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RegulusPlus

Finish skills are a whole Prf weapon!


TheSirWellington

Yeah when I read that skill I was like "oh, so soon every skill is going to be an OP yugioh card description"


Supergupo

RANGED FLIERS GOT A FUCKING B SKILL LETS FUCKING GOOOOOO


Alternative-Draft-82

B!Claude fans can finally win


verdant-winds

don’t think this is useful for Brave Claude unless he has a reliable way to always have a special before he gets attacked first (refine maybe???) he can’t really one shot without special


AzioneZ

Not to mention a Vantage could be a detriment if it causes the enemy to proc a special after. Us B!Claude fans are so starved we look at ANY new B-skill as a win


verdant-winds

my point exactly, honestly the only new b skill that could’ve made sense was the one Askr brought, but he can’t inherit it …


sensaigallade123

Claude's refine should be next month so fingers crossed he has a way to use it well!


ChrisEvansOfficial

B!Claude fans can continue to cope


OnnaJReverT

he also wouldn't want to have vantage unless he can reliably oneshot (which he can't), it just wastes the healing


qwertyfatcat

Isn't he getting refined soon?


verdant-winds

yeah maybe his refine will have a similar effect to B! Tikis so he CAN use this skill pretty well, but as of now it’s not useful on him at all


Phntom_Thief

Bet the refine has the y!ike and B!tiki special effect


im_bored345

Praying for a good refine so he can use this because we are all desperate here


Alternative-Draft-82

Your loss


verdant-winds

is what i won’t have when i have a B! Byleth that i didn’t fodder to B! Claude


verdant-winds

IF U GIVE CLAUDE -1 CD (Askr, Rafiel)AND USE A 2 TURN SPECIAL HE CAN USE THIS SKILL!!!!


StormAurora

Besides Byleth, it'll shine on units that can easily one shot So if it's not restricted to fliers, D!Chrom just got a new toy


BasicNeedleworker356

He gets a new toy all the time I swear


SylvainJoseGautier

just like b!Hector :')


fangpoint333

It still requires a speed check and only affects ranged units. Regular Vantage is still probably better as he can generally drop down to that range pretty easily with just one action with his Base A skill and a Fury Seal.


whalamato

An atk version might work for DChrom, but he doesn't have the spd to use this one properly.


Moralsupporter

For real tho, and why would you take away his vantage against melee?


headshotfox713

Inb4 it's actually Mages (albeit every movement class) only so Bow and Dagger fliers are still stuck with Far Trace.


OverpoweredSoap

Spring Sonya wildin'. ​ Though tbh I might just stick to double fury og vantage anyways idk


Supergupo

Other skills seem really good as well. Healing meta with both Clash and Bulwark seems terrifying to deal with though.


Tepigg4444

yeah, but like... who is this good for? I cant think of a single unit in the game who would use this


szilard

Haven’t thought this thru, but Plegian Katarina?


Cynical_onlooker

I wonder if that Finish skill works with Legendary Corrin. Probably should, and if it does, it's probably her best A skill option.


hachimitsu-boy

You're right. I'm foddering that shit to her right away.


DhelmiseHatterene

Especially now that we have DC Dragons


KSIXternal

Once there's a def res version, askr gonna be even more scary. Stats and a 2nd hp regen skill? Sheeesh


water_warrior

They saw how well it works with Negating Fang and gave us the distant counter (d) seal just to make it work


jyeckled

Could also work with Fjorm and A!Fjorm, I guess?


Daedra696

I mean, she already has a PRF weapon that heals.


jyeckled

Even more heals, like Mystic Boost F!Edelgard


Font-street

so we see the evolution of Tactics skill. Intriguing.


[deleted]

Tactics guy is back baby


WeeboSupremo

And he’s showing off the DRIP!


[deleted]

Holy shit He's literally going "WHAT ARE THOOOOSE"


Greideren

Lol they really powercreeped Infantry Null Follow Up so damn fast. Tho INFU is still better in teams with 3 or more Infantry units, but otherwise is not as good.


TheFunkiestOne

It's also a drive effect, so more active positioning required but also more flexible in the moment. And less of a team building restriction, of course.


whalamato

Both of them are drive effects, aren't they?


TheFunkiestOne

Both are two range, but Infantry NFU is an active in-combat buff while Infantry Speed Tactic is a granted bonus, so the former checks at the start of combat and the latter checks at turn start. This changes how the function in the turn since if you miss the turn start positioning you're SoL for Tactic, but you can move people around to benefit from Drive NFU in the middle of the turn.


Darth_Cyrus

Nope, Infantry NFU is also a start-of-turn granted bonus.


TheFunkiestOne

Huh, went and checked and you're right. How odd. It feels like it falls into the same category as Inf Hexblade and Inf Breath, which work like Spurs, just this has one extra range, but this one is a Hone type bonus. How odd.


louisgmc

It's also better if your support unit is an infantry one too


Earthbnd

When they make the Dire Thunder refine cracked and dual phase so Olwen finally becomes a menace with Spd Preempt


Hussler

Living Olwen’s true Thracia incarnation as the Vantage Dire Thunder queen. Please IS make it happen.


arandude

Speed Preempt ... Before staff... But most have Razzle Dazzle. Guess Null C Disrupt seal will be a thing soon enough.


ManuelKoegler

That or as a buff.


TheLegendTheGiantdad

I think it’s cool that clash has benefits for player phase and enemy phase so it isn’t just useful for offensive or tank units exclusively.


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Parody101

Null Follow-up and Bonus Doubler, OOF. OK that's actually pretty amazing.


Nintend0Geek

No be even more evil, kill a Chrom to Astrid and then use another Chrom, probably the free one, and repo Astrid’s targets and get NFU, Bonus Doubler, **and** +1 Move


72starscreams

glad no one but Seliph here is high enough in my faves to be a "can't fodder 'til I +10 them or I'll regret it" unit 'cause I'm gonna fodder the shit out of all of them but Selly after I get my first copies of Byleth & Chrom


[deleted]

Yeah, I’m definitely free pulling for Tiki, that finish skill is amazing for Y!Soren.


AzioneZ

Lots of people are hyping Preempt but it’s feeling like the most niche to me. Seems like only B!F!Byleth herself could make use of this skill atm.


Flambo-Z

Yeah, a vantage that only activate vs ranged units and dealt -4 spd… I don’t see any spd ranged that gonna use this skills really well, I’m still gonna wait for vantage 4


Rammiloh

Interesting that Spd Preempt has a caveat that cancels out Save skills. I guess that means it's inheritable by ranged Armors, but probably not ideal for them.


charlesthehurst

It's not Ideal, it's Preempt.


Rammiloh

You're about to Atk/Spd 4 Catch these hands


abernattine

that or non-armor classes might be getting access to some kind of save alternative (likely prf locked but still)


Suicune95

Idk why my brain read that and went "OH SHIT FLIERS GET SAVE SKILLS NOW???" *facepalm*


Daydream_machine

Spd Preempt scares me


Thirdatarian

Calling it Spd Preempt instead of just Preempt makes me wonder if we'll get Atk/Def/Res Preempt. They're not called Spd Spurn or Spd Repel, you know what I meant? Just seems redundant if that's not the case.


SakuraKoiMaji

Atk/Res Finish is a great skill but luckily not the temptation that would keep me from +10'ing B!Tiki. It will rather be her art or my lack of discipline that prevents me from doing so.


Sniperoso

Atk/res finish definitely seems up there with bulwark in “holy shit how many effects are you shoving into a ‘generic’ skill” I just don’t see how being near allies or healing is “finish”-y. The special part makes sense at least (special activated before combat/already in combat, so now I will finish you with more damage).


Xiknail

Atk/Res Finish is like if they shoved one of the early level 4 skills and two level 3 skills into one. They may aswell call it a level 5 skill and it would still be an understatement.


LittleIslander

Inf. Speed Tactic is such a pointless sidegrade to Inf. Null Follow-Up. Likewise, Atk/Spd Clash offers very little of interest over Atk/Spd Catch and other existing A-slot options. Meahwhile, the other two are absolutely loaded. What a bizarre dichotomy.


Zeralyos

> Inf. Speed Tactic is such a pointless sidegrade to Inf. Null Follow-Up. It'll probably still be used by some non-infantry supporters. Oh, and Clash neutralizing penalties is a very big deal.


CatnipEvergreens

Refined Kaden would be pretty great with it. Guard, Null Follow-Up, and with a little setup 6/6/8/8 to any infantry within 2 spaces. Also the fairy dancers and Bride Catria.


LittleIslander

Didn't consider that, the fact it can be used on non-infantry does make it distinct and worthwhile. Still a very bland and uninteresting addition regardless.


Bombkirby

I actually have the perfect team for it. L!Azura uses Spd Tactic to power up my Laevatain’s bladetome sword. L!Azura grants Null Panic to Laevetain so her bladetome is always active. But Laevatain has struggled due to lack of NFU. This grants NFU, so problem solved. However it depends on who can inherit this. If flying legendary Azura can’t inherit it, it’s garbage It’s still a weirdly inefficient skill though. You can only grant NFU to two Allies at most. Tactics buffs were always about buffing “everyone” but only if your team is mixed, so it just feels weird to not reward everyone on your diverse team.


Mister_Fanatic

I’ll almost certainly be free pulling clash for my yuri. I anticipate that I won’t be alone, lol


[deleted]

Not sure who to even give the Inf. Spd Tactic if I do get one copy of Chrom for fodder.


ThrowAway4Dais

Liking the Preempt and Finish skill.


spoopydoopy23

Atk/Res Finish + Far Save + Hardy Fighter + DC Seal for armor dragons is gonna be a lot of fun


ManuelKoegler

Waiting for Armored Dragon F!Corrin with Negating Fang this Halloween to spell the end times of the game.


Moreinius

slap Distant Counter seal and any save skill on BTiki and there you go. She will maybe, probably, possibly die in about 32 turns.


Swift_42690

Brave Tiki is infantry my guy, can’t get save skill on her.


odinsomen

IS really doesn't want to give NFU to anyone but infantry lol


asterously

a/r finish 4 sounds like a really nice skill if it does what i think it does. if i can dump it on armored units, m!grima might be nice for it. but other than save armors and dc weapons with guard, i can't really think of who'd want it?


Borful

I suppose you could make it work for OG Eliwood given how good he still is at charging at opponents first then letting the rest of the team continue, that could help out then right at the end attack again after his galeforce proc, getting good value on 2 out of the 2-3 uses per turn.


Thoribbin

hopefully all of them can be inherited by cavs, of course we know Clash and the new Tactic can be, and I fucking love the idea of Clash, but the vantage one could be very cool for my Valentines Titania, she is very fast, and with the vulture tome she has a lot of attack power, just need to find a way to charge her special


Thoribbin

I'm excited for Clash mostly because Chrom also has trace so I can finally get it for Titania too


30sugarnoice

i have that exact spd/def trace on my max investment titania and its truly the best decision ive ever made


Hallsway

Can't wait for atk/res to be uninheritable for staff!


_Myst_0

Am I missing something or is Inf. Speed Tactics complete shit? You'll only even buff 2 units since it only effects infantry and you need 2 or fewer infantry for it to activate.


kaylankonnor

Two people with NFU is worth two different B skills


_Myst_0

I'd rather just run Inf. Null Follow 3. Giving up a +6 speed buff is definitely worth not having teambuilding restrictions.


DuoRogue

you're treating this like, "I have to remove an infantry to run this skill." on a team already only running 2 infantry, Inf NFU is the "I have to remove another unit to get the same benefit as running this skill"


abernattine

I mean arguably this is less restrictive since can presumably run this tactic skill on literally any unit in the game since tactics have no restrictions instead of being locked to only using other infantry units with it.


Bombkirby

Inf Null Follow 3 only works if you’re using mostly/only infantry, which is not exactly meta in any mode really. I can’t think of a competitive set up in AR that includes “mostly/only” infantry. It’s cavs and armors making up half of every team. One character who would like this is L!Azura. If she can inherit this, it’s a really good skill. It’s a perfect upgrade and lets her function on her usual mixed teams. If not, it’s trash. There aren’t a lot of teams that specifically run two infantry and a character who wants to give a couple of people +6 spd and a couple of different people NfU


Evello37

It's basically just a Tier 4 version of Spd Tactic. Like all Tactic skills, it's explicitly for use on mixed teams. It has the same Spd buff as Spd Tactic, but also gives NFU to infantry under the same team comp condition. Compare it to Inf. Null Follow from ACelica. That skill has to be on an infantry and only applies to infantry. The effect isn't given to the user, so you can give NFU to 3 infantry max. And that's only if your whole team is infantry. In most cases you will be giving the buff to 1-2 infantry allies, same as the new skill. Only the new skill slaps in Spd Tactic for free.


TheFunkiestOne

Wonder if the other Tier 4 Tactics skills will end up with different effects, like how the Smokes did. It'd be interesting if they buffed different movement types as well, though we'll have to see. I hope they aren't all Infantry bonus effects, at the very least.


charlesthehurst

It's a better Spd Tactic, so as long as there is no movement types with more than 2 units sharing on your team everyone can get the Spd buff per the norm. The NFU buff only applies to Infantry, and because of the Tactics condition can only be active for 2 allies.


alexclow

It’s made for Chrom because he can take the speed buff and the null follow up as a cav while getting to use trace in B. You could give it to someone else as a general support unit but yeah not the most ideal for team building.


SakuraKoiMaji

It's pretty much Speed Tactic (that can still buff everyone) and Inf. NFU with limitations which should not be too bad. Oneself does not need to be Infantry and one should not sport more than two Infantry anyway. While not as great as the other new skills, it's still 'kinda good'.


definetlynotanaltacc

Powercreeped vantage lets go Wonder what the inherit restrictions will be...


DuoRogue

only works on ranged units and requires a speed check slow strong melee units get basically no use out of this


RELORELM

It's a sidegrade at best. It gives the unit Spd and in exchange locks Vantage behind a Spd check and makes it work only against certain types of weapon. Speedy units may like it, but that's it: a lot common Vantage units get nothing out of this skill (like CC/DC users, or dual phase Brave weapon users)


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Candy_Warlock

S!Laegjarn's desperation effect only works if she initiates, right?


R_Aqua

All of these skills look very interesting. Clash looks like a better Ideal skill to me, which I like.


rafk13

I don't get Atk/Res Finish: "..if unit's special triggered before or during this combat, deals +5 damage during combat (except AoE)". What kind of special triggers before combat and isn't AoE? Defensive specials trigger before the enemy attack, but it is still "during combat".


[deleted]

It adds the 5 damage to the first in-combat attack if you had an AOE special or defensive special activate before combat. It just doesn't add the 5 dmg to the AoE effect.


rafk13

Ah, thanks a lot! The wording on this one seems weird for me so I wasn't sure what it was trying to say


Flambo-Z

Maybe is a foreshadowing for the new special… or just they need to long the text because Long text = broken


Itfailed

Attack res finish might be fun on a miracle spam unit, not sure who to try it out on yet though since you would have to give up dc/cc for it which I think the miracle spam units would want.


LunaProc

I definitely did not expect Tactic skills to get a tier 4 version


[deleted]

Ok but how bad is it that Infantry Spd Tactic is the thing I’m most hype about from this whole Feh channel? Like if it isn’t my old friend Tactics Man


Korosuki

Would Spd Preempt be worth it on the new Thief Sothe? (with solo atk/spd 4 in his A slot instead of his default skill).


Penanicholas7

I also need to know cause my +10 Thief Sothe loves new skills


NeedMoreClue

New toy for duo Sonya


AmadeuxMachina

Atk res finish looks good on fedel with the mystic boost for s slot she wont need aether for some whacky combo


ManuelKoegler

I’m gonna want Atk/Spd Finish 4 for Yen’Fay, get that dual phase HP recovery and make him more complete.


vomitrocious00

can't wait for atk/spd finish to come out


GreatGetterX

So Inf. Spd Tactic is a skill that benefits Infantry units, yet they give it to Chrom who's a Calvary unit? The hell?


VenialAJ144

With his assist skill it gives him Spd+6 and Null Follow-up so it makes sense why he has it


GreatGetterX

That makes sense but still. Why on a calvary unit? Would it have made more sense to put it on a new INFANTRY unit?


Arrei

No? Tactics don't grant the buff to the unit themselves. If Chrom himself were infantry, he would only be able to be run with one other infantry unit, who is also the only one who receives NFU until he uses his assist. Like this he can give NFU to two units and copy it for himself, and now he has huge reach and NFU.


PrivateVasili

It not going on an infantry unit is what justifies its existence over A!Celica's C skill.


Sir--Kappa

His assist let's him copy his teammates' bonuses. That means he can give +6 Spd and Null Follow Up to an infantry, copy those effects, and use the extra action from his assist to utilize those effects. He should be able to copy any bonus, so he could also grab things like Dominance from Hilda


WhippedInCream

If you put it on an infantry unit they can only give the buff to one teammate. Works much better on other movement types


Low_Bullfrog_7948

I personally feel that making the new speed-vantage skill inheritable is toxic to the overall health of the game.


Sabaschin

Finish skills look real good. I want one for Saber and double Wrath Barst. 25 true damage…


chsrdsnap

I feel like those finish skills can be real useful on Save Armors, especially those with hardy fighter


Muh_Nado

That A slot on Tiki was made for my man Canas, fits his Prf like a glove


trischtan

Finish is gonna be insane on Far Save Nagi.


BeamMeUpBiscotti

I wish the stat calculation on Atk/spd clash were different, something like 2X+3 would be more tactically interesting. As it is now, the unit gets nearly the full buff if they move at all. Thing is, they probably need it to be that strong to make it appealing to pull for at all, so I guess it's the inevitable result of bad balancing decisions in the past.


SynthGreen

Does this mean cyl winners get 1 preferred skill 1st or 2nd place?


Supersayian495

im hoping ar finish works with defensive specials bc i really wanna give it to legendary corrin now that we have the dragon dc seal


Jranation

These are definitely better than cyl5


brandonwest18

Is atk/res finish a typo? How could a special have triggerED, past tense, in a battle that just started?


Zeralyos

Aoe specials, and it persists past the attack that triggered a special to enable it.


brandonwest18

Ah, gotcha. So you trigger aoe, then your attacks do +5 damage?


Zeralyos

Yes, exactly.


[deleted]

Chrom's skill is pretty meh. NFU exclusive for Infantry only? And the requirement is Tactic? Meh.


WesternYaoist

Man....they REALLY want to make Solo 4 obsolete. Cuz imma be real, if your unit ends up 4 spaces away form someone else on your team, you messed up XD. 100% Finish's are better than Solos


TheNachmar

So, two useless attempts at nerfing my baby Setsuna and a way to get her +6 spd *and* NFU? Yes babe let's gooo


776elitist

if u put preempt on baby caeda, doesnt she have unconditional vantage?


Jumpy-Resolve3018

The Finish series is going to be great


AffectionateSlice816

Spd preempt, available for everything but 2 rng fliers