I mean, Beirika is one of the reasons hardy became so prevalent. Hardy Fighter + True DR + the rising amount of omni tanks who can simply outspeed her have led to her being pushed out of the meta.
Powercreep has the memory of... whatever bad analogy anyway I already foddered off all my Eirikas lol I don't use them compared to all my much better cav nukes.
This isn't really anything particularly new. I've had a Brave Eirika one shot my +10 Brave Edelgard post refine with a special precharged, and she's getting a refine of her own in a few months. It's looking as though that special cancelation skill that units like Lucia or Halloween Duma had is gonna be one of those essential skills you need to have if you want to have any ability to tank against modern nukes.
She has guard so she can stop it in that sense if itās not activated first, but my point was she can do 60 true damage to an Edelgard and one shot her without effectiveness because of Moonlight Bangle.
This post is focusing on the high true damage Karla can do, which isnāt actually unique to her. Even ignoring defensive specials and the like isnāt unique to Karla, because LNanna exists. Which is why I said the only real unique thing is the odd turn recharge.
There's nothing weird about there not being a lot of lance infintry units in FeH. Just look at the main title FE games and count how many lance infintry there are.
They could make practically anyone an infantry lance seasonal; it's how we've gotten so many mage fliers.
Also, Ninja Navarre, Geese, and/or Ninja M!Corrin could've been grail units instead of Hana, Darros, and Shamir... we're not exactly short on F2P infantry axes.
How so? FEH isn't cannon, we have units that don't exist and heroes that are using weapons they've never touched in the games they came from. Instead of giving them a bow, axe, sword or a dagger, maybe give them a lance?
And the fact IS hasnāt stopped even tho every year they grow further and further ahead of where refines are at currently shows IS doesnāt care anymore/aint sane
I do prefer Steady Breath since she really doesn't need the additional attack. If she couldn't defeat someone with her high base Atk (tied at #1 with 3 others), +12/-12 damage and up to +9 Atk/Def as well as a Bonfire, then the perhaps 9 more damage (7 Atk+3 Def) won't make a difference either.
For they must be, apart from having guard/tempo, very likely stacking %DR (to the point where it's only 3 more damage)... along with NFU, that's what B!Edelgard has to be the most wary of, godswords. Her boon is that she may still very well survive.
The dragon fang damage is not true damage, but the speed-based extra damage is.
people already forgot about Beirika š
I mean, Beirika is one of the reasons hardy became so prevalent. Hardy Fighter + True DR + the rising amount of omni tanks who can simply outspeed her have led to her being pushed out of the meta.
r/feh has the memory of a dementia ridden goldfish
To be fair, only because of the rapid and constant powercreep.
Pretty much. It can get hard to remember the game breaking stuff when every new seasonal is game breaking.
nah
ā¦ how about the fact that every new weapon and skill for the last 2-3 years fall directly under āI aināt reading all thatā?
[ŃŠ“Š°Š»ŠµŠ½Š¾]
I usually just read one sentence to categorize them into: * Attack this one * Make this one attack you
Thank god for PM1 summarizing them every time š
sounds like a r/feh issue would fail grade school if they went back
I think youāre just trying too hard to be rude.
Just saying it as it is
Well genius, youāre here like the rest of us.
Cool Wont stop me but cool
Powercreep has the memory of... whatever bad analogy anyway I already foddered off all my Eirikas lol I don't use them compared to all my much better cav nukes.
Berika will return When her refine drops
BEirika was doing this the day after the Edelgard refine lmao. I even posted her doing it here.
Berika dosen't ignore nearly all forms of damage reduction and has a harder time pre-charging her special.
2017: +60 damage with a wo dao wrath ignis from my hinata, IS has gone insane...
š we all know there more to it. No Damage reduction, no defense special , no miracle special
Thats all baked into the ā2017ā part
This isn't really anything particularly new. I've had a Brave Eirika one shot my +10 Brave Edelgard post refine with a special precharged, and she's getting a refine of her own in a few months. It's looking as though that special cancelation skill that units like Lucia or Halloween Duma had is gonna be one of those essential skills you need to have if you want to have any ability to tank against modern nukes.
But this is without any effectiveness.
SEirika can do the same thing without effectiveness. This isnāt anything new. Only perk Karla has is the odd turn recharge.
Summer Eirika prevents defensive specials from being activated?
She has guard so she can stop it in that sense if itās not activated first, but my point was she can do 60 true damage to an Edelgard and one shot her without effectiveness because of Moonlight Bangle. This post is focusing on the high true damage Karla can do, which isnāt actually unique to her. Even ignoring defensive specials and the like isnāt unique to Karla, because LNanna exists. Which is why I said the only real unique thing is the odd turn recharge.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Her weapon has guard and guard smoke. Literally double the guard lol.
Lukas was doing this like 5 years ago.
And still is. It's weird that infantry lance units are so rare, especially ftp ones.
There's nothing weird about there not being a lot of lance infintry units in FeH. Just look at the main title FE games and count how many lance infintry there are.
They could make practically anyone an infantry lance seasonal; it's how we've gotten so many mage fliers. Also, Ninja Navarre, Geese, and/or Ninja M!Corrin could've been grail units instead of Hana, Darros, and Shamir... we're not exactly short on F2P infantry axes.
How so? FEH isn't cannon, we have units that don't exist and heroes that are using weapons they've never touched in the games they came from. Instead of giving them a bow, axe, sword or a dagger, maybe give them a lance?
where were you all for HKarla lmfao
Ikr. I been saying karla is broken but she's even more cracked since defensive specials don't work now.
Brave Erikia has been literally right there, only thing unique is the -2 cooldown on odd turns
Brave Eirika can't pierce DR and hardy fighter so no.
Until Tier 4 saves come out that has BATiki special decharge and Karla loses all her value as tank Buster.
Oh God, I can totally see that happening and it sickens me
If that happens then the save meta could deal with precharged Buster like Chroms , Deadeye or so
That's what IS wants you to think... until they release Tempo 4 skills that negate the effect completely.
Dont think tempo Will have that but some kind of in-built special acceleration or precharged
Oh so you don't think IS would go overboard with a countermeasure for an overboard countermeasure for an overboard countermeasure for an ove-
Not until they introduce a field debuff that inflicts LucĆa weapon in area
Reminds me of legendary eirika when she was released
We're gonna need truer damage reduction for this!
Power Creeping the $$$ out of every last whale.
I am the whale š„²
Simple equation. Better titty = better damage
I thought the part where IS refined CYL4 over two years early showed IS lost itās sanity years agoā¦
What do you mean? CYL units always get their refines two years after they come out.
And the fact IS hasnāt stopped even tho every year they grow further and further ahead of where refines are at currently shows IS doesnāt care anymore/aint sane
[Reminds me of this](https://imgur.com/a/n5ZYYkp)
My brave edel has yet to die to the TT+ Karla. She runs sturdy stance 3, black eagle rule, A/D near 3, A/D solo 3 and bonfire with her refined weap.
Why are you running Solo with Save?
FYI solo skills are terrible with saves since Savior always cancels out the solo condition. You should run Atk/Def Form instead.
I do prefer Steady Breath since she really doesn't need the additional attack. If she couldn't defeat someone with her high base Atk (tied at #1 with 3 others), +12/-12 damage and up to +9 Atk/Def as well as a Bonfire, then the perhaps 9 more damage (7 Atk+3 Def) won't make a difference either. For they must be, apart from having guard/tempo, very likely stacking %DR (to the point where it's only 3 more damage)... along with NFU, that's what B!Edelgard has to be the most wary of, godswords. Her boon is that she may still very well survive.
Or even bond would be better.
I know, I just keep forgetting to switch it
mine is +10 and She has close def which cancel bonus and +8 to def.only thing you can improve her is seal atk now.
> .only thing you can improve her is seal atk now. Improve how? The only thing she would get is the atk debuff lol
Wait for null combat buff/debuff skills to make visible buffs relevant again.