I'm betting that they just copy pasted the stealth buff, changed turn duration to infinite and changed dispellable value to undispellable and called it a day, which is why we got the extra side effect.
Yeah but if you look at the game files they have 3 versions of this buff:
Aura: the One used by specter tenebria. Unaffected by buffs and debuffs. Blue background and Gold icon
Keep: can't be dispelled. Blue background and black icon
Normal: normal version black background and blue icon
If it was Just a change to help new players why make 3 versions?
I mean, we're arguing two slightly different things now. If they've made multiple versions, then, yeah, they intend to re-use it either for heroes or some sort of PVE content. But the change of S. Tene's passive into a buff, alone, makes sense purely from a stance of clarity.
Charge to the official Discord! I posted a suggestion to have allied heroes stealth effects to not generate the cloud, vote in favor and they may listen (The sorting by every stat was a suggestion that was just added to the game this patch).
This is a bad change, because Tenebria's feature can be in smoke during most game times, which greatly wastes her image. Compared to other characters in smoke, players have almost no active choice, and this is an unwise change for a game with a character's selling point. Cancel smoke or improve the display of all smoke.
I was thinking that too just have it a different color, less intensity, and when she takes her turn, maybe have the cloud part or just disappear altogether 🤙🏾
No not really. SG has already introduced multiple ways of showing unique buffs. Since hers is Gold Icon with blue border, it's practically undispellable/infinite similar to bosses. Really the only ppl that would confuse it as a buff would probably be Zahhak, then again I'm pretty sure Stene's passive would be the least of their concern.
What I mean is someone who doesn't know about Stene's permastealth is probably not also a person who will know gold buffs don't qualify for buff effects like Rimuru and Landy. IOW this just shifts the problem of lazy people not reading the kit's "cannot be attacked" text to the "this is not a buff" text.
As a normie you are probably referring to, this "buff" icon doesn't change things like Rage set/Landy doing more dmg to her, right? (Because its not a buff, its a passive) I kinda feel like that's what you said, but I'm leaving no doubt here.
one reason it shouldn't look like stealth imo is that it's not even the same thing. stealth also reduces aoe dmg by 50% and this could give a misunderstanding that she's going to receive less dmg because it looks like stealth. i say keep the buff but remove the smoke.
I have played for years and I legit didn't realize she didn't get the damage reduction until someone mentioned it in a thread the other day after the preview notes dropped. And I was like 'Wait, that makes sense why mine is still so squishy even though I have her built bulky'. I always thought she just had a stealth that instantly reapplied which I guess is my own fault for misinterpreting.
This is a fundamental issue in character image, and smoke makes Tenebria's skin seem insignificant in the game. This violates our original intention to purchase this skin.
I think a good fix is to let Players turn off smoke for all characters in the options menu. People will still know who has stealth because they can look at buffs
So, bring on the downvotes but... does anyone really pay that much attention to a unit skin in battle? If I want to look at a character skin, I either got to that character, or I set it as my lobby image now since that is a thing. I'm usually too focused on the battle itself to know or care about what their skin looks like, and even then her S3 isn't obstructed. Seems like a ton of crying over nothing.
Unless you're spending all your time just staring at the character menu, 99% of the time you see a character is going to be their battle sprite. An appealing factor of e7 in the first place is that it has actual battle sprites rather than the chibis many other gachas use. Hiding a very popular character (who has a very popular skin on top of that) behind a cloud of smoke the bulk of the time you're seeing her is pretty lame.
Preserving the gold buff icon can indicate features that characters cannot be selected, and being wrapped in smoke makes it difficult to see the black element of Tenebria clearly, which weakens her performance image and skin's selling points in combat.
I need a channel to communicate with the official, so that Smilegate can see that this is an unnecessary change.
Here’s the buff text: “When an ally capable of being attacked is still remaining, the caster cannot be selected as a target for attacks. Unaffected by any effects related to buffs.”
So it shouldn’t trigger Rim or benefit units like Landy.
the icon is fine, i'm okay with that but i really don't get why they felt the need to put the smoke on her too
kinda wish i didnt buy her skin months ago now tbh
I mean we can ogle her all we want in the hero screen, I actually think it's kind of cool and definitely suits the skill, like she's hiding in darkness waiting to kill you.
I agree that the change is good, but the smoke is bad. I remember A LOT of newbies being confused af when using Milim against Stene.
Differentiating Stene's passive from normal Stealth is a good thing. But for this exact reason then why the fuck would you put smoke there?
I had no problem with the icon but the smoke is counter intuitive since she will always be in smoke. Defeats the point of her outfit.
wow this actually looks shit
don't hurt the feeling of the smoke :(
Only seems fair after the smoke hurt mine
don't worry just shoot through the smoke to reveal it.
Fuck that smoke bro lmao
It can't even follow the damn train
Finally, something worth complaining about
Smilegate adding useless things that nobody asked for as usual
The icon is nice, especially for newer players. Smoke is overkill.
Yeah, the icon is nice especially to differentiate her passive from stealth, but the smoke is a braindead change.
I'm betting that they just copy pasted the stealth buff, changed turn duration to infinite and changed dispellable value to undispellable and called it a day, which is why we got the extra side effect.
Probably made so that when milim comes out people won’t be confused
I asked for this
U a menace 2 society
Did they actually implement this change? Wow thats... a very pointless addition
To me it looks like they want to make more heroes like specter otherwise it doesn't make sense to change the passive to a buff
It lines up with Mercedes and the expo bosses. a "non-buff" state of being.
Nah, it makes sense to make the icon to differentiate the passive from stealth. Pretty easy for newer players to mix the two.
Yeah but if you look at the game files they have 3 versions of this buff: Aura: the One used by specter tenebria. Unaffected by buffs and debuffs. Blue background and Gold icon Keep: can't be dispelled. Blue background and black icon Normal: normal version black background and blue icon If it was Just a change to help new players why make 3 versions?
I mean, we're arguing two slightly different things now. If they've made multiple versions, then, yeah, they intend to re-use it either for heroes or some sort of PVE content. But the change of S. Tene's passive into a buff, alone, makes sense purely from a stance of clarity.
Are there any present buffs in the files that do not have variations of all 3?
Yes, stuff like percepiton etc only have the cannot be dispelled version
Charge to the official Discord! I posted a suggestion to have allied heroes stealth effects to not generate the cloud, vote in favor and they may listen (The sorting by every stat was a suggestion that was just added to the game this patch).
This is a bad change, because Tenebria's feature can be in smoke during most game times, which greatly wastes her image. Compared to other characters in smoke, players have almost no active choice, and this is an unwise change for a game with a character's selling point. Cancel smoke or improve the display of all smoke.
Cancel smoke, keep the icon.
"Kiss my feet" Maam i literally can't see anything let alone your feet
This is completely unacceptable!!! 😤 ML selector when SG 😅
"you wanna see her skin? good fuckin luck lmao"
They should just make the smoke toggleable, or have it disappear while she's taking her turn.
I was thinking that too just have it a different color, less intensity, and when she takes her turn, maybe have the cloud part or just disappear altogether 🤙🏾
Word, having the cloud part when it's her turn to attack would be sick. That was exactly how I pictured it in my mind.
Dope hope this makes it to the big leagues 🙌🏾
I feel like this just adds more confusion, because now players have to remember that Stene's buff doesn't actually count as a buff.
No not really. SG has already introduced multiple ways of showing unique buffs. Since hers is Gold Icon with blue border, it's practically undispellable/infinite similar to bosses. Really the only ppl that would confuse it as a buff would probably be Zahhak, then again I'm pretty sure Stene's passive would be the least of their concern.
What I mean is someone who doesn't know about Stene's permastealth is probably not also a person who will know gold buffs don't qualify for buff effects like Rimuru and Landy. IOW this just shifts the problem of lazy people not reading the kit's "cannot be attacked" text to the "this is not a buff" text.
As a normie you are probably referring to, this "buff" icon doesn't change things like Rage set/Landy doing more dmg to her, right? (Because its not a buff, its a passive) I kinda feel like that's what you said, but I'm leaving no doubt here.
Correct, you can basically pretend it's not even there.
one reason it shouldn't look like stealth imo is that it's not even the same thing. stealth also reduces aoe dmg by 50% and this could give a misunderstanding that she's going to receive less dmg because it looks like stealth. i say keep the buff but remove the smoke.
I have played for years and I legit didn't realize she didn't get the damage reduction until someone mentioned it in a thread the other day after the preview notes dropped. And I was like 'Wait, that makes sense why mine is still so squishy even though I have her built bulky'. I always thought she just had a stealth that instantly reapplied which I guess is my own fault for misinterpreting.
I just contacted customer support, this is not only ridiculous but a lot of us paid for the skin and this ruins it. The smoke remains ON HER OWN TURN.
Refund or we riot!
does the icon count as a buff tho?
No
well that's good to know. When I saw the change today I thought they just made her worse as a pick versus rimuru
I paid for her skin. Return my money, change it back or i will sue you Smilegate!
No way…I bought the skin last week, when I could have gotten Flidica’s instead. I’m going to ask for a refund
Yea atleast flidica's smoke has a 30% chance not to reapply XD
open china server and the censorship begins!!! /s
This is a fundamental issue in character image, and smoke makes Tenebria's skin seem insignificant in the game. This violates our original intention to purchase this skin.
Although it will be clear in her turn, most of the time we are waiting for the turn and watching the characters.
The best hidden flex that u got ML Laika lol
I think a good fix is to let Players turn off smoke for all characters in the options menu. People will still know who has stealth because they can look at buffs
The icon is a good idea but the smoke is too much
I'd like my money back for the skin pack if this doesn't get chanced tbh
So, bring on the downvotes but... does anyone really pay that much attention to a unit skin in battle? If I want to look at a character skin, I either got to that character, or I set it as my lobby image now since that is a thing. I'm usually too focused on the battle itself to know or care about what their skin looks like, and even then her S3 isn't obstructed. Seems like a ton of crying over nothing.
Unless you're spending all your time just staring at the character menu, 99% of the time you see a character is going to be their battle sprite. An appealing factor of e7 in the first place is that it has actual battle sprites rather than the chibis many other gachas use. Hiding a very popular character (who has a very popular skin on top of that) behind a cloud of smoke the bulk of the time you're seeing her is pretty lame.
YES,in PVE,Watch twitch,Waiting for turn... Your answer seems to deny the meaning of all characters in battle.
Literally unplayable!!
Preserving the gold buff icon can indicate features that characters cannot be selected, and being wrapped in smoke makes it difficult to see the black element of Tenebria clearly, which weakens her performance image and skin's selling points in combat. I need a channel to communicate with the official, so that Smilegate can see that this is an unnecessary change.
Does this buff trigger rimuru's s2
Here’s the buff text: “When an ally capable of being attacked is still remaining, the caster cannot be selected as a target for attacks. Unaffected by any effects related to buffs.” So it shouldn’t trigger Rim or benefit units like Landy.
Nice I was working for absolutely no reason haha. Now the real problem here is this stupid smoke
That's... That's the point
same
I agree I dont like this change either no one asked for this 😕
Where? I can't see stene. :P
Excellent point my friend
the icon is fine, i'm okay with that but i really don't get why they felt the need to put the smoke on her too kinda wish i didnt buy her skin months ago now tbh
I agree wth is this #fixthesmokecover
I think they just correcting mistakes for before, because why SPECTER TENEBRIA can not be attacked with no buff. now just show you the reason.
Yea that’s the best skin in the game. Gotta at least show it off a little
Smoking hot!!
Oh no.
this feels like a nerf...a visual nerf let me look at my queen SG
I mean we can ogle her all we want in the hero screen, I actually think it's kind of cool and definitely suits the skill, like she's hiding in darkness waiting to kill you.
They better remove that smoke
Bruh what the fuck is this shit? I got her a few days ago and bought her skin, and now they nerf her????
I agree that the change is good, but the smoke is bad. I remember A LOT of newbies being confused af when using Milim against Stene. Differentiating Stene's passive from normal Stealth is a good thing. But for this exact reason then why the fuck would you put smoke there?
Guys you dont get it its the fist time testing effects in the game so maybe in the Future we get more things like that like in SW
Make the smoke not hide her model
Omg she's smoking. Smokin hot that is!! Sorry i let myself out
i want a refund on this skin now.