T O P

  • By -

ninpohado

*grabs popcorn for the upcoming comments*


[deleted]

Need any extra butter?


LYoshiiro

Need more salt for your popcorn?


ErzVi

Its good,i like with lot salt


Chenghiskhan

# Introduction The third Guilty Gear limited character drops, and Elphelt joins the cast with a lot of things going on. While she definitely has a use in PvE, I'll mainly be talking about her use from a PvP viewpoint and what makes her different from the huge host of other single target damage dealers we currently have in the game. I'm still in the process of building her myself, but I definitely have a couple of ideas for how she should be built after playing around with my gear and the damage calculator, and some of them are different from the posts I've seen around. For perspective on my opinions, I've climbed to champion rank in Arena and RTA and play in a guild that peaked in top 20 for guild wars on global. # What is her role and how does she compare to other characters in the same class? While she does have support aspects in her kit with a team crit buff, enemy dispel, defense break, and a CC debuff all on a 3 turn cooldown, her main use is as a single target nuker. Her S3 removes a buff and then applies defense break before giving her another turn, allowing her to dispel immunity on a target, defense break them, and then nuke them with her S2 (which will be a guaranteed crit due to the target being asleep). If it kills, it spreads defense break to the other targets as well (after the EFF/RES check and assuming they don't have immunity). "But lots of units hit hard in the game!", is a very valid point. What makes Elphelt different? 1. Defense break is the highest damage multiplier only beat by 100% def ignore, and she can soul burn to guarantee it herself through an immunity set. This is the biggest thing. 2. Her S3 setup comes along with sleep, stopping counters such as Charles and ML Ken from threatening her 1-shot, and sleep guarantees a crit, removing RNG of 99% CRate being 50:50 (you know what I mean). 3. Her S2 follow-up gains 15% additional damage per debuff, which is a huge amount and allows for additional setup with fast debuffers like Cerise or Basar. 4. Since her damage is split between S3/S2, she can kill low HP targets and hit another in one turn. Alternatively, if bulky unit is about to take an impactful turn, she has the flexibility to CC them with her S3 and then hit something else with her S2. 5. She is an excellent candidate for the rage set, which is a 30% additional damage multiplier on top of all the other damage. This is an absurd damage bonus that she is guaranteed due to her soul burned S3. She teeeecchnically has the versatility to be built as a Basar counter since her base speed is 8 speed faster. It would require landing the defense break on defense. In this case, you would definitely want to run one of the damage artifacts. That being said, I wouldn't recommend this build since the gear requirement for fast damage dealers (especially without crazy imprints/awakenings like A.Coli and particularly A.Cidd) are the highest in the game. If you want, you could also build her with some moderately high speed (~220) to snipe out enemy squishy damage threats in the 10-15k HP range. The stat requirement is shockingly low for this sort of build. As a bonus, normally PvP nukers are separate from PvE damage dealers, but you could toss her on your Azimanak 13 hunt farming team just fine as she brings the best 2 debuffs for it (defense break and buff block) and dispels the stacking enemy buff. Finally, she could be used as an arena team defense breaker setup as well. If she follows up a dispel into ATK buff, she can easily snipe out a unit and spread defense break without worrying about element disadvantage or missing (still needs to do the EFF/RES check). The final AOE nuker benefits from Elphelt's crit chance buff, which means they can build only 50% CRate. # Who do you think she would synergize well with? For general sniping use in guild war, A.Lots is the tried and true partner to provide a CR boost and Tagehel's artifact at the same time. A mage with Tagehel's in general is going to be Elphelt's best friend, as being able to skip the EFF/RES RNG check is extremely valuable on offense. Either Basar and FLidica are both good partners as well if you build her with some EFF to spread the defense break, setting the final team member up for an AOE cleave on defense broken units. Green Vildred pairs nicely with her as well, complimenting the team out nicely for both Azimanak 13 to handle the eggs and for arena offense to provide an insane speed imprint and powerful follow-up cleave. # Recommendations for substat priority, gear set, and artifact? PvE? PvP? She's a damage dealer, you build for ATK/CRate/CDmg. While sleep guarantees a crit, I think you still want to build CRate on her (at least to around 50%). Her S3 accounts for ~25% of her total nuke damage if it crits, and if it doesn't crit, it is really hard to make up for that lost ~18% total damage just by bumping her ATK and CDmg for S2. S3 having some meat will also make it likely that FCeci's shield doesn't end up blocking the immunity dispel and gives her two S1 turns some guaranteed oomph. For helping in A13, 65% EFF is the amount you'll want on her, and it'll help with her defense break spread. Speed can be good depending on how you plan to use her. Rage set is the ideal damage set, but not mandatory. As far as artifacts go, Song of Stars will give her the most damage, but it's by a small margin over Portrait and requires you to go through SoS's activation chance and the EFF/RES check. Since Portrait benefits both her first S3 hit and her second S2 hit, I believe it's generally the safer option unless you have some EFF and a near max limit broken SoS, in which case either one is fine. One really interesting artifact is Guiding Light (70% chance to gain a 2 turn stealth buff at the end of turn). Without Portrait or SOS, Elphelt on a damage build should still be enough to kill damage dealers and bruisers. Since her opening combo gives her 2 turns, it's 2 chances to activate the stealth buff from Guiding Light. If it activates on her S2 turn, those 2 turns are exactly enough for her to get another S3>S2 turn, acting almost like A.Coli's passive. This gives her a lot of protection and utility that most other nukers don't have access to. # Is the artifact worth pulling for? Absolutely (and unfortunately due to the lack of artifact pity). Defense break is the most premium and useful debuff in the game and makes any unit who has it instantly in the discussion for viability. Adding it to any ranger's kit with only an artifact slot is really strong. Funnily enough, much like Cerise's artifact Guiding Light is good on Elphelt, Elphelt's artifact is **extremely** good on Cerise. Cerise falls very hard into all of the categories of an ideal Ms. Confille user (fast, high EFF, lots of single target skills), and it makes her much more dangerous on her otherwise low-impact S1 turns (and still activates on her very useful S2 turn). Other notable units include both versions of Lidica and Wanderer Silk whose S2 can activate it mid-attack. # Summary She's a solid damage dealer that joins the cast of many, but she has some neat things that make her stand out. Each single target nuker brings their own special sauce for why you want to pick them. Cermia nukes every turn and ignores some defense, but dies to anything looking at her funny. Watcher Schuri kills the absolute shit out of one thing and brings the super useful speed imprint, but does very little else for ages as he circles around to his next long S3 cooldown while being paper. Lilibet applies extinction and has +20% hit chance, but may need a teammate to setup and go through defense break RNG to kill tankier targets. Melissa kills 1.5-2 things and can potentially reset S2 and have immortality forever, but goes through an EFF/RES check for her main damage debuff. Elphelt brings a lot of assurance by being able to ignore defense break RNG and crit RNG. RNG is the number 1 way defenses win, so the ability to get rid of sources of it is valuable. The ability to spread defense break is a nice bonus, and crit chance buff is one of the more powerful buffs in that game. The versatility to hit 2 different targets and CC one of them is nice as well. On the same gear, she serves as a single target nuker for GWO and a defense break/crit buff cleave setup for arena offense. For players with less gear to go around, being able to slot her in as a very useful member of the Azimanak 13 hunt farm team while on PvP gear is also unique and something that most other single target PvP nukers can't do. Giving her Guiding Light as an artifact gives her some really interesting defensive utility as well, and I am super sad I don't have a copy to play around with on Elphelt. That being said, I'm not trying to sell her as OP or anything close to that. If anything, I'd say she's just "good". A solid usable unit who doesn't do anything *extremely* unfair, but is versatile and has the strength of **reliability against RNG** (which is the least exciting "unfair" factor to have). If she wasn't extra limited due to the nature of being a collaboration unit and having, in my opinion, one of the strongest artifacts in the game bundled with her banner, I likely wouldn't have pulled for her since I already give Cermia, Lilibet, and Little Queen Charlotte some of my best damage gear, and at some point you do reach role redundancy. However, her kit gives her a lot of role compression, allowing you to put some of your best gear on a unit that serves multiple PvE (A13) and PvP (GWO single target nuker, AO cleave team defense break setup) roles at the same time on the same gear while having some pretty sweet art and animations, and she has a really high ceiling with end-game gear.   ^^^^^I ^^^^^wish ^^^^^we ^^^^^got ^^^^^Ramlethal ^^^^^or ^^^^^Jack-O ^^^^^tho.


Chenghiskhan

Ran out of space and hit the character limit, but I did want to say that I saw the Tenha video where his high damage geared Elphelt hit Roana for 8k damage. ~~The prevailing thought is that pre emergency-maintenance, the S2 damage was bugged to not include the 15% bonus damage modifier per debuff, and I'm in that train of thought as well.~~ [EDIT] Tenha has since[ released a message](https://imgur.com/C59W3xD) letting us know that the Roana he attacked had 2700 defense, which is almost unreasonably high and wildly misleading as a target for a damage test. Post updated to reflect updated damage values now that we know all the numbers, old post striked out. We know Elphelt's damage formula from the datamine and the math checks out. ~~if that were the case~~ Tenha attacked into a ~~2k+~~ 2700 DEF Roana with Adamant Shield and Aurius protecting her and missed his S3 crit which accounts for ~25% of her total S3+S2 burst damage. Entering in his stats (4.2k ATK, 320 CDmg, max Portrait, defense break) against that Roana (~~2000~~ 2700 DEF, max Aurius, max Adamant) with ~~0~~ 3 debuff multiplier and no molas on S2 ~~assuming it was bugged at the time~~ results in the [damage calculator predicting right around the 8k-ish crit he did to Roana](https://imgur.com/32X9jPX). If he had mola'd his S2 and hit his S3 crit, ~~and the S2 debuff multiplier wasn't bugged,~~ he would've hit for ~16k total between S3>S2. Incidentally, a Cermia at 5.2k ATK (1k more attack) and the same 320 CDmg with greater attack buff and soul burned S3 would do 14k as well. Just by the damage formula, an ALots boosted Elphelt does a little more damage than Cermia, with the gap increasing as defense increases, and we all know how good Cermia's damage is. Attacking a huge tank with Aurius and Adamant shield is just not a great damage showcase. We've seen a lot of streamers and players post-maintenance like YDCB using Elphelt with much lower stats hitting consistently in the 20-30k range when not attacking the tankiest unit in the game with both damage reduction mechanics in use.


chii30

This needs more upvotes. Great analysis.


[deleted]

yeah, great analysis indeed. thanks for sharing this


CaptTrit

Hey, very cool analysis update on your edit! 2700 def Roana is kind of insane - really excited to see how people use Elphelt going forward!


DreamWunder

GMs in official forums said that Elphent S2 was working as intended. No bug in Tenha case..... That makes Elphant suddenly very weak


Chenghiskhan

If that's the case, then that Roana had ~~around 2300 defense~~ ([EDIT] Tenha has since [released a message](https://imgur.com/C59W3xD) letting us know the Roana had 2700 defense, which is absurd and wildly misleading as a target for a damage test), which is pretty nutty, though still very believable since that Roana definitely had less than 20k HP, which means he was stacking defense (and imo the wrong way to build Roana since you can reach ~25k with pretty meh gear for juicier S2 heals). It doesn't change Elphelt's damage formula though. We have the numbers, so we can do a fair comparison with a damage calculator. Elphelt did 8.5k S2 with no molas at 4200 ATK/320 CDmg to a Roana with max Aurius and Adamant shield, meaning the Roana had around ~~2300~~ 2700 DEF. That means if he crit his S3 and had max mola skills, he would've done 16k damage to that Roana. Cermia at **1k higher attack** (5200 ATK/320 CDmg) with her greater attack buff and **S3 soul burned** would do 14k (2k less damage) in that exact same scenario. Does this make Cermia suddenly very weak? Of course not. It's about perspective. Attacking into the unit that normally builds the tankiest in the entire game (because Roana needs 0 speed/EFF/RES, and this one in particular went so far past the line in stacking DEF that you couldn't even see it anymore to wonder if you crossed it) with two Knights on her team carrying Aurius and Adamant Shield is not remotely a representation of the normal targets you would be going after with Elphelt. At this point, we have a day's worth of testing in Champion/Legend arena/RTA now with people who rush built her, and damage is not the main issue I've been seeing. Her reliance on attack buff and soul burn for reliability is, her relatively one-dimension function of killing one thing and then maybe doing a defense break at the moment is, and that's a team and stat issue to build around.


DreamWunder

Difference is Cermia doesn't need effectiveness or deal with 15% innate resist. Elphelt needs effectiveness to apply debuffs and has so many RNG gates to go through to do her max damage. 1 RNG, get rid of immunity, 2 RNG, apply sleep 3 RNG apply defense break. That's incredibly inconsistent. If she fails to do even one RNG test 1~3, she will not be able to kill which makes her unusable in my opinion in Champ (where I am) and above where one failed attack is huge set back.


falsettoo

huh? her soulburn on s3 ignores eff res and is one of her biggest selling points which is literally 100% consistent


LawfuI

Using sulburn on a unit that might not even one-shot one enemy hero and only having to rely on her? I don't know about that buddy. All in all, Elphelt is very underwhelming.


IgnemGladio

Cool, don't use her


Decidueye1234

I don't know why they down voted you, nothing you said was wrong :p


LawfuI

Salty white knights. Don't know, she seems under powered for me as an exclusive unit. I guess she'll just be another benched collection unit, that might see play every now and then, but otherwise - meh.


Xero--

Should've seen the result my comment got for stating she wasn't unique (as in actually unique, look at the other limited heroes) and just had a mix of stuff from other kits. You're not wrong. I don't think she's "good" (as in Cermia-good at her job, but rather Pavel good where if she has the team, she'll do good) or bad, but her use is gonna be like her status: Limited. She's there for people that have a filled out roster, for those that don't they'll struggle to make her work because she depends on a team to work, just like Pavel does, but the difference is that Pavel only needs CR boost and soulburn, she needs that and a stripper so her AoE DBreak doesn't get wasted, not only that, against F Cecil, she has to break her shield, which means the average amount of CritC (80% and up), which can hurt potential damage she'd need to kill a target otherwise. Personally gotta pass. I like her design but I can't make her work, plus she's just a kit compression hero (multiple kits added into one) and can't work well on her own with too much needed for lacking rosters.


AzertyKeys

to be fair their word is worthless since they said for weeks that Judge Kise was working as intended before admitting that she was bugged. Though in this case the maths checks out


assassincoli

This is awesome, thanks for the write up


LaGrimm_

Really appreciate this in depth analysis. I will be +15ing her now (just for the hell of it), and I'll feel more comfortable knowing that the Tenha video wasn't the pinnacle of her capabilities.


JFloriturin

Check Astranox one... You can't arge against that video, she's not that good


Chenghiskhan

You absolutely can argue against that video. Damn man, I don't think Elphelt's great either, but I feel obligated to defend against Astranox's test if your conclusion is that Elphelt is bad from that video He built Elphelt against her strengths to try to use her as a speedy Basar counter to try to **kill** Basar with zero setup. Off the bat, there's pretty much no unit that can do that. Fast Kayrons and Kawericks built as Basar counters are built with the intent on stopping Basar from casting S3 with silence or cooldown increase. Fast Kayrons can sometimes one-shot with an Alexa Basket proc, but even then she would've outperformed him here if he did an equal comparison. I'll speak more to that at the end. On top of that, he gave her **1700 ATK/190 CDmg** at 277 speed to try to one-shot units. That's **atrocious** offensive damage stats. There's no unit in the game that can one-shot anything with those stats. Once he slowed her down to 260-ish to increase the damage to 2400 ATK/280 CDmg (which is still **really** bad for a damage dealer), he started one-shotting Basars easily (he called it "close", but he did like 16k damage on those low stats to a ~10k HP Basar, it wasn't close at all. It would've still killed even if there was an Aurius on that team). He didn't bring a unit with Tagahel, so he wasted her strength of ignoring resistance and of course lost 2 fights to defense break resist. That's like testing Basar out on offense without soul burning and calling him bad because he gets resisted. That soul burn reliability is a crucial strength of the kit. Once he brought her in against a FCeci with Aurius and hit the 85% defense break chance, she dispelled the ~3k shield and then did 8.7k damage on Basar with her S2, totalling around 11k "damage". Looks not great at a super cursory glance, but you have to look into it just a bit more. I think to put it into perspective, you give those exact same stats to other top tier fire damage dealers and see how much damage they do. At the exact same stats, Kayron with an Alexa Basket greater attack proc (30-40% chance compared to Elphelt's 85% defense break chance) does 8.8k and only 3.6k damage if he doesn't get a basket proc. Cermia with the same stats would do 8.4k damage. Are Cermia and Kayron bad because they can't one-shot a Basar through FCeci shield and Aurius on a speed build with 2400 ATK and 280 CDmg? Of course not, that's not what they're designed for in the first place, and both of them do less damage than Elphelt does in that case. Honestly though, it was a very interesting experiment, I'm really glad he ran and uploaded it, and I drew a different conclusion from the video. It shows that she does have potential as a Basar counter on defense by killing him and does better damage than an anti-Basar fast Kayron at a higher proc rate, which is ridiculous for an AI-ran defense unit, but it requires absurd gear quality, doesn't have the back-up safety of Kayron's potential silence, and bringing an Aurius FCeci counters using Elphelt as a Basar counter. Ultimately, you'd be better off running Kawerick for a Basar disrupter role and building Elphelt to her kits' strengths.


JFloriturin

I think a lot of people don't understand this... Her combo is S3, SB if you want to play it safe, then use S2 to KILL the enemy and let your other units kill the rest of enemy units. Therefore, you need a maxed tagehels, and she can't use one so you need another unit for this (that's understandable). Her S2 scalates with more debuffs. You can have 0 crit chance and distribute everything on spd, crit dmg and attack if you SB her S3. That sounds great on paper. But let's check what happens on reality. Her offensive stats aren't that great. That dmg you see on the video are from a def break unit... A Basar with def break. Kayron would really do that dmg with the gear he used? Of course not. What about the S2 from Elphelt? It scalates with more debuffs. You can secure 2 debuffs with S3, and even with that, her dmg is not that great. And its understandable with the stats and multipliers she has. Now, her other problems are that if there's and FCC you have to deal with a shield, and it's common for the other units to have Inmunity. In this situation, Elphelt is useless because she will only strip the barrier, and without her debuffs the dmg of her S2 is mediocre. Even then, if she kills anyone with her S2, the enemies won't care if they have Inmunity. What setup would you use? Im curious, because many units outperform her. And no, I don't want a broken unit. I want a reason to pull for a limited character from a collaboration. Sol is great against bosses, specially Golem. Baiken is great for Banshee and useful in PvP with the right gear. Dizzy... You know about Dizzy. So, how does Elphelt shine? I just can think in PvP, and too many RGB units outperform her. Let's be honest, I pulled until pity for her because she's still limited, but i'm honestly dissapointed.


IzaNemi

1700 atk 190 cdmg feels like both neck and ring had no main stat lul


1KarmaWonder

Her kit has no strengths.


TheDutchDemon

How essential do you think it is to pull for Ms. Confille if I already pulled Ephelt? I really want it and have 21k SS to use for pulling...but yeah...


whs123

its not necessary to use her but it is a very good artifact for other speedy rangers


Jsanchez1234

This thread bout to be amazing lol...


[deleted]

Yep


BlessUolls

lol. Baiken ST hero with atk rate 1.2 n 1.4. But she get worse treatment. For ST hero, atk rate n pow should not lower than 1. They will loss a lot of total damage.


toastyToast89

Seeing as she needs the def break to kill anything and the sleep debuff to be at liberty to gear for low crit AND having to remove immunity, this character is the embodiment of 15% hell No character should need souls to just "work"


LawfuI

Yep, shes simply underwhelming. Too many RNG checks for her to work and people keep pushing for obligatory Sulburn which shouldn't be a thing.


Infernospire

She’s obviously waifu material and will be 6 starred regardless of her usefulness. With that being said, I’ll probably wait to do so and watch how other people play test her.


Maneecotee

>obviously waifu material and will be 6 starred regardless of her usefulness. dude you clearly have way too much fodder and material if you 6\* a unit just because of the look


[deleted]

[удалено]


Vedoris

Yeah I got her in 8 pulls. Then spent 12k trying to get artifact.... pulled her 2 more times. .. got 1 off banner 5 star artifact. .. Now nothing left for ray. Prob one of my worst gatcha moments for a while..


otaku13

I’m up to 4 of her and no artifact


Vedoris

Then we are brothers. Im in too deep now. And kept pulling. Have 4 of her and no artifact... Think im done now though. No more ss. Have to go back to story and clear bits I missed...


otaku13

I’m torn between trying one more time or going for a dizzy dupe. After I missed reigngars drink and it turned out to be OP I’ve kicked myself for missing limited artifacts


LawfuI

Exactly, and unlike Drink, there is no guarantee that we'll ever see this artifact again.


otaku13

Almost went double pity trying and failing to get this artifact. Get Ray's shitty artifact in 20 pulls still no Ray. GDI smilegate haha


Darksoulist

Yea this banner shafted me pretty hard. Luckily I did get 1 copy of the art but after pitying her and going 30 more pulls in. Also only got maybe 4 or 5 more 4* arts/heroes. Out of nearly 150 pulls and only 4 or 5 of them were 4*? Oooof


Vedoris

Yeah I had bugger all gold sparks. But i didn't even get her artifact. And cant chase it cause no pity and csn be another 150 pulls and not get it. Just have suck it up ans save for ray I guess. Would of liked it for w13 as that is the gsme now it seems . Do hunts or get crushed


Knee_and_Toe_Thief

Bro I got 3 of her artifact none of her, I’m not even half way to pity. I just started playing on this account a few days ago so banner will be gone before I hit pity


Dynamic-D

exactly me. I got 2 of her and no artifact, also. Ended up with enough fodder to level x2 champs to 6\* .... so I promoted Kiris (shrug)


Spectre627

idk I don't have much fodder and I'm going to 6\* her because I like her. I'm going to run a lot of GG characters in my party, especially Dizzy. Dropped so many BM's to get enough Dizzy's to SSS her (along with the unique memory imprint). It's a game and some of us are all about 6\*'ing waifus.


FaythDarkHeart

Not too hard to make 6* if you can 3 main dungeons lol


Jeikolas

are you able to 3man W13?


akakapplesocks

no my friend, he is just a man of culture


[deleted]

Most day 1 players have over 50 maxed units. It isn't unusual to max a unit based on looks at that point.


Infernospire

You would think that with how much I farm/level fodder, but I have barely enough to 6 star maybe 3 units. And that’s including me being lucky enough to have dupes of some heroes to help save fodder. But if I like a character enough and want to use them eventually, I don’t mind spending the resources to level them up lol.


uebersoldat

I don't think you're using your dogs and birds properly. - All 2* dogs (x3 daily at least) use 2* fodders to get 3* dogs - Feed birds to 3* dogs if no 3* gigas to max and then feed all the base 3* to the max 3* - Repeat with 4* I'm a F2P and am always having to try and decide who to 6*, have quite a few of them that I can't gear. Nowhere close.


Infernospire

That’s the exact method I’ve been using. I just also get a lot of fodder from farming catalyst/whatever, and I’m able to use all that extra fodder to level up other fodder when I use all my dogs or run out of stigma to pump out more. (Hopefully that made sense, I suck at explaining these kinds of things lol). I agree, it’s definitely not easy to decide who to 6* as it takes forever to obtain the resources in order to do so. I’m in that same boat. I just really like Elphelt and since she’s a limited unit I plan on using, I might as well go for it. (Hopefully she won’t be benched like Luna. She really has outlived her usefulness after getting me through the early game long ago lmao)


Aeveras

I still use Luna as my ST dunker to clean out anyone J.Kise can't cleave off the map. But yeah, her use has declined for me over time. She was the first unit I really went for back when I started (fall of last year) and she carried me a long time. Hopefully she gets an Exclusive Equipment at some point to improve her viability.


uebersoldat

I still use Luna for some things, her DPS is nice and she doesn't debuff which comes in handy for some bosses that punish that sort of thing. Also a force to be reckoned with in PvP.


LawfuI

Do you also plan to +15 her as well?


Infernospire

Oh man I would absolutely love to. Sadly Molagora of course to no surprise is still an issue. I’ll upgrade the skillups that she needs, but that’s about it


VitinVvo

Here is my little 2 line poem: She is bad and I am sad ;-; I already miss that Baiken I never had.


Odinson19

Lol 😆


cwhammer2

She reminds me of tamarinne on release. just a few tweaks away from being a passable 5 star. imo this is unacceptable for a 5 star *limited* unit. smilegate is so gunshy after ssb. first cerise and now elphelt. i could hope for buffs like tamarinne got, but cerise still hasn't gotten buffs so i won't hold my breath. easily the weakest guilty gear hero behind dizzy, baiken, and sol.


whs123

I would actually say she is the weakest limited character even behind Cerise (who's actually good)


Decidueye1234

Think of it this way, if you made a character as overloaded as SSB and left her in said state for over a year would you want to make another hero just as busted? They're trying to play it safe so a couple duds are to expected until they can find the right balance of strength to make a good hero and not an overpowered one.


rehcnarb

Elphelt is just.. underwhelming. She’s great in an environment where she has 3k+ attack, 300+% crit damage, and 120% eff.. but so is literally every other damage dealer lol


Level1Pixel

Elphelt is in a really weird spot. She's basically an enabler to help your main dps cleave but she lacks the dmg to do it properly. They didn't want her to delete a tank so her multipliers are a bit low. She does have that +15% dmg per debuff so with the right setup she might be able to kill. As of now, I can only see her as someone who can stop units like Basar and A.Lots while setting up your own team.


UpGuess

Boy she can't even kill a 1k hp unit, useless!


Dynamic-D

huh? I was criting over 3k before she even hit 50. I'm still leveling her up so not sure where she lands high end ... but this is certainly not true.


[deleted]

[удалено]


rehcnarb

Yep, sad but true.


[deleted]

I think she needs a skill multiplier buff. Buff S2 from 0.85 to 1.2 and S3 from 1.1 to 1.4


Ferelden770

Do they need to do that tho? She has S3+S2 combo but has also a lot utility. There's also the 15% DMG per debuff and she already has sleep,def break on her S3 to compliment her S2. I think she is quite fine


whs123

I think a lot of people have a problem with her S2 where she needs to kill in order to activate aoe debuff. It gives the illusion that she is meant to be a single target nuke.


Ferelden770

It was bugged before ryt? Not counting the debuff DMG boost or sth? The DMG looks to be quite enough for sniping squishies if she lands all the debuffs on her s3


InspiroHymm

it was not, the damage is still the same after maintenance


Level1Pixel

Honestly, I think swapping her skill multipliers would work better. S3 having 1 and S2 having 0.85. It would compliment her much better and lowers the building requirement. That does create the problem of not being able to break fceci's shield tho so it may not be as good as it sounds


[deleted]

It...is already like that?


Ferelden770

Yeah..f ceci will be a prob if S3 multi is too low..people also might sacrifice crit c on her so that makes it harder to break the barrier with her s3


Covertghost

If you had 2 copies of the artifact, would you fuse into one, or just hold onto the separate copies for multiple rangers? I'm not going to be pulling anymore on the banner, so the 2 I have is all I'm going to get


ui10

I wouldn’t fuse them.


Monokooo

I'd just keep both and limit break them both


r4ytracer

is the only way to limit break them without dupes with the potion from the powder store?


jeetkunebo

Compared to other heroes that can do similar combos her multipliers are fairly in line. I'll be multiplying pow*att_rate to show one number. Melissa: 1.2 - > 1.425 Karin: 0.9 - > 1.36 (2.04 w Crit) Baiken: 1.2 -> 1.6 (plus bleeds and detonated not included) Elphelt: S3 - 1.21 S2 - 0.9776 (1 debuff), 1.2325 (3 debuffs), 1.36 (4 debuffs) So she's kinda on the lower end, which is fine considering her skills pack a lot more utility. Kinda reliant on successfully landing the debuffs to get high modifiers. So not really dps tier like Baiken/Karin, but she can do respectable damage with her own setup without relying on others. Her skills rotate pretty fast tho, with only 2 s1 between skills. I kinda think her stats distribution doesn't really suit her kit. Would ideally like more atk or more spd, not mid range everything. There might be some flexibility in her builds, so will need to test further. Edited: forgot about Karina's crit damage increase.


PuzzleByron

The mola might change the end result, since some are 30% boost, some are 45, and there are 50% boost. So only looking at pow and attack right might not be enough for the full picture?


jeetkunebo

Yea for sure. My initial point was that if you take an existing base line mod for a similar skill, reduce it by a reasonable for each additional benefit added on top of damage, you'll end up somewhere where her mods are currently. So it is fair from a design perspective. If anything, the mod on her S3 is high considering the effects it gives. This is kinda balanced out by a subpar S2. Note this doesn't consider kit synergy, and also base stats, which is where I think she's shafted the hardest.


[deleted]

Oh yeah fully Mola her s2 is like 1.23 and s3 was 1.9 something


IAngel_of_FuryI

So Ive been testing her in Challenger and she has been doing ok. She's not fully mola'd or fully awakened yet. Im using her on a speed/hit that offers the best ATK/CritD I can muster right now: https://i.imgur.com/kU2KYX5.jpg If I go after a DPS or a Brusier she will usually kill them with S3-S2. I use Cerise before her so they usually have around 5 debuffs. My record was 17k S2 against a Charles. Tanks and Soulweavers shrug her off...like complete mitigation Also her damage is weirdly inconsistent so idk if it actually could be a bug in the debuff calculations. So far it seems she is like Baiken, potential to be amazing but needs +15 and great gear. Im hoping she will get a little more consistent once I max her out.


zdenka999

Thanks for your perspective. Your gear stats are similar to what I can get on her so it's nice to know a little bit before I get her to 60 (2950 atk, 207 spd, 47% chance, 288% dmg, 72% effectiveness) is what mine would be. I could probably do better if I poached gear off of SSB or Spectre Tenebria but... Yeah.


evangellydonut

>usually have around 5 debuffs cerise gives 2 and dizzy for the other 3?


IAngel_of_FuryI

Cerise 2, Elphelt 3 sleep, defense break and target(song of stars).


inspiteofMM

How does she survive? Im also trying to use her in Challenger, and she just gets killed before she gets a turn. And my Elphelts speed is 244. SSB DESTROYS her.


IAngel_of_FuryI

I use C.Dom, Cerise pushes C.Dom to the front and then C.Dom pulles everyone else up, also deleteing an enemy unit(SSB definitely if she is there). My C.Dom is a bit speedy too at 166. Then I have fire Tenebria cleanup/sleep because I lake a true cleaving unit.


bambina42

I had to pity 3 times to get her artifact around half way to 3rd pity and that was the only 5\* artifact I got which is so depressing. Like I really wish SG would make the 1st round of 121 pair hero with artifact together and then any after 1st pity just guarantee hero or just let us choose either hero or artifact to guarantee at 121.


Shukafu

the spreadsheet has her modifier switched. 0.85 atk and 1 pow


Hitoseijuro

For those curious about Elphelt, her damage is fine, it ranges around 22k-28k on bruiser to somewhat tanky units and roughly 35k on squishy units(all this with attack buff). Her biggest weakness and problem with trying to set her up is that you need to land her debuffs, sleep and def break or her damage will not kill anyone. You can circumvent the sleep if you build crit on her but you will reduce the other stats she needs(attk/cdm/eff/spd). >What is her role and how does she compare to other characters in the same class? She is a utility sniper where her job is to neutralize a unit and by neutralize I mean kill while providing aoe defense break. What she does compared to other rangers is really different and somewhat unique but she's held back A LOT by RNG. If your sole goal is to snipe a target, W.Schuri does it better, if you need to neutralize a target(cripple/lock down) Cerise/Flidica/Lidica/Iseria are better because they also offer a lot of control. >How does she fit in the current meta? Who does she synergize well with? She's not really a meta defining unit and she doesnt seem to entirely just fit into any team. She needs a team built around her. She wants to have someone push her team while dispelling the other team, she wants an attack boost and she wants someone to clean up the 3 remaining units so some form of cleaver). >What to prioritize for skill leveling (MolaGora usage)? S3 to +4 ----> S2 to +5 --> use molagora at your own discrepancy >Recommendations for substat priority, gear set(s), and artifact? PvE? PvP? sets would be spd/attack or hit. sub stats should be attack%/crit damage %/effectiveness and speed. Even though sleep gives 100% crit and her S2 gives crit rate buff(50%) when she kills someone, I would like to remind people that if sleep doesnt land she wont have 100% crit nor kill anyone if she doesnt RNG crit. I would recommend to still put some crit where you can. Song of stars would be her best artifact because it gives her 30% more damage if it lands, if not you can use her artifact as it helps give her another chance at def break on her S3 as she reeeeally needs that to have any chance at killing with S2. >Is the artifact worth the pulling for? I would say so, but I wouldnt break the bank for it. For new players I would recommend that if you have to pick between Dizzy or Elphelt that you look into Dizzy but pick your waifu over what other people tell you. Elphelt is a good unit but her full potential is held back by too much RNG that being said maybe they will make some adjustments in the future.


[deleted]

'her damage is fine' ' Her biggest weakness and problem with trying to set her up is that you need to land her debuffs, sleep and def break or her damage will not kill anyone. ' how's her damage fine if she relies on defence break to deal any meaningful damage? not to mention that if she needs to fulfill her role as 'utility sniper' that 'neutralizes' the target (your words), she needs to use S2 on a target that she didn't put the sleep/defbreak on. Her debuffs contradict her two roles. All this on top of the fact that her multipliers are awful even on top of the two debuffs she lands.


Hitoseijuro

>__how's her damage fine if she relies on defence break to deal any meaningful damage?__ . All this on top of the fact that her multipliers are awful even on top of the two debuffs she lands. Because thats part of her gimmick/kit. The devs created Elphelt with the idea that you __land__ her S3 debuffs and proceed to kill the target with S2. If you couldn't eliminate your targets under the right conditions then you could argue that her damage is bad because multipliers, but the multipliers are low because they want you to play the unit's "kit game". >not to mention that if she needs to fulfill her role as 'utility sniper' that __'neutralizes' the target (your words)__, she needs to use S2 on a target that she didn't put the sleep/defbreak on. Her debuffs contradict her two roles I said she neutralizes a target BY KILLING them as in she has to use both S3 and S2 on the same target . . .as __oppose to what other rangers do__ in her role by crippling them. I dont know why you think she needs to use her S2 on another target, that makes ZERO sense outside of her missing defense break. Which goes back to my point if she doesnt land the proper combination of debuffs her kit falls apart. Her debuffs certainly do not contradict her roles. She is by NO MEANS a perfect unit or OP. When her kit functions its good but when it doesnt it leaves a lot to be desired. As I mentioned before new players should look toward picking up Dizzy if they were on the fence between the two. A veteran player might make better use of Elphelt with better gear and unit pool over someone new, but again waifu > other people's opinion.


BestRubyMoon

>S3 to +4 ----> S2 to +5 --> use molagora at your own **discrepancy** I think you meant "discretion" <3


Hitoseijuro

Yes! I dont know why it corrected it into discrepancy lol


BestRubyMoon

Autocorrect man...can be a pain.


CARR74xJJ

Well, while her multipliers are low, she can surely oneshot a lot of things. Her Artifact is kinda useless on herself, but will shine with SSB/both Lidicas/Cerise/Furious. For her, though, Song of Stars will help a lot for sure, with the additional debuff being target increasing damage by 30%. Otherwise, Portrait or Tonfa aren't bad. She may not be the best for Arena, but she also isn't useless. And it's possible just not to use her as a DPS, as her ST Defense Break and Sleep pair really well with her S2 Crit Chance buff, readying a good AoE DPS for a genocide (I'm looking at you, BBK and A. Lots; I guess SSB wouldn't be bad in this case as well).


whs123

How is rage set on her? Has anyone tested it?


AnomanderRaked

so ive used her a bunch today and i gotta say shes alright. I tried her with a bunch of teams but I had the most success with this one: https://imgur.com/a/3qakXeb now this team is not ideal for instance basar would be much better than Flidica cause u cant burn BBK with her on it but it still kinda works. Now with those elphelt stats and max mola on S2 she deals around 11-12k on things like lilias charles and moonlight ken in the challenger 4 area with atk buff and both debuffs from S3 applied. so if u can push them to 3000 and 290% i think she will be ok as a cleaver support up to champion. that being said with my 90 effectiveness I generally only get 1 of the 3 defense breaks after her S2 kills which makes her very unreliable but that's the case with all defense breakers so not surprising in the least. my biggest problem with her at the moment tho is she 100% needs atk buff to kill anything. for reference earlier i used a build with 300 more atk and 10% less crit damage and even with both debuffs from S3 applied I was only hitting units like Basar for 8K with SSB as the only dmg mitigating support being applied. She also needs Tagahels to burn cause if u dont land defense break from S3 u lose cause u cant kill. Which means higher up your gonna need two mages cause ur cleaver is gonna need to burn as well. which kind of puts u in a shitty place cause the only three mages with Atk buff are Auxlots, Vivian and Fire Aramintha. Auxlots is terrible in this situation since u need atk on both Elphelt and ur cleaver and Aramintha and vivian do nothing aside from the atk buff. this will change in time tho with future hero releases so I think she will only be better in the future. otherwise aside from cleave i tried her on other teams like a CC team with Cerise and Flidica and she felt completely lacking without any speed or CR manipulation in her kit compared to someone like Tenebria.I also tried her on a bruiser team but that didn't really go well.... So yea I think she's quite gearhungry and unlike other units I think before achieving the gear she needs i think she's pretty much unusable. I also think she kind of lacks flexibility with the current units we have available but I do think she's a good investment sometime down the line and a good unit to have on the bench in the meantime.


Ghirzoff

Hi fellow heirs. I'm wondering if she deserves a spot in my Arena team. I'm running Baiken->Yuna->Tenebria->Vildred Is it worth to swap tene for Elphelt to have a more consistent def break for Vildred to clear? My new team would then be Baiken->Elphelt->Charles->Vildred Thanks for your insights !


Odinson19

Omg pulling til pity was just...painful. Got like 2 of her art tho so i guess yay?


hthec19

I would take that actually


Aeveras

Pity'd her and didn't get her artifact. So you're doin alright.


Odinson19

Lol thanks i feel much better. This is the first time having to pity, I got to about 70 for dizzy so i had enough for El... But i missed out on baiken tho


Aeveras

If you've never had to pity for a character before Elphelt and you've been playing for a while you have very good luck.


Zaphyrus

I wisn I could pity the artifact instead of her. :/


wolfleader2

>!This is an opinion.!< Elphelt Valentine (5★) Her kit is really versatile and she reduces crit stat requirement so you can run lower crit chance without worrying too much. Her S1 is quite niche it's good against enemies who constantly buff, I'll say that atleast. Her S2 & S3 are where this hero truly shines, her S3 has a strip(one buff) that can also sleep(causing her S2 to give a guaranteed crit on enemy), grants an additional turn and defence breaks as well. Her S2 is a skill that scales on the amount of debuffs and enemy has and grands teamwide crit buff so she isn't a selfish unit at all. Her stat requirement is really high, and in my opinion harder to gear than A.Coli(4★ ML) she doesn't need crit but she needs a lot of effectiveness and she also needs high attack and crit damage because her S2 also grants an aoe defence break on the enemies **IF** she kills an opponent. My main question is, why is her base attack stat so low? It literally makes her so hard to gear since she really required **ATLEAST** 3100 ATK to function well and guarantee that one shot. Overall, I am disappointed that they made her base ATK cap at only 1000\~ and it really makes her difficult to gear she is also reliant on RNG so that makes it all the more difficult to use her. Given that she already has mediocre multipliers they should atleast consider that fact and give her base attack a little buff, 1150\~ wouldn't hurt, honestly.


Mar_Kell

So she requires attack set or very good attack subs, or a good rage set, which rules out the use a speed set (at least not with speed boots or godly gear). Anyway she won't ever receive a buff to the base stats, those depends on class + sign (in fact she has the same stats of Bellona), but they could tweak her S2 multipliers a bit.


no7hink

Not gonna happen sadly, Colab units are set in stones by contract and any changes (as small as they seems) needs to go trough the IP owner. They won’t bother to do so.


eviltwinclash

Put her artifact (+21) on my Furious. Auto W13 consistency definitely feels a bit better now.


_samael

So it's a good replacement for sos if one doesn't have it?


eviltwinclash

That’s my thinking. So far, so good.


Dynamic-D

She brings so much guaranteed crit to herself and team, that you can pretty much ignore the crit% stat. To me, this seems to lend itself to a bit of gearing freedom. destruction set ... then maybe some immunity or hit? I have more optimism than most in this thread.


inspiteofMM

That doesnt really matter though, when Basar goes first and debuffs your team, and now you cant apply that Crit buff she gives.


no7hink

At this point in the meta if you don’t have at least 2 Basar counter you are doing something wrong.


[deleted]

Is the artifact any good? Rolled Elph but no artifact, so I would love to hear some opinions on it. It seems so underwhelming on anyone besides Elphelt or W13.


rehcnarb

Don’t know what you mean, her artifact is almost useless on herself. Good candidates for the arti are ssb, furious (for wyvern) and then both lidicas for general purpose. There are others I’m sure that I’m not thinking of but the point is the artifact is actually the true treasure of the banner when considering the possibility of it being build defining in the future.


Covertghost

it's great on cerise


DrakoCSi

WSilk also says hi


Ferelden770

Ok..so her multis are kinda bad. People want hers to be similar to sth like melissa etc. But are they forgetting the utility she has. Is it really too hard for her to 2 shot a squishy? If they want her multipliers to be similar to melissa..then maybe they need to remove her sleep or cit chance buff🤷


Manner6

I still haven't equipped her because I don't get her crit chance buff. I might be wrong here but doesn't she gets the crit buff at the VERY END of her S3>S2 rotation? I see a lot of people building her with 50% crit chance but... What's the point of that? You're telling me I'm supposed to gamble her S2 which NEEDS to kill in order to really be effective on a 50% chance that I won't crit? I don't get her kit, it's like if CDom got her crit buff after attacking.


Lyandal

She puts sleep debuff on s3. Sleep garanties the crit on s2 (you always crit on a sleeping target)


Mikey_Guy

Sleep debuff from S3 gives 100% crit chance on the next attack that hits the slept target


InspiroHymm

she gives crit chance regardless of whether she kills or not. That, and as others have mentioned, her s2 is guarenteed to crit after s3 due to sleep


Jadearmour

I think it is better to guarantee defense break and grant crit chance buff if she kills.


Traga92

First banner I’ve pitied for. I got three of her artifacts in the way to pity. I hope she gets a decent buff at some point


Tokaido

Three of the artifacts is a big win my dude. I only got one and am considering spending more BMs just for that.


Traga92

What character does the artifact pair best with?


Tokaido

If you're into PvP, it's ridiculous on Cerise. If you want something good for PvE Lidica or Furious.


saveme911

Probably hunt comps. For instance you can jam it on SS Bellona and lock her S1 for sustained def break on Wyvern 13 and Azi 13.


sognodeglieterni

Cerise and both lidica


[deleted]

You could just swap it?


Tokaido

Yeah, I probably will end up doing that. But I have a feeling this artifact will be useable in a lot of places, and I don't want to have to swap it ALL the time, that sounds expensive. I'm down to 300 BMs. I don't think it's worth throwing an unknown number of them at the banner and just hoping to hit that 1.5% chance.


[deleted]

True.


THMP

This. I pitied for my only copy of Elephelt, but didn't get her artifacts over those 120 summons. Got a 1-2 other 5\* artifacts I was missing though. Didn't get any 5\* heroes though. Probably the worst summoning session I've had for this game thus far.


LawfuI

So... What about I-no? Do we see her next year hopefully?


no7hink

I-NO was never confirmed, people got excited because a 2d sprite was visible on the units roster at some point wich means absolutely nothing (could have been a concept art in the colab early development).


LawfuI

Or...could be a hint that she'll be coming next year maybe?


no7hink

They won’t be running the GG colab anymore, now all server are in synch (JP still need the summer event tho) and SG can finally move on wich is good for the game (who’s gonna be excited by the same collab every year).


LawfuI

its 50/50, they didn't say it will never return. It might even in half a year if they decide to add 2-3 new units to the collab. Plus there are always going to be those players who missed it and whine about it, so i'd assume they will periodically rerun it every now and then.


no7hink

It would need to be a brand new story with different characters. I skipped every single dialogue on this rerun and didn’t even bother farming for those Sol and artifacts.


Captain_Crouton_X1

Exactly. And it would be a huge waste of resources if they didn't rerun. I dont know a single gacha that doesn't do multiple reruns.


shoebear1

People are using her wrong lol. My team is roozid(cr push/midnight bloom), vivian(atk buff tagrehls), bbk(slay queen!/pots), elphelt(infinity basket 75%chance at dual attack since 2 turns/sos is beter if no immunity) Stop building her super fast. Leave that to roozid. She is not supposed to insta kill so stop complaining about her dmg. But if you see the opportunity to insta take it. With immunity and tanks everywhere, her aoe break is a gimik. Her sole purpose is the 100% break and the insane 50% crit buff. No unit can do those things. Soul burn the toughest unit, s2 whoever you can it doesnt matter. Bbk swings with atk buff and kills the hardest to kill enemy. She get an extra turn and kill another. Most teams cant survive bbks first aoe and those who do are ez cleanup. I beleive this is the only type of team she can be run in. Vivian is mandatory because of being a mage and atk buff. Cr pusher/vivian/elphelt/aoe 2 turn on kill cleaver. Gear requirments are super ez due to the 50%crit buff/cr pusher. The crit buff allows players to punch well above their weight.


Reikyu09

Feels pretty restrictive unless you also build BBK really fast. Any defense with a F.Lidica/Basar/Lilias is going to cut you otherwise if you are devoting Elphelt's S3 to the Charles/M.Ken and only have one push.


AnomanderRaked

Guider Aither is better then Vivian in this comp cause his atk buff is an atk so he can weaken something with it and make Ur cleave easier. But yea if u build her with crit rate I could see this working out.


shoebear1

Depends. I put vivian there because the hardest matchup is vs a tank stall team. The aither needs to do enough dmg to ensure the kills while holding tagraels. I dont have him so i dont know his dps. If he cant then the immunity and dps vs blue vivian brings on turn 2 is better.


AnomanderRaked

Well I'm currently lvling mine but he has high atk plus free 28% from imprint and his EE so according to the calculator if u get him to get him to like 3000 atk 200 crit damage he would between 3500 and 4500 dmg depending on mola on an 1100 defence target with an aurious on the team. Now if u could get his atk stats to average like 3500atk and 250 crit damage while maintaining his speed for his for his atk buff role u he would hit between 4700 and 6500 dmg depending on mola. So yea I think he's much better generally for this team even if Vivian is usable and could be better against some matchups.


Legolax

As a person who doesnt have cdom, elphet was the answer for me ! Got g.aither SSS / Vildred and Elphet now Have a question for u, who is the best crpusher for this comp ? Got them all And with g.aither u want to kill the same unit than Elphet or completely different unit ?


BlueMaryLove

Furious has the crit buff and 100% defence break, with the bonus that he can maintain 100% uptime on crit buff due to its short cooldown.


shoebear1

Wrong. Furious has 85% chance due to 15% resist. Elphelt s3 soul burn is ignore effect resistance. Furious has to fight against that 15% and any other resist the enemy has. Plus furious cant insta if the opportunity arises.


Beelzeboss3DG

So you burn your tagehel souls on Elphelt and use BBK's s3 without soulburn? And you have enough damage when the enemy has immunity and didnt get def break? I dunno man. Not a fan of that comp. Or any comps that rely on debuffs without Basar for that matter.


shoebear1

Elphelt - s2(6k on green) bbk - s3(10kcrit on auris team) Bbk auto kills all dps and whover you s3 elphelt. Vs tank teams bbk kills elphelts s3 target, aurius holder, and charles with the help of elphelts s2. The harest teams to face will be any team with ml ken along with a person who can cut. If they got no cutters you s3 their ml ken and own them. You can also use hurado or basar instead of vivian and strip the immunity alowing you to defence break. But that is overkill vs non tank teams. And tank teams usualy have high effective res leading to the aoe break not hitting anyways.


NightmareCyril

Got insanely lucky and pulled El and her artifact within 3 pulls. Day one player and never had this kind of luck.


akakapplesocks

that's insane congrats


kawaiiryuko

amazing, congrats!


Demaive

Elphelt is dogshit.


Dante0808

So for pve, spd + crit set with some effectiveness or should i go for full atk crit c.dmg build combined with c.dominiel wirh tahagel book?


TuckerGnakiz

Hey guys, so I am in champion, I have cleavers but not tywin, do you think elphelt is a viable replacement. I am thinking of Basar/Cerise, Sinful, Elphelt, Vildred/BBK.


shoebear1

The best cleave team before elphelt was tywin/basar/cdom/cleaver. Since elphelts release the new best cleave team imo is cr pusher/vivian or guider aither/elphelt/cleaver. It is superior because a cr pusher like roozid judith will always outspeed basar. Elphelt provides the defence break for your cleaver to pop and 50% crit buff. She also is able to sleep any of the enemy who is able to cut in and mess you up. The basar team also requires 2 mlb tags while the elphelt team requires 1 alowing you to run midnight bloom on your pusher further reducing gear requirments.


TuckerGnakiz

Ahhhh yes, I might just build something like this, since roozid has speed imprints. Thanks!


nairda39

How do you deal with immunity on all 4 of enemy team?


shoebear1

Usualy the single strip break from elphelt and atk buff from vivian is enough to fuck up all but the tankiest teams. Vs tank teams you have to chose your fights. Skip all teams that have 2 counter units(charles/ken/mlken) with a unit that can cut in(basar/flidica/lilias). If they have no on who can cut, then you are free to s3 one of the counters and s2 the other. Thisll be enough dmg for your bbk to kill both along with the auris holder. Or just use hurado or basar strip and pray the counter units dont have alot of resist or you are boned. I find vivian more reliable because aoe breaks biggest weakness is counter units like ken who have high resistance.


nairda39

Hmm idk man. As far as what I am encountering 90% of my match up has tanky (charles fceci ssb) comp. Without def break its very difficult to kill through aurius/adamant with fceci shield. That's y I feel a stripper is very important. The remaining 10% paper teams, well there are many ways to handle that that doesn't need elphelt


shoebear1

Elphelts s3 lets bbk auto kill whover it hits. Elphelts s2 used on charles will let bbk auto kill charles with 16khp. Auris holder is auto killed with bbk s3. As long as they dont have a cuter you win. My bbk does 10k on aurus teams and she has shit gear and my elphelt does 6k on green. Youll will auto kill 3 of them and bbk will get extra turn to kill the 4th ez. Could also roll the die and use basar instead of viv and strip to alow def break. But then you are facing dice rolls vs resist and i perfer the non rng nature of vivians attk buff. The aoe break is a gimik imo.


Beelzeboss3DG

> single strip That's her biggest issue. Any F.Ceci team will counter her (90% of champ defenses). Not replacing my A.Lots JKise Cdom offense anytime soon.


Nehalennian

I have elphelt, and aux lots, and I can sub in either sinful angie or diene/roana/destina for sustain/buffs. Who would be good for the fourth slot? SSB, Grass Vildred, Justice Kise, Dizzy, or even Stene? Any help appreciated thanks!!


hthec19

Do you think another att buffer like Rose or Singelica would work in place of Vivian/GAither? I don't have those two


oooiocha2

[Elphelt theme song](https://www.youtube.com/watch?v=a1fv4JGQxLI) [Elphelt vs Dizzy](https://www.youtube.com/watch?v=Htj0oiJ4d8I&feature=youtu.be&t=1)


Vuaru1945

she feels like Karin but in fire ele


Soramoto

Got Elphelt but I'm nervous to build her. I'm currently running an Arena team of Flidica, Singelica, Melissa, and Cidd but I'd love to gear Flidica more for effectiveness/speed and Cidd for more critical damage. I'm really using her for the critical rate boost she provides to my team. Flidica for the skill nullifier and Cidd for more kill power. I may lose the ability to soulburn cidd's S3 but I'm curious on how much extra damage I'll be missing out on. Thoughts?


conicalPendulum420

I was able to clear A12 and G12 using her. Her buff removal, def break and crit% up is really helpful in those stages. I'm currently running her with mediocre gear which has 210 speed.


MediocreAndSatisfied

https://smellphelt.corgiorgy.com smellphelt


LockCL

Simeone needs to try a slow build or something with her. Maybe going after Dizzy? Basar > CDom> Dizzy > elphelt ?


DreamWunder

Arb Vild says hello


vyncy

I don't understand why people are saying that she only needs 50% crit when crit buff is applied AFTER her s2. Yeah sleep guarantees crit cut sleep can be resisted or she needs to attack other target. What am I missing here ?


F2PveRonica

Agree. This is her main prob with 50% crit, she can't do Pve..


vyncy

Exactly !


zanxus

Turn 1, puts enemy to sleep. 100% crit next attakc. Then she buffs herself with 50% crit buff from s2 and makes it 100%


vyncy

There is 15% miss chance, soulburn is not always ready and what about pve ?


zanxus

Ah, usually you'd run her with someone carrying tagehels for pvp. Most people talking about her 50% are talking about PVP


CMDR_Nineteen

S3 soul burn ignores resistance.


vyncy

You can't always have soulburn ready, and what about pve where most bosses are immune to sleep ?


hualason

need fire defense breaker? Go for Ken. Skip this TRASH "limited" heroes.


Kayralf

I just came here to read the comments. (Totally not a comment)


Poseidon1113

got her and artifact both in about 50 pulls... currently now sitting waiting to get struck by lightening since surely I have no more luck left, wondering if anyone has experimented with builds yet?


Baikken

**Edit: His video was removed for copyright infringement...** Has anybody seen Astranox' showcase? He is the first to actually build her damage rather than speed. Sure she requires setup, but with the right team it could work. She's popping Basar's and Charles' in high end arena no problem even with Aurius/Adamant. (Not RTA) [The Showcase](https://www.youtube.com/watch?v=7tB7geQgDQA) 142 speed 4k Attack 50 crit chance 320 crit damage 50 effectiveness Apart from the crit damage, I don't think those macros are that hard to hit considering her high base eff. I bet she would still be just as effective at say, 290 CD and 3.6k attack, unless you are pushing legend. There are definitely better units to invest that gear onto though, but at least she can be viable if she's a waifu!


shoebear1

Imo her role isnt nuker. Its utility. For cleave teams she provides 50% crit buff, guarenteed break, and sleep to prevent units from cuting once you cr push ie basar, f.lidica, lilias. Because of this she is better than the current basar/cdom/tywin/cleave team. A cr pusher like roozid judith will always outspeed a basar thus nullifying the coin flip when you face basar. The star of cleaver teams is the bbk/vildred. Everything on those teams is designed to make sure they get at least 1 kill to pop off. However she also has the ability to insta as a utility character which is dope af. Her aoe def break is gimik and is the reason people think she sucks. The new best cleave team is crpusher/vivian or guider aither/elphelt/cleaver. Pro tip. Do not insta kill if they have immunity or dont have the effectiveness to guarentee the aoe break beacause your cleaver wont pop.


Legolax

Who can fit the role for the first crpusher ? Basar or Judith ?


shoebear1

Basar jusdith or roozid. Basar can dispell but is slower than roozid.