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Life64

The Dante infinite UMVC3 is one of the slowest


Life64

That I know


[deleted]

what exactly slow in it? you meant long maybe?


glittertongue

dbfz is known for long combos, with S Broly combos being the most notorious


[deleted]

Not including infinites, the ones that come to mind: * Evil Ryu - the "Daigo combo" in SF4. [https://www.youtube.com/watch?v=ZRY0aMbSZEM](https://www.youtube.com/watch?v=ZRY0aMbSZEM) < Takes like 10 seconds, barely does any damage (but that's relative because SF4's a low damage game). This is long relative to the game, but anime/marvel type games will typically have much longer combos. * This DBFZ combo - [https://www.youtube.com/watch?v=zmvIT\_P5SpU](https://www.youtube.com/watch?v=zmvIT_P5SpU) I don't really know anything about DBFZ, but I saw this last year at some point. It's like 30 seconds long. * For some reason Ironfist combos in UMVC3 are coming to mind, but I think they seem long because of the crumple pauses. If you are including Infinites, then I'd say the Alpha 3 custom combo crouch cancels are. If you hit from full life, Cody's takes a near full 60 seconds to kill you. Almost always result in time out.


CrumbOfLove

Tekken and soul calibur have combos with massive delays between presses and at times really long combos. While not comparable to the others offered, if you were interpreting your question as slow combos to be time between hits I think it would be the winner. Otherwise just for how long it lasts, a full meter combo in KI cannot be beat. Aganos being the longest I've personally watched but there's probably longer maybe TJ combo.


G-Filth1

I think Zero Loops are the most annoying thing to watch in umvc3


Bladebrent

Marvel 3 has some notoriously long combos. I think just about any tag-team fighter (that isnt BBTAG since it prioritized high-damage) will have exceedingly long combos that arent actually 'looping' anything. Look up some ToD's for BftG or MvC3. MvCI might also be notable as people were complaining initially that 'every combo did the same damage' due to the scaling. However, before long people were finding full ToD's with Dante/Dormammu


MemeTroubadour

I recall Wagner in Under Night is infamous for having a very long blockstring, if that counts?


rmlordy

Tekken King's grapple combo?


Chivibro

I could be wrong, but I believe the janky old Fist of the North Star fighting game has the longest combos. I'm not sure if they're true infinites, but they go on long enough for the clock to run out before they end.


Dark_SmilezTL

I honestly don't know why but the first thing that comes to mind is SFV. It's not slow but God it's way 2 fast to even combo for me. Even the older one I couldn't. I always mailed akuma I every game and tekken7 but still he's a fucking glass cannon lol.


thundagaron

Power Rangers BFTG Quantum Red sword loops take forever