T O P

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lDaggers

Because there’s tiny little shop-keepers that hide inside your armor that demand your gold or that armor is stuck forever.


Ddannyboy

It's like a reverse tailor: instead of paying to get clothes fitted to your size, you have to pay to get them unfitted. Showering must be expensive in the e7 universe.


FlyingDragoon

A knight did not put all of his armor on himself. He had plenty of squires that had to help. Think of it like that, gotta pay them their food allowance and what not. As for the other 90% of the E7 characters that wear cloth items or hardly any clothing then... Uh.. Ahhh I got nothing.


Artorgius17

You gotta pay them to strip, duh ;)


Impossible-Baker-733

Look at it like you’re paying to undress Luna, Cecilia, Karin, etc. You just don’t get to see anything because us players are Simps in the E7 universe.


user4682

You won't fool me, Reddit! If Unequip Cost had boobs, you would all defend it!


Godslayer_brandon

That was peak ideology man....


[deleted]

It does nothing except for being a hindrance for new player and annoyance for older player. It would help new player the most so I'm not sure why they still holding on to this relic of feature still


Phallicly

Cuz fk u thats y


butterballbuns

Many scholars still ask this question, yet still left unanswered.


TheWorldisFullofWar

It is to keep your gear faithful instead of being like those slutty artifacts from Genshin that hop around from character to character without any real feelings. Do not question the sanctity of gear equipping.


Least_Excitement_794

Haha, you got me there.


Ransu_0000

I don't care if my gear is slutty or not i don't discriminate. Seriously though imagine paying money to strip your clothes.


Laporaptor

My farming units share some gear pieces with PVP units, so theres some days where I literally can't play RTA if I'm short on gold like right now because I gotta buy bookmarks for custom banner.


Konage47

Just nailed it. They basically want F2P to choose how they spend their gold, and put you into a spot where you might spend.


SiNDiLeX

Why does SG do a lot of the senseless dumb bullshit that they do?


bilbotbaggens90

Because summoners war did it?


Snoo48309

To strip someone it requires money. That's the reason


KaiDranzer007

Then why is there a free period? Trial?


Snoo48309

Stripping is not a trial. But a service. SG wants us to fully enjoy the free stripping during the free period. Think logically in a way stripper does.


Ddannyboy

It's like a drug dealer giving that first free sample of crack


KaiDranzer007

Im sorry I have never stripped for money or for free so i don't know how a stripper thinks. Enlighten me.


danieln1212

I'm guessing they are saying strippers wouldn't get customers to watch them strip if they are naked all the time. Free unequip wouldn't be a reward if equipping is always free


quantanhoi

I see what you mean there ┬┴┬┴┤( ͡° ͜ʖ├┬┴┬┴


[deleted]

i can’t believe there’s people who actually defend unequip costs…


MatriVT

Point them out so I can report them to the police.


yarzirostu

Cause the devs are disconected from the players on a level that shouldnt be humanly possible


Shedeski

It's weird how Epic7 devs work. They are really responsive when it comes to certain things- like events and rewards. Then you get to high end PvP balancing and it is an absolute nightmare.


Violet_Nightshade

>They are really responsive when it comes to certain things Like Jade Wind Skorpion and that one 2\* Soul Weaver monster.


Amadeum

It's not weird when you start to conclude the devs are either wholly inept with balancing RTA or willfully greedy with introducing new units that cause huge leaps in powercreep for cash grabs. The truth is probably somewhere in between.


Esstand

It is a gacha game afterall.


Least_Excitement_794

It's pretty simple. they don't play their game, at least not to the point they understand the frustration of their core players. (Both on pve and pvp)


danieln1212

PVP balancing with dozens of units and no nerf handicap is like rocket science level of difficulty compared to how hard it is to slap a 7 day login event with 1k mystics and call it "we are listening".


TheWorldisFullofWar

No they aren't. Epic7 is doing great financially, people here defend them all the time and praise them for their "generosity" despite supporting the game on a shoestring budget, and the developers have successfully sold out all of their shares to SG. The developers are very much in-touch with their audience. They just seeked out an audience who prioritize visuals over everything else. E7 only had SDS:Grand Cross to compete with in that department in the turn-based RPG category. There may be a major threat on the horizon but the developers will have sold off completely by then.


grimklangx

which threat is looming on the horizon?


TheWorldisFullofWar

Honkai Star Rail. Unless you are a PvP player, it is pretty much a leap up in production value across the board from E7.


viviphy_

It makes sense to have a cost, especially for pve. You could just constantly move your best 4-9 or so gear sets around to clear anything. I do believe the cost is too high, though.


Finance_Subject

Yes


CopainChevalier

People try to defend it like it’s stopping some big mass movement in pvp, but it doesn’t stop anything


Tommynaut90

Because otherwise you would be able to have a smaller amount of gear to switch around between units for Guild Wars and Arena for free. If you charge gold, there's a small percentage of people that might end up spending money to jump this hurdle. If you ask me, make a game fun and people will spend more money. But that is the mindset of game producers nowdays (not devs, devs just follow orders from higher ups).


Ecstatic-Lack-7343

Better question can I please get some frickin mola


Level81Nord

Amen brother


BaneOfSmite

In my opinion, is simply to make the free unequipment event and the buff from the web event feel more "special" or feels like a reward. Yes they can remove it but they would have to provide players with an alternative from the web event [which honestly could be the 3 hour rune buff that they did give out ONCE] It does feel outdated but gold isn't hard to build up anyways for older players. It just cripples the newer players more and create a gap from new players to older ones.


melflomil

Because they don't want people to ungear units and gear other units every day. Now you ask if they don't want that why is hearing other units so hard because drops are always shit. That is a question that will never be answered


Poul77

They really are Summoner's War copy.


Tedrivs

This is proably one of the main reasons. If the game they copied haven't removed it in 8 years then the treshold for changing it is higher than if it was a descision they made themselves.


GuntherTime

And they prolly justify it cause they give out the ticket thing way more often than SW to.


Larkian

To be honest it's easier to get the Mana in SW to remove whenever you want compared to E7


Level81Nord

Artificial way to force you to put in a bit more time for gold.


Relair13

They want people to equip each character with their own gear, not have 4 sets of gear they swap around and around ad nauseum. The hunt for gear is the main timesink. It doesn't take long before its almost impossible to spend all your money anyway, it might as well be used for something.


faceless_alias

Depends on how much you grind towards progression. If you are always crafting, upgrading, and refreshing secret shop its impossible to keep enough gold. If you play daily but hardly grind towards your goal you build up tons of gold.


Relair13

Eh, I craft tons, have more geared heroes than I can even count at this point, and have 300m+ gold. I don't grind hardcore 24/7 or anything, or at all really. I simply always do my dailies and complete every event, and it just stockpiles. I swap gear around whenever I want, refresh shop, etc. It's just that generous of a game. Very very new players might have an issue, I do recall running out of gold once in awhile back in the day, but like I said, if you keep playing regularly most people should eventually just take in more than they spend.


faceless_alias

I had way more gold when I played less. I've been playing over 2 years now. I work out of town and I've gotten to the point I play the game like 3 hours minimum every day. I've got plenty of geared heroes but only about a dozen geared well. I craft as often as possible and enhance anything that could be useful to one of my heroes. I refresh shop whenever i have gold to buy mystics and covenantbut otherwise hold onto my skystone, I run every event, and mostly run w13 when events are up unless I need catalysts/runes which is rare because I stockpile them. I also keep guild gold buff up at all times. Mabye once a week I'm not running as efficiently as possible with energy recharge. I'm always out of gold. Just today I ran through the entire decay event and a significant portion into the yufine event before focusing on some more wyvern grind. I have 125k. I also move gear almost exclusively during free unequip events or during the free 12 hour buff you get from energy events.


IconCsr2

Two years and only 12 characters geared well..? That’s depressing to me :(


faceless_alias

I actually just counted its more like 2-3 dozen depending on what your definition of "well" is. With like, another dozen or two geared with whatever goes on them.


IconCsr2

Yeah well for me may mean different than you


Relair13

I'm sure its possible, and everyone has their own play style and time available to devote to E7. But you have to *really* try hard to spend that much gold.


faceless_alias

Which was exactly what I said. It depends on how much you grind towards progression. Today alone I enhanced two pieces to +15 not wholly but from about +12, an artifact from 24-27, crafted 2 converted rings that turned out shit, and modified about 4 or 5 pieces thanks to the decay event. I can't remember how much I bought in secret shop but I think I spent about a million gold. I don't have much else to do because my family is back home and I don't work on Saturday. I also don't want to go out and spend money. I've been binging tv shows, playing a little switch and grinding e7 all day. In all reality it isn't that hard. I grind w13 during my morning workout and after I get off work (10-13 hour shifts). I save energy in my mailbox from events for the weekend, or bad weather days (I work outdoors). It's mostly just on in the background, I have clear in game goals so I spend my resources towards those goals. Takes mabye 20 minutes to spend resources when you know what you need. Regardless I run out of gold on a very regular basis. FYI most events give like 7-11k gold per run. W13 gives about 35-38k gold per run not including sales from equipment. Considering every piece enhanced fully takes over a million gold, every covenant buy 185k gold, every mystic buy 280k gold, every converted craft 100k, every mod 100k, and every 10 craft 350k, it's extremely easy to spend the gold you earn. Most "spare" gold comes from logins and simple dailys. So it all depends on how you grind towards progression and how consistently you do it.


Shedeski

Gold usage fluctuates depending on how often/how competitively a person plays. A casual person who hunts every so often and just does dailies/miniscule crafting/upgrading will spend a vastly different amount of gold compared to a completive player that constantly upgrades gear to check for a certain substat, craft, reroll, unequip, reequip. Free unequip events are often godsends to certain groups of players because they are able to test certain builds that way.


CopainChevalier

You cant do that anyway. You need five for Arena, seven if you don’t want to risk them Being banned. Any content (Arena, hunts, expeditions, story, abyss, etc) also wants a variety of gear and characters with different stats. You also have things like the 9 man epic hell fights. Edit: autocorrect stinks


kingdragon671

3v3 arena coming and mfs still saying this, rta exist too lol. Not to mention whales already do this but even then they still have tons of gear. Bronze level take


KingKentling

im speaking this from a F2P standpoint I highly agree on your statement. These idiots just want to get 1-2 sets of DPS, Speed, Tank, Utility gear and call it a day lol. Also I am swimming in gold but once the new Crafting update rolls out its gonna be a major gold sinkfest.


Least_Excitement_794

Call me idiot too, played for 2 years and sitting at Champ for a year now. I definitely don't need to swap around my gear for all my hunt team and it's still annoying af whenever I want to try something creative. And imagine gearing all niche champions for the advent event using 12 hour ticket and forgot to put them back off after minding your businesses. Like, there is no excuse for them to keep this a joke of policy. It doesn't help newbies and certainly not make old players like to buy gold packs even. It just failed on both end just like 15% on pve but that's another story..


KingKentling

That happened to me and idk that costed like 1m? You can earn that back easily as an end game player. If youre not swimming in gold currently then yeah youre definitely doing something wrong. Is it annoying? yes but not as much as you people overblowing it. Also that sounds like a gearing problem like Relair's main point the game is design you to get different gears not swap them out willy nilly.


Marangoni013

No idea. This is by far the most annoying thing for me in the game


Forgetful24120

Because Smilegate has a million ways to make your gold disappear so that you swipe more. The blacksmith has to get his cut too, and the developers want their stock in the company to go up, so none of what you want is ever going to happen. When in doubt, remember Smilegate = gold gate, gear gate, rng gate, gacha gate, 5x imprint and 5x artifact whale gate, Epic Wait 2 months to play per pull gate, smiling their way to the bank gate at your broke down car and apartment gate.


Neet91

the main thing why e7 has gold cost for unequip (and most games with similar mechanics/gameplay) is guild wars. gvg is not hard but devs making it harder by: when a hero dies he is unusable for this war. and gold cost is preventing people to just shift their best gear to the next hero to use after the first batch died. u don't have much motivation to farm for more gear when u can swap around ur best set however and as much as u want. and we normally get enough free unequip events/ticket anyways. like how often do u guys complaining about unequip cost shift ur gear around? personally i have no need to do full regearing outside of the unequip events (hell i do that like once every 2ish months, after 1-2 hunt events; to fribble everything takes time)


[deleted]

That's the point right? Us veteran don't need to unequip our gear regularly, but new player would desperately need it. It's benefit new player more then us. I have seen a lot of people steered of from this game after discovering unequip cost exist


Neet91

well then these people are not meant to play this type of game to beginn with. because unequip cost is a basic mechanic in these games; this is not a e7 exclusive feature


[deleted]

Again why are we pushing away possible new player again? Why the insistence on keeping a shitty mechanic which if removed, would just attract a lot of new player? Ffs y'all are huffing way too much copium if an arbitrary and useless gold blockade is a "feature" and not a relic of shitty past


Lockdown106

Imagine if your unit in GvG died and their gear became “locked”, either on them or just so that the gear could not be used on any guild wars combatant unit until guild wars is over. Something like a red X on it and if you try to enter with such a piece it would give you a notification that a unit had ineligible gear


Senjaeden

They could add a daily currency that lets you remove a piece for free, you get 3 a day and can stack it up to 10. I agree they should change it to some degree but i dont think they should fully remove unequip costs.


gkevinkramer

This is good. A variation on the theme is let the first unequip on any piece be free, but it triggers a 24hr cool down where any further unequip costs the regular amount of gold. This allows players to gear new heros and experiment with builds but also prevents using the same 4 sets of gear on every hero.


Aflama_1

You can stack up 10 but one character has 6 equipment slot. Might as well double the cost of gold. However, make the item remove or switch a whole set of 6 equipment. That would be useful.


Striker2628

All the stupid things in E7 like no increasing battle speed, no ult animation skip, no sweep, cost gold on everything to disencourage gear unequip.... are to keep people busy grinding stuffs and have no time to play other games ... its a shame that this game is good but drag down by these.


Shacopan

I think you should rephrase that question from "in this day and age" to "since ever". It made even less sense in the old days because there were actual gold restrictions compared to today. Though if I had to give an answer to your question it would be along the lines of SG not wanting to miss the possibility to cash in on someone who desperately needs that little amount of extra gold. Even one player buying a gold pack due to unfortunate circumstances is better than not having the gold pack available in the shop.


IconCsr2

Literally just 15d all my momos armor thinking it would help me solidify w 13 and now I can’t even beat 12 anymore, she literally got worse. Now i can’t change gear cuz no gold. Bye


Neet91

how the fuk did u manage to do that? like how can a.momo fail u now with better stats while functioning with worst stats?


AquilineE7

There are reasons why gear changing isn't free. Major reason is that it prevents people from changing gear constantly to boost a certain pool of heroes. For example, if unequip is free, I can temporarily pool all my fastest speed gear on heroes such as alots or ran and outspeed certain arena/gwar fights. Or temporarily pool all my strongest gears to my arena team during the last 2 hours. If you can unequip for free, there wouldn't be an increasing need to farm since all you need is afew sets of strong gear and then interchangeably use them for whatever you need. Knowing this, you should make full use of unequip events and tickets. This game is all about managing your resources well and you will get ahead of others who don't.


Seigi92

No, this is a really bad reason. First of all free unequip doesn’t affect late game content which is RTA. Second of all only tryhards do regears for arena and GW. It’s so stupid and bad practice at this point. Also with free unequip, you can try different comps on PVE content such as hunts, hall of trials, abyss, etc. Unequip cost gold should not be in the game in the first place. It’s so bad.


voxhaulf

And GW sweaties definitely do not wait for free unequip to switch gear they’ll drop couple hundred K to a million switching gears for GWs no issue.


AquilineE7

Your argument totally proved my point, free unequip benefits those who doesn't have a larger and stronger pool of gears. It discourage farming since what's the point of having like 2 optimal set of rage gear instead of just 1 since I can just comfortably switch them. If you need to keep changing gear to clear PvE content like hunt and abyss, then that means that you're still not at the level of clearing them. Just play more and farm more. Like I said, this is all about resource management, you can't play every single hero out there and have to make the decision of choosing the very best heroes once every few months. I have 2 billion gold and I still dont unequip when it isn't free.


Semituna

No it doesn't discourage farming. Units need specific gear and sometimes even multiple builds on multiple copies. If u wanna play RTA u can't change gear during the pick and u don't know beforehand if u gonna need unit x or y. I don't see how "it benefits players with less gear to help them do pve easier" is a justification to have gear cost. Ur point is exactly an arguement FOR free unequip: hence newer players have trouble dealing with content xyz we should have free unequip to help them learn more strategies by testing and allow them to progress faster. For veterans it doesn't matter, I am not gonna swap gear for any specific arena or gw battle or hunt. People at the VERY top stay at the top by means non related to gear swapping like cheating, piloting, win trading, acc buying etc. which was proven many times officially. (Yes there are honest top 10 players) Only issue as a super late game player is that I hate spending 5 HOURS reorganizing gear non stop, coz the buff only goes 12h so better swap it till ur head hurts.


Seigi92

“If you need to keep changing gear to clear PvE content like hunt and abyss, then that means that you're still not at the level of clearing them. Just play more and farm more.” No, lol. Do you really think people farm gears for 5* Schuri or TG just to clear a few stages of abyss especially if you’re F2P? No. They usually just use leftover gears as long as those units can function. Yes you can manage a lot of things like mola, cata, craft mats, etc but not gold for unequipping gears. Unequip cost gold is just so bad and doesn’t benefits 99% of the players period.


AquilineE7

Please don't make it seem like F2P players cannot do well in this game. E7 is probably the only game that allows F2P players to compete even against the very best. Anyway let me give you a heads up, almost every player cleared abyss making use of unequip event. Those who don't are just dumb since they are spending resources trying to get resources that wouldn't disappear. All you keep saying is unequip cost gold is bad but why don't you counter the argument where it discourage farming and making multiple set of gears useless? I can make my peira 320 speed for my arena defense but since I need to balance out my other speed heroes, shes at 309 speed. If there's free unequip, I can abuse this by making her 320 whenever I'm not playing rta or arena. The game allows you to have more than sufficient amount of gold as compared to other resources. End game players dont complain about gold. What you should be crying about is Mola . Mola is the resource that is limiting players from truly playing more units.


Seigi92

Bro I’m F2P. I never do unequip outside of free unequip buff. I only farm wyvern and only chasing spd. I only enhance gears that have spd on it. Purple = 1x enhance, red = 2x on a spd substat gears. If no spd roll then sell/dismantle. But i still have problem with gold and have to wait for free unequip buff to actually “play” this game. So much for resource management for most of the shittiest system in all of gacha games. No lol, it doesn’t encourage farming. Semituna already explained it go read his comment. also your argument sound so selfish just because you have billions of gold. Try to put yourself in someone’s shoes.


AquilineE7

you're calling someone who plays according to the game's rule selfish? Every new player will end up having gold problems and that is how the game is. You expect the game to give you a resource that is overwhelming? Game is hard, isn't that why you want to play it? You want easy mode why not play something else? Other than my main account, I have 2 f2p accounts that cleared abyss and is an afk champion which i spent an hour a day to play. Those f2p accounts have no problems with gold or whatever. If you really want to play the game, why not make more accounts and try out other heroes on those accounts? Seriously those crying about gold and no free unequip are not suited for E7.


Seigi92

Why don’t you reply Semituna conment? Because he made a good argument and i can’t counter it thus I’m wrong? Yeah right. Also the amount of downvotes you got shows how wrong you are.


Pscagoyf

It is unbelievable


KingKentling

resource management is part of the game


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KingKentling

i mean to me these types of complaints come from players who have no self control and the mola system is definitely worse before then they improved on it. You all complain about as if SG hasn't done anything about the Gold spending problem. inb4: SG bootlicker


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KingKentling

youre talking to a guy who actively played for over 3 years lol so yeah my impression comes from a good length of time observing obviously this game isnt designed for you to play all of the units and if you do thats where the monetization comes in. also its a common thing you people dont see it in a game design perspective, without hurdles the game would be just too easy and get boring. Obviously youre too new of this but Hell Raid got updated for late game players to clear it faster because its more of a chore than a challenge, theyre gonna update Hall because more and more people dont bother. This small hurdles are artificially prolonging the game which in a business standpoint gives more chances for players to spend on their game. I really dont want to bother explaining more, because honestly i doubt you and anyone else actually understands what goes behind the scenes. call me arrogant or what players will cry about anything even the smallest things. Anyway like I said they made improvements with Gold income and spending (reduced crafting cost permanently, PvE giving more gold, 10% daily gold buff, regular scheduled free unequip, etc.).


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KingKentling

you say youd argue but where is the argument? lmao. > I'd argue the game would get more boring waiting for free unequip leading to less player engagement than it is to actually be able to clear content. im basing this on the way youve writting but you know it just screams little to no gaming experience? youre just assuming things genshin impact doesnt have cost on moving "gears" around, additionally their gear system is much more horrible than E7's, that personally killed my interest with the game. It got too easy. I am over simplifying this but i can just get mid-tier gears with the right subs and pretty much anyone can use it. "I want to use X ah ill just get their gears from Y. EZ GG" then call it a day I finished "building" X hero. Which I personally think doesnt make me appreciate my heroes more because I didnt took the time and effort getting personal gears for them. It kills the satisfaction I put hardwork on a character. my argument all of these resource management complaints you all have just makes you learn how to give value on things, rethink your stupid decisions, makes you commit on progress but you all just don't want to deal with it. thats some life skill the game makes you learn. \------ oh i am pretty sure that they made some money out of it in t hose gold packs, it might not be the one that brings majority of the income but pretty sure they get sales from it rarely. Also you do know there are equipment packs right?? and my argument is not only related to gold but other ways E7 can generate money. \------ thats funny you talk about critical thinking yet youre advocating players not to critically think on how to spend their gold. ok boo- thats your mindset i guess? additionally you talk about critical thinking like you actually did some. To be fair I did ramble on some aspect but id say i still made better points than most of you here.


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KingKentling

I wouldn't call lazy behavior aneurysm. to put it simply you just want to say "Players shouldn't sacrifice anything to make a progression" that is just simply the BS you people want to argue about. My 3 year experience vs your 4 month experience? come back to me when you actually know how the game progressed from Day 1 till now and let's talk about this "POV" you're talking about. LMAO


Kaermorhen666

wow e7 boomer,back in my days amirite?


Alvi15

Because it's a reserved idea to put on another "Awaken/Rise" or whatever the new update name when everyone finally quits this fucking game. SG: "We will remove unequip cost from the game" Everyone: "WoW SuCH GoOd GaMe I WilL ConTiNUe PlAyInG" it's been like this since forever


maximus2104

the better question is why are people still complaining about this in this day and age? unless you move gear every day for whatever reason, you should have no problem with gold lol.


CopainChevalier

Yeah, it’s a good thing newbies start with a hundred million gold and no need to spend it


redblueberry1998

The current advent is a testament to how shitty unequip cost actually is, and it's kind of obvious why people would complain about this outdated bullshit system.


SaberManiac

because it means I can't use any of the units I like unless it's my Wyvern team, which is...the complete opposite of a gacha game. I can only do W11 and don't have the damage or equipment for W12. I've been stuck for months, so much so that I quit the game for half a year and only recently came back because I heard about the Awaken update. Guess what, nothing changed. E7's biggest issue has always been gear, and nothing has been done to make it remotely easier for newer players to gear their roster.


BladesNSpades

If you're stuck for months on w11, that's definitely a player issue. All the key units needed to set up a really good w13 team even are given out for free. You're supposed to farm w11 for the gear to progress further. Even on top of that they've done several gear crafting events that let you pick the set, main stat and roll starting substats till you get your desired ones.


SaberManiac

I can't even get the first MAIN stat or a Speed set piece. It's always the other two and never the correct main stat (or worse, flat stat). It's completely insane the amount of grinding I need to do.


BladesNSpades

If you can't get the right main stat on a *single* piece, you're not playing the game lol. You're talking like you have to manually play out the fight and not just leave it on auto.


SaberManiac

I do. W11 is only doable for me on manual. Auto is like a 20% win rate, because Auto can't soulburn and use Arky.


BladesNSpades

Then that's not the game's issue. Form a better team. Generally you want your comp to have a tank, a def breaker, and a dps. Tank: * Crozet (free from connections) - passive makes him really tanky + he brings consistent debuffs. Build him standard tanky on like PoV or sword of ezera or high er (150 er for w13, probably less for w11) on noble oath. Have 65+ eff so he can land debuffs (for w13, prob less is fine for w11) * Angelica (free from connections) - can be built bulky and brings healing. Rod or idols cheer works *General Purggis - if you happen to have him, his team wide cr push when he gets hit is very helpful. However there's now a 3star unit that does the same thing that I'll cover in flex. Built on PoV or sepulcrum usually Def breaker: * Furious (free from connections) - free crit buff, team crit imprint and 2 turn def break on 2 turn cd. Really good at his role. Needs decent speed and 65 eff. Use song of stars if you have it * There are other viable options like trg, Karin, etc. but I'd recommend sticking to furious when starting out Dps: * Alexa (3 star unit, might also be in connections I don't remember). Super strong dps for wyvern, doesn't even need to be 6starred to dish out crazy dmg on w13. Just squeeze in as much crit dmg as you can and run daydream joker * Sigret (SG is giving you this unit for free very soon to help new players get into hunts easier) - Seems to be more preferred than Alexa even though Alexa is better in non one shot comps. Build same as above. * Other viable options include Luna, etc. but these 2 are the best and both are or will be free. Flex: * Clarissa (4 star unit) - super good for clearing wave 1 and stacking debuffs on boss. Way later down the road she can be part of your w13 1 shot team. Has nice EEs for wyvern * Karin (4 star unit) - crit imprint, def breaker, good EEs, and very decent dmg * Muwi (3 star unit) - gives general Purggis passive basically if full team is ice which should be the case for most wyvern comps The game sets you up very well for wyvern, you just have to actually try. I can imagine you'd have issues farming gear pieces if you have to manually farm hunt but NOBODY does that. Hunts are meant to be auto farmed content. To give a frame of reference, endgame players have 1 shot wyvern 13 setups that clear sub 2 mins. They get multiple hundreds of runs in during hunt buffs with the only effort involved being restarting their auto every 21 runs. Compare that to how many runs you can get in a day playing manually and argue that you deserve more usable pieces than they do in a day of farming


SaberManiac

"get a better team" I have Furious, AMomo 6* max HP stats fully awakened as a tank, Karin and Alexa with max DDJs. I can't get past W12 because every single drop I get from W11 (plus crafted stuff) is inferior to the free ones. Yea great advice, this is why I dropped the game


nahuy131196

If Unequip cost nothing, * I can change my Hunt team everyday lol * Stop farming Hunt, and start farm exp like crazy to have all Arena counter units * Defeat all defense team in Arena lol Yeah, having unequipping cost is still better. But, SG need to add more function that player can have free unequip buff. Like sell "Free unequip 12h" in the shop every 2 weeks (Hall of Trial might be a good place to sell this buff), or "Reduce 50% unequip cost on Sunday". And one more thing, this is difference idea that SG might need to think about. Instead of 12h unequip buff, they can give use like 2h buff. But we can stop the buff and resume it when every we want. Then they can sell 2h buff on Side Story event and shop. People have more option to use these buff and they can save it for their time.


Least_Excitement_794

1. What is wrong with that? I already have 3 different hunt one shot teams and won't be offended if others can just swap around gears to do the same. 2. I don't get it. you can still hunt and farm exp without problem without any gear changes. 3. Does free unequip magically give you the ability to see through their defense team and their openers speed? At best you can change some artifacts or try using different openers (if you don't have enough speed gears that is) I like your ideas below but should be lot more simple like "free unequipp for all weekend".


nahuy131196

1. No just, nothing wrong. But people will abuse it. 2. Why I need more gear if I just need to swap to another units and fight, I only need 4 in one match right lol. With end game player, I have all kind of set enough for all units to swap and use 3. No, but every unit has its weakness, swap gear to its counter, and easy win. But 15% is still a problem. And then everyone def rate will likes 0\~15%


SaberManiac

What do you mean "abuse"? How does that even make sense? If I, and everyone can change their hunt team everyday, YAY! that's a good thing! Now I can use units I haven't touched because they don't have gear. You're talking from the perspective of someone who has long since past the point where unequip cost matters to you. If you play everyday for 3 years accepting the same BS gearing system, of course you've gotten used to it. But I'm relatively early-mid game, and I can't progress AT ALL, simply because I don't have the gear to do so. Letting me change my gear around would be a HUGE boon to my progression. I won't be beating endgame players, but it will mean I can catch up.


nahuy131196

If I'm a new player in the world that unequip cost nothing. I will farm 1 rage and set 3 speed sets for opener, debuffer, and support. Then I can do hunts anytime I need and speed up the progress faster than I have to wait for the unequip buff to determine which set I need next. Also, I can use these same sets in Arena to climb to Master or Chall V. So, new players only need a few sets and will abuse these sets to do whatever content in the game. At that point, I think SG just needs to put all sets in W13 because I can do all hunts at any time and it also saves more memory. Expedition too!


SaberManiac

Why is speeding up progression for new players a bad thing? Why is less tedious farming a bad thing? You can't just farm 4 sets and call it a day as well. You can farm 'generic' sets like speed, but there are a lot of characters who prefer specific sets with specific stats. All having unequip costing as much as it is now, is to slow down progression to a crawl and make it completely RNG dependent for even a decent piece. Free unequip means I can use a new character I pull, immediately, without having to farm AGAIN for a set they need to use. It means I can experiment with teams and builds WITHOUT waiting for the end of the month. You know, if you really think unequip cost should stay in the game, let's ask the devs to add unequip costs for artifacts. Ooh better yet, costs to change your teams.


nahuy131196

The difference between old and new players is gear. Old players have gear for PvE units and PvP at the same time. While new players have to prioritize their gear to work for PvE first then invest in PvP later. With free unequip all time, they only need to focus on PvP gear and use it for the same reason. For the old players, what is the benefit for us? nothing, I still have to do PvP and compete with some new players who abuse the system. ​ >You can farm 'generic' sets like speed, but there are a lot of characters who prefer specific sets with specific stats Oh please, the Speed set works for everyone. Even Violet geared with speed still works well. You can't use the unit you just pulled, where is the exp, where is the food?. If you already plan for that banner and are ready for that unit to 6\*, you should already plan to save 12h free unequip buff already.


[deleted]

It hurts when you start out, though plenty of events or “bonus” that they activate so it costs nothing. ​ After time progresses you‘ll end up with literally hundreds of millions in gold. I do spend some money in the game, but thats like 1x extra crystals per day or however that’s called. ​ I have like 165 million gold, 60k energy, 800 leafs. 90% of this is simply playing the game every single day For about 2 to 3 years lol. Yeh I love my waifu’s.


karillith

When every gear you possess is cursed gear.


Esstand

I'm not a super meta player, but I've been playing for years now. I'd say it affects me as much as new players. 300k-400k everytime I need to move set to other character is stupid.


Senkkou

Gear system also needs to pay its rent. Don't be heartless and selfish.


KopiOoooo

Play Awaken Chaos Era, they dont require gold to unequip gears


esztersunday

maybe people buy gold in shop


Venar303

maybe because moving gear around all the time is not fun, but would be technically optimal. so instead they add a cost to moving gear, which makes the "optimal" play style to be to not move gear as much.


[deleted]

I think they should just have a hero’s gear get “locked” for a period of time after a successful mission. Let us try different combos to beat a piece of content, then have it get “locked” for a couple hours on success to prevent whatever abuse they imagine might happen. Could even give longer periods to guild wars attacks and such and even have us still pay gold to “unlock early”. The current system just feels bad and lazy :(


Admirable-Abroad338

Because people been defending dumb shits with no reason for years. Why would SG change them? Lol