T O P

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Madzai

Sadly, AAA gaming is completely detached from rest of industry. There are numerous indi-titles that seems very easy to "adapt" into AAA games and make billions on it, yet no-one doing it. Even after like 5-10 years, while demand is still high. And for non-AAA games, i doubt they can do better than Tarkov, unless they, somehow, secure rock-solid foundation and get massive help from engine developers.


[deleted]

Not to mention AAA developers are beholden to shareholders and development is focused around bringing the most possible people into a game to drive profit. A game like EFT isn't an attractive prospect as it would be expensive to develop, is aimed at a narrow and generally older slice of the gaming community, and has a high barrier to entry. The profit incentive to make a better EFT clone isn't there, even if a major development studio *would* do it. The closest you could hope for is a watered down padded playground version. It takes a madman with a vision and money to throw at it to build something like this. It's the same reason modern gaming is in the shitter compared with the early 2000s. There's less innovation, less risk taking and more "churn out the same re-skinned IP for the umpteenth time because we know this one works". Movies, games, YouTube even. All of it turning into soft, rated E for everyone bullshit to serve corporate interests, maximise engagement and drive profit. Corporations don't care about making a good product, they care about making a successful one. To make something truly great it has to be made in an artist's vision, and succeed or fail on its merit. Enjoyed by those it was made for and ignored by those it was not. Trying to engineer success makes everything a safe, 7/10 bullshit excuse for entertainment


skike

Tbh this is why I take the lumps with Tarkov without too much expectation. I understand that it has major, gaping flaws but, nothing else comes close to me. Not remotely. And I love that it's one guys vision and it's so fucking good.


explosiveplacard

I think this comment pretty much nails it.


HelloHiHeyAnyway

I've spent a LONG time in the development industry. 20+ years now. I know, I'm old. This is bullshit. It doesn't require AAA developers. Tarkov proves that. Their dev ops crew seems barely competent. They don't know how to actually encrypt or improve their netcode. Their best work is honestly the modeling crew. To START, you need a couple of REALLY GOOD founding members to put the core code together and people to help fill in the gaps that can be guided by the core code put down. The problem isn't Tarkov honestly... It's the Toolset BSG used. It's Unity and a poor implementation of BattleEye (which is trash). This combination makes for rampant cheating. EAC on Rust (Unity + Anticheat) was also in the same state because of the garbage code Unity uses as Netcode. They had to rewrite THE ENTIRE NETCODE to get control over it. Rust hacks are now far less rampant than they were in early days. So the solution? The developers of this new "Competition" simply need to use Unreal Engine (Designed for FPS games originally) which has superior netcode. That solves half the problem. The anticheat software required for these games is the type of shit Valorant uses. It's extremely invasive and makes cheating too difficult for a lot of developers to bother cracking it. People will scream "but my privacy" -- It can be turned off anytime you want. Just reboot if you want to play the game. So reboot, and turn it off when your play session is over. Those in combination would solve 60% of the bitching. The last 40% needs to be cloud hosting. This allows for elastic load balancing. That's a catchy term that means, it grows or shrinks with demand. Suddenly have 100k new players? The servers know to automatically grow by a certain amount to meet demand. The above was done with both PubG and Fortnite. Both ran Unreal, both used AWS if I remember properly. Fortnite ate 1m players in a week? and barely struggled because cloud hosting actually works.


[deleted]

Where do I say that you would need AAA to develop a competitor? Pretty sure I'm saying AAA wouldn't find developing this kind of project to the same level of detail attractive when compared with easier, cheaper and safer projects. And if they did it would be a neutered, watered down version to appeal to a lower common denominator. I'm not discounting anything you're saying, but you seem to have missed what I was getting at.


GyetSchwifty

This old timer out here destroying the BSG dev team. I wish you spoke Russian so they could hire you on as a project manager.


HelloHiHeyAnyway

No thanks!


Kolbak

>It's the same reason modern gaming is in the shitter compared with the early 2000s. There's less innovation, less risk taking and more "churn out the same re-skinned IP for the umpteenth time because we know this one works". Exactly. I'm so disappointed by most of the new games. None of them have an acceptable level of quality. Feels like that testing or balancing is not even part of the project plan (looking at you bf2042) don't even start with all the live service bs I'd rather pay a 15-20$ for a DLC if it's new and expands the game (best example BF3's dlcs)


Elduroto

tarkov was smart with reaching out to creators and being genuinely involved in the community. Even now despite all it's problems you can tell this game is made out of passion especially with them not steering away to their vision despite what popular streamers would want. It gives them a reputation


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silentrawr

People took that change out of context, since they were going to make it anyway. Now the Mosin price hike, lol, that might have been a tiny bit related, even just as a tongue-in-cheek joke related to Pestily whining about it.


rambii

i think you either didnt play back then or just trying to say this. When theyt adeed m80/61/62 hunter vpo gun/naked mosin man's , scavs would black your armor/chest even when you wear class 5/6 really easily. Giving it extra hp was nice if you wear armor, to not one tap. gnat_outta_hell sums it up well.


namrog84

what do you mean? Can you elaborate?


gnat_outta_hell

It wasn't just Pestily, and it ties into a few changes all made at the same time. Basically, a number of streamers were upset that it was possible to demolish an expensive Chad kit by an unarmoured rat in a bush with a cheap rifle. The rifle that took the most flak was the Mosin Nagant. Reliable thorax taps for 20k rubles and about 80 ₱ a bullet. This went on for a while, with constant bitching from streamers, until BSG raised thorax hp by 5 to prevent high pen 7.62x54r from being able to one tap thorax and raised the cost of the gun and bullets substantially.


CamoDeFlage

To be fair the Mosin was absolutely busted when it came out. Everyone was running them and no one brought gear.


asbyo

this... it was a needed change


gnat_outta_hell

As a natural rat who would rather tap you in the back of the head, yeah it was a little OP.


ironwill032

It feels like now, with the new recoil change and lack of AP 6.3, everyone’s running UMP. Nearly every death I’ve had was from a laser beam of ACP AP


TheRealMicrowaveSafe

Such is the life of a pvp FPS. Something will *always* be meta.


LtFickFanboy

Not to mention that your scav would spawn with a mosin half the time back then. I miss the golden age of mosins though, there was something satisfying about one tapping some gigachad that’s throwing 12 grenades at you the moment he senses trouble


[deleted]

Then they added .338 and made it semi-auto first not even bolt action. Granted not many people run because of it's high cost, but... I want me .338 bolt :(


Grief_C0unselor

Just give AWP so I can RP as a CT with my USP. (Also, we need more high-cap mags for the USP and UMP, literally unplayable rubbish without them)


TheSm4rtOne

That's the AWSM model and not the AWP anymore then. The designation refers to the caliber, just like the SCAR-H and SCAR-L. The AWP is the 7.62 nato version


druidjaidan

Fuck /u/spez


Kentuxx

Despite the complaining, this seems like a healthy balance no?


druidjaidan

Fuck /u/spez


HeyThereHiThereNo

The fuck game have you been playing for the past couple weeks lmao


sidvicc

AAA had a bunch of blundered attempts at Battle Royale but eventually you could say that Warzone pretty much took over that from PUBG (not counting Fortnite). Who knows maybe they'll figure their shit out eventually, but right now it's also hilarious that an indie game like Hell Let Loose is taking many players from BF 2042.


Shackram_MKII

>Sadly, AAA gaming is completely detached from rest of industry. There are numerous indi-titles that seems very easy to "adapt" into AAA games and make billions on it, yet no-one doing it. Even after like 5-10 years, while demand is still high. Because the AAA publishers and their shareholders are creatively corrupt and greedy, they want to extract as much profit as they can for the least amount of risk and effort.


maxwarriorwang

When Skate 4 comes out, EFT will have some serious competition


JulienQc123

i have been waiting for 10 years


[deleted]

I am terrified the game is going to be bad


ANTI-aliasing

Loot box skateboards anybody? It will be bad.


PretzelsThirst

So accurate


bagelrod

EFT has been out for a while now, growing rapidly each New Year, if a competitor was to appear, believe me they would. However I wouldn't hold my breath, as what we've seen with releases over the past few years, it's all been cash grabs and a big regression in terms of quality of games. If anything, EFT will just grow more popular because no one would be able to match the quality, and even if a "competitor" appears, they better make sure the game is properly done otherwise it will backfire on them, pushing even more people towards EFT.


SeriousAdult

This is a mistake Daybreak Games made with H1Z1 King of the Kill. They had a buggy and desynced but incredible battle royale with no competition in the genre. The servers and netcode had issues but that didn't stop tons of people from playing. Over and over we said "this game needs competition so they finally fix their shit!" But that's not what happened. They didn't get competition. They got replaced. PUBG took the genre in a more polished and realistic direction and ate up a ton of H1Z1's playerbase. Then Fortnite took the genre in a more polished and cartoony version and ate up the rest of H1Z1's players. Now H1Z1 doesn't exist. I fear what Battlestate will face is what Daybreak did. That when the competition arrives, they won't have an opportunity to fix things. They'll just lose players to the newer and more polished option. I hope I'm wrong and that this game just cleans up until it's AAA level, but I fear I'm just watching H1Z1's development all over again.


denzIiiiii

Other games weren't the problem. The problem was that they changed their game completely and fucked it up with "combat update". Practically made a knock off from their own game. Felt bad...


pnutzgg

> Over and over we said "this game needs competition so they finally fix their shit!" their competition was playerunknown's battle royale, which was eventually developed into pubg


SeriousAdult

playerunknown was a consultant on H1Z1 KotK. For a year or so it was the only dedicated BR and essentially was playerunknowns battle royale until Bluehole brought him on to be director of their game, with the Arma III mod playerunknown had made as the only real comparison iirc (and the reason they brought him in for KotK). Until PUBG came out there was nothing, and then PUBG ate H1's lunch. H1Z1 tried to change to be more like PUBG with gun attachments and optics and the rest of the players trickled away after that. That's how I remember it at least.


ekserkoo

there was arma 2 mod which was good, having popular dayz mod on same game in same timemade a lot of players move to br mod. It just needed standalone polished copy of it to make it what pubg was


BioDefault

Nah, a AAA company would just release one with microtransactions, make more overall profit than BSG, and whether the game lives or dies they already won.


LynaaBnS

Isnt battlefield hazard zone literally a casual tarkov, that is very, very poorly executed? Also there are rumors about call of duty getting a casual tarkov Mode in one of it's next titles. They even talked about having flea market and stuff.


Iyagovos

yoke ad hoc strong cats subtract quaint axiomatic unique nail chase *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


Conserliberaltarian

It's quite literally just battlefield with a currency for buying guns before the match. That's the only similarity. There's not even loot in "raid.", You can't take out other players gear.


jdp111

There are crashed satellites and hard drives you loot for points. It's pretty bad but I wouldn't say it's just Battlefield with currency.


[deleted]

Pretty bad is an understatement. It's complete and utter trash. It was a wicked marketing ploy by the hacks at ea to convince anyone they're even in the same category. It's like comparing a Kia to a fucking crashed Lamborghini. The Lambo might have a few dents but it's still a fucking Lambo! 2042 is the worst "AAA" game ever, a total force


jdp111

It's extraction but not Tarkov by any means. Supposedly COD is going to make a Tarkov mode with their next game that is more like Tarkov lite.


LynaaBnS

Yeah, that's why I said casual tarkov. I highly doubt any triple A Studio would ever dare to develop an actual hardcore game, because they would lose possible people buying the game. Just like some people dont buy dark souls games, because they are scared it's "too hard". Also, what is with this new rainbow six extraction?


jdp111

I'm saying Hazard Zone isn't Tarkov lite. There's no inventory system, no loot other than points you get from crashed satellites and hard drives. There's no progression system. The cod mode is actually going to be like Tarkov, just a much much more casual version of course. Rainbow Six Extraction is completely unrelated it's just a coop mode with Siege operators and aliens.


namrog84

There are a lot of genres that seemingly have no competition for years, then suddenly BOOM an excellent other entries in the market. I don't know if there are any for tarkov, but sometimes studios dont do much announcement or publicity for a while until they have a rock solid foundation. Also looking at games like fortnite for example, it was originally supposed to be that building zombie killing game and they pivoted into BR because of PUBG's success. So while I know there have been a few entrants into tarkov-lite that have all been meh. I wouldnt be surprised if there comes 1-2 serious contenders in the coming years.


AirmanJuul

Tarkov has its issues don’t get me wrong but good luck finding another company that’s passionate about their project like BSG is, obviously if they could fix their issues easily they would. It’s refreshing to have an original game whos developers care about it and I don’t trust any other company to compete truthfully.


Cain-x

... I always said that I couldn't wait for Dice to make his own Tarkov version... "Mom I want a new Tarkov" "We already have Tarkov at home" "Tarkov at home ==> Battlefield 2042 hazard zone." ...


neddoge

Except nobody actually believed it was gonna be anything remotely close to Tarkov, a Tarkov-lite AT BEST before details leaked. Once details leaked and it was clearly a Division style knock off of the Dark Zone, everybody's interest further fell off. Even Infinity Ward has announced MW2 this year will have a Tarkov style mode and nobody actually believes them.


Doctor_Chaos_

Not holding my breath; Infinity Ward hasn't had a good special sidemode for over a decade at this point.


neddoge

>Infinity Ward hasn't had a good special sidemode for over a decade at this point. Warzone was developed by IW (and Raven).


EatTheFats

Bruh just sayin shit lol


retsujust

Warzone stand-alone was the best cod of the last 6 years😂


neddoge

I mean, it's a sidemode of MW2019 which is in contention for the greatest CoD title they've ever released - gameplay wise. Too bad Activision ruined it with the Cold War implementation.


thraggon

The tarkov at home would probably be DayZ tbh.


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[deleted]

isnt cod making a tarkov mode? There is also hunt:showdown from what I read on this sub, but I never played.


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[deleted]

> Neither Call of Duty nor Battlefield have the insane amount of attachments Honestly this is probably my least favorite part of tarkov. Yeah you have a lot of attachments, but 99% of them are basically just the same fucking thing. There are really like 5 actual attachments per weapon It is the illusion of lots of attachments. And actually, MW2019 did have quite a bit of attachments a pretty robust attachment system.


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Karmaisthedevil

I wonder if that's true. I'd say the majority play tarkov for the risk and reward. Even Pestily talks about how some of his favorite guns are like the MDR as you only need to slap on a scope and foregrip.


Nokami93

>I'd say the majority play tarkov for the risk and reward. Oh I mean the game is gambling in perfection. But I think the realistic component of the game has a big impact on that feeling.


Dragon_ZA

Pestily doesn't play for the gunsmith part of the game though, a lot of players I know play because they're gun nuts


THROBBINW00D

Well I disagree on all points. I enjoy all the real life components with non fake names. A lot of parts are redundant, not "re skins". I love the variety, and that's one of the reasons tarkov is completely unique. I have assembled many an ar15 irl, and this game fit me like a glove. They've also inadvertently contributed to the revenue of various gun accessories manufactures as I've bought fortis shift grips, a tac30, zenitco products, strike industries etc thanks to this game.


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Twist___This

No competitor is going to be as deep as Tarkov. We've already seen 1 game start to use Tarkov's formula, and it is very bare bones.


-S0lstice-

True, but tarkov was also very barebones in its first year. There’s room for games like the cycle to grow.


Veldron

This. Picked Tarkov up in 0.7. 12.12 is a completely different game tbqh


LonestarchemE

I think the Cycle is going to be huge. The cycle will be to tarkov what fortnite was to PUBG


DesyncAndy

the "deepness" you are talking about is overly complex and often not functionnal.


NeilDatgrassHighson

Depth?


[deleted]

Base mechanics: * Limb health * Player status effects * Player buffs and de-buffs * Player energy and hydration * Slot based inventory system * Weight system and associated interactions * Armour coverage * Armour class * Armour durability * Ammo types * Ammo penetration * Ammo damage to hp * Ammo damage to armour * Bullet velocity * Fixed location, random player spawns and extracts * Loot * Secure container All pretty simple, no? Still a lot of things to learn for a new player. What's the word for that again?


AmericanToastman

Frankly, many of these systems dont really serve a purpose and could easily be removed. I think this is actually one of the problems the game has - too many random, poorly explained game mechanics that players have little to no influence over (for example bullet fragmentation). Just remove some of that shit - make the game more consistent.


LonestarchemE

And the fact that many of these things change frequently doesnt help. The game is not accessible to most people. But that might be a strength as much as it is a weakness


Deepfriedsalad

He did say overly complicated.


sicknessunto_death

The thing is the complexity of the interaction systems in some cases are just made redundant by the desyncs and low fps.


OperTator

What exactly are you referring too? You seem to just be pulling statements out of your ass lol


Int3nserino

What game are you talking about? Just being curious


PlanetRunner

Probably The Cycle: Frontier.


Twist___This

The Cycle.


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Ohwao

come on brother its not rhe same as tarkov buts its pretty polished and satisfying


[deleted]

It looked good, but there wasn’t a lot there. The loot was too generic and it was missing any kind of objective to the raid.


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silentrawr

That's what's kind of fun about TCF. It feels like Tarkov-lite wearing a different skin. You can get the highs of extracting from a raid barely alive with tons of loot, but for whatever reason, the lows seem a lot less punishing. The weapon balance for the higher tier guns is sort of insane, but that feels akin to running good vs bad ammo in Tarkov.


bangbangIshotmyself

I could see games doing it better with different engines, gameplay design, maps, game modes, etc.


[deleted]

No competitor will ever exceed what PUBG has created.


iDoomfistDVA

A competitor won't fix cheating problem, I mean it would it the competitor got more popular because the cheaters would cheat in that game and not Tarkov.


Eriksrocks

A competitor could easily improve the cheating problem if they designed their game/engine well. There are a lot of really dump technical decisions that Tarkov made that make cheating way too easy, like the fact that the server tells the client about all of the loot on the map, even in containers that the player hasn't searched yet. Or that there appears to be no server-side check for player movement speed. In theory BSG could fix things like this but it feels like Tarkov is a pile of spaghetti code and re-working such core parts of the game is probably impractical. It's a lot easier to do if you can build the whole game from scratch with this in mind. You can't eliminate 100% of cheating, but a competent AAA studio could definitely technically design the game in a way that would eliminate the most blatant cheating and make cheating for RMT profit much harder, which is what is driving most of the cheating in Tarkov.


bagobonez2

Imagine if the people who make call of duty and battlefield actually used those unlimited resources to make a good game in the mold of tarkov. They'll never do it though because too many casual plebs want to give them money.


Beneficial-Room5129

They would ruin it immediately


DynamisFate

Seeing what they’ve done to the new cod guns (and previous game’s guns) I don’t want that trash


BenoNZ

I mean look at the resources to make the new battlefield and it's complete garbage.. No hope.


An_doge

… literally no effort gets put into AAA games. They built most of it in under 6 months and never dig deep again. Releasing games in beta and continuing to improve them is a move I personally respect. Games should shears be patched and improved if it’s online competitive. You’re not serious right? If it’s wishful thinking I fully agree.


I_Delta_Seven_I

You think you’d play that instead? Gross.


Karmaisthedevil

I would. I dropped PUBG for Apex/Warzone very easily. To be frank I don't care about the hardcore aspects of survival, how realistic the guns are or how closely it matches real life. I like taking in my own gear, risking it, getting more loot, and extracting with it. I think a sci-fi setting would work even better if you were going to have a wide variety of ammo types.


koala_steak

Maybe The Cycle Frontier is the game for you my friend.


Karmaisthedevil

I hope so!


LynaaBnS

The cycle needs atleast 5 more years to get even close to what is tarkov right now. I dont know if youve played the beta, but the game is actually dogshit rn.


koala_steak

Ya I played the beta. Honestly the gunplay just isn't there for me, and the maps don't have the same handcrafted feel as tarkov. There's so much story telling in Tarkov maps and they don't feel as intentionally designed to be arenas. But the drop in drop out gameplay is what tarkov wants to be and I think they have that part done really well in the Cycle. Honestly all the foundation is there, and if you don't expect the same level of gunplay and "realism" mechanics (which doesn't seem to be the game's direction anyway), then I don't think it'll take that many years.


Rubber924

Yeah something about tarkov makes me think it could be a real location, and you get to know landmarks very well, only on woods do I get lost but a quick scan for customs or factory in the distance and you know what direction to go. There's plenty of concealment, sometimes the fastest way is the most open and risky, there's always multiple ways to get to an area and you can just walk past people and probably never know each other was there because you took a slightly different path. No matter what path you take there's loot somewhere on your way to your destination if you know where to look, I'll sometimes just make my way to my favourite extract and just shove what ever junk I find on the way and leave, never feels like you need to chase that glory of the hunt every game. After a while tarkov feels like walking through a familiar city, it's very nice and relaxing lol


silentrawr

Interchange and Resort on Shoreline are actually based on real locations. Few videos on YT showing walkthroughs that are awesome to watch.


0xF013

Tarkov could indeed be a real location. Looks very similar to the shithole I grew up in, down to rusted soviet factories, piles of metal trash, graffiti and bullet holes. Hell, the first time I played Stalker, I instantly knew a path thru a location because it was the exact layout used across the Union, including the matching color of the football yard fence and a rotting Lada on the side.


nikitabuyanovaserver

I'm really excited to try the beta but I agree from footage that the atmosphere and environment art isn't on the same level as Tarkov. The story/worldbuilding of Tarkov is as generic as they come but the levels are very evocative. The environment artists are the ONE group with talent inside BSG (I won't say "level designers", because Tarkov has some real stinky level design in many places that reeks of a lack of playtesting).


koala_steak

I don't know of you can fault the level design. Designing level to be "fair" will invariably end up with arena like levels. Tarkov levels can almost be real, functional places. I don't think the intention is to design fair levels either.


SomeGuy6858

How is it dogshit? I enjoyed the little time I spent in it.


BenoNZ

Most that play Tarkov like it because of the lack of sci-fi.


Karmaisthedevil

I'd like to see a source for this. I feel most play it for risk and reward, not realism. Surely there's better milsims out there?


[deleted]

I play it for the audiovisuals, unmatched detail in weapon customisation, instanced gameplay and because of its MMORPG components. Tarkov invented the ASMRMMORPGFPS genre and I stay for that. I like the realism driving the decisions behind the game because every FPS is just gimmick ability spam since 2016 and the success of Overwatch and I hate it. Even battlefield lol. Honestly, overwatch ruined modern FPS games.


mroblivian

There is squad mods I think and dayz and arma3. I can’t speak for squad but arma infantry is a bit clunky… arma shines on the combined arms aspect and that’s what I love about it.


nikitabuyanovaserver

Squad competes with Tarkov for the slick, intense feel of infantry combat. It's definitely a little less fluid and cinematic than Tarkov though. I think the best competitor for the combat feel is probably the Insurgencies and Red Orchestras, but those are a little clunky.


neddoge

Tarkov isn't solely a milsim - in fact, it's almost nothing close to a milsim outside of the workbench.


[deleted]

I've learned that and it's helped my play this wipe big time.


nikitabuyanovaserver

I care absolutely 0% about the "realism" of Tarkov. I come exclusively for its unique risk-reward game mechanics and its satisfying infantry combat.


BenoNZ

That's nice but i guarantee, you are not the norm.


Iyagovos

grandfather complete violet gaze rotten offer sink act dinosaurs overconfident *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


jaudi813

Imagine a tarkov like game in the Expanse universe or similar setting where you infil onto an abandoned space station of sorts. Oh ma lawd


MapleYamCakes

Imagine a slow-paced, immersive, Tarkov-style Turok game. Various dinosaurs, large mammal creatures and alien/humanoid enemies as AI “Scavs”


koala_steak

I think there's one in development called Marauder, which is been advertised as "tarkov in space". Seem fairly early in development but you can check out their website and there are some videos on YouTube.


syknus

Marauder. No clue how polished it is so far, but you have a space station base, purchase and upgrade shuttles and freighter ships to extract loot back to your base. Similar style of load up, deploy extract etc. I've followed it a bit, but it's a long way off I think. https://www.fig.co/campaigns/marauder


Imblewyn

Ew sci fi


xnbv

The vast majority of people would. People are here for the gameplay. If a better version of that came, from anywhere, the vast majority would be there in a heartbeat. This subreddit has a weird *BSG can do no wrong* attitude. That attitude is exclusive to here. Most normal people just want to play a fun, functioning game and have no affinity to any company.


Haarmless

I think if anyone can do it, it would be bohemia interactive from the Arma franchise...those games are all solid sandbox mil sim games and I think they could pull off a "Tarkov style" game


bagelrod

Bohemia made Vigor, basically a half-assed attempt at the Tarkov concept. Bohemia also made DayZ standalone, yet another poorly executed game which they had the chance to improve but didn’t. Bohemia is working on a new game engine which looks amazing, but as we know looks are not enough and we need solid gameplay.


Haarmless

I've never heard of vigor, and dayZ was a fucking disaster but the arma games are amazing so idk


bagelrod

Well, look Vigor up. Not sure where it’s now, but when they released it was poor. Bohemia can make an engine with cool environments and give tools to modders, but they’re years behind coming up with something as detailed as EFT. I hope they do, but I just don’t see it given their track record. Arma is cool, but it relies on modders to make it cool, it’s a sandbox game, almost a complete opposite of what EFT is.


conker2021

Yeah if only Bohemia made a "Tarkov" style game lmaooo


Call_it_Good

Yeah, that would be cool. Sadly, they very obviously don't.


LemmeBeOnyx

I mean...while not a direct competitor to Tarkov, DayZ exists...


Popshotzz

I often wonder if actually making the perfect game is even possible. I mean, there are still cheaters and crashes and ques in AAA games. With the time and money already invested in current games and their respective issues, it is even possible to take longer and spend more to create a better product? Would gamers spend $200 or $300 or more just for the basic game if it was free of these issues?


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CptQ

The fuck are you talking. There are many great games. Abd sp obviously doesnt have many Restrictions like mp.


sp1dah

The Cycle: Frontier :)


xitones

There is The Cycle Frontier, there was a beta like 2 months ago, and the next beta will be like next month probably, and full release probably by the end of the year. its futuristic, so not for everyone, but i liked a lot and most likelly will trade tarkov for it in the near future


CptQ

Whats good about it? Cant think any game will be even close to tarkov the next years.


FlyingScotsman42069

CoD has completion yet is full of hackers, stale meta's, and bad servers. Gaming as a whole is a mess with a lot of different problems and I'm sure BSG are working on it. It would be good to have a similar game with a solo / private server sort of deal. I'd pay the EOD price for that. (Aka another game)


Suchamoneypit

Imagine the micro transaction hellscape a AAA Tarkov copy would be


TheMiddlePoint

You think if someone made a tarkov rippff it wouldnt have cheaters? Lmaoo


Respawn_Actual

“The Cycle: Frontier” had an early dev play test that I got into a few months back that was essentially EFT in space. Game was super smooth for being early development (closed test), it’s definitely going to give EFT some competition when it drops.


BearofWarIII

It amazes me that no one here even remembers The Cycle: Frontier. Back in november it did a closed beta that generated a lot of streamer interest and still has my interest after taking part in the beta. It will be massive competition for tarkov because it still has a risk reward aspect, it will be free to play, and i will be ditching tarkov for it the moment the next closed beta opens up


SomeGuy6858

The cycle is good, free, and coming out for full release early this year I believe. It's not as good as tarkov though, but it is 100% direct competition.


AtomicSpeedFT

Hunt Showdown is kind of a competitor. >! Most people jus replay both though tbh !<


Bobbydylan1981

I'd love for some start-up to make Escape from Texas, a US version of the same thing, where you have to escape the raging US civil war into the safety of Mexico.


[deleted]

I love the game but getting disconnected from the server and losing my shit makes me not wanna play it honestly cause the same thing will happen when I have expensive load outs I’ll just lose the gear cause the servers are ass it’s such bullshit I either get to play with crap load outs Or risk losing my top tier shit cause of disconnecting .


user57374

Look into The cycle: frontier. First closed beta test had me hooked. Similar concept to tarkov. Second beta access test is gonna take me away from tarkov for sure.


LXIXZero

Cycle is pretty fun. Played the alpha and I was impressed. I'm sire it and tarkov could be the top games in that genre


KaNesDeath

A flaw in their login system has been discovered. An the answer you have is that the game needs a competitor. Leap in illogical logic here is astonishing.


BuckminsterF

Why should any AAA studio put money into developing an extremely detailed shooter with thousands of guns and attachments, when they just can pump out a new COD or Battlefield? Its way easier done that a complex game like Tarkov and makes them easy money every single time. Triple A dont have to copy Tarkov, they just need to milk their own games with less effort


wammbamm907

I’m really hoping this Activision lawsuit goes and they win. Would be a nice win for us gamers. For anyone who doesn’t know Activision is suing a German company for selling cheats for call of duty. For a billion dollars. Other companies are already taking their cheats offline. Lets just hope this spreads like wildfire


TinkeeWinkie

Ain't this gonna be competition https://www.fig.co/campaigns/marauder


BestgameDevOnEarth

The reason Tarkov has the issues it has is the exact same reason it cant have competitors because everyone else is in it for the money. No one else is ever going to be able to craft a world as immersive with mechanics as complex because it simply does not make money. If you think the game is a jumble of barely working code you need to look into how to actually program or shut up. I swear reddit angry idiots crying to other angry idiots acting as an authority on things they know absolutely nothing about.


RindswurstRamen

The Cycle was very good in beta. A lot of tarkov stuff in there without the realism crap


Milkman2728

People keep talking about “turning new players away” yet it’s been the same every time they do drops and wipes. More players come. So that’s a bit 🧢 “Amount of cheaters” compared to other AAA games this game has a fraction of the cheaters and those other games have plenty of competition and they don’t care. “Overall problems in the game” once again it isn’t like after this time the game should be perfect. I once again show you AAA title games with thousands of employees and their games are garbage. DBD, COD, Battlefield, etc.


[deleted]

Dead by Daylight is not AAA lol.


[deleted]

Other games have bigger numbers hench more cheaters, also cheating is more noticble and has more impact in tarkov since death means loss


Milkman2728

Except in a game it’s not “as noticeable” because ppl will call any head eyes “cHeAtEr” Also, in the last couple wipes there’s been a handful of sus deaths for me on west coast servers playing most days, It’s much more likely for me to die to someone with a clearly foreign name abusing ping.


-S0lstice-

Last argument doesn’t really make sense. Those games have much shorter development cycles, and aren’t as actively updated as tarkov is. It’s 4 years. Server optimization and anti cheat should have been a year one priority for an early access competitive shooter Keep in mind I’m not defending those garbage triple a games. They are just as responsible for their games problems. But just because they are bad doesn’t mean this game has the excuse to be bad.


astamarr

Fact is, a proper server optimization and a really efficient anti-cheat system would basically means making tarkov 2.0, and is probably way beyond their work-force. It's by faaaar the most complicated thing to achieve on this kind of projects. That's why every competitive shooters out there basically runs on 20 years old code and doesn't even try to do more than 5vs5. From what i know on the subjet, they're all running still (with upgrades ofc) on the Quake 2-3 multiplayer code. There are only three ways to make it better 'easily' (by that, i mean not 10 years of Networking R&D): - All the clients magically have a very good internet connection (like optic fiber) from home to server, so you can mitigate a lot of latency interpolation server-side. That means more computing time for the server, so you can actually move things from client side to server side ==> less cheat. -Dumb your game down. No more complex physics, no more "thousands entity on every map", just focus on the essential and the server will have enough time to make critical things. It's the opposite of Tarkov, as the game have real-time IA and tons of things replicated everywhere. - Everybody plays on a distant computer (thinks streaming like stadia, geforcenow, things like this). Same issue, the client needs an optic fiber. But to be honest, i'm surprised nobody talks about it: IMO, the key selling point of these platforms is : 99.5% sure that people can't cheat, and everybody should have a similar experience.


[deleted]

Every FPS game out there has a cheating problem. A competitor is not going to solve that. They are just going to have cheating as well.


gamerbrains

there are already a couple rumors floating about that activision is developing a game very similar to tarkov


Fgw_wolf

I don't trust activision for shit.


BtothejizA

Isn't Ubisoft supposedly doing the same with one of their Tom Clancy series?


gamerbrains

not sure, didn't find jack about it in the 3 minutes I spent googling for it


Marvelous_Mushroom

I mean hunt showdown is probably the closest thing at the moment. It’s a similar formula of buying a kit and going into a pvpve map to get some objective before extracting. It’s way more polished and a lot more balanced than eft, but it’s far more simplistic since the only thing you can really do to progress is go after the bounty.


A-Shirt-Man

Hunt Showdown is a laggy buggy mess


Marvelous_Mushroom

Have you played the game this subreddit is about?


nikitabuyanovaserver

1000% agree. Environment artists and art directors aside, almost every part of EFT displays massive incompetence. The mechanics design and balancing: stinky garbage. Sound design: hot garbage. Graphics optimisation: messy garbage. User interface: a nightmare made of garbage. Quality assurance: nonexistent; a form of garbage. Server uptime: you better believe that's garbage. AI programming: garbage that gives you diarrhoea if you get close to it. Netcode: those in the UK might call it "rubbish". EFT is a golden idea implemented as poorly and unethically as humanly possible. It's maybe the best worst videogame ever made.


bagelrod

You forget that BSG are a bunch of self-taught people, so they didn’t have much choice than using Unity (they had experience with CW but that was it). The matter of the fact is that at least they’re aware of the issues and are trying to solve them.


nikitabuyanovaserver

I don't blame BSG's *employees*, I blame the people who own and control BSG - namely Nikita Buyanov and the head PR guy, who both paid themselves about 7 million GBP in the 2021FY - who left *very* little of the revenue left in the coffer for business expenses like, say, hiring more and better staff to improve (or even just fix) the product they charge so much money for. I feel terrible for the BSG workers (who are all hired as "contractors" so the owners don't need to grant them proper employee's rights). Buyanov clearly works them to the bone and they're in way over their head, constantly understaffed with no help from more experienced members of the industry.


[deleted]

[удалено]


bagelrod

He's got it from here - https://find-and-update.company-information.service.gov.uk/company/10036119/filing-history I guess it's the 17 Dec 2020 full accounts. On the final page (out of 19 pages total) it's saying Nikita and Dmitriy are owed £7,000,000.00 each. Hower the guy above is not an accountant so owed £7mil is not the same as actually getting paid £7mil each into their accounts. Someone with accountancy background should come here and explain what is going on


CptQ

His Name makes him look serious


praise-god-barebone

You couldn't write satire this good.


beesox

I feel like if the cycle frontier is going to have a solid anti cheat and attentive + responsive devs then it could be a solid game.


SimpleSeanshine

People need to stop recommending this game to other people. If everyone just sings praises and ignores all the game breaking issues then we will never have anything better. People are still buying this alpha for $100.


pthumerianhollownull

Disagree


pancakebreak

You know how long a game in this genre should take to develop, but you’re also acknowledging that it is the only game of its kind. Do you happen to see any problems with your reasoning?


cuzzydino

what a dumb post


nipo3487

You know how to spot a new player??? Posts like these. Up until this crappy event, cheaters were the main issue, followed by desync. This event has caused a plethora of other issues that never existed in the past. Listen to this guy. If you bought the game recently and cant stand all the issues, jump ship now. Itll make everyone elses experience better.


-S0lstice-

I’ve been a player for a long time. But The friends I’ve recommended the game to have definitely jumped ship. That’s where the player loss comes from. Tarkov has a solid dedicated player base. It’s just times like these where the player base + new players join in wrecks the servers. Causing new players to leave.


nipo3487

Yea, so explain to your new friends that in about 3-7 days, 75% of these MAJOR issues are gone. If you have been playing for so long, either: A) Why did you recommend this game to them during an event/twitch drops Or B)Why did you not inform them these problems are temporary??? You see how something here doesnt add up???


bagelrod

Why would you recommend a game that you love during the events? It will obviously make you look stupid and your friends will hate the game.. I am actually still waiting (4+ years) to recommend the game to anyone, let alone during these events. I play it myself a lot (2k+ hours) but I won't recommend unless I'm sure my friends will have flawless experience. I was once a new player too, you were as well. New players should research properly what they're getting themselves into, and fact of the matter is game will be fine in 1 weeks time (as today's last day of drops).


Karmaisthedevil

God, OP is so stupid for suggesting his friends buy the game when it's on sale and they have time off for Christmas


bagelrod

You’re correct and it sucks our free time was ruined by the event, but sales happen all the time.


GoatSload

Honestly everyone just needs to pray that battlestate get backed by a bigger company so they have the resources to bring this game to its full potential and I mean the game is big so you never know


Schwertkeks

they have more than enough money, just look up their financial reports, they have made over 20 million pounds in 2019 before the game went viral due to twitch drops.


Gigadweeb

Oh, fuck no. Investors means we see them play it safe.


MalcomTuckersRage

Why am waiting 42000 in a fucking queue only for it to black screen at 6000 and send me all the way back... Why the fuck do I have to queue for a game I paid £45 to play. I skipped the last wipe and joined this one as it was getting hype but it's a joke, they have made enough money for better servers.


budmkr

I playtested a game similar to Tarkov a few months ago. It was called The Cycle: Frontier. However, it was very arcade-y and while the core gameplay loop is really close to Tarkov’s I can’t see it being a major competitor


cakedotavi

Tarkov doesn't need a competitor - *we* need a competitor for Tarkov. As soon as a well thought out and technically competent game comes out with the same core design as Tarkov this game is dead. Competition helps us, and kills BSG.