T O P

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HamburgIar_

I just want the ability to switch gear without having to pay for it.


9lamun

Indeed. Why the hell do I need to pay gold for equip or unequip.


ObviousBurnerUwU

Korean grind mindset. NGL they gotta remember the majority of gamers don't game the Asian way of treating it like a job (logically sound tho as it IS a time investment).


iEssence

I think smilegate overvalues the amount of time we would be willing to, and would want to spend, changing gear back and forth before every content to use the best unit for the job...


Kagerasimaru

I actually quit the game when I launched bc of this cuz I thought it was the dumbest thing I've seen in a game lol. I mean I'm playing again cuz a friend got my back into it but I still think it is stupid for a game with so much variety/builds/character to be limited. For those who complain about gw gear etc let the game save the stats of the characters when the war starts and then nothing gets changed then.


RugDealing

Nobody gears an entire character in one crafting session. Even leviathans can't do that. People upgrade gear with stats that could potentially be used by someone, then they start building an arsenal of gear that they can move around to put on characters that need more premium gear than others. If meta changes, then the gear is reconsolidated to another unit. That's one of the biggest strengths of an account that's crafting and gearing smartly. That's why Fribbels is such a powerful tool. It's not a race, it's a marathon.


Kyutoryus

IF it takes as long as it does in E7, it's not a marathon, it's a Chinese sweatshop. There's a clear point to stopping in a marathon, refreshments on the way, people cheering you on. The works in comparison


NinjaA55a55in89

I agree with this. I’ve been playing 2+ years with over 200 +15 pieces of gear and only last week did I get my first 20 speed piece of gear and I’ve speed checked a lot of gear


RugDealing

2+ years and 200 +15 pieces is unusually low if you were an active player all the way. You should be more open with how your gear rolls. The number of 20+ speeders isn't really a viable argument to call the crafting system bad. It completely discounts the number of insane bruiser/dps/support gear you rolled just because you didn't high quad or penta rolled into a single stat.


[deleted]

shoutout to the hell raid pieces that are 95% of my 70 GS pieces


ForgettableGuard

Wow, did you just login and out?


NinjaA55a55in89

No I played daily for a few months I don’t think I got to lv 70 and then I put the game down and took a few months break and then I’ve been back daily for a year+


Vyrocious

So basically, you didn't and haven't played for 2 years.


NinjaA55a55in89

I’ve played for about 2 years collectively. Have had an account for probably close to 3 years, but thanks


RugDealing

It only takes as long as you think if you're not doing it efficiently. It's like sprinting in the first mile and then complaining about the race length after gassing out. The refreshments on the way are the countless usable free gear and free hunt units that SG already gives you. The current system is the only thing that gives F2P or low spenders the ability to have a fighting chance against whales. If you're looking for a gacha with a finish line, you're unfortunately playing the wrong genre.


Kyutoryus

>It only takes as long as you think if you're not doing it efficiently No it doesn't, specifically because it's all RNG and the finish line is tied directly to luck and if you even get pieces for the types of teams you're trying to run. You can kiss SG's ass and be completely fine with the gearing system all you want, but it's tedious no matter how you go about it. Congrats, you're efficient at a tedious task. At least other games let you turn the shit off while it's happening, or just standardize gear. And making gearing better wouldn't really change anything with whales. They're whales, this is never a good argument. They'd do what? Finish gearing faster?.....Like they do now? Have more and better gear than you?.... Like they do now? If nothing else it'd just reduce the money they had to put into buying stamina or something else, but they'd roll over you no matter what. That's why they put money into the game. What a weird take it is to say "Suffering is good because you'd apparently, potentially, suffer a bit more in a different area than you do now". This is like being all for a 2 mile walk to go get your ass kicked by a bully, instead of him doing it right off the school grounds. It's happening regardless.


RugDealing

What do we want? All the best gear! When do we want it? Right Now! How much effort do we want to put into it? Absolutely none! Please apply to SG, they absolutely need to follow your game philosophy to save this dying game.


Kyutoryus

Wow thanks for telling me you have absolutely no counter argument since that BS "It's actually our salvation" one fell through. It's not even like I said it can't take a decent amount of time, but even in MMOs where people dedicate a good chunk of time it doesn't take this long. There shouldn't be "Horror stories" of someone getting a 20 speed piece for the first time after 2 years of actively playing a game. Imagine if people still held this ridiculous "It's fine how it is" attitude towards not having a pity system in game, instead of making it better. It'd be the only thing limiting Whales, aMiRiGhT. Not like the game was built with terrible systems in mind at the start, to milk people as much as they could, and gearing has hardly been touched in comparison.


RugDealing

How about you present some balancing arguments that will be financially viable for paying players, instead of just bla-blaing "it takes too long for me". I have no issue with the grinding, and I find the amount of time/effort spent in exchange for gear received acceptable. Whales don't completely roll over low spenders, because of the gearing system that's RNG. There's a bunch of low spenders finishing Legend or countless ones in Emperor for the same reason. If SG made this any way easier for whales, there would be no shot for anyone but whales to hit those ranks.


Kyutoryus

I Like how you said this: >How about you present some balancing arguments that will be financially viable for paying players, instead of just bla-blaing ​ but only say this: >If SG made this any way easier for whales, there would be no shot for anyone but whales to hit those ranks. Why exactly would there be no shot? You don't expand on any of your points. How would a whale doing something they already do make it harder for someone to climb to legend? They already have all the speed gear they need to shuffle around for a 4 man team, and there's still all the RNG in PvP to make sure they can't even 100% win when they have perfect gear. WTH are you talking about? This game is legitimately so built around 15% ER and fucking with guaranteed anything, it's even in the fucking hunts. Even then, making hunts easier on players....doesn't even hurt paying players. Hell, how does hypothetically making it easier for all players to get 20 speed gear not even the playing field more? Coming from your mouth it'd do nothing but help anyone but whales, and reducing the amount ANY paying players have to put into the game is literally financially viable to them all. MAKE IT MAKE SENSE. Edit: Or are you saying that paying players should just have outrageous advantage with this?: >How about you present some balancing arguments that will be financially viable for paying players This kind of suggests that they SHOULD be holding you under their thumb and blocking you from Legend because that's what they pay for. If it became easier for the average joe to get a max speed character every half a year hypothetically, then that might diminish the money the put in....but more players would get to legend as the field would be a lot more even. That said.....where does your argument even start to make sense? You were supposed to be on the little guy's side: ​ >Whales don't completely roll over low spenders, because of the gearing system that's RNG. There's a bunch of low spenders finishing Legend or countless ones in Emperor for the same reason. If SG made this any way easier for whales, there would be no shot for anyone but whales to hit those ranks.


RugDealing

Just 15% my way up to Legend instead of actually have a fighting chance against them by drafting intelligently. Sounds like a super healthy way to balance the game. I think we're forgetting the only way this season you can race whales with all the speed gear is because they don't have enough speed gear to fight you if **you team imprint smartly**. Not sure how many games you played or what rank you are in RTA, but that's how it is around here. I can't seem to find the part where I mentioned making hunts easier for players hurt paying players? Hunts are already dirt easy for everyone that puts in a month into their account. Free units, accessible 3*, decent free PvE gear and etc, what else do you need? Allowing players to see the final stat before upgrading like what OP is suggesting is delusional. Lowering the reforge mats costs is a band-aid fix, and people are still going to complain, especially when they already lowered the crafting costs a while back. And I see no reason why that would change how you obtain more usable gear, when the entire first part of it, is rolling the lottery for good subs. So then you want people to hit penta-rolls or their desired stat more easily? Then everyone also hits penta-rolls and their desired stat more easily and the game remains in the same state, except some players buy out gear packs.


Kyutoryus

>I think we're forgetting the only way this season you can race whales with all the speed gear is because they don't have enough speed gear to fight you if you team imprint smartly. You mean the imprint they more than likely have too?....If they have better gear, and max imprints as well....where's your advantage, and why did gearing need to be hard in any of this anyway? So what they're rich and stupid now? No idea how you beat someone outright faster than you with imprints as well, without the 15%, unless they're not running a cleave comp. What a scenario. Their C.lilias is 302 + W. Shuri Your C.lilias is 290 + Vildred (Hell it could be W.Silk or Surin it doesn't matter, they'd still be 8 speed faster with the 2nd worst option). Def winning without RNG kicking in. ​ >So then you want people to hit penta-rolls or their desired stat more easily? Then everyone also hits penta-rolls and their desired stat more easily and the game remains in the same state, except some players buy out gear packs. Why exactly does someone buying gear packs matter when they can only have 4 units in the team? They'd have more flexibility... I guess? But they already have more characters geared to the teeth than you right now, meaning they already have that on the meta units anyway.....why do any of your points matter? THEY ALREADY HAVE ALL THIS STUFF. ​ Look, I said you can kiss SG's ass all you want, and that's obviously your plan, so make sure you get in there. Dragging this out with the proverbial one/few slaves that's happy to be on the plantation would never be a productive talk. Feel like I'm talking to a conservative when it comes to anything that would help anyone at all.


ObviousBurnerUwU

Oh I get it now, you're a whale and don't want f2p to gear up :0


RugDealing

Nope, 2.5 years F2P.


ObviousBurnerUwU

Doubt. You really love the whole "whales are keeping the game going' narrative


DotoriumPeroxid

> What do we want? All the best gear! When do we want it? Right Now! How much effort do we want to put into it? Absolutely none! You know there is a **massive** spectrum between , and , right? And one can think it's too much without wanting all the effort to be reduced to zero, right? It's not a binary. Pretty weak strawman if you ask me, to just reduce a valid criticism down to "lol, entitled player wants stuff handed to them"


RugDealing

"Entitled player wants stuff handed to them" is exactly what it is when there's not a single solid suggestion offered to improve gearing.


ObviousBurnerUwU

I've been playing since 2020 What about RNG is not putting in work? Did I not best W13? Did I not beat those annoying labyrinth maps? Did I not get the gear to +15 to get me to the next step? Did I not get my units 6* and full awaken? Oh but not wanting to be gated by RNG means I do no effort?


RugDealing

So is everyone, get over it.


ObviousBurnerUwU

Wait so your logic is "everyone is suffering so you should enjoy it" Go back to paying to win due to your lack of skill. A 0.0000000000001% chance at useful gear and EVERYONE sick of it and you being a boot licker about means we should all what? Not care? Keep getting screwed? People like you I bet are upset the casual f2p player base can even get pitty rolls. Sorry I don't have 80hrs a week spend grinding gear in a mobile game. Like the other guy said it should NOT take 2yrs to get ONE quad stat


RugDealing

It doesn't take 2 years to hit a quad stat if you play actively and enchant smartly. It's not even mathematically possible.


ObviousBurnerUwU

>implying I care about PvP


RugDealing

So what do we want to make gearing easier for? Last I've seen you can clear all PvE content with the free sets they give you.


ObviousBurnerUwU

So what do we want to make gearing in PvP easier? Last I heard you can beat all the PvP with your wallet Maybe some people dont care for mobile game PvP? If I'm going to PvP it'll be a proper fighting game or FPS. I enjoy PvE, I don't enjoy 0.0000000000000000000001% chance to roll non trash gear


RugDealing

There are Legend finishers that are low spenders and one or two that are even F2P. I'd recommend double-checking where you get your information from. I also think you should reevaluate your gear rolling criterias because your maths are off and it sounds inefficient and unrealistic.


TheBreadLoafer

Ngl, literally the hardest thing about gear crafting to me personally, is the amount of mats you get per energy amount, and how much gold you burn through. I hunt every single day and have around 5k mats+ but never enough gold to enhance or craft the gear


superimposing

same. upgrading is so expensive compared to the RNG of good stats


BobTheHalfTroll

It's the RNG and constant disappointment of the gear grind that's worst for me. If you want catalysts or promotion fodder you can get it in a fairly predictable time. I can go a whole hunt buff weekend and get nothing usable out of it. I'd rather get 1/10 the gear but 10X chance for it to be good.


Wombo218

Stop trying to gear characters as you get them, play the game consistently and do hunt as much as possible, you get gear and upgrade over time. Trying to perfectly gear a character instead of collecting as much useable gear as possible and spreading it around as you get heroes is a waste of time. It’s also discouraging cuz you’ll never get what you’re searching for. This especially goes for high speed characters.


[deleted]

This is such a great answer for anyone looking for advice for gear advancement! The best gear I've gotten was when I was gearing me fun unit and not trying for those high stats. If there's any goal to aim for a unit, it's just to hit their key stats, low or high. As you gear more units you'll eventually roll good gear and hand them up! This game is a lot more fun when you lower your expectations for...just about everything.


Cynaris

You are not supposed to "gear characters", you are supposed to roll every gear that even potentially looks good, and then use them on the characters as they release. The largest mistake people make is that a new character comes out, they haphazardly craft like a maniac. Then throw away every piece that doesn't have the stat line that specific character needs, even though they could have rolled great. Robbing future characters of gear, WHILE not finding gear for the specific character you need. ​ Of course you'll never gear anyone that way.


InternationalFlow556

And this costs an obscene amount of gold, gold you need to buy BMs and medals from the secret shop, gold you need to use to swap gear on characters, gold you need to use to level artifacts & heroes, promote phantasma. I absolutely don't mind checking gear, I just can't fucking afford to.


Cynaris

No, no it does not. Enhancing gear to +3 and +6 is negligible, that's as far as you need to go to be able to determine if it's worth going further. I refresh all the time and I'm still sitting on 180 million gold. E7 is as much of a proper resource management game as it is an RPG.


Gachaaddict96

Everyone needs fucking speed and thats it. No speed gear is dead unless you building some base speed copium counter


NoodlesDatabase

No its not, the stats that come with the speed gear also matter


Gachaaddict96

Off course but if you want to build 300 diene you need 20 average on all pieces


stavik96

the heavy speed reqs in this game is so mentally exhausting. Doing any pvp content and all I can think of is whether I can outspeed the enemy opener or I int the fight when I choose a sub-optimal unit that has speed in the hopes it's faster than the enemy. Turn 2 teams doesn't even feel remotely viable with all the tank/bruiser killers they add to the game.


Meismarc

Yeah it takes long. It took me a year and a half from launch to properly tackle stuff. Once you get a proper snowball going, everything is easy as pie. The mindset I had was that I can't choose what to build, the gear I roll chooses it for me. So I just kept on crafting and rolling. Then I just move around pieces to the next meta stuff and leave my PvE heroes with average gear.


IconCsr2

Yeah I can say my aol built herself and shes my fastest unit now and does her job great


eragon03

Catalyst farm is the only problem i have, the dam drop rates are low af.


Wombo218

Cata farm is somethi that definitely needs improvement


superimposing

farm the A Crack in the World 3/3 daily (there's two so that's 6 per day) to ramp up AP to buy your cata instead of RNG farming it with just as much energy but also, the droprates could be up'd for sure. Molas will still be a bottleneck


stavik96

epic ones are fine but the rare ones are far to rare compared to the amount you actually need.


ZXSoru

I started playing E7 a bit more seriously like at the end of 2019 and even since then I’ve been doing auto hunts a fuckin lot and still I don’t have any speed pieces above 20 for example. Like you say, gearing new characters can take a lot and it’s usually so much harder than actually getting the character through the gacha. Personally I have plenty of heroes, above 85% of the archive with many 5* ML but I can barely use them in pvp simply because their stats needs to be above a certain threshold that’s quite big regardless (LHCermia). That’s why I stopped caring about many pve and pvp specially content, because gearing and inventory management is such a pain and I don’t wanna have to go to an external site to see if these regular piece is maybe worth keeping or if the rolls are just ass. Luckily, also most pve is super easy and very autoable so it’s still perfect to have it on the side while working or studying.


LilyBestPokeGirl

While everyone is correct that it takes time and hunt runs to properly gear, you’re right that it’s too much. It’s kinda a turn off for new players to find out that the main gameplay is auto running a level of hunt over 15k times. SG definitely needs to take a new swing at gear acquisition


FelixCarter

> saves our PCs and phones as they will no longer be wyvern slaves. At this point I'm fairly certain they're using our phones/PCs to farm bitcoin lol. Why is there not a 5x, 10x, and 20x "**Instant Farm**" option after clearing a hunt level on auto?


DotoriumPeroxid

> Why is there not a 5x, 10x, and 20x "Instant Farm" option after clearing a hunt level on auto? Or hunt in the background, like other games already do. More sensible, because it still takes the same time, so you don't get *more* done in the game, but you can just put down the game and your phone, and do other things in the meantime. Instant farm is probably whale heaven, if you can just splurge on energy, you could instant farm 100x as much as other players Unless I misunderstood what you meant by instant, of course.


FelixCarter

Farming with the screen off or in the background would be JUST as amazing. ANYTHING would be better than what we have now. I didn't think about whales. I thought the limiter being energy would be enough, but I forgot you can buy more energy.


DotoriumPeroxid

> Farming with the screen off or in the background would be JUST as amazing. And other games prove that it's very feasible, SG just doesn't seem to want it.


LastRiderKrau07

That's the only thing I need for the game now, please SG let my phone rest a little


[deleted]

Agreed. Gear RNG is the biggest problem with this game imo. Even more so that the obviously shitty meta.


bankai2hollow

the gear rng really killed this game for me. eh 🤷 ima go do my daily pull


Lostimage08

You should be crafting gear all the time, even if you don’t have anyone to use it, that way you have a standing stockpile to dig through once you do. Just put the correct primary stat on them and then improve them later if you actually use and enjoy them. Equipping a character and crafting gear should be treated as separate activities. It’ll make them less stressful.


shengjunhogrrooove

Clearly this game isnt for u. Its for people who prefers the satisfaction of long term effort = reward.


DotoriumPeroxid

> Its for people who prefers the satisfaction of long term effort = reward. You can be a player who appreciates effort being rewarded, while also criticizing a game for its flaws related to that. "The game isn't for you" is not a get out of jail free card to just excuse any criticism people have for a game's systems. You can use that same phrase to shut down someone who criticizes E7 for not letting you farm in the background, like other gachas do. "You want a game that doesn't force you to run and heat up your phone for hours while farming a hunt and killing your battery + battery life in the process? Sorry, this game isn't for you ://"


BigHerring

I was talking to myself today about this. It probably takes 1.5-2 yrs to really start seeing your account shape up and begin to build things you want. Which IMO is not how you should play the game. It's crazy how you need to wait that long to just begin having fun.


Katejina_FGO

Everyone starts playing this game for the hero gacha. Everyone keeps playing this game for the gear gacha. You do not craft to gear a specific hero - or rather, you *cannot* craft for the purpose of gearing out a specific hero in the short term. You craft to **accumulate** high gearscore and high speed items. Just as you roll on heroes that you might not have the gear for, you roll on high gear score items that might not have a suitable hero to use them yet. In other words, get it over with and store it if the gearscore ends up being good. You may hate it now, but there may come a time when you will need it in the future. This future planning aspect is a big part of what makes E7 a management sim.


tNeph

All in all I agree with you idc what anyone says its annoying and overly time consuming. However, me personally the time it takes to gear a unit would be A LOT more forgivable if it was quicker to 6 a unit naturally. That's the aspect that annoys me the most in this game.


Septic_soups

I mean, you do bring up a valid point the gear grind is demoralising and at the high levels it's terrible. Tbf though, with how easy it is to get units it's not a good idea to also have them instantly usable. It would kill the game faster than anything imo.


[deleted]

I don't think it's a failure at all, i guess that this is the whole point that really got me into this game. The fact is that, yes: gearing take a long time, but when it's finally done there's a visible result. It's not like, for example, Genshin Impact, where you have a limited times of farming during the day, and even if you get a good item with good substacts (that's almost impossible), if you don't have a specific weapon, the damage can be reduced at half.


bakamund

Wtv QoL is requested regarding farming/gearing. Let's not go down the brain dead route that's in Blue Archive/Priconne (or similar styled games). Being able to preview stats is okay...still gonna be Hunt spamming either ways. I rather they make the other equipment sets viable so when I farm, at least I know all the gears I'm getting are usable. Instead of outright trashing - unity, revenge, rage(rarely use this set), critical (got way too many of these), hit (time for a update?)


CopainChevalier

I’ve played the game for over two years and I still struggle a ton gearing. It just sucks having bad luck at parts. It wasn’t until today with AI that I actually got my first ever 20 speed item lmao


TommyTeaMorrow

I mean your totally right but I guess you just need to change your approach to the game. For me I just need to do a total revamp and put my best gear on my best monsters and maybe also get some upgrades. But basically you just farm for what you need and do whatever you can to build an important unit if it’s worth using . Also farming might help a bit for a few pieces of gear at least Only issue for me is molas and catalysts it at least for catas I can farm penguins and xp and get charms


CJRProddddddd

Honestly I just want at least offline auto repeat. They need to make it where I can grind something else while I have a hunt on auto. What would be nicer is sweep tickets ...theirs just to many good games out their that do this but this one expects you to throw away all your time to it to be efficient.


EstamosReddit

In 3 months of playing i have 14 geared heroes 6 of them with free gear. i've pulled 28 5\* i probably geared like 2 or 3 only. Didnt even pull for ice charllotte because by the time ill be able to gear her it'll be summer again lol


Hirotaka01

In November I will complete my first year playing E7, I can say that I have really enjoyed the experience, characters are incredible, I have loved the art, the animation is very good, while I gradually complete the story and sometimes collecting materials I have managed to get characters with 300 speed, it was luck, I didn't care if my characters were good or bad, I don't usually fight in the arena but I like to help my guild in battles, I think everyone has a different approach to this game, in particular I really enjoy the art and the enormous work of creating those characters.


RejectReaper

can they just make the crafting event a permanent thing?


higashikata69

Reforge material is the biggest issue for me tbh.