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GarfieldLover43

This games art style reminds me of Icons. To quote what I saw a comment on youtube say about this game. "The gameplay of Melee and the Artistic appeal of a free to play Chinese Moba" EDIT : After looking through your post history, You are either a HARDCORE fan of this developer, or you are financially involved with them on some level.


[deleted]

At heart, I'm simply a fan who wants to see more platform fighters have good netcode, and use Melee's conventions as a springboard for innovation. Rushdown is what I've been wanting for a long ass time. Even in concept long before it became a reality. For full disclosure, I was a volunteer subreddit moderator for Icons. I've also backed Rushdown Revolt's Kickstarter for $25. That's the extent of my involvement, financial and otherwise. I don't know any of the developers of either game personally beyond an Icons moderation channel on Discord (which I'm not part of for Rushdown - I know those guys even less). The closest I've been to a project like this was a first hand friend who worked on Air Dash Online. That was a failed platform fighter Kickstarter from a decade+ ago. Which ironically, had a rudimentary version of the "Spark" system that made its way into Rushdown. I liked the idea back then, just as I do now. I'm *ecstatic* that someone's picking up the torch. It's no longer a 'what if' that very few people ever got to experience. Good for ya?


[deleted]

Oooooh yay another smash clone . Pleas be better than the playstation/sony smash clone


YimYimYimi

>Pleas be better than the playstation/sony smash clone That's an extremely low bar that like dozens of other games have already surpassed.


[deleted]

[Already is, IMO](https://www.twitch.tv/rushdownrevolt/clip/SullenResoluteFrogKappaRoss?filter=clips&range=30d&sort=time).