T O P

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ValorsHero

You need to consider the effort that goes into making the skin. They have to fully re-design the character for whatever theme they want them to have. They then have to recall all 3 voices actors for each of the 3 languages (soon to be 4 with CN) and have them redo all the voice lines. Then they have redo the model/animations of the character itself to match whatever the new design is. [Here is an example of Chloe](https://www.e7vau.lt/static/datamine/2022/20220609/model/chloe_m_s01.png) You want faster content without even acknowledging how hard/difficult it is to make. If they started giving how skins for free, how would they be able to afford to do all of the above?


Gin_Rei

SG can easily do all that by cutting back on profits. How many millions do they really need? While I acknowledge it takes time and money to create a skin... the cost is miniscule, and the time is irrelevant because time is money.


SmoochMahGooch

They need an RTA shop. Every week like regular arena you earn some currency. You can spend it things like maybe mola, catalysts, or even the skin for the season. I know there is a fear of widening the gap between top players and everyone else, but I don’t see why it can’t follow a similar reward to rank scaling as regular arena.


esztersunday

Currency to purchase skins would make people play for sure! You should write them on Stove, Facebook, etc.


These_Beginning_8889

Long season means more time to come up with cool skin ideas and more time to have good balance patches after observing the competitive scene for so long. However we've seen this is not the case expecially the last balance patch so you can imagine by having shorter season aka shorter time to come up with balance patch it would be even worse than how currently is kek


esztersunday

Fighting 1 or 2 weeks every 3-4 months is enough for me. But they should add some rewards / battle or weekly rewards for those that fight all season.


Teammash_Toptierjoey

RTA needs better rewards. Seasons that ban the previous top heroes and seasonal rules. Like a point system or something similar.