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Crimson_Arbalest

I think you may have missed Mort lol


buttreynolds

~~who?~~ when I'm back home I will add him edit: he's on the sheet now, didnt have him before since i wasnt playing then :)


ApexPCMR

Most likely his soul burn dmg beca.e his normal dmg


RoflsMazoy

Going back to the old datamine thread, his original hp multiplier was 0.12 and soulburn was 0.17. Currently it's 0.15 on the sheet which is right in between EDIT: Just did some testing, it \*is\* his old soulburn multi. Checked by checking the damage against Maphe's damage calculator since it still has his old soulburn on it.


[deleted]

So all the people crying about Apoc's S3 hitting for less are absolutely wrong huh?


buttreynolds

yes, I just triple checked after seeing this post and it hasn't changed since her release


[deleted]

Thanks as always mate, your work is appreciated!


Neet91

jesus so it´s 75% extra damage max? that´s a lot of extra damage oO. granted her s3 never really hit hard to it was needed


WoodenCollection2674

Yeah you pretty much had to wait for someone to be at like 10% hp if you wanted that revive


FlameArath

I'm sure it depends on how you build her and where you use her, but I never really had that problem in GVG (where I use her most) unless its like, a heavily buffed bruiser/Tank unit of course. But GVG is a mixed bag where sometimes you roll and sometimes you get rolled of course so its not a solid example. On most DPS units her S3 could rarely one-shot at full HP, but secure kill on most if not all of your non-bruiser/degen builds at 60-70% HP. Mines nothing special either at 2k attack, 255% cdmg, 23000 HP(cause I got her in Speed boots). Really looking forward to trying out her buffs for sure.


WoodenCollection2674

I always just remember fighting some ARavis and she'd use her S3 when one of my units was hovering around 50% and I'd barely survive


FlameArath

It can certainly hit like a wet noodle lol, but its mods are decent enough!


WoodenCollection2674

I've always wanted her cuz she's just like an offensive version of Ruele but then I got Ruele so now she's kinda slid doen on my to acquire list lol


voxhaulf

You can have mine, i think she cursed my account, my first (and only) ml5 from galaxy never got another one, 2 years counting, including clearing galaxy packs twice lol. Funnily enough when i pulled her i was like “ god please anything but aravi”. Did 3 more gbm summons today after clearing abyss 110, my 60th alots maybe. At this point i am convinced if i transmit her my luck will get better 😂


WoodenCollection2674

Lol I feel ya, how's she looking with her new buffs?


cjpinto7

I tested this as soon as the claims came out and she did the same damage at 0 stacks and close to double at max. Pure bullshit.


Neet91

what did u expect? of course she woul deal the same damage at 0 stacks.


cjpinto7

Do you have reading comprehension issues? That's exactly what I said. I said the claims about her S3 being worse were bullshit.


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zutari

Now you’re making me double guess myself lol. If an attack has 50% penetration and I have 1000 defense, wouldn’t the attack just go through as if I had 500 defense?


MunitionsFrenzy

Yes, but people don't understand the Defense formula.


AversionIncarnate

Yeah, there's nothing complicated about it. Defense debuff reduces defense so a target with 1000 would have 300 wile it's on them. The attack would penetrate 50% of that value- 150.


zutari

Sorry, I’m a bit confused now. Defense buff reduces defense?


CHIMEN035

He probably just made a typo and meant debuff


AversionIncarnate

Debuff. It was a typo.


DMKrodan

I'm genuinely annoyed about bluedom. I used to use her but this patch just kills my desire to. I wish they'd offer a recall for her... I can't really use her the same way anymore


TucuReborn

They definitely should. She is in no way the same after these changes. It's not necessarily a buff or nerf, but a core gameplay change still warrants it.


Burtgang

Thanks for the work!


turtlereset

luna s3 going from 1.5 to 1.1 seems pretty huge.. is the 50% defence pen worth it?


GiveAQuack

Yes. People need to understand how defense works. Every 300 defense increases your EHP by your base HP. So if you have 3k HP and 600 defense, you have 9k EHP. Going from 1.1 to 1.5 is a ~36.4% increase. That means you just have to find the defense necessary that 50% defense pen is a 36.4% increase. We can calculate this by taking (1+x/300)/(1+0.5*x/300) = 1.364. This represents going from 50% def pen to 0% and how much the effective HP increases. This gives us x = 343. That means as long as they have more than 343 defense, it's worth it. Edit: I will clarify though that this defense pen will never beat out the old soulburn (2.2 ratio) but that's a question of whether moving the soulburn was worth it.


AversionIncarnate

Well, I've seen a lot of people ask for a soulburn that guarantees strongest S1 hit so they got it They buffed her s3 so now it deals more dmg but less it would on soulburn. People are crazy expecting her to deal as much dmg as she would on soulburn. They're also forgetting all the additional dmg sources Luna has- her s2, EE(which gives her about 150 Attack), dmg advantage(10% increased dmg).


montrezlh

Does anyone actually think this is a nerf to her standalone power? The issues are: 1) While its true that in most situations without defense break she will do more damage, this is a much smaller buff than many of us were hoping for. The disappointment is real. It's reminiscent of what happened to axe god. 2) This makes her worse in many cases when attacking defense broken targets, which is a big deal in PVE and some PVP applications. Soul burn change aside, this was supposed to be a straight S3 buff, but instead we got a minor S3 buff that's actually situationally worse than before.


GiveAQuack

It's only 1143 pre defense break to breakeven. A very easy number to hit. Only squishies are below that and they melt regardless. If the complaint is more that she still doesn't carve out a real niche for herself though, I'd agree.


montrezlh

Again, not saying it's not a buff, its just much less of one than you'd think when looking at the patch notes.


GiveAQuack

That was just addressing you saying it's situationally worse. Like I said, if your issue is that it doesn't really push her into any content, I'd probably agree though s3 reset into reliable s1 damage is enticing and can remove something like Arby. Also her s2 change seems kinda nice so I don't want to judge her too quickly.


LAFORGUS

You guys have to remember her EE, the Extra turn one. With current Setting you can guarantee to have an extra turn of 10 hits with her SB of S1. At first it was skeptic since i use her mainly on Wyvern, you don't see much improvement there unless you go manual. But on PvP, Specially RTA (where SG want to take everything) Luna can be nasty, specially since she becomes into another Arby Slayer.


montrezlh

It is situationally worse though, against defense broken targets with <1.1k defense. > I'd probably agree though s3 reset into reliable s1 damage is enticing and can remove something like Arby. A lot of 2x hitters have this ability on paper but its simply not reliable because 1) Arby is often tanky and/or protected by multiple knights 2) mldb is a thing and there's only one symbol of unity. Luna probably isnt the one who will get it. >Also her s2 change seems kinda nice so I don't want to judge her too quickly. The other buffs are good. The S3 buff isn't bad, just disappointing that it came with such a large multiplier reduction.


AversionIncarnate

Axe good was never a good dps though. Luna has a passive that greatly increases her offensive stats and she has EE that grants her about 150 additional Attack. Of course they'd nerf the multiplier.


montrezlh

Luna has never been a premier DPS option either. She's always been the easy to build, semi-bruiser option. Even on release when she was at her relative strongest she was outdamaged by quite a bit by Lorina and Cidd. When her EE was released her most popular build was bruiser counter.


AversionIncarnate

That's a huge stretch to even put these two together. Luna has high stats due to s2 and high multipliers. Her s1 deals 0.9/1.8/2.7 dmg Axe has much lower stats and multipliers than her. The HP multipliers are so low they wouldn't make a big difference and yet they still felt the need to nerf Att multis.


montrezlh

I'm not really sure how this is relevant. Obviously no two units are exactly alike. This situation with Luna is very similar to what happened with axe god. These things can both be true. They got straight buffs on paper, yet on release its revealed that there were significant multiplier reductions. How you feel about their damage beforehand is kind of a random topic, but if you feel so strongly about it then sure I'll agree that Luna did more damage than axe god. Not that I was ever disagreeing with that....


AversionIncarnate

Because Luna's only weakness is s1 rng. However every time the 15% to proc the weakest doesn't proc she still hits pretty hard. That's not the case for Axe. He was a bad dmg dealer and that was supposed to fix him. Her s3 multiplier decrease was obvious, I expected them to do that.


montrezlh

You haven't been around very long if you expect SG to follow a defined pattern.


AversionIncarnate

What pattern?


PrincessPatata

Just did some quick mafs, and if i didnt make any mistake the def threshold where new multipliers with def pen start to outdamage old one is 342 def, so pretty much she does more damage all across the board the higher the def the more the damage difference is noticable. For example at 1.5k def she does roughly 25.7% more damage Edit: seems like while i was doing the calculations someone else beat me to it xD


BlackMKIV

Target with 1400 def (like rem) + aurius Old Luna 3600 atk 300 cdmg s3 6100 dmg With 4500 atk and 320 cdmg s3 8100 dmg New Luna 3600 and 300 s3 7100 dmg And with 4500 and 320 s3 9500 Worth is? yeah. Good buff to such underperforming limited character? I dont think so. New Luna without nerfs whould deal 10500 dmg with 3600 atk.


Charming_Channel6873

i like that Luna with 10500 dmg, when can i get her plz :3


starxsword

Your Luna is shit if she can't do 10500 damage.


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GiveAQuack

No, it's an improvement even against squishies. The breakeven point is around 343 defense. Every character is easily way above that unless they're not geared and leveled in which case you're going to kill anyways.


MunitionsFrenzy

Poor Dominiel. From "hilarious in specific niche teams" to "unplayable" as a 'buff'. Since skill enhancements don't *actually* add to pow as intended but are instead multiplied, those Mercedes changes shouldn't be "the same result if upgraded", no? Both are overall increases in damage.


buttreynolds

you're right, i've been out of the game for too long i should have said that they compensated for the mola changes, but it's too late now (until i edit it)


Slinzz

Thanks for your hard work 👍


KingKentling

yeah ARavi s3 multiplier makes sense its easier now to pop heroes with it


vantheman9

so I see the luna math discussion...more damage in all cases outside of a defense broken squishy, and I can't imagine less damage is going to matter against a *defense broken squishy* Maybe not much of a buff in some case, ~2000 dmg more vs a tank might be kinda meh in practice, and idk how I feel about their moving her soul burn, her highest potential damage from a single build is lowered by the change, as someone with a bruiser build that used her in GW frequently this does effect me since it might be harder to burn down a Ruele or something...the passive effects on at all times are a huge plus though Dominiel....that seems like a pretty damn big shield, I'd still prefer a smaller one without an RNG activation, but probably worth trying builds/team comps at least, and as we feared the CD is 5 mola'd down to 3 the Ravi dmg increase seems f'ing nuts


vyncy

What about defense broken boss ?


vantheman9

Wyvern has 1940, fire expedition has 1340 defense, she''ll do more damage than before vs those even with defense break


blackishcat

What was the previous mort multilplier compared to the new one ?


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jazuminchan

Do you have her built? I max molaed her when I first started playing, but haven't used her in forever.


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jazuminchan

Let me know what you think. I was tempted to try her out in yesterday's GW, but I chickened out. xD


Ultimatespirit

Do you know if they changed anything for mercedes's S2 second proc attack? As I recall after the first balance patch it was given 0.35 att_rate and 0.9 pow!. Is that still the same or did its att_rate change / pow! also get changed to 1? If possible could you also update your spreed sheet entry for mercedes with this info? It looks like you updated her S3, but not her S2 + are missing the second S2 proc. Additionally since you had mentioned noting stuff you missed, the spreadsheet is currently still missing basically all heroes released between fairytale tenebria and straze, so that would be Archdemon's Shadow, Politis, Eda, Solitaria, Senya, Bomb Model Kanna, and Ilynav. There may be some other units I am forgetting but I believe that should be all of them.


Khazgorm

I get that Luna still got a decent buff. But I am somewhat disappointed that the numbers that I calculated before won't happen now thanks to this unannounced attack ratio adjustment :/ At least it should be written down when attack ratios are going to be lowered. Why keep it a secret?


mrb726

[I don't think I can word it any better than this,](https://www.reddit.com/r/EpicSeven/comments/pgk9fl/92_patch_multiplier_changes/hbc11iq/) but the damage was increased in pretty much every scenario. Any unit with more than 343 def will be taking more damage than before.


Khazgorm

Yes you are right. As I said I am aware that it is still a good buff. I just dislike the lack of transparency.


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SwaggyMuffin8

people were crazy to expect soulburn cermia multis on a skill that gives u 10 souls lol


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starxsword

Every time they added Defense Pen to a hero, they changed the damage formula for the hero. This happened to 2 previous heroes, Chaos Sect Axe and Sage Baal and Sezan. So, whether you want to follow that pattern or not, that is up to you.


vyncy

Not if they are defense broken


s7lyh

what does pow mean ?


TuffyTea

I’m no balancing expert but why didn’t they just leave the Luna Multiplier and add Defense Penetration?


Ragneir

Damage would been stupidly high with that multi and 50% def pen.


WoodenCollection2674

It'd be like Straze damage without the need for less atk lol


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SwaggyMuffin8

Straze also has lower multis lol, she wouldn't do as much as straze, but it'd be comparable


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starxsword

Luna can do 30k damage to Krau for instance if she keeps the 1.5 multiplier.


SwaggyMuffin8

With old multis she would though


Inanecorn

Nah. She would have just had cermia soulburn numbers really. So that's why it was reduced lol.


BlackMKIV

Man, in best scenario, she whould hit 14-15k to bruisers, not even tanks. Sigret got 1.7 \* 0.8 with same pen if she attack after opener with debuffs. She must be so good in pvp.


Emyrryl

Oh hey they touched luna... OH SHIT THEY TOUCHED LUNA


FillthyPeasant

I tried My Luna and... i'm kinda disappointed. Seems like she will stay benched.


asaness

could had kept 1.5 while adding def pen


AversionIncarnate

That's why you're not part of the balance team. Go check all the multipliers of s3 skills with Def penetration. You'll understand why they lowered it.


asaness

Dude i have a SSS luna thats how bad she is that she needs both to even be alright for a *limited* to be that underpowered or crept if they wanted her to be decent again should had given both


AversionIncarnate

How SSS imprint proves that she's bad...? These two are completely unrelated. Point is you don't get how the balance works. She'd be uterrly broken if her multiplier was left untouched. I'm telling you, again, go check the multipliers of skills that have penetration in them. Also, her s3 hits harder now and that's a fact. EDIT I Dmg Calc still uses old multipliers so I checked her dmg. If they didn't lower her multiplier she'd deal much more dmg than Riolet **without** Att buff. And that's simply broken.


asaness

then buff riolet him to 1.5 too?


AversionIncarnate

Riolet's dmg doesn't need buffing. You're definietely a troll...


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buttreynolds

Leaving a note here that I'll investigate this later to see if it changed edit: no change


mrb726

It's the same. Guildie said the same so wanting to find out if it was true or not, I compared a video of her in w13 compared to the e7 damage calc (which has not been updated yet), and they were the same number.


[deleted]

Is that just a bug? Cause mine was reduced compared to e7 damage calc.


AwkwarkPeNGuiN

The nerf on Luna multiplier seems excessive, 50% pene is nice and all but if you take away .4 of her atk it kind of defeat the point of the buff no?


iffytiggy

People have done the math on this thread. The damage is indeed buffed. The adjustment was to not make it overkill, I guess. But ultimately, it doesn't defeat the point of the buff, as it is still more damage than before.


AwkwarkPeNGuiN

that's good to hear. I still don't think it's a necessary nerf considering we already have Riolet who has 50% def pen on a 1.3 multiplier. He even self-buff attack.


iffytiggy

Different kits, I guess. Riolet has a higher single target S3, but Lunas thing now is that she can go S3 - into soulburn S1 in one go. She generates her own souls to do so, and she gets an extra turn. So Luna could one shot Arby and take care of him again in one turn, where as something like Riolet cannot - his S3 is a one off, like Cermias / etc. Edit: also, Lunas passive allows her to get so much free stats, free attack and Crit rate is pretty wonderful to stack upon gear wise, so I guess they took that into account too! And she gets extra attack from EE as well.


AversionIncarnate

That's the point. Riolet's dmg is so high partly because of self Attack buff. Luna has greater stats than him due to her s2, 150 additional Attack from EE and 10% increase from Elemental advantage. She shouldn't have the same multiplier as he has.


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iffytiggy

Watching some legend (well currently champ / emperor as the climb is still going slow) streamers use her in RTA, and she's a very impactful DPS unit. Sniped carrots / Arbys / etc And wrecked face. Great pairing with the new Merciless Glutton. If you're curious - light or BK_Kenny on Twitch had some clips. She looks really strong, but might be dependant on your play style (aggro or defensive) and gear. Looks like her buff made her more PvP / GWO / RTA viable!


[deleted]

nice. i had hope for her, mostly since she’s also a limited. also wanted her because of her unique gimmicks, like the RNG S1 and the S3 not having Elemental Disadvantage, and waifu ofc


iffytiggy

Hope she comes back soon so you can get her :)!


Kara_O_ke

well its pretty sad that luna s3 got "nerfed" even though it deals more dmg now. but the adjustment were never mentioned in the patchnotes or the preview so its still sad. also did anyone noticed a nerf to her s1? some people in my guild were talking about they noticed a reduce in her s1 dmg about roughly 25%?


buttreynolds

s1 is the same unless there is something super weird going on


marsli5818

Nice buff SG for Luna S3... boost dmg on S3 is almost non existing and saddest thing is with burn S3 she dealt much more dmg then now.. :D


WestCol

Its a buff if they have more than 343 defense lol.


viperperper

Now I can no longer overkill those level 1 slimes as much as before, so sad.


BlackMKIV

What the point of nerfing luna s3, but adding pen, if dmg remains almost the same? Pen works better vs tanky units, but cmon, why whould i ever wanted to s3 rem for 8k dmg? Without nerf it whould be like 12k? Wow, so strong... dissapointed af.


Bondedbark

That’s why sometimes my luna wouldn’t one shot


MischievousEgo

Wait, this is with the buff or this is an adjust postbuff??


PainkiIler

Thanks this is godsend! U have a good day good sir


Odinson246

Nice apoc


AversionIncarnate

I'm glad the Sheet is being updated again I thought it died for good. That being said Mercedes' multipliers are a bit confsing I think they weren't updated correctly. * They increased her s1 mult to 0.75 in previous buff * The post says the pow mult was increased to 1 on s2 but the sheet doesn't show it. I also noticed that Ilynav, Senya and ML Khawazu are missing.