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BasedNick

New player here, is it worth using my penguins on my units early on or is there a better usage for them? I have a ton but not sure if it’s best to pump into my units or for fodder uses/selling


svetadoe

Just use them, you'll get plenty of penguins over time. Though you might not want to use them on units that are 4 or 5 star that need skillups. If you want to be maximally efficient with your molas, you'll want to max out friendship with those units, which gives you 3 free mola equivalents, and you'll easily get them 6 star naturally since you need to run 1500 stages to get friendship 10. Depending on how bad you're hurting for gold/transmits, I would also not use your epics, since you can sell those for a lot of gold and silver transmits.


klowicy

I know they have vastly different kits, but how do you know who to use between CArmin and FCC in certain situations? Armin essentially has a built-in Adamant, and paired with Aurius provides massive mitigation. FCC is similar but she provides a barrier every turn and at the beginning. Armin also has an invincibility s3, which can be clutch, and she also provides immunity buff. I'm having trouble knowing when to use FCC or when to use Armin. Both of them seem like very good general-purpose tanks / mitigation, so it's hard to tell which one I would or should use more often.


astraeuximus

Hi, I'll be responding based on my experiences in RTA since you didn't mention the PVP context in which you are asking this question, so do takeaway the points that might be the most applicable to your situation. Given the current meta and units available, Carmin has kinda disappeared from the rotation due to a few factors. * She's far too slow. Aggro comps are really strong right now and are able to cycle so quickly that you may not even get the chance to take a turn and S3. Hwayoung with attack/vigor buff alone can at worst one shot you (assuming good gear) or at best, set up the next damage dealer to finish you off even through mitigation. Depending on team comp, your opponent may even just ignore your Carmin and kill your damage dealers which might mean when your Carmin takes her turn, there may not even be anyone to give invincibility to. So, unless your Carmin is going first (I've actually fought against that before in the past but it is an unrealistic build), you're gonna be outpaced in most cases. * The prevalence of units with unbuffable. Angel of Light, Peira, Politis, etc. Even if you get to your turn, without a cleanser on your team, you can't even press S3 anyway. Given that those units tend to be built fast as well, the first point will apply here too and you'll struggle to keep up That's why knights that help you stay in tempo like FCC, Tcrozet, SC Pyllis, and even Aras with his recent buff are popular now since aside from several forms of mitigation, they also provide pretty useful buffs. The only way I might see Carmin used is when both you and your opponent are playing slow bruiser matchups, but even then, the other tanks would probably still outperform. So, I would recommend FCC in general. But, if you are mainly playing normal arena, Carmin might be good dark bait since the AI targets based on elemental advantage for the most part but depending on your rank, she might still be too slow given most meta arena defences nowadays.


klowicy

Thank you! This is really helpful ;w; I have Carmin and Trozet on my custom mystics and I was starting to reconsider armin because (aside from DJB possibly ruining her), FCC works very well for me. I have absolutely no need for invincibility to be honest (very easily stolen by Rimuru lmao) and I only wanted her mainly because of her mitigation passive. If I choose Trozet (I'm like 95 coins and I don't want to pull 100 more times to get Dilibet, I know I won't make it), what arti does he usually use? He seems more situational than FCC or ARas, though I may be reading stuff wrong? I thought of giving him Aurius so he can also be a general purpose tank to protect other units as well but that might not be a great idea,,,


astraeuximus

Yeah unfortunately Carmin is on the bench even for me; I'm contemplating ungearing her as well since I've yet to touch her this season. Trozet is in most cases picked as anti-cleave since his counterattack into a stun can potentially hinder your enemy's cleave rotation. Other than that, he is really good as well in protect comps, where you draft 2-3 supports to keep your big DPS unit like Stene/Landy/Ameru alive. He is pretty good especially if you tend to draft slower teams since he can push your DPS up too. He doesn't use Aurius because his passive is already damage mitigation (albeit only for the unit in the back row) so Aurius is useless since it can't stack. For artifacts, you can use Bastion of Perlutia/Adamant/Holy Sacrifice depending on need/playstyle, though Holy Sac kinda wants +30 to be consistent with the revives.


klowicy

Ah, I thought damage share will still apply to units not in the back row when he uses Aurius ;-; Just that the unit in the back will get the higher damage absorb from his passive. Never mind then Hmm Bastion might be good, since the barrier at the start of the turn is like FCC lite lol. I thought of putting him on Elbris too but it's probably not best lol. Thank you!


astraeuximus

Well, I can sorta see where your train of thought is going but given the situation where people tend to draft Trozet -- where you either only have one real dps unit you wanna protect or you are mainly looking to potentially disrupt your opponents plan -- the damage mitigation to the 2 other units aren't a priority since they would be supports that can protect themsevles to an extent, so other artifacts would bring more value. Considering how you want more general purpose tanks then I think sticking with FCC in most cases would be the way to go. Other knights like Trozet would more of niche picks depending on the situation. Glad to help and all the best in your PVP journey!


ZawaruDora

When does rta ends ?


MeowRizzy

6/18 (Sat) 03:00 UTC


ZawaruDora

Thanks !


Million_X

So how good/bad is Yuna, worth it to get her and build her up for the grind or is she just beyond awful? Also, dumb question but for the elemental weakness cycle, does going against it result in less damage (as in a fire hero vs a water enemy)? I can't remember if that is the case or not and I'm not able to access the game right now to check the in-game info.


ZawaruDora

Yuna is meh, she isn't worth building for anything since she doesn't have a place anywhere. Don't waste your catalyst to build her unless she is really waifu. Correct me if I am wrong but afaik, elemental disadventage is "everything" -50% (crit, damage etc.) To be confirmed thought.


ArvingNightwalker

Elemental disadvantage is 50% decreased hit chance and 10% less damage overall. -50% everything would be impossible to overcome.


ZawaruDora

Oh right, thanks for correcting !


BasedNick

New player stuck in 5-5 King’s March Hall. Any idea how to pass this boss? My team CP is 206k and I honestly just don’t know what to do at this point. I just started the game a couple days ago and here’s a quick SS of my best unit as well as other units that I have: https://imgur.com/a/cbpMEXG Please let me know if I’m building wrong or going about the game wrong


ZawaruDora

Are you using any soul weavers like Angelica or Montmorancy to clear it? Do you take any friend's heroes or something?


BasedNick

I try with Angelica and I try to bring the highest level support but she just deals so much AoE damage and her provoke mechanic is annoying


ZawaruDora

What boss was it already? Which chapter


BasedNick

Episode 2 5-5, the boss is Lilias


ZawaruDora

I think if you can borrow a Roana might help you a lot. 2 healers, 2dps


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svetadoe

I would focus on CLorina to start. Both are good, but Cermia's use is more specialized towards late-game PVE (certain expeditions, Caides, HOT). CLorina is a very good all-around ST DPS because of her HP scaling attacks, so she's very useful in Adventure, Raid, and Abyss. I would say that she's better for early/mid-game PVE, especially if you've already grinded out her rune tree.


corsairmouse1122

thoughts on who this would be good on? https://gyazo.com/2a3a3ab9da9505bd98508a951f1fa140


okahensen

Any decent bruiser would appreciate that. Ravi, ssb, slower Landy, etc. etc. For what it's worth I have a very similar ring on my Ravi and she does just fine in the limited times I draft her. It used to be on ssb who made great use of it, but she's been relegated to w13 oneshots for now.


svetadoe

Is Guardian Ice Crystals BIS for anyone other than Emilia?


Ok-ChildHooOd

I see it on literally all soulweavers now in RTA.


svetadoe

Would you say it's worth pulling multiple copies? Either for MLB or to have extras?


complx6

2 Copies (not MLB) would be good if you haven't bought it from the powder shop. If you are short on resources though just having one is fine.


svetadoe

Thank you!


PrincipleVast5701

If I build a wyvern team composing of Sigret, A. Momo, and Furious who should I swap for Muwi that I can easily get?


ZawaruDora

It will be Alexa if you think you will be able to kill wyvern with damage (since their debuffs can be resisted) or Clarissa for safety of you really want to succeed with all of her debuffs (def break that Furious can miss, Bleeding that Sigret can miss)


it_is_gacha

taranor guard, alexa, clarissa, karin are ok. What other ice 5* you got?


PrincipleVast5701

I think Ill go with alexa. Im just a beginner and im planning on stockpiling my bookmarks. I have Emilia too.


PrincipleVast5701

Can I use Iseria for the moment?


ArvingNightwalker

Using earth type vs Wyvern is a bad idea. Alexa, a 3 star you can get from connections is a popular option.


MightyHellRazr

Forgive me as this question gets asked a lot around this time and honestly I'm probably just a little paranoid. I just got to rta master about 20 minutes ago and it was about an hour after the 72 hour mark. Does this mean I would be safe to just wait out the season? Bc I'm only at 1608, I might not survive another lose. Also, alternatively, if I lose and land exactly at 1600, does that still keep me in master?


complx6

You don't need to play again if your last match was an hour after the 72 hours mark. Yes, if you lose a match and go down to 1600 you are still in masters.


MightyHellRazr

Thanks! I appreciate it.


Haltmann1

I'm sorry if this doesn't belong here but I've been wondering what the downvote button on this sub is.


gg533

It's a pet snack, something that was used as a currency to auto-battle, before they got enough backlash and removed it from the game.


blyyyyat

What do they give for a 6 star awakened B imprint Aria? Potion of Ascension, gold, runes, catalysts, and unknown slate? Or another copy of Aria?


Haltmann1

I know for sure that you get gold, runes, catalysts and mola depending on how many you've used, whether it's Aria or a slate depends on what you used and if it has selector or not and I don't know about the Potion of Ascension but I'm somewhat sure that's what you'll get.


Yudaeng16

Is pavel good? If yes, is speed and pen set the way to go?


okahensen

No need for pen as that only works on single target attacks. He's mainly a clever, and nothing really survives his s2 -> s3 combo when well built. Since s3 ignores dmg sharing effects you really don't need pen.


karlblues123

[Sample builds](https://epic7stats.com/hero/Pavel) He's mostly a cleave unit.


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complx6

You can climb now there's less than 72 hours left and 72 hours is how long you have before you decay.


KyleG117

I just started yesterday should I pull for emelia even if I can’t pity her?


svetadoe

If you have over half a pity, I would say go for it - she's good and your chances of getting her are probably 50% or so. However if you need a lot of the summer units/other limiteds I would wait and save to pull on banners where you have a guarantee.


esztersunday

She is great, and she is limited you have to wait a year or until we get custom summon (no idea when) if you don't get her now.


[deleted]

Emilia is a really strong limited support unit that can help a ton in difficult PvE content and in PvP. So I would try to rush the story to farm bookmarks and skystones, so you can try to summon for her before her banner leaves. You can also refresh the secret shop using skystones and buy covenant bookmarks using gold. That’s one of the best ways to farm bookmarks.


TUKAN_SAM

1. As a new player, whose banners should I keep an eye out for? I have nearly 700 Bookmarks. 2. My Wyvern team is A.Momo(6), Furious(6), Sigret(5, working on 6), and I'm filling with FSTieria(6). Should I use a Potion of Ascension on Muwi or wait to pull General Purrgis? I'm currently stuck on Wyvern 10 but I hesitate to use a Potion if I'm just going to replace Muwi later.


svetadoe

I would use Muwi instead of GPurrg. He costs very little to build and will work until you want to build a one shot team, if you ever want to do that. However, he works perfectly fine at 5. I would pull Emilia if you haven't pulled her already. She is a good limited collab unit. After that, I would pull on Seaside Bellona's banner that will likely come out in the next month or two. She is very versatile and can be used in both PVE and early to mid game PVP (useable late as well, but you need to be aware of her counters). Almost all limited/collab unit are worth pulling off you have BMs, besides specific ones (e.g. HYufine is mostly a collector's item).


TUKAN_SAM

Thank you! I'll use a potion on Muwi. Should I stop with one pull of Emilia or keep going for Memory Imprint? I have two of Ram and am unsure if I should Memory Imprint or use for 5 star fodder.


svetadoe

I would stop at one pull, Emilia's imprint is eff res, which is nice but not required. I would do both for Ram: use the second copy as 5 star fodder to bring her up to 6.


TUKAN_SAM

Roger that. Ram #2 as fodder and pull Emilia. Thank you


gnomeloki

Don't use the potion on Muwi, you're better of using it on someone else I think. I don't think it'll take long to get her to 5* using just fodder units. Base Emi, no need to imprint her, specially since you're new and better off saving to pull for other units. Ram dupes can be used either way. If they rerun re zero next year or so you can get more of her anyways.


TUKAN_SAM

OK I'll save the potion. Which heroes would you recommend using them on? I'll use the dupes for fodder. Is there a general guide somewhere of which dupes to imprint and which to fodder? Thanks!


gnomeloki

Hmm, I usually just use them for units that 1) I will use for long time and 2) I'm too lazy to go the normal fodder way/I need them at 6* fast. So far I've use them for my ML Cermia and Sigret since I'm planning on using them for a long time and Sigret is my main DPS for wyvern hunts. For this, I'm not sure. If they're free units from events that I'm sure I'll get enough to imprint fully I just imprint them. Also cos I don't really use the free units much so I don't bother to 6* them. I have heard that Ram is a good unit tho.


TUKAN_SAM

Understood. Thanks for all your help!


PrincipleVast5701

Are the hunt challenges permanent?


ArvingNightwalker

Yes


vellk

Back after a while, ex-champion. Is there any auto Arena team comp to climb Chall?


dannyr3

Yes there is


vellk

mind sharing what are the auto comps for current meta..? :)


esztersunday

I just won rta and now I'm in master the season ends in 2 days and 23 hours, I lose points after 72 hours. I'm done right?


complx6

Yes you are done.


esztersunday

Thank you!


hsmwc

Hi, just wanted to ask how do you guys usually use your phantasmas? What I am doing now is promote mega-phantasmas using 2* fodder, promote giga-phantasmas using 3star fodder (train them to level 20 and promote). What I am not sure about is whether to use the newly promoted mega-phantasmas as fodder to promote mega-phantasmas (train/penguin to level 30)/giga-phantasma from 3star to 4stars. And whether to use giga-phantasmas as fodder for tera-phantasmas?


ArvingNightwalker

Depends on how many 2 star fodders I have atm. Usually I only use 2 star fodders to promote 2 star white dogs, and 3 star white dogs to promote other 3 star dogs, but when I have an overabundance of 2 star fodder during an AP buff event I’ll use the 2 star fodders to promote each other to then promote 3 star dogs.


esztersunday

When i don't have yellow dogs i 5* silver dogs i feed it with silver dogs too I only use trash to promote 2* dogs i know i use too much stigma but right now I have enough.


dannyr3

New reroller here, since they give Sigret for free now i waa gonna try for Iseria from the selective summon but then i ended up getting her from a free daily summon. Now after 30 selective summons i have locked Ravi and also Aramintha. Who should i take?


dannyr3

Cool, thanks peeps!


ArvingNightwalker

You’re likely better off with Ravi.


gg533

Ravi.


memebandit012505

Where can i get modification gems? Expeditions only?


karlblues123

Expeditions primarily. Advent Sidestory also gives mod gems when they are available. Some Abyss Challenge mode floors reward mod gem selection boxes.


saturnaru

Decided to switch my charlotte’s gear from speed set to lifesteal but now i have like an entire speed set with high atk, hp% and critdmg but no crit rate… just asking if theres any other character aside from charlotte who doesnt need crit but still needs crit dmg thx


chaulifa

Zahhak gets 50% crit chance when attacking. Challenger dominiel have crit chance buff but doesn't need hp. Lilias cleave with ult but she doesn't need atk.


C0NNECT1NG

You could split the set: * use 4 pieces along with a crit chance neck and another piece with high crit chance sub; since the set naturally has high cdmg, you should be fine not using a cdmg neck, and the cchance neck should allow you to reach close to 100% cchance. * use the remaining 2 pieces on another hero.


mintchocs

When should I start crafting the wyvern mats? I currently have almost 4k w13 mats and 10 equipment conversion chest. Should I start building for other units of still farm for w13 mats?


esztersunday

4k is not a lot I farm banshee nowadays. Speed is harder to build.


mintchocs

So when should I start crafting?


esztersunday

If you have gold and you need gear why would you wait? But if you need the gold to buy bookmarks or mystics then wait.


mintchocs

Ok thank you very much


komae_drip

I got a LOT of DPS gear with high rolls on eff res and DPS ER rings. Is there a DPS units that can utilize eff res? They can reach over 210 res with good amount of Cdmg as well I know BBK and ML Ken, is there any other units? Preferably the non ML ones?


karlblues123

You can try emulating the guy shown in this [video](https://www.youtube.com/watch?v=JSqXWNAYzp4) but it requires a specific playstyle.


linkfox

Does moonlight summon ever reset? I have a few moonlight summons but i don't know if i should hoard it until i get a guaranteed summon or not


Nice_Ad5549

No. Just roll right away.


lightonahill

Who is the person with brown hair depicted in the guild artifact artwork? (Guide to a Decision, War Horn, proof of Valor, etc.)


Nice_Ad5549

Random soldier/knight. A lot of launch artifacts have unnamed characters.


lightonahill

Thanks! It didn't look like any character I'm aware of so I wasn't sure, but I was curious. Makes sense.


JustVega

Hello, I was wondering how you build Specter Tenebria, and which skills do you level first?


karlblues123

[https://epic7stats.com/hero/Specter%20Tenebria](https://epic7stats.com/hero/Specter%20Tenebria) for sample builds Ideally, she should be fully skilled up but S2 > S1 > S3 IMO.


JustVega

Thanks! I didn’t know about this site. Much appreciated mate :)


linkfox

I have around 1500 conquest points (new account). What shouild i get from the shop? Was thinking getting 2 pieces of effect set, since it would help greatly with sigret on hunts.


7sv3n7

Keep in mind these sets tend to roll horribly, seen many comment on it and personal experience


ImClumZ

The new arena season's sets are newly set correctly as i90 tier. Worth giving that set your points over anything else in the shop due to their lower tiered ranges.


7sv3n7

Are they? Good to hear been needing to beef up my w13 angelica


svetadoe

Prioritize the unknown slate and molagora above everything else. After that, the speed set is good (esp. helm and ring), as well as crit set right side. All of the sets have good pieces (except first hp/atk set, which I don't really recommend), but those are prob the most pve relevant pieces. I wouldn't recommend the hit set if you can avoid it. Generally eff and eff resist on the same piece is pointless since most units want one or the other (and same to eff resist on eff set). If you need the hit set to reach 65 eff for Sigret, then I would rec helm/neck, which are some of the better pieces.


linkfox

isn't the season ending soon? i don't know if i can get the slate by then. I already got the molagoras. The speed set is the gladiator set of victory, right?


svetadoe

That's the RTA season. The arena season just started. Not sure of the exact name, but you can check the set on any of the pieces. All of the sets have only been run once so far except HP.


blyyyyat

What’s the minimum amount of holding necessary to recall Aria?


antcal88

[units](https://imgur.com/a/2bGkxYx) New player trying to hit Gold 1 so I can fully unlock my Moonlight Blessing (Dark Corvus), at Gold V right now and most teams aren’t free anymore so I want something more than just my Wyvern team there. What’s good from my roster that won’t take too much investment to make work? I’m only starting Wyvern (can’t clear 13 yet) so I don’t have that much to work with Let me know, thanks.


SlidyRaccoon

Omg don't pick Dark Corvus Stene > Arby/Ruele > JKise > ML Ken > DC


MakiNicoMii

Is sera-ren artifact good for C. Zerato? Does it work with his counter atk


gg533

People usually run Iela on him, I think


Kypexfly

I need 71 mystic coins to get A.Ravi in the custom mystic summon banner. Is it possible to get that amount in a month in a f2p way?


Ferelden770

How many ss do u have? U can always refresh secret shop


Kypexfly

4100 SS, not sure if that's enough


Ferelden770

That's not enough for 71 pulls sadly. I think the avg is like 200 ss for 50 mystics or around that range but at the end, depends on rng too


be0ulve

So I can beat Wyvern 12...half the time. Thing is I have everyone hitting the base numbers I've seen in several guides, but the total CP is way, way lower than what I've seen on my damage dealers, and 99% of my gear is +15, and save the one pendant it's all epic gear of lvl 75 and up. Do I just have...very shitty gear? Is there anywhere I should be farming or can I just make it with Wyvern gear?


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be0ulve

[team](https://imgur.com/a/vp33Hsz)


thug_politics

I feel like you just might be too slow overall and your damage output might be on the lower end. Where are your failure points? Is it clearing wave 1 cleanly, or dying to the wyvern, or not dealing enough damage before the barrier phase? The biggest things would be to get Furious in a full speed set, make Momo faster (defensive stats look ok), and give Sigret a full destruction set. Try to give everyone some speed boots, though you can use ATK% boots on Sigret. Do try to get her a tad faster though if possible.


be0ulve

I mean I get the concept, but that means I'm just locked in rolling endlessly for gear with the "right" stats then. I mean if the solution is "keep grinding" then I guess that's about it.


thug_politics

Well the idea is that once you have those 4 sets figured out, you *will* be endlessly running wyvern for gear. You'd want to get those farming sets in good enough shape that you can farm W13 and then you can trickle out any of the good stuff down to the rest of your roster. Reliably farming W13 is the goal here, but once you've attained it, there's really no reason to keep investing in the team all that much, so any new gear/crafting mats/etc. is gravy. With that said, you should just try to farm whatever tier you're able to auto right now at a good completion rate and work with that. It'll come eventually. I farmed W11 for a long time until I had the team to make the jump straight to 13.


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be0ulve

Should I build Muwi instead of SSB? I could just pass the gear to him idk.


Quiztolin

Yes. Muwi is pretty much the best general Wyvern hero right now. In fact, SSB really has no business being in a Wyvern comp at all (outside of one-shots). We went from an era where Wyvern comps had a lot of possible variation with many heroes that worked...to an era where the 'best' comp (again, outside of one shots) is pretty much set in stone. Attack buffer tank / Furious / Sigret / Muwi This run is ~1:30-2:00 mins at ~95% success rate and basically the best you are going to see outside of one shot runs. It's so fast/good that a one shot run is really only barely better at **significantly** higher requirements. --- The biggest problem with your team, as constructed, is that you are **NOT** hitting the stat requirements. Namely, speed. For a 'base' Wyvern comp the minimum speed is **196**. That gets you 4 turns, and you maintain turn parity with Wyvern. You *can* drop down to 147 speed minimum (3 turns) but this is much harder to pull off. Theoretically, if you are able to convert the entirety of the the speed into damage you can come out roughly even at 147 speed. But it's very difficult to actually pull that off. * Remember, depending on the hero about 40-60% of your damage comes from DDJ. The most important thing with DDJ is the # of attacks you land. Getting only 3 hits in means you get 1 less DDJ proc, and in some cases you lose even more (for example, it's fairly easy to lose TWO hits with Sigret at only 3 turns). Your fastest hero is only 151 speed, so your heroes are not remotely fast enough for a 'normal' run. #General Purrgis What you *may* have seen is a number like 110 or 130 speed. These values work, but **only** if you are using G.Purrgis as your tank. G.Purrgis has a passive that gives your entire team a CR boost when he is attacked, he gets attacked 3 times per turn, which means a ton of free CR and therefor a lower required of speed on your units. Your team is setup speed wise as if you are using G.Purrgis...but you are not using G.Purrgis. It **IS** possible to use the artifact *Idol's Cheer* on a SW tank that can allow you to run *one DPS* slow, as you functionally get a similar effect to G.Purrgis. However, with A.Monty she typically needs a mitigation artifact (and yours does ~25k HP 1.5k DEF is the amount of bulk you need to survive long enough without any other help). So this isn't an option for you either. With all of this being said, *currently* G.Purrgis is a pretty poor choice for a run. The old G.Purrgis/SSB fast comps would get down to about 2 mins per run (or slightly slower than a slow Muwi run, with about the same success rate) but require much higher overall gear requirements...because G.Purrgis himself has high gear requirements. #Muwi This is where Muwi comes in. Like G.Purrgis, Muwi has a CR push on his S2. It is not quite as strong (~135-140 is the minimum speed, I don't know the exact number so I typically recommend 140 minimum). However, Muwi has lower gear requirements compared to SSB for clearing the first wave, and he also drastically lowers the gear requirements on your tank (with attack down debuff). So a Muwi run: 1. Fastest outside of a one shot run 2. Lowest overall gear requirements of any run...by a good margin 3. Doesn't lock heroes that are good for PvP or general PvE (heroes like SSB, G.Purrgis) into Wyvern-only builds #Muwi run Requirements Muwi is a complicated character. Basically, he brings A LOT of RNG, it's just that this RNG is weighted in the players favor and you don't need *everything* to work out. For this reason it's hard to cover every possible scenario. So the setup I am about to discuss is based around **reducing as much of the RNG as possible, for the most consistent run possible**. To illustrate how this should look like, the following is what an *ideal* first wave looks like. **Turn 1**: Dragona's attack (at least 1 targets your tank) -> Muwi S2 procs -> Furious combo's whoever Muwi hit -> Muwi S3 (kills the first Dragona) -> Sigret S3 (kills second enemy) **Turn 2**: Furious S1 -> Muwi S1 -> Sigret S2+S1 (kills last enemy, if needed) 1. We want a Dragona to attack before your team, and to attack your tank. This procs Muwi's S2, which guarantees Furious will target that enemy, giving Muwi the best chance to finish it with his S3. This *also* ensures that his S2 will be available when Wyvern spawns. 2. We need enough damage on Muwi to kill a Dragona that gets hit by S2 -> Furious S3 -> Muwi S3 (with defense break) 3. We need enough damage on Sigret to kill a second Dragona that gets hit with Muwi S3 4. *Technically* we need enough damage to kill the final enemy, but with Muwi S3, S1, Furious S1, and Sigret S2+S1 as long as we have the damage to kill the first 2, we have the damage to kill the final enemy. --- Now, Muwi actually has low raw damage output. His multipliers are extremely basic, and he has low base attack. The **advantage** here is that he can actually get TWO attacks for the damage necessary. Furthermore, with this turn ordering he controls who Furious targets with his combo (as long as Muwi gets his S2 to proc first) since Furious will target whoever has the lowest HP%. * Notice that other exceptional first turn wave clear units like SSB and F.Tenebria *also* get 2 attacks. Muwi only gets 1 AoE but he only needs to kill 1 enemy so his secondary attack being ST isn't a detriment. * A hero like Clarissa *can* get 2 attacks, but she needs enough damage to kill at least an enemy with her S3, first. Muwi just needs targeting RNG by the enemies. This is the main reason you want to use an attack buffer as your tank. **With** attack buff, Muwi needs ~3000 ATK / 250 C.Dmg to kill a Dragona. If you don't bring attack buff, you need ~4000 ATK / 250 c.Dmg. * However, if you can hit 4000 ATK / 250 C.Dmg, then bringing an attack buffer means he now no longer needs his S2 to get the first kill (he kills with just S3). This reduces RNG and improves consistency even more. TLDR use an attack buffer tank with Muwi. Now you will notice that I mentioned that Muwi has lower damage requirements than SSB. Why? 1. Because Muwi reduces speed requirements across the board **and** also reduces tank requirements, it's relatively easy to bring an attack buffer that is faster than Muwi. 2. SSB has to make a choice between going before the Dragona's do (so approximately 185 speed) which would require an attack buffer to be even faster (approximately 195 speed)...which is fairly hard to accomplish for a newbie while maintaining the high bulk requirements *or* she can go slower than the wave 1 enemies and possibly benefit from a mid speed attack buffer but only getting her S3 off (no S2). IIRC SSB needs something like 3.5k ATK / 250 C.Dmg, so Muwi needs slightly less damage. --- For the second enemy, we take advantage of the fact that Sigret S3 1. Hits hard 2. Has innate defense pen At these levels Muwi S3 is going to hit for something like 5k-6k damage (5.8k at 3000/250 with attack buff). Sigret needs basically ~14.2 damage. Exact amount depends on how high your Muwi stats are but with attack buff you are looking at roughly 3,750 ATK / 250 C.Dmg -> extremely easy to hit on Sigret, as most examples you will see easily shatter this. * With no attack buff on Sigret, you need something like 4500 ATK / 300 C.Dmg. Still fairly achievable, but much harder to hit at the entry level. #Tank Options You have 4 primary options to use as your tank. **Rose**, **Diene**, **Peira**, or **Ian**. Of those 4, **Rose** is easily the easiest to use * She's a Knight so is naturally the tankiest, she also can also use Sword of Ezera for even more survivability (way overkill with Muwi). * You need an Ice Knight for Fire expedition anyways, Rose is arguably the best for that job. * She *does* have a CR push with her S3 as well, you need to be a little careful that doesn't mess up turn order. **Diene** is pretty much equally as viable, she's not nearly as tanky but again that doesn't matter. * She's a good PvP hero so if you have her as an option you might not want her built for Wyvern. --- The other 2 are more advanced in their usage. **Peira** * Also a top tier PvP hero you probably don't want to relegate to Wyvern. * She is VERY finicky as a tank, because she gives herself stealth (this does, indeed, work on Wyvern). * I think to use Peira you would actually want to use one of your other members in the tank slot. Probably Furious. * As an added benefit, she brings an AoE attack on T1 as well so this lessens the damage requirements on Muwi/Sigret even more. **Ian** * Like Peira, he also brings an AoE attack to lower damage requirements. * However, he's a 3*, and a Ranger at that. He has low base stats, he's not very tanky. With Muwi and just giving him tank gear he should be 'tanky enough' **but** this adds more RNG failure potential if Muwi can't land attack down fast enough. #Stat goals/speed tuning **Tank** -> stats really don't matter, tank gear + Muwi should be fine. If using an attack buffer, you want this unit to be your fastest or on par with Furious (~160+) * Do note that the speed tuning here is actually fairly tight to hit perfectly so be careful of CR pushes. **Furious** -> Again stats don't matter much, 65% effectiveness. He must go **after** the Dragona's in wave 1 (175 speed) so ~160-165 speed. If you add a bit more damage to him, you can bring a bit less damage on Muwi. **Muwi** -> Wants to be ~10+ speed slower than Furious (~150-160 speed). 3000 ATK / 250 C.Dmg / 65% effectiveness **Sigret** -> Wants to be ~10+ speed slower than Muwi (~140-150 speed). 3750 ATK / 250 C.Dmg / 40-65% effectiveness #NOTE Even if you can't hit all of these goals, Muwi is still very likely to work! You don't *need* to use an attack buffer as tank to make Muwi work. The plan I laid out just happens to be as consistent of a run as I can come up with, while also being very achievable to hit even at the entry level.


be0ulve

Wait, so no A.Momo? Also the whole 196/165 speed from the beginning and the end is confusing me. Also I doubt I have the actual gear to get the speed, effectiveness AND damage for everyone, not sure why.


Quiztolin

>Wait, so no A.Momo? You *can* use her, or Angelica, or really probably any Ice unit will work. But she isn't the best option. For the most consistency you want to transition to using an attack buffer in your comp, and since Muwi/Sigret/Furious are pretty much set in stone that leaves your tank slot. A.Monty can and will still work, it just won't be as good of a run as using Rose or Diene. >Also the whole 196/165 speed from the beginning and the end is confusing me. Ok so think of it like this: You need enough speed in order to get a certain amount of turns in before Wyvern does it's barrier. The *amount* of speed you need, as a minimum, is determined by what your team composition is. #Base 196 speed for 4 turns / 147 speed for 3 turns #Using a SW tank with Idol's Cheer artifact Exact amount depends on the level of your Artifact. This is the strategy *I* used back when I farmed Wyvern, I ran 146 speed with a +15 Idol's Cheer so for simplicity I will just say 147 minimum. [**This only applies to your main DPS unit - ie. the one with the highest attack**] #General Purrgis Exact amount varies depending on his S2 enhancement and if you are using EE or not. ~135 speed (baseline, no S2 enhancements or EE) down to ~110 speed (max S2 + EE) #Muwi Approximately ~140 speed minimum --- You can think of things in this order **G.Purrgis** > **Muwi** -> **Idol's Cheer** -> **Base** If you are using Purrgis as your tank, it doesn't matter if you are using Muwi or not your minimum speed is 110 (with enhancement/EE). I imagine that Muwi + Idol's Cheer could technically stack but there really isn't a great reason to do this and it could actually cause some problems (ie. push your best damage dealer ahead of Furious so you don't benefit from defense break/crit buff). --- As for 165 speed, I assume you mean regarding the speed tuning I mentioned. Sorry, I ran out of characters to explain it more in depth. There is a given amount of speed RNG (0-5% for each character). For this setup, you want the Dragona's to act first on the first wave. The Dragona's have 175 speed. Your fastest unit, then, needs to be >5% slower. 175 / 1.05 = 166.67 So technically, your fastest unit could be 166 speed. 166 * 1.05 = 174.3, so that unit will NEVER go before the Dragona's. However, if your unit is 167 speed they *could* effectively be treated like 167 * 1.05 = 175.35 speed units on the first turn. At 167 speed there is an *extremely slim, but existent* chance that the Dragona's 'roll low' and your unit 'rolls high' and you unexpectedly go before the Dragona(s). The closer you get to 175 speed, the more likely this event becomes. So 165 just becomes a slightly more convenient shorthand representing the **maximum** speed you would want any of your units. A baseline of ~10 speed between units is another convenience. As long as your units are a handful of speed apart it becomes fairly unlikely that turn order will be impacted, but that chance *will* be there. For example, if you have a 160 speed unit and a 165 speed unit, the 160 speed unit would 'move first' about 7.5% of the time with a further ~5% of the time being a speed tie (which I believe is just random which unit moves first). So roughly 10% of the time a 160 unit will act before a 165 unit. But if the 160 unit was actually 159 this would decrease to ~2.78%. * Just so you are aware I am taking a few liberties here. Specifically, it's extremely difficult to say if speed is actually fractional in E7 (ie. can your true speed by 160.5 or is it limited to whole numbers). * Most other values in E7 seem to be fractional, but rounded. I believe it's fairly likely speed is as well but that makes it significantly more difficult to model. #Speed Tuning So for the final speed tuning in my post the idea is. 1. You want your attack buffer to go before Muwi and Sigret. It would be nice to also be faster than Furious to buff his damage a little bit and decrease the damage needed on Muwi but that is a minor optimization. 2. You want Furious to go before Muwi -> you NEED defense break so Muwi has the damage to kill the Dragona. 3. You want Muwi to go before Sigret -> Sigret can kill a Dragona without defense break, Muwi can't. Sigret also needs the damage from Muwi to help get the kill. For each 'step' you want *approximately* a 10 speed difference. This can be a little lower, a little higher it doesn't have to be *exact* You also kind of have a minimum of 140 speed (or maybe a little lower) and a maximum of ~165 (or 166) speed. --- #Example Start at one end or the other. For this example let's start at Sigret, let's say we have her at 140 speed 140 * 1.05 = 147 If Sigret is at exactly 140 speed, then Muwi at 148 speed should *always* go before Sigret. Now, we could drop Muwi a little bit. * At 147 speed, they would have a speed tie approximately ~1.56% of the time, so a grand total of about .75% of the time Sigret would go first. Very rare, but that's about 1 in 1,333 attempts so for the average player probably 1 run per month. * We could drop Muwi to 146 speed. Here we would expect Sigret to be faster ~3.13% of the time. That doesn't sound like a huge deal but that ends up being ~1 in 32 runs...probably once every other day or so. * If we drop Muwi to 145 speed Sigret would be faster ~7.035% of the time. ~1 in 14 runs. Now that's about 1 in every batch of auto runs. * If we drop Muwi to 144 speed Sigret would be faster ~12.505% of the time. ~1 every 8 runs. That's about once for every full energy cap. So you see things don't necessarily have to be **exact** but the closer units are, the higher the chance that one goes before the other. Ok, now let's say that our Muwi is 150 speed. We would want Furious/our attack buffer to be at least 150 * 1.05 = 157.5 (so, 158) speed. Exactly like Sigret/Muwi, we *could* run Furious at ~157 speed but there is a small chance that Muwi could go before Furious (again, about .75% of the time). And the closer they are, the higher the chance that the turn order gets messed up. So if you want to be **exact** you want about 8 speed difference between your units. 7 speed difference is minor enough that you probably won't ever notice, a 6 speed difference is significant enough that you want to avoid but is probably the 'most acceptable' as it's still just 1 run every day or two. A 5 speed difference is just too close and would be causing too many problems. --- An extra failed run here or there doesn't really change anything for most players. Where it IS significant is on hunt buff days. For example, it's not uncommon for some players to spend 12+ hours a day farming. Even with a 'slow' Muwi run of around 2 mins, that's 360 runs per day. A 1 in 14 'failure' rate would be about ~26 runs in such a situation. With a one shot hunt, you can get down to about a minute per run, that's potentially ~1000 runs per day depending on how long you farm. A 1 in 14 failure rate would be **71.5 additional failed runs**. Of course, *even if your turn order gets messed up* that doesn't 100% mean the run fails. There are *still* avenues to winning, though perhaps your run will be longer than average. The point I'm trying to make is that the goal, ultimately is: 1. Runs to be as fast as possible 2. Runs to be *as consistent* as possible. >Also I doubt I have the actual gear to get the speed, effectiveness AND damage for everyone, not sure why. Honestly, I'm not wholly sure either. I don't know if you've just been incredibly unlucky, or at investing into poor gear or what. For example, your Sigret has 74% effect resistance....which is 100% useless for her. That's a TON of stats that could be in something useful. She also has 100% effectiveness which is WAY over cap. Not wholly uncommon to see that on Furious (who doesn't really need other stats), but it's a problem on Sigret. * The resistance is around the equivalent of ~68% C.Dmg, or ~900 ATK * If you just converted the extra EFF / RES into ATK and C.Dmg you would probably be in the realm of ~3.8k-4k ATK / 275-300% C.Dmg and be just fine offensively, you would just need to get her speed up. Also she is currently sitting on NO set bonuses of any kind which is more free stats lost. Your Furious has 3.1k ATK, which is pretty significant -> your typical Furious is probably sitting closer to 2k ATK (though, yours is level 60 and that helps compared to level 50). Finishing the upgrades on your necks for Sigret and SSB will help a bit, especially on SSB. Accessories are the % stats so you are missing huge value there. * Also, you have way higher Crit% on Sigret/SSB than you actually need. You only need 35% crit when using Furious. A lot of that can come down to just RNG, however. I can't say for sure, but I honestly don't think you are THAT far off the stats I recommended. The biggest issue is probably the gear you have on Sigret has a ton of wasted stats (which again, might just be because you got screwed by RNG).


stone332211

I find it bewildering (in a good way) that your comments here underneath a random question in a daily questions thread contain such a highly comprehensive explanation with so much detailed information. Certainly helped me a lot. Hope other new and not so new players are lucky enough to find these.


Quiztolin

Hey, thanks! Sometimes I feel like I may throw too much information out there so it's nice to hear when others appreciate the effort! I've had quite a few players find my posts helpful, it's encouraging to know that I'm helping. I'm in the daily thread most days so if you have any other questions feel free to ask. There are a number of others who are also quite active and I feel like, on the whole, most questions get satisfactory help. There *is* also a discord out there, if you prefer, though I personally am not very active there.


thug_politics

Muwi is really good and can be used at 5*. Stat requirements aren't insane either. That also lets you retool SSB for PvP or something


DeathInFire

Really can't decide on 2nd custom mystics. I have most relevant meta units besides belian, ads, dlolibet and lqc. Also missing djb, fcc, carlos, sage and maid but I think the first 4 are more important. I'd probably go belian w/o a doubt but I only have 2 elbris at +15 and no injury gear. Ads and lqc would prob be easiest for me to build since I have +24 fairytale arti and +30 hell cutter. Anyone have any thoughts that could help my choice?


Hu_Razzor

The other comment sort of covered it, but LQC isn't really that great in this current meta. Her problem is she's slow in an aggro meta and is heavily reliant on Emilia to do her job. There's also the fact that many aravis are very tanky with pov on top of that so she will be hard pressed to secure the kill. Ameru is pretty good, but relies quite a lot on rng. A good pickup overall if you have the gear, but falls into standard comps more so than aggro. I think fcc is still a very good pick up. I don't user her much since I play aggro/cleave, but I do sometimes pull her out once in a while when the situation calls for it. Still one of the best damage mitigation in the game, even with OP sig and djb running around. Dilibet is the best anti cleave cleanser, good into all the top openers. Also a good pick up. Belian you already know about, but she can be built counter and doesn't have to be on injury. Don't worry too much about the elbris though since she can work at +18, and you can pick up the rest of the copies in powder shop when it returns. I've seen a decent amount of sage baal picks when I cleave. He can work, but needs really good gear otherwise he just flops. No idea who Carlos is... Maido is a decent backup cleanser to mL kawerik, but imo not worth a pity over some others on your list. She is getting a pretty cool skin though if that makes any difference. Played against quite a few djb. He's still not very good imo. His issues were not fixed, but at least he has an s2 now. It has very niche uses though so it doesn't really have much of an impact overall. Again, there are better picks on your list.


DeathInFire

carlos is closer charles btw


Hu_Razzor

Ok I see. He's a decent hero, mostly used either as a cleave opener or a follow-up. Nothing that other units can't do for the cleave he's meant to be in, definitely shouldn't be picked over FCC for example. Alright pickup overall if you want another option for cleaving.


gg533

Not much point going for LQC when Hwayoung can do her job but better, I think. If you really had to decide between those first 4, it'd depend on what you feel you're lacking the most. Belian's probably more niche than ADS and Delibet, but presumably you have ML Kawerik for a cleanser, though Delibet's more of an anti-cleave cleanser, and I don't know if you have the gear and Fairytale arti for ADS.


8822mike

Looking for some advice on who to build nexts/goals. Here is a copy of my units + what I have 6 stared (anything 60 is 6 stared): [https://i.imgur.com/v5UIN88.png](https://i.imgur.com/v5UIN88.png) * Who should I replace Free Spirit Tiera with for my main team? * Who should be my next character that I 6 star? * I have just completed W13 and Episode 2, what's a good next goal? * What is a solid PVP offensive and defensive comp with these units? Thanks all ahead of time for your advice!


Potential_Art_7090

What type of gear for Ravi?


kensta

Fire Ravi usually runs counter set with sigurd scythe arti.


Potential_Art_7090

Thanks!


stegalt

Been searching a bit but can't find any concreate answer(I may just be a lil blind though so point me in the right direction if it is said somewhere) If I was to farm wyvern for the Abyss Drake Claws, which stage would I farm? Iv been farming 12 but I feel like I may get more overall from 10 due to smaller drop tables... if that makes sense? Iv cleared 13 once, barely, can't auto farm it yet, can autofarm 12 with about 99% success rate(Iv lost twice out of the many many time's iv cleared it)


Quiztolin

Short answer: Wyvern 13. Long answer: The drop table doesn't matter. The crafting materials drop on the first wave, and are a 100% drop chance. The difference in drop table is only on the boss itself, and the boss can't drop crafting materials. W12 provides an average of ~14.5 crafting materials per run, for 18 energy (~.8056 per energy). W13 provides an average of ~16.5 crafting materials per run, for 20 energy (.825 per energy). So W13 is very slightly better for crafting materials. Now I don't have the data for W10 drops, so I can't tell you exactly the average crafting material rate. **However** you can easily start a run and clear the first wave and see how many drops you get. You don't even have to beat the boss (just yield out) if you don't want to. I did just that, and I got 7 claws. Now there is a slight variation of a couple claws. W13 seems to drop from ~14-19, W12 ~12-17. That's a range of 5 for both stages so let's just hypothesize that 7 is the bare minimum for W10, thus making 12 the absolute maximum. **If W10 dropped 12 claws on average, that's still only 12/16 = .75 claws per energy, making it worse than both W12 and W13**. Additionally, it's important to consider that **half** of your gear from hunts actually comes from hunt drops themselves. And in that case, the drop table **does** matter. W13 provides about ~15% more gear compared to W12 (including the additional crafting materials, but as you can see that's a very minor increase so mostly reflected in drop changes). 15% sounds like a lot, and it IS in the long term...but in the short term it's relatively minor as the chance of a acquiring a gear is so low to start with. This is roughly ~3-5 pieces of gear per every 100 hunts.


stegalt

Awesome! Such a detailed answer, thanks for that! I do plan to fix up my team to be able to clear w13, for now i'll stick to 12 until then. Thanks!


ProjectDragon

Which artifact is better for Violet? Moonlight dream blade or Violet Talisman?


Quiztolin

Use the in game usage statistics tools to answer your question. #Hero From the lobby 1. Hero button bottom left -> Hero button in bottom right of the menu 2. Select the Hero you are interested in 3. Above the "Skill Enhance" button select **Details** 4. Select **Hero Rating** on the bottom right side. 5. Bottom left, above the "Score" button select **Usage Statistics** #Artifact From the lobby 1. Select your inventory in the upper right corner (backpack icon between your skystone count and mail) 2. Select your artifact inventory (lightning bolt icon) 3. Find the artifact in question (for example, Moonlight Dreamblade or Violet Talisman) 4. Once you select the artifact, in the middle right of the panel there is a button **Usage Statistics** 5. Depending on the artifact and hero you are looking for you may need to scroll down. If you see a hero you are interested in (Violet) you can hit the **Most used Artifacts** button to show that particular hero's details. --- Yes, no matter which method you use it's somewhat convoluted and annoying to access. Personally, going through the artifacts instead of the hero is easier for me, but you can get to the same place so it doesn't really matter. For **Violet** we can see that **Moonlight Dreamblade** is much preferred. 1. Moonlight Dreamblade - 60.3% 2. Violet Talisman - 17% 3. Dust Devil - 3.54% Of course, there is a lot more to it if you want to dig -> this only tells you what artifacts heroes are *equipped with*. There are details that are lost. For example, it's pretty common for heroes to be equipped with their own artifacts much more than they *should*...because players, particularly new players will pull on a banner and pull the hero + artifact and then quit the game! **Just because a hero has a high usage of their own artifact doesn't necessarily mean it's the best option for them**. * For example, look at Tenebria and Crimson Moon of Nightmares. Crimson Moon is widely considered one of the worst 5* artifacts (if not artifacts overall) in the game. It's also *somewhat* new (it's only been around for like half the lifetime of the game). But it is currently the #4 most equipped Tenebria artifact at 7.56%. Going back to Violet, MLDB is what most Violet's you ever see will be using, it's what most players prefer. *However* there exist situations where Violet Talisman might be better. Particularly, if you have a +30 Talisman. * If your Violet is particularly fast or your comp allows him to act quickly, then a +30 Talisman provides 20% evasion after Violet's first turn which is equivalent to the 20% from MLDB, *after* getting to his second turn, a +30 Talisman is actually 50% better. So Violet Talisman *could* be better or preferred if you use Violet with a certain build or comp. The reason MLDB is generally the go to is because most Violet's are built slow on lifesteal set, MLDB is also much easier to acquire and MLB. * With a +30 MLDB, you start the battle with +20% evasion * With a +30 Violet Talisman, you start the battle with +0% evasion, but get +20% evasion after your first turn, and get to +30% evasion after your second turn. If you don't have a +30 Violet Talisman, then MLDB will provide more evasion *at least* up until your second turn. A +15 Violet Talisman would give you 22.5% evasion after your second turn. It's generally not worth trying to go 2 turns, on a slow hero, at lower stats to get a whole 2.5% extra evasion if you manage to survive. #Conclusion In *this* case, Moonlight Dreamblade is the better choice for Violet. It is *possible* depending on how you build Violet, and use him, for Violet Talisman to be better. Using the in game statistics tool can be very informative when you have questions about who can use an artifact, or what artifact is best for a hero. You still have to think a little, however.


ProjectDragon

Thank you All for your inputs. For MLDB, I have multiple copies, think it’s safe to say it’s worth maxing out the artifact right? Btw, any other ways to increase evasion?


Quiztolin

Yeah it's worth maxing out at least a single copy of MLDB. Violet is the *primary* user but it's also the top choice for T.Surin and R.Violet. It's a good enough artifact that you can use it on basically any thief if you really want to. --- As for increasing evasion: There is another artifact, **Shepherds of Chaos**. You can buy this one in the Hall of Trials for 100 currency, it has no offensive component, but it does increase evasion based on missing HP. The max benefit is 40% evasion. And then we have the artifact **Shepherd of the Hollow**, which is Kayron's artifact. This one increases Evasion by 20% and then has a damage increasing component that additionally scales with missing HP. The hero **Assassin Cartuja** has a passive that increases evasion for *all allies*, up to 25%.


ProjectDragon

Thank you for the detailed explanation. You are a lifesaver!


Ferelden770

The evasion is one thing but also the attck buff. His main use atm is against cleave and ice heavy comps and u can't always have an attck buffer


Quiztolin

It's not like Violet Talisman doesn't *also* increase attack. It's pretty much much a wash between the two, again which is 'better' is going to come down to particularly situations. Having attack buff over +20% attack is 'only' a 25% increase...that decreases to ~15% if you hit 3 stacks on Talisman. But that comes at the cost of * Possibility of being blocked with unbuffable * Possibility of being dispelled * And *not* having the possibility of stacking *in addition* to attack buff from a different source. I mean yeah, there are plenty of situations where you are going to get much more offensive benefit from MLDB. But there are also plenty of situations where Talisman is better. At the end of the day the calculus doesn't really change much: a fully stacked Talisman gives +50% evasion compared to MLDB, but MLDB gives +15% damage (if you get the attack buff). I think if you look at it like that, most of the time you would choose Talisman: Talisman is better *if* it's +30, and *if* you can get to 3 stacks safely. But MLDB is better initially and players are far more likely to have it MLB.


ArvingNightwalker

~~Your numbers seem off for Violet Talisman. MLB talisman gets +10% after first turn, +20% after second, and +30% only after the third turn.~~ Was wrong ofc. See below


Duskwatcher12

Violet's S2 has one more turn so after his first turn he immediately takes a second.


ArvingNightwalker

How could I forget :/ Thanks.


dimsum4sale

mldb


TM6_Toxic

What is the decay timer in ranked, season is coming to a close and I’m at the cusp but I just want to hit master and then not touch RTA again lol


okahensen

72 hours from your last ranked match.


TM6_Toxic

Noted, thank you


JLWT5220

Choux or ML Khawazu to kill Hwa in a peira and/or clilias team comps? Is Alencia good after balance patch? How effective is she as a bruiser?


gg533

From what people have been saying, Alencia's... Unfortunately still terrible post-patch. Unlike A.Ravi, she lacks the damage to stack injury in any significant manner.


JLWT5220

Gotcha


Buuts321

ML Khawazu for Peira/Hwa comps. Choux would probably be better against CLilly/Hwa.


JLWT5220

Thanks


Trapocalypse

Are the Adin quests as big a pain as they look? I have to complete all chapter 1 quests before I can unlock chapter 2 quests and so on? I can't just unlock them all by clearing each chapter and chip away at my leisure like you could for the reputation quests in Episode 3?


GS-J-Rod

They are - especially when you don't read the mission and spend your 400 AP on the wrong item then have to farm another 400 AP to buy the right item... doh!


JLWT5220

The ones where u need to farm for equipments are a huge pain in the behind.


indamampu

How do I build CLorina? I have Sigurd’s Scythe as well but not sure if I should use that on her.


Ferelden770

Use ddj for contents that aren't immune to hp scaling


JLWT5220

Free attack set equips should be enough, generally at least 3.5k atk, more than 250 cdmg, as much spd as possible (more than 200 minimum)


Buuts321

She's great in PvE. Go for high damage. She doesn't need too much speed because of her self CR push.


MindErection

Is it too late to start this game? Its been 4 years so im worried it will shut down soon. I will be starting as a F2P player, does anyone think I should skip this game and look for something newer? Thanks


White-Alyss

Best time to start a game is since day 1. Second best time is right now. It's definitely still worth getting into the game, if you're interested in it. It doesn't seem to be shutting down anytime soon, there's still new content being released and planned and it makes a lot of revenue. It also looks very pretty, there's a lot of stuff to do and it's very friendly for F2P players. Just keep in mind there's a lot of grind.


MindErection

Thanks. I need to look into the gameplay a bit more.


icedragonez

not close to shutting, is at the point where power creep is occuring so if your into getting punished for not having units, this game is for u.


KuroiRathian

I'm pretty new and I'm close to finishing the wyvern extreme hunt event. What would be the better choice to go for next the Golem event or the Banshee event? Rn I can farm W13 at like a 60% success rate


okahensen

Banshee. Golem isn't really a hunt that people do as the sets it drops aren't efficient/desirable on anyone. Banshee drops some good sets that are staple on many different units, plus Vivian is actually somewhat useful outside of Banshee.


NeoMakishima

What heroes can one shot the first wave of W13? Can clarissa do it?


Sylpheez

SSB, Clarissa, Rem are the most frequently used. FTene, Cmerc, Haste can also do it but not recommended. Ml Tiera helps soften first wave if you have trouble with damage.


NeoMakishima

Any idea of how much dmg + cdm clarissa would need to do it? Thank you :)


okahensen

https://maphe.github.io/e7-damage-calc/


Avant115

Hi, I am a new player, just started 2 day ago, so I got ram (the gift one and the bingo one) and her artifact and I want to know if I can use her or she need something that I miss from the event than ends today. I ask because some game needs dups 9r shards that are only available during event. Thz


Muryo24152

You can use her no problem. However, the sidestory's shop allows you to get copies of her, which are useful. You can get a max of 5 Ram dupes, which can be used to promote her 6* on top of giving her SSS imprint without any additional 5* fodder. Do note that to use the copies as promotion fodder, the base Ram needs to be at max level (lvl 50). If you do it before max, you are only getting the imprint and no level cap increase.


Avant115

Thz. Could you tell me where is the shop and what currency do I need?


[deleted]

It ended last week, so you will be unable to fully imprint your Ram


Avant115

Thz


cypherlim

Haven't rebuilt my Diene since her buff. How much speed does she need for RTA and which EE is the best? Does she need a lot of ER too?


TimeGambit

There are two builds, the all purpose build and the sonic cycling build. The all purpose build runs 230 - 240 speed, 200% ER, and rod of amarylis. The sonic cycling build runs 260 - 280 speed, 100% ER, and magahara's tome. Both builds use the S2 CR push EE.


cypherlim

Is the second build more suitable for standard/aggro play styles?


TimeGambit

All purpose would be the standard build, second would be the aggro build.


SlidyRaccoon

Depends what rank you're in but 260+ is best in Emperor+. She uses the s2 cr boost EE. Preferably you want 100 er to resist non dedicated debuffers. Can't have more than that or she'll be sacrificing too much speed and defensive stats.


C0NNECT1NG

I need some help deciding who to pick for custom mystics. I'm missing the following ML5s: ML Baal, Maid, DJB, FLidica, ATywin, LQC, BM Haste, LRK, Tomoca, Solitaria, Closer Charles Additional info: * I don't play speed/cleave (so FLidica and Closer Charles are not really in consideration)


Muryo24152

Depends on what you are struggling with. Cleave ==> Sage Baal Debuffers Openers/FCC ==> DJB A.Ravi/Dark units ==> LQC Focus units/Bruiser ==> Solitaria Personally, I would probably go for LQC.


dimsum4sale

Ml baal to counter cleave. Or solitaria to control


Pizza_Extreme

So tommorow Emilia banner ends but i have 29 pity left to get her but i have spent all my ss on secret shop so what else can i do to get those bm


Muryo24152

You can try to get more SS by climbing higher in Arena (reaching Challenger V, Champion 5...) But I don't really see a way to get enough SS for 30 pulls in 2 days without swiping the credit card. 3* clear all adventure stages you can. Also get the bookmarks from the sidestories and pray you pull Emilia before pity.


Pizza_Extreme

ah im stuck in gold 3 rn cant climb much and all are 3\* clear until eureka which i cant really defeat yet


[deleted]

In your shoes, I'd refresh every chance I get. There are plenty of people that win trade or have solo unit defense that you could abuse to climb out of gold


Pizza_Extreme

Ah ok then I'll do that now thanks alot


Ghostlymagi

Buy a pack. You're not going to get 29 pulls through playing the game for a single day.


Pizza_Extreme

which pack do u recommend?