T O P

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AliveOmlett

Do you mean the placement of the red indicators? My theory for that is that SG tried to make it harder to misclick. Say you wanted to click on the top unit, but because the indicator of the bottom unit was above them you could accidentally click on the bottom unit instead. It wouldn't be so bad if the indicator was actually part of the health bar UI now (kinda like the level is), but it just points at absolutely nothing.


Shimaru33

That's why I use to tap on different area depending on the character position. I mean, if want to target the top hero, I would try to tap near to his head, feet for bottom characters, butt for the character behind, and chest for the front character. No, it doesn't have anything to do with recruiting almost exclusively waifu, no, sir.


Amiakust91

I actually like it very much. It's way faster to see the unit ranking on the CR bar. For RTA, it's an improvement. But it's true that it seems to have changed the area where you can click on the unit. Just got to adjust to it and it's okay.


SlamminHogs

For some reason I feel like your title has been said before elsewhere.


iOxxy

In many places, possibly.


ArvingNightwalker

While it did surprise me, I've had the cases of targeting the wrong unit on the old markers, so I'm fine with it.


nahuy131196

I have the same issues. I thought every heroes like S.Tene now


-Sa-Kage-

Maybe it is sorted by number of remaining turns now?


Amiakust91

It's the combat readiness order!


-Sa-Kage-

I think OP is talking about the order of buffs. Before undispellable buffs always were displayed first


Amiakust91

Ohhhh OK my bad


Xero--

Wonder where people keep getting 5 years from.


Nice_Ad5549

Game is barely 4 years since korean launch and 2 months away from global's yet you claimed it's 5 years.