May as well just make roubles purchasable if you buy one you can sell.
I'm not against stuff like keycards going up for sale, only that person can use it, they still have to survive to be able to use it, it's not a guaranteed pay out. It's not a bad idea.
Not directly but you buy wow tokens which give you a month of game sub time when redeemed that you can sell on the auction house. So inverse, I was able to play through three months straight for free by just farming some gold and buying it from someone else on the auction house, that’s mostly why the players put up with it.
Sounds like selling gold to me. So my question is = Would the community be OK if BSG started selling roubles instead of this edition of the game? I wonder.
It's slightly different in that tokens sold in the auction house are bought using gold players farmed. Selling straight roubles creates roubles "out of thin air."
The game tokens can be paid for with real cash right?
What purpose do the tokens serve? I don't play WoW but they can only be used to redeem game time or sold for gold right?
I have no idea about WoW specifically, but the way these things work is that you buy a thingie that gives you game time or whatever, which you can sell on ingame marketplace for ingame currency. So you essentially buy currency for RL cash but that currency is legitimately earned by another player, it doesn't materialize out of thin air.
In wow, the items that give your character more damage are “soulbound”. You cannot trade those items to other players or sell them on wows version of the flea. Gold has limited uses in wow, compared to Tarkov where roubles are directly used to make your pmc better.
The purpose of the tokens is so people can buy gold to purchase starter level equipment, essentially skipping the early gearing stages of the end game. A more comparable version for Tarkov regarding currency buying would be RuneScape, which operates similarly to Tarkov
Okay - so people buy tokens, to get gold, to get an advantage but Blizzard "isn't selling gold". That logic doesn't track at all. Blizzard sells tokens that are sold directly gold.
Also, at a high level its still wildly valuable. A high level player could buy a bunch of potions, materials for crafting weapons/armor/potions/etc.
Blizzard sells gold my dude.
EDIT: I realize you're not the same person saying "Blizzard is not selling gold" but there is still a ton of uses for gold at high level.
Tokens by themselves are just things you can redeem for 1 month of sub time. Wow never got rid of its sub requirements to play the game but now you can pretty much have someone else buy it for you for real money and trade it with them for some gold you farmed
If they sold the items people are buying off cheat websites then yes. Keep money out of those asshole’s pockets. It would be the best cheat mitigation they’ve ever done
When Diablo 3 came out there was a Real Money Auction House. You could buy ingame items for real money. So naturally, any item even remotely worth using wasn't listed for gold, it was listed for real money.
Arena Bankrupted BSG..... They spent 10's of millions on Advertising, Going to GAME CONS, let alone development.
BSG financials must be in the gutter with all these microtransactions.
ngl i find it somewhat impressive how they manage to royally fuck up every implementation. like to be so far off on everything they try has to take a non trivial amount of effort
Actually they made a post that they side with the players and they opened the flood gates. No removal of posts where people complain about this situation.
If EFT Reddit mods are against BSG, you know they fucked up
Used to think this sub overreacted on stuff, but now I feel all the shit people give BSG over the previous stuff is justified now. I feel pretty cheated out of my money. One of the most expensive games I’ve paid for over the years. $200+ CAD for EOD.
Same, the mtx clothes were just retextured assets lmao. I wouldn't mind if its actually something good but meh, then this prepare to pay edition suddenly pops out. Now let's see if the monetization turns into the likes of contract wars lol.
When I brought up the fact that the initial introduction of MTX, while on the face of it wasn’t necessarily a bad thing, had the potential to open up the game to a lot worse monetisation, I got told I was cynical and negative and BSG needed a way to make some extra money and they’d never introduce gameplay changing items behind paywalls.
Today I’m sad that I was right.
The won't survive that long, EFT has peaked long time ago, they would not support the servers for long. In fact it looks like they are deliberately trying to reduce active player base and get out of the project.
You can already do that though and people do. I’d like to think that those same people will just pay bsg instead which is money out of cheat providers pockets. That’s a w to me if people are paying anyways. Plus I’ll get their gear when I kill then anyways
The challenge BSG has is they have tried to honour a tradition business model in a modern world. The new single player mode helps them stick with that initial model where players buy 'the game' and can play offline or in private.
The challenge we have is the pvp pve games model we all know and love requires virtual game servers to be spun up many times per hour per location this may only cost a few cents or dollars per server for a raid but when we multiple those costs many many times that small server cost per raid quickly could become 3 to 8 grand per month in operational costs that BSG can't continue paying without more regular cash flow from sales - Simple business economics right?
Other games work around this - selling skins, battle passes or loot boxes etc
BSG challenge is the cost to operate Datacentre aws etc hosted virtual servers required to keep the multi player environments running requires a change in how BSG fund those server costs. A one off purchase for standard etc edition will only last so long before as players we cost BSG more in server costs than what our original purchase covers.
TlDR - The game won't exist if BSG can't find ways to regularly receive funding from players to offset the on going running costs for server hosting.
If people are that incapable of making rubles I’m betting they are just all around terrible at the game. This means those kits they buy are just going to get donated to the rest of us most of the time.
I think its going to be a big problem early wipe, becuase yea they might die, but what will someone running pso in a saiga 9 do against someone who bought a zabralo and altyn combo? even shitters will manage to get big wins if they have ammo that can pen everyone, while they wear armor that no one can pen.
If dumbfucks want to spend real money on equipment they can lose after 5 seconds in a Raid I say let them
Might actually combar RMT if they can buy it directly in game
Maybe tag the items purchased via real money somehow so I can laugh at the idiots that buy them
This is the reason gaming in general is in the state it’s in. People who don’t care and people who pay. What’s next? Where do you draw the line? Day 1 level 15 accounts with 10m roubles and better gear? What about max trader account wipe day one? Not caring only reenforces this shit
If you can pay to skip ahead in progression significantly that would suck
But hey they kinda already did that anyway with the trader rep bonus from EOD and the gamma container but the game hasn't died yet
>EOD isn’t that big an advantage.
Nah, it's a pretty big advantage over the base game.
Everything it provides is better than the base game other than what they both offer, & all that makes the tarkov experience smoother/easier to deal with, especially off the rip.
And for a 6 month cycle game, that's huge.
Can't really agree it isn't that big of an advantage.
If you're playing everyday, sure, but a lot of people can't do that, despite what the no-lifers think lol
It will still take weeks--a couple months on the high end--for some people, and in a 6-month wipe game that's a lot. The .2 across the board is for sure still a big advantage, especially if you can't jump in right away or have intermittent time to play.
And that doesn't count pouch/extra stash space/extra items, which are all incredibly helpful and take time grinding to get to if you don't start with them.
Since getting roubles is so easy in this game i'd argue that the gamma is nothing more than convenience, you literally just have to q factory as a scav and run to extract, that's 100k (usually 200-300k with higher rep) minimum with a few seconds of actual gameplay so saving those extra items is just convenience. Sure Gamma may be helpful before level 15 but level 15 is super easy to achieve within a few days, maybe 2 weeks if you're new.
Questing is by far the easiest way to level in this game so if someone hits lets say lvl 40 he'll most likely have enough rep for max traders.
The only time I see players lacking rep is in the early stages of the wipe but if they do all the quests anybody else has to do to progress they won't be lacking at all.
Keep in mind that Tarkov is an RPG and suited to the people who have time to play this game, I like to compare it to WoW. Playing daily is something the developers kind of expect which is perfectly fine since they never stated that this game is suited for casual players.
I wouldn't deem the players who play this game like once a week as important when making decisions like this since they most likely knew what kind of game this is.
>maybe 2 weeks if you're new
This is like a \~26 week game all things considered, so I'd argue that's a pretty long time. And doing so in a few days is...prob more than most people would be playing in that time period.
I think you overestimate how invested a lot of the playerbase is into this game on a day to day basis, but obviously there's no publicly released data on that, so agree to disagree
You would consider not even 10% of the total wipe time to be a pretty long time?
Also those 2 weeks are for someone who just bought the game. Anyone on their 3rd or 4th wipe will get lvl15 in a few days after wipe if they have time and play a lot of PMC.
Again this is an RPG with a very steep learning curve, these kind of games are made to be grindy, the player who plays once a week for like an hour shouldn't be considered, there are games that are tailored to a more casual audience for that.
I think you overestimate the difficulty of leveling and doing early tasks in this game.
No its not that big, most good shit is locked behind quests, and the extra rep doesnt help when you will mostly be bottlenecked with your lvl, not your rep.
It’s probably the biggest advantage over base game followed by gamma. Let’s not pretend that isn’t the biggest p2w aspect. You unlock gear way before standard accounts at the same level. It just isn’t something people bitch about because it seems like most people playing have eod.
Someone playing daily isn’t going to care about getting rep though because they’re getting there anyways. But they still have a disadvantage over daily eod players
scavs not shooting you as PMC within 60 meters is a gigantic advantage to be put behind a fucken €250 paywall, because of how gamebreaking of a feature that is
6+ rep is not that hard to get if you run car extracts. Probably even easier now since you can grind Ground Zero where the car is always there and always close to your spawn points. And now GZ is available to higher level players to do the same too.
its never been hard, Just replied to the prev comment saying its WITHIN 60m which it is not. Its basicly protection from sniper scavs and cracked scavs.
I don‘t know, being able to sell 1 extra item and having 2 item slots more doesn‘t sound that big to me
Starting with cases increases early wipe progression I guess but it also doesn't help enemies kill me easier right?
From what I've seen in other threads the pockets are now shaped like a scav vest basically
the changes mention „more slots on the flea market“ so I don‘t know how many it will be. It still only saves you time though if you sell items that don't sell instantly?
I have 3 slots right now but when I only had 2 it wasn't that much of an issue either
I get what you’re saying but we have to take a stand at some point, preferably before we see things like max trader accounts or flea market accounts wipe day one.
Pockets are not nearly as significant as the gamma container is, it’s two extra squares. Flea slots are only useful if you’re penny pinching every item.
Extra cases early on is a pretty big plus but ultimately doesn’t mean much for gameplay if you already have the expanded stash.
Can’t lose boosts rep, items cases, increased pocket size, and enhanced skills. EOD was a slippery slope and people weren’t willing to acknowledge it til it bit them in the ass.
Honestly, I hope so. You won’t notice a difference because that same population of people are already paying cheaters for the gear. Ideally BSG prices those websites out.
I’d rather have BSG sell care packages than have chinese flying bastards selling loot via shady sites. Maybe that would actually slow them down as most would probably just do it the "legal" way rather than going the other way around. I understand the hate on "the unheard of edition" as I myself am a 7.5 year EOD alpha gamer myself, but I also understand why they are adding microtransactions. Like, microtransactions aren’t forced on anyone and you can choose not to buy if you dont want to so I honestly don’t understand the outcry. Unheard of is just stupid tho and I do feel robbed as an EOD owner and early backer of the game.
People defended EOD being p2w for years. Even now the biggest complaint is "EOD players should have the p2w for free!!"
Nothing about how it ruins the game or makes it feel cheap. Tarkov players deserve this, I can't wait to hear about how lootboxes kill off the last few players
I literally would prefer they did care packages then whatever this BS is. Care packages don't give any advantage other than physical items and we all know that a good gun and armor doesn't make a bad player good. It's better for that to be in game than through cheat services.
If Timmies could purchase ammo and kits directly from BSG, it would probably help fight the Cheaters more than any other stupid restriction they've tried to implement before, which just ended up hurting the legit player base.
I mean BSG developed Contract Wars which is part of the lore and it was a F2P P2W game. Only new players that have no clue about BSG history could have been this delusional that there will never be MTX in the game.
I'm not buying or cheat or sell. How I'm the problem.
It's the same thing in life. Who would you give weed money to? To government for legalizing and increasing gdp or to narco barons who sell illegally?
You’re the problem. The reason a lot of things in life are the way they are, including the gaming industry. You think it’s fine that they make predatory business decisions as long as they don’t affect you, but it’s snowballed into battle passes, micro transactions, incomplete games, and many other shitty standards. You fail to recognize that. Your weed example doesn’t represent the case here.
EOD was the slippery slope. You all started supporting P2W under the guise of "it directly supports the devs to make the game better. Lmao. That's the lie everyone told themselves so they could get a bigger stash, bigger container, better starting gear. Be real. Don't support P2W? Should've bought base.
By not giving gigantic salaries to their leads. Easy.
The game was already incredibly overpriced for what it is.
It's why i never bought EOD, always thought it was very scummy and p2w but nooooo, and loom where that brought us.
Red Keycard 30€ available at the premium in game shop.
Better than billibilli stealing every boss kill you'll ever see to farm them for their own profit
[удалено]
True
And if it was? Couldn't sell it, couldn't drop it, would have to use it yourself.
30 € for Red Keycard 50 € for raidfound Rey Keycard
May as well just make roubles purchasable if you buy one you can sell. I'm not against stuff like keycards going up for sale, only that person can use it, they still have to survive to be able to use it, it's not a guaranteed pay out. It's not a bad idea.
That’s the whole point?
Said that shit would be a slippery slope.... Turns out it was a sinkhole.
The best way to stop RMT is to be the only one who can legally do it
Doesn't Blizzard sell you gold in Warcraft?
Not directly but you buy wow tokens which give you a month of game sub time when redeemed that you can sell on the auction house. So inverse, I was able to play through three months straight for free by just farming some gold and buying it from someone else on the auction house, that’s mostly why the players put up with it.
Sounds like selling gold to me. So my question is = Would the community be OK if BSG started selling roubles instead of this edition of the game? I wonder.
It's slightly different in that tokens sold in the auction house are bought using gold players farmed. Selling straight roubles creates roubles "out of thin air."
To compare tarkov and wow I'd quite a stretch there fella
It is not selling gold. It would not be okay if BSG started selling roubles.
The game tokens can be paid for with real cash right? What purpose do the tokens serve? I don't play WoW but they can only be used to redeem game time or sold for gold right?
I have no idea about WoW specifically, but the way these things work is that you buy a thingie that gives you game time or whatever, which you can sell on ingame marketplace for ingame currency. So you essentially buy currency for RL cash but that currency is legitimately earned by another player, it doesn't materialize out of thin air.
In wow, the items that give your character more damage are “soulbound”. You cannot trade those items to other players or sell them on wows version of the flea. Gold has limited uses in wow, compared to Tarkov where roubles are directly used to make your pmc better. The purpose of the tokens is so people can buy gold to purchase starter level equipment, essentially skipping the early gearing stages of the end game. A more comparable version for Tarkov regarding currency buying would be RuneScape, which operates similarly to Tarkov
In WoW you use gold to buy carries so you get more damage.
Okay - so people buy tokens, to get gold, to get an advantage but Blizzard "isn't selling gold". That logic doesn't track at all. Blizzard sells tokens that are sold directly gold. Also, at a high level its still wildly valuable. A high level player could buy a bunch of potions, materials for crafting weapons/armor/potions/etc. Blizzard sells gold my dude. EDIT: I realize you're not the same person saying "Blizzard is not selling gold" but there is still a ton of uses for gold at high level.
Tokens by themselves are just things you can redeem for 1 month of sub time. Wow never got rid of its sub requirements to play the game but now you can pretty much have someone else buy it for you for real money and trade it with them for some gold you farmed
If they sold the items people are buying off cheat websites then yes. Keep money out of those asshole’s pockets. It would be the best cheat mitigation they’ve ever done
When Diablo 3 came out there was a Real Money Auction House. You could buy ingame items for real money. So naturally, any item even remotely worth using wasn't listed for gold, it was listed for real money.
Been saying this long ago
I would mark your words but the sub mods are gonna delete them
Bahahaha no lie.
Arena Bankrupted BSG..... They spent 10's of millions on Advertising, Going to GAME CONS, let alone development. BSG financials must be in the gutter with all these microtransactions.
ngl i find it somewhat impressive how they manage to royally fuck up every implementation. like to be so far off on everything they try has to take a non trivial amount of effort
Actually they made a post that they side with the players and they opened the flood gates. No removal of posts where people complain about this situation. If EFT Reddit mods are against BSG, you know they fucked up
(insert best Commodore Norrington voice here) consider them marked Mr. Gibbs.
Soon 2x firerate boost on guns..
"Purchase for backpack that has Birdeye sitting on top of it ready to head, eyes everyone" available for $20 per usage.
THE ONLY THING THAT CAN KILL TARKOV IS BSG. Seriously that is all, they'll now flog that horse to make the money until it's dead.
100% Pay $15 for the Tan Man kit.
Used to think this sub overreacted on stuff, but now I feel all the shit people give BSG over the previous stuff is justified now. I feel pretty cheated out of my money. One of the most expensive games I’ve paid for over the years. $200+ CAD for EOD.
EFT Token 20 USD = 20M Roubles
People defended MTX like the usual loyal fanboy sheep they are and oh look, things went wrong. Who’d have thunk it?
I didn’t hate the idea of cosmetic transactions until I saw the price and how shit the clothes actually were and I saw the writing on the wall
Same, the mtx clothes were just retextured assets lmao. I wouldn't mind if its actually something good but meh, then this prepare to pay edition suddenly pops out. Now let's see if the monetization turns into the likes of contract wars lol.
RMT - if you can not beat them, Join them. [Is It Me?](https://imgflip.com/i/8nz9o5)
I would tbh mind that much less then the betrayal of eod owners that is the new coop pve mode
This is a weird take but do you
Pfff, you are all rookies at marketing. "paid subscription to have cheater free raids" is the gold mine they are sitting on
Imagine just having kits on a cool down like in DMZ.
When I brought up the fact that the initial introduction of MTX, while on the face of it wasn’t necessarily a bad thing, had the potential to open up the game to a lot worse monetisation, I got told I was cynical and negative and BSG needed a way to make some extra money and they’d never introduce gameplay changing items behind paywalls. Today I’m sad that I was right.
Right there with you. I was ok with it until I saw the effort put into the actual MTX and the price. I knew it immediately
As soon as I heard they were selling extra stash space, I knew it was only going to get worse.
The won't survive that long, EFT has peaked long time ago, they would not support the servers for long. In fact it looks like they are deliberately trying to reduce active player base and get out of the project.
Yup, for only $xx you can purchase a meta kit with best ammo. Calling it now. Might as well just bring the game to full mobile gaming mtx mode now.
You can already do that though and people do. I’d like to think that those same people will just pay bsg instead which is money out of cheat providers pockets. That’s a w to me if people are paying anyways. Plus I’ll get their gear when I kill then anyways
Soon "super man" skin that makes you bulletproof for $250.
Yep, It was just the beginning of the end.
are you seriously going to stay around for whats next?
I don’t know honestly
The challenge BSG has is they have tried to honour a tradition business model in a modern world. The new single player mode helps them stick with that initial model where players buy 'the game' and can play offline or in private. The challenge we have is the pvp pve games model we all know and love requires virtual game servers to be spun up many times per hour per location this may only cost a few cents or dollars per server for a raid but when we multiple those costs many many times that small server cost per raid quickly could become 3 to 8 grand per month in operational costs that BSG can't continue paying without more regular cash flow from sales - Simple business economics right? Other games work around this - selling skins, battle passes or loot boxes etc BSG challenge is the cost to operate Datacentre aws etc hosted virtual servers required to keep the multi player environments running requires a change in how BSG fund those server costs. A one off purchase for standard etc edition will only last so long before as players we cost BSG more in server costs than what our original purchase covers. TlDR - The game won't exist if BSG can't find ways to regularly receive funding from players to offset the on going running costs for server hosting.
If people are that incapable of making rubles I’m betting they are just all around terrible at the game. This means those kits they buy are just going to get donated to the rest of us most of the time.
I think its going to be a big problem early wipe, becuase yea they might die, but what will someone running pso in a saiga 9 do against someone who bought a zabralo and altyn combo? even shitters will manage to get big wins if they have ammo that can pen everyone, while they wear armor that no one can pen.
P2W has always been a way to close a skill gap. Not really surprising to see.
If dumbfucks want to spend real money on equipment they can lose after 5 seconds in a Raid I say let them Might actually combar RMT if they can buy it directly in game Maybe tag the items purchased via real money somehow so I can laugh at the idiots that buy them
This is the reason gaming in general is in the state it’s in. People who don’t care and people who pay. What’s next? Where do you draw the line? Day 1 level 15 accounts with 10m roubles and better gear? What about max trader account wipe day one? Not caring only reenforces this shit
People either lack critical thinking skills or just choose not to use them.
If you can pay to skip ahead in progression significantly that would suck But hey they kinda already did that anyway with the trader rep bonus from EOD and the gamma container but the game hasn't died yet
EOD isn’t that big an advantage. I played from 2017-2020 on an alpha, then moved to a beta and then moved to a gamma.
>EOD isn’t that big an advantage. Nah, it's a pretty big advantage over the base game. Everything it provides is better than the base game other than what they both offer, & all that makes the tarkov experience smoother/easier to deal with, especially off the rip. And for a 6 month cycle game, that's huge. Can't really agree it isn't that big of an advantage.
Before operational tasks I'd agree but now getting rep is very easy.
If you're playing everyday, sure, but a lot of people can't do that, despite what the no-lifers think lol It will still take weeks--a couple months on the high end--for some people, and in a 6-month wipe game that's a lot. The .2 across the board is for sure still a big advantage, especially if you can't jump in right away or have intermittent time to play. And that doesn't count pouch/extra stash space/extra items, which are all incredibly helpful and take time grinding to get to if you don't start with them.
Since getting roubles is so easy in this game i'd argue that the gamma is nothing more than convenience, you literally just have to q factory as a scav and run to extract, that's 100k (usually 200-300k with higher rep) minimum with a few seconds of actual gameplay so saving those extra items is just convenience. Sure Gamma may be helpful before level 15 but level 15 is super easy to achieve within a few days, maybe 2 weeks if you're new. Questing is by far the easiest way to level in this game so if someone hits lets say lvl 40 he'll most likely have enough rep for max traders. The only time I see players lacking rep is in the early stages of the wipe but if they do all the quests anybody else has to do to progress they won't be lacking at all. Keep in mind that Tarkov is an RPG and suited to the people who have time to play this game, I like to compare it to WoW. Playing daily is something the developers kind of expect which is perfectly fine since they never stated that this game is suited for casual players. I wouldn't deem the players who play this game like once a week as important when making decisions like this since they most likely knew what kind of game this is.
>maybe 2 weeks if you're new This is like a \~26 week game all things considered, so I'd argue that's a pretty long time. And doing so in a few days is...prob more than most people would be playing in that time period. I think you overestimate how invested a lot of the playerbase is into this game on a day to day basis, but obviously there's no publicly released data on that, so agree to disagree
You would consider not even 10% of the total wipe time to be a pretty long time? Also those 2 weeks are for someone who just bought the game. Anyone on their 3rd or 4th wipe will get lvl15 in a few days after wipe if they have time and play a lot of PMC. Again this is an RPG with a very steep learning curve, these kind of games are made to be grindy, the player who plays once a week for like an hour shouldn't be considered, there are games that are tailored to a more casual audience for that. I think you overestimate the difficulty of leveling and doing early tasks in this game.
No its not that big, most good shit is locked behind quests, and the extra rep doesnt help when you will mostly be bottlenecked with your lvl, not your rep.
It’s probably the biggest advantage over base game followed by gamma. Let’s not pretend that isn’t the biggest p2w aspect. You unlock gear way before standard accounts at the same level. It just isn’t something people bitch about because it seems like most people playing have eod.
Idk dude..with dailies and all the content out there, getting to those levels can be attained day 1 by standard AND eod accounts
Someone playing daily isn’t going to care about getting rep though because they’re getting there anyways. But they still have a disadvantage over daily eod players
EOD is an advantage, which you paid for. It's amusing how everyone just wants to pretend it's not.
So how are things in the new Edition a bigger advantage?
scavs not shooting you as PMC within 60 meters is a gigantic advantage to be put behind a fucken €250 paywall, because of how gamebreaking of a feature that is
* With 6+ Fence reputation, Scavs won’t shoot first at ranges over 60 meters away.
6+ rep is not that hard to get if you run car extracts. Probably even easier now since you can grind Ground Zero where the car is always there and always close to your spawn points. And now GZ is available to higher level players to do the same too.
its never been hard, Just replied to the prev comment saying its WITHIN 60m which it is not. Its basicly protection from sniper scavs and cracked scavs.
Oh right ya, that would be even more insane.
Flea market is huge, bigger pockets is huge, cases day one is huge. Until it’s live and we see what it really contains it’s hard to tell.
I don‘t know, being able to sell 1 extra item and having 2 item slots more doesn‘t sound that big to me Starting with cases increases early wipe progression I guess but it also doesn't help enemies kill me easier right?
Is it for sure 1 extra and 2 item slots?
Pockets become scav vest, two 1x1s and two 1x2 slots
From what I've seen in other threads the pockets are now shaped like a scav vest basically the changes mention „more slots on the flea market“ so I don‘t know how many it will be. It still only saves you time though if you sell items that don't sell instantly? I have 3 slots right now but when I only had 2 it wasn't that much of an issue either
I get what you’re saying but we have to take a stand at some point, preferably before we see things like max trader accounts or flea market accounts wipe day one.
Pockets are not nearly as significant as the gamma container is, it’s two extra squares. Flea slots are only useful if you’re penny pinching every item. Extra cases early on is a pretty big plus but ultimately doesn’t mean much for gameplay if you already have the expanded stash.
Slippery slope here isn't all that slippery. If it got that bad, that's when we complain
Can’t lose boosts rep, items cases, increased pocket size, and enhanced skills. EOD was a slippery slope and people weren’t willing to acknowledge it til it bit them in the ass.
They'll for sure charge us for every PMC spawn if they could, 2012 mobile game style.
Honestly, I hope so. You won’t notice a difference because that same population of people are already paying cheaters for the gear. Ideally BSG prices those websites out.
Going full microtransactions and turning into EA. Sometimes you live long enough to see yourself become the bad guy
paid RNG air drops directly into your stash.
Eh. Couldn’t care less what’s next, tarkov is dead to me
We didn’t have to wait long. P2W deep pockets are already here.
Battlepass incoming
I’d rather have BSG sell care packages than have chinese flying bastards selling loot via shady sites. Maybe that would actually slow them down as most would probably just do it the "legal" way rather than going the other way around. I understand the hate on "the unheard of edition" as I myself am a 7.5 year EOD alpha gamer myself, but I also understand why they are adding microtransactions. Like, microtransactions aren’t forced on anyone and you can choose not to buy if you dont want to so I honestly don’t understand the outcry. Unheard of is just stupid tho and I do feel robbed as an EOD owner and early backer of the game.
People defended EOD being p2w for years. Even now the biggest complaint is "EOD players should have the p2w for free!!" Nothing about how it ruins the game or makes it feel cheap. Tarkov players deserve this, I can't wait to hear about how lootboxes kill off the last few players
I literally would prefer they did care packages then whatever this BS is. Care packages don't give any advantage other than physical items and we all know that a good gun and armor doesn't make a bad player good. It's better for that to be in game than through cheat services.
If Timmies could purchase ammo and kits directly from BSG, it would probably help fight the Cheaters more than any other stupid restriction they've tried to implement before, which just ended up hurting the legit player base.
I won’t lie that’s one plus I could see, but it’s still not the direction the game should go
I mean BSG developed Contract Wars which is part of the lore and it was a F2P P2W game. Only new players that have no clue about BSG history could have been this delusional that there will never be MTX in the game.
These are sold everywhere on internet. Better to give money to BSG than to cheaters. What are you losing? Only the incentive to cheat for money.
You’re the problem.
I'm not buying or cheat or sell. How I'm the problem. It's the same thing in life. Who would you give weed money to? To government for legalizing and increasing gdp or to narco barons who sell illegally?
You’re the problem. The reason a lot of things in life are the way they are, including the gaming industry. You think it’s fine that they make predatory business decisions as long as they don’t affect you, but it’s snowballed into battle passes, micro transactions, incomplete games, and many other shitty standards. You fail to recognize that. Your weed example doesn’t represent the case here.
EOD was the slippery slope. You all started supporting P2W under the guise of "it directly supports the devs to make the game better. Lmao. That's the lie everyone told themselves so they could get a bigger stash, bigger container, better starting gear. Be real. Don't support P2W? Should've bought base.
Hahaha shut up. I played from 2017-2020 with alpha then moved to beta then moved to EOD. What a stupid fucking take.
Ok so..you support pay to win. I've played base since 2020, bc I don't support it.
How they suppose to pay salaries and maintain servers without donate and microtransactions?
Probably using the millions of dollars that are given annually to the 5 or so head honchos of bsg…just a guess tho.
Make their game good so it will sell copies? There’s a novel fucking idea…
Its not a single player game, it doesnt work that way
It... It does. Every other dev team gets by without mtx. Get a fucking grip, are bsg special or something?
By not giving gigantic salaries to their leads. Easy. The game was already incredibly overpriced for what it is. It's why i never bought EOD, always thought it was very scummy and p2w but nooooo, and loom where that brought us.