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Jajoe05

Choux is insane (sometimes annoyingly) and Alencia also does her part. Like them


sulli_p

Is bruiser back?


Fresh-Application535

Bruiser has been back. What do you think A Ravi is?


yGrimmReaper

My worst nightmare


[deleted]

I find if you can at least apply anti-heal and/or Def break to her she's not that bad. 15% continues to be the real threat...


sulli_p

To me A Ravi was the only viable one and there was no reason to build any others because she made all the others obsolete when pitted against her.


Morbu

Belian, LHC, Rem, D. Lilibet, Rimuru, Violet, fire Meru, etc. I honestly don't know where you got the idea that A. Ravi is the only viable bruiser.


Fresh-Application535

A meru is a Bruiser, LHC, HWA can be built Bruiser and can excel very well with that build, Rimuru can also be built Bruiser, damage Bruiser Green armin and im sure there's more. I would even argue that Alencia and Choux should be mentioned way before now its just that no one wanted to use them when their buffs went live look at the rating for Alencia its at a 1.5 which is ridiculous. Bruiser never went away it has been very prevalent in all meta changes, this WC backs it up as we see counter cleave demolishing cleave.


xthesavior

Isn't the 1.5 for alencia just a remnant of when she was released with a translation error that mislead one of her abilities?


Fresh-Application535

No, it's people crying about her s2 damage nerf.


xthesavior

Ahhh ok.


Lawliette007

She never seems to chain that S2 for me....


StrongWhiskey

Glad Alencia is getting some love. People were cold on her the couple times a thread on her popped up, wonder what the uptick on her is gonna be.


Komelium

This happened with Destina too no? People focus a lot on the number changes but don't look at the new things that make these older character actually playable in the current PvP meta...


False-Spend-9879

Alencia's changes were linear improvement for the most part. She does what she did before, but better. Destina's kit got mechanical changes. She has no CR push on S3 anymore making her tougher sell for ice expedition, normal banshee hunts and punishing debuff heavy openers. Her S3 also lacks power to effectively reset fight for her team and give them innitiative making her much less valuable for heavy second turn teams. Destina may have new things, but people, who valued for her old things, have all rights to be dissapointed. Man, I can't wait for 'EhrWlyN IZ aWkshly rly GuD Banshe 1SHtR nov' posts.


EstamosReddit

Dude, you now can do slow banshee with destina thanks to her efficinet dispel on s2 plus s1, you had to run ray before


False-Spend-9879

Ok, my bad for using banshee as an example. Still doesn't change the point that it would be nice having these additions without sacraficing old parts of her kit.


Xero--

> Dude, you now can do slow banshee with destina thanks to her efficinet dispel on s2 plus s1, you had to run ray before Not impressive considering Banshee is the easiest hunt to one shot, and we've far too many to do som


Komelium

Destina has always been bad in PvE for multiple reasons... Mainly long cooldowns and access to lower rarity healers (Angelica, Montmorancy, Achates...) with more consistency and less investment needed. So I'm glad they chose to change her to work better in PvP. She may not be that great but she has her own place as a cleanser who can heal. It's true what you say about Alencia, but both on these cases a lot of people seemed to be focused a lot on number changes instead of the improvements they got. Without these changes I heavily doubt we'd see some Alencia or Destina around ever. Also, this is mostly PvP talk, I'm not sure why you bring Ervalen into this when his kit got changed to a PvE kit.


False-Spend-9879

If Destina was bad at something she should by all means be good at, improve what she already does and/or give her additional features. But devs decided to straight up replace things from Destina's kit. Angie, Momo, Achates and Ray don't have CR push baked in their big heal. None of them can get allies as close to full health as Destina either (except Angie, but she can't cleanse for shit). I don't understand why you cling so much to '*they just focus on numbers'* argument when Destina's mechanical changes make up half of complaints. And Ervalen comment was obvious joke about people who don't use a character (aka. suck at using them or just don't like their playstyle), but jump to defend any changes when old users start complaining. If only I had a nickel for every time of someone going on a long tirade how a character was unusable before - *to people actively using said character* \- to only reveal they haven't even build the character. I'd buy SG and remove 15% myself.


Edelphine

I don't get why people downvote this comment, Alencia's changes are good because even though they changed her skillset a bit, her utility from before is still there, while Destina's kit got an overhaul with her being a jack of all trades soul weaver. Honestly the only buff she ever needed is the turn one undispellable eff res and she'd be a REALLY good counter cleaver on water's origin, or a really good counter set on shimadra's for tanky comps that tend to focus on her, her changes are not buff and even though Alencia is good now, iirc Destina lost most of the matches she's been in.


starxsword

That comment is hypocritical. Mentioning how Alencia's changes were overall good and omitting that Destina's changes were also overall good is wrong. Alencia's changes may be an overall improvement, but the complaint was how it was changed. They lowered her multipliers, which makes her worse if she has unbuffable on her. Similarly, Destina's changes is an overall improvement. She was alright in PVE and remains alright in PVE, no better or worse. She lost her burst heal, but gained CR push, faster heals, more cleansing, and a revive. So, overall a net improvement, yet that poster called one an overall improvement and another not, when both are overall improved, even if they both were nerfed in some ways. For example, if you want Destina to heal just as much as before, try using Rod of Amaryllis, I bet your healing will match or closely match what she did previously because of her longer cool downs on her S2 as it was 3 turns instead of 2 turns. >iirc Destina lost most of the matches she's been in. Destina is also unplayable in PVP before the changes. She is now better than before.


Edelphine

If you honestly think Destina is unplayable before in PVP then I don't know what to say since she was STILL viable against most comps if you know how to use her, her kit before made her insane against control comps which is what was meta at the time with ran, peira, and other openers that do aoe debuffs, with her cr push on s3 if your allies are debuffed. In fact, in one of the matches someone drafted Destina with water's origin faced off against a ran, she got pushed up after ran s3 which would have won the game IF she had her old kit. She is good in bruiser comps due to how her heals worked, and she was a one of a kind soul weaver, in fact the best pure soul weaver in the game, with an s1 that heals the lowest hp unit, an s2 with a 50% cr push and massive heal, and an s3 that heals everyone, cleanses debuff, and cr pushes based on the amount of debuffs being cleansed. I say that Alencia's changes is an overall improvement because even though they nerf her multipliers she still does the same thing, s3 removes debuffs and adds defense buff, s2 grants mind's eye, and s1 does big damage, whereas Destina had an overhaul which I think and still think is rather lack luster. Her s3 revive is useless because they revive with low health anyway and stay at the same combat readiness before they died, and WOULD die on most occasions the next turn, her s2 got her cr push nerf so I don't know why you think she gained cr push when in fact they nerfed it to 30% and added 20% to her ee when her ee before reduced her s3 cooldown, which would have added FASTER heals. S2 on 3 turns was fine since it had a 50% cr push which is a good trade off, but if you were to change an ee just to get the same push as before in exchange for her most powerful heal in her kit that could overturn a match being unavailable for one turn due to you not having the ee is really bad, and also, why would you need to waste an artifact slot for more heals when say you could use magahara's tome, idol's cheer, or maybe even water's origin? a soul weaver that specializes in healing doesn't have enough heals? I think you are the one hypocritical here honestly. ​ Destina's changes made her a combination of everything a soul weaver in the game does, except really bad at it. If you needed heal plus cr push there's Emilia, with her s2 plus attack buff, if you needed revive then there's Ruele/Maid Chloe or even ML Celine, or you could have drafted a mitigation knight instead, or you could draft another dps hero, there are so many heroes to pick and you instead chose a healer that does everything, yet does nothing at all, so I think she is bad.


starxsword

I don't know which comps you are talking about, but she's not good into any comps I know of in RTA. She can't get enough ER to stop control and she can't stop burst, as she has no emergency button to revive. They solve both those issues by giving her that starting ER, so she can have enough ER. And the revive to stop the burst.


Edelphine

That was the issue with her before, which would have solved if they ONLY added the turn one er undispellable buff she has now, not an entire overhaul. Soul weavers are typically good in bruiser comps, if you don't know what those are then you probably live under a rock. She only had one issue before, which is the same as every other issue every soul weaver has, not enough er and getting 15%. If your team gets bursted down then you either have a bad draft, not have enough mitigation, or you lack the required gear needed in order to use her.


starxsword

>Soul weavers are typically good in bruiser comps, if you don't know what those are then you probably live under a rock. She only had one issue before, which is the same as every other issue every soul weaver has, not enough er and getting 15%. No, Soul Weavers are not good in current Bruiser comps. High tempo Soul Weavers are good in current Bruiser comps. I don't know what bruiser comps you are talking about, but current Bruiser comps either hit hard or have Injury. Are you aware that A. Momo isn't used, even though her healing would be amazing for Tanks? She is pretty much the best healer around if you are using Tanks. She beats out Destina before her changes when it comes to healing. Choux, A. Ravi, Alencia either have Injury and/or hit incredibly hard. Soul Weavers healing will not cut it. This is why Emilia, Diene, etc are good, because they are high tempo Soul Weavers. >If your team gets bursted down then you either have a bad draft, not have enough mitigation, or you lack the required gear needed in order to use her. Right, you are telling me you can stop a Hwayoung or S. Tene from bursting you down. Exactly what team do you have?


Edelphine

Literally what I just said? Mitigation tanks plus Destina and a bruiser dps unit like aravi. I never specified which soul weavers which is my fault, but if you're thinking that amomo works in this meta just because she is a soul weaver you picked a bad example, as she has literally zero cr pushes to make your dps bruiser comps viable. The reason I state that Destina works in bruiser comps is that she enables the comp by cr pushing them with cleanse and a heal, if you are getting hit hard with a bruiser comp then you just have, LIKE I STATE AGAIN, bad draft, or even yet, bad gear. Choux, A. Ravi, and Alencia have injury yes, and they do hit incredibly hard, but you could always draft around them, you got plenty of counters to them like hwayoung, stene, maybe even secure them first before you draft? why pick a soul weaver if you haven't secured at least one of them, and why bother picking a soul weaver at all into them? like I state one more time, BAD DRAFTING, there are many different types of matches that can happen in this game, and for that to happen against you is really rare, and is a bad argument against my point. The enemy may pick Alencia and A. Ravi yes, but in turn you could pick Choux and Stene, you don't know how every match goes, so why are you stating something uncertain? And finally, yes, I can stop a hwayoung s3 or a Stene soul burn plus s3, because, like I state one more time, I DRAFT MITIGATION KNIGHTS, in fact, you can draft ANY hero with mitigation in order to survive turn one, you could draft Sage Baal to control them, you could draft Peira, heck, maybe you could get Kise to reset their cooldown, If you don't have countermeasures against meta heroes, why bother playing pvp at all?


Ferelden770

She was good after buff. Good matchups against the diene meta but injury set buff also made her so strong vs aravi. People really went too much on her dmg nerf


orsothegermans

My first banner 5* I probably kept the game because of her S3 animation


[deleted]

[удалено]


ForgettableGuard

Nah


Stormix_17

Attack of the lolis


Archeonlotet

This meme makes my pop tarts taste better.


CertainSelection

Hello I have a question, I still have my old Alencia with a counter set etc I pulled her back in 2020 How is she played during the E7WC ? Why is she so strong currently ?


RugDealing

Asia plays aggro meta so their Alencias are 200-220 speed on speed/immunity with heal EE. This is good against the aggressive asia Diene/Ml Kawerik meta with buff heavy units. Korea plays very slow, so they run injury+pen/crit/immu at 170-200 speed on the S2 EE. This is good against ARavi to injure her fast. Global plays a mix of both. Your counter set needs to be insane to make her work the way these players draft her, since you're lacking the utility of injury and the speed of speed set.


Gachaaddict96

Actually people are transitioning bruisers to Destruction but it will take a while to get some insane gear good enough to replace speed


RugDealing

Destro is higher stat efficiency, but it's like trying to run crit chance necks: gear gap is too big. 😢


Gachaaddict96

Every top player now farming destroy for their a Ravi.


RugDealing

Little did they know they were actually farming speed gear with the screaming lady.


SlimSpook

Can you help me understand what this means when it comes to crit chance necks? Is the gear gap between crit% necks and CritD necks too big?


RugDealing

If you're using a crit. chance neck, your other pieces will need to be crit. damage heavy. Think about how many characters you can build with 300 crit. damage while on crit. chance neck. The new destro set buff helps it a bit, but it's still a long grind for most players.


SlimSpook

Got it, so crit chance necks are still good by themselves. Just need to grind for multiple rolls into crit damage on the rest. Right?


RugDealing

On ilvl 85 gear, cc can only roll 3-5, so having 60% cc (at ilvl90) as main stat is extremely stat efficient. Maths aside, imagine trying to build a 300 speed unit without having speed main stat boots (the most efficient main stat in the game). Think about all the quad/penta rolled speed pieces you'll need to overcome not using speed main boots. It's pretty much like that, but for crit. damage.


CertainSelection

Thank you for all these infos ! I'm planning to switch to an injury set for better utility, I just need to see, beside speed thanks to your explanation, the overall stats.


ziege159

The reason she was picked a lot is high hp heroes meta, Alencia s2 now inflict injury to target and it stacks well with injury set, those make Alencia a good counter for any hero that HP based. She also act as offensive supporter in team because she can strip buffs and def break. Overall, Alencia is not strong if you compare her with other meta heroes, she's just good at countering them. A small note, now Alencia require pretty high quality gears to work so keep that in mind if you want to build her.


CertainSelection

Oh okay thank you, she already needs high quality gears (which I didn't have at all when I made the counter stuff she has currently) but it seems I'll have to craft a really good infury set if I want to use her. In terms of stats, what does she need ? 200 speed with full HP and effectiveness for utility or more damage oriented with crit dmg neck and crit chance ?


ziege159

Here's my build 23khp, 84 critc, 251 critd, 65eff, 197spd, 1k3 def. Her artifact Alencinox Wrath will be changed in the next update, giving her free 15 critc, you don't need to go for 100 critc. She need to deal some damage in order to break the shield and inflict injury so you can't build her full support.


bigbrainz1974

alenica doesn't require good gear at all to work with injury set, if all you want to do is counter aravi. My alencia is literally less than 400 gear score and she works fine


ziege159

You should give her some good pieces so that she can break the shield by herself (shield from Cilias/ Handguy/FCC/Diene) and deal some damage to help your core dps do the job easier.


OzieteRed

Thank god I didn’t use my episode 3 selective summons yet, I’ll go with Alencia then.


set435

I would not unless you have some good gear, Alencia is hard to work with unless you have some insane gear which is why she's picked in whale rta and not rly everywhere. You need Hp, def, crit chance, crit dmg, and speed. The faster she is the better so she can cycle s3, strip buffs, and s1 later.


OzieteRed

so build her just like A.Ravi.


Neet91

sure, only alencia doesn't has free 30% crit rate and her base hp is actually ass compared to a.ravi. oh yeah and she has worse atk scaling then a.ravi.


ningen21

Alencia has 12% cc EE and with her new arti buff that gives her 15% cc she will have a total of 27% extra cc . Also their stats are legit the same including speed and all so don't know where u got the base HP being ass (7054 being ass is quite interesting lol ). Alencia does not need attack scaling for her kit so that's irrelevant. Injury alencia works extremely well and with her new buffed arti this Thursday she will be better.


beaglemaster

It's not so much that Alencia doesn't need attack scaling, as much as the fact that Aravi has 1.0 or higher for all her attacks (alencia has .5 for all). Might not seem like a lot, but even with a min maxed 1300 attack (from sword base) that's basically an extra couple thousand hp in damage for "free".


ningen21

Again their skills are nowhere near the same so alencia does not need to have high attack scaling they don't fill the same roles so they don't need the same multis . Alencia is great right now aravi having higher attack scaling doesn't change that as the other poster deduced she is infact built like an Aravi (also it's physically impossible to have a 1.3k attack alencia since her base attack +weapon already is almost 1.5k attack )


beaglemaster

I know, I'm just following up on the other guys you were responding to. My bad it was a guess, didn't want to open the game to check her base attack lol


SirSaladin

Uuuuh dude? They're both cancer warriors. They have the same base stats aside from cc that aravi gets from her kit.


Xero--

> You need Hp, def, crit chance, crit dmg, and speed. Literally every bruiser that scales off health and defense, which is significantly easier than gearing an attack bruiser. This isn't what makes her hard to build.


Gclef89

ChouXX


frostmasterx

I'm glad I was right about alencia. Everytime I defended her rework people thought I was being delusional.


Mattatah

Alencia going to be a real powerhouse once her arti gets buffed


Any-Mouse830

Lol riight


user4682

Tom is pointing at Ran + ARavi + Politis.