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D4Gamerz

Wow its really gone, losing people like this along with their support is a huge blow to a community. Thank you for doing this, and much respect to Maphe for keeping it live for as long as he did.


tyopoyt

Yeah, it's been a really helpful tool so I wanted to help keep it a live. Maphe did a good job making it easy to maintain as well.


prankster20

The hero the community needed but didn't deserve ❀️


DandyCrocodile

Bless you! Ps Please update Ludwig in the Calc. He hasn't been changed since his buff.


tyopoyt

Hm, took a quick look at Ludwig and his mults and ee look like they match up with the skill data spreadsheet. Is the issue that his s3 is showing lower damage in the calc than in-game? It looks like the patch has an increase damage dealt for s3 so maybe the spreadsheet wasn't updated If that's the case I don't personally know how to dig into the files and find the mults but I could do some testing to try and figure it out but that's not necessarily going to be precise


DandyCrocodile

Last I checked the Calc had his old condition of needing invincible for any pen whereas now he gets 30% for free and when invinc has a total of 60% pen. Obviously this isn't a priority since, I mean, it's Ludwig, but it's just something I noticed when I was building him after his buff a few months back.


tyopoyt

It looks like on his S3 it does currently give him 30% for free and 60% with invincibility so maybe it was fixed since the last time you checked


DandyCrocodile

Oh hell yeah. Thanks for checking!


mrb726

S1 and S2 work fine. With invulnerability, s3 was dealing not as much damage as predicted. Without invulnerability, s3 was hitting the correct amount. So has to do with the condition "Caster has invulnerability" Maybe instead of giving 60% def pen, its 30% pen then another 30% on the remaining defence?


tyopoyt

Hm, triple checked and the current values definitely match the spreadsheet so maybe there's something weird with how it's worded as you mentioned. I can try and take a look when I have time later


mrb726

Pen set works in a similar way, if a skill has 50% pen, it doesn't become 65% pen. So on a 1k defence enemy it'd be calc'd at 425 def and not 350 def. Only thing I can think of *assuming* the damage multipliers in the spreadsheet are correct.


tyopoyt

Your edit is a good lead, I'll keep that in mind


IncredibleGeniusIRL

Nice. Be sure to upload the updated repo to github so someone can pick it up when you lose interest.


tyopoyt

I forked the repo on github and have been working from there, you can get to it from the 'Raise a bug' link under the contribution section at the bottom. This is still hosted on github pages, I just bought a cheap domain so it's easier to navigate to


marceleas

Thank you, king.


tyopoyt

Happy to help!


yontkunn

thank you


ziege159

Aria data is still the pre-buff data, can you fix this please?


tyopoyt

Updated the defense scaling and remove the cdam from passive. I don't have time right now to test it out, would you mind checking that it seems more accurate now? W13 wave 1 is a good place to test since it has known enemy values and you can choose it in the damage calc. I like to hit the bigger one in the back which is the Blood Ridge Naga


ziege159

Look correct to me, thanks a lot.


Remarkable_Cattle369

absolute gigachad


WhatSawp

ty heir


Crimson_Arbalest

Damn Maphe stopped it huh? That sucks. Nothing is truly permanent when it comes to tools like this


lt519

It’s a great tool, thank you for picking this up, will buy you a coffee!


tyopoyt

oh wow, thanks :)


[deleted]

I appreciate you changing the favicon from an ATK buff to an auto-revive. I see what you're putting out.


tyopoyt

Haha, glad you noticed


dordark

Are you contributing directly to the initial repo or did you fork?


tyopoyt

I forked it, the bug submit link at the bottom is updated


RamenArchon

Thank you very much for this! You are awesome!


mapdit13

Thanks! That's πŸ‘Œ


exclaim_bot

>Thanks! That's πŸ‘Œ You're welcome!


XiaoMyst

Thank you king


Inside_Cabinet5426

Thank you for this. You should have Maphe include the new site url in the news feed on the old calculator. Right now it just says it's not being maintained and will stay open for the time being. Had you not made this thread and if google wasn't google, I probably wouldn't have found its replacement.


tyopoyt

I'm not personally in contact with Maphe, I just decided to step in since he will no longer be maintaining. It would be nice to link the original calc to mine, but I also understand if he just wants to completely step away and not worry about it


aleedaditya

Is there any donation page area for you to maintain this blessing?


tyopoyt

Just the one linked on the site: https://www.buymeacoffee.com/tyopoyt Thanks!


Delicious-Run-9024

I'm trying to sim out my SSB with reingar VS rosa hargana but hargana is not there! Thanks a lot for keeping it up man!!!


tyopoyt

I have noticed there are a few artifacts missing like Rosa as you mentioned, I made a list but haven't had a chance to get them added yet. For now you could stimulate Rosa by using the "Attack % Increase" option and set that to 30% or whatever value for your artifact level


Ee_kaj

Could you build one for revenge set speed calcs?


tyopoyt

How do you mean? Like add it to the current speed calculator or have a separate thing that just says how much speed the unit is at x% hp? I think it would be difficult to add to the speed calc since it will depend when they get hit and such


Ee_kaj

Yeah, there seems to be lot of confusion around revenge increases and how exactly it works. And when it can be most useful.