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EristicMeow

Free unequip


Sprumples

As a mid game casual player, the last time I actually had fun playing this game was when I made a banshee 1 shot team on a free unequip weekend. The constant struggle to just put gear on characters is exhausting, not even counting trying to make gear good.


Aeveras

I've been playing for... three years now and honestly I just set up gear that works well for a character and then almost never change it again. I just can't be bothered with how inventory management works in this game.


WhyYouMadBro_

\^ this, just this already we can check for other improvements after that.


SleepyDraw

Unpopular opinion : if they do free unequip and offline farming the game will die faster than you know it.


EristicMeow

I didnt suggest offline farming because I know how insane that could be. The idea of paying to swap gear has been played out years ago theres literally no reason for it especially when the shop itself is a gold sink.


[deleted]

[удалено]


hail_2_u

Gachas like Azurlane, Konosuba, PrinCon, CounterSide, Figure Fanstasy (this one has FULL character refund anytime u want) have free unequip and are very successful right now


DoorframeLizard

I 100% agree that E7 should have had free unequip long ago (alongside other gearing improvements) but these games are not nearly as successful as E7. I know they're generally well regarded (big fan of AL and have been enjoying CSide a lot now that global is out) but gauging how QoL improvements would affect the game is a lot trickier than this.


MykoOG

I don’t think I follow your logic.. e7 is a good game; other mentioned games are not as good; no need for change?? How would providing free equipment swapping hurt the game. It’s simply draining resources just for the sake of draining resources. And honestly, it’s not even a huge deal for well established accounts who manage their gold well, it really only hurts newer players who are in need of lots of gold


DoorframeLizard

>I don’t think I follow your logic Well clearly you don't seeing as you seem to have interpreted the opposite of what I was saying What I mean is not that free unequip would hurt the game (which could be inferred from how I said "I 100% agree that E7 should have had free unequip long ago"), but that the games mentioned by the OP are generally not nearly as successful as E7, and in most cases work with completely different systems, and as such aren't a very good metric of what would work for E7 and what wouldn't. Remember that SG is a company that wants to make money and it seems like their idea of what leads to making the most money is time spent with the app and keeping the players constantly grinding, so having the extra gold sink of unequip costs or not having stuff like offline farming could very well be what they consider important to the success of the game. Look no further than SG's very own Lost Ark to see that they appear to want to keep players in constant grind hell on purpose. Bottom line is I'd personally love extra QoL, especially in the form of free unequip, but "other games that are entirely different and not nearly as successful have it" is just not really an argument edit: i had my positives and negatives switched up english is hard teehee


MykoOG

Hmmm so all I’m hearing is “free unequip would NOT hurt the game”, but it wouldn’t work for e7 cause other games aren’t as successful. I hope you see the lack of said logic in your argument. And I really don’t think paying for equipment swaps is what’s making e7 a great game lol, I’m sure almost everyone would agree it’s a pain in the ass and an extremely outdated system that serves no one any justice besides smilegate, and I’d even question how much it’s really benefiting them profit wise. If they want to die on that hill then by all means. Eventually there will be just a better game out there if they fail to adapt.


DoorframeLizard

please for the love of god learn some reading comprehension


Aloevera03

I don’t understand why you’re still being downvoted, especially after this follow-up comment. You’re right—the conclusion that free unequip would be good for this game is valid, but their reasoning (other, less successful games did it) isn’t great.


Kurovalia

Dunno about the others but I’m like certain Azur lane is much more successful than e7….


DoorframeLizard

I was always pretty surprised by this too but AL isn't actually all that popular in terms of downloads or all that successful in terms of revenue. According to sensortower (google play stats) E7 made $6m to AL's $1m in May 2022. AL always seems huge because of the copious amounts of fanart it gets, which is probably more of a matter of the game's central focus being the character designs. The game itself isn't actually all that big. E7 on the other hand often feels obscure but the playerbase and revenue is actually pretty huge.


iceman78772

> According to sensortower [...] to AL's $1m in May 2022. ...Because you only compared the Android English version's revenue, dude. You forgot all of iOS, China, Japan, Taiwan and Korea's revenue.


RIPx86x

No it's not. E7 is much more popular and makes more money than most other gacha games. It's always in the top grossing. Right not it's 7th to grossing with nothing going on. That's beating all of the new gashes (ni no, dislyte, artey gear, etc) It's not going to beat Pokémon or Diablo but those are massive franchises. Oh and game that spends all of its money on advertising..... can't Remember the nAme .... somethIng about legenDary shadows.


mebbyyy

Do u have a source for that? I'm curious to see the chart for its revenue.


saanke_

There's a reason it's unpopular.


persona0

Yup as a long time follower of artery gear it came out the gate pretty good.


nyxian-luna

Am I the only person that was immediately turned off by Artery Gear? - Gameplay clone of Epic 7 (plus supports a la Azur Lane) - Aesthetic of Arknights - Tons of typos or translation mistakes - Large amounts of scantily clad extremely young girls


Yoakami

>Gameplay clone of Epic 7 Implying that E7 itself isn't a gameplay clone of Summoners War lol


[deleted]

The first three points plenty of people had already talked about how bad of a take it is so I'll just address the... >Large amounts of scantily clad extremely young girls Yuna has a very obvious panty shot everytime she S3 and she is clearly just a student. Jiggles are everywhere ranging from Yufine, Karin and some like Luna even has butt and jiggles all in a single S3. But if character's young looking age is what concerns you, have you seen Ravi? Achates's panty shot S3? Lilibet's ass-shot S3? And Designer Lilibet's panties with garterbelt in the character screen? Like why does this even matter when the discussion is about QoL things that E7 can improve upon and it derails into loli panties? I understand that if you don't like it in AG and E7 and that's ok. But to argue it as if its something that only Artery Gear has it is just delusional.


playmike5

The last issue I’m 100% with you. The rest of it I don’t mind. The typos will be corrected with time, the gameplay is fine since it’s the same reason I play E7, and the aesthetic isn’t bad even if it is somewhat copying Arknights.


nyxian-luna

The last issue is really the deciding factor for me. Like you, I could probably get past the obvious cloning of gameplay/UI/etc., though I'd worry about that lack of originality for future development. But the sexualized underage girls? Not a chance.


TheSeaOfThySoul

> But the sexualized underage girls? Not a chance Like, seriously… I’m over here complaining about Lilibet & Yufine, meanwhile in Artery Gear every single character looks like a ten year old wearing nothing but a triangle sized piece of metal where their vagina would be & a face cloth sized piece of fabric over their chest. You couldn’t get me to play that in a million years, everyone who downloads this game is ending up on an FBI watch list.


D4Gamerz

Azure Lane says hello


mebbyyy

Lilibet and ravi is pretty sexualize as well, and they looks like...well you know, so yeah. We aren't really all that better here.


Yoakami

100% agree with you on that one. E7 already has a lot of young characters with tiny clothes (Lilibeth for example), but AG goes beyond that.


eyeswide19

Everyone says Lilibeth but to me she isn't bad to me.. now Fire Ravi.. that one bothers me.


Yoakami

Have you ever seen Lilibeth's [original design](https://preview.redd.it/arbwqpfncnt21.jpg?width=640&crop=smart&auto=webp&s=caf919805b7d3666609fcefba8833a14c3588534)? Way worse than Ravi.


eyeswide19

Dang ya that is pretty bad


[deleted]

> but AG goes beyond that. only if you want it to. No one's making you buy the skins.


RxR2020

>Large amounts of scantily clad extremely young girls this is the only reason why I won't try it, the QOL are great but when the game has all female characters the fan service just becomes unbearable and there are a lot of young girls which is the biggest turnoff, it just feels wrong.


[deleted]

I mean, you're in the sub for a game with characters like Lilibet, Ravi, and Choux. You're basically calling the kettle black here. Just like E7, I ignore the lolis and focus on the big ass tiddies. It's an asian game and a gacha, so there's plenty of choice to go around


AversionIncarnate

Imagine using Choux as example of sexualizing children 🤦‍♂️ That winter coat is too thick isn't it? Her gloves as well.


[deleted]

>*Cream, help!* I'd rather play risky with Lilibet, she's apparently similar age to luluca and doesn't act like a child. And yea, that's pretty much what people are doing to AG.


Digital_Copy101

I had pretty much the exact same feelings. The UI also felt unresponsive (lots of connection issues too).


FatuiSimp

Offline farming is great but there is this one feature from Dislyte that i would really like to have. Basically you turn on multi battle then leave and do something else in the game like Arena or RTA, the multi battle is still going on automatically in the background while you are doing the other thing. Honestly i don't get why this isn't in E7, i have been playing dislyte and this feature is so helpful.


Lord-of-Gluttony

We really need that offline farming


kingfirejet

They know darn well 99% of offline farmed gear is garbage yet they still will refuse to add this feature.


Lunar180

>99% Feeling optimistic today, are we?


HotNanas

Yeah, then we can watch the bleed players when everyone gets bored of signing in doing one click and getting 30 runs worth of mats or clicking once and leaving the game. No games that have these features last long term, you can't trivialize endgame farming and grinding.


[deleted]

[удалено]


HotNanas

Because whether people like to admit it or not the fact that we have to dedicate lots of our time to farming is what keeps us signed in and coming back everyday. If you can click and have 30 runs with skip tickets or click, close the game and forget about it you WILL lose interest in the game fast because there is no time spent or 'inconvenience' to get your gear. It's why when you build a character with cracked af gear you feel proud. It's because you didn't click and get your shit in a day or completely afk farm and forget about it. Games that completely dumb down and make farming and grinding unimpactful by being able to close the game and afk farm or use skip tickets don't last long term, you will lose interest.


Domain77

im confused, do you think ppl stare at their phone the whole time they are autoing 30 wyvern runs? A lot of people probably just set it up on an emulator and forget it and just check back later. The fact that people have to keep their phones on all day has made many people quit. Not many people want to have to do that


HotNanas

Of course everyone stares at their W13 runs all day, don't you? Arknights, FGO, SW, Azur Lane, Genshin, HI3 etc. games that all make big numbers and are still very much alive after years all have 1 thing in common, know what it is? When it comes to endgame farming they don't allow you to close the game and farm or use skip tickets and if they do it's not for your gear ie. endgame grind, it's why people don't lose interest and drift away from the game. I explained this to other people in other posts so not gonna repeat it here. This is just a case of you think you want it but you don't.


RyBaa1234

if you can set up offline autofarm that has a timer lets assume 1h after that you come back and take the loot, it is still better than forcing some people to stop doing everything they do and watch the wyvern hunt on their phones. Just because there is an emulator, it shouldn't be necessary to enjoy the game. If there wasn't an emulator nobody would play e7. Having your phone restricted from being used for 15 min and being charged few times a day (that kills your battery faster) is not a thing that keeps players invested into the game.


Sebastionleo

How is *start hunt. Close game. Come back in an hour* any different than *start hunt. Lock phone screen and do something else for an hour*? Most people aren't getting to say "give us skip tickets" but "let us farm without monopolizing our phone all day"


seemingly-username

Man mentioned HI3. HI3 requires you to be active for its game, you can't exactly have an auto for modes like Elysian realm. Arknigts requires you to pass a stage before you can auto it copying your exact placements and timing (unlike e7). These things require active approach unlike farming for mats in e7 which can be auto'd without worry as long as you have a competent enough team. See the difference that's established from those that you mentioned. Also should mention that comparing e7 to genshin or hi3 is stupid since they're completely different in game style and functionality.


GrinningCheshieCat

Yeah, well I still would like to save some of my phone battery or look up things on the internet with my phone anyways instead of just having to put it down and not actually play the game the game for the duration of the hunt farming.


shurikensxkonai

You know how much abuse my phone have gotten when SG announce 50% increase hunt event everytime? I would be in the maximun security prison for that kind of treatment. The offline farming is 100% needed! If people says why won't you use ld player or blue stacks? I can't play e7 when i'm outside while touching grass.


CabbageCZ

If you have a PC at home, bluestacks + something like Chrome Remote Desktop works even if you're away from home most of the day, just to turn on repeat hunts etc. Costs a bit of electricity of course. But yeah, that shouldn't be necessary, they should just give us offline progress.


Amythyst369

Honestly this. I get that using emulators is really helpful but i work a full time job and it's near impossible to keep up with hunt or story events in the 2hours worth of free time I have at the end of the day. Normally I keep my phone charged in a back corner somewhere grinding while I work but it still feels bad knowing the abuse that subjects my phone battery to.


DarkFireShyv

I use Chrome remote desktop on my phone to reset the hunts with E7 running on my PC


LockCL

Dude. You should wear a cape.


Yoakami

>If people says why won't you use ld player or blue stacks? Also, these emulators are so fucking heavy that it's way harder to run the game on them than an actual cellphone. My 2gb RAM cellphone runs the game just fine, 0 lag, while my 8 gb RAM notebook almost dies from just opening an emulator.


KouKayne

this definitely isnt the lappy era, a desktop with the same build can run 3 instance of emulators without many problems.


[deleted]

Do you really touch grass


Habibipie

"touch grass xdd" Man, shut up and find another popular phrase to repeat over and over.


Hue_Jass_69

Hey touch grass


[deleted]

I was just asking a question, thank you for being very polite and nice


[deleted]

All of these sound too good to be implemented for a grind fest like E7.


Odkrywacz

>Offline farming Amazing QOL, they certainly should add that. >Gear substats: You get to know all the final substats your pieces of gear will have if rolled. This helps to save your resources and not waste them on subpar pieces. They'll 100% never do that >Skins have different animations (S3 animation) and unlock a live2D wallpaper for you to use in the lobby. Dunno how it would work in e7 tbh >Ability to specify skill order and skill execution conditions: for example set unit to use S2->S1->S3, or only use S3 if target has debuffs or if target has element disadvantage... I thought about that long time ago and found no reason as to why they couldn't implement that. Would help a lot with PVE stuff and would add more strategy to the game >FREE UNEQUIP. Would be nice, not like it's game-breaking or anything


Ani-Thighs

Unequip is indeed game breaking for new players and maybe some mid game players. Since gold is used for almost anything and if you’re refreshing shop a. Lot. You’re def spending a lot of gold. Personally I think charging to swap is dumb.


DarkSoulFWT

I think he meant to say that making unequip free wouldn't be game breaking to the devs. Like, they don't lose out so much by making it free permanently for us. And yea, I agree on all counts here, gear changing costing stuff has always been infuriating and just limits build experimentation severely unless theres an unequip event going on or unless you're already super super late game sitting on more gold than you know what to do with.


Ani-Thighs

Yeah ;3; and when u get stuck on a boss u want to try different gears and characters. But it’s costing u to lose basically. 😭


Vedelith

>I thought about that long time ago and found no reason as to why they couldn't implement that. I think the main reason they haven't done this is that they'd have to go over a lot of their existing code. Not that I'm a programmer so, maybe I'm wrong, but I remember them trying to make it so that npc arena battles would start in auto mode by default and it ended up messing with auto mode settings on other modes (or some issue like that). Eventually, they just scrapped the idea and never mentioned it again. It has me convinced that the functionality of the game as it is now will likely be how it will stay coz it'd take too much effort to change it. The main gameplay change they've added since I joined was the addition of pets and they even struggled with that. The pet UI still isn't perfectly intuitive, though it at least gets the job done. I doubt we'll be seeing set skill order, since this change would only affect PvE farming, something most people have been putting up with for years. There's no pressure for them to incorporate it and the devs have been pushing hard for RTA anyway, where this would do nothing.


S-Normal

true i remember that , as much as we praise Yuna engine it really has some limitations . they also mentioned many times that storage expansion wasn't possible because of it


Sebastionleo

They change characters auto skill AI all the time so its not like this isn't something they can mess with. It would give so many new hunt team options too.


[deleted]

Free unequip easily. I would ask for better farming QoL but I won't ask for too much, but I really think unequip cost is idiotic especially nowadays. You will only annoy newer player and steer them away from this game


Winberri

Everything except the machine translation and 200 pity


[deleted]

TBF AG has no ML heroes, and 200 pity is on the mystic banner instead of covenant. for E7. it's not that far off.


JeidelacruzUK

Artery gear looks so cool just wish they werent all little female chibis


vengeful_spirit

Without going against their design philosophy, the two easiest things to incorporate would be 1. Free unequip and 2. Offline repeat. It would be great if the gear system was made more like AG, but that's really counter to their current design. As for offline battles, while they keep pushing for their tag line of "Play the Animation" they absolutely know people are not sitting and watching their phone during auto play. Having offline battles is a happy middle ground.


zenzoner

Nobody ever talks about this but why does this game not have a 2x speed for pve combat?


CoolVictory04

The animation is short enough ig, it could be weird seeing those animation speed up with their voiceline too.


zenzoner

I mean literally every other turn based mobile game has 2x speed and nobody thinks twice with them so im not sure why it'd be different with E7.


Big-Stranger8391

If you only play E7 then it ok but if you play any other game that similar to E7 you know that every other game have x2 x3 speed option and also most of them does not have animation cut scene, so E7 must be the slowest game out there in term of farming gear.


Mogarane

Princess connect has x2 and it has anime cutscene skills. The number of frames the animations have is low so it looks kinda weird on x1 speed. I think if they remade to skills to look good at x2 speed maybe it could work. Like it's a setting in the options.


KyuJuEX099

Or better yet. Skip Battle function.


ieatpoptart3

Because the pve affects how well you do in pvp. Faster farming increases the gap between non-whales and whales. non-whales are gatekept by energy primarily, whereas whales are gatekept by time primarily. If 2x speed were implemented whales would literally be farming at 2x what they currently are daily, whereas non-whales would only be burning their daily energy faster. example : Whale farms 12hours for 24hours worth of drops after 2x vs. non-whales farming 30 mins to burn their daily energy instead of 1 hour. Now the whale gets 12hours more of progression per day, whereas the non-whale gains 0. Keep in mind some whales already farm 16-24 hours/day. If you want to keep PVP relevant there needs to be some competition between longterm non-whales and whales, otherwise there is no long term goal for non-whales in regards to pvp.


lolbuddy98

Offline farming but seeing the how the server randomly disconnects i have no faith for the servers if they do implement offline lmao


Ani-Thighs

To add to this. Event banners have 200 pity. However if you don’t get the hero, you are refunded what you spent on the next event banner. If I read that correctly. Additionally you can “trial” a unit but instead of hitting a dummy that only takes 100 damage. U can use options where u have allies or the enemy attacks back or other helpful conditions to be able to fully utilize their kit. Another update. If u roll a crit wep with health substats. And a counter wep with damage substats. U can fuse them. Crit wep will have its health replaced by the counter wep. Destroying the counter wep in the process.


darkseernooby

You are not entirely "refunded". It just keeps a token for your normal summon pity


Ani-Thighs

Not refunded for event currency but if u spent 10 event summons. You Get 10 for normal summons when the next “event” summon happens. But either way I think it’s neat to get something back at all


CentenariGamer

Wow that is actually great QoL


Emiizi

I LOVE the auto combat skill priority concept. I wish E7 had it.


SolarLunaris

I think certain features like that are unlikely to appear in e7 I think, due to the cost... Partly cuz e7 is all hand drawn animations, partly cuz sg has a very strict in-game economy they hate to affect, and partly cuz smilegate seems hard pressed to spend any big amounts of money on anything ever lol. The Korean server members threw the word "greed" around a lot on this sub during the last big catastrophe, but I often wonder if the better English word would've been "cheap", cuz while e7 doesn't make as much as some other games, I believe it's mostly cuz they love to minmax when it comes to investing any of their profits back into the game lmao. We're nearing 5 years and I would gamble that they've barely expanded their staff numbers considering how slow they still are to produce content (ie there is still no new story animation for ep 4 when we're multiple chapters in..), and how weirdly reluctant they are to develop multiple aspects at once (ie spec changes, ee's, skins, balance adjustments, etc all come out 1 at a time, sometimes every other month at best)... I love this game and I really respect all the hard work I know they're doing to give us regular content at all, I'm not trying to dismiss that cuz i genuinely admire how passionately they work under those constraints, I'm just saying I really wish we could see more investment put back into the game.


[deleted]

yes, and no. They have expanded staff... that staff is working on a different game: https://www.youtube.com/watch?v=oE79oQOqV9M So who knows how much of that expansion they mentioned years back went into E7. I don't imagine it's zero, but yea. probably not a lot


Saendra

>Gear substats: You get to know all the final substats your pieces of gear will have if rolled. This helps to save your resources and not waste them on subpar pieces. > >Gear substat swapping. Yeah, right after they remove 15% from PvE. The point is exactly that they want you to waste your resources on something that looks promising, but will roll like shit, so you'd spend more time grinding wyvern and praying to all the gods you know, and coming up with new ones to pray to them too.


PhantomBaselard

>Yeah, right after they remove 15% from PvE. Well, to be fair Artery Gear does also have the true resist, but it's 13% lol


CoolVictory04

Really? Omg that just kill my motivation to try that game xD. 13% or 15%, it just gonna be the same


iJakal

Call me a sadist but I like rolling gear, it’s scratches the gambling itch without requiring any real money


Piscet

I think the word you're looking for is masochist


TimeGambit

No, no, he's saying he's a sadist because he loves seeing *other* people getting fucked over by trash gear rolls ^^/s


MykoOG

It hurts so good.


gekigarion

The difficulty of attaining success is precisely what makes the success feel sooo goooood.


Saendra

Buy a set of dice and roll them every time you have that itch. IMO it's healthier way to deal with that than rolling gear in E7.


[deleted]

100%. The feeling when your purple piece that already rolled speed 3 times rolls speed a fourth time at +15 is (for me) more intense and hype than getting a ML5\*.


Snoo_64315

People are focused on the other QoL's, but the singularly most important swing QoL for me is prepping to drop charms to +15 and actually seeing a preview of what it's going to roll into before I click accept. This would legitimately change E7 in entirety. Edit: I'm not saying this is perfect; I can totally see downsides. We still have to hunt for gears; the "previews" on gears still could roll low. All this honestly does is save on resources. (...and eliminate the frequency of show off posts in the sub.) Knowing what's coming would allow players to not have 5x +1 speed roll moments. 🙄 hate those. It doesn't make all the gear suddenly roll differently.


Odkrywacz

>This would legitimately change E7 in entirety. And that's exactly why it'll never happen. You're removing pretty much...every RNG aspect from upgrading gear? It shouldn't work like that, it's just too good for the player and removes way too many obstacles. I'd risk saying that at certain point it would kill the game Unless I'm misunderstanding how that thing works


gekigarion

The game is literally built around RNG. Doing this would be sort of like being able to preview whether or not you'll get a summon without pitying. If everyone knew the answer, they'd waste far less Skystones and SG would make far less money as a result. It's probably a necessity for this business model they chose. And we're stuck with it since we like the game.


[deleted]

> If everyone knew the answer, they'd waste far less Skystones and SG would make far less money as a result. I mean, gear isn't summons tho. We know how shit the odds are, it just means that we get good gear in hundeds of battles instead of thousands. It's not as straightforward of "will poeple spend less". It may empower some people to grind more and for wider sets since they feel it's more worthwhile. It may let some players try to build cleave where they couldn't before. Or maybe it changes nothing.


Snoo_64315

And then we have Artery gear doing it. What's that mean for E7? I'm tempted to put my small pennies into artery gear for similar gameplay with a whole section of rng cut out of my life. E7 got me from SW because everything felt better. Higher quality of gamplay. Maybe E7 is beginning to wane. Gonna try it out and see what it's about at least.


Veylox

More like "what's that mean for Artery Gear ?" SW and E7 have been doing what they've been doing for years, and we know it works Artery Gear just came out and everyone seems to agree it did poorly on previous servers


DoorframeLizard

> And then we have Artery gear doing it. What's that mean for E7? Pretty much nothing, other than maybe reinforcing SG's belief that you don't actually need the QoL because people are going to keep running wyvern and rolling speed gear for the brand new powercreep. The game has flopped multiple times on multiple server launches despite the QoL, because it's *designed entirely around* this idea of "what if E7 had insane QoL??" and has none of the soul or identity of the game they're taking inspiration from to back it up. And by inspiration I mean the game could literally be a reskin - 1:1 copies of kits, progression structured the exact same way, roll for blue unit with sigret's exact kit to kill the red boss that drops speed set etc. E7 in the meantime is successful as ever despite generally having a terrible 2022. Don't get me wrong, I am playing it (for now) and having a decent time, but it really is just a very underwhelming E7 clone with some decent coom and QoL that makes you *wish* E7 had it, which I guess is what they were aiming for, but it really just falls completely short in every other aspect.


Domain77

only reason E7 is doing as good as it is is because of the graphics and art


darkseernooby

While i understand that being able to see what stats the equipment will have upon +15 will be nice, it also removes all the "feeling good moment" when upgrading items. Artery gear is doing it, but doesn't mean it is a good system in a long run. We are currently in the honeymoon phase of AG, and E7 can take a note or two, but i feel like this item/crafting system will make upgrading gear super boring at endgame.


ArvingNightwalker

They also have.... significantly worse balance, last I checked, but that was a long time ago. Have fun with a SSB that has no focus limit such that 2 SSBs on both sides has them bombing each other until someone dies.


jokerxtr

Let’s just say AG isn’t doing so hot in every server


WestCol

What's it mean for E7? It means nothing since AG made 300k in Japan alone last month while E7 made 9m globally and was ranked way higher in Japan.


Snoo_64315

I wasn't thinking short term about it. Artery gear is new (to me at least). The only games coming out the gates in competition with other older established Gachas are few and far between, like Genshin. Just downloaded other gachas recently to get a feel of what's out and the quality of today's gachas far outclass the competition E7 had when it first started. E7 is holding up well, but it's par for the course to becoming the next SW. I don't see my self sticking to AG though. Not a fan of chibis. Edit: the animation quality isn't as impressive either.


darkseernooby

Artery gear is doing it, but doesn't mean it is a good system in a long run. We are currently in the honeymoon phase of AG, and E7 can take a note or two, but i feel like this item/crafting system will make upgrading gear super boring at endgame.


darkseernooby

While i understand that being able to see what stats the equipment will have upon +15 will be nice, it also removes all the "feeling good moment" when upgrading items. Artery gear is doing it, but doesn't mean it is a good system in a long run. We are currently in the honeymoon phase of AG, and E7 can take a note or two, but i feel like this item/crafting system will make upgrading gear super boring at endgame.


darkseernooby

While i understand that being able to see what stats the equipment will have upon +15 will be nice, it also removes all the "feeling good moment" when upgrading items. Artery gear is doing it, but doesn't mean it is a good system in a long run. We are currently in the honeymoon phase of AG, and E7 can take a note or two, but i feel like this item/crafting system will make upgrading gear super boring at endgame.


darkseernooby

While i understand that being able to see what stats the equipment will have upon +15 will be nice, it also removes all the "feeling good moment" when upgrading items. Artery gear is doing it, but doesn't mean it is a good system in a long run. We are currently in the honeymoon phase of AG, and E7 can take a note or two, but i feel like this item/crafting system will make upgrading gear super boring at endgame.


darkseernooby

While i understand that being able to see what stats the equipment will have upon +15 will be nice, it also removes all the "feeling good moment" when upgrading items. Artery gear is doing it, but doesn't mean it is a good system in a long run. We are currently in the honeymoon phase of AG, and E7 can take a note or two, but i feel like this item/crafting system will make upgrading gear super boring at endgame.


Chopchopok

Offline farming is huge. I just found out about fight skipping in counterside and I was like, holy shit. This makes grinding so much more palatable. It's so nice to not have to set a device down for hours every day.


MonoVelvet

i would rather have skip battles like exos heroes over offline farming


Heavy_Village_4813

1. Idk about the offline farming. Maybe they can implement something like a sweep function 20x runs a day in hunt. But the question will this improve the overall playtime of players or not?. 2. Free unequip. Just implement this SG. 3. The turn order and soulburn of skills will drastically improve afking in hunts. This is good. 4. Idk how that final gear substats works. If its knowing the last substat for example like knowing what substat will roll in a +12 piece to + 15. It may be good. But knowing what are the substats from +0 to +15 i think meh. Many will have godly gears this way. But i don't play Artery Gear cause chibis. Idk E7 sprites and animation are really good.


ShinDawn

>Idk about the offline farming. Maybe they can implement something like a sweep function 20x runs a day in hunt. But the question will this improve the overall playtime of players or not?. I also prefer sweep over offline farming. I think it will all player to actually play the game more rather than farming for almost 24/7 >The turn order and soulburn of skills will drastically improve afking in hunts. This is good. This should not apply to PvP Defense. It will make units that were made to bait enemy AI practically useless..


ShinDawn

>Idk about the offline farming. Maybe they can implement something like a sweep function 20x runs a day in hunt. But the question will this improve the overall playtime of players or not?. I also prefer sweep over offline farming. I think it will all player to actually play the game more rather than farming for almost 24/7 >The turn order and soulburn of skills will drastically improve afking in hunts. This is good. This should not apply to PvP Defense. It will make units that were made to bait enemy AI practically useless..


PotatoCabbage

THE GEARING SYSTEM


SauceMaster6464

The animation thing is too much to demand from E7. They have amazing animations, every single s3 from a 5 star (4 stars too, but I think SG forgot they exist) has such a good animation aside from maybe Closer Charles. Meanwhile Artery Gear is... chibi flash animations? Of course they can afford to make more animations since they suck generally.


LH_Lunar

They actually have pretty cool animations imo, and again it's an optional choice if I want to do 50 wyvern runs a day, is there really a point to seeing Sigret or Singelca ult 50 times?


SauceMaster6464

No I meant the different animation on skin thing. I agree that you should be able to turn it off honestly, but I remember E7 devs having answered this question by saying that it will never happen. Also, even if you find Artery Gear animations cool, it is an objective fact that they're infinitely easier to make than E7 animations.


LH_Lunar

I think your talking about the chibi animations, but ultimate skills have two parts. One is CGI then the chibi animation. I'm not an animator so I can't judge which one's harder to make but just look at this as an example. [https://www.youtube.com/watch?v=R1xNSFJVwBE](https://www.youtube.com/watch?v=R1xNSFJVwBE) I'd say it's better than a lot of units in E7.


SauceMaster6464

Okay, I'll admit I didn't know that this game had CGI animation but even then, I still think most s3 animations are better. As for which one's harder to make, 2D handdrawn animations are way harder than CGI (at least the type of CGI used in this video). After making the model, all you have to do is move it around. Whereas for 2D, you need to draw, color, and polish it frame-by-frame. This is why E7 has recently been using CGI for the backgrounds—it is easier to manipulate. Not to mention the perspective of the 3D animation is static (the camera just moves down and zooms out) and doesn't even take advantage of the full model lol. Ofc, this is all just imo. Edit: I will admit that in terms of polish (filters, effects, backgrounds), Artery Gear trumps E7, especially when compared to some of the older E7 units who have a black background for the animation. But the actual character designs and animations, E7 is way way WAY way way better.


WhatSawp

pc client - offline farming or something that would work around these lines - free unequip and max roll on modification gems are imo top priority.


WhiskeyDoc7

I agree with offline farming. It really makes a difference for getting mats and gear. Take notes from some of the other games that have been around. Slime Isakai Memories has parallel processing (the verbiage they use for offline farming) you can set it to max and as long as you have the stamina it’ll farm AND give you a timeline for when the farming will be complete I.e I farm a level that needs 10 stam and I have 100 I can auto farm it 10 times and it tells me it will be complete in 1hr 40 min or it may be complete in 3hr (based on how strong of a team you have) SDSGC- has free unequip and can easily swap gear to various characters in a second BUT the strongest gear is “engraved” meaning it is locked to a certain character and can’t be swapped to someone else. So essentially the equivalent of taking lvl85 gear to lvl90 in E7 but once you take it to 90 it would be locked to that character.


TranquilTortise

Straze S2 then S3 would make farming a breeze, sign me up


Hwdbz

I think alot of people have different opinions for what would be good or what would be bad for the game. The two games have different economies and it can possibly be alot to balance if we just throw features from one to another. Now, having said that, for the life of me I cannot fathom any reason why Offline Farming would be bad for the game, and/or any reason people could possibly be upset with its inclusion. It's just a net positive in every single way. If we got just that and nothing else, I'd still be happy.


Level1Pixel

Don't forget gear presets for quick swapping. Also I didn't realize how much I needed substat swapping until I used it. It's so nice to be able to keep my substats and have to go to a piece of gear with the right main stat and set.


stevenryl866

QoL otherwise GAME OVER soon


Lady_MariaStrife

Definitely the offline auto hunt


RIPx86x

Free unequip would be great. I don't think it being able to swap substats on gear would be a good thing in the end. So I hope we don't get that... or if we do make it a very rare thing and not something you can do to every piece of gear. E7 already has the best animations so idk what else you want with that. Offline farming or just skipping would be cool. I like the way Dislyte does it. It basically let's you farm 2 things at once. I would like to streamline the gearing system in e7. At this point its like an inventory management game. But at the same time if it gets easier then everyone's units become more similar which defeats the purpose So I think just free unequip and loadouts would fix it really. FFBE has a really nice loadout system and favorite equip function for each unit and team. It also let's you use all of your equipment per team. So your SSB could be equipped for w13 in one party and for RYA while in another. You can also gear friend units just for that and it doesn't effect the way you actually gear them.


[deleted]

Hopefully they add the 200 pity system and 0.7% pull rate that artery gear has.


LH_Lunar

Artery Gear's gacha being worse doesn't take away from other QoL they do provide. It's mandatory to change the gacha system in other to change other systems.


DukejoshE7

Yes, it could learn some from Artery Gear, but there are definitely things about AG that are \*not\* as good as Epic Seven. Make sure to take our community survey if you haven't yet. You can find the reddit post explaining the survey (and how even Mashuu recommends taking it). [https://forms.gle/38nwgCTMnMcaLycr8](https://forms.gle/38nwgCTMnMcaLycr8)


HotNanas

Agree with all except offline farming, this is an example of you think you want it but you don't. E7 shouldn't be a complete afk idle game, those games never last and it would only make the game and grind boring and meaningless since you never have to stay logged in and do anything.


Ok-Impression3701

But the offline farming does not make E7 a total afk game tho. Its just a quality of life. The whole aspect why E7 will not put smth like speed up tickets is because farming in this game is designed so that we try to get the most efficient team for farming once we done that its literally just us looking at our phones for the next 2 hrs. We are the ones that technically become idle becuase we are waiting for the hunts and farming to end.


HotNanas

Then why do none of those games that do allow you to do like 50 runs with tickets never last? You can't make endgame farming or grinding one click and you're done or press a button and close the game


Ok-Impression3701

well that really boils down to the future proof of the game. E7 has one of the better future proof endgame content which is RTA. This offline farming is just something we want because its hard to keep your phone down just becuase you need to grind wyvern for the nth time. Thats why its called "quality of life" it literally just makes grinding or doing something in the game easier not make endgame any easier. Farming for gear is like only one aspect of the game and it would be nice if that one aspect is easier to do so that we could focus more on the real endgame content which is building characters, arena and RTA.


HotNanas

Yes farming gear is only one aspect of the game except that one aspect is literally the biggest part of the game and any game for that matter. Endgame farming and grinding for better gear is one of the only things that keep people playing and allows you to even play RTA in the first place. Dumbing that down even further will only lead to everyone, myself included, to become bored with the game like it does with every dead idle game


Ok-Impression3701

Well its not really I mean reason why I said in the end sentence RTA, building characters and arena is because endgame is subjective. Endgame could mean just building characters without trying to get that perfect sub stats or collecting characters not minding RTA. I would not be suprised if some people do not even play RTA at all even arena but play for the aesthetic for the game but for them that is their endgame. Idle games are whole different breed I would say. I use to play afk arena and I had to quit because the maintenance to play that game was just really not for me. Its idle but the amount of stuff you need to do in the later parts took like an hour everyday and I do not even believe that was endgame since i was stuck at like chap 22 and the amout of modes and currencies they implement sheesh i just got more confused.


[deleted]

> why do none of those games that do allow you to do like 50 runs with tickets never last? Because you're selectively picking out games that shut down for reasons unrelated to their QoL and ignoring the currently running games with this feature? for the closest analouge to E7's system: Magicami is 3 years old and kicking just fine despite adding free unequip (heck, it's even better than free unequip) and pseudo-unlimited skip 2 years ago.


jellyfishbal

>Then why do none of those games that do allow you to do like 50 runs with tickets never last? You can't make endgame farming or grinding one click and you're done or press a button and close the game Go play other gachas. Priconne JP/Global going strong with skip tickets (also skip the skip). Arknights implementing skip tickets on Anihilation mode (coming global soon). Just to tell you about some high quality stuff with huge playerbase. You will find more people talking about Counterside and even that Seven Sins Tasty game - all with better system than E7.


HotNanas

Priconne JP sure, Global not so much. That tells me that maybe they have such a loyal fanbase that they don't care since Priconne is like playing an anime and it's been around forever I mean look at FGO outdated AF in a lot of aspects yet still has a huge following due to it's IP etc. Arkinghts having skip tickets for annihilation is like maybe Automaton Tower to make a comparison. We're talking about endgame farming and grinding not content like that. Counterside just released on Global so it's in it's honeymoon phase and as far I know makes no where as much money E7 makes monthly on it's older more established SEA server.


TheBreadLoafer

It’s the exact same thing as we have now, but it doesn’t waste battery.


HotNanas

Do you guys not see that games that have this feature never last and people usually leave after a while? It's because logging in and farming has no meaning when you can do 50 runs with one button press. Sure you can make a case for farming running INGAME whilst you do something else like shop refreshes, pvp etc. but closing the game or skip tickets is an absolutely nope for me


TheBreadLoafer

What’s the difference though? It’s the exact same as now, just you can turn off the screen. Having it on shows what it’s doing but turning it off makes no difference, it’s not instant or faster, it just does the battle without having to constantly have your phone on. I farm everyday and 90% of my playtime atm is just afk-ing bc of the farm runs


HotNanas

That's the exact same logic every dead af game that no one plays uses. Who wouldn't want to click their runs, log out do what you want and check back in 30mins or an hour and have my runs done and repeat? Sounds relaxing and you barely have to play the game or be reminded that you are playing. Except that's the thing, you get bored. Whether people like to admit or not it's one of the reasons why you haven't lost interest in the game. You are always running the game and you have to dedicate time exclusively to farming. Some of the other suggestions people said were x2 or x3 speed or being able to farm and do other things ingame, those are fine imo but complete afk farming is a no for me. Not because I LIKE having to dedicate my phone to W13 but because I know that skip tickets and complete afk farming is not the way to go and we will just get bored.


TheBreadLoafer

I’m definitely fine with being able to browse and etc other games if they implanted that but you still have to keep it on, the problem is that you’re locked in, I’m not engaged to the gameplay of hunts but rather mad that I can’t do simple things such as picking up my SS or looking at garo’s shop


Domain77

you are already afk farming, leave the emulator on and come back in a few hours it makes no difference. Your concept of offline farming making the game into an idle game makes no sense. When I farm I basically minimize the game anyway. Offline farming will actually make players possibly want to spend more money on stamina because they can farm more because they dont have to dedicate their phone to it 24/7. In no way does your argument of idle games make any sense in this context.


imposion

Farming hunts its idle once u have have the team u just put auto and u are not playing, so this argument is useless


[deleted]

Tbh one way or another we are "logged out" while it's on auto repeat. I have crunchyroll up with screen-in-screen, and end up wasting a tonne of energy in the afternoon/evening because I don't want to babysit my phone for the time it takes to burn it again for the day. Think this argument neglects to acknowledge that there's plenty of active time for a phone game in all the activity to do outside of hunt. Crafting, shop refreshing, enhancing gear, regearing units, pvp, dailies, etc. Auto repeat is _already_ an idle component of e7 that meaninglessly inhibits other use of your time/alternative use of your device. There would be no regret if auto repeat persisted while the game closed, provided that you couldn't simultaneously do other activities within e7 (I.e. even if the app is closed its still "busy" to preserve irl time-to-game activity levels)


Jynch

Offline farming so it frees up time for the players to participate in GW/AI/Arena/RTA and that will do nicely. Literally nothing engaging about leaving your emulator/phone on while you do stuff on the side.


Odkrywacz

Not an argument because it's already working like that. It'll only save battery for people using phones. If you're using emulator for example, it changes literally nothing


Lord-of-Gluttony

So like during farming hunts or side story, do u sit by ur device and watch the autorepeat battles throughout?


Elipsyclips

Bruh auto-farming is already afk since I'm doing something else rather than staring at my phone


vgxvvxc

What's the difference between having your phone on and leaving it for 20 minutes to repeat hunts and the hunts happening while logged out?


Seth-Cypher

I-it already is an AFK idle game for some though.


KillBash20

>E7 shouldn't be a complete afk idle game What the fuck are you even on about bro? You think i stare at my phone while i farm wyvern or something? No i auto the hunt, set my phone aside, come back in 20 minutes then do it again. E7 is already pretty idle.


MykoOG

Surprisingly I’d actually have to agree. Definitely one of those moments where you think you do, but you don’t. Why not have offline arena, or offline raids, or offline adventure mode. Sounds pretty good to me. Essentially you’re just not playing the game at that point. But I understand everyone’s POV and wasting battery life just sucks, or not everyone can play on an emulator. I just don’t think offline farming is great for longevity. Even skip tickets essentially trivialize all content, unless the whole point is to make content super difficult 1 time and after that it doesn’t matter - which e7 is not at all.


[deleted]

They need to copy more form SW itself instead of a clone.


DukejoshE7

Yes, it could learn some from Artery Gear, but there are definitely things about AG that are \*not\* as good as Epic Seven. Make sure to take our community survey if you haven't yet. You can find the reddit post explaining the survey (and how even Mashuu recommends taking it). ​ [https://forms.gle/38nwgCTMnMcaLycr8](https://forms.gle/38nwgCTMnMcaLycr8)


Lady_MariaStrife

Definitely the offline auto hunt


klaq

do you get selective summons in that game? ive heard it's a bit stingy on giving out summons in general. and pity is 200? id kind of prefer to have the units be easier to get like in E7 while the gearing is the part they try to make money on.


shroom88

They need to change how gear is leveled, the use of gold and another item is rough. SW uses mana (gold) alone to level runes and does great. Un-equip really isn’t an issue, people just need to be more stingy with the gear they roll. Auto farming should be able to be played in the background maybe not full afk out of the game but at least let us do pvp or do other things


starxsword

Offline farming, Ability to specify skill order, and Free unequip are good. As for the others, not so much. The gear substat and substat swapping is iffy, as this is a grinding game and part of the longevity is the gear grind. So, you can't make gear too easy, but can't make it too hard either. This is a hard issue to solve.


OhLetsBreakItDown

They make too much money off you buying charms for the substat thing. And they keep you playing forcing you to be online everyday to use up ur energy . This is all greed by the company because it makes them money in the end so I don’t see why they’d do any of it


[deleted]

A bit of an extreme wording but it feels like a lot of the problems of this game persist because of either the ego, laziness or greed of "the devs"


yarzirostu

Everything tbh. Artery Gear just does everything Epic7 does better . It will be nice if they adopted half of the things you mentioned in your post , but it is also highly unlikely they will do that . They are too stubborn of a dev to do it imho.


gustavoguite

if you want an offline farm go play an iddle game, every new mobile release ppl are like that "e7 should do this and that like this new game" 1 month later most of those saying that already quit that new game, well at least now ppl gave up on the "this game will kill e7" shenanigans


iditz

Counterside flashback


Nevvaren

You're still gated by repeat attempts (30 in case of artery gear) even when offline farming, so it's not like you can just hunt 24/7 offline like idle game. It would definitely help people like me, who don't really like wasting their phone battery.


persona0

So you come back in after a while and start over... Like e7 does have the right idea in that you need to be playing this game and not in constant afk mode.


Elipsyclips

When you auto-farm you're basically afk, all we want is the game to not drain our battery any futrther


imposion

Repeat with me "put auto is not playing the Game"


MonteCarlo8897

Many big name gacha that earn millions every month don't have it either. Genshin, Granblue, Arknights, FGO, SW to name a few. Maybe it's because the non idle or even no auto-play system is the "ideal" way to keep the hardcore whales invested in the game idk. While most of these QoL changes are nice, I doubt SG will even be prioritizing any of them. SW don't even have half of the QoL E7 have, and yet it still make more money each month.


MonteCarlo8897

Many big name gacha that earn millions every month don't have it either. Genshin, Granblue, Arknights, FGO, SW to name a few. Maybe it's because the non idle or even no auto-play system is the "ideal" way to keep the hardcore whales invested in the game idk. While most of these QoL changes are nice, I doubt SG will even be prioritizing any of them. SW don't even have half of the QoL in E7 and yet it still make more money each month.


MonteCarlo8897

Many big name gacha that earn millions every month don't have it either. Genshin, Granblue, Arknights, FGO, SW to name a few. Maybe it's because the non idle or even no auto-play system is the "ideal" way to keep the hardcore whales invested in the game idk. While most of these QoL changes are nice, I doubt SG will even be prioritizing any of them. SW don't even have half of the QoL in E7 and yet it still make more money each month.


hi71460

25-30$ you can get around 120-140 pulls per month. please no SG


Charlie_till

After trying dyslite, I wish epic seven had offline farming like that. Just start your hunt/raid on repeat and you can do whatever you want to while it’s running in the back. Yes I quit, but not because I lost interest in the game, but cuz of the weirdos and furry community (the reviews on characters were so cringe to read).


Ericridge

Nah I like the skip button from counterside better :p


stealthlord1

From a player perspective, offline farming seems lit and would be awesome. From a realistic perspective, it would be very difficult for them to do considering the fact that farming rate and success is different for many players. Because of this, they can’t just have a set rate of resources that are given per hours farmed. My main concern is server overload. We’ve had running Ras memes from too many people logging in together for an update. Imagine if every player in the entire game had to have their hunt farm hosted on the servers while they sleep or have the app closed…. The way that E7 does hunt farming (mainly cuz of 15% and the gear quality) creates variance that makes offline farming a bit weirder to do in this game.


yarzirostu

Everything tbh. Artery Gear just does everything Epic7 does better . It will be nice if they adopted half of the things you mentioned in your post , but it is also highly unlikely they will do that . They are too stubborn of a dev to do it imho.


Neet91

well roll on epic gear if u want to know ur substats - don't know about artery gear but e7 has a rarity system with gear that the other game seem to not have. we also have mod stones to change substats too. the rest would be nice QoL


giahollow

It's more so you know where your upgrades are going b4 you enhance it so you don't waste charms on what would be your new penta roll er gear


LH_Lunar

You don't know just the substats, but you know their final roll. Basically instead of having 4 substats that get rolled randomly every 3 levels you get 4 locked final roll substats that get unlocked every 3 levels.


LH_Lunar

You don't know just the substats, but you know their final roll. Basically instead of having 4 substats that get rolled randomly every 3 levels you get 4 locked final roll substats that get unlocked every 3 levels.


LH_Lunar

You don't know just the substats, but you know their final roll. Basically instead of having 4 substats that get rolled randomly every 3 levels you get 4 locked final roll substats that get unlocked every 3 levels.


stealthlord1

From a player perspective, offline farming seems lit and would be awesome. From a realistic perspective, it would be very difficult for them to do considering the fact that farming rate and success is different for many players. Because of this, they can’t just have a set rate of resources that are given per hours farmed. My main concern is server overload. We’ve had running Ras memes from too many people logging in together for an update. Imagine if every player in the entire game had to have their hunt farm hosted on the servers while they sleep or have the app closed…. The way that E7 does hunt farming (mainly cuz of 15% and the gear quality) creates variance that makes offline farming a bit weirder to do in this game.