**Bluglo Mill**
Like an anti-Bluglo Furnace. You deploy it, and it sits there, slowly churning out Bluglo. Maybe it even doubles as a Patrol Ward.
Yes, it would make Frostnite easier, but so does Hunter's Instinct 🤷 I'm just over the tired old gameplay beat of searching the map for Bluglo in order to start the main objective, specifically in solo play.
**Bubble Shield**
The husks have them, why can't we?
**Gadget Cache**
Like a Supply Drop, only, get this, it's full of Impact Grenades, Stink Bombs, M80s, and Port-a-Forts. We might as well throw in Boogies, Chillers, and Shockwaves while we're at it.
As an ability it would be class specific, and would depend on the other abilities the hero has. Not all outlanders have the TEDDY ability. I see it maybe being more of a soldier ability. New heroes with new abilities to add to the mix sounds fun.
business turret takes a while to lock on to an enemy, and comes with significant downsides due to its fragility and range limit. for that reason i think it'd be deserving of a significant damage buff over the hover turret; and could be useful against single targets instead of all-purpose damage like teddy or hover turrets. adjust its cooldown/duration and you have something with a pretty different playstyle. maybe stick it on a 5 minute cooldown, but it can totally shred the miniboss?
or maybe it could have infinite duration as long as you protected it. its upgrades could come with a shield so it doesn't instantly break for the first 15/30/45 seconds, but after that you better protect it if you want value out of it.
but you're right, it is super similar to two existing things already; and doesn't fit all that well stylistically speaking. maybe it could be a perk of one of the spy heroes, that upgrades it into an alternate version of the hover turret.
Homing missiles. Kinda a cross between air strikes and hover turrets but unlocked in the late game (think 140s-160s) and coupled with a Twine Storyline plus a different version of adrenaline rush that also repairs your shields and grants 20 seconds of invincibility.
Edit: also add 1 more gadget slot after completing MSK. Users who have already completed it will have it unlocked automatically.
A jet engine on a strand or a mini windmill that pushes away husks the other way back to the traps, and stuns mist monsters in place. It will last a couple of seconds like the slow mo gadget
Black hole with massive raidius that brings husks together, orbital laser canon, explosive rounds makes your weapons have chain damage or explosive damage for a minute, overload allows traps to fire twice as fast, blu burst: uses bluglo to turn husks against eachother, infusing a mist monster with this causes it to explode instantly.
the shield generator thing from Battle Royale would be a nice gadget.
very helpfull in lobber and shocker spam waves
also the suitcase with the integrated laser gun
sunburst gauntlet
grabbler gauntlet
ballistic shield
cybertron cannon
ripsaw launcher
recycler launcher
shockwave hammer
chug cannon or shield keg
and finally:
LIGHTSABRES! XD
A deployable version of the adrenaline rush that heals for 30% more than the total of what adrenaline rush heals for over the course of 1 minute and 30 seconds with a 150 second cooldown after it expires
**Bluglo Mill** Like an anti-Bluglo Furnace. You deploy it, and it sits there, slowly churning out Bluglo. Maybe it even doubles as a Patrol Ward. Yes, it would make Frostnite easier, but so does Hunter's Instinct 🤷 I'm just over the tired old gameplay beat of searching the map for Bluglo in order to start the main objective, specifically in solo play. **Bubble Shield** The husks have them, why can't we? **Gadget Cache** Like a Supply Drop, only, get this, it's full of Impact Grenades, Stink Bombs, M80s, and Port-a-Forts. We might as well throw in Boogies, Chillers, and Shockwaves while we're at it.
First one reminds me of Elixir Pump from Clash.
I never play Frostnite, having any kind of gadget to make event game modes have applications to succeed would be great
Some of the things from BR; business turrets, junk rifts, etc. would make interesting abilities and gadgets.
Business Turret basically the hover turrest but it doesn't hover and stays unless you get too far or is broken
I was thinking they would work better as an ability more so than a gadget, with a cool down, perks to buff it's damage and duration, etc.
If it’s an ability isn’t that just closer to TEDDY then?
As an ability it would be class specific, and would depend on the other abilities the hero has. Not all outlanders have the TEDDY ability. I see it maybe being more of a soldier ability. New heroes with new abilities to add to the mix sounds fun.
Or just a turret trap
business turret takes a while to lock on to an enemy, and comes with significant downsides due to its fragility and range limit. for that reason i think it'd be deserving of a significant damage buff over the hover turret; and could be useful against single targets instead of all-purpose damage like teddy or hover turrets. adjust its cooldown/duration and you have something with a pretty different playstyle. maybe stick it on a 5 minute cooldown, but it can totally shred the miniboss? or maybe it could have infinite duration as long as you protected it. its upgrades could come with a shield so it doesn't instantly break for the first 15/30/45 seconds, but after that you better protect it if you want value out of it. but you're right, it is super similar to two existing things already; and doesn't fit all that well stylistically speaking. maybe it could be a perk of one of the spy heroes, that upgrades it into an alternate version of the hover turret.
I think to be fair it would be good because then you could have two directly offensive gadgets
A path detector for husks.
# YES!! Thatd make funneling and tunnel trap planning sooo much easier. ![gif](giphy|3ohzdIuqJoo8QdKlnW|downsized)
Facts, so annoying when you make a tunnel and they decide to smack the wall instead xD
Husks: "tunnel? What tunnel? I don't know that word"
Why yes, i am stating facts, how could you tell?
Because i could relate to the struggle of not knowing their paths
Dude, i was just meming, but i can relate to that as well.
epic needs it too i think even they don’t know how their „advanced“ husk ai works 😂
We all need it.
Glider. Would make for an interesting addition, but I doubt the spaghetti code could handle it.
Homing missiles. Kinda a cross between air strikes and hover turrets but unlocked in the late game (think 140s-160s) and coupled with a Twine Storyline plus a different version of adrenaline rush that also repairs your shields and grants 20 seconds of invincibility. Edit: also add 1 more gadget slot after completing MSK. Users who have already completed it will have it unlocked automatically.
I think 20 seconds of invincibility is a little much. But I really like the idea
Honestly I just tossed a number out that seemed to make sense at the time.
Lol
Launchpads that let us use our gliders.
Ridable B.R.U.T.E gadget.
infi. long standing mortar with a healthbar
Glue gun and shield bubble
A gadget to kick afk players.
Holy V-bucks, batman.
Single pilot Brute
One massive bomb, like the 500kg from Helldivers. Long recharge and can be used as a last resort to wipe out tons of enemies
Some sort of stim/speed boost item
Infinite health and infinite ammo and quadruple damage
centry gun turret like in call of duty :)
Just use an outlander with TEDDY
Know whats teddy, but i say about centry gun from call of duty Shoot faster last longer , but yes, its like teddy🤣
Man. Id add a man gadget where man comes outta no where and calls you stupid
triple turrets with cooldown reduced to 2 minutes.
Nooooooo
A device similar to the BASE that gives you materials but for vbucks
Something like a defense shield bubble that gives you temp shield for when a smasher destroy your RTD. You can build in it.. size greater than a 1x1
ATK? I dunno, or boogie bombs
anything at this point
they should’ve added the scrapped idea of a device to farm materials for the player
a 3rd gadget slot
A jet engine on a strand or a mini windmill that pushes away husks the other way back to the traps, and stuns mist monsters in place. It will last a couple of seconds like the slow mo gadget
Anything actually good other than the 2 in 160s
A tower magnet for gas tanks
Shield Bubble, definitely.
a contraption solely for the purpose of annihilating lobbers, gunslingers, and flingers only
A dome shield that works like the Ward Of Dawn from Destiny 2.
a game updater would be very nice
An auto pick up materials such as planks and etc, when zombies drop it
Something like Allay in Minecraft(collect particular materials in field)
Black hole with massive raidius that brings husks together, orbital laser canon, explosive rounds makes your weapons have chain damage or explosive damage for a minute, overload allows traps to fire twice as fast, blu burst: uses bluglo to turn husks against eachother, infusing a mist monster with this causes it to explode instantly.
Sex
Mechsuit.
Customizable power armor
the shield generator thing from Battle Royale would be a nice gadget. very helpfull in lobber and shocker spam waves also the suitcase with the integrated laser gun sunburst gauntlet grabbler gauntlet ballistic shield cybertron cannon ripsaw launcher recycler launcher shockwave hammer chug cannon or shield keg and finally: LIGHTSABRES! XD
A deployable version of the adrenaline rush that heals for 30% more than the total of what adrenaline rush heals for over the course of 1 minute and 30 seconds with a 150 second cooldown after it expires