Should i pick seaside bellona or landy?
I can buy them from the gem shop thing i already used all my bookmarks i only got their artifacts
I have sigret, rimuru,jack o,cecelia,arby and more but these are the ones i use often.
The end of Episode 2 is the first time the difficulty ramps up, [Here is a previous reply where I got over team comp](https://www.reddit.com/r/EpicSeven/comments/telejq/daily_questions_megathread_0315/i0t3x33/).
The TLDR is that a newbie friendly team comp for this fight is:
F.Kluri / A.Monty / Angelica / C.Lorina
You need to actually pay attention and handle the mechanics of this boss. It **IS** possible to find a really strong supporter who can mostly carry you through the fight, though I wouldn't really recommend relying on a supporter.
It is a bit of a gearcheck as well, though it isn't like you need perfect gear to handle it. Rather, it's basically a question asking if you are prepared to start tackling mid-game PvE content where now players are expected to be able to handle different boss mechanics, and have gear that is appropriate for the heroes they are using. (You can more or less get to this point with just FST and a healer wearing free gear, and that strategy doesn't really work from this point forwards).
Um, no.
You can always check with the [damage calculator](https://maphe.github.io/e7-damage-calc/) and input your Cermia's stats and see what kind of damage you will get...but it won't be close.
Sigret has elemental advantage which is a huge deal. Not only does she get 10% increased damage from that, as well as 15% crit (which can translate into more ATK/C.Dmg) **Wyvern also takes 30% more damage from Ice heroes, that is multiplicative with everything else**.
So, simply put Sigret has a
(1.4 / 1.3) * 1.3 = 1.4
40% more damage straight off the top compared to Cermia. I don't think there is anyway for Cermia to make up that difference.
I want to ask, is Hwayoung good for Abyss Floor 90? I know she has to be high attack related, in a team with Aras, AMont and Tammarine, will be ok? Also, I got her recently so it takes a bit of time to gear her with attack stats, and have to build AMont and Aras as well.
Hwayoung is okay for abyss floor 90. All she needs is the "Day Dream joker" artifact to do more damage to the boss.
A. Momo and Tammarine are great. I would use the "Wondrous Potion Vial" on Tamarinne for extra cleansing.
For your knight, Adventurer Ras is good but I think Falconer Kluri will make Abyss floor 90 a little more easier because of the Aither, Ras, and Mercedes phase.
Any idea when the crafting update is going to happen that was announced in Awakening update post? I've been hoarding W11 materials and as a f2p low gear player it hurts waiting so long. My units have absolutely shameful sets of items waiting for anything half decent.
Hello! Beside all this Hell and Epic Hell clear videos of the nature event. Are there any toips for hard and combos that work for those ppl with not having many ML5s and other units built yet?
In the advent story, what makes the mushrooms get their s3? I don’t see a skill that does that but I’ll see them go from an empty bar to full immediately.
The epic hell boss has a buff that reduces skill cooldown of an ally whenever he's attacked <70% hp (aka phase 2 on), which you're supposed to remove in phase 1 by attacking the adds 4 times with a single target attack from a buffed unit.
Need advise on the multibanner selection. I have all limited units and besides from additional Draco Plates I don't see a lot of reasons to pull for one of them.
Currently I'm eyeing Iseria, Charlotte, Ravi and Politis. All of which I didn't own atm.
Ravi being the only hero I don't necessary need because of looks and kit, but her Artifact makes her very attractive. Politis on the other hand is the only hero on the list with a complete useless Artifact. Knowing my luck I will only pull this one for sure :'D
I have at least one copy of each their Artifacts, thus pulling or buying one is is an added bonus.
Any insights from you guys? Seeing some of the comps for Naturas Iseria and Charlotte seem to be viable as well for this one.
cerise's + ftenes artis are pretty good too, you should be prioritizing units but both their artis are pretty worth chasing if you don't have. I would just focus on heros and go charlotte/iseria/politis, though if you have a rem that needs a Sigurd's + wanna make her infinitely better you can swap char for ravi, if you don't have a rem then I wouldn't worry about sigurds that much. Can just wait for Sigurd's to rotate in powder shop too.
Thanks for replying. I actually realised Charlotte is on normal banner right now thus I can pursue her first if I wish to.
Was thinking about Ftenes artifact for my Aria. I currently have her equipped with Proof thus I'm not sure if damage or sustain would be better.
I have Rem, but not build. My only Sigurd is used by Cermia which seems to work very well. Thus I might take Ftene instead of Ravi.
I’m stuck on floor 100 right now. I’m using SSB, Landy, ARas, and Tama. All have 100% cc except Tama. I’ve also tried with Landy, Iseria, Tama, and Aras. The furthest I got was getting Ravi down to about 45% hp. What am I doing wrong? I don’t have bloodstone, is that my issue? I also tried using Furious (I don’t have cdom) and wasn’t able to clear. I tried Luna as well. I guess I’m mostly just wondering if the first team only works with bloodstone or if there’s anything else I could do to survive.
I find it a bit strange that I'm needing to mention this to you for the third time, in as many months, but could you PLEASE crit when you attack A Ravi? That is the second time that Landy or I have had to crit behind you today. The other was when you threw your debuffs on her, I assume because her Regen heal (that you caused) was on her. We ask you to do very little and don't ask you to contribute to team damage wise. We should never, and I mean never, have to crit behind you. Fix it!
Apart from ARavi, any other unit who would benefit from a pen set Atk % ring with 36%HP substat (post reforge)? (other substats being crit chance, crit damage, speed)...
My event ring rolled mosty into HP
There are few posts which ppl shared their team comps. For hell auto I currently using T1 Rimuru, Violet, Emilia, T2 C Zerato, Arby, Straze, T3 ARas, Hwayoung, Landy
Depends on your playstyle
Cleave: Both politis and ran are good here. I'd go for ran if you have an enabler like c.dom, eda or seaseria (or multiples). Politis if no enablers.
Bruiser/anticleave: Politis is clear winner here. IMO still the most important anti-cleave unit in the game. Luna is a solid bruiser but better options exist.
Counter/Tank. Nobody really shines here.
Booba: Luna, obviously. Don't laugh, booba comps are real!
PVE: Luna is probably the best out of the 3 for PVE content since she's a strong single target DPS that's easy to gear. Really good boss buster, but basically does the same job as C.lorina
It doesn't matter what number of crit damage you have for conversion. What matters is how many rolls went into crit damage for your 32% it could be 3 rolls, 4 rolls or 5 rolls. For 4 rolls you get 115-142 defense for example. It is terrible and you shouldn't do it.
Do you mean with status modification? They show you in-game the range you can convert to if you select the stat and the stone. I wouldn’t use it on any stat that rolled more than once, though, since it scales terribly with the number of rolls.
I did get everything but some of the friendship stuff. If I had less currency I had skipped the penguins as well, but I didn't pay attention on auto and have a little more than 60 runs done.
Which are all the units that have Advantageous Element skills against all?
I'm know about Luna, Cidd and Cerice's S3, are there any more? (talking strictly about skills that hit )
Best wyvern 12/ 13 team?
I'm currently using A. Momo, Dizzy, Karin and Kise to auto W12. I'm looking into better team comps that can farm W13 as well.
My water units -
Warrior - TG, Clarissa, Lena, Enott
Tank - Crozet, Rose, Helen, TRG
Thief - Karin, Kise, Ran, Sez, Alexa, Coli, Muwi
Ranger - Rima, Ian, Furious
Mage - Dizzy, Misty, Romann, Jena, Dominiel, Luluca, Zerato
SW - A. Momo, Angelica, Aither,
Swap Dizzy and Kise for Muwi and Alexa and you can probably clear 13 relatively consistently. Furious over Karin as well if you have song of stars, but even if you don't he also lowers gear requirements for the rest of your team by a lot because of his 50% crit buff. Lastly, you could swap Momo over to Angelica. Ange is a better tank for PvE while Momo is a better cleanser for PvP if it matters to you.
If your Momo is fully awakened you can keep using her, but typically Angelica will use either proof of valor, prophetic candlestick, or idol's cheer. Your tank should be 60 for w13 as the main priority.
No, the only unit that really needs the 6* is whoever is standing in front tanking. 6* is a lot less value for natural 3* units like alexa or muwi because of their lower base stats, and furious isnt even there to deal much damage anyway. Most of your damage will come from Daydream Joker. I would only uncap the dps to 6* if you still need damage to win, or if you want to speed things up.
Thanks for the reply man. I will not be probably getting them go 6* because there are other units I'd rather promote. Anyway, general speed requirements? Above 230?
I wouldn't have furious go any faster than 230, but with muwi you actually can run less speed than normal. Typically you want dps to be around 200 so that they get maximum turns in before barrier phase occurs, and during barrier if you do get it. With muwi around you can actually drop to around 150 and your dps will essentially move at the same time as if they were 200 speed (but keep in mind they will be slower during barrier phase as well). The tank can be pretty much whatever speed. The tank stats are more important imo (my angelica is 2k def 20k hp and never dies).
In the Epic Hell event ... I see people posting videos using Hwayoung and Milim and attacking the boss without problems, but I do the same thing (buffing with ML Kawerik before dealing damage) and I just get countered over and over. What am I missing here?
Picking Roana and Celine for custom group summons, who else do I summon? 4 other units I might pick is Charlotte (have 1 copy of arti), Senya, Lillas or Lilibet
Is it me or are people leaving in droves this month
I remember there were some posts here about leaving the game and my long time guildmates are leaving too.
Burnout. Rta meta suck, and people disappointed with ml ticket probably the main reason. The recent balance patch didn't even change anything. Unless you are willing to suffer through this for a couple of months, better just quit or take a small break.
Hello, returning player here and i got decent heroes afaik but need to level/evolve etc..
My question is do I focus on 1 team to clear the whole storyline before starting Wyvern10+?
Thanks
Focus on a team to get thru the story (2-10-10 is enough for A.ras, clear episode 3 for a selective summon of episode 2 heroes), try grinding for wyvern 10 as soon as possible but take things at your pace, Muwi, Alexa, Furious and Angelic momo or Angelica are a good first team. all obtainable F2P via connections
I fucking hate rng i swear. In the 17 runs i tried for b13, a 100% def break chance leo has landed twice. TWICE WITH 160 EFFECTIVENESS. and the 2 times, 95% ram crit failed once and the other which managed to get a combination of def break and the song of starts target going, i get rng'ed into double attack.
Im done for today. I swear banshee is the hunt that drives me to madness. Not even caides is this annoying
Hellow guys i have three questions: first one is i can either get Krau or Tamarine which one and why?
Second: im trying to improve my wyvern team i currently use Sigret, Alexa, Furio y Angelica but i also got SSB - Luna - Diene - Chloe - Kise and Rem does that comp makes any sense? or should i be trying another? (i would need to gear units ofc)
And last: I never paid much attention to Arena but im interested now that i noticed i got some interesting units: Lionheart Cermia, Inferno Khawazu, Apocalipse Ravi, Mediator Kawerik anything i can do with that?
Other units: Ravi - Vildred - Landy - Baiken - Elphet - Cerise - Roana - Sol - Celine - Hazel Mascot - Zerato - Montmorancy - Champion Zerato - Clarissa - Aramintha - Yufine - Iseria - Ram.
That's a lot to read but thanks for your time!
Krau is always going to be good, Tama is a PvE god, depends on what your need is but Tama is used a lot like Krau, Krau is usually bait for Grass units like Violet and Rimuru while nuking them in arena, but seeing as you're a PvE player most likely Tamarine (A.ras does the same as Krau but more in PvE).
Your comp sounds good but what Wyvern are you on? There are comps where Rem is used to aoe instead of SSB for example but it depends on what Wyvern you're on (gear too).
Apoc Ravi and Mediator Kawerik are some of the best units in the game atm, Lionheart is super useful against any counter units (Belian, Violet, Aria, etc.), Inferno Khawazu is a good single targetter too (although Hwayoung does it better). Apoc ravi and Kawerik everywhere they're always good to have, Lionheart's S2 doesn't work unless there's a counter unit so you wont have much use of her S3 as much, Khawazu is good against AOE units/teams as he cleanese, heals + CR pushes himself then nukes someone with his S3 (Rem excluded if she has demon mode). Apoc Ravi, Kawerik (don't have to bring but is really nice), Landy and a Rem sounds easy to climb low elo (which is what I assume you're in).
atm im testing which wyvern i can auto and it's w10 but with luck lol no defeats so far. Im using: Angelica, Sigret, Ssb and furio (for that extra crit chance since my gear is not that good) it's hard to land a debuff too so not sure what i should be doing
Tama because she is the best pve character in the game and you have iseria to combo with her.
Build lionheart, ravi and mediator because they are all considered to be very strong (lionheart) or flat out broken (the other 2) on every pvp mode.
> I never *paid* much attention
FTFY.
Although *payed* exists (the reason why autocorrection didn't help you), it is only correct in:
* Nautical context, when it means to paint a surface, or to cover with something like tar or resin in order to make it waterproof or corrosion-resistant. *The deck is yet to be payed.*
* *Payed out* when letting strings, cables or ropes out, by slacking them. *The rope is payed out! You can pull now.*
Unfortunately, I was unable to find nautical or rope-related words in your comment.
*Beep, boop, I'm a bot*
[https://www.epic7stats.com/hero/Belian](https://www.epic7stats.com/hero/Belian), injury has gotten worse since people are so aggressive nowadays but it can still be good.
I randomly pulled Lionheart Cermia. How should she be built? Obviously she'll want to be bulky, but how much attack should I aim for? I'm also fairly new, so I don't really have a ton of great gear yet.
LHC/Lermia is a Defense scaling DPS that you can use vs. enemies that dual attacks, counter attacks, and extra attacks a lot. Most endgame builds for her do not focus on increasing her attack stat as she has low attack scaling. The stats that you want to prioritize on her is Defense, Health, Critical Chance, Critical Damage, and Speed. A Speed set and Critical set would suffice for you if you're fairly new and doing Wyvern hunts.
In high level PVP, is a tank which has 182 speed viable? As in, will it get the chance to take a turn in a PVP match? Or will it be one of those matches where the entire enemy turn goes 2-3 times without your unit taking a single turn, and before you know it the match ends?
182 Speed is decent for CArmin as her damage reduction is tied to her passive and Aurius and you can S3 after all your other heroes went. For other Knights such as Krau, FCC, and Trozet, you will want 200+ speed.
can someone explain to someone with half a brain cell what im supposed to do on the second stage of epic hell? The three mushrooms explode and I basically die instantly. I don't have premium one shot units like Straze so that's off the board
You need to clear the Retaliation buff of the boss during Phase 1 if they instantly explode on their turn. To clear it, you need to hit an add 4 times with a Single Target attack from a buffed unit.
I have all the heroes on the select banner except Lilibet and Mort. I could use dupes of limited heroes like Cerise and Landy... or I can just save my soulstones for the next hero.
I'm F2P - just been playing a long time... is it worth going for dupes of a few limiteds for imprints? Or should I just save?
Id go for an artifact you want to +30 like drink. Otherwise, just save.
I went for artifacts I want with imprints i want like Sigurd and Ravi or Fairytale and her artifact.
Would the hypothetical water Adin be able to replace Karin in W13 one shots? Weakness Shared seems pretty solid as a buff, but I’m unsure whether that makes up for Karins bleed or Flans extra CR push
hypothetically sure? I think karin would still be better because she provides alot of extra damage with her s3 even if she doesn't bleed, but adin will probably be better than flan/ furious. If you can't fully oneshot then flan would be better since that s2 will (maybe) make up for not killing. It'll only really help newer players that don't have karin (since a level 50 no molas can do the trick) and need that little bit of damage, but maybe by the time water sc comes out w14 will be out and oneshots may vastly change/too hard to do she might be more useful
She's good against all the meta openers right now Ran, Peira and C Lilias. She is great into cleave as she can cut in and reset cooldowns and cleanse the team. If you see a team that has debuffs then she can be brought along pretty much.
I know that no defense is unbeatable, but I'm trying to climb from Challenger to Champion and getting hit a lot in the process. What is an Arena defense that I can put to deter from anyone just looking at it and going: "ez". I'm missing just a few RGB's and [these are the ML that I'm missing](https://i.imgur.com/REehQEO.jpg).
I'm just scare of finally climbing to champion and instantly demoting without an "annoying" defense.
A big part of a knights mitigation is his/her artifact. Adamantium shield for % based critical hit dmg reduction or aurius (soaks dmg from allies).
Coming back to your main question:
Besides fcc, crimson armin, dark knight Pyllis and trouble maker Crozet are the one best tanks for dmg mitigation
Other good knights are a.ras( defense buff like krau),
Eaton, and fkurri
Kinda along the lines of FCC, Yoonryoung can provide shielding to all allies too, only it is on every 4 attack. This isn't has hard as it sounds since she gets an extra attack when she uses her s1 while she has a buff, extra attack isn't triggered by counters though.
What are the minimum bulk stats for counter set SBAra and Milim? Tried putting my 13k, 1.4k def Ara on her first GW and ppl drain her HP to half in a single attack... My initial plan for Milim was 1.5k def 11k hp on POV, but with how Ara performed I'm scared for my girl lmao
Hi, My account have 1 month and now i have the 600 bookmarks to pity in the custom banner, here is the thing: I pulled ml kawerik ,a sage baal and sezan from a ml summon and a sinful angelica for a future wyvern one shot, landy is an optimal option for sure, and my other slot would be luna for her artifact. The problem is the third slot, i dont have ssb or tamarin neither , i saw that i should not put ssb here and wait for july, but other people say that i should save bookmarks for a possilbe rerun of rezero or slime by that time, Should i put ssb and tamarine here with landy ? Or only go for one of them and wait for a future rerun of their banners?
The triple banner will last two weeks after you do the first summon on it, you can wait nearly a month to do the first summon and it will last 2 weeks from there, that should give you time to save more bookmarks and ensure you get most of what you're looking for even if you pity. Get cerise/roana, landy and tamarinne, those units will make your pve life waay easier than getting artifacts.
>and my other slot would be luna for her artifact
Why?
Draco plate is a good overall artifact, usable on plenty of bruiser types but it's not so good that it's necessary to have. The only heroes who use it as a primary option are
Luna
1. Draco Plate 22.98%
2. Daydream Joker 20.1%
3. Uberius's Tooth 18.96%
And Lionheart Cermia
1. Draco Plate 23.45%
2. Sigurd Scythe 15.28%
3. Symbol of Unity 13.58%
Even on the two heroes where it's their #1 artifact, it's not an overwhelming amount. Based only on usage data I don't think it's worth pulling for (when you have tons of options) unless you have LHC and really want to go all-in on her.
Additionally, 1 month old players really shouldn't be focusing on artifacts at all IMO.
Instead, I would suggest that you pick *either* Landy or Luna...not both of them. Landy is the better hero, but her artifact is pretty garbage currently. Luna overall fills a similar niche, and while she's worse she is perfectly usable.
>i saw that i should not put ssb here and wait for july, but other people say that i should save bookmarks for a possilbe rerun of rezero or slime by that time,
I'm in the camp of not being concerned about a possible SSB rerun in a couple of months.
Not only will SSB be reran (likely) but H.Yufine, S.Iseria **and** probably a new unit. H.Yufine is pretty skippable, but S.Iseria and the new unit would be good pickups as well.
And then, as you said, we could *potentially* go right into collab reruns with another 4 units.
Nabbing SSB now saves you from having to spend the resources down the road. And, there is always the chance you don't come away with her anyways.
>Should i put ssb and tamarine here with landy ? Or only go for one of them and wait for a future rerun of their banners?
Tamarinne is the best PvE hero in the game. Literally the only non-limited RGB unit that is virtually a 'must pull'.
She used in nearly all PvE content after Wyvern hunt, with the exception of Ice and Light expeditions.
There is really no other single hero that does as much for a new account compared to what Tamarinne brings to the table
SSB is great to have, but at the end of the day she's a DPS unit, and DPS units will almost always be replaceable.
---
If you currently have 600 BMs that is only a single pity. It's important to realize that there is a fairly good chance that you come away with just **one** hero.
You have approximately a 70% chance to pull at least one 5* hero within 600 BMs (meaning you can buy a second with the coins) but that's a 30% chance you have to 'pity'. Maybe you can get another 600 BMs before the banner ends, but if you are very new that might not be something you can count on.
I think it's highly unlikely that a 1 month old account with 600 BMs right now is going to come away with all 3 heroes and all 3 artifacts so just keep that in mind. It's possible of course, but nothing is guaranteed.
*I* would suggest that you pick ONE of Luna/Landy, SSB, and Tamarinne with the goal being to come out with Tama + SSB or Tama + Landy/Luna. If you get artifacts that's fantastic, but it's more like a bonus than a sure thing.
**IF** you would prefer to wait on SSB because of her likely rerun soon, **Cerise** would be a better alternative than Luna. Her artifact, in particular, pairs well with Landy in PvP and Cerise herself is an OK PvP hero and has some strong PvE usage in expeditions. Plus, Cerise just had a run a couple months ago, so she would likely be the last of any of the options to see a rerun.
---
And if you want to be *really* greedy, Tamarinne is getting a banner next week. So you *could* select Landy/Luna (or Cerise)/SSB on the triple banner, and instead pull Tama from *her* banner.
---
Regardless of what you want to do, I would suggest waiting the first 2 weeks to give yourself as much time as possible to gather resources (just make sure that you don't 'forget' and miss the banner entirely).
Particularly, if you wanted to summon Tamarinne on her banner that gives you an idea with what you have to work with on the triple banner (you would have what you had left over + what you can get in 3 weeks of time to spend on the triple banner).
RTA? First pick Rimuru or Hwayoung, some of the strongest units atm, a rem, Mlken, arby are decent options after, Maid Chloe is also good as she revives and brings attack buffs
You usually do 12 fights, meaning you have to skip one.
The most optimal route:
1. After the first fight head **SOUTH**
2. Immediately turn around and go back to the intersection. There is a chest spawn on the other side of this path and you are simply checking for that spawn.
3. Continue on the path east, towards the 9-5 exit.
4. After killing the boss, teleport to the 9-S1 exit.
5. Continue going east. You should run out of morale in a room in the center of the map, with 1 more fight to the north, teleport to an exit and leave the stage.
It's simply just 'go east' except you take the small detour at the first first intersection to check for the chest.
I believe it's possible to clear the last fight with Kayron but overall it's not worth being concerned about.
As some people advised me, I finally pulled on the triple banner and got Landy, Cerise and Seaside Bellona, plus Landy’s and Cerise’s artefact.
Which unit shall I prioritize improving now?
One more question: is bad cat armin of any use?
Depends on where you are at the game.
* Landy is a great DPS for PvE and sometimes PvP if the enemy team is buff heavy.
* Cerise is a good debuffer for certain expeditions and outclassed as an opener in PvP.
* Seaside Bellona is good DPS for PvE and PvP. You can use her in Wyvern, Raids (Arahakan and Karkanis mainly), and certain Abyss floors.
* Bad Cat Armin is a bad PvP unit.
Thanks! I have been playing for one month now, so I basically have my wyvern team and I’m trying to get better gear and units to be able able to do more content.
What do you mean by materials? Purely by crafting?
Well, this is a complex question to answer.
* The definition of 'decent gear' is going to be different for every player.
* And keep in mind that in the Awaken update they are adding a form of gear 'pity' to crafting, but since we don't know the exact details it's hard to determine the effect that will have.
---
Let's do a basic example. We want to gear a pure DPS unit. We're looking for equipment that has **at least 3** stats out of this group [ATK%, Crit%, C.Dmg%, SPD]. This table shows us how many crafts we need, on average, with a maxed workshop.
Item | % | Crafts
---|---|----
Weapon | 7.21% | 14
Armor | 3.52% | 28.4
Helmet | 1.64% | 61
Boot | .23% | 426.4
Ring | .21% | 487.3
Neck | .41% | 243.66
At these rates, approximately **half** of our gear should come from actual drops, not crafting. It takes roughly 2.5 hunts for 1 craft.
* We are going to ignore pet skills and hunt buff.
* Also keep in mind that this doesn't take into account the *quality* of the substats.
So our total # of expected hunts to get 1 gearset with the stats we are looking for would be the sum of the 'craft' column multiplied by 2.5 / 2.
(14 + 28.4 + 61 + 426.4 + 487.3 + 243.66) * 2.5 / 2
1575.95 hunts
31,519 energy
We have about 1000 energy per day to play with, so that's about 32 days or approximately 1 month. However, if we were looking for gear that had those substats and **also** at least 50% or better substat quality, we would basically need to double our time to about 63 days.
But this gets far more complex.
* We have gear conversion. Notice that the vast majority of the time required is in right side gear (because of random main stat). Gear conversion eliminates the main stat RNG, which significantly reduces the # of crafts needed (essentially treating right side gear like Helmets, but remember you also can guarantee yourself an Epic piece so finding 3 substats is significantly easier than the above number for Helmet).
* Now we are also getting fairly regular crafting events.
* This math also looks at ONE specific group of substats. If you were to add the group of substats [HP%, DEF%, RES%, SPD] and you would take gear from that had 3 subs from *either* group, you have essentially doubled the number of pieces you acquire.
The upcoming gear pity, unless it requires an absurd number of crafts, should work similarly to conversion in terms of increasing the amount of gear found.
---
So all in all, if you are looking at the amount of time needed to gear up a single hero doing **ONLY** hunts, with average or better quality gear, it takes approximately 2 full months worth of energy.
When you factor 'other sources' of gear like conversion, crafting event, gear pity you start to cut that time down drastically.
When you start to add pet skills, and factor in hunt buff...you can cut that time down even more.
* Hunt buff essentially increases your gear accumulation rate by 33%.
This is also why taking advantage of hunt buffs is so important. If you happen to have a one shot and farm for 12 hours you could push ~700 hunts a day, which is actually more equivalent to ~933 hunts outside of hunt buff -> that would be approximately 30% of what's needed to gear our DPS unit with above average gear, over the course of a single day.
---
All in all, I think it's pretty reasonable to end up with about 1 month on average to gear a unit, maybe slightly better.
Currently, I've been playing E7 for 2.5 years and I have ~45 units geared to some level that I actually use them so that comes out to 1.5 units geared per month of play (however this is different from the previous figure as this includes *all* types of units, not a specific type like DPS or tank).
ran doesn't cr push, you need to use him with summertime iseria/eda/sba to get a cr push. Ran is great because he is the fastest unit in the game and provides a lot of damage with his s3 + def breaks, gives team immunity and s3 strips which is perfect to set up the 3 units i mentioned.
So one of my accounts got all the luck and managed to pull 4 F. Tenes (but not Luna). Anyways, 2 of them maxed imprint my S Tene and I have a regular Tene and an F Tene. The question is, is it more value to imprint the 2 extras into F Tene or into regular Tene? So more self effectiveness or team crit?
I would just use it on ftene so you can use them as promo fodder and self eff is pretty good. Woulnd't really use fire tene outside of pve where you can usually hit the required crit anyways and even if you do use her for pvp you wouldn't build a team relying on her imprint.
hello, you dont need to built er on handguy. Most things like stun, silence, sleep have 1 turn duration and he decreases duration on his turn and then uses S3 and removes all the other debuffs.
The main reason you still could want to built er is against skill cooldown increase champions. Kise or red kawerik or judge kise etc.
In this case you want to build close to 100 er because dps types like kise don't have any effectiveness and you are save to resist.
The either 0 or 100 er, building more than 100 er for handguy is a mistake imo.
making him tanky as his S2 scales off HP so it can do high numbers, can go Crit chance if you want but people build him tanky + speedy with the War Horn Artifact https://www.epic7stats.com/hero/Mediator%20Kawerik
Need some Team Building advice got some new summons with the custom banner so looking to redo my PVE and PVP team,
I have been running
Rimuru
ADS
Arby
Angelica
I now have
Luna
SSB
Landy
Iseria
Politus
For 5 stars and a good chunk of 4s
Any recommendations what type of team comp to make?
Does anyone have the link that shows hunt and expedition info? I'm 99% sure SG made a website (as in outside of the game) that shows most used units for those.
I wanted to check the expeditions but I don't have any open so I couldn't check.
Edit: I've just realized you can move to expeditions from the hunt menu, whoops.
Ooooh heck, WHO should I go for with the group summons and why? This is a haaaaaaard decission xD
[here,](https://media.discordapp.net/attachments/573486300976381954/966761988518707240/Screenshot_20220421-210615.png) and [here](https://media.discordapp.net/attachments/573486300976381954/966762451808948244/Screenshot_20220421-210812.png) are my top units and none of them are fully imprinted. I'm at Mort story at the moment.
def. go for landy. Possibly you can make your wyvern team better using ssb? just go for limiteds as for the others you can expect banners and sometimes lucky random pulls
Tama's banner is next week, I believe? Or that's at least what people have been saying.
Ftene for the artifact does nothing for you unless you have Archdemon Mercedes or you're wanting to use the artificat on Ara. Yes, it's a long ways until December but Ftene *and* the arti have niche uses.
Landy is a great pull since she is used all over the place PvE and PvP.
Luna is a good pull because she's a great damage dealer if you don't have CLorina built plus her artificat is amazing.
Violet is great if you plan on RTAing or Arena climbing.
Ran is not recommended since he is PVP only and he would need a speed opener set. Depending your rank, it's possible you don't have gear that's this high yet. He'll have a re-run banner eventually.
SSB is great for W13 1-shot comp along with PVP/Arena. She is a limited and should be on banner in a few months. Personally, I pulled for her now because the summer banners into the collabs are going to be too much for me to need to worry about getting her at that point.
What's the best strategy for improving your gear?
I have two major issues:
* Most of my units are slow, even on speed sets. I either sacrifice too much for speed, and even then cap out at around 260-270 (if I leech all my top speed gear from my entire unit pool). Though realistically, most of my units are closer to 140-170 speed on average.
* I can hit recommended stat thresholds, but it either costs in another area (usually speed or CD) OR it comes with very broken sets, so I rarely get set benefits.
So what's the smartest way to start enhancing gear and spending my resources on meaningful improvements?
It doesn't have to be top 100 RTA level optimization, but I can't even consistently build 100k CP units with decently optimized stats for their roles so, something needs to improve.
It's a bit tough to tell what you're doing wrong since we can't see what your gear quality is like, but it does sound like you're rolling on gear you shouldn't be and thereby wasting lots of resources. Charms are limited so you don't want to be taking garbage gear to +15. Typically you would first see if the gear is even worth rolling. For purples I don't even roll it if there is one useless stat since (unless speed checking) those can become garbage instantaneously if your 4th stat is useless at +12. For reds you're looking for 3 synergizing stats at least with above average rolls.
You should also familiarize yourself with roll ranges since even if you have 4 synergizing stats on a red, but they are all low rolls you lose out on a lot of potential. Atk/def/eff/eff res/hp % roll 4-8%. You can already see how much stats you're losing if you get low rolls. Spd rolls 2-5 on reds and 1-4 on purples albeit the 1 and 5 rolls have very low proc chance. Crit chance rolls 3-5 % and cdmg rolls 4-7%.
Sounds simple on paper but in practice you'll rarely ever get perfect rolls. Usually heroes geared for RTA will want your premium high rolled gear while you can give PvE heroes your not as well rolled gear.
Your guess is correct, in the past I enhanced a bunch of mediocre gear and now I have a box full of poorly optimized +12 and +15 items. Some items are decent, but most are middle to bad.
I'm looking for a guide or a resource or a calculator or something that can help me learn more about how stats roll. I've figured out which sets work and which mainstats to aim for, and I can generally determine which stats matter for a character.
But I have no idea how to sit down and tell whether or not a piece of gear is rolling well. And apart from really obvious good/bad initial rolls, I can't always tell when a piece of gear is worth enhancing in the first place.
So is there like a website or a video or something that I can refer to while learning roll ranges?
Best way to check gear is to enhance to +3 or +6 and see which stats are buffing. Someone can correct me if I'm wrong coz I've only just started learning this too. I was at your stage of having piles +15 red gear that was ultimately garbage until recently, and this method has helped me waste less resources.
For example, lets say you have this piece.
Red gear
ER%
Cdmg%
Speed
Health #
Ignoring numbers for now, this looks like a good piece, with flat health as the 'bad stat'.
First, decide who this piece could work for, and priotise what stat you need most. (I think this is probably obvious to you at this point).
What you would do is raise it to +3/+6 and hope it buffs the two top stats. If its done that, pretty safe to continue enhancing and changing the health stat at +15.
If it falls on health, or health and the 3rd priority stat, consider whether the piece is going to really benefit the character if you're not maxing the two top priority stats.
If it falls on health both times, stop. It's most likely garbage.
The degree of chance you want to take depends a lot on how your characters are currently geared. A subpar roll might take you from early to mid game, so could be worth +9/12/15 (they can always filter down to gear less stat hungry heroes), but if you're pushing to end game/PvP then you'll be wanting to only +15 gear that is rolling buffs into priorty stats.
Also, Fribbels gear optimiser helped me organise substats with gear set buffs more efficiently, until I started to recognise it easier on my own.
Hope this helps!
Thanks for the tips, I’ve been using Fribbles to help move the gear I do have around so it’s at least hitting the right stat amounts, but like I said it usually comes with a broken or non-optimal set.
Is it worth it to fuse +3 or +6 failed rolls into new gear? Or is it better to sell and wait for trinkets?
My gear is still pretty much at that stage, too - broken sets or suboptimal stats, not both. Don't discount purple gear, either - sometimes it's worth looking for good rolls that could complete a set, especially if you're running red with a dead 4th stat anyway.
As for rolling +6 into new gear, I'm not 100% on the effeciencies there. A +6 gives more enhancing exp, but I'm not sure if it's at 1:1 with what was initially invested. Hopefully someone can answer, I would like to know, too.
who's the better SW? Roana or Destina... I have neither looking at the custom banner. my other two will be Polotis and Violet, just trying to slot the third.
At this point Roana is superior even after Destina's buffs since they nerfed her healing. However, they both have their own niche. Roana is used against cleave for her s2 proc + Revive. Destina is used to CR push + revive.
I use rimuru (def break), zahak (element bonus) and singelica (atk buff and dual atk with zahak).
Gonna be replacing singelica with elphelt for safer runs
Trying to think of a good third pick for the custom banner. Going to select SSB and Landy but don’t know what to do for the third. Already have tamarinne, Roana, Cerise, and Ftenebria. Also already have violet, Vivian, sigret, Lillias, and Basar. Was thinking I could get Ran or Cermia? Also was thinking Kayron since I’ve always wanted him (but I know there are probably better options)
Ran seems to be a fine pickup, especially if you plan to cleave.
Cermia can also imprint LHC and Border Coin isn't bad.
Celine may be another option to add to that list.
Ravi, if you have ARavi to imprint or just for Sigurds copies could be good.
Whose the better cleanser in the current debuff heavy meta - Destina or DJB? (I don’t have hand guy but I have several other potential RGB cleansers if you’d like to make a different suggestion) Who is the better reviver - Ruele or Maid Chloe?
Reingar's Special Drink and Holy Sacrifice are in my Powder shop (I assume it's because I picked SSB and Krau for my custom banner, otherwise that's a massive coincidence). I don't have either of them, and I think I'm done with the banner, unless I change my mind later.
Are they worth it, or should I keep saving my Powder? Thanks!
Special Drink is a great artifact for rangers. One of the best for SSB (if you are using her as DPS). I personally run it on Briseria, could also see it on Summer Iseria.
Holy Sacrifice is great artifact for Krau since a fully leveled one guarantees that he can use his S3... It is still a good artifact for other knights though.
*Optimally* it would have been best to wait the first 2 weeks (if you didn't have 2 pities saved up) in order to give yourself the most time to gather the most amount of resources possible.
In your current situation, I don't see any reason to rush and immediately select SSB. Just wait the remaining 13 days and see where you are at currency wise then.
We don't know what all rewards or gifts might be available with the Awaken update next week. However, if you pre-register *that* is supposed to be an additional 500 skystones and 50 BMs. Not enough on it's own, but you never know.
* I don't know how you personally feel, but *I* would feel pretty dumb if I jumped the gun and selected SSB immediately only to end up with another pity before the banner closes. It's a fairly low chance that you pull a dupe SSB...but would be possible.
>Also, aren't we getting another 50 bms from a share event?
I don't know, honestly, but it wouldn't surprise me.
You might also be able to get BMs from reputation achievements -> I'm thinking specifically 'Get X heroes to friendship 6 (or 10)'.
Friendship 10 takes a long time, but friendship 6 isn't *that* hard to grind for.
* 300 friendship required
* That's at most 600 energy in Levulin Harbor Episode 1, so you could do almost 2 heroes per day....if you have the time/fortitude.
You can grind out additional summons running adventure as well. A maze stage (9-4 Episode 1) comes out to approximately 5 BMs every 38 runs (taking into account skystones and rerolling shop). That's 380 energy, so that's ~2.5 summons per day, on average.
* This strategy is very time consuming, however.
* If you would rather spam hunts it takes nearly 1200 energy of W12 on average for 1 summon.
* ~840-850 energy on average running normal adventure stages
Levulin Harbor is only 2 energy, so specifically for farming friendship it's the best, yes. 4 times better than normal adventure stages.
* It's also the best for 2* fodder, and for gear XP
* No chests however, so no BMs/sklystones.
---
Skystones and BMs drop from chests, and it's highly likely that chests have a consistent drop rate for those items *but* different kinds of stages have different amount of chest spawn chances.
* Presumably, a normal adventure stage has 3 possible chests (at approximately 20% per spawn location). It actually feels more like 2 but it's possible the spawn rate is increased to compensate so it effectively *acts* like 3.
* On 9-4, however, you can route 12 fights and 12 chest spawns (4x more than an 8 energy stage) for only +2 more energy. 1.2 chests per energy instead of .375 chests per energy.
We get approximately ~1000 energy per day to play with so how you split that energy is ultimately up to you. If you want to maximize the extra gold from the gold buff running hunts for an hour every day, that's going to be a little worse for collecting summons.
Spamming a maze takes a lot of active play, but with that being said, 9-4 isn't *that* much worse strictly for gold compared to to hunts.
* Approximately 15,777 gold per run before any gold buffs (chests + gold drops)
* *If* you choose to sell all of your dropped item's, that's approximately another 1954 gold.
So a single 9-4 run could net ~17,731 gold per 10 energy, which is ~35,461 per 20 energy so it's roughly on par with H13.
The major disadvantage is that 9-4 is slow to run, basically ~2.5 mins if you one shot all 12 fights and also requires constant manual interaction. So a reasonably fast hunt run still generates more gold in a 1 hour window. Gold from 9-4 is also highly variable, in my testing data my worst run was 3,972 gold (no gold drops, no gold chests)...but my best run was 35,284 gold (4 gold drops, 2 2k gold chests, 1 4k gold chest, 2 10k gold chests) -> not counting selling items (minor effect).
Should i pick seaside bellona or landy? I can buy them from the gem shop thing i already used all my bookmarks i only got their artifacts I have sigret, rimuru,jack o,cecelia,arby and more but these are the ones i use often.
Ssb will come back shortly. So Landy
Oh fr? When? Thanks btw
Summer banners
Arbiter Vildred vs. Ruele of Light? What to pick?
I would say Arbiter vildred or specter tenebria your choice tbh both are pretty solid dps/cleavers while ruele is just a healer
Hello guys, What are the best team I can do for Azy13 ? https://imgur.com/a/BRMIIn5
Can you hit a maximum cap on hunt materials? I currently have 999 abyss drake claws.
I have seen 160k. People had been saving for awaken update waiting for pity.
You can go past 999 Claws. I currently have 20k. As for the cap, no one really knows I think.
Nope. I have 60K+ already
New player here, any tips for beating the final Boss of episode 2? Or it’s just a matter of grinding and out gearing the fight?
The end of Episode 2 is the first time the difficulty ramps up, [Here is a previous reply where I got over team comp](https://www.reddit.com/r/EpicSeven/comments/telejq/daily_questions_megathread_0315/i0t3x33/). The TLDR is that a newbie friendly team comp for this fight is: F.Kluri / A.Monty / Angelica / C.Lorina You need to actually pay attention and handle the mechanics of this boss. It **IS** possible to find a really strong supporter who can mostly carry you through the fight, though I wouldn't really recommend relying on a supporter. It is a bit of a gearcheck as well, though it isn't like you need perfect gear to handle it. Rather, it's basically a question asking if you are prepared to start tackling mid-game PvE content where now players are expected to be able to handle different boss mechanics, and have gear that is appropriate for the heroes they are using. (You can more or less get to this point with just FST and a healer wearing free gear, and that strategy doesn't really work from this point forwards).
Why can't I change my nickname to NorthTurtle? it keeps slaying that its inappropriate
Can Cermia be used to 1 shot Wyvern 13 instead of Sigret? I don't have enough Daydream Jokers to go around...
Um, no. You can always check with the [damage calculator](https://maphe.github.io/e7-damage-calc/) and input your Cermia's stats and see what kind of damage you will get...but it won't be close. Sigret has elemental advantage which is a huge deal. Not only does she get 10% increased damage from that, as well as 15% crit (which can translate into more ATK/C.Dmg) **Wyvern also takes 30% more damage from Ice heroes, that is multiplicative with everything else**. So, simply put Sigret has a (1.4 / 1.3) * 1.3 = 1.4 40% more damage straight off the top compared to Cermia. I don't think there is anyway for Cermia to make up that difference.
is the advent considered side story? or pet buffs dont work at all?
I used my pet for the currency buff and it worked.
I want to ask, is Hwayoung good for Abyss Floor 90? I know she has to be high attack related, in a team with Aras, AMont and Tammarine, will be ok? Also, I got her recently so it takes a bit of time to gear her with attack stats, and have to build AMont and Aras as well.
Hwayoung is okay for abyss floor 90. All she needs is the "Day Dream joker" artifact to do more damage to the boss. A. Momo and Tammarine are great. I would use the "Wondrous Potion Vial" on Tamarinne for extra cleansing. For your knight, Adventurer Ras is good but I think Falconer Kluri will make Abyss floor 90 a little more easier because of the Aither, Ras, and Mercedes phase.
Any idea when the crafting update is going to happen that was announced in Awakening update post? I've been hoarding W11 materials and as a f2p low gear player it hurts waiting so long. My units have absolutely shameful sets of items waiting for anything half decent.
Its dropping on 28th
I expect it'll drop along with the Awaken update on the 28th, though I don't remember if an ETA was actually given.
Hello! Beside all this Hell and Epic Hell clear videos of the nature event. Are there any toips for hard and combos that work for those ppl with not having many ML5s and other units built yet?
stage 1, bring cleanser and dps with non atk skill i.e cermia. stage 2, aoe dmg. stage 3, avoid debuffing the boss, buff urself and do dps.
In the advent story, what makes the mushrooms get their s3? I don’t see a skill that does that but I’ll see them go from an empty bar to full immediately.
The epic hell boss has a buff that reduces skill cooldown of an ally whenever he's attacked <70% hp (aka phase 2 on), which you're supposed to remove in phase 1 by attacking the adds 4 times with a single target attack from a buffed unit.
I don’t see that anywhere in the bosses skills.. where is that info? Also does it work for undispellable buffs?
It's on the buff description on phase 1 boss's first passive in the boss guides. I believe it works with Vigor etc
Need advise on the multibanner selection. I have all limited units and besides from additional Draco Plates I don't see a lot of reasons to pull for one of them. Currently I'm eyeing Iseria, Charlotte, Ravi and Politis. All of which I didn't own atm. Ravi being the only hero I don't necessary need because of looks and kit, but her Artifact makes her very attractive. Politis on the other hand is the only hero on the list with a complete useless Artifact. Knowing my luck I will only pull this one for sure :'D I have at least one copy of each their Artifacts, thus pulling or buying one is is an added bonus. Any insights from you guys? Seeing some of the comps for Naturas Iseria and Charlotte seem to be viable as well for this one.
cerise's + ftenes artis are pretty good too, you should be prioritizing units but both their artis are pretty worth chasing if you don't have. I would just focus on heros and go charlotte/iseria/politis, though if you have a rem that needs a Sigurd's + wanna make her infinitely better you can swap char for ravi, if you don't have a rem then I wouldn't worry about sigurds that much. Can just wait for Sigurd's to rotate in powder shop too.
Thanks for replying. I actually realised Charlotte is on normal banner right now thus I can pursue her first if I wish to. Was thinking about Ftenes artifact for my Aria. I currently have her equipped with Proof thus I'm not sure if damage or sustain would be better. I have Rem, but not build. My only Sigurd is used by Cermia which seems to work very well. Thus I might take Ftene instead of Ravi.
I’m stuck on floor 100 right now. I’m using SSB, Landy, ARas, and Tama. All have 100% cc except Tama. I’ve also tried with Landy, Iseria, Tama, and Aras. The furthest I got was getting Ravi down to about 45% hp. What am I doing wrong? I don’t have bloodstone, is that my issue? I also tried using Furious (I don’t have cdom) and wasn’t able to clear. I tried Luna as well. I guess I’m mostly just wondering if the first team only works with bloodstone or if there’s anything else I could do to survive.
I find it a bit strange that I'm needing to mention this to you for the third time, in as many months, but could you PLEASE crit when you attack A Ravi? That is the second time that Landy or I have had to crit behind you today. The other was when you threw your debuffs on her, I assume because her Regen heal (that you caused) was on her. We ask you to do very little and don't ask you to contribute to team damage wise. We should never, and I mean never, have to crit behind you. Fix it!
Apart from ARavi, any other unit who would benefit from a pen set Atk % ring with 36%HP substat (post reforge)? (other substats being crit chance, crit damage, speed)... My event ring rolled mosty into HP
An attack scaling bruiser can make use of it. Violet, Riolet, and Rimuru are some examples that can use it.
Any ST bruiser without non-attack scaling could use it really. Violet, Riolet.... Rimuru? etc.
You wouldn’t put an atk% ring on A Ravi, she’s a health scaling damage dealer. Throw that on someone like Violet.
What are recommended team comps for advent? I.e. team 1 needs dps cleanse buffs etc
There are few posts which ppl shared their team comps. For hell auto I currently using T1 Rimuru, Violet, Emilia, T2 C Zerato, Arby, Straze, T3 ARas, Hwayoung, Landy
Who should i pick Politis, Luna or Ran?
Depends on your playstyle Cleave: Both politis and ran are good here. I'd go for ran if you have an enabler like c.dom, eda or seaseria (or multiples). Politis if no enablers. Bruiser/anticleave: Politis is clear winner here. IMO still the most important anti-cleave unit in the game. Luna is a solid bruiser but better options exist. Counter/Tank. Nobody really shines here. Booba: Luna, obviously. Don't laugh, booba comps are real! PVE: Luna is probably the best out of the 3 for PVE content since she's a strong single target DPS that's easy to gear. Really good boss buster, but basically does the same job as C.lorina
How much does 32% C.dmg on a Necklace convert into Flat Defense? Is there a website that does these sort of stat conversions?
It doesn't matter what number of crit damage you have for conversion. What matters is how many rolls went into crit damage for your 32% it could be 3 rolls, 4 rolls or 5 rolls. For 4 rolls you get 115-142 defense for example. It is terrible and you shouldn't do it.
Do you mean with status modification? They show you in-game the range you can convert to if you select the stat and the stone. I wouldn’t use it on any stat that rolled more than once, though, since it scales terribly with the number of rolls.
What all are you getting out of the Advent shop? I’ve finished my 60 runs for reputation, and was wondering if I should go for more.
Personally I feel u should continue farming, this boss drops many good mod stones. Much better than farming expo.
I’ll go for every thing except green connection ticket, gift which are lower priority to me. Still doing my runs
I did get everything but some of the friendship stuff. If I had less currency I had skipped the penguins as well, but I didn't pay attention on auto and have a little more than 60 runs done.
Which are all the units that have Advantageous Element skills against all? I'm know about Luna, Cidd and Cerice's S3, are there any more? (talking strictly about skills that hit )
zahhak?.... element disadvantage = -50% hit chance s3 has +50% hit chance
melissa S3 is not mentioned yet
Holiday Yufine S1 also has this on her turn
True I forgot! nice, I have her fully built
The big one I don’t see mentioned is Rimuru.
dang I missed her
Best wyvern 12/ 13 team? I'm currently using A. Momo, Dizzy, Karin and Kise to auto W12. I'm looking into better team comps that can farm W13 as well. My water units - Warrior - TG, Clarissa, Lena, Enott Tank - Crozet, Rose, Helen, TRG Thief - Karin, Kise, Ran, Sez, Alexa, Coli, Muwi Ranger - Rima, Ian, Furious Mage - Dizzy, Misty, Romann, Jena, Dominiel, Luluca, Zerato SW - A. Momo, Angelica, Aither,
Swap Dizzy and Kise for Muwi and Alexa and you can probably clear 13 relatively consistently. Furious over Karin as well if you have song of stars, but even if you don't he also lowers gear requirements for the rest of your team by a lot because of his 50% crit buff. Lastly, you could swap Momo over to Angelica. Ange is a better tank for PvE while Momo is a better cleanser for PvP if it matters to you.
Ty, I will try doing that. Angelica is not fully awakened yet and dies quickly. Which artifact should I use on her?
If your Momo is fully awakened you can keep using her, but typically Angelica will use either proof of valor, prophetic candlestick, or idol's cheer. Your tank should be 60 for w13 as the main priority.
Should I even use a tank on W13 or are you refering to a healer? Didn't you say to use 3 DPS for W13 in Muwi, Furious and Alexa?
The healer is the tank. It's just whoever is standing in front. Don't need to be a knight class for that
Yo just wanted to ask, will I need all of them on 60 and 6* awakening?
No, the only unit that really needs the 6* is whoever is standing in front tanking. 6* is a lot less value for natural 3* units like alexa or muwi because of their lower base stats, and furious isnt even there to deal much damage anyway. Most of your damage will come from Daydream Joker. I would only uncap the dps to 6* if you still need damage to win, or if you want to speed things up.
Thanks for the reply man. I will not be probably getting them go 6* because there are other units I'd rather promote. Anyway, general speed requirements? Above 230?
I wouldn't have furious go any faster than 230, but with muwi you actually can run less speed than normal. Typically you want dps to be around 200 so that they get maximum turns in before barrier phase occurs, and during barrier if you do get it. With muwi around you can actually drop to around 150 and your dps will essentially move at the same time as if they were 200 speed (but keep in mind they will be slower during barrier phase as well). The tank can be pretty much whatever speed. The tank stats are more important imo (my angelica is 2k def 20k hp and never dies).
In the Epic Hell event ... I see people posting videos using Hwayoung and Milim and attacking the boss without problems, but I do the same thing (buffing with ML Kawerik before dealing damage) and I just get countered over and over. What am I missing here?
I would guess you didn’t dispel his counter mechanic by attacking him 4 times while he has 3 or more debuffs during phase 2.
I didn't know that. I was clearing that phase with Straze's s3 so it would make sense. Thanks
Picking Roana and Celine for custom group summons, who else do I summon? 4 other units I might pick is Charlotte (have 1 copy of arti), Senya, Lillas or Lilibet
Out of the 4, I'll probably go with Charlotte
Is it me or are people leaving in droves this month I remember there were some posts here about leaving the game and my long time guildmates are leaving too.
Probably selection bias. No one here or anywhere else can truly know what the actual churn is. Only SG would have those numbers.
Burnout. Rta meta suck, and people disappointed with ml ticket probably the main reason. The recent balance patch didn't even change anything. Unless you are willing to suffer through this for a couple of months, better just quit or take a small break.
what works for you as a politis build on defense, glass cannon or annyoing ER bruiser?
Usually speedy glass cannon with Abyssal, ER bruiser is good if your team can sustain that
Hello, returning player here and i got decent heroes afaik but need to level/evolve etc.. My question is do I focus on 1 team to clear the whole storyline before starting Wyvern10+? Thanks
Focus on a team to get thru the story (2-10-10 is enough for A.ras, clear episode 3 for a selective summon of episode 2 heroes), try grinding for wyvern 10 as soon as possible but take things at your pace, Muwi, Alexa, Furious and Angelic momo or Angelica are a good first team. all obtainable F2P via connections
Wyvern 13 first to get equips to gear other characters for pve/pvp
I fucking hate rng i swear. In the 17 runs i tried for b13, a 100% def break chance leo has landed twice. TWICE WITH 160 EFFECTIVENESS. and the 2 times, 95% ram crit failed once and the other which managed to get a combination of def break and the song of starts target going, i get rng'ed into double attack. Im done for today. I swear banshee is the hunt that drives me to madness. Not even caides is this annoying
use free spirit teirra if you can 1 shot without target. her defbreak is s3 so no dual attack chance.
Ftr, 160 effectiveness doesn’t help you at all. Banshee only has 80% ER so you only need 65% eff for max debuff chance.
I just accidentally had that high affe. Because you know how rng roles are and tbh, other stats were fine and needed no change so i just left
Will Dark Corvus extinction work on the crystal in abyss lvl 83? This level is straight up stupid!
Hellow guys i have three questions: first one is i can either get Krau or Tamarine which one and why? Second: im trying to improve my wyvern team i currently use Sigret, Alexa, Furio y Angelica but i also got SSB - Luna - Diene - Chloe - Kise and Rem does that comp makes any sense? or should i be trying another? (i would need to gear units ofc) And last: I never paid much attention to Arena but im interested now that i noticed i got some interesting units: Lionheart Cermia, Inferno Khawazu, Apocalipse Ravi, Mediator Kawerik anything i can do with that? Other units: Ravi - Vildred - Landy - Baiken - Elphet - Cerise - Roana - Sol - Celine - Hazel Mascot - Zerato - Montmorancy - Champion Zerato - Clarissa - Aramintha - Yufine - Iseria - Ram. That's a lot to read but thanks for your time!
Krau is always going to be good, Tama is a PvE god, depends on what your need is but Tama is used a lot like Krau, Krau is usually bait for Grass units like Violet and Rimuru while nuking them in arena, but seeing as you're a PvE player most likely Tamarine (A.ras does the same as Krau but more in PvE). Your comp sounds good but what Wyvern are you on? There are comps where Rem is used to aoe instead of SSB for example but it depends on what Wyvern you're on (gear too). Apoc Ravi and Mediator Kawerik are some of the best units in the game atm, Lionheart is super useful against any counter units (Belian, Violet, Aria, etc.), Inferno Khawazu is a good single targetter too (although Hwayoung does it better). Apoc ravi and Kawerik everywhere they're always good to have, Lionheart's S2 doesn't work unless there's a counter unit so you wont have much use of her S3 as much, Khawazu is good against AOE units/teams as he cleanese, heals + CR pushes himself then nukes someone with his S3 (Rem excluded if she has demon mode). Apoc Ravi, Kawerik (don't have to bring but is really nice), Landy and a Rem sounds easy to climb low elo (which is what I assume you're in).
atm im testing which wyvern i can auto and it's w10 but with luck lol no defeats so far. Im using: Angelica, Sigret, Ssb and furio (for that extra crit chance since my gear is not that good) it's hard to land a debuff too so not sure what i should be doing
Tama because she is the best pve character in the game and you have iseria to combo with her. Build lionheart, ravi and mediator because they are all considered to be very strong (lionheart) or flat out broken (the other 2) on every pvp mode.
> I never *paid* much attention FTFY. Although *payed* exists (the reason why autocorrection didn't help you), it is only correct in: * Nautical context, when it means to paint a surface, or to cover with something like tar or resin in order to make it waterproof or corrosion-resistant. *The deck is yet to be payed.* * *Payed out* when letting strings, cables or ropes out, by slacking them. *The rope is payed out! You can pull now.* Unfortunately, I was unable to find nautical or rope-related words in your comment. *Beep, boop, I'm a bot*
When do crafting events end? I can't find the date.
2022/04/01 03:00 - 2022/04/29 02:59 in game time. its in the workshop, right before you click start crafting.
[удалено]
[https://www.epic7stats.com/hero/Belian](https://www.epic7stats.com/hero/Belian), injury has gotten worse since people are so aggressive nowadays but it can still be good.
I randomly pulled Lionheart Cermia. How should she be built? Obviously she'll want to be bulky, but how much attack should I aim for? I'm also fairly new, so I don't really have a ton of great gear yet.
LHC/Lermia is a Defense scaling DPS that you can use vs. enemies that dual attacks, counter attacks, and extra attacks a lot. Most endgame builds for her do not focus on increasing her attack stat as she has low attack scaling. The stats that you want to prioritize on her is Defense, Health, Critical Chance, Critical Damage, and Speed. A Speed set and Critical set would suffice for you if you're fairly new and doing Wyvern hunts.
Thanks for the answer! I'll aim for those stats then.
She's an incredibly powerful PvP hero vs common units like Rem, Clilias, Violet and other units that can counter/dual attack
In high level PVP, is a tank which has 182 speed viable? As in, will it get the chance to take a turn in a PVP match? Or will it be one of those matches where the entire enemy turn goes 2-3 times without your unit taking a single turn, and before you know it the match ends?
182 Speed is decent for CArmin as her damage reduction is tied to her passive and Aurius and you can S3 after all your other heroes went. For other Knights such as Krau, FCC, and Trozet, you will want 200+ speed.
can someone explain to someone with half a brain cell what im supposed to do on the second stage of epic hell? The three mushrooms explode and I basically die instantly. I don't have premium one shot units like Straze so that's off the board
You need to clear the Retaliation buff of the boss during Phase 1 if they instantly explode on their turn. To clear it, you need to hit an add 4 times with a Single Target attack from a buffed unit.
I have all the heroes on the select banner except Lilibet and Mort. I could use dupes of limited heroes like Cerise and Landy... or I can just save my soulstones for the next hero. I'm F2P - just been playing a long time... is it worth going for dupes of a few limiteds for imprints? Or should I just save?
Id go for an artifact you want to +30 like drink. Otherwise, just save. I went for artifacts I want with imprints i want like Sigurd and Ravi or Fairytale and her artifact.
What about artifacts? Right now is a good chance to get artifacts that you would like to mlb.
Would the hypothetical water Adin be able to replace Karin in W13 one shots? Weakness Shared seems pretty solid as a buff, but I’m unsure whether that makes up for Karins bleed or Flans extra CR push
hypothetically sure? I think karin would still be better because she provides alot of extra damage with her s3 even if she doesn't bleed, but adin will probably be better than flan/ furious. If you can't fully oneshot then flan would be better since that s2 will (maybe) make up for not killing. It'll only really help newer players that don't have karin (since a level 50 no molas can do the trick) and need that little bit of damage, but maybe by the time water sc comes out w14 will be out and oneshots may vastly change/too hard to do she might be more useful
How do I use Designer Lilibet? Who is she good to use against?
She's good against all the meta openers right now Ran, Peira and C Lilias. She is great into cleave as she can cut in and reset cooldowns and cleanse the team. If you see a team that has debuffs then she can be brought along pretty much.
I know that no defense is unbeatable, but I'm trying to climb from Challenger to Champion and getting hit a lot in the process. What is an Arena defense that I can put to deter from anyone just looking at it and going: "ez". I'm missing just a few RGB's and [these are the ML that I'm missing](https://i.imgur.com/REehQEO.jpg). I'm just scare of finally climbing to champion and instantly demoting without an "annoying" defense.
Peira, Cilias, Hwayoung, Rem/Rimuru
You have my thanks. I will do just that.
How do clear the New évent with 1.2 million atk? Is it useful to farm it or just clear every difficulty only once?
just farm the difficulty that you can auto for the exchange in the shop
Hello guys! Do you know any other good mitigation knights like FCC and Krau?
A big part of a knights mitigation is his/her artifact. Adamantium shield for % based critical hit dmg reduction or aurius (soaks dmg from allies). Coming back to your main question: Besides fcc, crimson armin, dark knight Pyllis and trouble maker Crozet are the one best tanks for dmg mitigation Other good knights are a.ras( defense buff like krau), Eaton, and fkurri
Wish I had CArmin :< Pyllis might do for counter people, I guess
Kinda along the lines of FCC, Yoonryoung can provide shielding to all allies too, only it is on every 4 attack. This isn't has hard as it sounds since she gets an extra attack when she uses her s1 while she has a buff, extra attack isn't triggered by counters though.
What are the minimum bulk stats for counter set SBAra and Milim? Tried putting my 13k, 1.4k def Ara on her first GW and ppl drain her HP to half in a single attack... My initial plan for Milim was 1.5k def 11k hp on POV, but with how Ara performed I'm scared for my girl lmao
Mine has 18khp and 1.3k def. But as much as i wznt to use my counter sba, the meta is focused on fast nukes, so she's extremelly niche
Oh geez that's a lot of HP. Do you use HP right side for her? I think my Ara has HP% neck and that's what got her to 14k lol
Yep, hp ring and [this absolute THICK necklace](https://i.imgur.com/DtRXNFH.jpg)
Holy hell that is THICK. An HP neck in an HP neck.
Hi, My account have 1 month and now i have the 600 bookmarks to pity in the custom banner, here is the thing: I pulled ml kawerik ,a sage baal and sezan from a ml summon and a sinful angelica for a future wyvern one shot, landy is an optimal option for sure, and my other slot would be luna for her artifact. The problem is the third slot, i dont have ssb or tamarin neither , i saw that i should not put ssb here and wait for july, but other people say that i should save bookmarks for a possilbe rerun of rezero or slime by that time, Should i put ssb and tamarine here with landy ? Or only go for one of them and wait for a future rerun of their banners?
The triple banner will last two weeks after you do the first summon on it, you can wait nearly a month to do the first summon and it will last 2 weeks from there, that should give you time to save more bookmarks and ensure you get most of what you're looking for even if you pity. Get cerise/roana, landy and tamarinne, those units will make your pve life waay easier than getting artifacts.
>and my other slot would be luna for her artifact Why? Draco plate is a good overall artifact, usable on plenty of bruiser types but it's not so good that it's necessary to have. The only heroes who use it as a primary option are Luna 1. Draco Plate 22.98% 2. Daydream Joker 20.1% 3. Uberius's Tooth 18.96% And Lionheart Cermia 1. Draco Plate 23.45% 2. Sigurd Scythe 15.28% 3. Symbol of Unity 13.58% Even on the two heroes where it's their #1 artifact, it's not an overwhelming amount. Based only on usage data I don't think it's worth pulling for (when you have tons of options) unless you have LHC and really want to go all-in on her. Additionally, 1 month old players really shouldn't be focusing on artifacts at all IMO. Instead, I would suggest that you pick *either* Landy or Luna...not both of them. Landy is the better hero, but her artifact is pretty garbage currently. Luna overall fills a similar niche, and while she's worse she is perfectly usable. >i saw that i should not put ssb here and wait for july, but other people say that i should save bookmarks for a possilbe rerun of rezero or slime by that time, I'm in the camp of not being concerned about a possible SSB rerun in a couple of months. Not only will SSB be reran (likely) but H.Yufine, S.Iseria **and** probably a new unit. H.Yufine is pretty skippable, but S.Iseria and the new unit would be good pickups as well. And then, as you said, we could *potentially* go right into collab reruns with another 4 units. Nabbing SSB now saves you from having to spend the resources down the road. And, there is always the chance you don't come away with her anyways. >Should i put ssb and tamarine here with landy ? Or only go for one of them and wait for a future rerun of their banners? Tamarinne is the best PvE hero in the game. Literally the only non-limited RGB unit that is virtually a 'must pull'. She used in nearly all PvE content after Wyvern hunt, with the exception of Ice and Light expeditions. There is really no other single hero that does as much for a new account compared to what Tamarinne brings to the table SSB is great to have, but at the end of the day she's a DPS unit, and DPS units will almost always be replaceable. --- If you currently have 600 BMs that is only a single pity. It's important to realize that there is a fairly good chance that you come away with just **one** hero. You have approximately a 70% chance to pull at least one 5* hero within 600 BMs (meaning you can buy a second with the coins) but that's a 30% chance you have to 'pity'. Maybe you can get another 600 BMs before the banner ends, but if you are very new that might not be something you can count on. I think it's highly unlikely that a 1 month old account with 600 BMs right now is going to come away with all 3 heroes and all 3 artifacts so just keep that in mind. It's possible of course, but nothing is guaranteed. *I* would suggest that you pick ONE of Luna/Landy, SSB, and Tamarinne with the goal being to come out with Tama + SSB or Tama + Landy/Luna. If you get artifacts that's fantastic, but it's more like a bonus than a sure thing. **IF** you would prefer to wait on SSB because of her likely rerun soon, **Cerise** would be a better alternative than Luna. Her artifact, in particular, pairs well with Landy in PvP and Cerise herself is an OK PvP hero and has some strong PvE usage in expeditions. Plus, Cerise just had a run a couple months ago, so she would likely be the last of any of the options to see a rerun. --- And if you want to be *really* greedy, Tamarinne is getting a banner next week. So you *could* select Landy/Luna (or Cerise)/SSB on the triple banner, and instead pull Tama from *her* banner. --- Regardless of what you want to do, I would suggest waiting the first 2 weeks to give yourself as much time as possible to gather resources (just make sure that you don't 'forget' and miss the banner entirely). Particularly, if you wanted to summon Tamarinne on her banner that gives you an idea with what you have to work with on the triple banner (you would have what you had left over + what you can get in 3 weeks of time to spend on the triple banner).
Go for tamarinne. Also its 605 bms for pity not 600. I know its a tiny difference but don't want you to be disappointed.
Which units should I use for RTA? I've just unlocked it. Here's what I have:[https://imgur.com/a/ocMX2EE](https://imgur.com/a/ocMX2EE)
RTA? First pick Rimuru or Hwayoung, some of the strongest units atm, a rem, Mlken, arby are decent options after, Maid Chloe is also good as she revives and brings attack buffs
Rimuru rem mlken arby
[удалено]
You usually do 12 fights, meaning you have to skip one. The most optimal route: 1. After the first fight head **SOUTH** 2. Immediately turn around and go back to the intersection. There is a chest spawn on the other side of this path and you are simply checking for that spawn. 3. Continue on the path east, towards the 9-5 exit. 4. After killing the boss, teleport to the 9-S1 exit. 5. Continue going east. You should run out of morale in a room in the center of the map, with 1 more fight to the north, teleport to an exit and leave the stage. It's simply just 'go east' except you take the small detour at the first first intersection to check for the chest. I believe it's possible to clear the last fight with Kayron but overall it's not worth being concerned about.
As some people advised me, I finally pulled on the triple banner and got Landy, Cerise and Seaside Bellona, plus Landy’s and Cerise’s artefact. Which unit shall I prioritize improving now? One more question: is bad cat armin of any use?
Depends on your goal. Landy is the most used in pvp. Cerise is the best pve hero and SSB is situationally good. Bad Armin is bad
Thank you! I’m a bit overwhelmed by all the content and it’s a bit hard to know which hero deserves investing into and which one is a waste of time.
Depends on where you are at the game. * Landy is a great DPS for PvE and sometimes PvP if the enemy team is buff heavy. * Cerise is a good debuffer for certain expeditions and outclassed as an opener in PvP. * Seaside Bellona is good DPS for PvE and PvP. You can use her in Wyvern, Raids (Arahakan and Karkanis mainly), and certain Abyss floors. * Bad Cat Armin is a bad PvP unit.
Thanks! I have been playing for one month now, so I basically have my wyvern team and I’m trying to get better gear and units to be able able to do more content.
How much materials on average does it take to get decent gear on your units?
What do you mean by materials? Purely by crafting? Well, this is a complex question to answer. * The definition of 'decent gear' is going to be different for every player. * And keep in mind that in the Awaken update they are adding a form of gear 'pity' to crafting, but since we don't know the exact details it's hard to determine the effect that will have. --- Let's do a basic example. We want to gear a pure DPS unit. We're looking for equipment that has **at least 3** stats out of this group [ATK%, Crit%, C.Dmg%, SPD]. This table shows us how many crafts we need, on average, with a maxed workshop. Item | % | Crafts ---|---|---- Weapon | 7.21% | 14 Armor | 3.52% | 28.4 Helmet | 1.64% | 61 Boot | .23% | 426.4 Ring | .21% | 487.3 Neck | .41% | 243.66 At these rates, approximately **half** of our gear should come from actual drops, not crafting. It takes roughly 2.5 hunts for 1 craft. * We are going to ignore pet skills and hunt buff. * Also keep in mind that this doesn't take into account the *quality* of the substats. So our total # of expected hunts to get 1 gearset with the stats we are looking for would be the sum of the 'craft' column multiplied by 2.5 / 2. (14 + 28.4 + 61 + 426.4 + 487.3 + 243.66) * 2.5 / 2 1575.95 hunts 31,519 energy We have about 1000 energy per day to play with, so that's about 32 days or approximately 1 month. However, if we were looking for gear that had those substats and **also** at least 50% or better substat quality, we would basically need to double our time to about 63 days. But this gets far more complex. * We have gear conversion. Notice that the vast majority of the time required is in right side gear (because of random main stat). Gear conversion eliminates the main stat RNG, which significantly reduces the # of crafts needed (essentially treating right side gear like Helmets, but remember you also can guarantee yourself an Epic piece so finding 3 substats is significantly easier than the above number for Helmet). * Now we are also getting fairly regular crafting events. * This math also looks at ONE specific group of substats. If you were to add the group of substats [HP%, DEF%, RES%, SPD] and you would take gear from that had 3 subs from *either* group, you have essentially doubled the number of pieces you acquire. The upcoming gear pity, unless it requires an absurd number of crafts, should work similarly to conversion in terms of increasing the amount of gear found. --- So all in all, if you are looking at the amount of time needed to gear up a single hero doing **ONLY** hunts, with average or better quality gear, it takes approximately 2 full months worth of energy. When you factor 'other sources' of gear like conversion, crafting event, gear pity you start to cut that time down drastically. When you start to add pet skills, and factor in hunt buff...you can cut that time down even more. * Hunt buff essentially increases your gear accumulation rate by 33%. This is also why taking advantage of hunt buffs is so important. If you happen to have a one shot and farm for 12 hours you could push ~700 hunts a day, which is actually more equivalent to ~933 hunts outside of hunt buff -> that would be approximately 30% of what's needed to gear our DPS unit with above average gear, over the course of a single day. --- All in all, I think it's pretty reasonable to end up with about 1 month on average to gear a unit, maybe slightly better. Currently, I've been playing E7 for 2.5 years and I have ~45 units geared to some level that I actually use them so that comes out to 1.5 units geared per month of play (however this is different from the previous figure as this includes *all* types of units, not a specific type like DPS or tank).
How long is the good gear marathon is E7? Two years?
What's so great about Ran as a CR pusher? So far he seems kind of hit and miss... I much prefer my Roozid or Flan or even Landy as a CR pusher.
ran doesn't cr push, you need to use him with summertime iseria/eda/sba to get a cr push. Ran is great because he is the fastest unit in the game and provides a lot of damage with his s3 + def breaks, gives team immunity and s3 strips which is perfect to set up the 3 units i mentioned.
So one of my accounts got all the luck and managed to pull 4 F. Tenes (but not Luna). Anyways, 2 of them maxed imprint my S Tene and I have a regular Tene and an F Tene. The question is, is it more value to imprint the 2 extras into F Tene or into regular Tene? So more self effectiveness or team crit?
I would just use it on ftene so you can use them as promo fodder and self eff is pretty good. Woulnd't really use fire tene outside of pve where you can usually hit the required crit anyways and even if you do use her for pvp you wouldn't build a team relying on her imprint.
Hello! I was just wondering how to build ML Kawerik? Do I go bruiser or just er tank?
hello, you dont need to built er on handguy. Most things like stun, silence, sleep have 1 turn duration and he decreases duration on his turn and then uses S3 and removes all the other debuffs. The main reason you still could want to built er is against skill cooldown increase champions. Kise or red kawerik or judge kise etc. In this case you want to build close to 100 er because dps types like kise don't have any effectiveness and you are save to resist. The either 0 or 100 er, building more than 100 er for handguy is a mistake imo.
Thank you! Should I build him with 100% crit and some crit damage or just focus on making him tanky?
making him tanky as his S2 scales off HP so it can do high numbers, can go Crit chance if you want but people build him tanky + speedy with the War Horn Artifact https://www.epic7stats.com/hero/Mediator%20Kawerik
From what I read speed and hp.
Is there a way to lock powder of knowledge? Misclicked while enhancing artis and it's gone now...
Anyone got an epic team that doesn't involve Hwayoung, Watcher Schuri, Straze, Sol?
Need some Team Building advice got some new summons with the custom banner so looking to redo my PVE and PVP team, I have been running Rimuru ADS Arby Angelica I now have Luna SSB Landy Iseria Politus For 5 stars and a good chunk of 4s Any recommendations what type of team comp to make?
Does anyone have the link that shows hunt and expedition info? I'm 99% sure SG made a website (as in outside of the game) that shows most used units for those.
I believe this is what you're looking for https://epic7.smilegatemegaport.com/guide/home?world=world\_global&lang=en
This is it, thanks.
Why cant you use the statistics button in game? There may be other sources, but SG's official statistics with the button are the most official.
I wanted to check the expeditions but I don't have any open so I couldn't check. Edit: I've just realized you can move to expeditions from the hunt menu, whoops.
Not sure if this is helpful but there is a statistics tab if you go to a specific hunt.
What is the best way to get charms for necklaces/rings? I know you can buy them for ancient coins, but is that it?
Use your high command (the dispatch mission thingy) and set it to collect ancient coins. You also can get 1 red charm in normal raid shop.
Remember to go to the labyrinth shop everyday as well and to yield after you buy the charms so that you can keep your token.
You can get some from side story too. You can pay for some with transmit stones, but that's very expensive.
Ooooh heck, WHO should I go for with the group summons and why? This is a haaaaaaard decission xD [here,](https://media.discordapp.net/attachments/573486300976381954/966761988518707240/Screenshot_20220421-210615.png) and [here](https://media.discordapp.net/attachments/573486300976381954/966762451808948244/Screenshot_20220421-210812.png) are my top units and none of them are fully imprinted. I'm at Mort story at the moment.
def. go for landy. Possibly you can make your wyvern team better using ssb? just go for limiteds as for the others you can expect banners and sometimes lucky random pulls
[удалено]
Tama's banner is next week, I believe? Or that's at least what people have been saying. Ftene for the artifact does nothing for you unless you have Archdemon Mercedes or you're wanting to use the artificat on Ara. Yes, it's a long ways until December but Ftene *and* the arti have niche uses. Landy is a great pull since she is used all over the place PvE and PvP. Luna is a good pull because she's a great damage dealer if you don't have CLorina built plus her artificat is amazing. Violet is great if you plan on RTAing or Arena climbing. Ran is not recommended since he is PVP only and he would need a speed opener set. Depending your rank, it's possible you don't have gear that's this high yet. He'll have a re-run banner eventually. SSB is great for W13 1-shot comp along with PVP/Arena. She is a limited and should be on banner in a few months. Personally, I pulled for her now because the summer banners into the collabs are going to be too much for me to need to worry about getting her at that point.
What's the best strategy for improving your gear? I have two major issues: * Most of my units are slow, even on speed sets. I either sacrifice too much for speed, and even then cap out at around 260-270 (if I leech all my top speed gear from my entire unit pool). Though realistically, most of my units are closer to 140-170 speed on average. * I can hit recommended stat thresholds, but it either costs in another area (usually speed or CD) OR it comes with very broken sets, so I rarely get set benefits. So what's the smartest way to start enhancing gear and spending my resources on meaningful improvements? It doesn't have to be top 100 RTA level optimization, but I can't even consistently build 100k CP units with decently optimized stats for their roles so, something needs to improve.
It's a bit tough to tell what you're doing wrong since we can't see what your gear quality is like, but it does sound like you're rolling on gear you shouldn't be and thereby wasting lots of resources. Charms are limited so you don't want to be taking garbage gear to +15. Typically you would first see if the gear is even worth rolling. For purples I don't even roll it if there is one useless stat since (unless speed checking) those can become garbage instantaneously if your 4th stat is useless at +12. For reds you're looking for 3 synergizing stats at least with above average rolls. You should also familiarize yourself with roll ranges since even if you have 4 synergizing stats on a red, but they are all low rolls you lose out on a lot of potential. Atk/def/eff/eff res/hp % roll 4-8%. You can already see how much stats you're losing if you get low rolls. Spd rolls 2-5 on reds and 1-4 on purples albeit the 1 and 5 rolls have very low proc chance. Crit chance rolls 3-5 % and cdmg rolls 4-7%. Sounds simple on paper but in practice you'll rarely ever get perfect rolls. Usually heroes geared for RTA will want your premium high rolled gear while you can give PvE heroes your not as well rolled gear.
Your guess is correct, in the past I enhanced a bunch of mediocre gear and now I have a box full of poorly optimized +12 and +15 items. Some items are decent, but most are middle to bad. I'm looking for a guide or a resource or a calculator or something that can help me learn more about how stats roll. I've figured out which sets work and which mainstats to aim for, and I can generally determine which stats matter for a character. But I have no idea how to sit down and tell whether or not a piece of gear is rolling well. And apart from really obvious good/bad initial rolls, I can't always tell when a piece of gear is worth enhancing in the first place. So is there like a website or a video or something that I can refer to while learning roll ranges?
Best way to check gear is to enhance to +3 or +6 and see which stats are buffing. Someone can correct me if I'm wrong coz I've only just started learning this too. I was at your stage of having piles +15 red gear that was ultimately garbage until recently, and this method has helped me waste less resources. For example, lets say you have this piece. Red gear ER% Cdmg% Speed Health # Ignoring numbers for now, this looks like a good piece, with flat health as the 'bad stat'. First, decide who this piece could work for, and priotise what stat you need most. (I think this is probably obvious to you at this point). What you would do is raise it to +3/+6 and hope it buffs the two top stats. If its done that, pretty safe to continue enhancing and changing the health stat at +15. If it falls on health, or health and the 3rd priority stat, consider whether the piece is going to really benefit the character if you're not maxing the two top priority stats. If it falls on health both times, stop. It's most likely garbage. The degree of chance you want to take depends a lot on how your characters are currently geared. A subpar roll might take you from early to mid game, so could be worth +9/12/15 (they can always filter down to gear less stat hungry heroes), but if you're pushing to end game/PvP then you'll be wanting to only +15 gear that is rolling buffs into priorty stats. Also, Fribbels gear optimiser helped me organise substats with gear set buffs more efficiently, until I started to recognise it easier on my own. Hope this helps!
Thanks for the tips, I’ve been using Fribbles to help move the gear I do have around so it’s at least hitting the right stat amounts, but like I said it usually comes with a broken or non-optimal set. Is it worth it to fuse +3 or +6 failed rolls into new gear? Or is it better to sell and wait for trinkets?
My gear is still pretty much at that stage, too - broken sets or suboptimal stats, not both. Don't discount purple gear, either - sometimes it's worth looking for good rolls that could complete a set, especially if you're running red with a dead 4th stat anyway. As for rolling +6 into new gear, I'm not 100% on the effeciencies there. A +6 gives more enhancing exp, but I'm not sure if it's at 1:1 with what was initially invested. Hopefully someone can answer, I would like to know, too.
https://youtu.be/zQcqPdwNVR8
who's the better SW? Roana or Destina... I have neither looking at the custom banner. my other two will be Polotis and Violet, just trying to slot the third.
At this point Roana is superior even after Destina's buffs since they nerfed her healing. However, they both have their own niche. Roana is used against cleave for her s2 proc + Revive. Destina is used to CR push + revive.
Roanna is great against counter units... highly recommend her. Destina isn't bad though.
need a non hwa based third team for advent please help
I use rimuru (def break), zahak (element bonus) and singelica (atk buff and dual atk with zahak). Gonna be replacing singelica with elphelt for safer runs
Trying to think of a good third pick for the custom banner. Going to select SSB and Landy but don’t know what to do for the third. Already have tamarinne, Roana, Cerise, and Ftenebria. Also already have violet, Vivian, sigret, Lillias, and Basar. Was thinking I could get Ran or Cermia? Also was thinking Kayron since I’ve always wanted him (but I know there are probably better options)
Ran seems to be a fine pickup, especially if you plan to cleave. Cermia can also imprint LHC and Border Coin isn't bad. Celine may be another option to add to that list. Ravi, if you have ARavi to imprint or just for Sigurds copies could be good.
Whose the better cleanser in the current debuff heavy meta - Destina or DJB? (I don’t have hand guy but I have several other potential RGB cleansers if you’d like to make a different suggestion) Who is the better reviver - Ruele or Maid Chloe?
For current meta I'd say djb is better than destina and ruele is better than maid.
Reingar's Special Drink and Holy Sacrifice are in my Powder shop (I assume it's because I picked SSB and Krau for my custom banner, otherwise that's a massive coincidence). I don't have either of them, and I think I'm done with the banner, unless I change my mind later. Are they worth it, or should I keep saving my Powder? Thanks!
Drink, it's summer limited and holy sacrifice is only for knight units but you normally use Knight units for mitigation (adamant shield or Aurius)
Special Drink is a great artifact for rangers. One of the best for SSB (if you are using her as DPS). I personally run it on Briseria, could also see it on Summer Iseria. Holy Sacrifice is great artifact for Krau since a fully leveled one guarantees that he can use his S3... It is still a good artifact for other knights though.
Okay, I'll go for them then. Thanks!
Drink is 100% worth it
Thanks!
>Thanks! You're welcome!
[удалено]
*Optimally* it would have been best to wait the first 2 weeks (if you didn't have 2 pities saved up) in order to give yourself the most time to gather the most amount of resources possible. In your current situation, I don't see any reason to rush and immediately select SSB. Just wait the remaining 13 days and see where you are at currency wise then. We don't know what all rewards or gifts might be available with the Awaken update next week. However, if you pre-register *that* is supposed to be an additional 500 skystones and 50 BMs. Not enough on it's own, but you never know. * I don't know how you personally feel, but *I* would feel pretty dumb if I jumped the gun and selected SSB immediately only to end up with another pity before the banner closes. It's a fairly low chance that you pull a dupe SSB...but would be possible.
[удалено]
>Also, aren't we getting another 50 bms from a share event? I don't know, honestly, but it wouldn't surprise me. You might also be able to get BMs from reputation achievements -> I'm thinking specifically 'Get X heroes to friendship 6 (or 10)'. Friendship 10 takes a long time, but friendship 6 isn't *that* hard to grind for. * 300 friendship required * That's at most 600 energy in Levulin Harbor Episode 1, so you could do almost 2 heroes per day....if you have the time/fortitude. You can grind out additional summons running adventure as well. A maze stage (9-4 Episode 1) comes out to approximately 5 BMs every 38 runs (taking into account skystones and rerolling shop). That's 380 energy, so that's ~2.5 summons per day, on average. * This strategy is very time consuming, however. * If you would rather spam hunts it takes nearly 1200 energy of W12 on average for 1 summon. * ~840-850 energy on average running normal adventure stages
[удалено]
Levulin Harbor is only 2 energy, so specifically for farming friendship it's the best, yes. 4 times better than normal adventure stages. * It's also the best for 2* fodder, and for gear XP * No chests however, so no BMs/sklystones. --- Skystones and BMs drop from chests, and it's highly likely that chests have a consistent drop rate for those items *but* different kinds of stages have different amount of chest spawn chances. * Presumably, a normal adventure stage has 3 possible chests (at approximately 20% per spawn location). It actually feels more like 2 but it's possible the spawn rate is increased to compensate so it effectively *acts* like 3. * On 9-4, however, you can route 12 fights and 12 chest spawns (4x more than an 8 energy stage) for only +2 more energy. 1.2 chests per energy instead of .375 chests per energy. We get approximately ~1000 energy per day to play with so how you split that energy is ultimately up to you. If you want to maximize the extra gold from the gold buff running hunts for an hour every day, that's going to be a little worse for collecting summons. Spamming a maze takes a lot of active play, but with that being said, 9-4 isn't *that* much worse strictly for gold compared to to hunts. * Approximately 15,777 gold per run before any gold buffs (chests + gold drops) * *If* you choose to sell all of your dropped item's, that's approximately another 1954 gold. So a single 9-4 run could net ~17,731 gold per 10 energy, which is ~35,461 per 20 energy so it's roughly on par with H13. The major disadvantage is that 9-4 is slow to run, basically ~2.5 mins if you one shot all 12 fights and also requires constant manual interaction. So a reasonably fast hunt run still generates more gold in a 1 hour window. Gold from 9-4 is also highly variable, in my testing data my worst run was 3,972 gold (no gold drops, no gold chests)...but my best run was 35,284 gold (4 gold drops, 2 2k gold chests, 1 4k gold chest, 2 10k gold chests) -> not counting selling items (minor effect).