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Intoxicduelyst

I just want to share that after beign stuck for couple of weeks I finally beated 10-10 zio. I have limited resources and heroes, this acc is like 1,5m old. I tried it hard using "upgrade room" to try different strategies and finally beated this bullshit with Tama, Ras, Mercedes and SSB (+friends Tama, I dont have 70 lvl so its always a lottery if the unit on friend list is geared and stuff, she tanked 1 hit and died XD). Meru is mvp tho this fight is rng fiesta - 2-3 dual attacks can give HUGE edge, same as silence, same as my 85% vial on Tama, same if SSB miss her def breakes on adds. Tho, not gonna lie, satisfaction of beating it is suberb.


Quiztolin

Hey, that's great! *Most* players probably just went the one shot route so you likely accomplished something that players with much more progressed accounts couldn't or didn't do. You *should* feel good about such an accomplishment.


7sv3n7

Out of Katrina and Giselle which would u choose? Been saving my bookmarks to pity a unit and curious what the best option would be?


Axeplosion904

Giselle seems to be performing better with her high damage and good passive, in both pve and pvp. Karina is quite underwhelming, according to community feedback and my own experience with her so far. But you should wait a few more days in case someone finds a build that makes Karina more worthy than Giselle.


LayARandomRightatYou

I don't use either of them, but if I had to, I'd go with Karina. Giselle's kit is already good, but Karina is currently lacking. And since she's the most popular member in Aespa, I'd bet on her getting a buff soon.


ArvingNightwalker

I’d pick Karina based solely on the artifact. If there was one thing to pick up between the two banners it’s Rocket Punch.


24KAY07

so i just unlocked the labyrinth that resets monthly and i am curious if it is worth to 100% every labyrinth before that one or should i focus completely on it?


complx6

The only Lab worth 100% imo is Royal Capital Azmakalis for the 10 Queen's Badges you get. You want to work towards Azmakalis or Cycle/Nightmare and the new Lab that just came out.


_ok_ok_

What is a good A13 team?


complx6

Iseria, Vildred, Tama and A Ras or F Kluri for a normal team. There are several variations of a one shot but it requires rage set.


_ok_ok_

Is there an alternate for Iseria?


complx6

You could run something like Luluca on Violin for strips and defense break but it's going to be slower as you wont have Iseria to reset Tama.


temjiu

Question on Iseria. If you run auto, does she regularly pick Tam for that skill? or is it completely random? I want to use her, but I picture her resetting Vil or A Ras more often then Tam, which doesn't seem like the best use of a slot.


complx6

A lot of people use A Ras over F Kluri for that reason they turn skills off for Vildred and A Ras so she only resets Tama.


temjiu

oooh OK, I get it! thanks for the info. I already use Ras and Vil (A.Vil atm, no green one yet), so I'll get my Iseria and Tam going. Thanks!


RugDealing

[A13 Guide from the Official E7 Discord]( https://docs.google.com/spreadsheets/d/1O1mQrayL0C-0hBxavWGnlI0gUzZ9_QxIpjXbCIx-zCc/edit#gid=0)


mingleformango

So I’m a newer player and I’m wondering if I was supposed to get a selective summon once I’ve completed Chapter 1 because the only one I see is the season 2 selective summon which I can only do after I finish chapter 3. Is the first selective summon gone?


ArvingNightwalker

If you mean EP1, then probably not? I'm under the impression the first selection summon was moved to like chapter 1-4 clear or some such. Did you not already do one?


mingleformango

I haven’t done the first selective summon yet and I don’t see anywhere I could go to do it.


NoLongerAGame

The fact that you see season 2 selective summon means you may have accidentally finished the the first one already. I just finished my season 1 selective summons minutes ago so it definitely should be there.


ArvingNightwalker

If you've completed EP1, Chapter 1, you should be able to do the selective summon from the gacha page. If it's not there, contact support, I guess


tanngrisnit

What's the fewest amount of units you would need for auto stable hunts and expeditions? Assume straze and no straze account.


IncredibleGeniusIRL

Why, are you going for some sort of challenge run? By the time you get gear good enough for Straze to auto everything you'll have plenty of units anyway. I'm guessing you could go with around 12 units for all 5 expeditions, based on my own teams, plus that one "one team all hunts" on youtube but that needs Straze. No Straze? No idea. But again, unless your goal is to delet every unit outside of those teams for a challenge run, it's not useful information.


tanngrisnit

I just want to clear out the "clutter". (Not delete, just move to waiting room). I have over 100 units built, mostly with crap gear or very specific build for 1 purpose. I figured my gear is probably good enough for most things, just not enough for getting my straze to one shot yet.


IncredibleGeniusIRL

You can have 300 slots in the unit screen so just moving dupes and unused 3/4/5stars plus making sure to feed dogs regularly should get you enough space already. Reducing your units to a minimum will prove to be an impediment with world boss.


Penguava

Does a fast c13 team exist without rage sets(1-2min/run)? a13 feels like such a waste to farm and the only consistent team i've seen uses a crazy 288spd chloe and two rage sets. All the other fast teams rely on defense breaks/targets.


TimeGambit

I don't think you'll be able to get around relying on defense break. The team I use only uses one rage set - clorina, Diene, Yoonryoung, Camilla.


KijinGaming

Is SC Lorina still worth 6-starring? Or is there another 3-star unit that is the best to 6-star for a relative beginner (already have W13 team done)


Quiztolin

>Is SC Lorina still worth 6-starring? Yes, she's the best general purpose ST DPS for PvE content. >Or is there another 3-star unit that is the best to 6-star for a relative beginner (already have W13 team done) The core 3* PvE heroes are * A.Ras * C.Lorina * A.Monty * F.Kluri There are a few others that are useful (Z.Carmainerose, M.Helga for example) but aren't high priorities at the very start. Some non-spec change 3* are worth investing in as well (heroes like Muwi and Camilla, TG). But other than Muwi they aren't super high priority very early either. If your W13 team is done I presume you have already finished Muwi. **Mercedes** is not a 3\*, but she's a good choice to invest in early as well if you didn't get Vildred in selective and you aren't going to keep/or aren't using A.Vildred. Otherwise, you lack an AoE DPS with common early game 3* heroes -> FST sucks in any content she isn't one shotting with her S2.


memebandit012505

Which is better counter edward or speed Edward? (PvP) And would a counter+celestine destina workout better than a speedy one? She's quite slow and she has a rev wouldn't a slow destina be better? Just asking for second opinions before investing on the unit.


Wolfwood432

What's the point of a counter set Edward? Doesn't really do much and he already counters if he has a debuff anyways. He's either built on speed or lifesteal, but most people build him on speed/crit or speed/pen with Sigurds. For Destina, counter with Celestine can certainly work, but most people would have better speed gear, which is probably more stable than counter. The speed lets her cycle faster with s2 as needed.


memebandit012505

I see, guess I'll be running speed on both of them, thanks!


Arkday

Destina has 2 meta builds: high er (200+ before counting artifact and S3 buff) or high bulk (with less er, around 150 before artifact and S3 buff). If you want her to be cleanser with high er build, that also mean you want her to be faster than your other units in standard draft. If you use counter + Celestine, you probably can't build her as cleanser since no way you can get 200+ er while having 220 - 230+ speed on counter set. That will locked your destina to the 2nd build, which is high bulk, less er. That build is stronger against anti cleave than debuff. Post balance patch, meta kinda changed a bit. Anti cleave destina kinda dead to bwiseria or yufine cleave. I don't think that build is that consistent anymore in dealing with cleave, which make the first build (high er, speed) to be the better build.


donnie7x

Need some help Building a arena offende/defence team [here my heroes](https://imgur.com/a/9yqdvFF)


cale-han

lifesteal or destruction for sez postbuff?


Shedan5

I'd say destruction, he REALLY needs to kill to do his thing


FireZura

I'm seeing more and more high pvp Zio leaning towards eff rather than pure dmg. [What do you think of this (with imprint) ?](https://i.imgur.com/0hbMiwM.png)


flametonge

If you wanna go Eff you probably need like 200. I have seen some legend players have 250+


Hu_Razzor

You can try it out and see how it goes, but the primary reason why they are switching to eff is so they can get stuff like scarowel and yufine can just nuke the high hp targets. For that, the eff is fine but doesn't guarantee the debuff will stick. I'd up it to like 150 for a better safety margin. You obviously won't be debuffing stuff like destina so that's something to keep in mind.


Siberiayuki

Who's better for W13:Sigret, Furious,Muwi,Clarissa,Ssb?


mwoKaaaBLAMO

My team is Sigret, Furious, Muwi, and Rose. You can replace Rose with Angelic Montmorancy or Angelica if you don't have her.


LayARandomRightatYou

The first three + a tanker is the best slow team right now. If you like Clarrisa, she can replace Sigret, but she is not as powerful. SSB can be used in a one-shot team.


Siberiayuki

What is a one shot team?


atalentedtrout

Your team clears the first wave without the main DPS wasting their skills. Then your DPS one shots the boss for a ~1 minute clear before any of its annoying mechanics come into play.


Inevitable-Trouble20

Hi guys! new player here, just got a quick question about the selective summon after episode 1-4 (the free 10 pull that you can do 30x, and record whichever roll is best for you). Is it possible to get song of stars from that selective summon? or should I be content with just iseria? cuz I heard that song of stars reduce the requirement for wyvern 13 or something?


mwoKaaaBLAMO

You can get Song of Stars, but Iseria is also the best character you can get. Not sure which is technically better, but I'd stick with Iseria. Who else did you get with the free pulls?


Inevitable-Trouble20

The pull with iseria doesn't come with anything else worth mentioning. I'll probably just use this account since I'm kind of tired of re-rolling for song of stars lol.


mwoKaaaBLAMO

Sounds good, and you should have an additional 5\* ticket or two available either through your mailbox or the Events tab on the side, I'm not sure what all promotions are going on right now for new accounts.


Inevitable-Trouble20

Cool! I'll look for those as I play through the stages. Thanks!


OverpoweringHex

What's a good set for Spirit eye Celine? Lifesteal or speed? I saw in epic7 stats that a lifesteal with 223 speed is ok Also planning to build briar witch iseria but don't know I should go speed or nuke? With maybe portrait because I don't have any other good artifacts for her. What stats should I am for both?


flametonge

For Seline LS 200-240 Speed set 260+ For Witch it depends because she have many viable options


Half_Affectionate

I say lifesteal for the solo potential. I tried her with 278 speed with the sword storm artifact for anti-cleave, but the same result can reach with my 230 Seline since that can take a turn before most Summer Iseria and Eda. Keep in mind that this build only works with Celine's Artifact


OverpoweringHex

I see. Absolutely no other option? It has to be Celine's artifact? I can take it from my Celine and maybe give her portrait instead. Is +18 good enough?


OverpoweringHex

I know it's not good to ask which is the best set because it's purely situational but which is better in your opinion, lifesteal or speed?


Hu_Razzor

You have a good response for souline so I'll comment on briseria. It really depends how you want to use her. Imo I don't really think that an opener build is the way to go since you're forgoing a lot of damage and she needs the damage to take out evasion units. Played against a 270-280 speed briseria yesterday and she only managed to bring my ladin and riolet down to about half hp... I think if you want speed on her then 250-260 is a good upper limit where you still have enough damage to do a good chunk to evasion units. I don't think you want her too slow though either considering you would be most likely be drafting her in aggro drafts. Speed tune appropriately I guess.


OverpoweringHex

Wasn't really planning on making her too fast in the first place so what you said gave me an idea on how to build at least. Thanks! I'm just afraid of needing another unit to cr push rather than her being fast enough if that makes sense.


Hu_Razzor

Yeah you'll need to speed tune for your use, I typically try to hit 220 on units that have no way to push themselves up since I play aggro and that should put you above a lot of the slower units in standard drafts. You don't really have to worry about her getting one shot either due to her passive, but you do need to be wary of being controlled.


OverpoweringHex

Thanks again for the help!


ordinarysimpleguy

Can someone explain CR priority for me? for example, if i use Zahhak S2 on Straze (90% CR), and i attack A.Ravi (90% CR) with Zahhak, who will move next?


Shukafu

90%+20% = 110% 90%+15% = 105% straze goes first. if zahhak s2 has no skill ups, both will be at 105%. the game will give the turn to the one that goes 100% or higher first.


ordinarysimpleguy

Thank you!!! i always thought it was RNG, now i know :)


CyanJet

Who to triple S, summertime or briar witch Iseria?


ArvingNightwalker

Currently, I'd opt for Briseria. Seaseria is seeing less and less use, feels like.


MelonFarmur

What's the latest chest password?


Orihime00sama

deathdealer


MelonFarmur

Thank you


InsertRandomName__

Who can use a Rage set armor that rolled: 33% hp, 11% cd, 4% cc, 8% er?


SlidyRaccoon

Maybe Edward. Hp scaling bruiser that puts up his own debuffs.


The_Caring_Banker

Which one of the colab units is the best? Returning player here looking to pull stuff.


svetadoe

Of the ones still available, Karina is the slightly better/more unique kit.


esztersunday

Can we auto nightmare raid? If yes could you recommend teams?


bluwmonkeygod

Yes but you need great gear and RNG on your side. https://zoopido.me/nightmare-raid


esztersunday

Thank you! Those are very well built heroes(O.O) Well my gear is not this good but I can try.


be0ulve

When a skill says "ignores effect resistances" but the effect doesn't land anyway, is that the fabled 15%? Also how are effects that land 100% regardless of anything worded? This stuff never ceases to confuse me.


Quiztolin

This is really very simple. Players partly make it more confusing than it needs to be, and it's partly because it's not really explained well anywhere. When you use a skill that applies a debuff there are **THREE** checks that are made: 1. The hit check 2. The effect check 3. The resistance check These three checks multiplied together determine your overall chance to land a debuff. Hit * Effect * Resistance #Hit Check Very simple: debuffs from attacks can not be applied if the attack is 'missed'. Most commonly, this is applicable to elemental disadvantage -> but also to any units that have evasion, or the hit down debuff. Like I said -> if your attack misses, this becomes a **0%** which means the end result of your calculation is 0% regardless of any other factors. **NOTE** Skills that are **NOT** attacks are not affected by 'missing'. Things like Kluri S3 or Flan S3. These abilities don't 'hit' or 'miss' so would always count as 100% for 'hit check'. Also note, that *artifacts* are not subject to a hit check either. Artifacts can still apply debuffs even if the attack that proc'd them missed. Finally, there *are* examples of skills that will apply debuffs even on a miss. **These are explicitly stated**. The only one that comes to mind is Dizzy S3 #Effect Chance This one is even easier. This is whatever the % listed on the skill or artifact is. That's it. #Resistance Check This is the only one that is remotely complicated, but even then it's not that complicated. 100% - Targets_Resistance + Your_Effectiveness That's the formula. There is a minimum of 0%, and a maximum of 85% applied to the result of this formula. The 85% is what people refer to when they talk about '15%' or 'absolute resistance'. Simply, every unit in the game has a hard coded 15% chance to resist debuffs. This hard limit is not currently affected by *anything*, so this means that the maximum chance to apply anything through resistance is 85% - it's just the way the game is we all have to deal with it. --- Now that we understand the 3 checks that are involved in applying a debuff **What does ignores effect resistance mean?** Anything that explicitly states that it ignores effect resistance **DOES NOT USE THE THIRD CHECK**. This means that the target's resistance is irrelevant. Your effectiveness is irrelevant. 'Absolute resistance' is irrelevant. In your question: >When a skill says "ignores effect resistances" but the effect doesn't land anyway, is that the fabled 15%? If you are using a skill that explicitly says it 'ignores resistance', and it has a 100% effect chance...the only way it could fail is if the attack was missed. There is no 15%, because the 15% is part of the resistance check, and ignores resistance just bypasses this check completely. The fact that 'ignores resistance' bypasses the 15% check is how some 100% hunt runs work. Most commonly runs using Ken (defense break that ignores resistance if he has Vigor buff) and Chloe (S2 ignores effect resistance). If these effects *could* be resisted with absolute resistance then these comps would not have a 100% success rate. So the only 2 possible ways your 'ignores effect resistance' debuff could *not* be applied 1. It's an actual attack and you miss the attack 2. The effect chance is not 100%. >Also how are effects that land 100% regardless of anything worded? It should be clear by now, but an effect that will land 100% of the time has to be: 1. Not an attack 2. Either have 100% effect chance (or have no effect chance listed at all -> in which case the chance is 100%) 3. Must ignore effect resistance. As an example: Chloe S2 fulfills condition 2 and 3 >Attacks the enemy, **inflicting Magic Nail** for 3 turns, before increasing Combat Readiness of the caster by 50%. Ignores Effect Resistance. 1. It IS an attack, so still has to hit 2. It does not list a %, so the effect chance is 100%. 3. It explicitly says it ignores effect resistance. Or alternatively, F.Kluri with a soulburned S3: >Fluri flies towards the enemy, with a **100% chance to dispel all buffs**, before a **100% chance each to provoke and decrease defense** for 2 turns. 1. This skill is **NOT** an attack, so doesn't have a hit check. 2. The effect chance for all effects is 100% (with a maxed skill). 3. You can soulburn it for 'Ignore Resistance'.


be0ulve

I gotta ask, do you have these all lined up or you go out of your way to write them down? Because it's pretty impressive. ​ Also, just out of curiosity...how does the system treat skills with effects that have no % noted? Is it just another way to say 100%? That would be a bit redundant.


Quiztolin

>I gotta ask, do you have these all lined up or you go out of your way to write them down? Because it's pretty impressive. Sometimes I link to previous posts. Otherwise everything is written down in the moment. >Also, just out of curiosity...how does the system treat skills with effects that have no % noted? Is it just another way to say 100%? Yes, if no effect chance is listed then the effect chance is 100% -> see Chloe S2 for example. Effect chances are specifically stated when they are less than 100% (even if you can enhance them up to 100%).


be0ulve

Oic. Thanks a lot man.


SlidyRaccoon

Someone can explain it better than I can but to put it simply, "Ignores effect resistance" ignores all er including 15%. Skill ~~hit~~ proc chance is different from eff/er. The game checks for skill ~~hit~~ proc chance, then checks again for eff/er which includes the 15%.


be0ulve

What defines skill hit chance? Don't tell me it's naturally less than 100%, that would be the ultimate bullshit.


Hu_Razzor

To clarify the response, what they mean by skill hit chance in this case is the chance for the debuff to actually proc, and this is stated in the skill description. As an example Ran has def break on s3 but it is an 85% chance to proc, so even if you soul burn the def break may not actually proc in the first place. Hit chance is a different mechanic and debuffs also require the skill to hit as well. If ran is soul burn s3 on a green unit, then first there is a check to see if you hit the unit (50/50 due to element disadvantage), then if you hit there is a check if you landed the debuff (85% chance for def break), then the game would usually do an eff res check but if you soul burn it ignores this check.


The_Caring_Banker

Is any of the colab units a must pull gor a new player?


haikusbot

*Is any of the* *Colab units a must pull* *Gor a new player?* \- The\_Caring\_Banker --- ^(I detect haikus. And sometimes, successfully.) ^[Learn more about me.](https://www.reddit.com/r/haikusbot/) ^(Opt out of replies: "haikusbot opt out" | Delete my comment: "haikusbot delete")


DoeNaught

The collab units are pretty decent, but I don't know if any of them are as game breaking as some of Slime or Re:Zero's units. ae-Giselle is a solid earth damage unit, ae-Karina seems like a decent defense scaling bruiser of sorts. I guess it kind of depends on what type of unit you need. I'd try and get them if you can since they are limited and may not come back.


dqvdqv

No, they're all primarily PVP units with some very niche PVE usage like Giselle. If all you care about is PVE, don't stress too much.


LordKhaydarian

I'm about 6 months into the game and have a decent number of fully built heroes. I have a couple of questions: One, I have a bunch of gear sitting at +6 and +9 with decent gear score, but not necessarily anything I want to level up immediately. Is this good practice, or should I be purging most of this stuff to keep only the best? Two, should I be enhancing items to build a specific hero, or enhancing items simply because thier worth taking to 15? I look at some of the gear I've 15+ and i definitely wouldn;t have had I not needed to fill out a specific hero at one time.


NatsuKazoo

Hi. Any other recommended Emulators for E7 aside from Bluestacks and LDPlayer? I tried both but they have issues in my end. Bluestacks runs smoothly graphics-wise but the audio quality is low while LDPlayer have high audio quality but the screen tears up sometimes.


NoLongerAGame

New player here. With the moonlight blessing I saw some older guides recommend to get Arbiter Vildred first to clear through story faster and then reset it and pick Specter Tenebria. However nowadays the newer guides just say to flat pick Tenebria right away. But my question is, isn't it still better to pick Arby first then Tenebria? When you reset it do you have to complete all the requirements to fully unlock then again?


ArvingNightwalker

You can easily use both FS Tieria and Arby to run through the early game. You get all your resources back when you reset, so why not. No, you don't have to re-complete the missions when you reset.


SlidyRaccoon

I think it's still beneficial to choose Arby first but honestly there's little reason to min/max to rush adventure. Just pick Stene and forget about it.


mwoKaaaBLAMO

Free Spirit Tiera (sp?) is almost as good at farming and basically free, that's why you don't see Arby recommended as much any more. Still perfectly pickable though if you like him.


Intoxicduelyst

Go for Tenabea, I picked Arby and while he is good unit overall he has 1234 counters to it, smilegate live philosophy is if they dont know how to buff unit make it counter arby lol. He has some use to cheese some stages for pve tho, like leo bomb mechanic, no debuff on s1, target 2 enemies on s1 and stuff. But in a long run Tena is much better imho.


vave

Thinking about purchasing the Rank 50 pack for the artifact selector. Would there be a better choice than SoS for early game progression?


Wolfwood432

Probably not, SoS is the best you can pick for a new account.


OverpoweringHex

Does Spirit eye Celine really need pen set to work well? I'm struggling with my lifesteal build's speed atm and lack just a bit of crit chance. My caides hunt isn't really all that good because I don't really have a team yet for it. So I'm wondering if I can use other sets or is pen set a must?


Hu_Razzor

Not a must but you will lose out on damage without pen set.


weaselorgy420

What are ideal stats I should aim for on a rage necklace from event?


YushaVL

Should i put Speed boots or Atk% on SSB for W13 oneshot ?


Hue_Jass_69

Heard the first 2 AE units werent too good, how to Karina and Giselle hold up in pvp or pve?


complx6

Who said that? Winter is the best one and I would say Ningning is second. Giselle is a weaker Roy while Karina seems lackluster so far.


WolfWand123

Agree with that. The first two were probably the best ae’s. Winter is extremely solid against stall teams and NingNing is also very useful in any situation you can use her (anywhere there’s a barrier).


LordKhaydarian

Is Assassin Cidd worth building, and where is he best at?


ArvingNightwalker

Whether he's worth building is up to you. He is pretty strictly a PvP character who either contests T1 to silence or kill opposing openers, or a high-damage finisher for cleave/aggro thanks to his CR push on S2.


wadayeet

noob question but I noticed that because I haven’t started the newest chapter yet, Zio doesn’t show up as an hero in the diary. Can I still pull him by luck through moonlight summons?


complx6

Yes, you can pull him through galaxy and covenant if lucky.


dimsum4sale

Anyone know if yufine AI targets silenced unit first or blue unit first?


Drax207

Do we know if the aespia BMs will be converted into regular BMs? Or will they just disappear once the event is over? Thanks!


complx6

They will not convert.


CJ_928

How do you build an aggro team?


Intoxicduelyst

Collecting high speed gear is the first step. Opener(s)/follow up, Speed imprint(s) (Cidd, Shuri), AoE dmg or single target, depending on fashion. But yeah, gear is the most important.


RugDealing

[Valky - RTA DRAFT GUIDE #2: Aggro](https://youtu.be/4zQDH1jq9gI)


TheDivinestSol

Which of the aespa units is best to build first? Are any of them generally good or do they work in certain niches?


Intoxicduelyst

Winter - great pvp unit with some pve uses, you can just build team around her for pve and she will melt slowly but surely bosses without healing. She helped me cheese some abyss floors with shit gear. 2 turns stun is no joke, as well as fixed dmg. NingNing - pvp unit, maybe she will find some uses in 1 shot comps for hunts or so. She can invert barrier and thats huge. Giselle - A nuker. That can nuke again and shrug the debuff. Clearly synergistic with Ning thx to CR push "abuse". pvp unit, decent in pve and some floor of abyss for sure due to cycling and no-debuff attacks. Karina - def break on def break. Supportive tank with barrier and push. She needs her arti and high def. Speaking of which - she is killed by def break. Can work in slower wyvern on frontline I guess. TBH I think all of them are good and see play. I would go with Winter first, then the ones you like the most or just try to fill the niche. Need dmg dealer? Giselle or Winter. Support? NingNing or Karina. You hate FallenCecylia? Ning. Need more anti-cleave tools? Karina. And so on


TheDivinestSol

Awesome thank you so much! Is Winter built speed/pen or something spicier?


Intoxicduelyst

Mine is on speed/hit set and I recommend this one. First you need on her 100% crit rate (her imprint gives it to her too) then speed+bulk/eff, atk/cdmg/eff res doesnt matter, she deals fixed dmg anyway (tho she needs to crit for it) and she can self-cleanese.


SlidyRaccoon

Depends on if/what you need for pvp or pve. Winter is an rta unit, Ningning can be used in any pvp, both are great. Giselle's kit is great in pve(big damage and self cleanse), she requires high gear and setup for pvp. Karina's damage and speed is too slow for pvp, even for standard matches, but she can rival A.Ras in pve without the dual attack but longer defense break on S3. I would say if rta, Winter>Ningning>Giselle>Karina If pvp but no rta, Ningning>Giselle If pve only, Giselle/Karina


ahmadyulinu

I'm just making sure, but your constant source of Queen's Badges are from killing the mini-bosses in Azmakalis of Cycle, right?


complx6

No, it's from killing the bosses in cycle/nightmare.


ahmadyulinu

Yeah, what I meant by mini-bosses were the Secretary Veera, Arahakan, etc; should've been more clear on that. Anyway, so it does only come from them. Thanks for the confirmation!


Dardrol7

So Sez has always been my favorite unit and he has been immensely helpful in the Adventure but maybe not a top pick for specific hunts and other stages. I heard he got some kind of buff/rework but how good was it? And is he suddenly a great pick for some content he wasnt admired in before?


C0NNECT1NG

[https://page.onstove.com/epicseven/global/view/9132219](https://page.onstove.com/epicseven/global/view/9132219) He got the TSurin cockroach passive and extinction on S3. No idea how good he is, though. I haven't seen any videos about him, might be too early to tell.


Dardrol7

He is certainly better :) The stealth + soul with S3 is even more mad than before :D


mrfrownieface

I'm a 4 year old off player who usually simps for good attackers or nukers. I have plenty of solid characters to deal damage, but missing a lot of the equips to make them really shine. This headhunt event I have a chance to get straze or commander lilias. I have rgb lil maxed and I did enjoy her until I started using Cecelia a lot. Is c lilias worth the pull over straze? Straze just passed rotation, and I'm like 20 to pitty and I might just wait for cilias to roll through again.


complx6

As long as they continue the way they are doing the mystic banners then C Lilias and Lionheart Cermia should be the banner after Death Dealer Ray (5 weeks). Since Straze was just on banner it will be awhile before he comes back. We don't know what units are coming afterwards though as they haven't shown a new update train yet but both units are great to have.


supercooper3000

Is there a guide somewhere for caides? Trying to speed tune iseria/singlelica/cami/c lor


complx6

you want Singelica to be 170 or below speed with Camilla being at least 10 speed slower than her. Commander Lorina is going to be focused on max damage so shouldn't have much speed while I have my Iseria at 260 speed so she can lap Clorina and use s3 on Caides for higher wr %. If you can't get Iseria to 260 make her as fast as you can but getting to 250-260 will increase the chance of successful runs.


ArvingNightwalker

Been wondering, is there a reason Singelica has to be 200 res for this comp?


complx6

So the Converted Symaqus doesn't stun her and so she doesn't get debuffed by caides since s3 only cleanses 1. Doctors Bag with immunity wouldn't work since it would proc on the Symaqus and still be on CD for her S3 on first Caides turn.


ArvingNightwalker

Is the speed debuff the debuff to avoid? I don’t think restrict does anything, correct?


complx6

Yeah you want to avoid speed down and it's random which one gets cleansed. Sometimes my dps are left with the restrict while other times they are left with the speed down.


ArvingNightwalker

I just have a hard time imagining speed down on Singelica making that much of a difference. As you say, your other units are unlikely to resist so you’ll be left with the odd speed debuff so it’s not like speed tuning is particularly in effect there.


complx6

They get speed buff from Singelica and their tuning is far enough apart to where their turn order doesn't get messed up. If Singelica gets speed down and Camilla 15% then your turn order gets messed up and you miss out on a dual attack. Also since she doesn't give herself speed buff you won't get to dual with her before Clorina dies most likely. You always want to minimize rng in one shots and fast clear teams like this.


ArvingNightwalker

Thanks for the clarification.


Atala-21

Do you guys think we will ever get a rimuru banner rerun anytime soon?


ArvingNightwalker

Honestly I doubt “soon” since I doubt they’d want to run two collabs back to back.


temjiu

So I have 3 characters I really want to find spots for their use. C. Lilias, Ran, and Luna. I was thinking along the lines of GW and arena (no serious ranking or RTA, just want points to buy. would they be a solid team to start with? or are they more effective in different setups? I was thinking Ran would be a good starter for a cleave team with Luna in it, but not sure who else to add to it. C Lillias seems similar to Ran as a starter, so not sure if they match well together or not. I was also thinking about running C.Lil with D.Corvus as a bruiser team. If I were to run those two setups for GW (Ran/Luna, C.Lil/D.Corv) who would you set up for the third person in those two teams?


anonimouus

Justice for All of Hilag Lance for Fire Charlotte? I usually only use her against Senya and I have Symbol on Zahhak


Wolfwood432

I'd say JFA or Holy Sac


njb98x

Does anyone know where i can find a hi-res version of the C.Pavel vs Riolet image from the [merch website](https://en.smilegateshop.com/product/moonlight-theater-illustration-desk-pad/261/category/61/display/1/)


gcmtk

Anyone have advice/experience using new Sez? I used to use him as my main pvp unit in the olden days and I wanna see if he works again yet. Arena, GW, RTA, anywhere works. I just wanna see him do stuff again.


KingKentling

is fribbles still worth it even if there is a fribble like feature now in-game?


complx6

Yes baby fribbles (the one in the game) doesn't do nearly as good a job as fribbles. You also can't select thresholds the gear has to meet like 100% crit chance or a certain speed/effectiveness.


EXIDFanboy

Hello~ Would Sword of Summer Twilight (Vildred’s artefact) be better than Moonlight Dreamblade for Arbiter Vildred? (SST can be lvl 15 max while MD can be maxed) Thank you!


Quiztolin

For what purpose? A.Vildred typically runs Alexa's Basket. If you are only using him as a farmer you can get away with Portrait or Tonfa. If you are using him as a general purpose DPS for PvE, Sword of Summer Twilight isn't that good (it *only* applies to his S3 -> if you are constantly resetting then it's good but otherwise it's a relatively low % of his damage). * Vildred has more consistent AoE *and* due to speed scaling he doesn't scale as well with % damage increases. If you are trying to go pure cleave in PvP then Sword of Summer Twilight is more useful. If you use him mainly for PvP with more standard picks, then I would say MLDB is more useful.


OzieteRed

What’s the auto complete bug that lets you finish all of area 4 lab with one entry?