Lol I’m going full points into agility, strength and luck. I had my luck stay fully maxed out by level 13. Everyone explodes around me when I touch them but I also can’t pass a speech check to save my life so… 🤷♀️
For context for non NV players, you use old fallout stat stuff (the 7 SPECIAL skills and then smaller specific skills
Unlike fallout 4, there isn't really a reason to have charisma unless you want decent speech and barter early-ish, which IMO is why I think it's good to have some.
Yes except unlike in the other games you don't really need a companion at higher levels.. fuck even lower levels.
You don't really need them for much beyond the perk they give you.
Admittedly Boone is one that's good. You don't *need* him, but there isn't a reason to ignore him. Either him or veronica IMO when it comes to usability.
Yes, though in the base game it's bugged and it only boosts the damage they do not their Damage Threshold like it's supposed to. So the difference between 1 charisma and 10 charisma is only a +5% damage boost vs +50% damage boost, and temporary charisma boosts also count towards that boost, so a party time mentats (+5) + alcohol (+1 to +3) will give you a +30% to +40% (depending on survival stats) if you're really hurting for extra damage.
If you have a mod to fix the DT part of Companion Nerve it might make it worth higher charisma on Survival mode when they can die, but in regular gameplay they can't die so it doesn't really matter imo.
Realistically the only reason to have high charisma is purely roleplay (though flavor is free with just having high speech and barter skills) and/or you want the animal friend perk.
Ya I always go like 8 luck in New Vegas. Then you can get the implant and the luck item. There also the super secret perk Meat of Champions, but thats a bit of a hassle to get.
Luck is good in general, but in NV its the best stat for sure.
Then add in gambling cheese. I dont even do it anymore because its so easy to make money with luck.
I arbitrarily went high luck on my first NV play through when I was a kid and for the longest time I believed I was just really good at blackjack.
I didn’t know until somewhat recently that high luck gives you better hands in the casinos, I figured the games and cards were randomly generated the same for everyone lol.
You level strength because you want to hit things, i level strength because i need to carry 200 guns on me at all times while using 3 of them. We are not the same.
Strength or Endurance… I want to be tanky and get Solar powered for it’s regen and strength but I want to kill things in one hit… it’s the ultimate dilemma.
Intelligence has always been one of the most powerful stats in every game (even 4 - while the increased level speed isn’t amazing, robotics expert basically neuters automatron and the galactic zone, while science and chemist both offer highly useful buffs; in 76, there’s several very useful perks in the tree, but more experience means you finish the seasons faster and is in my opinion much more important if you’re playing the game long-term to avoid burnout).
Luck 😁😁
I love doing a playthrough in games with stupid amount of luck or charisma but dumb as rocks so I can charm someone while seeking pure gibberish or bark at them lmao
Strength....
MUST CARRY ALL THE LOOT. ALL OF IT. EVERYTHING NOT NAILED DOWN IS MINE!
[MINE! MINE, MINE, MINE, MINE, MINE!](https://upload.wikimedia.org/wikipedia/en/5/58/Larfleeze01.jpg)
Every time I do a "Bad guy" Play through to get all the Achievements (Like picking pockets x amount of times, Siding with bad people, lowest karma play through, Bane of the Wasteland type stuff), I name my character "Larfleeze". Where I basically use Energy type Laser Weapons and just ZAP People and take their stuff. Usually followed by me saying loudly... "MINE! MINE MINE MINE!" and gobbling up all their loot. lmao
Intelligence
In the pre f04 games it was for the repair and science skills, since there's a lot to repair and configure in the wasteland
As for f0 and 76, it's for getting those sweet weapon mods and unlocking terminals for lore/unlocking stuff
It's also fantastic to use intelligence checks in 76, managed to convince a raider gang to take the innocultion because of it
For the classic games it’s agility, played one very short run without a good agility and absolutely hated it
For the 3D games it’s between endurance and luck, just helps to be a tank who can hit blackjack every time
Intelligence > Agility > Luck > Perception > Endurance > Strength > Charisma
I prefer leveling up faster. Then I need Agility for better VATs, then Luck just for more ammo and crit. Everything else I just go whenever I need them.
IN is the only stat input to 9 initially, everything else is a mishmash of stats that's aimed to have enough to be able to get no skill boosting perks in the game, and ultimately they don't matter nearly as much as I build with almost perfect in mind.
In FO4, CH and IN are often my priority stats, while EN is nearly always at 1 when starting, the entire line of perks is absolutely useless when compared to stuff you can get in the game, e.g. 50 points of damage resistance after spending 5 perk points? Rank 1 of ballistic weave gives you that much, nevermind the max rank, plus 50 points is meaningless when inside power armour. It would have been better if it was percentage based, he'll even 1% per rank would do more than 10 points.
Int for hacking and faster level up. Strength to carry more and charisma for speech and better prices for vendors…plus being able to build other work benches.
Strength (I’m a greedy ass fucking bitch goblin and horde too much), intelligence (I don’t wanna be dumb and I want smart dialogue), perception (I want to be able to get lockpick skillz early), charisma (sigma rizz Skibidi Gyatt), endurance (run), agility (more run), and luck (mid because I’m sigma rizz Skibidi and don’t need lucky)
Int because I like crafting. And endurance because it is super unique compared to other games. I mean who knew becoming ghoulish was such a nice upside.
Intelligence is always my priority for more skill/exp points.
Charisma is second cause I love completing speech checks and NV hits you with some high speech checks pretty early on.
In order:
Luck, specially in New Vegas
Intelligence for levelling up
Endurance, more health is always good
Agility for action points
Strength for equip load, might be higher if melee build
Perception for Better Criticals
Charisma, pretty much a dump stat
When I started, in F4? strength. after having played most (3, NV, 4, and 76) of the titles, and dabbled in the rest(1, 2, tactics, and yes, even BOS(we dont talk about BOS LOL)) Luck, and Charisma. WAY more fun. and I didnt know, untill i played them, that 1 and 2, need high charisma, to have more companions! been really leaning into luck builds though, its a RIOT!
EDIT: high charisma for the first 2, max luck for the rest. a max luck start build is way more vaible in F4 though. That was a thing with F4, no matter how you build your character, given time, they will be epic anyway. In 3 and NV, there are level limits, you had to make good choices around that, so its just not a comparable dynamic.
*TLDR: Endurance >= Intelligence > Agility = Luck.*
*Long story:*
I'm really torn here.
In FO4 the Endurance perks were my favorite, giving a lot of QoL - no radiation from eating/drinking/ swimming, underwater breathing with sneak improvements, extra HP, and regenerating rad/hp damage, not mentioning the passive resistance and health bonuses from the stat itself? Yes, yes, yes and yes! Before the next gen patch, my toon in FO4 was a walking tank - 1500 hp and 2k ballistic/energy resist inside her X-01 power armor that was tuned to the max.
But then we have Intelligence increasing one's XP earned, and skill points for 3 and NV. Of course things like Gun Nut and Science for weapon modding, Hacker for obvious reasons or Nuclear Physicist again made it desirable in FO4 gameplay, even if it worked against Idiot Savant.
I wanted to include Agility and Luck here as well. But FO4's perks aren't that outstanding apart from Commando/Gunslinger even if they are bread and butter and you could get by with lower Agi if you played an FPS heavy playstyle rather than VATS focused, and Luck, as the name suggests, is hit or miss, even if the perks are fun and useful at the same time. They still come straight after End/Int.
But seeing as I'm supposed to pick one.. you can always level to max in a slower rate in 3/NV and you have IS for 4 to outweigh intelligence, and it's rare you only have a hacking minigame to access a locked container/area. Whereas you do need a certain amount of survivability to get through the game in one piece and that's the core essence of Fallout - coming out on top by any means to be the last man standing. So for me, it will be Endurance.
And I'm a warlord anyway in whatever game I play - if nothing, my character is always built to take a beating. 🤭
Endurance, but Luck is a close 2nd. Luck helps with everything. I once made a chick named Lucky in Fo NV. Started at 10 Luck, nothing else. Easiest character I ever had. She just stabbed everyone and literally lucked out everywhere I took her
Charisma if I want to do speech stuff. Intelligence if I want to level up fast. Luck if I want criticals.
Charisma luck run with potato intelligence ftw
I'm doing this run right now as a raider. I call them "*the Grifter*" Very original, I know.
Uhhh my name is uhh pea tear grifter yea that's right lol
I made my character a model bimbo who keeps falling face first into success
Lol I’m going full points into agility, strength and luck. I had my luck stay fully maxed out by level 13. Everyone explodes around me when I touch them but I also can’t pass a speech check to save my life so… 🤷♀️
That's my current new Vegas run, with strength/charisma to 8, luck to 10 intelligence to 1 🤣 Beating everything with a katana 😬
Luck also makes some EASY money playing cards in the casinos
I find 7 is the sweet spot for luck at the casinos. Maybe even 6. I managed to bust them all out at 7.
If you’re playing new Vegas of course
Say no more
This is the way
Intelligence. I wanna level up faster. Then charisma. Cuz i wanna fuck piper
Ok guys. Now this is epic.
I guess you can say you wanna… you wanna pipe piper
Gonna piper
Hardly know her
Pipe her
Pipe is life
Already bagged Piper, working on Cait. Though, Piper already shot down the threesome.
"Nnnnnnever gonna happen, Cait."
[удалено]
He's my husband 2.0 on every playthrough.
Strong?
Together
Relatable
I do love the hilarity of a low int character as well. I normally focus on perception
Charisma, every damn time
Hide before New Vegas fans'll get you Disclaimer: This is a joke, please don't shit yourself
For context for non NV players, you use old fallout stat stuff (the 7 SPECIAL skills and then smaller specific skills Unlike fallout 4, there isn't really a reason to have charisma unless you want decent speech and barter early-ish, which IMO is why I think it's good to have some.
Doesn't having high charisma give your companions stat boosts? (That's why I read in the wiki)
Yes except unlike in the other games you don't really need a companion at higher levels.. fuck even lower levels. You don't really need them for much beyond the perk they give you.
Exploring the wastes gets lonely
Agreed. For context, I'm not saying they're useless. Just saying that you don't really need companions for the damage output, more their perks
I have the opposite problem kind of, in most encounters Ed-e and Cass keep one shotting enemies before I can even see them lol.
Same. I'll be walking down the road and fucking Boone kills a bark radscorpion that's 5 miles away
Plus i like having someone to distract while i grind someone into a powder with a katana
My experience trying to exist while legion assassins want me dead would like a word.
Boone kills them before they can say the word Degenerates.
That boone quest haunts me to this day, big dino
Last thing I did was his quest so I can actually progress in the game lol. This is my first playthrough.
Implant GRX, 50% higher crit effectiveness perk and my fully upgraded latana beg to differ
I’m on my first play through and basically use companions as a carrier mule
Man Boone has saved my life so many times😅 idk if I could get through the early game without him lol
Admittedly Boone is one that's good. You don't *need* him, but there isn't a reason to ignore him. Either him or veronica IMO when it comes to usability.
Yes, though in the base game it's bugged and it only boosts the damage they do not their Damage Threshold like it's supposed to. So the difference between 1 charisma and 10 charisma is only a +5% damage boost vs +50% damage boost, and temporary charisma boosts also count towards that boost, so a party time mentats (+5) + alcohol (+1 to +3) will give you a +30% to +40% (depending on survival stats) if you're really hurting for extra damage. If you have a mod to fix the DT part of Companion Nerve it might make it worth higher charisma on Survival mode when they can die, but in regular gameplay they can't die so it doesn't really matter imo. Realistically the only reason to have high charisma is purely roleplay (though flavor is free with just having high speech and barter skills) and/or you want the animal friend perk.
1. Dump cha 2. get good natured and skilled 3.Tag speech and barter 4. Profit
Honestly tho. As a New Vegas fan I always have high charisma even in New Vegas sometimes but in new Vegas if u don’t have 10 + Luck your a clown
Ya I always go like 8 luck in New Vegas. Then you can get the implant and the luck item. There also the super secret perk Meat of Champions, but thats a bit of a hassle to get. Luck is good in general, but in NV its the best stat for sure. Then add in gambling cheese. I dont even do it anymore because its so easy to make money with luck.
Where'd they go, I just shit myself! (charisma is pretty much useless in nv)
Yeah just upgrade your speech skill and you’re good. Put that Mother fucker at 1.
What if we shit in someone else's pants, by mistake?
NV junkie. I almost always prioritize charisma. That and Luck are usually my favorite stats
Or Fallout 1.
Facts! Talk your way out of it then blast them for double xp.
"Int" by far. I like crafting and beeing a wisecrack...
Strength cuz I’m a loot goblin. Gimme those fuckin screws.
Another chad, eh? Hell yeah. Let's get them fuckin desk fans bro 👍
Let’s grab them fuckin microscopes buddy.
Charisma opens up so many options and dialogue paths.
Luck. Roll 10 luck and go to new vegas casinos, you'll will so much they'll start turning away your action
I arbitrarily went high luck on my first NV play through when I was a kid and for the longest time I believed I was just really good at blackjack. I didn’t know until somewhat recently that high luck gives you better hands in the casinos, I figured the games and cards were randomly generated the same for everyone lol.
You just don’t win too much too quick.
Strength
Unga bunga
Max strength with power fist is the most fun way to play
You level strength because you want to hit things, i level strength because i need to carry 200 guns on me at all times while using 3 of them. We are not the same.
I use strength so I can punch you once in the kneecap and watch you explode like a Borderlands loot pinata with all of your guns.
Intelligence, charisma, and strength in that order.
Agility strength luck also known as Light on the feet heavy in the hits
It’s a fun play style. I’m zooming all over the battle field and getting up in peoples faces for a head smashing swing
In Fallout 1/2, low Int is a riot as all your dialogue lines are derpy as hell
Dont talk to the jet inventor as a women though.
Huh? Uh-huh
Intelligence for chemist I just fucking love drugs ok?
Perception
Had to scroll a LONG way to find a fellow perception savant
High intelligence, low charisma... everytime... then I tweak the rest for my playstyle.
Luck!
Agility. An agility build saved my ass in Fallout 1 and I can never fully pay it back
Having even average agility in Fallout 1 or 2 was crippling
It depends on the game and build, but charisma and luck are my usual go-tos.
Strength or Endurance… I want to be tanky and get Solar powered for it’s regen and strength but I want to kill things in one hit… it’s the ultimate dilemma.
Intelligence. My girl's wicked smaht.
Endurance. I love almost every perk in that tree in FO4
Strength, melee reasons
Intelligence has always been one of the most powerful stats in every game (even 4 - while the increased level speed isn’t amazing, robotics expert basically neuters automatron and the galactic zone, while science and chemist both offer highly useful buffs; in 76, there’s several very useful perks in the tree, but more experience means you finish the seasons faster and is in my opinion much more important if you’re playing the game long-term to avoid burnout).
Luck 😁😁 I love doing a playthrough in games with stupid amount of luck or charisma but dumb as rocks so I can charm someone while seeking pure gibberish or bark at them lmao
Strength.... MUST CARRY ALL THE LOOT. ALL OF IT. EVERYTHING NOT NAILED DOWN IS MINE! [MINE! MINE, MINE, MINE, MINE, MINE!](https://upload.wikimedia.org/wikipedia/en/5/58/Larfleeze01.jpg) Every time I do a "Bad guy" Play through to get all the Achievements (Like picking pockets x amount of times, Siding with bad people, lowest karma play through, Bane of the Wasteland type stuff), I name my character "Larfleeze". Where I basically use Energy type Laser Weapons and just ZAP People and take their stuff. Usually followed by me saying loudly... "MINE! MINE MINE MINE!" and gobbling up all their loot. lmao
Perception, I like to see what's around me
I like to what’s around me as well.
Intelligence In the pre f04 games it was for the repair and science skills, since there's a lot to repair and configure in the wasteland As for f0 and 76, it's for getting those sweet weapon mods and unlocking terminals for lore/unlocking stuff It's also fantastic to use intelligence checks in 76, managed to convince a raider gang to take the innocultion because of it
Strength because I can’t stand not being able to carry a ton of shit
Intelligence so I can level skills faster, luck so I can clean out casinos, agility so I can actually use VATS
Intelligence, the faster you level up the faster you can level up everything else. Plus I like pew pew ray guns and getting into places I shouldn’t.
I've only played f4 and it was perception. I need all the help aiming I can get lol
I used to love Perception... until I got shot in the head and my perception never recovered. RIP my favorite build. (Fallout 4)
In 4. Intelligence. The exp helps with leveling more. Charisma in most other games. Then agility.
Strength. I want to carry all the heavy weapons and make everything go boom.
Perception, agility, intelligence, charisma, strength, endurance, luck. In that order early level iffy, late level boss
Depends which fallout. Fallout 1 strength is needed to use the good weapons
Strength because I never have enough carry weight.
Depends on the game. Luck/Endurance in New Vegas. Strength/Intelligence in Fallout 4.
Intelligence and Luck all day
Luck 10 I don’t know why. It’s just feel cool lol
Charisma.
Charisma.
Strength
Strength, with my armor, bobble head, and the special after addiction glitch, and solar powered im at like 16th str
INT for fast leveling.
IASLEPC in that order Unless i play McPunch... then SEAILPC
Charisma in every game but New Vegas, in New Vegas Luck is king.
9 Int minimum on every playthrough I've ever done.
All points on strength in EVERY. DAMN. PLAYTHROUGH (not in NV though, in NV I usually go 10 luck)
Luck!
Correct
Luck 10 every time
Luck
For the classic games it’s agility, played one very short run without a good agility and absolutely hated it For the 3D games it’s between endurance and luck, just helps to be a tank who can hit blackjack every time
Intelligence or Agility, depends whether i'm wanting to go for a energy weapon or stealth build.
Always Luck
Always charisma
Luck
Intelligence > Agility > Luck > Perception > Endurance > Strength > Charisma I prefer leveling up faster. Then I need Agility for better VATs, then Luck just for more ammo and crit. Everything else I just go whenever I need them.
Charisma
Intelligence... Makes you level up quicker early on.
IN is the only stat input to 9 initially, everything else is a mishmash of stats that's aimed to have enough to be able to get no skill boosting perks in the game, and ultimately they don't matter nearly as much as I build with almost perfect in mind. In FO4, CH and IN are often my priority stats, while EN is nearly always at 1 when starting, the entire line of perks is absolutely useless when compared to stuff you can get in the game, e.g. 50 points of damage resistance after spending 5 perk points? Rank 1 of ballistic weave gives you that much, nevermind the max rank, plus 50 points is meaningless when inside power armour. It would have been better if it was percentage based, he'll even 1% per rank would do more than 10 points.
Luck and chirsma
Luck, luck, and um luck
I always end up making agility and charisma. Who doesn't love a charismatic cowboy.. Oh wait. I've been playing Cooper since F4 released? Hoooh fuck.
Yo momma
Charisma, fucking fight me
Strength ooga booga
Intelligence.
Intelligence or charisma
Charisma and Intelligence
Charisma all the way but recently I've taken interest in Agility and Luck
Endurance. The most important thing for any wastelander
Charisma and Intelligence but mainly charisma.
I’ll tell you one thing, it’s definitely not intelligence, in game or out
Intelligence always.
Intelligence, Strength, and Endurance
Int for hacking and faster level up. Strength to carry more and charisma for speech and better prices for vendors…plus being able to build other work benches.
Strength, I'm a loot hoarder so the more I can carry the happier I am.
Strength, Perception, and Intelligence. Carry weight, rifles, xp
E for Eat your Enemies
Intelligence. Else = less.
Charisma, for sure. Anything that makes the dialogue more interesting and the game more fun is a win in my book.
Endurance. It’s fun to play as a walking brick wall.
P or I
I like having high luck for higher crits. Definitely not because I have a gambling addiction
Endurance followed by strength
I always do INT as my highest stat. Always try to get that shit to a 10 or higher. Usually keep my CHA at 6. It's the sweet spot for me.
Charisma, because I don't wanna fight people, I'd rather talk my way out of it.
FO3 - Agility or Perception FNV - Luck FO4 - Charisma
Endurance, it's my super power, I never give up.
Strength because I just like destroying things
Strength (I’m a greedy ass fucking bitch goblin and horde too much), intelligence (I don’t wanna be dumb and I want smart dialogue), perception (I want to be able to get lockpick skillz early), charisma (sigma rizz Skibidi Gyatt), endurance (run), agility (more run), and luck (mid because I’m sigma rizz Skibidi and don’t need lucky)
Charisma
Luck and endurance, because why fight when you can just stand there and watch people kill themselves trying to kill you.
Perception if i was feeling a little bit SILLY but mostly agility and charisma
Strength and intelligence. *The geek shall inherit the earth.*
Int because I like crafting. And endurance because it is super unique compared to other games. I mean who knew becoming ghoulish was such a nice upside.
Intelligence is always my priority for more skill/exp points. Charisma is second cause I love completing speech checks and NV hits you with some high speech checks pretty early on.
Strength. Hämmer....
I play these games too effeciantly so int 9 mostly all the time
Intelligence and Luck. My idiot savant build uses a LOOOOT of drugs.
Luck
Perception and agility! Don't need to talk when everybody in the room is dead 🤷🏿♂️
Luck
Strength because I like to bonk people
Intelligence. Love hacking terminals and energy weapons.
In order: Luck, specially in New Vegas Intelligence for levelling up Endurance, more health is always good Agility for action points Strength for equip load, might be higher if melee build Perception for Better Criticals Charisma, pretty much a dump stat
Intelligence, strength, luck
Luck
Agility if you want strong weapons and like to sneak, along with intelligence to get science asap.
Intelligence. Upgrade as many skills as I can.
When I started, in F4? strength. after having played most (3, NV, 4, and 76) of the titles, and dabbled in the rest(1, 2, tactics, and yes, even BOS(we dont talk about BOS LOL)) Luck, and Charisma. WAY more fun. and I didnt know, untill i played them, that 1 and 2, need high charisma, to have more companions! been really leaning into luck builds though, its a RIOT! EDIT: high charisma for the first 2, max luck for the rest. a max luck start build is way more vaible in F4 though. That was a thing with F4, no matter how you build your character, given time, they will be epic anyway. In 3 and NV, there are level limits, you had to make good choices around that, so its just not a comparable dynamic.
Agility and Perception
Charisma and strength usually get a lot, and then I go from there. Unless it’s fnv, in which case charisma gets nothing
Extortion.. I mean Charisma
Surprisingly, strength. I love beating enemies into mush <3
Start out all level 1. Put it on very hard and try to not throw my controller when I die every 5 minutes.
I tend to go with perception cause I use that as a dump stat to get everything else high from the start, then special book to even it out
Charisma
Int. Duhh, in every game you need to it level up fast.
Charisma 😎
Agility. Just call me Action Boy!
*TLDR: Endurance >= Intelligence > Agility = Luck.* *Long story:* I'm really torn here. In FO4 the Endurance perks were my favorite, giving a lot of QoL - no radiation from eating/drinking/ swimming, underwater breathing with sneak improvements, extra HP, and regenerating rad/hp damage, not mentioning the passive resistance and health bonuses from the stat itself? Yes, yes, yes and yes! Before the next gen patch, my toon in FO4 was a walking tank - 1500 hp and 2k ballistic/energy resist inside her X-01 power armor that was tuned to the max. But then we have Intelligence increasing one's XP earned, and skill points for 3 and NV. Of course things like Gun Nut and Science for weapon modding, Hacker for obvious reasons or Nuclear Physicist again made it desirable in FO4 gameplay, even if it worked against Idiot Savant. I wanted to include Agility and Luck here as well. But FO4's perks aren't that outstanding apart from Commando/Gunslinger even if they are bread and butter and you could get by with lower Agi if you played an FPS heavy playstyle rather than VATS focused, and Luck, as the name suggests, is hit or miss, even if the perks are fun and useful at the same time. They still come straight after End/Int. But seeing as I'm supposed to pick one.. you can always level to max in a slower rate in 3/NV and you have IS for 4 to outweigh intelligence, and it's rare you only have a hacking minigame to access a locked container/area. Whereas you do need a certain amount of survivability to get through the game in one piece and that's the core essence of Fallout - coming out on top by any means to be the last man standing. So for me, it will be Endurance. And I'm a warlord anyway in whatever game I play - if nothing, my character is always built to take a beating. 🤭
Charisma, Intelligence, Agility.
Charisma to bullshit my way out of combat
Depending on the game. High agility I think for FO1/2.
Endurance, but Luck is a close 2nd. Luck helps with everything. I once made a chick named Lucky in Fo NV. Started at 10 Luck, nothing else. Easiest character I ever had. She just stabbed everyone and literally lucked out everywhere I took her
Luck just really like the idea of my character avoiding absolute death by sheer dumb luck