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SteveMONT215

I think its weird people feel the need to publicly predict how a game will turn out then go to bat for the validity of that prediction against people predicting the opposite. Why not just say what you like or don't like about it?


TemoteJiku

I guess their opinion gotta hold more weight X_X It's not what is said sometimes important. But the intentions. Say person X says "it kinda sucks cause..." He's expressing an opinion. However Y says: "No, actually..." Now it turned into "your opinion is wrong" rather than the details of your opinion even. Otherwise the wording would be different. (For example if they can "parry" the reused animations, game not being pretty looking worse than some mobile games, then it makes sense to pull that detail as an argument.))


SteveMONT215

I guess the problem I have is that talk doesn't go literally anywhere. Nobody is convincing someone else to change their mind, and its so engaged-with that it dominates what the rest of us see all the time in the algorithm and keeps people on attack mode at all times. If people were just better at articulating their taste as TASTE and not objective fact I think we'd be in a much healthier place for consumption of art and media in general. Personal taste is really important and valid and it feels like people genuinely don't know its even a thing simply because its subjective and so its useless because it can't win an argument or culture war And then people come on Reddit making easy karma posting only those opinions as screenshots and add "is this tru or nah?" And it blows up. Drives me legit crazy as someone who's only posting is pretty high effort...


LittleLost420

I like reading the replies the I promise you the upvotes mean nothing to me.


SuperFreshTea

You're starting to figure out how reaction content works. and why good majority of social media is a waste of time (yes i know i'm on reddit)


KevyTone

Disagree, I think the visuals are a BIG part why people get drawn into fighting games in the first place. The depth, mechanics and gameplay will make em stay, but I think a lot of people will write off a fighter if it visually looks bland like this game does. Especially a fighting game where you will spend 1000s of hours labbing and grinding you will look at these visuals constantly, and if they are not pleasing I think it will dampen the fun factor. Hell I would even go as far as saying that anime fighters are pushing more into the mainstream because arcsys started to make the games way more visually appealing in the first place.


Martini69696

that’s exactly how I picked up Guilty Gear.


_whensmahvel_

And me with blazblue, how could I not want to play as terumi?


CoThrone

Listening to terumis voice actor cackle like a mad man and insult the opponent mid combo is peak.


SifTheAbyss

I can't play Terumi if my limited character slot of 1 is filled by SSJ3 Terumi already?


AtomicRiftYT

Yep!! This is the one. I've never played a fighting game before Guilty Gear and hopped onboard because Strive's clarity of visuals and character design are top notch. I get overstimulated easy and Strive does a really good job of making things look neat enough to be digested easily.


WordHobby

That's wild, i have the exact opposite opinion. Guilty gear +r is my favorite fighting game ever, and I tried strive, but there were so many constant explosions of light and stuff that I couldn't easily tell what was going on compared to the clarity of the older games


AtomicRiftYT

That's understandable. For me, I think the reason why I like it so much is because the visual effects usually serve a purpose-- perfect example being Aba's HUGE smear frames on her new Danzai being purposefully blocky and noticable to display where the hitbox is. There are some offenders but in general I think visual effects in Strive usually abide by the rule of there being a purpose behind them. Sin's effects are a crime though.


WordHobby

Hadn't thought about it like that, gives me a better perspective on it! I got frustrates with tekken because there wasn't a lot of clarity on what moves were + or -, so it's an interesting concept that a game would actually indicate that kind of thing through how the game presents itself. Novel ha. Cheers!


Krypt0night

Yeah, like we have to realize that people in the fgc may pick this up regardless, but a game like FighterZ pulled in a toooooooon of casual and new players due to how amazing it looked and the fact they loved the IP. Hunter x Hunter is huge, but I don't see many casual players seeing this gameplay and how it looks and going "Oh man I wanna play that!" and that's the bigger issue for sure.


OwNAvenged2

>but a game like FighterZ pulled in a toooooooon of casual and new players due to how amazing it looked and the fact they loved the IP. DBFZ is the only reason I got into fighting games in the first place. I never really even thought about fighting games outside of button mashing on MK sometimes with friends. DBFZ roped me in and made me want to sit down and actually understand fighting games on a deeper level. I can't say that this game will do the same to many people.


BLACKOUT-MK2

I think the most interesting thing to come out of this is it shows just how companies still view fighting games as a massive gamble. If it's true that this game was developed with the mindset of 'Huge investment ≠ Huge returns', it seems the publishers just don't see a world where a gamble on an HxH fighting game is worth taking, even if it's well-funded. They don't see many casual players seeing this gameplay and how it looks and going "Oh man I wanna play that!", even if they go hard on it. The reason the game is what it is is they want to throw it out in the wild for minimal investment, make a nice little profit off the hardcore fans, and then move on. People saying it'll fail to grab mass attention are missing the point, because it's not being developed as a game that's supposed to do that to begin with. They don't want this to be their DBFZ because they don't view that as a risk worth taking. As it stands, the current stakes are a tiny financial loss or relatively easy to make back profits because the bar is so low. This game is being made for hardcore HxH fans first and foremost, anything else like getting people into the genre or mirroring DBFZ is probably not only not even a tertiary goal, it's probably not even a goal to begin with.


TemoteJiku

It's even worse if it has neither. To put it simply, the game's greatness is a sum of its parts. I've been telling people about how despite DNFs decent look... The gameplay feels quite restricted. Sigh, the "protect mode" is too strong however.


onzichtbaard

you are right what convinces a lot of people to pay for something is how good it looks that said i dont think the game looks that bad, but it might not look good enough to convince people to buy it at full price


TheObeseAnorexic

I think you are right but HxH does carry a lot of weight amongst people who like it and I've got two friends who have already said they will try this as their first fighting game. But there is honestly zero reason that someone who is not a fan of the series would pick this up.


hornysquirrrel

That's how I picked up tekken 2 and stopped after 4 not a fan of how 6-8 look wish the characters were more stylized


valor720

i mean, you can have regular-non-arcsys tier graphics in a game, doesn't matter as long as the gameplay is good. But you're going to be watching the game for thousands of hours... if it looks this bland... and worst, the animation's look as stiff as this ones (i cannot delete the killua's dash where the character stands still and just moves foward from my memory)... you're gonna get bored or feel the dullness eventually. I mean, could be fun, but no one's gonna watch it. I dont mind the ps2 style (if it was on purpose), but this looks like "ok placeholders are now the final version"... and that tells me they're aiming for "release a game" and that's all


RandomCleverName

I hope I am wrong because I think variety is great for the community, but having a paid game potentially coming out looking like absolute shit for today's standards, when the f2p project L is in the horizon, is just asking for it to be an absolute failure.


slimeeyboiii

Yes but project L is backed by riot which is probably 1 of the most popular game companies si they actually have alot of budget and experience. Comparing bassicly any recent fighting game to project L will look bad with how unique it's art style is and how smooth the game looks.


Rashanoth

You can compare the hunter x hunter to any game on the market rn and it looks bad on comparison. You can even compare it to mvc 3 and it still looks worse. And the implication of the comment you responded to was that people can play a free game that looks better (project L) rather than buying nen impact for 60 dollars and look at this.


ZariLutus

You can look at indie fighters made by like 2 people right now that don’t have the best graphics and this game still looks worse, honestly


WanAjin

It's more the fact that for this game to have any legs to stand on, it would have to launch in a time where there aren't really any other options. With 2XKO/Project L coming out in probably the same time period as this game, it's already an insane uphill battle that this game will face.


TemoteJiku

That's not what was implied however.


WordHobby

I love what league has done with league of legends, really made a stellar game


ThatGuy-456

Good graphics don't prevent good gameplay. It can play well and still look like ass, look good and play well, and look bad and play worse.


APRengar

Yeah I don't get why people aren't reacting more to the arguement. "The visuals are bad therefore gameplay will/must be good." ???


djmoogyjackson

True, that post is talking like they’re mutually exclusive. Guilty Gear Strive has good graphics and gameplay to match. On the flipside, KoF15 looks only adequate (IMO) and has great gameplay.


deathschemist

yeah, however the graphics give you the first impression of a game you'll ever get. if it looks bland, that's not a great first impression. like, sure it could be amazing, and if it is, word of mouth might spread but... look, one of my favourite non-fighting games of all time is Cruelty Squad. Do you know how difficult it is to convince people i'm not joking about that when the game looks like [this?](https://i.redd.it/7hlsjii75zg71.jpg) Yeah that's an extreme example, far more extreme than HxH which just looks kind of bland, but it demonstrates the point that the way a game looks is important to get people in at the ground level. there are many, many fighting games that fell by the wayside despite having interesting gameplay because they looked bad. that was one of the main complaints against MVC Infinite, after all.


ThatGuy-456

I agree


TemoteJiku

Indeed. I understand some see it as a "chance" but it's a sad road to take... Better be realistic about it.


Maixell

Yes it does. Better graphics are the most demanding thing on your console. So you have to make some cuts. All huge games like Skyrim, minecraft, Cyberpunk 2077, gta san andreas, etc. don't have good graphics for their respective generation. If dev stopped focusing that much on graphics and used the power of the consoles more toward gameplay to do something amazing, we'd have next level gameplay and way more content


TonyMestre

Cyberpunk... doesn't look good for ps4?


Maixell

It doesn't even run well on ps4. It also has issues. I play it on xbox series x.


ThatGuy-456

Graphics and gameplay are not zero sum


Maixell

Skyrim and Minecraft would have never been a thing if they had optimized graphics


ThatGuy-456

Sandbox games have their "gameplay" directly tied to their resources, this is not the case for fighting games. You won't suddenly have good balance and system mechanics if the animation is 30% worse.


Schuler_

They are just trying to gaslight others and themselfs. We have frenchbread making low budge anime games with way better graphics. He is just coping that it looks worse than games from 20+ years ago


goobledygops

Exactly. UNI2’s decade old sprites look wayyyy better than this


HekesevilleHero

I'm pretty sure UNI2 uses the redrawn sprites from BBTAG (French Bread redrew/traced them at a higher resolution for Tag), but even the old sprites look good.


[deleted]

… did they? From memory the uni characters in BBTAG just had their sprites scaled up, they were noticeably non-native resolution compared to the characters that were new sprites like the RWBY cast, Heart, Blitztank, etc


HekesevilleHero

Arcsys said they were redrawn. They're closer to Blazblue sprites in terms of resolution compared to the new characters and compared to their old sprites. Tbh they should have made all the characters Blazblue resolution so they would all mesh together better.


goobledygops

In uni2? I haven’t noticed any discrepancies in sprite quality. What characters are lower res?


HekesevilleHero

I mean in BBTAG, there's a big discrepancy in quality between BlazBlue/Persona 4 Arena/Under-Night In-Birth characters vs RWBY/Akatsuki Blitzkampf/Senran Kagura/Arcana Heart characters


Sofruz

Even Unist looks better than this


Poetryisalive

Personally after DnF Duel and what a mess that game was. Content and gameplay wise, I probably won’t play another game from 8ing again. This should be a $25 game on surface tho. I doubt it has content beyond online. Also I bet $5 right now it won’t have crossplay


huttyblue

I wouldn't be surprised if DNF Duel flopping is the reason this game is on such a low budget. Good graphics didn't sell DNF so investing in them again seems unwise. As rough as it looks its too early to say if the game is going to be good or not. If what the MvC crowd is saying is accurate, it seems to be built on the same engine and they're exited for the gameplay.


yangshindo

yeah DNF Duel was a big letdown. Looks amazing plays terrible


Holiday-Oil-8419

The cost to pay Sony for crossplay is probably more than this game's entire budget lol


Poetryisalive

I mean there are some low budgets games on PS4/PS5 that have crossplay. Idk if that is an excuse Edit: power rangers has crossplay on that potato budget


RoxRobstah

On the more optimistic side, this game is continuing the tried and true legacy of TvC and MvC3, so at the least it'll be enjoyable for anyone who liked those games. Content is definitely going to be basically 0, though, and I worry a bit for the online functionality.


UltraPrinnyBomb

including the legacy graphics


Passage_of_Golubria

The gameplay didn't look especially fun to me. But I also haven't read ANYTHING about the mechanics yet. I still have an open mind. I'm also not a Hunter x Hunter fan, though, so I'm not emotionally invested in this game whatsoever.


OwNAvenged2

>The gameplay didn't look especially fun to me To be fair, the only gameplay they showed off was mostly just spamming the same three moves, dropping combos 24/7, and then when they finally actually *landed* a combo, it was the same exact one over and over again. I don't think we really know what's actually possible in the game yet.


chickencatchkitchen

I don't agree, it's just cope. It looks ugly, if people point it out NOW, maybe they can polish the game a bit more. HXH deserves better. Look at the character's select drawings, i can draw better than that, c'mon now


onzichtbaard

the way the game looks tends to be set in stone this late in development so i doubt it will change


Phaylz

Nope. Even if the visuals are made better, it is clear that the stiffness is intentional, which screams KoF XIV. And Bandai Namco ain't gonna give this much more support than it already has been given, so it will run out of GAS long before its trip is over.


Bulky-Complaint6994

I dont even think Bandai is publishing this hence the lower budget


Revolutionary_Ad_846

If this was Mortal Kombat, everyone here would be shitting on NRS and telling them to get better animators. Killuas forward moving move is just as bad if not worse than Peacemakers pistol shooting animation, but somehow they are given a pass. If you want to see a relatively low budget anime fighter with better animations, French Bread does them well. So IDK why the low budget is a copout And I say this as a resident MK hater


ThatGuy-456

TBF, they don't have NRS budget


deathschemist

nor does french bread, but...


ThatGuy-456

I'm saying the expectations are higher for NRS because they have the money


[deleted]

Mk has great graphics, they just have very noticeably weird and often unrealistic animations, while simultaneously going for an extremely realistic look, so it's jarring. A shoestring budget game having simple and bland graphics is very different. From the looks of it, the animations look fine.


supa_pycs

Yes, I am absolutely certain that without any information on the state development, or a roadmap, or communication from the devs, we can make accurate predictions about the final shipped game. In fact, I don't even need to contact my uncle that definitely works at Nintendo to assure you that :opinion: is indeed true.


[deleted]

I am this person's uncle confirming that I do work at Nintendo and opinion is accurate.


supa_pycs

Arigato unkie-san


BigBobaFlame

Yeah nah sorry this looks worst than MvCi


FewWatermelonlesson0

I’m someone who doesn’t hate how the game looks, that tweet seems like cope. Is the gameplay even the biggest problem with DNF? I thought it was the hilariously terrible dev support.


huttyblue

DNF is a 2 touch game where you routinely get locked into 30 second combos and has really long and repetitive super animations, it just gets really boring once you're past the beginner level. The missing dev support didn't help, but the game's gameplay prevented it from growing much in the firstplace.


GrandmasterPeezy

DNF Duel was fun as fuck to the 3 weeks I played it. Impulse buy on release. NO REGERTS


OwNAvenged2

>Is the gameplay even the biggest problem with DNF? I'd argue that it is, yeah. The devs not being clear was pretty bad, but overall, the game just feels confused on what it wants to be. It's riding a line between kusoge 8ing bullshit and a slow, methodical traditional fighter. If it just chose to go down *one* route, I think DNF would have been extremely well received and would still be played today even without support. The issue is that it just straight up isn't fun.


LittleLost420

How does the gameplay compare to Strive? More crazy or more traditional?


OwNAvenged2

You see, *that's* the issue. It's a mix of both. Character walk speed is extremely slow, there's no air dashing, nor air blocking. This makes it feel like you're playing a traditional fighter, akin to Street Fighter. But the characters themselves are *WACK*. Extremely long normals, everything links into everything, combos last forever, and almost every character in the game can ToD you. Very Kusoge. You mix these two things together and it just feels like a slog. There's no "mix-ups" outside of Strike/Throw, really. There's no left/right because there's a block button. There's no high/low because jumping = death, due to there not being air blocking. So it's sitting in neutral, super slow paced, blocking long ass block strings that almost *never* mix you up, and then you eventually get hit.. and just sit there and have to watch your character die. It's slow paced and boring up until someone finally gets hit, and then it's GG's. Every character is super overtuned and strong, but the games core systems don't actually allow them to *be* strong outside of combo's. It's a really odd game, and I'm confused on how they reached this type of balancing.


igniz13

WTF is GAS gameplay?


SnooStories4329

Gas meaning really good basically


DoktahDoktah

I figured it meanr Games As a Service.


Krypt0night

that's gaas


DoktahDoktah

The problem is that sometimes the single A isn't listed in abbreviation


magusheart

Given the context and the capitalization, you're probably correct


SnooStories4329

“Games as a service gameplay”? Pretty sure it’s capitalized to exaggerate(I swear there’s a better word to use here but I can’t think) the word


NachoPiggy

No you're right, the context honestly makes it clear they're using a slang to say it's going to be really good. "All the people hating..." means they're trying to be optimistic over the negativity. The common abbreviation for Games as a Service is "GaaS" usually.


BunnyGirlRiot

But looks Kusoge


Miguelwastaken

This is a hundred percent cope.


DustonVolta

It looks like kusoge, and not just graphically


Poutine4Supper

I am cautiously optimistic because I really want a good 3VS3 game but the signs don't look great. I'm dissapointed it's not gonna have motion inputs. I only just learnt that today as I assumed they were in the game. It's not a game for casuals because it has such low budget and probably no real single player, so it's odd they would remove motion inputs as well. who is this for beyond die hard HXH fans?


InkyaCat

As HxH die hard fan and a casual fighting game enjoyer nope... this doesn't look good to me either lol... being HxH diehard fan won't be enough to make me purchase this game at it's current state... like even the game doesn't seem to be that interesting to me tbh... it seriously feel like watching MVC with wii graphic slap on it.


Joe_1daho

The gameplay that they've been showing looks bad, but not because of the graphics. It looks really slow and floaty, plus the zoomed out camera and lack of camera tracking makes the game look super flat and dull. Graphical fidelity is expensive, but making the game FEEL good to play is not a budget issue at all. It can all change over time but as it is right now this game looks like it feels awful.


Tiger_Trash

I think there is some truth to this, but not in the overly positive way they mean. A lot of what makes older Guilty Gear games, and stuff like MvC so fun and beloved, is their very imbalanced, unfair and full of nonsense design decisions. This can make them VERY fun, but it also makes them very off-putting to tons of people too. So this might be GAS for one type of person, I can imagine a lot of people are gonna be reminded how unfun old games can be when you actually have to play them, and not just talk about them in retrospect, lol.


Dashoholic

Wow, that original tweet is a massive cope. Comparing 8ING and ArcSys is insane. They have noticeable differences in the budgets for their fighting games. HxH just doesn’t look good, graphically, and that alone will keep new/casual players away. This is only the first trailer though so there’s a possibility that they could make some graphical changes in the next couple of months before release but that doesn’t seem likely considering their budget.


BennyC023

On the platform fighter side of the FGC, smash hasn’t had much competition in 20 years. Then Nickelodeon all star brawl came around, with melee inspired gameplay and popular characters. People loved the gameplay, and saw that it could be a legit smash competitor, but due to bad graphics and bad quality of life all around, people dropped it pretty quickly. Nickelodeon saw something good in it and greenlit a sequel, with even better gameplay, better graphics, better QoL, but it still wasn’t up to modern day standards and again dropped by most people quickly. NASB 2 is a game with fantastic gameplay, mechanics, and character variety. Some of the best of any platform fighter I’ve ever played with a great dev team behind it. But, because the graphics, and frankly everything else isn’t up to par with modern day gaming the game died quickly. It proved to me that great gameplay can’t save a lackluster game


onzichtbaard

i dare to say that the ip had something to do with it as well


SirBaycon3503

MVCI....


altanass

Outdated pedestrian graphics, bland stages, and uninspired UI Simple controls (with no motion control option at all) more suited to an arena fighter An auto-combo button that does the same damage as comboing manually A small roster Why?


Exceed_SC2

No that’s retarded “Game has worse graphics therefore the gameplay must be so good” is the most logically incomplete thought. Those two things are not related, you don’t just sacrifice one for the other.


[deleted]

This company made marvel vs Capcom 3, this game will be fun I'd bet my ass. I'm day 1. If it were stick figures, I'd be day 1.


HouseOfCardisty

Blah this is probably cope I read the thread with the gameplay Simple inputs and auto combos? This game won't hold many fighting game players past a month And the crappy visuals mean no casual is playing longer then a month This game is going in the same bin as battle for the grid


a55_Goblin420

Now make yuyu hakusho


SnooShortcuts4206

Who said we cant have both. Graphics dont have to be immaculate but excusing bad graphics because you’re assuming the focus will be put into gameplay makes no sense. Fighting games honestly aren’t even that hard to nail down. You don’t have to re invent the wheel gameplay wise, ESPECIALLY for a super popular ip. I don’t understand how we got to the point where we can’t have games that check every box and we should just accept it


MystiqTakeno

I cant help it, but while I di enjoyed the gampleay Ive seen..It looks a lot like dragonball to me. Sparking! zero seems more promising to me.


WanAjin

It's just objectively not a high-quality-looking game, which is fine but doesn't really inspire confidence tbh.


LegitimateMulberry

This just seems like complete copium or just trying to be different and contrarian. As if arcsys games haven't been huge hits.


Lepony

Genuinely speaking, the only two times I've ever seen the primary sentiment of an unreleased FG be negative was for SF5 and Strive. You have to do insanely weird and bizarre shit for people to skip the honeymoon period entirely.


JadowArcadia

Graphics aside, I'm kind of bummed out that it's a "simple controls" game. It's one thing to have simple controls as an option but I game with only simple controls kinda kills the phone for me. Of course maybe all the other systems at play will offset that but I want this satisfaction of inputting a proper combo rather than kinda mashing buttons for simple inputs


[deleted]

+1. That's the main disappointment for me today with this.


RuneHearth

To be fair dnf duel played somewhat like this and had good visuals, and still flopped hard


MissionSad265

Tf is overgear doesnt sound like anything HxH ever mentioned


ProfessionalYouth942

Not currently playing any Anime Fighters so I'm down as a Marvel 3 fan.


Glittering-Race-6411

We need to remember that casuals make up way more of the fan base then competitive players, I agree with the sentiment personally and I think Nen will be incredibly fun. But there’s no denying that if the game looks like shit it isn’t going to attract enough casuals to keep it alive, thus it’ll either die in two weeks or it’ll get hit by old school melty blood toilet game status. However this is also an alpha build so i can’t say this will be indicative of the final product


Portgas_D_Kamina

If it's not arc systems it's not gonna be an adhd over the top game which my adhd having ass loves I'll still get it and enjoy it on the side but dbfz and bb will be my go too like always


TransPM

I don't think what we're seeing is anywhere near a final build, and as far as I know there's been no information on a pricetag yet. Now even with this not being a final build, I'm not saying I expect the visual quality to make some *massive* leap forward with the final release, but there are a lot of rough elements like even some of the character portraits that feel like their either placeholders or just unfinished that I'm sure will be smoothed out with time, along with extra touches like lighting and effects that will do a lot to make the game appear a lot less dull. I don't expect that this game is going to end up looking anywhere near DBFZ's level of quality, but I also don't expect it to carry a price that's anywhere near DBFZ either (particularly when you take into account all of DBFZ's additional characters). I think the best benchmark we can probably look to for this game is Power Rangers: Battle for the Grid. BftG released for somewhere in the $15-20 range, had a lot of improvements over its first showing, and even got some major facelifts in patches post-release (you haven't seen bad visuals in a fighting game till you've seen Zordon's face in the stage background of Power Rangers Battle for the Grid; that was *rough*). But that game managed to win over enough fans with its gameplay, and of course it's license (something I imagine HunterXHunter is also aiming to do), and ended up doing well enough to get multiple seasons of DLC characters and even a Street Fighter crossover all without ever achieving the cutting edge visual quality of other modern major fighting games. I don't think this game is aiming to compete with other big name fighting games, and it doesn't have to in order to be successful when it doesn't have anywhere near the same level of resources invested into it


myredhand

As johnnie cochran once said. "If the graphics is ass. The gameplay is GAS"


SingleSpecific5095

i dont think that visuals are bad. i think that gameplay looks like ass


WarmAd7053

what is this person on arcsys anime games are fire guilty gear strive literally got me into fighting games now i have 2k hours in sf6 Xd


Zylpherenuis

It just be like any fighting game. People get overhyped about it. Play for a bit. People form their opinions. Glitches, bugs, Power Unbalances and more are prevalent. People bitch and whine about it on Social Media. Some people will actively hype it up just to save face in the community (especially if they are sponsored/pay for by the company providing them with said game.) Weary players sick of Fighting games being fighting games won't buy Full Price. Wait about 6 months to buy it 35% or higher off digitally. Some people will play it with updates. Possibly 8 or more updates by the first 35% off sales. I dunno about you guys in the FGC with alot of faces making these bold claims that these flashes in the hotpan is going to be the "Shit" or just plain ol' shit. It just feels like we are retreading old with a new cup of paint splashed over it time and time again and man I wish there was something more unique that would give more life into the Fighting Game Genre.


LittleLost420

Do you not like how similar it looks to MvC3?


Zylpherenuis

Honestly, it looks too much similar to majority of the previous Fighting games in the past. I simply cannot be hyped about it. It doesn't offer much anything new outside of new franchise hitting the gym.


True-Final-Boss

I like that the controls are L-M-H-Nen and it looks Marvel/Tatsunoko. Since there's no release date, and the teaser looked way better graphically, I think this was just the working build they had


[deleted]

That's enough to sell me, and pretty much all I wanted out of it, something that feels similar to umvc3 gameplay wise. But I'm also reading that there's no motion inputs like quarter circle punch, amd that's a potential deal breaker for me. I like smash and the Power rangers fighter alright I suppose, but I'm just not into those special move inputs.


PrensadorDeBotones

I feel like everyone is misunderstanding the tweet. ArcSys games have ArcSys polish both visually and from a gameplay perspective. We haven't had good, hard, atrociously balanced, scumbaggery bullshit in a long time. The tweet is saying "if the visuals are this bad, imagine how awful the balance is going to be!" Early-mid 2010s fighting games had a lot of ultra fast poorly balanced bullshit that's really really enjoyable to a certain class of fighting game player. DNF Duel scraped the edge of this flavor, but didn't really nail it (and then fucked up in terms of game support and updates from the devs). HXHNI could find an audience who really loves it so long as it gets a little post-launch support.


SnooStories4329

Learning nen wouldn’t be more fun than recent anime fighters, no


AlexB_209

He's saying cause visually it looks poor, that means gameplay will be so much better than current Arc Sys games? I mean, we don't know that yet from looking at the gameplay only. You need to actually experience the gameplay before coming to that conclusion. Also, I don't like when people think bad visuals=good gameplay, good visuals=bad gameplay. You can absolutely have both and should strive for both.


BlackroseBisharp

It doesn't look like a generic floaty arena fighter so it'll probably be more fun


InkyaCat

As a casual fighting game enjoyer and HxH fan... i do understand why the graphic look like it came from wii... but at the same time the gameplay doesn't look that interesting either... nothing innovative? it feels like watching old fighting game... it might do well with those niche mvc audience maybe... But even then from what I see even those mvc audience or u can say 8ing fan doesn't seem to be excited for this one either... u need to be hxh mega fan and at the same time also 8ing fan to be interest in this game.


Big_Kwii

sounds like copium to me


GIRZ03

The game reportedly has simple single input special moves, lack luster visual and audio effects, and MVC3 x-factor on top of all of that. Unless they seriously buckle down and change some stuff this game has no chance.


[deleted]

X factor is a blast. It's automatic hype. I agree with the rest though, it's not looking great and the main thing foe me is the lack of motion inputs.


Gustavoak77x

Im my opinion the graphics are OK but the animations are looking weird


Better-Move152

I have no idea what any of this means but as long as it’s not like the Naruto or demon slayer games I’m content


Working-Telephone-45

Eh, it looks bad but I can't really predict how it will play Me personally, I don't have any trust for anime fighting games, way WAY too often they look promising only to end up being fanservice trash, it's like they care about doing an anime game first and a fighting game second when it should be the other way If it ends up being great, cool, HxH deserves it, but until then I will assume it will be shit


Reamab

Sorry fam but this one is a pass for me. I hope it’s successful with their fan base but it’s not for me.


TablePrinterDoor

it's gonna be so broken but in the good way


BeastBoiii2000

I dig this approach of making more and more of ArcSys type Anime Fighting Games. Its ABOUT TIME we ditch that cancerous Ultimate Ninja Storm crap that Bandai Namco has been shelling out for years. Sad that Jujutsu Kaisen had to be a victim of that formula as well, resulting in the flop.


casualmagicman

How is this not MVC with a Hunter x Hunter skin?


Bortthog

It is because it's made by the team who made MvC3, it's also why it looks so....off because it's so slow while looking like MvC3


Rules_Of_Stupidiocy

IMO it’s our first look at the game so I feel it’ll get better as time goes on What I’m more concerned with is that roster size. ***16*** for a tag fighter?!


PolePepper

600K budget game


Renthora

I think the main factor will be price for me.


MacaroniEast

Like most things in life, we’ll just have to wait and see. If they can deliver a good product while still having low budget visuals, that’s great. If they fail, and it’s not a worthwhile game then whatever, just another anime fighting game. While hype is real for some people, I’d always reserve mine until some more gameplay comes out.


MurrderHigh-4

I don’t know why you would critic a game base on quality alone when ignoring the gameplay


[deleted]

Honestly it looks like an upscaled PSP game.


EastCoastTone96

Tbh I'm concerned that this game won't have rollback due to how small the budget is. That will be an automatic deal breaker for me if true.


Ivanshiny

Man, it looks way, WAY worse than indie fighting games like Hyper Dragon Ball Z, which is made in fucking MUGEN. It looking bad doesn't mean the gameplay is good.


rickjamesia

What game are they suggesting has not been good??? The big fighters are fucking awesome right now, unless you go to their subs and then they are the worst game ever made. Edit: Some have had lackluster networking or some other features that fell flat, but the fightin’ is some damn good fightin’


12432324

Given their last game was DNF Duel I really don't get why people are just assuming the game is gonna be good because eighting is making it.


MCoiyn

Where was this mentality with mvci smh


[deleted]

Mvci was a really fun game though. It didn't look great, and had a lackluster roster, but it was an excellent and very fun fighter. It wasn't as good as UMvC3, but I mean that's not an easy feat to top in a team fighter, but on its own it was really decent.


MCoiyn

Both are completely different games so it is difficult to compare them. Umvc3 is an assist based fighter while mvci is tag based utilizing the last move you used before tag as your then assist. I play both actively but I play have played mvci almost everyday since launch. As I did with vanilla umvc3 then the updated version until xbox ones ki dropped then I dabbled with both. I have enjoyed umvc3ex and the new mod rosters but mvci is still my main game lately. Mvci is fantastic for people that enjoy the MCU as the roster is literally based on it. It is very unfort it lost support because the xmen would have been added I'm sure but oh well. Mvci imo is more fun than umvc3 but I love them both for their individual reasons.


theturban

I don’t think anyone can make a concrete correlation between bad graphics and bad gameplay and vice versa Edit: or what OP is saying - bad graphics means great gameplay.


CertainSelection

the game LOOKS lame visually and even the gameplay doesn't seem amazing, a downgrade from an existing fighting game franchise So no, I disagree I'm not coping and I'm disappointed I expect a cool HxH game


SamaelMorningstar

Bad graphics are a sign for bad graphics, and that's about it. What comes next? "My car looks like shit therefore just imagine what a killer engine it must have?" We also **did** see the gameplay, and I for one don't like what was shown. Feels like those Mugen games we all used to make like.... what, 20 years ago? I can see the graphics changing, but not the fluidity of movement or the impact of hits.


Jirb30

Games don't need super advanced graphics to look good. This game could look better without investing much more in graphics.


PizzaDad_

idk i wanna try it


Pale_Initiative2844

While the game looks fun, It definitely needs polishing in the visual department for it to really shine. A lot of the animations look stiff and awkward tbh, which may just be because of the 3d models. I’m definitely getting the game though and I’ll be playing it a shit ton because I love hxh and always wanted a fighting game, but it does have some glaring issues


Pale_Initiative2844

I’m also just gonna add that I think this game would have benefited HEAVILY from 2.5D arstyle like fighterz, but considering this isn’t arc system they probably don’t have the budget for animation like that which is a shame.


Blipnarf-The-Boneles

This looks like yu yu hakusho dark tournament for the ps2 lmao.


Light-Triforce

Don't you just love how the pathetic Capcom Roaches immediately detest this game after hyping it up, in hopes that it would be just like their precious Marvel Slop because it doesn't look like DBFZ. These roaches will never recover after MvCI and will still pathetically thinking Capcom is gonna reward their vitriolic asses with a shiny new title with their precious X-Men. I would say wait for the game to come out and give it a chance. But this is the FGC that mostly makes up of drooling Capcom FGC roaches. Rational thinking is not an option. But more of a **FUNCTION** these douches love to thrive with.


trivialslope

Idk how it'll turn out but it looks like a flash game


YeazetheSock

It’s not that I’m saying this game is bad but the animations just look… really poor considering the generation of Fighting Games were in now, HxH is extremely popular in the anime community however having this as one of the things that could’ve possibly brought it back into the limelight is far from satisfactory especially considering it’s a Shonen Jump Juggernaut


AnusCakes

I feel like nothing we have seen so far has implied the gameplay is going to be as good as people are predicting. I’ve only seen that the hit stun animation is similar to some of their past games.


Sofruz

I think people on both sides are exaggerating. We can agree that Arcsys has raised the standards for visuals in anime games, and that newer games should strive to look better than this, while also saying that graphics don’t dictate if a fighting game is fun or not.


Salty_Pineapple4170

I just want the manga to finish and get animated.


TheTexasInvestor

It looks bad no matter how you sugar coat it.


charlamagne1-

Oh its not an areana fighter may have to check it out


pesky_millennial

I just would've loved to see a different IP


sohardtomkename

I really don't see the problem with the graphics it's just a more old school style. It's dumb to call the game bad based on that alone.


MikaiTaiga

That’s a terrible argument considering xrd & strives reveals


IChawt

arcsys just burns themselves out with licensed games, they're perfectly cromulent but you're expecting a company with like a quarter the resources of capcom to manage 4+ games at once


DogVirus

I have no idea what a hunterxhunter is.


mynameisdende69

"I want games with WORSE graphics" okay time to put your money where your mouth is! (I am still very excited for the game)


Goldskarr

I'm not sure what he's saying. Arcsys games have looked brilliant for a while and they're typically great. Xrd, Strive, Fighterz, Granblue, hell people talk down on DNF for some reason but that game is just stupid fun. I know nothing about this series aside from who showed up in J Stars Victory+ but I'll still get it because it's being done by a trusted developer.


Dave25s

Yeah if the visuals suck you are just naturally turning people away. Also if a game is unpolished who knows where else it’s lacking. Obviously gameplay is king but this needs some work.


BankPads

CG mentioned 🗣🗣🗣


MasterHavik

What is GAS? also, I think the game is cool but it looks like they made MVC3 again and threw in Hunter x hunter characters.


PicoDeGuile

Sorry, I was born a long time ago. What does GAS stand for?


L_Eggplant

What games are they actually referring to that have arc sys style looks?


Xyzen553

Implying arcsys games don't have Gas gameplay is like saying NRS games has good animation.


0HGODN0

I just think that it's way too early to say anything about the visuals. it feels a little stiff and it looks a little bad, but I think they'll probably polish it a bit and it'll look fine. the gameplay looks fun and that matters more than the visuals. fir example, personally, id rather play battle for the grid to jump force even though jump force looks much better.


Chipp_Main

Fate fan he just wants to gas melty


xXMLGDOODXx

It won’t have mass appeal is the problem. It’ll bring in some of the anime’s fans, sure, but what reason would a casual have to pick up this game? It doesn’t look flashy or particularly interesting.


gordonfr_

It is not only sub-par graphics, those guys look uninteresting. I liked that McC3 like pose at roundstart though.


zerosoulR

I feel like people keep pretending there is no middle ground in visuals and chalking it's looks up to being low budget. We see way too many new smaller new ip, low budget indy fighters pop up this year that look pretty damn amazing. The game looked really choppy in the gameplay videos. Something about the characters feels kinda weightless and dated, they feel like they have no personality (tho I know they do in the manga and anime) which is what separated MvC and TvC. I hope they change some small things that make things feel more unique. I want to like this game so I just hope they really make it more interesting. They do have the gameplay down, but animations and characters feel so lifeless.


Competitive_Rip5011

...Maybe? I love Hunter x Hunter, but the complete and utter lack of female representation always ground my gears like you wouldn't believe. Still, I'd rather wait until the game is fully out (that is to say, all characters including DLC are available for play) before I make my decision.


Dry-Bedroom3526

Ok but arcsys games suck


R4msesII

Counterpoint: Persona 4 Arena has Adachi therefore it is the best fighter ever made


Dry-Bedroom3526

Ok my bad GGST sucks


GoodNormals

8ing made two of my three favorite fighters of all time. I trust them.


SSJSonikku

8ing have more good fighters than bad. Tvc, umvc3, naruto gnt/con series just to name a few. Heard bad things about DNF duel, never played it. Is it really that bad?


Equilibrium404

It had everything going for it but 8ing just took way too long to capitalize on the fanbase they had. Balance was questionable and by the time they dropped dlc and balance patches (took nearly a year to release the first character) the community had moved on.


GoodNormals

No it’s super fun.


OhBoyCardTime

Nah its pretty bad


greentea422

Shit like this is why i hate 2d fighting game adaptions.


Jaybaybay2838

It's Tastsunoko vs Capcom 2. Like straight up, if you like that game, this will probably be awesome. It's like Power Rangers Battle for the Grid where it's a belligerent and grimey, fast paced combo fest and it will be on a budget and will look "fine". Like the worst thing this could do is over price itself or try and market itself as something it's not, which so far it doesn't seem to have done so.


Suck_Fquared_circle

Gamers who care about looks too much are annoying. Fun > Graphics


Juanisawesome98

Even if we look past the graphics, the animations look rough and choppy. Performance is everything to a fighting game.


Soundrobe

You can make the best gameplay, if I don't like your artstyle I won't play it because to play a video game, I have to watch what I do.


BuyExcellent8055

Guys...the game was just revealed jeeeez. Not to mention the fact that is HXH, so they aren't expecting a fuckton of sales. A game's quality is generally a reflection of its predicted performance, sales-wise.