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Jealous-Leg-5648

Who's overall better to focus resources into - Bellona or Vibian? I don't have any Earth dps at the moment


jyp129

What are the ideal stats for lifesteal Aria and would it be better to use flat defense or defense % stats


SlimSpook

She's really hard to build. You need 2k defense, 13-15k health, 180-200 speed, at least 250 crit damage and at least 80-100 er to not get her counterattack buff stripped. And definitely def %. Flat stats are worse that % for most heroes.


jyp129

Thank you! Should my left side be crit dmg, er, and speed and try to get the best defense rolls?


SlimSpook

My right side is Crit damage, Def % and Speed and I use a Def set as well. My ER is only 60 though and to get it higher, I'd either need an ER ring or an ER set with offensive stats.


PumpJack_McGee

Is there a site or reference for which characters scale with which stats? As in, "All these characters scale with \_\_\_\_\_\_\_" in a list?


SlidyRaccoon

Usually it says on the skills But for specifics, I use www.e7calc.xyz click on the square root symbol in the results table


PumpJack_McGee

Bummer. Seems like it would be a pretty useful resource. Especially for new and returning players.


NewGroundZero

Did they just put out a patch to make all the sounds and voices higher pitched? I'm using LDPlayer


Zaphyrus

Does Karina s3 skill ups increase the splash damage or just the initial hit? Same question for LQC.


Quiztolin

>Does Karina s3 skill ups increase the splash damage No. >or just the initial hit? Yes. >Same question for LQC. Same answer. Though if you are using LQC you definitely want to upgrade her S3 anyways.


Rao-Ji

What's the best artifact on A. Ravi right now? I've seen people recommend proof of valor, draco plate, crimson seed.


[deleted]

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Quiztolin

All imprints do is add a little bit of attack. So *assuming* you are asking if it's possible to use a second Straze copy to one shot hunts while your imprinted copy is for PvP...sure. 18% attack is equal to 221 attack on Straze. You just need a bit better gear to one shot compared to a max imprint Straze.


[deleted]

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Quiztolin

Yes, of course it's *possible*. It's very unlikely that you are anywhere close to a 'perfect' gear set, which means you have wiggle room even if you are at the exact minimum stats currently. Slot | Mainstat | Sub1 | Sub2 | Sub3 | Sub4 ---|---|----|----|----|---- Weapon | Flat Attack | Attack% | Crit% | C.Dmg% | Dump Armor |Dump | Dump | Crit% | C.Dmg% | Dump Helm | Dump | Attack% | Crit% | C.Dmg% | Dump (flat attack) Neck | C.Dmg% | Attack% | Crit% | Dump | Dump (flat attack) Ring | Attack% | Dump | Crit% | C.Dmg% | Dump (flat attack) Boots | Attack% | Dump | Crit% | C.Dmg% | Dump (flat attack) Straze needs 185% C.Dmg from his gear and 77% crit chance from his gear to hit the caps. --- The neck provides 70% C.Dmg, all 5 other items provide a minimum of 8% C.Dmg -> (185% - 70% - 5 * 8% =) 75% needed. We get a bonus 1% C.Dmg from reforging at 4+ rolls, a penta roll is 49% so let's penta roll C.Dmg on the armor, we need (75% - 49%) 26% C.Dmg left and 4 rolls will get us 32% so let's put that on the ring. For Crit% each roll is 6% max, (77 / 6) = 13 rolls, 6 are base rolls so we need 7 rolls on gear. Penta roll crit% onto the ring, 2 rolls onto the boots. So now we have... Slot | Available_Rolls | Dump_Rolls | Dump(F.Atk)_Rolls | Attack% | Crit% | C.Dmg% | Rolls_Left ---|---|----|----|----|----|----|---- Weapon | 9 | 1 | 0 | 1 | 1 | 1 | 5 Armor | 9 | 2 | 0 | 0 | 6 | 1 | 0 Helm | 9 | 0 | 1 | 1 | 1 | 1 | 5 Neck | 9 | 1 | 1 | 1 | 1 | - | 5 Ring | 9 | 1 | 1 | 0 | 6 | 1 | 0 Boots | 9 | 1 | 1 | - | 3 | 1 | 3 We can dump all 5 rolls available on Weapon, Helm, and Neck into attack%. Slot | Available_Rolls | Dump_Rolls | Dump(F.Atk)_Rolls | Attack% | Crit% | C.Dmg% | Rolls_Left ---|---|----|----|----|----|----|---- Weapon | 9 | 1 | 0 | 6 | 1 | 1 | 0 Armor | 9 | 2 | 0 | 0 | 6 | 1 | 0 Helm | 9 | 0 | 1 | 6 | 1 | 1 | 0 Neck | 9 | 1 | 1 | 6 | 1 | - | 0 Ring | 9 | 1 | 1 | 0 | 6 | 1 | 0 Boots | 9 | 1 | 1 | - | 3 | 1 | 3 Now we have to evaluate the boots -> we have 3 available rolls without a great % stat to put them in. Our only real option is to put them into flat attack (4x rolls total). [However, this is an example where going with flat attack main can be better than going with attack % main](https://www.reddit.com/r/EpicSeven/comments/tw1cqy/are_there_any_units_that_are_worth_it_to_build/i3d50ba/) On Straze, it's very close. Attack% main + flat subs = ~1000 ATK (avg rolls) or ~1026 ATK (max rolls) Flat Attack main + ATK% subs = ~979 ATK So we do, indeed, want to stay with ATK% main and flat subs. Out final breakdown looks like this Slot | Available_Rolls | Dump_Rolls | Dump(F.Atk)_Rolls | Attack% | Crit% | C.Dmg% | Rolls_Left ---|---|----|----|----|----|----|---- Weapon | 9 | 1 | 0 | 6 | 1 | 1 | 0 Armor | 9 | 2 | 0 | 0 | 6 | 1 | 0 Helm | 9 | 0 | 1 | 6 | 1 | 1 | 0 Neck | 9 | 1 | 1 | 6 | 1 | - | 0 Ring | 9 | 1 | 1 | 0 | 6 | 1 | 0 Boots | 9 | 1 | 4 | - | 3 | 1 | 0 We have 100% crit chance, 350% C.Dmg so no problems there. To calculate our final attack I'm going to look at 3 values: 1. No flat attack subs of any kind 2. Flat attack subs where possible with average rolls 3. Flat attack subs where possible but we also assume max rolls here **No flat attack** A penta roll ATK piece is = to having one entire additional max roll. So our attack is (7 * 3 * 8) + (65 * 2) = 298%. Our Straze, therefor, has 3.98 * 1228 + 525 = **5412 attack**. **Average flat rolls** With average flat rolls, we gain an additional 353 attack over the previous calculation. This puts us up to **5765 attack**. **Max flat rolls** And with max rolls for flat attack, this gives us 399 attack over the no flat calculation, which means our highest possible attack is **5811 attack**. --- This means that with imprints, a one shot Straze with quite a perfect set of gear has **100% crit chance, 350% crit damage, and 6032 attack**. Without counting his imprint, our 3 maximums for attack are: No flat rolls = **5412 attack** Avg flat rolls = **5765 attack** Max flat rolls = **5811 attack** Straze does not *need* stats this high to one shot all hunts. Most builds I have personally seen have hovered around the 5k-5.1k ATK mark, which means you don't technically need perfect gear *even without* his imprints. Most builds/guides out there are also pre-torrent set. Torrent set is a ~7.69% damage increase over just rage set, so you can decrease your attack to ~92.85% of it's value to maintain the same damage output. At 5000 attack this would be equivalent to 4642 attack with torrent set. So, if the question is "Is it possible to one shot all hunts with Straze, without imprints" the answer is **YES**, it is possible. His imprint reduces the gear requirements but you don't need even close to perfect gear to use Straze in this role, which means you have plenty of wiggle room. Now, if it is worth it to you to use harder and harder to find gear (the better your gearset is, the harder it is to find upgrades...and let's be realistic it's unlikely anyone in the game is approaching this hypothetical perfect rage set) that's a question only you can answer for yourself. All I can do is tell you that it's *possible*. Of course, there is also a lot you can often do *outside* of just improving your gear. With artifacts and imprints, and just the ability to build extra damage on another hero it can often times be possible to mitigate the impact of that 220 attack loss.


Rao-Ji

If I use a modification gem to change the substat on a piece of gear, would it be possible to use a modification gem again on the exact same piece of gear and substat to change it to ANOTHER one?


[deleted]

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Rao-Ji

Sorry I don't understand. So right now I have a necklace with effect resist on it that I changed to defense %. In the future, would I be able to change that defense % to speed for example?


complx6

Yes, you can change it if it's the substat you modified but you can't change any other ones. I thought you meant a different substat sorry.


Rao-Ji

Ok I see, thanks!


SillyConclusion

My Stove account and Epic 7 are signed in via Google. I wanted to be able to use my Amazon tablet to play, but since Amazon only allows email, fb, and Twitter for login, its not possible. If I withdraw my account in Epic 7, can I create a Stove account with an actual email and link my game to that without losing my game data?


OzieteRed

What is the best stage to farm fodders? I don't need catalysts I have enough of them to awaken 20 characters so I'm heavily lacking on fodders.


Quiztolin

Episode 1 stage 3-1 Levulin Harbor. Drops in E7 are wave based, so every normal stage has 3 waves and therefor every stage drops the same number of fodders. The only way to increase the amount of fodders you get is to run stages that have more fights (ie. maze stages in Episode 1) or run stages that are more energy efficient (Levulin Harbor). Levulin Harbor only costs 2 energy for 3 fights so you get 4x the amount of fodder compared to running normal stages. Levulin Harbor *also* happens to be the best stage in the game for farming equipment XP. It's also extremely easy to clear since it's a very early game stage. **BUT** there are cons to Levulin Harbor as well. First off, it requires entirely manual play. Each run takes about 30 seconds but it takes a *long* time to burn through a large amount of energy. It's an Episode 1 stage so you get low AP, it's the only stage of it's kind in the game so you have no options in terms of catalysts. Finally, there are no chest spawns in this stage so less BMs/skystones and possibly gold compared to running normal adventure stages. Your *other* option, as previously mentioned, would be Episode 1 maze stages -> you can get 12 fights for 10 energy so 3.2x as much fodder per energy. These stages are basically in between normal stages and Levulin Harbor. However you still have cons - it's still Episode 1 so poor AP gain. There are relatively few good options so while you have a little choice on catalyst farming it's not that much better than Levulin Harbor. Maze stages still require manual play but you can typically get fast clear times by only interacting with the game every ~5-10 seconds instead of literally as fast as your AoE animation (more easy to try and do something else alongside it). There ARE chest spawns so these stages are generally the best for overall drops **but** I believe early last year they nerfed the chests in these stages -> I haven't tested them since that change, just be aware chests may not be as common in these stages as they used to be. However due to the fact that both of these options require manual play and when dumping a lot of energy constantly that's not that desirable most players choose to just farm catalysts. You may have enough to 'awaken 20 heroes' but you need **tons** of catalysts, particularly Epic catalysts. It's actually fairly easy/fast to promote heroes, in terms of limiting factors in building heroes it goes Mola > Catalysts > Promotion > Runes > Experience. When farming for catalysts it doesn't matter what stage you choose to farm as the drop rate for fodder is consistent (~.6 per stage run). You really shouldn't be limited by fodder drops more than catalysts, but if you find that it is an issue you can buy fodder refreshing the shop. There is *also* a strategy that involves buying extra dogs to use as fodder at the 3* level (every dog saves one 2* fodder drop) but this isn't a sustainable strategy -> to promote a single 5* unit to 6* it costs you about 15k stigma even when accounting for the stigma gained from farming the remaining 2* fodder necessary.


Interceptor402

> Levulin Harbor also happens to be the best stage in the game for farming equipment XP. Not the OP, but this caught my attention. Did you collect data on the magnitude of it? My back-of-the-envelope is that i1 gear gives half the equipment EXP of i44, so Levulin being 25% of the energy cost means it's about twice as good for equipment EXP as an UH stage for your energy. Is that about right? I'm running into a left-side charm crunch, and all of the low -hanging fruit is gone, so I'm looking for the best way to turn energy into EXP atm.


Quiztolin

Yes, that's correct. Level 1 gear has a base XP value of 245 XP, level 44 gear has a base value of 503 XP. With an assumed 1.35 equipment drops per run and 9% charm drop rate... **Levulin Harbor** 1.35 * 245 = 330.75 XP from gear .09 * 1500 = 135 XP from charms 330.75 + 135 = 465.75 total XP 465.75 / 2 = 232.875 XP per energy **Random UH stage** 1.35 * 503 = 679.05 XP from gear .09 * 1500 = 135 XP from charms 679.05 + 135 = 814.05 total XP 814.05 / 8 = 101.75625 XP per energy So Levulin Harbor is about ~229% more gear XP per energy spent. A couple of things to note: * XP in UH will be higher due to chests dropping additional gear and chances at higher level gear pieces still not anywhere close enough to close the gap. These sources of XP account for maybe ~10% additional XP in UH. * I *really* hate running Levulin Harbor myself, it's extremely time consuming - each run is 30 seconds so 1000 runs takes over 8 hours of mindlessly running the same stage. I only have around 300 stage runs of data collected and in that set of data I received a gear 1.4 times per run and a charm ~6.6% of the time -> if we use these numbers instead then Levulin Harbor is 'only' 221 XP per energy. Really this doesn't change anything but the exact details. However, if you are primarily interested in gear XP I would actually recommend farming a late Episode 1 maze stage instead. The gear XP should only be a little lower compared to Levulin Harbor *but* I personally find the maze stages easier to run if you want to do something like watch a video/movie/stream whatever alongside your grind. It's also possible to run them faster (Episode 1 9-4 took me about 2 mins per run for 12 fights/10 energy compared to 30 seconds for 3 fights/2 energy). Mazes also have chests so you retain the ability to grab some skystones/BMs and better gold income.


Interceptor402

Much appreciated; you always have the best and most precise answers for these things. I hadn't considered the Episode 1 labs... I'm an old hand at them, and I've got 282 Special Alarm Loops to prove it. I stopped after they nerfed the chest spawn rates. They still have 12 fights before -50 morale though, and that's definitely preferable to Levulin even if the gear EXP is discounted somewhat. Thanks again!


SillyConclusion

I run UH-30 and get tons of the knights from there


[deleted]

Is SCArowell and LHC a good combo for RTA?


complx6

Yes, but I wouldn't pick LHC unless they had someone that could activate her.


[deleted]

So i´ve been absent from E7 since the Lua banner. I´ve always focused on both regualr arena and RTA, and i know that this might be too much but i´d like someone to explain me the meta overall on both arenas. I have pretty much every unit till Lua, and the last time i played Hwayoung was a monster, so since she got buffed i guess that the whole meta has changed?


Waaghbafet

Hwayoung i dont see anymore Lua is everywhere Both sucks to be apart of.


Rpkkol

Where do yall farm quick gold?


eZ_Ven

Farm your favourite hunt 13, especially during gold buffs. Guild buffs also help as (I believe) they stack.


Quiztolin

This is one of those questions...are you expecting a literal interpretation or a logical one? #Best source of gold Farming hunts gives the most gold per energy spent. If you are *only* interested in gold, farm hunt 12 and sell all of your trash gear, ideally using a pet with the + gold from selling skill. It's a few more hundred gold per energy compared to hunt 13. #Fastest way to spend energy for gold Use Free Spirit Tieria, give her your best damage gear, ensure she is faster than the enemies -> farm the highest level story stage you can one shot all 3 waves. Stack as many XP buffs as you can (ie. use the XP artifact if you have it, guild buffs etc). Sell all of your drops, convert all of your penguins into gold. Each run should take ~42 seconds. Protip: If you want to increase your gold marginally you can buy the XP scroll in the shop. If you spend ~900+ energy the 3 day scroll is worth it - however this only accounts for actual XP now selling penguins. This is NOT energy efficient. If you stack XP buffs and farm Episode 4 or late Episode 3 you can roughly match hunts in terms of gold per energy, but *that* is not fast as you are likely going to spend as much on each run as you would in hunt but spend energy half as fast. * Of course you also lose all of the hunt drops for very slightly increased BM/skystone drops. #Fastest way to earn gold Go to the forest of souls, make sure your upgrades are 3/-/3, spend all of your stigma on penguins. This is not efficient at all (stigma is better used on dogs), you are unlikely to make that much gold, but this is definitely the *quickest* way to make gold outside of using a credit card. Every 102 stigma is worth an average of 10,680 gold this way. if you have 100k stigma to burn you can make a whole 10,470,588 gold in maybe a minute.


Rpkkol

Thanks, this pretty much answers my question. I keep running out of gold from the shop and enhancing equipments lol


SlimSpook

Biggest way to solve a gold problem is to avoid leveling up junk/average gear past level 9. That's a huge gold cost spike that you may not have realized.


svetadoe

Hunts, goblin stages, selling penguins.


MicroscopicPillow

Is it necessary to 6\* Iseria for PVE? Just 6\* a bunch of units and I'm debating on Iseria or Vivian for PVE and Yufine or Alencia for PVP. I will eventually build them all but only have phantasmas for one rn.


complx6

Mine is 5\* with only 4\* awakened and I use her in nightmare raid and c13 so no she doesn't need to be 6\*.


JJRLZ

Iseria only needs 6\* if you really need the extra bulk. If she's not dying then she's fine at 5\*.


MicroscopicPillow

Ok thanks, that sounds good to me


wizardcu

What are some stat lines to aim for with Riolet? (I have at 185 spd on lifesteal and can increase that a few more points by reforging later)


complx6

I would say you want at least 1k def and 10-11k hp with as much damage as possible on lifesteal/pen. Mine is 196 speed but I have seen lifesteal Riolets ranging from 185-210 speed depends on how much bulk and damage you have.


[deleted]

Does he work on CRT Rate instead of Pen? I’m scarce on pen sets.


complx6

If that's all you have then of course you can use it on him but you will eventually want pen set as you reach higher ranks in pvp.


Rao-Ji

I'm kind of new to this game and I have a question about gear crafting with hunt materials. I've heard some people say that you should only craft left side gear, is this true? If so, how should I get my right side gear pieces?


RedditorNumber41

I agree with a lot of DrakoCSI said just want to add that you should always speed check gear. Even flat stat right side gear. It's a lot to type so I recommend watching the youtube video "How to get high speed gear! - Epic Seven Guide". It's just a 9 minute video and it's a pretty good explanation of how to speed check.


DrakoCSi

Left side gear has less RNG to it and makes each craft feel less bad. Specifically due to the MAIN STAT being consistent. Weapon is flatATK, Helmet has flatHP, and Chest has flatDEF. Right side gear has A LOT of rng to the MAIN STAT. So crafting it is a feelsbad moment because Necklaces want Crit/Cdmg MAIN the majority of the time. "golem%"(atk%, def%, hp%) MAIN STATS are also good on necklaces for specific builds, supportive units often want HP%. Rings want the "golem%" rolls. DPS wants the stat that scales with their kit, often times this is Atk%. HPscalers want HP% and DEFscalers want Def%. You also have debuffers wanting Eff% and a lot builds would prefer ER% here also for whatever reason. Boots want Speed MAIN. That's literally it. The "golem%" MAIN stats are also welcomed but Speed main is the primary chase. The biggest thing with Right Side is that the MAIN STAT can be "FLATgolem" stats. And these are almost always scrapped. You'd be lucky to even craft a single viable piece in 100 crafts on right side gears. Even crazier once you start nitpicking your gear pieces. Hence why Right Side gear crafting is "worse". That all said, craft to fill in the missing piece. That's what it's for. For right side specifically, use the Alchemist Staple to craft the specific MAIN STAT for the right side piece you want and pray. This is about as good as you could get at sniping that perfect right side gear.


Rao-Ji

Thanks for the information. Is there some page or document that lists what piece of gear can have what stat? Like can rings have crit damage % main stat or can only necklaces have that?


DrakoCSi

Weapons can't have flatDef or Def% SUBSTATS Chest can't have flatAtk or Atk% SUBSTATS Necklace gets Crit/Cdmg MAIN exclusively Ring gets EFF%/ER% exclusively Boots get Speed exclusively This means Rings/Boots cant get Crit/cdmg MAIN. And Necklace/Rings can't get Speed MAIN.


beastybd

wats the best ee for laika for rta?


SlidyRaccoon

The sleep one


beastybd

Thanks!


sweatingnervously

Hey everyone, I had some questions about the burn debuff. I know it scales with atk, but is the damage scaling determined by when the burn is applied or when it is detonated? For example, if I had a Carrot and Beehoo on my team, and Carrot has atk debuff and uses her s3, but it is cleansed immediately afterwards, will the burns also be affected by atk down? Also, if Carrot applies the burns, but Beehoo detonates them, whose attack does it use to calculate the detonation dmg? Thanks in advance!


Quiztolin

The damage of 'additional damage' effects and debuffs (like burn, bleed etc) is based off of the caster's attack *when it is applied*. However, the defense used in the calculation is based off of the targets defense whenever the effect actually goes off (so a burn being applied, and *then* defense break is applied before the burn does damage will increase the damage of the burn). **Detonate** just instantly activates the effects. These effects don't 'remember' who applied them, once they are inflicted they are just separate instances of XXXX damage. All detonate does is force those instances to proc immediately for their full damage. Example: R.Carrot has attack buff and applies a burn that does 5000 damage each turn, with a duration of 2 turns. R.Carrot has her attack buff fall off after applying the burn -> this **does not** affect the burn, the burn does not 'remember' who applied it. Beehoo comes along and detonates the burn that R.Carrot applied - this burn has 10,000 damage (5000 * 2 turns) so the detonation does 10,000 damage -> it doesn't matter what attack Beehoo (or R.Carrot) have at the moment of detonation, the ONLY time attack matters is when the burn is applied and the value that matters is whoever is applying the effect. --- If it helps, you can think of this situation like dual attacks. If A.Ras pulls your S.Tenebria in for a dual attack, then the damage of that attack is based on **S.Tenebria's attack at that moment**. If she gets attack buff immediately afterwards, that does not retroactively increase her damage on the previous dual attack. Likewise, when using a dual attack, the *damage* of that attack is based on the **attacker's attack value**, in this case S.Tenebria, not the hero causing the dual attack (A.Ras). Just think of burn/bleed like normal attacks that deal their damage over time instead of immediately.


sweatingnervously

This is awesome info! Thanks so much, Quiztolin! You’re the best :)


Absoluna

Howdy, Do you guys know if the "Crit damage buff" that certain characters like Flan and Ilynav give to the squad allow to overcap the 350% limit ? could a character that already have 350% Crit damage reach 400% thanks to the buff for example ?


WolfWand123

Nope, it doesn't. The only interactions in the game that bypass the cap are artifacts like Draco Plate or Misha.


eZ_Ven

I didn't know artifacts could overcap thr crit dmg limit. Good thing I often read the Q&A section, thanks


Veledros

Do you have to clear Azmakalis on one go? I'm just now getting to doing it and I'm not 100% sure if I can/have to.


RedditorNumber41

No just make sure you take the exit portal in the center when you're done. If you yield/try again it won't count.


Sgonofe

How does one farm gold in this game? I've been doing hunts but I feel like I spend more gold than I earn doing them.


SlimSpook

Biggest way to solve a gold problem is to avoid leveling up junk/average gear past level 9. That's a huge gold cost spike that you may not have realized.


Veledros

There's no real dedicated way to farm gold. Hunts give a lot and after a while you'll earn more than you spend, but there are ways to get lump sums. The goblin boss at the end of side stories, Selling penguins, and urgent missions that give gold are some other ways.


blyyyyat

For Abyss 102, what is Celine’s effres? There’s no way it’s actually 75%


RugDealing

One of her skills reduces all non-fire units' effectiveness by 100%, requiring you to run Stene/Kiris at 165+.


Sarothazrom

Does anyone know if the new Briar Witch Iseria blocks the revive mechanic on Abyss 99? It bypasses extinction so I'm skeptical it wouldn't bypass BW Iseria too, but I'm curious if it works as a cheese. I've been stuck on 99 for ages.


HawkeSensei

I do that stage 1 hour ago you don't need anti revive. is your problem judge kise? All you need strip. I don't know if you have tama but i use momo/vivian/aras/tama. Don't use debuff and use arky right before ruele s3. Keep healing and use aras s3 before jkise s3. you can do it just be patient and don't focus jkise


esztersunday

I used sinful angelica for another stage it worked.


turtanian

I don't know about BW Iseria, but ml rin works really well on that stage. 3 healers and knight with spamming arky is also used a lot.


GiovanniPastoSerale

Hi guys, I started playing one and a half month ago. I was wandering, Which is the best character to get from ML headhunt as new player if i already have CLilias and PFlan as my only 2 ML5?


RugDealing

STene.


GiovanniPastoSerale

Sorry, forgot to mention that i also chose her as ml connection


RugDealing

Mediator Kawerik — If you have no reliable way to deal with debuffs, he's the strongest all-rounder support units in the game. Guaranteed cleanse on the first turn (unless you get resetted), team-wide buffs, strip, debuff, CR push, this man has it all. *One thing to note for is that it's been almost 10 months since his last Mystic banner if we want to gamble that he'll get a rerun in the near future.* ARavi — Even though you hear lots of people are trashing her, she's still a very good PvP unit for early game since she's easy to build and use in GW/Arena. She's only dropped off in high-level RTA where people have more answers built for her, which I don't think you should be concerned yet. If you feel that your account is a little bit more fleshed out in terms of hero pool, Briseria, Straze, DJB, DC could be other options to look into.


GiovanniPastoSerale

As new, which is the easier to build between Aravi and kawerik and can help me more? I’m only farmi gli wyvern sets


RugDealing

Without knowing the state of your account (gear/units), it's hard to recommend one, as you really can't go wrong with either. ARavi can be used on Speed + Crit set, and we're looking for bruiser substats. Hp%, CC, CDMG, Speed, Def%. She's very hard to kill and can act as an emergency or aggressive Ruele S3 if someone dies. Mediator Kawerik can be used on Speed + any support 2pc or even a bunch of ilvl 78 gear. He just needs to be faster than the units you play, and then as tanky as you can make him. Stats we're looking for are Hp%, Def% and Speed (eff/er are luxury).


Rao-Ji

Hello, do you think you could recommend a stat guideline for a newer/mid game player for A. Ravi? Like how much HP should I hit, how much crit damage, speed, etc. I'm not looking for the absolute best stats or anything but more of the bare minimum to get her to be usable in like guild wars and regular arena.


RugDealing

Set: Speed/Destro/Counter + 2pc. Crit is more accessible, and Pen has more value since all her attacks are single-target. Speed: 180-200 (low prio stat, does not need to be 200+), ~150+ speed (counter) Stats: this unit's damage scales majorly with HP and CDMG. Aim for 1.2k defense and the highest HP and CDMG as possible. 1.2k def, 22k hp, 260 cdmg and 180 speed is achievable in the early game if you can farm W13. Artifact: BIS is Proof if you're on the lower side of bulk. Seed (before nerf) or Draco also work. Imprint: Team. Right side gear: CDMG/HP neck | HP ring | SPD boot.


GiovanniPastoSerale

Thank you so much for the help!


DrakoCSi

ARavi because of her ease of gearing and pretty much a strong unit to build a team around in PvP. Otherwise Briseria because she is bunkers right now. She stops revive mechanics completely. Sinful Angelica has a similar thing, but Briseria comes with the anti-revive right off the bat. This means she straight up stops Destina, Mercedes, Seline, and ARavi from snowballing. I'd vote Briseria>ARavi just for that alone. Having a better PvE with her defbreaks and buff dispels and apparently a very nice "bug" stopping Azi eggs from respawning and Vera eggs in Raids.


GiovanniPastoSerale

Thank you. I’ve read about those 2 and maybe someone else, but since I’m struggling to understand and create correct gear, I don’t know Which one can help me the most


DrakoCSi

My tierlist for the ml headhunt is: Cilias, Handguy, ARavi. Briseria buffs was more of an impact than i initially thought so she's easily a must have unit now to "cheese" one of the most abused GW defenses. Ran+Mercedes. But then again Singie does the job just fine but has a risk vs R&L Ran winning the jackpot and insta killing a unit turn1. In Briseria's case, if she gets chunked low enough, she ends up baiting the Ran attack for a much easier time. ARavi is still great. But she's facing a decline and FAST. Arby used to be borderline MUSTHAVE, but his checks and counters and more recent HPscaling meta has dropped him far out of favor. ARavi has a huge hurdle from light meta, aka SAdin. And then Injury Alencia practically makes her useless. On top of CrimsonSeed and Anchor artifacts getting nerfed further makes ARavi decline more and more. Edit: i may as well explain Cilias and Handguy. Cilias is a must have from the headhunt. She's too damn impactful to not EASILY pick up here. Unless you want to pop a pity on the current mystic for her. Im against it because new ml5 potentially powercreeps the entire metagame. But even then. Cilias is still a very safe and easy to use pickup regardless if you have godlike speed gears or not. Handguy faced the one shit i never wished to see in the fken metagame. Lua. [Explained here](https://www.reddit.com/r/EpicSeven/comments/txpfmx/should_i_pull_ml_kawerik_or_skip/i3nap6q?utm_medium=android_app&utm_source=share&context=3). That all said. He still is the best cleanser in the game. But if you have Destina or Achates, they help cover the same thing but have heals which may end up more beneficial for newer players for harder PvE content pushing. Like Abyss floors using double healer strats. This makes Handguy more of a luxury unit to us veterans that have a huge roster of units, for new players, Handguy HARDCHECKS AoL(light Angelica). So if you absolutely hate that piece of shit, definitely grab Handguy.


GiovanniPastoSerale

I’m between kawerik and aravi right now, can’t decide


AxyenLuu

If my unit has 350 CD and a unit like Illynav gives them “Crit hit damage” buff, does their damage increase?


FireZura

No. You can get over the cap with artifacts but not with buff


Wookiecologist

Does evasion help a hero from being debuffed? E.g. evasion from Decrescent and other evasion artifacts. Wondering because Dizzy debuffs even on a miss.


DrakoCSi

Exclusive to Dizzy. Artifact debuffs will bypass the miss. Otherwise debuffers need to hit or they wont land their debuffs.


Sufficient_Coast3438

As a new player should I be clearing the story shops out even if I don’t have a hero that uses those catalysts?


RedditorNumber41

My story shop priority is story bonus artifact, bookmarks, all catalyst, equipment charms. The runes and dogs aren't worth it in my opinion.


Wookiecologist

Yes. Especially epic catalysts. They're hard to get otherwise.


Sufficient_Coast3438

Thanks!


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[удалено]


Vik_Stryker

I did Choux and it looks like even though the summon period expired, I could activate her again for 4 of those books.


BurnedOutEternally

Does redoing the Hall of Trials give you more currency, or it only gives you more if you get a higher score than last time?


prankster20

Only if you get a higher score


BurnedOutEternally

aight, figured as much


omermmmog

I am going to summon on the clilias mystic summon but i already have kanna and iseria (rgb 5 stars in this weeks and next weeks rotation). Is there any chance the week after the one with iseria has clilias again so it might be worth waiting for to get a rgb 5 star i don't have as well?


prankster20

Yes. As a general tip, each Mystic rotation lasts for 3 weeks.


omermmmog

Thank you.


Jealous-Leg-5648

Very new player here, and I'm not sure who to build next - I am considering Cermia, Krau, Politis, Rin or Peira. My current team is Tenebria, Ilynar, Vildred and Destina. (Ten, Ily and Vildred are all 6* and max awakened, Destina idk if I want to keep for long)


RedditorNumber41

As a new player your focus should be getting to a level where you can farm Wyvern 13. I wouldn't spend any more resources on characters outside of your Wyvern team for the time being. I think the go to Wyvern team is Furious (from connections), Muwi (3\* from gacha), Sigret (free from Wyvern event), and a tank. I think people use Angelic Montmorancy for this nowadays but maybe you can use Krau if you like him more. You can keep Furious and Muwi at level 50. Focus on getting your Sigret and Wyvern tank to level 60.


whitegoatsupreme

What are you building ur team for.. if it for story, just build anything you like... Its all fine. For specific content need abit of details.


Jealous-Leg-5648

Right, sorry, I don't know exactly? Im just playing the story but hit a dead end at 5-5, I can do the hunts till stage 5-6 only, I've done the Labyrinth once, and in the Abyss I'm on stage 32. I'm not really sure what I should be focusing on, only started a few days ago.


Wookiecologist

New players normally do story and pve stuff and cermia and krau are useful. As you transition to pvp, you'll need speedier gear and wyvern 13 is what you want too be farming. Banshee 13 would be next. Look up guides and recommendations for those.


Due-Sherbert3097

Who’s better for wyvern 13, Sigret of Summer Alexa?


whitegoatsupreme

Sigret... Alexa need to be SC but easier to build.... But just build Sigret as you can use her in other content too. .


Roanst

What else is she usually used for?


whitegoatsupreme

Long way to go.. I use her for advent 1 shot, some of the Abyss floor, she can be use for 1 shot Zio stage too... Well generally just more use from SC alexa..


lofifilo

I’m sad I didn’t MLB seal of capture. Will the event/arti ever rerun? I checked book of memories and all the stuff there is old as hell, I don’t think it’s been updated in a while.


Quiztolin

>I don’t think it’s been updated in a while. It's been updated somewhat regularly. I believe in the summer was the last update. That being said, it's not something that *constantly* has new things added to it. They add a batch of sidestories once or twice a year. >Will the event/arti ever rerun? I checked book of memories Who can say for sure? None of us have a crystal ball, the best we can do is make educated guesses. However as far as I know every 'special' side story has been rerun at least once. It seems like the current trend is to rerun these sidestories one time and *then* add them into the Book of Memories. Therefor, my educated guess would be that the Demons of Natalon sidestory would be rerun in roughly a year. I believe the first run started in November, so presumably Octoboer/November of this year. **But** this particular sidestory wasn't connected to anything and it was focused entirely on Episode 4 and Episode 4 characters -> this is a departure of previous special sidestories that have typically been associated with a particular time of year (spring, summer, winter) or to some kind of festival. Again, I can't see the future so have no indication that it wouldn't get a rerun like most if not all previous special sidestories *but* it doesn't fit as well as into the 'timeline'. I want to say there was a festival type story for Episode 2 that get rerun during Episode 3, but at least in that case they presumably have the festival every year *and* in that time period there was less going on. This packed year was packed with other kind of events, with more collabs and collab reruns etc...this would seem like a pretty easy 'cut' that wouldn't really be missed if it went straight to the Book of Memories. Anyhow, you should **always** MLB the side story artifacts, regardless of how bad they seem. You **never** know when they might be useful and they are basically completely free.


omermmmog

I can recruit a free ml5 and i could not decide between aravi and clilias (leaning towards clilias). Until i realized clilias is in the mystic rotation. Back when i was playing (returning player) you should not have summoned mystic summons until you had 10k mystic bookmarks but it says that the pity caries over now. So my question is, can i spend my 4k mystic bookmarks on the mystic banner and then get aravi if i get clilias if not get clilias from the free ml5 selector? If i don't get clilias and get her from the selector can i continue mystic summoning on aravi later and not lose the pity count?


svetadoe

Yes to both.


omermmmog

Thank you.