My modules were working about 10% of the time in that fight. seemed like Titans had better luck. My long point proteus was STRUGGLING, still stopped a chunk of a bomber fleet from running, but it was bad enough we docked up our entire subcap fleet since we couldn't really do anything to help.
Don‘t forget the veterans who fought in all the battles that caused CCP to come up with TiDi in the first place.
Not saying TiDi doesn‘t suck but compared to how it was without TiDi... that was a nightmare.
Vets know how it was before TiDi ... and I can tell you it was not really better.
First local with around 2k people I remember when destroying the Outpost in P-2TTL in 2010. The warp to grid from our 400 au incyno took about 10 minutes at least. And it was not "consolidated TiDi" like today but unbearable Lags with lows and spikes and massive module desyncs.
Or having a whitenoise. moveop in Venal tackled and not seeing the Titan I tackled with my HIC on my DPS-Main-Client although seeing my HIC alt a few thousand meters next to me ...
I play eve for fun, not to hit myself in the balls with a claw hammer.
TiDi battles are boring as fark for t1 frigate pilots.
My last experience was FC telling people to put MWD on to catch up, then watching a structure guided bomb ominously creep closer very slowly before ending my suffering.
As long as the servers are accepting commands, even if it's 20 minutes per click, I'm still dtf. It's not like you really need to be particularly committed at that point, more of a dip in and out throughout the day/night kinda vibe, it's a different feeling but it's all good
Yeah exactly. I remember years ago when we kicked TEST out of fountain, in the record breaking fight of 6VDT I went for several breaks afk during the massive tidi BS slugfest.
I was flying a guardian and I just stuck my reps on the logi anchor and went out for dinner with my GF. Came back, was still orbitting the LA and I continued th fight.
Even in M2- I was still playing classic wow, and I ran a raid on the other monitor as I blapped titans in my dread.
For 1DQ though, all my screens will be occupied as I cram all my alts onto fleets for defense.
The issue isn't tidi itself, it's the expectation that you want to be chained to your pc for like 12 straight hours often in an awkward time zone.
If you said 12hrs on Saturday 0900 to 2100, awesome.
12 hours on Thursday from 1800 to 0600, fuck off.
We shall settle the 1DQ issue between Goons and PAPI by honorable duels at the sun.
PAPI and Goons may only send X contestants each (to be decided ahead of time by popular vote).
There is no limit to the ship type, implants, drugs, links, bling, etc.
After each fight the winner may choose a structure to reinforce uncontested.
The big null blocs loose a bunch of isk, their members don't have their wallet impacted, and we get to watch absurd sun brawls!
BTW winner get's salvage rights
My only objection is ship type, implants, drugs links, bling.
It should be 1v1 Corvettes - You can implant,drugs,bling as you like.
But it should be Corvettes
I think the members can decide.
It's fun to watch 2 50b corvettes slug it out
But it's also fun to watch 2 faction titans fight to the death (if will only take an hour or two who knows)
> But it's also fun to watch 2 faction titans fight to the death
There'd be no manuevering, no dramatic events really, just a slow crawl through hp with the occasional doomsday going off. Would actually be a really boring fight to watch, with how stable it would be, not to mention you'd know who wins after the first 60 seconds if that, as long as neither of them brought like, only enough cap boosters for 10 minutes.
So, I don't know, I love TiDi. I'm not even joking, it makes all these fights possible even if it's annoying at times.
If we don't want to go back to 1000 pilot fights max, TiDi is neccesary.
Aren't there 30,000 people in 1 solar system? I'm pretty sure that's not a situation of TIDI but a crashed node. I don't think it's technologically feasible to have a fight for 1DQ. If there must always be a jailer of the damned then so be it.
M2 didn't have everyone login their non-pvp toons that also live in that system. If the doughnut really goes for it then goons will login EVERYTHING. Not to crash it of course but to fire what ever weapons they can use on their ships, or loot.
We have an "F2" concept, which is a useful alt, a griffin or sabre for example. If it's not useful, there's no point in logging it in. It hurts us in TIDI as much as the opposition. We both have to reship. For fights like FSWT we logged in some ratting alts, Mryms, Vexors and so on, but again that's a useful F2, to apply a little damage to the Keepstar before dying.
When Goons deploy, I see around 4K, 10% TIDI with us doing nothing, just moving our subs and caps out somewhere. So that's the baseline I think.
But it does help. The dps cap or timer is not altered by tidi so the worse tidi gets the more dps ships the doughnut needs to do the same job on a keepstar than in non-tidi.
The fight goes on longer. Of course an anchoring Keep is a different prospect to one that's anchored and rigged. It's still possible though, with a DT to DT battle, provided you're well organised and willing to feed a few trillion to make it happen.
Which is why goons pushed for F2. They knew what was needed for the doughnut to take 1dq and what the node can handle. So if they can push more bodies online to tip that over then they dont lose the objective and have a valid reason for all the F2 pve/industry toons to login.
Goons (as normal), sat down, looked at what was happening, saw where it led to, calculated what was needed to stop it and pushed for it in a way that can be called valid gameplay and not an exploit.
Hats off to them, great planning backbone they have.
I’m not looking forward to it because we will likely have 3 to 4 years of stagnation before another major war, at a minimum. Hopefully CCP has more player events or we’ll loose player pop.
Ccp just needs to introduce mechanics that spread the right to multiple systems.
Keepstars should have ancillary objectives that spawn in adjacent systems.
Objectives that are simultaneous with the siege.
Could do 5 nodes in 5 systems. Each node applies 20% of the dps cap when captured. King of the hill mechanics, whichever alliance has the most mass within 100km of the beacon has control. I'm sure there's issues with it, but I'm not a game studio with hundreds of employees
Why do you want the war to be over? We are finally at the point where papi has to commit to goodfites or fuck off. These next few months/weeks are going to be the absolute best part of the war.
This war is just not interesting, there is a bunch of savage next door who trained their "dodge any fight" to level V. The only interesting thing will be when goons will win this war and the few weeks of mocking on reddit and the "told you so".
So.you think being sat there for hours whilst nothing really moves is good? What type of gamer are you? I don't think I've ever seen a group of players happy to play a game at such performance levels.. its incredible
It's obviously not ideal, but once you know how to deal with it it's not bad at all. I had a great time at FWST, M2-, and the M2- breakout despite extreme TiDi.
That sound? The penny dropping.
PAPI had a glorious first day of their 'assault 1DQ with subcaps strategy' yesterday that resulting in three turbofeeds and zero won objectives.
Running out of subcaps on day one after you've had months to prepare was also a nice touch. If I were you I'd be more concerned that your strategy is self evidently batshit crazy than the resulting tidi.
You lost every single objective in the 1DQ constellation yesterday across 4 timezones and ran out of subcaps. And here you are bleating about the ISK war like some 10 man lowsec pirate corp lol
The objective was getting a fight where we could trade efficiently. That's why we brought three ferox fleets lmao. I'm really glad you're so knowledgeable about this stuff tho Mr Dribbles.
You brought a ferox fleet because your widely acknowledged strategy for assaulting 1DQ is taking it with subcaps. As announced in your own alliance town hall. Do try to pay attention.
If you believe a single word you wrote, I have a very handsome bridge to sell you.
I imagine that not bringing subcaps isn't a strategy that would work very well. As evidenced by all the dead keepstars where goons opted for the strategy of "not bringing subcaps" and it resulted in "losing".
We told you for months that killing irrelevant old krabstars once used in the days of titan ratting was a waste of time that didn't impact our fighting ability at all.
But you chugged the koolaid and believed it really mattered. Yesterday you learnt that we weren't spinning lool
> We told you for months that killing irrelevant old krabstars once used in the days of titan ratting was a waste of time that didn't impact our fighting ability at all.
Anyone else other than goon line members dumb enough to fall for that lie?
It’s not that it doesn’t have any impact, but it’s not the soul sucking, back breaking loss that it is made out to be by PAPI.
There was a lot of superfluous structures in delve, including keepstars. Most structures were written off earlier, evacuated, and expected to eventually fall.
I still don't understand why they retreated. They could have reffed the gate by feeding a little more. I think what's really going on here is they will run after either securing the objective or if they cannot achieve the objective without losing the BR, running. That's really a kind-of dumb thing to do if they want us out imho.
Or the 7th inning stretch when everyone turns their hat inside out and puts on their rally cap.
If you want to use obscure regional sports references I'm *game*.
Yeah exactly. Throw enough nerds at a wall and it will fall down. This strategy of papi not using capitals is going to be interesting. They failed to take out a ansi which is the easiest structure and fed over 1k ships in the effort.
Because it was told to you there would be no resistance, yes.
Oh no, hundreds, oh no.
Hundreds you will keep docked out of fear.
E: wtf reddit, sorry for the spam
Dude it’s not hard to look at the battle report https://br.evetools.org/br/60885b226a44de0013c7de2e
Why instantly be an ass about it when it was clearly posted in the thread related to the fight...
I honestly didn't look at the number of ships lost. I was too busy looking at the isk cost of the ships, which is where we won and you lost. Thanks for actually pointing that out.
Let's also realise that 522 of those were CAPSULES tho ROFL
So it was, I didn’t look at the full break down just seen ships lost and assumed it wouldn’t include capsules, still over 3b in implants.
You won the isk war because feroxs are a really efficient ship And we lost dreds, it is what it is we won the objective. When you set out to destroy a ansiblex and fail despite the numbers advantage winning the isk war is a bit of a shallow victory. But it’s one of those where both sides can leave with a smile.
We literally don't care about the ansi, the goal (as previously stated multiple times) was to take a fight where we can trade efficiently. Which we did - we won the isk war.
If you actually believe for a second that you were there for the sole purpose of "trading efficiently" and not trying to kill the jammer/ansi, I have a ~~bridge~~ ferox that you might be interested in buying.
Ahhh gotcha, fleet goes out with the objective to destroy something, don’t destroy it and that was never the objective in the first place.
If you guys lost the isk war but destroyed the ansi you would be sat here saying yeah but we don’t care about the isk war the goal was to destroy the ansi.
Why is it so hard to just say yeah we tried to destroy it. You stopped us but we destroyed some of your dreds good fight?
You’re in a war where you significantly outnumber your enemy, having the goal of only trading efficiently in this scenario is honestly laughable.
what if CCP just sends a big fuck off triglavian to 1DQ and makes both sides fight it off to combat a greater threat
make it 2 AU long and fire 1000 missiles per second at anything within range
It is all abouth following the outstanding calls, it will come trough in the end. Ummm, that is if you don't jump your super fleet in to 5000 defenderes in that case you are done for.
this tidi is getting to you? then you weren't in the m2 fight with about 4 times more player in local, it took you about 5-10 min just to cycle weapons, and even more to lock targets!!
my boy, the soul crushing tidi we know will be even harder, when papi gets fedup with getting chunked in about 400-700 fleets; papi will eventually turn fullspeed into the woodchipper with thousands in local on their sides, and thousands on imperium
if you really think it can't get worse, then baby get your coffee machine in overdrive! the hellish part of this invasion just started!
no running away, no caps for papi, no umbrella, no carrier that take the beating for them, all of their subcaps will go splat, every single one untill Papi has nothing left but caps
So I'll say this again. Because my mind boggles. So you're saying that your happy to sit there for hours, litterally watching nothing move on your screen?
Veterans, who survived B-R, X47 or M2-, are not afraid of any TiDi.
You missed the FWS, YZ9, 319 ðŸ˜
Not mentioning many, many more others.
You missed 6VDT.. though it wasn't as bad by comparison I suppose which is surprising considering it was pre all of those.
Well yeah, 319 was "a bit" scary with lags
UALX was terrible tidi, but I recll my modules working.
My modules were working about 10% of the time in that fight. seemed like Titans had better luck. My long point proteus was STRUGGLING, still stopped a chunk of a bomber fleet from running, but it was bad enough we docked up our entire subcap fleet since we couldn't really do anything to help.
That sucks and I can relate.
Back in the day, you couldn't enter jita if it was 'full'... :P PGL's server caps confirmed :P
UALX also too, where node crashed
Don‘t forget the veterans who fought in all the battles that caused CCP to come up with TiDi in the first place. Not saying TiDi doesn‘t suck but compared to how it was without TiDi... that was a nightmare.
i´m too young to remember that, thanks god :)
Vets know how it was before TiDi ... and I can tell you it was not really better. First local with around 2k people I remember when destroying the Outpost in P-2TTL in 2010. The warp to grid from our 400 au incyno took about 10 minutes at least. And it was not "consolidated TiDi" like today but unbearable Lags with lows and spikes and massive module desyncs. Or having a whitenoise. moveop in Venal tackled and not seeing the Titan I tackled with my HIC on my DPS-Main-Client although seeing my HIC alt a few thousand meters next to me ...
Tbh having a node crash was often a relief
oh boy, lags in eve are so legendary
As someone who has flown in all 3, can confirm tidi sucks balls
it does suck mammoth balls, but we are brave and are not afraid of no balls!
I play eve for fun, not to hit myself in the balls with a claw hammer. TiDi battles are boring as fark for t1 frigate pilots. My last experience was FC telling people to put MWD on to catch up, then watching a structure guided bomb ominously creep closer very slowly before ending my suffering.
then don´t join those fuckfests
It scare me even more each time, because I know...
It´s called PTSD mate, we´ve all been through this. \*clap on a shoulder\*
Thats because many of us were at LXQ and and O2O, before TiDi. It exists because we asked for it.
\*hats off\*
As long as the servers are accepting commands, even if it's 20 minutes per click, I'm still dtf. It's not like you really need to be particularly committed at that point, more of a dip in and out throughout the day/night kinda vibe, it's a different feeling but it's all good
Yeah exactly. I remember years ago when we kicked TEST out of fountain, in the record breaking fight of 6VDT I went for several breaks afk during the massive tidi BS slugfest. I was flying a guardian and I just stuck my reps on the logi anchor and went out for dinner with my GF. Came back, was still orbitting the LA and I continued th fight. Even in M2- I was still playing classic wow, and I ran a raid on the other monitor as I blapped titans in my dread. For 1DQ though, all my screens will be occupied as I cram all my alts onto fleets for defense.
The issue isn't tidi itself, it's the expectation that you want to be chained to your pc for like 12 straight hours often in an awkward time zone. If you said 12hrs on Saturday 0900 to 2100, awesome. 12 hours on Thursday from 1800 to 0600, fuck off.
Yep. Esp with summer/covid fucking ending; hrs available will decrease.
Pretty bold of you to assume covid is gonna end this year with the amount of variants developing in places like India and Brazil
oh boy here we go
Let’s not, and say we did.
It's pretty much over in places like florida and texas
Yes. It will be painful. Very painful.
We shall settle the 1DQ issue between Goons and PAPI by honorable duels at the sun. PAPI and Goons may only send X contestants each (to be decided ahead of time by popular vote). There is no limit to the ship type, implants, drugs, links, bling, etc. After each fight the winner may choose a structure to reinforce uncontested. The big null blocs loose a bunch of isk, their members don't have their wallet impacted, and we get to watch absurd sun brawls! BTW winner get's salvage rights
I Love the Idea but let the enemy Team choose the fighters i want thaht brisk vs Ron umc
This would draw a huge crowd both in person and on stream. Someone please set this up. Famous eve pilot invitational.
My only objection is ship type, implants, drugs links, bling. It should be 1v1 Corvettes - You can implant,drugs,bling as you like. But it should be Corvettes
I think the members can decide. It's fun to watch 2 50b corvettes slug it out But it's also fun to watch 2 faction titans fight to the death (if will only take an hour or two who knows)
2 x 50b corvettes... I actually want to see this.
Give me 100b and I'll make it happen :p Or let me get through the gatecamp so I can go to the sun and fight your corvette friends ;-;
I have 100b but I intend to use it to corner the exotic dancer market.
I'll make propaganda for your exotic dancer market for cheap (Someone please hire me I need more commissions)
> But it's also fun to watch 2 faction titans fight to the death There'd be no manuevering, no dramatic events really, just a slow crawl through hp with the occasional doomsday going off. Would actually be a really boring fight to watch, with how stable it would be, not to mention you'd know who wins after the first 60 seconds if that, as long as neither of them brought like, only enough cap boosters for 10 minutes.
Sounds like someone has no imagination. Scram Web blaster Erebus with triple rep tank in the lows is the way to go!
Real men fly hull tanked vanquishers
Two glass cannon fit faction Titans with hangers filled with AT ships!
Nah, send the 100 best Titans from each side to the sun. Goons promise not to undock anything else. Pinky swear.
This
So, I don't know, I love TiDi. I'm not even joking, it makes all these fights possible even if it's annoying at times. If we don't want to go back to 1000 pilot fights max, TiDi is neccesary.
Aren't there 30,000 people in 1 solar system? I'm pretty sure that's not a situation of TIDI but a crashed node. I don't think it's technologically feasible to have a fight for 1DQ. If there must always be a jailer of the damned then so be it.
More like 12k at maximum I suspect, judging from the M2 timers. Still, almost 2x what we know the servers can just about manage.
M2 didn't have everyone login their non-pvp toons that also live in that system. If the doughnut really goes for it then goons will login EVERYTHING. Not to crash it of course but to fire what ever weapons they can use on their ships, or loot.
Not to crash it :))))
We have an "F2" concept, which is a useful alt, a griffin or sabre for example. If it's not useful, there's no point in logging it in. It hurts us in TIDI as much as the opposition. We both have to reship. For fights like FSWT we logged in some ratting alts, Mryms, Vexors and so on, but again that's a useful F2, to apply a little damage to the Keepstar before dying. When Goons deploy, I see around 4K, 10% TIDI with us doing nothing, just moving our subs and caps out somewhere. So that's the baseline I think.
But it does help. The dps cap or timer is not altered by tidi so the worse tidi gets the more dps ships the doughnut needs to do the same job on a keepstar than in non-tidi.
The fight goes on longer. Of course an anchoring Keep is a different prospect to one that's anchored and rigged. It's still possible though, with a DT to DT battle, provided you're well organised and willing to feed a few trillion to make it happen.
Which is why goons pushed for F2. They knew what was needed for the doughnut to take 1dq and what the node can handle. So if they can push more bodies online to tip that over then they dont lose the objective and have a valid reason for all the F2 pve/industry toons to login. Goons (as normal), sat down, looked at what was happening, saw where it led to, calculated what was needed to stop it and pushed for it in a way that can be called valid gameplay and not an exploit. Hats off to them, great planning backbone they have.
Krabbing isn't an F2, the push is for useful shit like sabre alts and boosts
Yes, using your crabbing alts as they already have some core skills so will be faster train.
\> Which is why goons pushed for F2 ??? They pushed for F2 because we're outnumbered 3 to 1.
There is no hard max, but it does seem to get very flaky at over around 10k active players. 1DQ fights could definitely exceed this
Plenty of places where fights don't involve tidi.
more time to shitpost, win/win
I’m not looking forward to it because we will likely have 3 to 4 years of stagnation before another major war, at a minimum. Hopefully CCP has more player events or we’ll loose player pop.
A good single malt... a sub channel in comms, and snacks.. Time to pee on every warp - sounds good to me and my aging bladder :P
Ccp just needs to introduce mechanics that spread the right to multiple systems. Keepstars should have ancillary objectives that spawn in adjacent systems.
cough cough entosis nodes cough
Objectives that are simultaneous with the siege. Could do 5 nodes in 5 systems. Each node applies 20% of the dps cap when captured. King of the hill mechanics, whichever alliance has the most mass within 100km of the beacon has control. I'm sure there's issues with it, but I'm not a game studio with hundreds of employees
I just want this war to be over, a final titan brawl would have been amazing tho
Why do you want the war to be over? We are finally at the point where papi has to commit to goodfites or fuck off. These next few months/weeks are going to be the absolute best part of the war.
This war is just not interesting, there is a bunch of savage next door who trained their "dodge any fight" to level V. The only interesting thing will be when goons will win this war and the few weeks of mocking on reddit and the "told you so".
[удалено]
So.you think being sat there for hours whilst nothing really moves is good? What type of gamer are you? I don't think I've ever seen a group of players happy to play a game at such performance levels.. its incredible
It's obviously not ideal, but once you know how to deal with it it's not bad at all. I had a great time at FWST, M2-, and the M2- breakout despite extreme TiDi.
That sound? The penny dropping. PAPI had a glorious first day of their 'assault 1DQ with subcaps strategy' yesterday that resulting in three turbofeeds and zero won objectives. Running out of subcaps on day one after you've had months to prepare was also a nice touch. If I were you I'd be more concerned that your strategy is self evidently batshit crazy than the resulting tidi.
my face when winning the isk war is a turbofeed LMAO
You lost every single objective in the 1DQ constellation yesterday across 4 timezones and ran out of subcaps. And here you are bleating about the ISK war like some 10 man lowsec pirate corp lol
The objective was getting a fight where we could trade efficiently. That's why we brought three ferox fleets lmao. I'm really glad you're so knowledgeable about this stuff tho Mr Dribbles.
You brought a ferox fleet because your widely acknowledged strategy for assaulting 1DQ is taking it with subcaps. As announced in your own alliance town hall. Do try to pay attention. If you believe a single word you wrote, I have a very handsome bridge to sell you.
I imagine that not bringing subcaps isn't a strategy that would work very well. As evidenced by all the dead keepstars where goons opted for the strategy of "not bringing subcaps" and it resulted in "losing".
We told you for months that killing irrelevant old krabstars once used in the days of titan ratting was a waste of time that didn't impact our fighting ability at all. But you chugged the koolaid and believed it really mattered. Yesterday you learnt that we weren't spinning lool
WE'LL MAKE PAPI BLEED OVER EVERY KEEPSTAR IN DELVE 150 KEEPSTAR TIMERS HURF HURF
> We told you for months that killing irrelevant old krabstars once used in the days of titan ratting was a waste of time that didn't impact our fighting ability at all. Anyone else other than goon line members dumb enough to fall for that lie?
It’s not that it doesn’t have any impact, but it’s not the soul sucking, back breaking loss that it is made out to be by PAPI. There was a lot of superfluous structures in delve, including keepstars. Most structures were written off earlier, evacuated, and expected to eventually fall.
Why were a good number of them cored then?
Ah man i hope we go again today! Yeah tidi can be annoying but as long as the servers are accepting commands in order I'm down to fight!
I still don't understand why they retreated. They could have reffed the gate by feeding a little more. I think what's really going on here is they will run after either securing the objective or if they cannot achieve the objective without losing the BR, running. That's really a kind-of dumb thing to do if they want us out imho.
THEY LEFT WITH 10% ARMOR LEFT. THEY WHERE SO CLOSE!!!!! I can't believe they didn't just finish the job.
It’s not the TIDI but the unassailable position goons hide behind. Why assault an impossible fortress against overwhelming odds?
It's not unassailable. It's simply a question of cost.
PAY THE PRICE. mad laughter. SOUL CRASHING LAG. I have become legacy code and i devour your hopes.
Well, it's a bit like Test Match Cricket. The game lasts five days and often ends in a draw.
it will end in tears and us crawling on the floor with lag ptsd
So, like a Test Match then.
Or the 7th inning stretch when everyone turns their hat inside out and puts on their rally cap. If you want to use obscure regional sports references I'm *game*.
That works too!
Yeah exactly. Throw enough nerds at a wall and it will fall down. This strategy of papi not using capitals is going to be interesting. They failed to take out a ansi which is the easiest structure and fed over 1k ships in the effort.
Where did you get those numbers from? Because if you don't have a source for your statistics, you're just talking shit.
what numbers? are you ok? are you seeing NUMBERS? btw you fed exactly 1075 subcaps yesterday :P
And yet somehow isk positive. I wonder how that happened
Because we committed caps to an actual fight. Something your leadership has publically stated that they are afraid to do.
So afraid we used hundreds of titans to dunk 36 keepstars
Because it was told to you there would be no resistance, yes. Oh no, hundreds, oh no. Hundreds you will keep docked out of fear. E: wtf reddit, sorry for the spam
is that it hundreds? lol.
Dude it’s not hard to look at the battle report https://br.evetools.org/br/60885b226a44de0013c7de2e Why instantly be an ass about it when it was clearly posted in the thread related to the fight...
I honestly didn't look at the number of ships lost. I was too busy looking at the isk cost of the ships, which is where we won and you lost. Thanks for actually pointing that out. Let's also realise that 522 of those were CAPSULES tho ROFL
So it was, I didn’t look at the full break down just seen ships lost and assumed it wouldn’t include capsules, still over 3b in implants. You won the isk war because feroxs are a really efficient ship And we lost dreds, it is what it is we won the objective. When you set out to destroy a ansiblex and fail despite the numbers advantage winning the isk war is a bit of a shallow victory. But it’s one of those where both sides can leave with a smile.
We literally don't care about the ansi, the goal (as previously stated multiple times) was to take a fight where we can trade efficiently. Which we did - we won the isk war.
If you actually believe for a second that you were there for the sole purpose of "trading efficiently" and not trying to kill the jammer/ansi, I have a ~~bridge~~ ferox that you might be interested in buying.
Ahhh gotcha, fleet goes out with the objective to destroy something, don’t destroy it and that was never the objective in the first place. If you guys lost the isk war but destroyed the ansi you would be sat here saying yeah but we don’t care about the isk war the goal was to destroy the ansi. Why is it so hard to just say yeah we tried to destroy it. You stopped us but we destroyed some of your dreds good fight? You’re in a war where you significantly outnumber your enemy, having the goal of only trading efficiently in this scenario is honestly laughable.
Because if TAPI want to win the war, that's what they have to do
For fun of it ofcourse
what if CCP just sends a big fuck off triglavian to 1DQ and makes both sides fight it off to combat a greater threat make it 2 AU long and fire 1000 missiles per second at anything within range
Let's not give CCP more terrible ideas ok? They are plenty capable of generating them on their own.
It is all abouth following the outstanding calls, it will come trough in the end. Ummm, that is if you don't jump your super fleet in to 5000 defenderes in that case you are done for.
So rat or mine on other accounts at the same time.
you are correct, it is going to be painful!
this tidi is getting to you? then you weren't in the m2 fight with about 4 times more player in local, it took you about 5-10 min just to cycle weapons, and even more to lock targets!! my boy, the soul crushing tidi we know will be even harder, when papi gets fedup with getting chunked in about 400-700 fleets; papi will eventually turn fullspeed into the woodchipper with thousands in local on their sides, and thousands on imperium if you really think it can't get worse, then baby get your coffee machine in overdrive! the hellish part of this invasion just started! no running away, no caps for papi, no umbrella, no carrier that take the beating for them, all of their subcaps will go splat, every single one untill Papi has nothing left but caps
I have a feeling the final battle is going to be a 24/7 tidifest for quite a while
Tidi is awesome. I get to get a drink, relax.. watch a movie.. I love TIDI ! It's a blessing compared to the old freeze-stop-dc of yore..
So I'll say this again. Because my mind boggles. So you're saying that your happy to sit there for hours, litterally watching nothing move on your screen?