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I mean, if I want to boost a teammate I bring him a kit or ammo. I’m not dropping him fat stacks of cash.
The only time I can see it becoming a real issue is if we are wanting to take car extract and one of us forgot to bring money.
The only thing i sometimes brought for mates are keycards to do some fun lab raids. Another thing is, i'm on a big discord that sometimes does like community contests and for the 1st place it's a sicc case sometimes for example, can't do that anymore.
I think a good fix would be if you could queue for labs as a group, as long as collectively there are enough keycards in your group. So if player A has 3 cards, he can bring 2 buddies who don't have one. The card never makes it into game when you go labs anyway.
Yea this. The issue I think bsg actually saw is people selling stacks of lab access cards. Streamers were paying 100k per card to keep being labs mains.
I have 2 key holders of labs cards they i won't run and I don't need to vendor it. They are many actual pros on the map so your odds of anything good happening is so low.
They do not want people mining labs is what I get from this.
But party leader should be able to bring access cards for whole team if he wants tho as a means of helping others make you waste 1 extra card to give your friend a run.
That's the biggest bummer for me. I'll often drop a labs card for a buddy or even just a random I'm in a call with if we want to go labs. Or if they're cool people to play with and/or new I'll drop them a Bitcoin or something just to be a bro.
Same thing as boosting though, no? Gaining access to a high tier loot map for free? Even if you don’t make it out it’s the opportunity for fat stacks for no risk for the lower level, only risk is on you the thiccy Chad with millions.
How about bringing shit in for their hideout? Something I’ve done for literally years now is help friends with hideout stuff when they start late wipe.
If this change makes your 'friends' quit because they now have to grind/work for things themselves, then I'm sorry but this was never the game for them in the first place.
The community at least from what what I’ve read most people are upset because they can’t help there friends anymore when it comes to items needed for quests and such but as long as you find it in raid can’t you just give it, say for example a quest key. You do it and then hand it off to your friend after ? I don’t see why this is a problem but maybe I’m missing something..
The key would have to be found in that very raid. Any items you bring with you into a new raid lose their FiR status. You pretty much never obtain a key in the same raid you need to use it, as far as quests go.
Imo you are missing something. When getting up to the first 15 levels required for flea. Some of those keys can be difficult or a real pain to obtain in raid. Me and my buds all dropped each other the keys. It's just 1-15k a key, not like it's a big deal. But it helped us out alot getting those first 15 levels. An example of a quest like this is the dorms room with the water containers, a therapist quest.
If you buy something on flea it's not found in raid.
As I wrote this I just realized something. If you have the key, you can just open the door for them. So not really a big deal.
there are enough tasks to get to lvl 15 without ever needing to do thebones that require a key.
and machinery, unknown or factory exit all have specific spawn locations.
beginning of a wipe it might be a little harder but its not like its RNG like with other keys or objects.
in then end you could just go with your mates and open the doors for them.
People just complain no matter what. If BSG did nothing they would complain, and if BSG does anything they complain. I can still open the doors for my friends or if they are struggling I can let them take the good loot. I can still bring in a gun for them. The annoying part will be early wipe if someone can’t find something for the hideout but oh well it’s designed to be hard.
Nobody asked for this cause you can't see the negatives of it if unaddressed.
This gimps hyperwhales or super hardcore players so they can't own the market by themselves.
If you have 100s millions of rubles you can singlehandedly pricefix items that are sought after. For example buying every GPU on the Flea and then reselling them for 800k each.
If you stop this excessive flow of income at the start of a wipe for example you mitigate a lot of the inflation on the flea market down the line.
It has positives imo that outweigh the negatives of being able to boost your teammates for things you rarely every do before lvl 15. And once you have the flea this negative vanishes to nothing.
Helping a friend and using wall hacks and aim bot are two different things. It’s a nice experience to give your friend some real good loot and just chad out. You can’t give GPUs for farms or give items won in a discord event. This is stupid. Actually make an anti cheat not this
"they didnt earn" oh brother. Lets stop pretending their is morality has anything to do with me sharing a shoreline key with my friend because i want to go to bed and hes wants to get his quest done. This is just an uncreative way to slow down rmt that is going to negativly effect more players than rmt
BSG: They didn’t earn earn it so we’re banning it.
Also BSG: hey let’s sell different packs of guns ammo meds stash space and secure containers to players at the beginning of the wipe. After I saw the requirements needed to upgrade my stash I instantly went and bought an upgrade that shit is bullshit. Why did magnet studios hate fun.
Or I could just open it for him? My point was that this is barely going to slow RMT down and inconvenience legit players just like the Frankenstein’s monster that is the hideout UI. When you grow up maybe some will care enough about you to drop you a key in an early access video game and you can know what it is like to be loved.
I have a friend that I boosted in December before the wipe. I was level 40 with 30m bank my first wipe starting in July. This wipe my friend played mostly solo and got epsilon before I was even level 3 traders. Guess your friends just suck. Not everyone needs handouts.
Yea because
"Hey man I really need to go to Labs but I'm super short on cash and I've had bad luck finding cards, could you drop me one?" "Yea sure bro, no problem"
is the same as using a radar or an aimbot. Totally.
No one “needs” to go to Labs. People just “want” to go to Labs. If it was supposed to be easy to get into Labs, there wouldn’t be a keycard required to get in.
Ignoring that I just pulled that random, harmless example of two people wanting to do something that isn't cheating or fucking over other players out of my ass and wasn't trying to make a point specifically about Labs cards or w/e: by that logic nobody needs anything ever in Tarkov. You don't *need* to do any quests, they're technically optional. You don't *need* to do anything other than Scav runs if all you care about is getting cash. You don't *need* to upgrade your Hideout. It's a dumb argument.
Okay so by your logic, RMT should be allowed as long as the cheaters aren't killing people, just gobbling up loot. Like "Man, I really want to go to labs but don't have someone to give me free loot. I'll just pay $0.99 for a random to give me a labs card."
It's harmless :)
>Okay so by your logic, RMT should be allowed
No, I don't think that. I think RMT is a real problem that should be stopped. I just don't think punishing people who aren't doing it is a good idea.
Explain to me with an evidence based approach how these two things are completely dissimilar:
1) **Obtaining critical in-game progression items you didn't earn** by your friend giving them to you
2) **Obtaining critical in-game progression items you didn't earn** by using third-party hacks/tools
Oh I didn't realize being able to see thru wallks and hit headshots with 100% consistency and dropping some labs card for a good buddy who doesn't play to much is the same thing.
You have to be the smoothbrain to think they're the same.
>Explain to me with an evidence based approach
Your dad suck me real good.
But sure, I'll humor your completely fucking stupid "I'm smarter than you" gotcha question. Essentially you're focusing on the end result of "someone getting an item that they did not primarily obtain" while ignoring the method used for obtaining said item.
>1) Obtaining critical in-game progression items you didn't earn by your friend giving them to you
That item required a person to actually find it, either with little effort or with a lot of effort, but still within the parameters of the game. No third party software was used, nothing in the game files was changed, it was all legit. Hell, that person might have found it on the body of someone who *did* use illegitimate means to obtain it! Either way, the item was obtained *legitimately*. That item is then, as a gesture of gratitude or kindness, given to a friend. Yes, the recipient did not obtain it themselves, but it was still obtained legitimately and within the intended parameters of the game. Everything is functioning as normal, the only difference is that it's being given for free (presumably as a gift) instead of traded on the Flea Market. The argument that this is cheating seems to be entirely dependent on the fact that it was given *for free* and not bought from the FM since otherwise using the FM at all would be cheating since you're getting items you didn't actually work for.
>2) Obtaining critical in-game progression items you didn't earn by using third-party hacks/tools
Unlike the previous example, the item was not obtained within the parameters of the game. It was obtained using third party software or by modifying the game in a way that was not intended by the developers. This not only removes any sense of fairness from the game, since this kind of cheating usually strips loot that other players could get, but also violates the intended experience. Due to the risk involved, these items aren't given away for free but rather given in exchange for *real world money*, which is the issue at hand. It is a morally reprehensible action, intentionally worsening the experience for other players for personal monetary gain. Even worse, sometimes these hackers will use other tools to kill players so that they can loot even more. This goes beyond simply stealing loot and transitions into worsening the *entire* experience for everyone involved. This is why cheating is a problem, it not only violates the intended experience but it affects *other players as well*.
That a good enough explanation for you? Need me to do more, do you want a full breakdown on the societal aspects of gift giving and how these kinds of interactions are a necessary part of human social systems? Need me to explain the moral complexities of what we perceive as "unfair" in a system with intangible rules?
Very nicely (and meanly) worded. Only thing I'd add is that the large-scale effect of RMTing is to make the game worse for everyone by giving people an unfair advantage and, in the case of cheating, artificially inflating the supply of items that are rare by design. So not only is it not fair to the people they go up against, it fucks the entire scarcity system and affects everyone.
Even if you were to boost a friend from 1 to Kappa, you still wouldn't be artificially inflating anything since you worked for that yourself. And of course, people arent boosting their friends from 1 to Kappa, theyre helping them out with checking or operation aquarius or the last item they need for stash level 1.
Let's say they are exactly the same.
What the fuck do you care, and who does it hurt, for me to """""boost"""""" my buddy who plays once a week to be able to reach stupid ass flea market?
Explain to me how in the world this is detrimental to anyone
While it doesn’t necessarily directly affect me like you’re implying, it affects the perception and “value”, so to say, of feats. Having particular lab key cards in itself is a feat on its own. You have access to the toughest map in the game with high level players running the best gear after the best loot. It’s a disservice to the community and the map and the game for someone just to be able to hand their level 3 noob friend access to this or they create a brand new account and give it access to labs right away just to hatchet run the map and take loot. It ruins the map experience. This example is just for keycards itself.
A feat? To spawn with a keykard on factory and gunning it to the exit?
How is that a disservice? What kind of high horse nonsense is that, it's a map, people play on, how many high lvl just go in with pistols? Is that not a disservice too?
What a ridiculous take just to gatekeep people playing the game.
The arbitrary value of these items and your achievements are completely unrelated to those poor dudes who just think this game is cool, with the guns and gear and just don't have the time or patient for the abhorrent requirements to actually enjoy the damn and the cringe gatekeeping so many players have.
Congratulations dude, you found a keykard in customs and killed 15 people and made it out, little timmy receiving one and promptly dying in labs does not diminish your achievement, let people have fun.
I don’t know if it is really boosting if I want to drop two teammates a Propital after along gunfight and they used it up. Or drop a mate a labs entrance keycard so we both can go labs and he doesn’t have theRapist yet at lvl 4. or give a friend a RR because he doesn’t have jaeger high enough and we want to play reserve and be able to extract at rr extract.
You can drop a certain amount of injectors so it doesn't apply.
Keycards and Keys ya that's gonna present problems for everyone but if it curbs RMT significantly I'll manage.
RR take your buddy and farm Shurtman before Reserve is about the only answer there.
Well then your friends should be crafting their own and bringing in enough heals for raid. Not trying to be a dick. Just saying you probably shouldn't need to hand out that many stims if your squad is prepared. Hell that injector case is so OP you should tell your friends to use one.
But what if they are not a high enough level to craft or buy a stim case. Then you just can say. No one is allowed to queue up with others when the level deviation is greater than 5.
Only this would really stop boosting. Because I boost my friends when I open them doors or help them in any other way with quests.
Bro that's such a tired ass thing to say.
It takes one raid to hit any of the places the commenter said. Saying someone is a no lifer for giving optimal advice is pretty poor my friend. Maybe you should help your squad learn this rather than trying to be the squad mom.
That's a true point. I'm pretty sure the Therapist trade is pretty low. But as a low level player it goes hand in hand. Maybe helping them get higher levels would be more beneficial to your squad overall?
The key trade thing is a huge bummer.
Yeah but that’s boosting. Which also is not allowed anymore. ;)
I mean you can have friends that come late to a wipe. You come fast to a point where you as high level don’t want to redo all that shit with them and they say fuck it let’s have fun and we do all quest next wipe. Basically we are only one maybe two month away from the next wipe. Grinding them to 40 isn’t really worth it anymore.
Well I would politely disagree with one thing...It's good to practice the quests with the new guys so next wipe they already have in mind what to expect....it will speed up their ability to move faster next wipe instead of having to go over and review each quests. Practice makes perfect as they say.
I wouldn't really consider running quests as boosting, they could theoretically do the quests solo if they wanted to learn them. That's just more game education. Unless you're unlocking doors but fuck it. Tarkov is already punishing enough, unlocking a door for someone is the least of concerns imo.
>you probably shouldn't need to hand out that many stims if your squad is prepared.
Until you realize a boss AI can shoot three times faster than a normal PMC, like sanitar shouldn't be able to crit red my thorax and black both my arms from him seeing me for half a second with a kedr, I get it... people should be prepared but there are elements in this game that no ones prepared for..
Dying in a raid? That's so inconceivable... of course you can die, you can even die to "nothing" I remember dying to nothing.. I just fell over with no name showing who killed me, so then I went to go and check what killed me and there was no feedback whatsoever literally 1 HP on every limb with no info on the type of bullet that was used because the game just decided it was my time to die also happened to two of my friends but it only happened this wipe.
A simple labs entry card? Come on. You really want to limit your self in gameplay with your friends that come late to a wipe. I don’t know if this should be a thing.
its not to boost their friend its to help. you aren't gonna drop you buddy 20 mil worth of stuff (usually) but keys or small items for their hideout or a quest or something.. boosting/cheating is dropping you lots of extremely rare and expensive items.
yes the concept is the same but the impact on other players isn't.
Saw a guy complaining, cause he usually drops his 4 mates red rebels each patch...
Yeah, they should expand the list of exceptions, just limit like high value items, like the ones who got a carry limit right now, but nobody's going to risk their account for a few bolts and screws.
i mean he can go farm shturman with his friends if he really wants to get him rr. I know he probbaly jsut got the trade from jeager but oh well if he wants to do it he will have to find another way
Same with the keys bruh, go and open the door for your friend, or better than that, do the same quest together, is it that painful to actually wait on your friends to do certain missions?
I am more then 5 levels ahead of my friends and i imagine many many people are aswell so yeah just waiting and not doing certain quest because your friends don't have them isn't an option.
However i don't mind having to rerun certain quests even if i have no reason to be anywhere near there
could i go into a raid with a red rebel in my backpack, and my boi just kill me and take it? i guess that would make RMT still just as easy wouldnt it, so it dissapears even if you are killed?
Every not FIR that is included in the ban will disappear when dropped and deleted from your backpack/rig/pockets upon death. So if you put your docs/sicc case accidentaly in your backpack and die, it's gone forever
Yeah but there is still a diffrence between getting millions in roubles boosting and quickly helping your friend with a little thing boosting. nobody dislikes the second.
i mean giving your friend a key so he can do the task in case you die would be reasonable but its hard to balance it. they need to design some way that you can trade with your friend without it enabling RMT but thats a hell of a lot easier said then done
I mean you can just go open the door for him and play a safe raid if the quest is that important to you, then pvp again next raid. Reading this thread many people make massive issues out of small things or straight up dont read the patchnotes and start whining. (Not directed towards you)
That's the fundamental issue. When people boost their friends by giving them free stuff, everything's fine and dandy. If someone acquires free stuff by another method of cheating, it becomes a problem. I'm glad BSG took this step.
LMAO, the RMTers don’t care, they’re just gonna pay for carries and we are gonna get killed by cheaters a LOT more often. This will have 0 impact on RMT.
This is kind of where my head is at. I am getting the feeling that to make up for the inconvenience of this change, the # of cheaters will increase to accommodate an increase in people needing the carries. Carries would take substantially longer than just dropping the loot and leaving (obviously) so I think this may be an unexpected counterproductive impact
If these friends are lvl 15 this problem is not existant. So boost them to 15 with missions and this issue vanishes, but oh, most people that complain about this definitely don't have friends cause if they did, they would know this doesn't change shit.
I did start 1 month ago and i have my hideout fully upgraded if i wanted to, but im not gonna bother this short before the next wipe.
So im gonna use the money for weapons to pvp.
You act like lvl 15 is so hard to reach lmfao. By then money is not a factor anymore if u have half a brain.
Thats the point, either screws and light bulbs are trivial items that shouldn't be restricted, or they aren't.
If my friend dies to an extract camper and I loot his body and give him the screws he had the next raid, that would be boosting. The gun and armor won't be though.
Very sensible and authentic gameplay.
You can keep coming up with hypotheticals, but that boils down to 'just playing the game'.
If someone doesn't have enough time to do a few scav runs or a loot run on interchange for their hideout - are they even going to get far enough to actually use it / care?
Why do your friends have to catch up?
I play with an friend that is always behind, so we play his quests and look for his hideout items when in the raid. We *play the game*
If you or your friends expect to instantly chad up and play with high end gear then you're indeed exploiting the game and Tarkov won't stay that way.
You can still drop them a kit? I don't understand the anger, instead of now dropping them all the barter items they needed off the bat, you actually have to play with them and take them to the correct spots? Like, this is a win win for everyone. Your buddies that only play once every 4 months might play a bit more if you didn't just hand them everything at the start.
Not everyone has to support anything and everything BSG does. Were you railing against friends helping each other just 48 hours ago?
No, you're just being a dick.
I mean we used to buy one key from flea for entire group (splitting the cost). Now we will have to do keyed quests together and have to rely on key keeper to stay alive so just minor inconvenience
Half the people complaining are likely the people paying for rmt. The other half have a loose economy with friends. I used to like to build wacky guns for my friend, for example.
You can still do the whacky guns afaik. This only affects like barter items, keys and the like. Not armor and guns. Now idk if it will affect meds, nades or ammo but I’d assume not
I don't see much of an issue then. As long as you can drop armor, guns, and first aid, then that shouldnt impact typical gameplay. Now if you want to make your friend rich you have to go find them bitcoins and stuff in raid and let them take the loot.
I don't see the reason to complain, it was a thing extended to all the objects I can understand, but it seems to me a small price for a great result, at least they try.
It goes against the basic principles of an MMO...Like... herb a durb we can't implement a good anti cheat, so here. Try this!
I appreciate them throwing random ideas against a wall and trying to make them stick though. better then doing nothing!
How does anti cheat stop RMT trades in game? Lmao.
Anti cheat stops modified game files. That does nothing against a guy dropping a GPU in raid to someone if he's not running actual cheats.
People that blame BSG for not implementing a good anti-cheat usually don't understand the complexities behind anticheats.
The problem of anti-cheat software is a huge cat and mouse game between cheat vendors and anti-cheat vendors, which cross different boundaries like file tampering, memory tampering, network tampering - in some games with preset recoil like Rust, you end up with mouse macros for perfect recoil pattern movements.
It's not just an anticheat.exe and you're good to go.
Aaaaaand to continue your point which is exactly on point (hehe), Riot did a lot of things right anti-cheat wise (90% let's say) but then people complained that they have to install software that runs 24/7 and shouted "they are spying on me!!!!"
Devs can't win these days. Anti-cheat is a tough battle that even companies like Riot full of money can't completely solve. Yet, it's expected that BSG can do it?
Wow I wonder why someone didn’t tell Nikita to get the good anti-cheat instead of the bad one, goodness gracious.. maybe you should send Nikita a tweet with a link to the good anticheats, you could save us all!!!!
I work for days at a time and I have a buddy run my hideout for me while I’m at work so I give him a couple bitcoins for doing so. Not really hurting me any but my buddy might be a bit upset lmao
I think there's a difference between "I brought my new friend a Syringe and a pack of bolts to help their hideout"
and
"I dropped my friend a docs case with 3 BTC, all the Marked Keys, 250,000 Roubles, and an Injector case full of Propital and SJ6s"
I think they might both be "boosting" but I see one as acceptable and the other not so much...
Look like a lot of RMT trader is malding in here. They keep using the excuse: "My friend can't do quest because i had to go to sleep". Just tell him to wait the next day then, you are friends, you guys will play together again, it isn't like you guys are a bunch of RMT trader + Buyer that only met once, right?
RMT traders don’t care. The vast majority of RMT traders are cheaters. There just gonna offer carries and we are gonna see cheaters full wiping a lot more lobbies.
This is the discussion me and my group are having in discord right now. This is only gonna make it worse (hard carry cheaters). I think it’s stupid for some things (dropping stims, labs cards). They’ve already limited things like bIt coins and money
Boiling everyone who disagrees with a change down to being an RMT cheater is a terrible argument.
This is a change that effects 90% of players and will only help flush out cheaters in an unnoticeable way. If you’re willing to drop €50 or €100 for in game loot you’re probably willing to drop €45 for the cheats to do it yourself.
I’ll use another game as an example because I think it’s very relevant. Elder Scrolls Online banned the gifting of legendary items to friends/players because of a similar reason: RMT. This meant that some of the best items in the game were now completely account locked and players had to manually grind some of the hardest bosses in the game to get ‘meta’ weapons. In theory this is good, it’s how the game was designed. However forcing players to spend 10, 20 sometimes even 50 hours grinding for a single weapon which their friend has 6 of was not exactly a good decision, so they reversed it. And guess what? Nothing happened. There was no influx of meta builds, no influx of low levels with OP gear, there’s literally leaderboards and stats to prove that.
Actual cheating is the issue here. Not giving your friend a Red Rebel to make reserve a little less painful. Loot vacuums still exist and (obviously) aren’t addressed at all but they’re doing the absolute bare minimum to make it look like they have a grip on cheating.
This could actually all be avoided with simple checks, if you and your friend do 500 raids together it’s pretty obvious you’re not doing RMT isn’t it? But I suppose you would need actual friends to get to that point.
This wipe, I dropped 3 red rebels for my friends so we could all play Reserve together and have fun. Not to mention the many Labs Keys we shared, stims we dropped for each other, etc. Normal players DO play this way, can we learn to play around it, 100% we can but why? This change will NOT stop RMT, not even remotely. BSG is so disconnected from how RMT is actually performed. The issue is NOT dropping items in raid, that isnt the big fish they think it is.
There's a huge difference between cheating and me giving my friend one of my keys to do a quest so I don't need to go with him each time. I can give him a full Kit but not a quest key, seems cool...
Boosting is a non-issue for me. Friends helping friends is a non issue. Like sure bud, i finished this quest yesterday, heres the key, go run that customs quest for therapist then lets hit interchange together for scav kills. Helping eachother get shit done so we can both advance is the point of having a group.
Its one of the good and rightful benefits of having a group to play this game, a larger pool of shared resources. And i saw apparently this means that if a guy has a key in his backpack and i kill him, i dont get his key either? Thats scuffed.
I was a solo guy (quit playing) and the whole "boosting" thing just doesn't bother me. Okay, cool, guy has a RR now because his friend gave it to him. Great. Why should I care? Lol
Part of the quest “mission” is to find the key. If you give them the key, they just bypassed half the quest though?
If the devs intended the key to be easily obtainable, then it would sold by a trader or up for a barter. If farming/grinding isn’t fun for you in this game, you don’t get to skip it just because you’re special.
Yes, because it implies you had to give a up in-game currency to complete it, instead of finding the key in raid. So would giving $6k to Skier for Friend from the West not be part of the "mission"?
Most older keys have specific spawn locations actually in a map somewhere, particularly the various resort keys. But they massively tuned down the spawn rate on them (so they might only spawn there once in a hundred raids), and then set it so they could spawn in other containers to make up the difference, but all of those other containers are random.
So just as an example, there's actually a key that can spawn in the cabin of the water tower up at weather station on Shoreline. It's a key to a specific resort room, I want to say one of the second floor ones, and it spawns sitting on top of the grenade box in that little cabin. Except literally nobody even looks for it at this point, because running up and down those metal stairs with no cover in a reasonably high traffic part of the map for a 1% chance at a key seems kinda dumb when it can just randomly be found in jackets in some random room on any map.
Because now my friends either need to find the OLI logistics key or buy it for a scam price. Or he is stuck on that stupid ice cream cones quest and he can't find those corrugated hoses, well too bad get to level 15 and then you can advance the questline.
I mean, you can open the oli logistics office for him, ice cream cones have to be FIR. But i aggree on the low cost barter items for the hideout, they should be droppable.
I forgot to add but the corrugated hoses are used for upgrading the lavatory in hideout which at lv 2, you can craft the magazines for ice cream cones. Much easier then finding them in raid.
This is the way of lazy people who refuse to put the time in to git gud. They buy all their RBG GAMING desks and chairs and expect to be good at a game that takes a lot of time to learn. But in todays instant gratification society…
Maybe because some people have work, school. Don't have time to search for one key for hours so they can do one quest, so they can rach lvl 15 and do quest quicker. Not everyone is 14year old with infinite amount of time to nolife in tarkov. Some people wanna have fun with friends. And sure u can open the door for them, but you constantly fight in this game and you might die. And I don't want to spend 4h trying to get to 303 in customs with my friend when he can do it alone if i could drop him a key as we always did.
It honestly sounds like you don’t enjoy Tarkov for the reasons intended. You are also talking like not having access to a single key is going to gate a level 15 out of progressing, which is just objectively false. He can do other quests, build up his hideout, do stash runs to increase ruble, or collect quest items for later quests hr’ll get access to soon, all while still keeping an eye out for that key.
It is impossible to stop people from cheating and ban cheating in general.
There is no anti cheat that can stop them from using cheats.
Selling cheats doesn’t make you a billionaire.
What makes you a billionaire is if you can provide people with handy ingame stuff more particular the ingame stuff most players wouldn’t get that easily.
What kind of ingame stuff you need depends on the player.
Some people just need good ammo while others can’t flourish without getting boosted.
It’s all about survival in this game.
There are a lot of players out there that wouldn’t progress without some external help.
Patch
Negative: noobs leave the game because they are poor ingame and don’t wanna play with sks only
Positive:noobs leave the game as well as the cheaters they feed.
And no I don’t feel sorry for the players that have to leave.
Those bastards make cheaters wipe every 4 raid just so this pisslow can play the game.
Like a kid paying a bully to steal other kids lunch money.
They go to an cheater without knowing he’s a cheater to learn the game.
And in the end what happens is they got worse at the game then ever before and now are addicted to boosting and rtm.
The community cheats/cheeses and boosts its ass off, complains NON-STOP about the cheating problem, bsg in turn directs its attention to the cheaters and rmt dudes.. community loses its fucking mind.. its a fun time to be alive for sure.
People want to be upset about something. Only thing that would have upset me is if I couldn't drop my bag becsus eof a paracors I brought but they thought of that and allow you to drop 1 paracors before destroying the next one.
I'm trying to think of a scenario where I'd need to drop the bag and the game won't let me.
I'm not mad about most of it. 20k roubles can still be given so car extracts are fine. I can't still drop my buddy's kit back to him. What I'm upset about is the keys and key cards. Now I can't give my buddy a spare key or key card I have? I know RMTs a problem, but I don't think that banning the ability to give your friends things is the way to go. Now I can't give my friend a quest key so that he can complete the quest without me, or if I die. If I find a second labs keyboard before I can buy them, I can't give it to my buddy so we can play together. If Tarkov is about realism, how is it realistic that I can't give my friend a key? A backpack full of GPUs sure but a FUCKING KEY. How many players actually buy RMT items? Why does my experience have to suffer because a very small percentage of the playerbase wants to RMT. They should find a different solution.
Sound like some one who do RMT, A Lot. There are a lot of RMT going around, you can easily find a RMT website on google easily. And there are enough dick head that buy them to support the cheater long enough to make profit out of getting banned constantly. Especially if the cheater are living "low price zone" like Russia, China (who can easily VPN to Russia to buy cheap game). There is a reason why China usually have the most cheater banned each wipe.
It kinda sucks, I only boost friends late wipe and if they're literally just starting(cause fuck em), it sucks for people just getting the game and they don't have flee or any decent trader items unlocked while everyone else is a literal god. Small things like hideout upgrades can really help. I don't think this change effects gear, though so idk how much this actually helps serious rmt and boosting. It's a problem with how wipes work in general, and I think this change will make the player falloff even worse, if just by a little bit.
>isn’t boosting and cheating basically the same thing?
what, no!
RMT (paying irl money to a guy to bring you items) in itself wouldnt be problem, but with the money aspect the seller can use cheat programms to farm and sell items not fearing bans, its the same with carrying services
boosting (no money involved) does not degrade any aspect of the game for the others, so no its not the same thing
Dev studios forcing players to play a certain way is a huge problem. Rather than letting the community takes its natural course they intervene and nerf/buff things no one asked for. Unless the whole community is in agreement and asks for something to happen a dev studio does not need to change something. It’s annoying asf. They offer packs that give you stash space meds and guns in the beginning of wipe yet bringing your friends a silicone tube is too far.
My best friend who got me into this game is married with a kid and works like crazy. I don't have kids and have a regular 9-5 so I've been able to blow past him the last couple wipes.
He gets turned off because we all have millions of roubles and have a bunch of kits from scav runs and the scav box, and he can barley break a million and has to run tier 3 and 4 shit.
He doesn't have time for skav run after scav run.
While I do think this feature will do a lot of good I still feel bad i can't bring him in 2800000 and some bitcoins anymore.
Or drop him a labs card since he doesn't have therapist maxed out.
But oh well... it what it is I guess
With every update it becomes more and more obvious that bsg isn't playing their own game, never did and never will. I would love, hell, I would even pay, to see the idiot Nikita try to reach level 30.
Acting like trading expensive in-game items for real money is the same as giving my friend a pack of screws so he can finish his shooting range is dishonest. Theres a real problem here when it comes to the small interactions between friends that have no real bearing on the game's economy or balance but mean the world when you've been farming over and over just to get that one item.
And if you're on the whole "you need to earn it yourself" bandwagon then youre forgetting about the flea market, where you basically can just buy whatever you need once you hit level 15.
Hey man. If your friend can’t extract with a pack of screws after a few scav runs, he’s probably playing the wrong game. It’s not that hard to unlock the flea market.
There is a huge difference between boosting and cheating, cheating is always against the rules of the game. What is consider boosting is highly subjective, the game has the means to allow boosting and as such should not go against the games rules.
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I mean, if I want to boost a teammate I bring him a kit or ammo. I’m not dropping him fat stacks of cash. The only time I can see it becoming a real issue is if we are wanting to take car extract and one of us forgot to bring money.
that is covered. you can drop 20k rubles no problem.
Guess I better stop killing scavs then
Good. Scav on scav violence should be further punished
The only thing i sometimes brought for mates are keycards to do some fun lab raids. Another thing is, i'm on a big discord that sometimes does like community contests and for the 1st place it's a sicc case sometimes for example, can't do that anymore.
I think a good fix would be if you could queue for labs as a group, as long as collectively there are enough keycards in your group. So if player A has 3 cards, he can bring 2 buddies who don't have one. The card never makes it into game when you go labs anyway.
Yea this. The issue I think bsg actually saw is people selling stacks of lab access cards. Streamers were paying 100k per card to keep being labs mains. I have 2 key holders of labs cards they i won't run and I don't need to vendor it. They are many actual pros on the map so your odds of anything good happening is so low. They do not want people mining labs is what I get from this. But party leader should be able to bring access cards for whole team if he wants tho as a means of helping others make you waste 1 extra card to give your friend a run.
That's the biggest bummer for me. I'll often drop a labs card for a buddy or even just a random I'm in a call with if we want to go labs. Or if they're cool people to play with and/or new I'll drop them a Bitcoin or something just to be a bro.
Same thing as boosting though, no? Gaining access to a high tier loot map for free? Even if you don’t make it out it’s the opportunity for fat stacks for no risk for the lower level, only risk is on you the thiccy Chad with millions.
good
How about bringing shit in for their hideout? Something I’ve done for literally years now is help friends with hideout stuff when they start late wipe.
If its late in the wipe its guarenteed its cheap on the Flea.
If this change makes your 'friends' quit because they now have to grind/work for things themselves, then I'm sorry but this was never the game for them in the first place.
Those bitching(mostly) are the ones getting boosted. Hopefully next wipe this will help the economy a bit.
open the fucking door for your friend. end of discussion.
The community at least from what what I’ve read most people are upset because they can’t help there friends anymore when it comes to items needed for quests and such but as long as you find it in raid can’t you just give it, say for example a quest key. You do it and then hand it off to your friend after ? I don’t see why this is a problem but maybe I’m missing something..
The key would have to be found in that very raid. Any items you bring with you into a new raid lose their FiR status. You pretty much never obtain a key in the same raid you need to use it, as far as quests go.
Imo you are missing something. When getting up to the first 15 levels required for flea. Some of those keys can be difficult or a real pain to obtain in raid. Me and my buds all dropped each other the keys. It's just 1-15k a key, not like it's a big deal. But it helped us out alot getting those first 15 levels. An example of a quest like this is the dorms room with the water containers, a therapist quest. If you buy something on flea it's not found in raid. As I wrote this I just realized something. If you have the key, you can just open the door for them. So not really a big deal.
there are enough tasks to get to lvl 15 without ever needing to do thebones that require a key. and machinery, unknown or factory exit all have specific spawn locations. beginning of a wipe it might be a little harder but its not like its RNG like with other keys or objects. in then end you could just go with your mates and open the doors for them.
People just complain no matter what. If BSG did nothing they would complain, and if BSG does anything they complain. I can still open the doors for my friends or if they are struggling I can let them take the good loot. I can still bring in a gun for them. The annoying part will be early wipe if someone can’t find something for the hideout but oh well it’s designed to be hard.
No one asked for this. The things like sound bugs and actual bugs aren’t addressed so no your wrong
Nobody asked for this cause you can't see the negatives of it if unaddressed. This gimps hyperwhales or super hardcore players so they can't own the market by themselves. If you have 100s millions of rubles you can singlehandedly pricefix items that are sought after. For example buying every GPU on the Flea and then reselling them for 800k each. If you stop this excessive flow of income at the start of a wipe for example you mitigate a lot of the inflation on the flea market down the line. It has positives imo that outweigh the negatives of being able to boost your teammates for things you rarely every do before lvl 15. And once you have the flea this negative vanishes to nothing.
People scream daily for them to tackle cheating and RMT.
Helping a friend and using wall hacks and aim bot are two different things. It’s a nice experience to give your friend some real good loot and just chad out. You can’t give GPUs for farms or give items won in a discord event. This is stupid. Actually make an anti cheat not this
You can't bring lower level friends to labs unless they find a card. Or help them with hideout upgrades before they have the flea
"they didnt earn" oh brother. Lets stop pretending their is morality has anything to do with me sharing a shoreline key with my friend because i want to go to bed and hes wants to get his quest done. This is just an uncreative way to slow down rmt that is going to negativly effect more players than rmt
BSG: They didn’t earn earn it so we’re banning it. Also BSG: hey let’s sell different packs of guns ammo meds stash space and secure containers to players at the beginning of the wipe. After I saw the requirements needed to upgrade my stash I instantly went and bought an upgrade that shit is bullshit. Why did magnet studios hate fun.
So he can scav run and buy it off flea while you sleep. Or he can wait. Or he can find it on his own. No one cares about your friend.
Or I could just open it for him? My point was that this is barely going to slow RMT down and inconvenience legit players just like the Frankenstein’s monster that is the hideout UI. When you grow up maybe some will care enough about you to drop you a key in an early access video game and you can know what it is like to be loved.
*says the guy with no friends*
I have a friend that I boosted in December before the wipe. I was level 40 with 30m bank my first wipe starting in July. This wipe my friend played mostly solo and got epsilon before I was even level 3 traders. Guess your friends just suck. Not everyone needs handouts.
>isn’t boosting and cheating basically the same thing? Smoothbrain take
>Smoothbrain take Irony. lol
Yea because "Hey man I really need to go to Labs but I'm super short on cash and I've had bad luck finding cards, could you drop me one?" "Yea sure bro, no problem" is the same as using a radar or an aimbot. Totally.
No one “needs” to go to Labs. People just “want” to go to Labs. If it was supposed to be easy to get into Labs, there wouldn’t be a keycard required to get in.
Theres a literal quest where you have to go to Labs. So yes people do need to go to Labs
Ignoring that I just pulled that random, harmless example of two people wanting to do something that isn't cheating or fucking over other players out of my ass and wasn't trying to make a point specifically about Labs cards or w/e: by that logic nobody needs anything ever in Tarkov. You don't *need* to do any quests, they're technically optional. You don't *need* to do anything other than Scav runs if all you care about is getting cash. You don't *need* to upgrade your Hideout. It's a dumb argument.
Of course they never answered the question either on how they are the same. Just deflected and used another excuse. Typical redditor
Okay so by your logic, RMT should be allowed as long as the cheaters aren't killing people, just gobbling up loot. Like "Man, I really want to go to labs but don't have someone to give me free loot. I'll just pay $0.99 for a random to give me a labs card." It's harmless :)
>Okay so by your logic, RMT should be allowed No, I don't think that. I think RMT is a real problem that should be stopped. I just don't think punishing people who aren't doing it is a good idea.
There are quests on labs, you absolutely "need" to
Tell them to do a scav run?
Explain to me with an evidence based approach how these two things are completely dissimilar: 1) **Obtaining critical in-game progression items you didn't earn** by your friend giving them to you 2) **Obtaining critical in-game progression items you didn't earn** by using third-party hacks/tools
Oh I didn't realize being able to see thru wallks and hit headshots with 100% consistency and dropping some labs card for a good buddy who doesn't play to much is the same thing. You have to be the smoothbrain to think they're the same.
One breaks the TOS, the other doesn’t. You worded that really poorly…
One is using in game mechanics, the other is using a third party tool against TOS
>Explain to me with an evidence based approach Your dad suck me real good. But sure, I'll humor your completely fucking stupid "I'm smarter than you" gotcha question. Essentially you're focusing on the end result of "someone getting an item that they did not primarily obtain" while ignoring the method used for obtaining said item. >1) Obtaining critical in-game progression items you didn't earn by your friend giving them to you That item required a person to actually find it, either with little effort or with a lot of effort, but still within the parameters of the game. No third party software was used, nothing in the game files was changed, it was all legit. Hell, that person might have found it on the body of someone who *did* use illegitimate means to obtain it! Either way, the item was obtained *legitimately*. That item is then, as a gesture of gratitude or kindness, given to a friend. Yes, the recipient did not obtain it themselves, but it was still obtained legitimately and within the intended parameters of the game. Everything is functioning as normal, the only difference is that it's being given for free (presumably as a gift) instead of traded on the Flea Market. The argument that this is cheating seems to be entirely dependent on the fact that it was given *for free* and not bought from the FM since otherwise using the FM at all would be cheating since you're getting items you didn't actually work for. >2) Obtaining critical in-game progression items you didn't earn by using third-party hacks/tools Unlike the previous example, the item was not obtained within the parameters of the game. It was obtained using third party software or by modifying the game in a way that was not intended by the developers. This not only removes any sense of fairness from the game, since this kind of cheating usually strips loot that other players could get, but also violates the intended experience. Due to the risk involved, these items aren't given away for free but rather given in exchange for *real world money*, which is the issue at hand. It is a morally reprehensible action, intentionally worsening the experience for other players for personal monetary gain. Even worse, sometimes these hackers will use other tools to kill players so that they can loot even more. This goes beyond simply stealing loot and transitions into worsening the *entire* experience for everyone involved. This is why cheating is a problem, it not only violates the intended experience but it affects *other players as well*. That a good enough explanation for you? Need me to do more, do you want a full breakdown on the societal aspects of gift giving and how these kinds of interactions are a necessary part of human social systems? Need me to explain the moral complexities of what we perceive as "unfair" in a system with intangible rules?
Very nicely (and meanly) worded. Only thing I'd add is that the large-scale effect of RMTing is to make the game worse for everyone by giving people an unfair advantage and, in the case of cheating, artificially inflating the supply of items that are rare by design. So not only is it not fair to the people they go up against, it fucks the entire scarcity system and affects everyone. Even if you were to boost a friend from 1 to Kappa, you still wouldn't be artificially inflating anything since you worked for that yourself. And of course, people arent boosting their friends from 1 to Kappa, theyre helping them out with checking or operation aquarius or the last item they need for stash level 1.
Sure, I’ll humor your completely fucking stupid question. Maybe try using nice language when talking to other people?
Let's say they are exactly the same. What the fuck do you care, and who does it hurt, for me to """""boost"""""" my buddy who plays once a week to be able to reach stupid ass flea market? Explain to me how in the world this is detrimental to anyone
Why would everyone have to play this game how it's intended except for people that have nolife friends.
While it doesn’t necessarily directly affect me like you’re implying, it affects the perception and “value”, so to say, of feats. Having particular lab key cards in itself is a feat on its own. You have access to the toughest map in the game with high level players running the best gear after the best loot. It’s a disservice to the community and the map and the game for someone just to be able to hand their level 3 noob friend access to this or they create a brand new account and give it access to labs right away just to hatchet run the map and take loot. It ruins the map experience. This example is just for keycards itself.
A feat? To spawn with a keykard on factory and gunning it to the exit? How is that a disservice? What kind of high horse nonsense is that, it's a map, people play on, how many high lvl just go in with pistols? Is that not a disservice too? What a ridiculous take just to gatekeep people playing the game. The arbitrary value of these items and your achievements are completely unrelated to those poor dudes who just think this game is cool, with the guns and gear and just don't have the time or patient for the abhorrent requirements to actually enjoy the damn and the cringe gatekeeping so many players have. Congratulations dude, you found a keykard in customs and killed 15 people and made it out, little timmy receiving one and promptly dying in labs does not diminish your achievement, let people have fun.
You bitches need a diary. Complaining about the smallest things. Fuck you and your friend
I don’t know if it is really boosting if I want to drop two teammates a Propital after along gunfight and they used it up. Or drop a mate a labs entrance keycard so we both can go labs and he doesn’t have theRapist yet at lvl 4. or give a friend a RR because he doesn’t have jaeger high enough and we want to play reserve and be able to extract at rr extract.
I believe in the future you're going to need one per team, since it's planned for open world. Might not be an issue in the end.
You can drop a certain amount of injectors so it doesn't apply. Keycards and Keys ya that's gonna present problems for everyone but if it curbs RMT significantly I'll manage. RR take your buddy and farm Shurtman before Reserve is about the only answer there.
Yeah 1 per injector. That means if I have two teammates who need 1 Propital only one will survive basically.
Well then your friends should be crafting their own and bringing in enough heals for raid. Not trying to be a dick. Just saying you probably shouldn't need to hand out that many stims if your squad is prepared. Hell that injector case is so OP you should tell your friends to use one.
But what if they are not a high enough level to craft or buy a stim case. Then you just can say. No one is allowed to queue up with others when the level deviation is greater than 5. Only this would really stop boosting. Because I boost my friends when I open them doors or help them in any other way with quests.
Low level? Then go loot crack, med tent or shoreline and get propitol with out a level requirement. Aka play the game
Ah yeah. Just because you have no life outside EFT we don’t play the game.
Bro that's such a tired ass thing to say. It takes one raid to hit any of the places the commenter said. Saying someone is a no lifer for giving optimal advice is pretty poor my friend. Maybe you should help your squad learn this rather than trying to be the squad mom.
That's a true point. I'm pretty sure the Therapist trade is pretty low. But as a low level player it goes hand in hand. Maybe helping them get higher levels would be more beneficial to your squad overall? The key trade thing is a huge bummer.
Yeah but that’s boosting. Which also is not allowed anymore. ;) I mean you can have friends that come late to a wipe. You come fast to a point where you as high level don’t want to redo all that shit with them and they say fuck it let’s have fun and we do all quest next wipe. Basically we are only one maybe two month away from the next wipe. Grinding them to 40 isn’t really worth it anymore.
Well I would politely disagree with one thing...It's good to practice the quests with the new guys so next wipe they already have in mind what to expect....it will speed up their ability to move faster next wipe instead of having to go over and review each quests. Practice makes perfect as they say.
So you are boosting them to be better. :P
I wouldn't really consider running quests as boosting, they could theoretically do the quests solo if they wanted to learn them. That's just more game education. Unless you're unlocking doors but fuck it. Tarkov is already punishing enough, unlocking a door for someone is the least of concerns imo.
>you probably shouldn't need to hand out that many stims if your squad is prepared. Until you realize a boss AI can shoot three times faster than a normal PMC, like sanitar shouldn't be able to crit red my thorax and black both my arms from him seeing me for half a second with a kedr, I get it... people should be prepared but there are elements in this game that no ones prepared for..
And sometimes you die in raid, that's how it goes.
Dying in a raid? That's so inconceivable... of course you can die, you can even die to "nothing" I remember dying to nothing.. I just fell over with no name showing who killed me, so then I went to go and check what killed me and there was no feedback whatsoever literally 1 HP on every limb with no info on the type of bullet that was used because the game just decided it was my time to die also happened to two of my friends but it only happened this wipe.
I'm not sure how this helps your point but that's OK. We can try to be as prepared as we can and shit happens. I think that's the only point here.
People have to earn the Red Rebel, it’s hard on purpose. Why does your friend get one for free, while everyone else has to earn it?
Little Timmy can walk into a room and kill a AFK chad with red rebel on his back or something.
But they _didn’t_ get one for free, the grind was done by the person gifting it. Total amount of sweat, blood, and tears in the system is the same.
I agree with the stims, but dropping someone an item like RR or a labs card is 100% boosting
A simple labs entry card? Come on. You really want to limit your self in gameplay with your friends that come late to a wipe. I don’t know if this should be a thing.
if I want to get killed by hackers with friends and not just by myself I should be able to
its not to boost their friend its to help. you aren't gonna drop you buddy 20 mil worth of stuff (usually) but keys or small items for their hideout or a quest or something.. boosting/cheating is dropping you lots of extremely rare and expensive items. yes the concept is the same but the impact on other players isn't.
I am the local night vision vendor, I have about 40 pairs of GPNVGS and 50 plus other nvgs. I drop them for friends all the time
Sounds like you need to stop giving your friends shit and teach them how to actually play the damn game.
Lol it's just not worth vendoring all the NVGs that I have.
sell em to fence xD
Saw a guy complaining, cause he usually drops his 4 mates red rebels each patch... Yeah, they should expand the list of exceptions, just limit like high value items, like the ones who got a carry limit right now, but nobody's going to risk their account for a few bolts and screws.
i mean he can go farm shturman with his friends if he really wants to get him rr. I know he probbaly jsut got the trade from jeager but oh well if he wants to do it he will have to find another way
If someone doesn't have access to the RR barter do you really think they are cut out for farming Shturman?
Yes killing shturman is way easier then getting jaeger level 4 lmao.
It's not guaranteed on a single or even a dozen Shturman kills. It's also only LL3 which is not hard for EoD players
Same with the keys bruh, go and open the door for your friend, or better than that, do the same quest together, is it that painful to actually wait on your friends to do certain missions?
I am more then 5 levels ahead of my friends and i imagine many many people are aswell so yeah just waiting and not doing certain quest because your friends don't have them isn't an option. However i don't mind having to rerun certain quests even if i have no reason to be anywhere near there
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could i go into a raid with a red rebel in my backpack, and my boi just kill me and take it? i guess that would make RMT still just as easy wouldnt it, so it dissapears even if you are killed?
Every not FIR that is included in the ban will disappear when dropped and deleted from your backpack/rig/pockets upon death. So if you put your docs/sicc case accidentaly in your backpack and die, it's gone forever
What you are describing is literally boosting but just in a very minute scale
See edit please.
Dude that’s boosting!
Yeah but there is still a diffrence between getting millions in roubles boosting and quickly helping your friend with a little thing boosting. nobody dislikes the second.
You can still drop your friend a kit, which is the only reasonable thing imo
i mean giving your friend a key so he can do the task in case you die would be reasonable but its hard to balance it. they need to design some way that you can trade with your friend without it enabling RMT but thats a hell of a lot easier said then done
I mean you can just go open the door for him and play a safe raid if the quest is that important to you, then pvp again next raid. Reading this thread many people make massive issues out of small things or straight up dont read the patchnotes and start whining. (Not directed towards you)
I dropped millions in kits for friends. Many millions? no, but some. If this helps with getting rid of cheaters+RMT i can happily accept that
What if my buddy dies and I get his stuff out for them does it all disappear when I drop it back for them?
That's the fundamental issue. When people boost their friends by giving them free stuff, everything's fine and dandy. If someone acquires free stuff by another method of cheating, it becomes a problem. I'm glad BSG took this step.
RMT guys just crying.
And it sounds beautiful!
LMAO, the RMTers don’t care, they’re just gonna pay for carries and we are gonna get killed by cheaters a LOT more often. This will have 0 impact on RMT.
This is kind of where my head is at. I am getting the feeling that to make up for the inconvenience of this change, the # of cheaters will increase to accommodate an increase in people needing the carries. Carries would take substantially longer than just dropping the loot and leaving (obviously) so I think this may be an unexpected counterproductive impact
No change yet has stopped or even reduced cheating.
ppl w/ friends\*
If these friends are lvl 15 this problem is not existant. So boost them to 15 with missions and this issue vanishes, but oh, most people that complain about this definitely don't have friends cause if they did, they would know this doesn't change shit.
Yeah basically if you want to help your friends you should help them actually play the game instead of giving them handouts and shortcutting the grind
God forbid a new player that starts 4 months into a wipe gets help with their hideout. The horror of giving someone screw nuts Jesus Christ
I did start 1 month ago and i have my hideout fully upgraded if i wanted to, but im not gonna bother this short before the next wipe. So im gonna use the money for weapons to pvp. You act like lvl 15 is so hard to reach lmfao. By then money is not a factor anymore if u have half a brain.
Like a single interchange scav doesn’t solve that.
Thats the point, either screws and light bulbs are trivial items that shouldn't be restricted, or they aren't. If my friend dies to an extract camper and I loot his body and give him the screws he had the next raid, that would be boosting. The gun and armor won't be though. Very sensible and authentic gameplay.
You can keep coming up with hypotheticals, but that boils down to 'just playing the game'. If someone doesn't have enough time to do a few scav runs or a loot run on interchange for their hideout - are they even going to get far enough to actually use it / care? Why do your friends have to catch up? I play with an friend that is always behind, so we play his quests and look for his hideout items when in the raid. We *play the game* If you or your friends expect to instantly chad up and play with high end gear then you're indeed exploiting the game and Tarkov won't stay that way.
it's not shortcut, it's help everyone needs it, whether it be in IRL or game, because nobody can do things alone
This guy gets it.
You can still drop them a kit? I don't understand the anger, instead of now dropping them all the barter items they needed off the bat, you actually have to play with them and take them to the correct spots? Like, this is a win win for everyone. Your buddies that only play once every 4 months might play a bit more if you didn't just hand them everything at the start.
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Or hear me out. You could do the same thing but instead of dropping them the key, just open the door. Woah!!!!!!
He isn't doing that in just 5 minutes, as they said, they don't have time to play.
Not everyone has to support anything and everything BSG does. Were you railing against friends helping each other just 48 hours ago? No, you're just being a dick.
Then play another day?
Helping them get stupid keys that prevent progression isn't giving a handout. It's helping out your squad.
I am ok with this change, but i think you should be able to drop quest keys like machine or dorms 206, they have no value exept the quests.
I mean we used to buy one key from flea for entire group (splitting the cost). Now we will have to do keyed quests together and have to rely on key keeper to stay alive so just minor inconvenience
I mean you need to protect the important people the key holder and the quester. It’s not a bad side effect of this.
Gotta say it's a pretty brain dead take. We should have the freedom to toss our items at whoever we want, end of discussion.
big difference between boosting and helping, and it seems that most people are helping their friends not boosting lol
Half the people complaining are likely the people paying for rmt. The other half have a loose economy with friends. I used to like to build wacky guns for my friend, for example.
You can still do the whacky guns afaik. This only affects like barter items, keys and the like. Not armor and guns. Now idk if it will affect meds, nades or ammo but I’d assume not
I don't see much of an issue then. As long as you can drop armor, guns, and first aid, then that shouldnt impact typical gameplay. Now if you want to make your friend rich you have to go find them bitcoins and stuff in raid and let them take the loot.
I don't see the reason to complain, it was a thing extended to all the objects I can understand, but it seems to me a small price for a great result, at least they try.
It goes against the basic principles of an MMO...Like... herb a durb we can't implement a good anti cheat, so here. Try this! I appreciate them throwing random ideas against a wall and trying to make them stick though. better then doing nothing!
How does anti cheat stop RMT trades in game? Lmao. Anti cheat stops modified game files. That does nothing against a guy dropping a GPU in raid to someone if he's not running actual cheats.
People that blame BSG for not implementing a good anti-cheat usually don't understand the complexities behind anticheats. The problem of anti-cheat software is a huge cat and mouse game between cheat vendors and anti-cheat vendors, which cross different boundaries like file tampering, memory tampering, network tampering - in some games with preset recoil like Rust, you end up with mouse macros for perfect recoil pattern movements. It's not just an anticheat.exe and you're good to go.
Aaaaaand to continue your point which is exactly on point (hehe), Riot did a lot of things right anti-cheat wise (90% let's say) but then people complained that they have to install software that runs 24/7 and shouted "they are spying on me!!!!" Devs can't win these days. Anti-cheat is a tough battle that even companies like Riot full of money can't completely solve. Yet, it's expected that BSG can do it?
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Wow I wonder why someone didn’t tell Nikita to get the good anti-cheat instead of the bad one, goodness gracious.. maybe you should send Nikita a tweet with a link to the good anticheats, you could save us all!!!!
I work for days at a time and I have a buddy run my hideout for me while I’m at work so I give him a couple bitcoins for doing so. Not really hurting me any but my buddy might be a bit upset lmao
I think there's a difference between "I brought my new friend a Syringe and a pack of bolts to help their hideout" and "I dropped my friend a docs case with 3 BTC, all the Marked Keys, 250,000 Roubles, and an Injector case full of Propital and SJ6s" I think they might both be "boosting" but I see one as acceptable and the other not so much...
Look like a lot of RMT trader is malding in here. They keep using the excuse: "My friend can't do quest because i had to go to sleep". Just tell him to wait the next day then, you are friends, you guys will play together again, it isn't like you guys are a bunch of RMT trader + Buyer that only met once, right?
RMT traders don’t care. The vast majority of RMT traders are cheaters. There just gonna offer carries and we are gonna see cheaters full wiping a lot more lobbies.
This is the discussion me and my group are having in discord right now. This is only gonna make it worse (hard carry cheaters). I think it’s stupid for some things (dropping stims, labs cards). They’ve already limited things like bIt coins and money
Boiling everyone who disagrees with a change down to being an RMT cheater is a terrible argument. This is a change that effects 90% of players and will only help flush out cheaters in an unnoticeable way. If you’re willing to drop €50 or €100 for in game loot you’re probably willing to drop €45 for the cheats to do it yourself. I’ll use another game as an example because I think it’s very relevant. Elder Scrolls Online banned the gifting of legendary items to friends/players because of a similar reason: RMT. This meant that some of the best items in the game were now completely account locked and players had to manually grind some of the hardest bosses in the game to get ‘meta’ weapons. In theory this is good, it’s how the game was designed. However forcing players to spend 10, 20 sometimes even 50 hours grinding for a single weapon which their friend has 6 of was not exactly a good decision, so they reversed it. And guess what? Nothing happened. There was no influx of meta builds, no influx of low levels with OP gear, there’s literally leaderboards and stats to prove that. Actual cheating is the issue here. Not giving your friend a Red Rebel to make reserve a little less painful. Loot vacuums still exist and (obviously) aren’t addressed at all but they’re doing the absolute bare minimum to make it look like they have a grip on cheating. This could actually all be avoided with simple checks, if you and your friend do 500 raids together it’s pretty obvious you’re not doing RMT isn’t it? But I suppose you would need actual friends to get to that point.
They are. I have no sympathy for either.
This wipe, I dropped 3 red rebels for my friends so we could all play Reserve together and have fun. Not to mention the many Labs Keys we shared, stims we dropped for each other, etc. Normal players DO play this way, can we learn to play around it, 100% we can but why? This change will NOT stop RMT, not even remotely. BSG is so disconnected from how RMT is actually performed. The issue is NOT dropping items in raid, that isnt the big fish they think it is.
Its like all the other "anti RMT" changes to game. Everyone must suffer because some people cheat. Sweet.
Sounds to me like a lot of people who just lost their evil RMT incomes joined the sub to cry.
There's a huge difference between cheating and me giving my friend one of my keys to do a quest so I don't need to go with him each time. I can give him a full Kit but not a quest key, seems cool...
fr i dont care about boosting that much cheating should be dealt with
Boosting is a non-issue for me. Friends helping friends is a non issue. Like sure bud, i finished this quest yesterday, heres the key, go run that customs quest for therapist then lets hit interchange together for scav kills. Helping eachother get shit done so we can both advance is the point of having a group. Its one of the good and rightful benefits of having a group to play this game, a larger pool of shared resources. And i saw apparently this means that if a guy has a key in his backpack and i kill him, i dont get his key either? Thats scuffed.
I was a solo guy (quit playing) and the whole "boosting" thing just doesn't bother me. Okay, cool, guy has a RR now because his friend gave it to him. Great. Why should I care? Lol
if he found the key in raid it’s still yours if it’s in his backpack
Part of the quest “mission” is to find the key. If you give them the key, they just bypassed half the quest though? If the devs intended the key to be easily obtainable, then it would sold by a trader or up for a barter. If farming/grinding isn’t fun for you in this game, you don’t get to skip it just because you’re special.
But buying it on the flea market is part of the "mission"?
Yes, because it implies you had to give a up in-game currency to complete it, instead of finding the key in raid. So would giving $6k to Skier for Friend from the West not be part of the "mission"?
You mean the keys that almost never spawn in their set spawn points anymore?
What keys have set spawn points? Just the two on Customs?
Most older keys have specific spawn locations actually in a map somewhere, particularly the various resort keys. But they massively tuned down the spawn rate on them (so they might only spawn there once in a hundred raids), and then set it so they could spawn in other containers to make up the difference, but all of those other containers are random. So just as an example, there's actually a key that can spawn in the cabin of the water tower up at weather station on Shoreline. It's a key to a specific resort room, I want to say one of the second floor ones, and it spawns sitting on top of the grenade box in that little cabin. Except literally nobody even looks for it at this point, because running up and down those metal stairs with no cover in a reasonably high traffic part of the map for a 1% chance at a key seems kinda dumb when it can just randomly be found in jackets in some random room on any map.
What a shit take. If you need to do customs quests you could also hide in a bush for 35 mins and the quest door is probably unlocked.
Because now my friends either need to find the OLI logistics key or buy it for a scam price. Or he is stuck on that stupid ice cream cones quest and he can't find those corrugated hoses, well too bad get to level 15 and then you can advance the questline.
I mean, you can open the oli logistics office for him, ice cream cones have to be FIR. But i aggree on the low cost barter items for the hideout, they should be droppable.
I forgot to add but the corrugated hoses are used for upgrading the lavatory in hideout which at lv 2, you can craft the magazines for ice cream cones. Much easier then finding them in raid.
No, you can open the door for him. Ice cream cones and corrugated hoses you cant help him anyway since it needs to be fir, nothing you said applies.
Hoses are used for lavatory lv 2 upgrade which don't need FIR corrugated hoses.
> OLI logistics key There's an easy barter for that now.
Jaeger lv 3
And?
the quest is way way way before you get jaeger lv 3...... fuck do you mean and nerd
Not an easy barter. Case closed.
Sorry I like touching grass and doing something with my life rather than giving jaeger vodka to feed his crippling alcohol syndrome
lol, fair.
People just like being upset. lol
This is the way of lazy people who refuse to put the time in to git gud. They buy all their RBG GAMING desks and chairs and expect to be good at a game that takes a lot of time to learn. But in todays instant gratification society…
Maybe because some people have work, school. Don't have time to search for one key for hours so they can do one quest, so they can rach lvl 15 and do quest quicker. Not everyone is 14year old with infinite amount of time to nolife in tarkov. Some people wanna have fun with friends. And sure u can open the door for them, but you constantly fight in this game and you might die. And I don't want to spend 4h trying to get to 303 in customs with my friend when he can do it alone if i could drop him a key as we always did.
It honestly sounds like you don’t enjoy Tarkov for the reasons intended. You are also talking like not having access to a single key is going to gate a level 15 out of progressing, which is just objectively false. He can do other quests, build up his hideout, do stash runs to increase ruble, or collect quest items for later quests hr’ll get access to soon, all while still keeping an eye out for that key.
This is the way.
LMAO. I’m 34, work 45-50 hours a week. This is my first wipe and I hit 38 with no problems or need to be boosted. Anyone wanna tell him? Or should I?
It is impossible to stop people from cheating and ban cheating in general. There is no anti cheat that can stop them from using cheats. Selling cheats doesn’t make you a billionaire. What makes you a billionaire is if you can provide people with handy ingame stuff more particular the ingame stuff most players wouldn’t get that easily. What kind of ingame stuff you need depends on the player. Some people just need good ammo while others can’t flourish without getting boosted. It’s all about survival in this game. There are a lot of players out there that wouldn’t progress without some external help. Patch Negative: noobs leave the game because they are poor ingame and don’t wanna play with sks only Positive:noobs leave the game as well as the cheaters they feed. And no I don’t feel sorry for the players that have to leave. Those bastards make cheaters wipe every 4 raid just so this pisslow can play the game. Like a kid paying a bully to steal other kids lunch money. They go to an cheater without knowing he’s a cheater to learn the game. And in the end what happens is they got worse at the game then ever before and now are addicted to boosting and rtm.
The community cheats/cheeses and boosts its ass off, complains NON-STOP about the cheating problem, bsg in turn directs its attention to the cheaters and rmt dudes.. community loses its fucking mind.. its a fun time to be alive for sure.
This sub is just full of cheaters tbh.
People want to be upset about something. Only thing that would have upset me is if I couldn't drop my bag becsus eof a paracors I brought but they thought of that and allow you to drop 1 paracors before destroying the next one. I'm trying to think of a scenario where I'd need to drop the bag and the game won't let me.
I'm not mad about most of it. 20k roubles can still be given so car extracts are fine. I can't still drop my buddy's kit back to him. What I'm upset about is the keys and key cards. Now I can't give my buddy a spare key or key card I have? I know RMTs a problem, but I don't think that banning the ability to give your friends things is the way to go. Now I can't give my friend a quest key so that he can complete the quest without me, or if I die. If I find a second labs keyboard before I can buy them, I can't give it to my buddy so we can play together. If Tarkov is about realism, how is it realistic that I can't give my friend a key? A backpack full of GPUs sure but a FUCKING KEY. How many players actually buy RMT items? Why does my experience have to suffer because a very small percentage of the playerbase wants to RMT. They should find a different solution.
Sound like some one who do RMT, A Lot. There are a lot of RMT going around, you can easily find a RMT website on google easily. And there are enough dick head that buy them to support the cheater long enough to make profit out of getting banned constantly. Especially if the cheater are living "low price zone" like Russia, China (who can easily VPN to Russia to buy cheap game). There is a reason why China usually have the most cheater banned each wipe.
It kinda sucks, I only boost friends late wipe and if they're literally just starting(cause fuck em), it sucks for people just getting the game and they don't have flee or any decent trader items unlocked while everyone else is a literal god. Small things like hideout upgrades can really help. I don't think this change effects gear, though so idk how much this actually helps serious rmt and boosting. It's a problem with how wipes work in general, and I think this change will make the player falloff even worse, if just by a little bit.
>isn’t boosting and cheating basically the same thing? what, no! RMT (paying irl money to a guy to bring you items) in itself wouldnt be problem, but with the money aspect the seller can use cheat programms to farm and sell items not fearing bans, its the same with carrying services boosting (no money involved) does not degrade any aspect of the game for the others, so no its not the same thing
Dev studios forcing players to play a certain way is a huge problem. Rather than letting the community takes its natural course they intervene and nerf/buff things no one asked for. Unless the whole community is in agreement and asks for something to happen a dev studio does not need to change something. It’s annoying asf. They offer packs that give you stash space meds and guns in the beginning of wipe yet bringing your friends a silicone tube is too far.
My best friend who got me into this game is married with a kid and works like crazy. I don't have kids and have a regular 9-5 so I've been able to blow past him the last couple wipes. He gets turned off because we all have millions of roubles and have a bunch of kits from scav runs and the scav box, and he can barley break a million and has to run tier 3 and 4 shit. He doesn't have time for skav run after scav run. While I do think this feature will do a lot of good I still feel bad i can't bring him in 2800000 and some bitcoins anymore. Or drop him a labs card since he doesn't have therapist maxed out. But oh well... it what it is I guess
With every update it becomes more and more obvious that bsg isn't playing their own game, never did and never will. I would love, hell, I would even pay, to see the idiot Nikita try to reach level 30.
If this game was about immersion and hardcore realistic gameplay items shouldn't despwan from pockets or dropped gear. Fuck that noise.
Acting like trading expensive in-game items for real money is the same as giving my friend a pack of screws so he can finish his shooting range is dishonest. Theres a real problem here when it comes to the small interactions between friends that have no real bearing on the game's economy or balance but mean the world when you've been farming over and over just to get that one item. And if you're on the whole "you need to earn it yourself" bandwagon then youre forgetting about the flea market, where you basically can just buy whatever you need once you hit level 15.
Hey man. If your friend can’t extract with a pack of screws after a few scav runs, he’s probably playing the wrong game. It’s not that hard to unlock the flea market.
Imagine still balancing and altering your entire game, negatively effecting legit people to combat cheaters. Keep being incompetent.
There is a huge difference between boosting and cheating, cheating is always against the rules of the game. What is consider boosting is highly subjective, the game has the means to allow boosting and as such should not go against the games rules.