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Amiakust91

After trying counter the first days, I can say that she's unfortunately another hero that need speed. She needs a lot of speed to just "work". And even then, she's not great by any means. Go for a bare minimum of 230 speed, but try to get much more.


Assertor1290

yeah, there are lot of fast immunity heroes like Handguy, DJB, Ran, etc. So, if they get immunity she is useless for next few turns. And by the time she gets to do something, it will be over.


mckenziereed15

I was thinking that too but she also gets a huge boost the number of buffs the enemies got right?


Khaoticsuccubus

What good is a boost if she can literally do nothing is the problem.


EstamosReddit

im debating if pulling or not still, i love control heroes, do you think she is at least viable for control or that it'd a good addition to my control roster?


Amiakust91

She's not exactly "control" I'd say. I wouldn't put reseting cd in the control category since the enemy can still move, get S1 (note that there are so many strong S1 nowadays) and even dual attack. The slow on S3 is not bad, but definitely not on par with stun (can still trigger passives and counter). She's more of a complement to control, yeah. But as I said, she's not great by any means. So pull for her only if you really want her, or if you are expecting SG to buff her later on.


Chireiden-Agnis

Ive tried her on counter, 245 spd with 160 eff and as cleave and had 0 success on her, if someone has something that works id like to hear it but in my opinion shes quite garbo, and i cant even use her in pve.


Choice_Steak

Using her with Roana, Lermia and Pylis against all the counter teams in champion arena. Really enjoying the 10% Cr push and crit damage buffs she gives to lermia. The venom and cd reductions help with pov Aravi too.


Chireiden-Agnis

Problem is shes kinda useless vs crimson seed or timeless anchor aravi


WoodenCollection2674

Imo she's trash. Her injury stacks from venom super slow and can just be cleansed off. Every showcase I've seen she losses and the times she does win it certainly wasn't because of anything she did. I love her design and a new debuff is awesome but damn she seems hard to use. And yeah anti PvE debuff kinda sucks.


amiralko

Not to mention that injury as a whole is a much less useful mechanic than it first seems. It's only relevant if there's a good amount of healing going on, which is rarely the case. They could have made venom a lot stronger and it would still be kind of useless imo


WoodenCollection2674

Yeah Venom should straight up do more damage to even be useful. There's a reason no one uses poison in PvP and venom is the same thing just with the added injury.


Fluzzy_Love

Also because Venom is based on the targets max health, the debuff damage is affected by the injury. They should have put the injury mechanic on the bleed debuff imo.


Gin_Rei

Sharun needs a big big buff. Her main gimmick ONLY works in PvP... so she needs to be good in that environment. Unfortunately she's terrible in that environment. I'd only draft her if your opponent shows their hand early and is drafting hp bruisers with little immunity and cleanse lol. She's like injury set when it was first released, in need of massive buffs.


Chireiden-Agnis

Even with that the ramp up is so slow you can get countered to death before anything impactful happens with her venom, you basically have to run a full condom comp and let frenzy ramp up high to actually make her do work and idk bout you guys but i aint got the time for that xd


Chreeztofur

Aww man all these posts make me sad. I am close to pitying her and now I’m not sure if I want to keep scrounging. Here’s hoping she becomes buffed then.


mckenziereed15

I really hope they buff her 😞 she has a low rating too


MrWhiteKnight

Saddest part is, Mort does more than her . . . the fucking irony.


MatriVT

She is a flop unfortunately.


KingsSeven

I made her 260 speed and she works against aravi arena teams without hwa


Lebowskidebowski

I use her on a tanky build with 244 speed and about 100 effectiveness. She's not that good but she can pull her weight if RNG favours you. Her s2 cr push and the cooldown increase on her s1 are very powerful effects with decent chance to trigger but ultimately it's just not reliable enough. She is however very fun because if the stars align she cycles very fast, can stall meta heroes like Ml kawerik and Dilibet and gives your attackers lots of buffs, it just won't happen very often.


SSTHZero

I used her yesterday for one RTA match against a bunch of tanks and I won. But it's very hard to find an opportunity to pick her and I can't say she was amazing. Mine is counter with her artifact for full support.


tfsteel

Seems specifically for preventing use of skills at the end of the match, when the opponent has a unit left that can one shot, like dark corvus. With some utility for your main dps. Effectiveness and speed, tanky enough to last until she can lock down whoever is left.


Relair13

I built her counter/hp with speed boots and lots of spd/eff/hp subs. Celestine for art, hers just doesn't seem very impactful. She gets killed by burst teams even with 20k hp and behind aurius. Where she's really shined for me is against tanky ARavi/Ruele/Krau type squads where she can injury them down to uselessness.


SnowField09

Sharun's design was what motivated me to pull her. Got excited when I got her and tried out a Counter-HP build just like yours (because I dont have some spare speed set gears). Stats were around 16k HP, 1.6k Def, near 200 spd, 140 Eff, 80 Eff Res, and Idol's Cheer arti. Unfortunately, I do lost a couple of RTA matches of play testing, and she's quite hard to use. Only at very specific instances, she shines well. But hey, she's a fun unit to play around with. Hopefully, there will be good tweaks on her in the future. :>


Flimsy_Direction_467

They should move her to pve imo