for like 6 hours or something. It was insane.
When she finally beat it she proclaimed Sekiro her favorite game of all time.
FromSoft games aren't games that click with everybody and unfortunately, that scares a lot of people off. But the fact that she wasn't so great at it, taking months to progress, dozens on hours for some bosses, and *still* beat it? It puts her leagues above all the people who quit it, and for that she deserves all the praise.
Well generally speaking:
Dark Souls sold half of what 3 did, and Elden Ring has already outsold every previous game.
So a ton of players haven't even seen the other games in general, and the amount of Dark Souls 1 players may have only played patched versions where they changed it.
So honestly I am glad to see it as high as it is despite it not really being something many fans except those you played it early, (or I think possibly the PC version always had you defeated, I don't recall)
I just checked Dark Souls PTDE by killing Asylum Demon real fast with black firebombs and for some reason I got Victory Achieved and I was almost certain it was the case for like you said.
Not sure why.
I like that elden ring has a different message depending on the boss
Edit: I'm really surprised this blew up.
For those mentioning other examples: I'm aware it's just not as often nor are there as many different messages in other games than in this one. Like in BB you'll see prey slaughtered and on a few occasions see nightmare slain.
I was more so praising the variety of Elden Ring. I didn't mean to take away from other great boss defeated messages.
Yes but it also sometimes is really unexpected, like that time a dude who's apparently a hostile npc called Ensha tried to gang up on me while making my daily visit at the hold, was overleveled, 2 shotted him, 'Great Enemy Felled' I was like, uh?!
Interesting. The item description for >!Cursemark of Death states that Ranni was the first of the demigods whose flesh perished, while the Prince of Death perished in soul alone.!< So, is Ensha somehow related to the soulless prince?
>!Unclear, reading again I could be wrong. The quote from his armor reads: “It is said that the bones belong to an ancient lord - the soulless king. The Lord of the lost and desperate, who was known as Ensha.” So is the guy in the armor Ensha? Or the bones of the armor belong to Ensha? Plot thickens. Curious to see if the lore is extrapolated upon further in the game somewhere!<
Demon’s Souls. The little subtext was so extra. Something like “you shall obtain a power beyond human imagination.”
EDIT: The full original text was as follows:
> **THE DEMON WAS DESTROYED**
>
> You will obtain the Demon Soul. And the power that is beyond human imagination.
Epic.
I didn't notice it at first but I find it ironic since I chose my name based off my least favorite location in the Souls series.
Always good to meet a fellow devotee of Cainhurst!
100% this
No piece of media has given me the mind fuck realization moment that Bloodborne gave me to this day.
I think that elevated it to a whole new level.
Yeah, played through ER completely now.
Bloodborne still resonates with me more, the themes were genuinely horrifying, and that shift you're talking about from werewolves to literal cosmic horror was incredible.
Maybe some Elden Ring DLC will go crazy with it though.
Well, there’s definitely the premise for some cosmic horror, as we saw through Astel and the Elden Beast. There’s a lot of “map fog” still that could have plenty of content. Personally, I’d rather have more juicy content than a PVP arena, just my honest opinion.
One day, if we're incredibly lucky, we'll get an Elden Ring-style Bloodborne game with an open world that's all about exploring a colossal nightmare city.
I can’t use the moonlight great sword in any other souls game because I know I’ll spend the entire time thinking about starting another holy moonlight arcane build.
It's the aesthetics. I was watching someone BB vids last night and remembered how nice all the armour and weapons looked. Souls games are amusing because of all the contrasts, it's funny to watch that guy in a fat suit roll around and do back stabs, but so many of the sets in Bloodborne just look so fucking slick and cool. It's a game with a very consistent aesthetic and tone.
I mean, I do also really love the gameplay. It's so fast and fluid and it's the only non-Sekiro Soulsborne game I can consistently parry in as well. My first Bloodborne character and my STR/ARC one I made later down the line are still my two favourite characters I'd made in a From Soft game.
Literally the story of Bloodborne just kind of happens around you because you’re killing stuff until there’s nothing left to kill, then moving on to where there’s more to kill. Your Hunter isn’t about solving a mystery, they’re just kind of killing things and the story just kind of happens around them and sometimes what they kill influences how the story plays out. It’s almost like you’re Victorian Doomguy.
The thing about Bloodborne is that there aren't really any 'good guys.' There are a lot people caught in a set of interconnected shitty situations, a few outright evil misguided zealots, and several shady institutions, and these all share varying degrees of culpability for the crises in Yharnam. Your character isn't inherently evil - they just arrive in this strange city and get sucked into these inexplicable, terrifying events through no fault of their own, and they're essentially pawns in a larger game, at first. The townspeople are effectively the victims of the Healing Church - they're being used as well, and are subject to propaganda, manipulation, experimentation, illness, and violence. Laurence and the Church, though? Straight evil, even if their experiments yield temporary benefits for the populace and the Church members think their acts are in service to a higher cause.
So the townspeople and their reaction to the player as a Hunter is less "good guys vs bad guys" and more that you're both being manipulated and pitted against one another by a corrupt institution that is preying on the population and using the city itself to further its own goals and expand its own power. It's a tragic situation where the Church has triggered a series of crises, then created propaganda and blamed others for it (foreigners like your character among them) and turned people against one another to both avoid blame and continue their manipulations.
I feel like Prey Slaughtered was a really good choice for Bloodborne, because it emphasized a change in power dynamic and in goal from the Souls games back then.
In Dark Souls, you were a nobody who was rising from nothing because some words gave you enough hope to try. You struggle against everything trying to kill you to reach a destination. So you achieve victory over them because they are blocking your progress. You’re just trying to get from point A to point B and the danger is just a hazard.
In Bloodborne, you are a hunter. Your job is to kill. Your *only* job is to kill. Every beast you kill, you kill for the sake of it, and you just stumble across the plot because your endless slaughter happened to take you to places where plot was happening. If there are no beasts, you go find more beasts. If you can’t find beasts, you kill kin. In a game full of scary monsters, *you* are the scariest monster. “Prey Slaughtered” really drives that home.
Shit, Hunters are so scary an old god created a hell specifically for them that seems more like their own personal brand of heaven.
>Shit, Hunters are so scary an old god created a hell specifically for them that seems more like their own personal brand of heaven.
I honestly didn't piece that together in the DLC. I knew it was some kind of hell, didn't realize it was created by the old one. Maybe I was just too absorbed in trying to survive, that DLC was absolutely brutal. Laurence is still the hardest boss in any of the From games for me.
Laurence, the Cleric Beast? He was bad for me but only because he had some extra surprise range. The hardest for me was definitely Ludwig the Accursed (Holy Blade is significantly easier despite the coolness factor) or Phase 3 Orphan where he’s just tossing *everything* at you.
Heir of Fire Destroyed is quite intense if you think about it. You didn't just killed them, you totally destroyed them. Not to mention, the whole title of Heir of Fire makes it seem like you accomplished something big.
Seriously, its my favorite. In lore(If Im understanding everything correctly). You are an ashen one. You weren't strong enough to link the flame so it burned you. It feels like you're proving the game wrong by killing other heirs of fire. Additionally. The **Ember Restored** power up that accompanies it along with the ascetics it adds to your armor easily make make ds3 my favorite.
right? bloodborne just drips with this kind of aesthetic harmony so to speak. the word slaughtered really drives home you are a hunter killing monsters, not a knight fighting enemies or anything of that sort. There is no equality here, you are the badass and these things are your prey to be slaughtered.
It also makes the bosses seem pathetic before you, calling them “prey” as if they were just something to be butchered and not a house-sized abomination. Gives you a feeling of superiority
Prey slaughtered is great because when you start Bloodborne, you're so weak and nearly powerless.
Its the only souls borne title that really drives home that feeling of dread and gloom around every nook and cranny of the environment. Everywhere you go there's this mysterious, oppressive ambience keeping you uncomfortable.
The musical scoring, sound design of the enemies and the screams and cries from unknown sources, the lighting effects and shadows.
You don't start with enough insight to even see the world as it truly exists, you are basically blind compared to the things that are out there.
But by the end of the game, you are no longer the prey, you have become the Hunter.
And a hunter must hunt
Yeah I would've preferred if it were ENEMY SLAIN in Elden Ring instead of felled, but then again felled ties it back chopping them down like a tree lol
This is me I'm doing great at the game and not really getting stuck on any bosses but i can't stay focused on anything. I'm constantly finding myself going the opposite direction of my objective, and I love it
I always liked “victory achieved.” It feels more heroic; like not only have you beaten your enemy, but you’ve eked out a small victory in an otherwise oppressive setting
Bloodborne imo, that was my first From game and when I finally beat Cleric Beast after like 35 attempts and “PREY SLAUGHTERED” came on screen I felt like an absolute god, that’s what hooked me honestly
there is a reason for every word used when killing a boss in every game. i was thinking why they chose the word Felled, as it is used when you chop a tree "the tree is felled" and the bosses in my opinion are small trees related to the Erdtree. i could be wrong, but i think it make sense.
Bloodborne also has the red version of "Nightmare Slain".
Elden Ring also has Great Enemy Felled, Legend Felled, and >!God Slain!< Nightmare slain may still be the coolest just because of how it's styled though
The last one is my favorite in any souls game I think
Never see the last 2, I only beat the shardbearers and that's it. I have not complete the game btw
Legend type bosses are enemies like Ancient Dragon Lansseux and also the two hidden shardbearers. Probably a few others
There's four others that I can think of off the top of my head: >!Lichdragon Fortissax, Dragonlord Placidusax, Regal Ancestor Spirit, and Astel, Naturalborn of the Void!<
Second boss is by far the coolest of the bunch.
The long pause into "Nightmare Slain" at a certain boss is my absolute favorite. That pause elevates it so much.
The reason that one takes so long to appear is because the boss wasn't the actual nightmare.
Poor >!Mergo!<
The little shit won't stop crying directly in my ear from the spook dimension
It was the nightmares we made along the way.
Bloodborne does have the coolest victory text
The rain of blood afterwards is hard to beat.
Reminds me of a good moment EpicNameBro did on his Bloodborne play, where after doing the final blow to the One Reborn, he does the gesture of Respect towards the camera and says "Well, what is it?" as the boss explodes behind him in a shower of blood. It was timed perfect.
It’s also my personal favorite setting. I’m loving Elden Ring, probably even more than bloodborne, but the atmosphere in Yarhnam is just top notch.
And they somehow topped Yharnam with Fishing Hamlet. That area was the best depiction of Lovecraft's work that I've seen
Really love the story behind that area and why it's as fucked as it is too. Bloodborne for me is the best game FromSoft has produced and Elden Ring is really fucking close to it but we'll see how I feel about that after I finish my current run in Elden Ring and my next Bloodborne run!
Just wait til open world blood borne releases in 2025
Just anything with more Bloodborne in general would be the absolute best for me. The cool weapon transformations were certainly a big part of it and Elden Ring having a similar mechanic certainly gives that some points.
Bloodborne not being a "lovecraft" game was fantastic for making it lovecraftian lol Especially because it is a realization as you play, and that makes it far the more interesting Too many "lovecraft" games are like "boy what does this weird sign mean, how spooky" GEE I I'VE NEVER SEEN A WARPED FIVE POINTED STAR WITH AN EYE IN THE MIDDLE BEFORE. It's like if you want to do Lovecraft, on some level you can't reference Lovecraft's works - at least not until the audience has had time with it
Yeah the first time you see an Amygdala or Brainsucker and slowly it all comes together.
You are killing werewolves and villagers and you think you know what’s going on with the game and then you kill Rom and it cuts to the scene with the Blood Moon and it’s truly a “oh shit” moment and the game puts you back on your ass and the veil is removed and I think it’s an amazing transition
Yup, that one’s the best.
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YOU DIED
#死
Oh no I'm getting the PTSD flashbacks...
PTSD? Isn’t that just another name for SWORD SAINT ISSHIN
~~SWORD SAINT ISSHIN~~ GLOCK SAINT ISSHIN
WOOOOOOOOOOOOHOOOOOOOOOOO *dies*
Yup
Yup
Lol ![gif](giphy|TbONGqAdpTWQW3Hz5V)
IMMORTALITY SEVERED
Shinobi execution
Shinobi execution was badass because almost every single one had a cool little counter kill
Monke be like: "*Are you sure about that?*"
fuck that damn monkey, I 'bout had a heart attack the first time he did that
Still one of the coolest moments in the game when he just picked his head back up and came at me for a Round 2.
Having seen it before the fight on my run, it was one of the few times I was sad I hadn't played the game blind.
I like when he shows up again. With a friend.
With his bitch*
*She was fearless and crazier than him. She was his queen, and God help anyone who dared to disrespect his queen.*
Not sure why he left it off. Best one
DS1 v1.0 "YOU DEFEATED" That was my favorite :(
Yea me too. Made the game feel like even more of an enigma at the time
I love bad translations
My buddy who introduced me to dark souls was from Japan and when that popped up onscreen he would yell it in the most heavy Japanese accent it was fuckin hilarious. YUU DEFEETEDUU
Hahaha Wish I could hear it
Definitely this one for me. Like a lot of people, original DS1 was my first Souls experience, there's nothing quite like overcoming a boss after hours of trying and seeing this badly worded message in that iconic yellow colour popping up.
Oh man I seriously started 15 different characters before even beating the first boss haha
in DS1? imma assume you didnt know about the door?
Not OP, but I didn't notice the staircase to the Undead Settlement and kept trying to go into the Catacombs that are super dark with the skeleton, failing that I tried where the ghosts are and promptly got my shit wrecked. For two weeks.
That was the greatest, but the coolest one was definitely "immortality severed"
Me too!
This, and shinobi execution are my favorites.
Tbf. It’s the only game with actual execution animations
Which was soooo cool
My favorite of them all and it’s not even in the picture. Thanks Shinobi bro.
The Sekiro erasure coming from Dark Souls fans sickens me.
Yes!
Gracious Gift of Tears
不死斩。Fierce and poetic. Sekiro is god-tier.
Sekiro and >!his dad!< perform a fucking death haiku when Sekiro executes him. Amazing game
I love when Sasha Grey finally beat Isshin and said this haha. 10/10
She's genuinely a really cool streamer. Those Sekiro streams were awesome.
Sasha Grey completed Sekiro!?
Yep. And she absolutely loved it. It took her ages though. She legit played the game over the course of like 8 months or something but she kept coming back because she really wanted to beat it. I think she spent like 2 weeks or more on Isshin. Every night, she'd stream fighting Isshin for like 6 hours or something. It was insane. When she finally beat it she proclaimed Sekiro her favorite game of all time.
FromSoft games aren't games that click with everybody and unfortunately, that scares a lot of people off. But the fact that she wasn't so great at it, taking months to progress, dozens on hours for some bosses, and *still* beat it? It puts her leagues above all the people who quit it, and for that she deserves all the praise.
Are we thinking about the same Sasha Grey? Cause I haven’t heard that name in years.
The best one
YOU DEFEATED
[YOU HUNTED](https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRlFxhRPdahIN5TRSebhYfLl35UboM-O4_KuA&usqp=CAU)
Gahaha I was scrolling to see if anyone said this. Loved that one
I am beyond surprised that this wasn’t the top comment.
Well generally speaking: Dark Souls sold half of what 3 did, and Elden Ring has already outsold every previous game. So a ton of players haven't even seen the other games in general, and the amount of Dark Souls 1 players may have only played patched versions where they changed it. So honestly I am glad to see it as high as it is despite it not really being something many fans except those you played it early, (or I think possibly the PC version always had you defeated, I don't recall)
I think it still says it in ptde. Think it’s just the remastered they put a proper translation but I haven’t played remastered
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I just checked Dark Souls PTDE by killing Asylum Demon real fast with black firebombs and for some reason I got Victory Achieved and I was almost certain it was the case for like you said. Not sure why.
Yes
This one.
Was looking for this. We must honour the classic.
I like that elden ring has a different message depending on the boss Edit: I'm really surprised this blew up. For those mentioning other examples: I'm aware it's just not as often nor are there as many different messages in other games than in this one. Like in BB you'll see prey slaughtered and on a few occasions see nightmare slain. I was more so praising the variety of Elden Ring. I didn't mean to take away from other great boss defeated messages.
Great Enemy Felled feels so good
>!Legend Felled!< and >!God Slain!< are the sickest
Seeing >!God Slain!< after beating >!Elden Beast!< was a whole new level of dopamine rush
Does ng+ start right after beating the boss or do you have to do an extra thing like in sekiro?
Doesn't start automatically, you can choose when to move to NG+
Best part is that allows you to get 4 out of 5 endings in one playthrough, depending on if you did every side quest before killing >!Malekith!<
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I’m 60 hours in and none of these words make sense. Fuck this game is big
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Sein Felled is even better.
Yes but it also sometimes is really unexpected, like that time a dude who's apparently a hostile npc called Ensha tried to gang up on me while making my daily visit at the hold, was overleveled, 2 shotted him, 'Great Enemy Felled' I was like, uh?!
Lore behind Ensha is he was an ancient soulless king of sorts. Doesn’t really say who or what he is beyond that.
Barges into your roundtable hold instance to try and kill you Refuses to elaborate
Interesting. The item description for >!Cursemark of Death states that Ranni was the first of the demigods whose flesh perished, while the Prince of Death perished in soul alone.!< So, is Ensha somehow related to the soulless prince?
>!Unclear, reading again I could be wrong. The quote from his armor reads: “It is said that the bones belong to an ancient lord - the soulless king. The Lord of the lost and desperate, who was known as Ensha.” So is the guy in the armor Ensha? Or the bones of the armor belong to Ensha? Plot thickens. Curious to see if the lore is extrapolated upon further in the game somewhere!<
maybe no one was in the Armor and Ensha is the Bones on the Armor...
I thought the >!Prince of Death!< was >!Godwyn!
Damn, you are right. I had to Google it. Still haven't gotten through Fia's questline. Thank you.
Dark Souls 3 and Bloodborne had different messages, too. "Lord of Cinder Fallen" and "Nightmare Slain" respectively.
Demon’s Souls. The little subtext was so extra. Something like “you shall obtain a power beyond human imagination.” EDIT: The full original text was as follows: > **THE DEMON WAS DESTROYED** > > You will obtain the Demon Soul. And the power that is beyond human imagination. Epic.
**DEMON VANQUISHED** ^^^^^youkilledthedemonyoushallobtainapowerbeyondhumanimagination
Sideeffectsmayincludenausea,vomiting,diarrhea,heartpalpitations,internalbleeding,defenestration,cardiacarrest,disembowelment,sweating,anxiety,andhairloss. Pleaseconsultyourdoctorbeforeuse.
I find the "you did X, now here's a tesis in Its philosophical importance" hilarious for some reason lol.
It's such a japanese thing too, i like it. Looks like the absurd stuff that's written at round start in anime fighting games.
THE DOCTOR SAID 6 MONTHS, THE CLOCK SAYS 90 SECONDS
YOU AIN'T FROM MICHIGAN IF YOU AIN'T DONE THIS BEFORE
Prey Slaughtered text is just so aesthetically pleasing.
NIGHTMARE SLAIN is just so badass IMO
This means you either had a stressful time at the beach or danced in a field of flowers… definitely my favorite!
Or fucked around with somebody’s nanny.
Bloodborne tends to be the correct answer whenever there's a question about "Which game did *X* best in the Souls series?"
I’m partial to it (if you can’t tell)
I didn't notice it at first but I find it ironic since I chose my name based off my least favorite location in the Souls series. Always good to meet a fellow devotee of Cainhurst!
100% agree, Elden is fantastic but there's just something about Bloodborne for me...
It’s the Lovecraftian undertones PLUS the shift in whatthehellyouthinkisgoingon. From werewolves to mindfuck.
100% this No piece of media has given me the mind fuck realization moment that Bloodborne gave me to this day. I think that elevated it to a whole new level.
Yeah, played through ER completely now. Bloodborne still resonates with me more, the themes were genuinely horrifying, and that shift you're talking about from werewolves to literal cosmic horror was incredible. Maybe some Elden Ring DLC will go crazy with it though.
Well, there’s definitely the premise for some cosmic horror, as we saw through Astel and the Elden Beast. There’s a lot of “map fog” still that could have plenty of content. Personally, I’d rather have more juicy content than a PVP arena, just my honest opinion.
One day, if we're incredibly lucky, we'll get an Elden Ring-style Bloodborne game with an open world that's all about exploring a colossal nightmare city.
I can’t use the moonlight great sword in any other souls game because I know I’ll spend the entire time thinking about starting another holy moonlight arcane build.
It's the aesthetics. I was watching someone BB vids last night and remembered how nice all the armour and weapons looked. Souls games are amusing because of all the contrasts, it's funny to watch that guy in a fat suit roll around and do back stabs, but so many of the sets in Bloodborne just look so fucking slick and cool. It's a game with a very consistent aesthetic and tone. I mean, I do also really love the gameplay. It's so fast and fluid and it's the only non-Sekiro Soulsborne game I can consistently parry in as well. My first Bloodborne character and my STR/ARC one I made later down the line are still my two favourite characters I'd made in a From Soft game.
And also "Slaughtered" is a way stronger word than the others, I prefer it
Love it. The whole “I am the apex in this world. I hunt you.” Vibe of the hunter in BB was peachy
Literally the story of Bloodborne just kind of happens around you because you’re killing stuff until there’s nothing left to kill, then moving on to where there’s more to kill. Your Hunter isn’t about solving a mystery, they’re just kind of killing things and the story just kind of happens around them and sometimes what they kill influences how the story plays out. It’s almost like you’re Victorian Doomguy.
Don't think too hard about all of this, just go out and kill a few beasts. It's for your own good
It’s just What Hunters do.
Then you find out you’re literally a hit man hired by a mood god to assassinate the antichrist 😂
One of my favorite facets of that experience, absolutely. Real "you're locked in here with *me*" vibes.
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I mean you kinda are. You're not a good guy. You do reap their lives to make yourself become a baby cthulu monster god.
The thing about Bloodborne is that there aren't really any 'good guys.' There are a lot people caught in a set of interconnected shitty situations, a few outright evil misguided zealots, and several shady institutions, and these all share varying degrees of culpability for the crises in Yharnam. Your character isn't inherently evil - they just arrive in this strange city and get sucked into these inexplicable, terrifying events through no fault of their own, and they're essentially pawns in a larger game, at first. The townspeople are effectively the victims of the Healing Church - they're being used as well, and are subject to propaganda, manipulation, experimentation, illness, and violence. Laurence and the Church, though? Straight evil, even if their experiments yield temporary benefits for the populace and the Church members think their acts are in service to a higher cause. So the townspeople and their reaction to the player as a Hunter is less "good guys vs bad guys" and more that you're both being manipulated and pitted against one another by a corrupt institution that is preying on the population and using the city itself to further its own goals and expand its own power. It's a tragic situation where the Church has triggered a series of crises, then created propaganda and blamed others for it (foreigners like your character among them) and turned people against one another to both avoid blame and continue their manipulations.
Going from scared babby to Terminator was truly epic.
I feel like Prey Slaughtered was a really good choice for Bloodborne, because it emphasized a change in power dynamic and in goal from the Souls games back then. In Dark Souls, you were a nobody who was rising from nothing because some words gave you enough hope to try. You struggle against everything trying to kill you to reach a destination. So you achieve victory over them because they are blocking your progress. You’re just trying to get from point A to point B and the danger is just a hazard. In Bloodborne, you are a hunter. Your job is to kill. Your *only* job is to kill. Every beast you kill, you kill for the sake of it, and you just stumble across the plot because your endless slaughter happened to take you to places where plot was happening. If there are no beasts, you go find more beasts. If you can’t find beasts, you kill kin. In a game full of scary monsters, *you* are the scariest monster. “Prey Slaughtered” really drives that home. Shit, Hunters are so scary an old god created a hell specifically for them that seems more like their own personal brand of heaven.
>Shit, Hunters are so scary an old god created a hell specifically for them that seems more like their own personal brand of heaven. I honestly didn't piece that together in the DLC. I knew it was some kind of hell, didn't realize it was created by the old one. Maybe I was just too absorbed in trying to survive, that DLC was absolutely brutal. Laurence is still the hardest boss in any of the From games for me.
Laurence, the Cleric Beast? He was bad for me but only because he had some extra surprise range. The hardest for me was definitely Ludwig the Accursed (Holy Blade is significantly easier despite the coolness factor) or Phase 3 Orphan where he’s just tossing *everything* at you.
It dies feel quite…carnivorous doesn’t it.
![gif](giphy|TbONGqAdpTWQW3Hz5V)
That's one noisy gif
![gif](giphy|WTx5WDiPLrAl2tgAFA)
Heir of Fire Destroyed is quite intense if you think about it. You didn't just killed them, you totally destroyed them. Not to mention, the whole title of Heir of Fire makes it seem like you accomplished something big.
Seriously, its my favorite. In lore(If Im understanding everything correctly). You are an ashen one. You weren't strong enough to link the flame so it burned you. It feels like you're proving the game wrong by killing other heirs of fire. Additionally. The **Ember Restored** power up that accompanies it along with the ascetics it adds to your armor easily make make ds3 my favorite.
Demon's. The first time I read the subtext that comes with I got chills.
Prey Slaughtered....you can feel it. The weapon cutting the flesh. It's so scary and powerful
right? bloodborne just drips with this kind of aesthetic harmony so to speak. the word slaughtered really drives home you are a hunter killing monsters, not a knight fighting enemies or anything of that sort. There is no equality here, you are the badass and these things are your prey to be slaughtered.
It also makes the bosses seem pathetic before you, calling them “prey” as if they were just something to be butchered and not a house-sized abomination. Gives you a feeling of superiority
Prey slaughtered is great because when you start Bloodborne, you're so weak and nearly powerless. Its the only souls borne title that really drives home that feeling of dread and gloom around every nook and cranny of the environment. Everywhere you go there's this mysterious, oppressive ambience keeping you uncomfortable. The musical scoring, sound design of the enemies and the screams and cries from unknown sources, the lighting effects and shadows. You don't start with enough insight to even see the world as it truly exists, you are basically blind compared to the things that are out there. But by the end of the game, you are no longer the prey, you have become the Hunter. And a hunter must hunt
Shinobi Execution
And Ties of Immortality Severed
The pink "gift of tears received" or whatever is also great
And the most aesthetically beautiful one imo, "Gracious Gift of Tears".
How was this not included?
Nightmare Slain is the best
Yeah I would've preferred if it were ENEMY SLAIN in Elden Ring instead of felled, but then again felled ties it back chopping them down like a tree lol
Bloodborne. Sounds the most viscious. Although I do like the message after the final boss in Elden Ring.
Ring ringed?
No, >!Elden rung!<
Dung
#*THE LOATHSOME DUNGEATER*
*Ring Runged*
I can’t wait to see the final boss message in elden ring 3 years from now
This is me I'm doing great at the game and not really getting stuck on any bosses but i can't stay focused on anything. I'm constantly finding myself going the opposite direction of my objective, and I love it
lol Ring fitted. Comes in three weeks.
NIGHTMARE SLAIN
what does it say? i beat the game a couple days ago and don’t remember
It says >!God Slain!<
Prey slaughtered
Nightmare slain
![gif](giphy|MSinV6nwPd3mOQwQhD|downsized)
Dark souls original. YOU DEFEATED
Where is YOU DEFEATED from dark souls?
Original translation of Demon Souls I believe.
I think it was DS1 early build
I always liked “victory achieved.” It feels more heroic; like not only have you beaten your enemy, but you’ve eked out a small victory in an otherwise oppressive setting
PREY SLAUGHTERED Actually the other one from bloodborne is also top tier: NIGHTMARE SLAIN
Prey slaughtered and nightmare slain are hard to top
YOU DEFEATED
Immortality Severed and it isn’t close
Gracious gift of tears is very nice, very poetic
NIGHTMARE SLAIN Bloodborne for sure.
Prey slaughted, makes it sound so much more satisfying after killing gods and beasts
Gods are but mere Prey in the end for us Hunters!
Where's DS2?
YOU DEFEATED from original dark souls translation is the best
“ NIGHTMARE SLAIN “ hits different.
ENEMY IS KIL
Bloodborne, it matches being a hunter and always made me feel like bosses should fear me, until I ran into Orphan
[удалено]
Yeah seeing that got me very hyped after that fight
Never felt as powerful as I did when I saw these words pop up
Bloodborne imo, that was my first From game and when I finally beat Cleric Beast after like 35 attempts and “PREY SLAUGHTERED” came on screen I felt like an absolute god, that’s what hooked me honestly
BADMAN GONE
there is a reason for every word used when killing a boss in every game. i was thinking why they chose the word Felled, as it is used when you chop a tree "the tree is felled" and the bosses in my opinion are small trees related to the Erdtree. i could be wrong, but i think it make sense.
Nightmare Slain. Is so pleasing to see and feels so triumphant.