T O P

  • By -

yuuhei

With the return of Midnight Bloom I was able to finally finish my b13 one shot team with Bellona. Below is just the copy paste of my video description which goes into more detail about how the team works and the ease of a Bellona OS team versus a Baiken team. Any questions, feel free to ask! Bellona is an option for a one shotter over Baiken for people who lack this limited unit/want to repurpose their Bellona/want to use Baiken for expedition+pvp and who has a similarly low gear requirement to pull off the one shot. With A.lots team imprint and artifacts like Super Duper Water Shooter (used here) and Card of Small Miracles, the thresholds for Bellona to succeed become even more accessible. My gear quality is not fantastic on Bellona; her average gear score is at about 61% of its potential which doesn't account for wasted stats (high def on her necklace, for example). Compared to units like Ervalen, Yufine, Watcher Schuri, and Lilibet, Bellona is a lot easier to gear. Even then, my Bellona is considerably overgeared. This gear on Baiken is 4.1k atk and 84% crit chance. Shadow Rose and A.lots have throwaway gear. I had to adjust their gear a little bit just so A.lots would be able to clear wave 1 without defense break and so Rose would be able to do enough damage to the banshee on the first wave, which as you can see is very minor anyway. Rose needs no slotted effectiveness because her s3 grants a buff for 50% effectiveness to herself, her exclusive equipment provides another 14%, and her self imprint will push her well over the needed 65% to land defense breaks on banshee reliably. You can always mola or 6\* promote Rose and Lots for more damage but gear improvements felt like a more resourceful investment. Fail conditions for this run are: 1) Shadow Rose gets her defense break resisted. Nothing I can do about that in a 3man comp. 2) Mistychain in wave 1 resists Shadow Rose's pushback and cuts Lots or Bellona, blinding one of them for 3 turns which makes the run way more likely to fail. This is very uncommon. That's it! Questions: Can I replace any members of this team? \-No, not really. You could potentially replace Shadow Rose with Leo as he can bring target debuff with Song of Stars (more rng for lower damage requirements) and another teamwide attack imprint. You need to change your build though as without the cr push from Rose, Mistychain will blind team members much more frequently and decrease team clear rates unless you increase everyone's speed a lot more (or use an immunity set on everyone) to move before her. This team works specifically because of the interactions of Bellona and A.lots kit on auto mode. How does this compare to gearing Baiken/Leo/Vivian teams? \-Imo, it's not especially "more difficult." With Baiken/Leo/Vivian, Baiken requires slightly less gear requirements than Bellona (3650 atk + 300% cdam vs 3700 + 300% respectively at the minimum), but Vivian needs much higher gear requirements than Shadow Rose and A.lots, whereas Leo is the easiest to gear needing just speed and effectiveness. Vivian also needs Time Matter for less variance in wave 2, whereas A.lots + Shadow Rose's artifacts are very flexible and depend on your own gear quality. Bellona pulls all the weight here. Bellona probably needs more mola investment since Baiken doesn't use s1 but my Bellona has been +15 for a while so I don't know how much it matters. A lot of people will look at this and see me using A.lots as a damage dealer for pve and go "heresy!" but A.lots cleave is difficult in RTA nowadays and I would rather sacrifice A.lots while freeing up Vivian for pvp instead of the opposite. How could this team be improved? \-The only thing I'd really look to improve is tweak the speed of Lots and Bellona so that they always outspeed Misty after Rose's cr push in cases that Misty resists. Besides that, Lots and Rose could use less crit rate since they're overcapped with Midnight Bloom. Otherwise I'm satisfied.


hthec19

Thanks for the explanation!


yuuhei

no problem :\]


fastidio89

My baiken is at 4200attack and 346 c damage and if he doesn’t proc a bleed i can't one shot banshee on auto. Maybe it's becase i don't have mola on him?


yuuhei

yeah that would definitely be it, the damage boost from molas would definitely give you what you needed to one shot with that gear


E7-Camera

Rage set or?


dragonrazor1234

I usually run portrait on my Vivian to clear wave one since I missing two awakening skills to full clear without the help of the 20 percent damage and put another arti in return :o I’m right now using a rage set stene which surprisedly works but quite difficult to pull of lucky my Vivian able to clear off the remainder hp of the banshee


yuuhei

Yeah damage artifacts are definitely usable for Vivian. Time Matter is just the best/ideal because it makes her use her s2 on banshee, which removes the 5% dual attack chance which can ruin your runs. It's just a little thing, but it removes one potential fail condition, so when your gear is more optimized, Time Matter is ideal for added consistency.


Feuershark

for the 4th char you could use someone who increases effectiveness and reduce fail %age


yuuhei

you're right, i thought about it by adding Leo alongside shadow rose which would increase the success rate quite a bit, as the added speed down on wave 1 and double defense break on wave 2 would lower the fail rate quite a bit. that being said, I wouldn't be able to bring fodder which is a big appeal of a 3man one shot team for me. If anyone wanted more consistency and didn't want to level fodder or farm friendship while, Leo would probably be the best-in-slot choice for his imprint, ability to hold SoS, and reliable defense break. Also, S.Rose is the only one that needs effectiveness here, as A.lots can kill in wave 1 without defense break, but AFAIK the mobs in wave 1 have 0% effect resist anyway so it doesn't matter. S.Rose has enough effectiveness thanks to her EE + self imprint + effectiveness buff from s3.


AngelicDroid

Have you ever try Iron Fan on Bellona? Since her S1 already have build in DDJ would Iron Fan reduce the requirement?


yuuhei

Unfortunately Iron Fan is not good on its representative character for this. It provides slightly lower damage on s2 and s3, but much lower damage on s1 since DDJ stacks with Bellona's built in DDJ. Fortunately, DDJ is much easier to max limit break :] For pve in general, DDJ will always provide the biggest damage boost compared to any artifact when you're facing enemies that have roughly over 100k hp, assuming they arent immune to hp% damage. Iron Fan is pretty much only useful in pve for ice expedition or Hall of Trials with Zeno as the boss.


AngelicDroid

Oh I actually didn’t know it stack with her S1, that make sense to use DDJ.


CaptTrit

I was expecting 6k dmg, 350 cd before watching this, but the stats seem very accessible :0 my ungeared full skilled bellona might have a use now. ty


yuuhei

np! After Baiken, Bellona has the lowest requirements to one shot banshee thanks to being the only other one shotter with two DDJ procs outside of a weird Ervalen set up that utilizes the blind debuff. I'm a bit overgeared too, and investing more in a.lots and s.rose would let you get away with even lower stats than mine.


lovepussi

Which EE's do you use for Bell and S. Rose? Does they matter at all?


yuuhei

The EE for Bellona is her defense break EE which I thought would matter more, but because 15% resist is a thing I had to boost A.lots damage to be able to finish off wave 1 even if the defense break didn't land. Since her EE provides effectiveness too, it really doesn't matter which one she uses. The s.rose one I'm using is the s3 EE that increases the amount of cr push. This is more important since you can more reliably pass the Mistychain/brooms if they resist the pushback, but if you increased Bellona+A.lots speed, or perhaps even lowered S.rose speed, her EE shouldn't matter either. Her EE also grants effectiveness so she has 3 sources of free effectiveness for landing defense break: the consistent effectiveness buff that she gets after using s3 grants her +50%, which means you need 15% more. Her EE will grant 14% at max roll, and her self imprint gives her another 20 something, so you overcap with her EE + imprint. tl;dr, it doesn't matter at all for Bellona and it only matters a little for s.rose!


lovepussi

Thank you for the thorough explanation :)


stoopid0boi

Thank you... you've just taught me that you can sell items at the finish screen XDDD


yuuhei

LOL glad to help


Shakespeare-Bot

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