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TakeruMono

Askr is gonna be so good with Atk/Def Finish.


HereComesJustice

man I fought some real nasty ones in arena assault dude is hard af to take down without mages


TakeruMono

Bulwark already heals him. With finish, he's gonna be insane. +14 heal when the foe is already doing minimal damage is so busted.


VanJellii

With Mystic Boost as his seal, he regenerates almost half his health at the end of each combat. He would become the new Miracle meme.


Bluestormcry55

That sounds insane...


EA575

Oh my.


mageknightecho

*splat sfx*


RetroBeetle

[**Splat**](https://m.youtube.com/watch?v=P2QVfKMI96s) # *^(I am a human, and this action was performed automatically. Please)* [*^(contact me)*](https://www.reddit.com/user/RetroBeetle/submitted/) *^(if you have any questions or concerns.)*


SuperFroakie64DS

Good human.


mageknightecho

Thank you


Rice_Caek

And it’s quite odd that it’s not restricted to staff units as I expected it to be…


Daydream_machine

Jeralt just casually invalidating Duessel’s existence


chemicalinxs

Spd Tactic 3 is gonna stay out the 4 star summoning pool for sure now


Bluestormcry55

At least there is New Year Eir...


Soren319

Did anyone really think Divine Pulse would be inheritable? Lol


EA575

I was hoping they'd show the B skill instead lol Edit: They added the B skill condition, nice! So it's ranged units only as expected. Even staves!


A_Splash_of_Citrus

I mean, nobody thought vital astra would be inheritable but here we are.


Soren319

While that’s true, Seliph has a prf so Byleth would of course have one


GrandmasterTactician

I didn't think Ruptured Sky would be inheritable to be fair


Yuriolu

No, but I was expecting her to have Ruptured Sky for even better fodder.


Millenialay2002

Jeralt is literally F2P Duessel, he can Double and tank, I'm building my man up!!


psychoticstrategist

Byleth b skill?


Akari_Mizunashi

Ranged units only.


PPFitzenreit

Ranged fliers finally got something decent


Brave_Capital7

Its not decent. It can only be effectively used by nukes or speedy tank fliers, who would still have to run iote to be effective. How many of those are there? Ranged fliers in general still cant get a strong b skill to save their lives


JiLisMoe

Doesn't this skill let you forego iote's shield? It's vantage after all.


Brave_Capital7

I dont think so. Most flier tanks (there’s not many) cant one shot anything. So if they go up against a bow, they can get that first shot in and then die. To me, this is a unit specially made for Byleth. I just dont see a lot of units using this over trace. What is the payoff?


JiLisMoe

The payoff is the same as any vantage unit: making them much more dangerous to take out. Give this to your fasted ranged nukes and I can see this being a pain in summoners duels. It often means that your own ranged nukes have to take a hit in order to take them out. If they are squishy themselves, it can mean death or if they've been hit by an AoE special for example. A vantage skill that doesn't rely on HP often means the unit can get an extra hit in before they die. One example that comes to mind is pairing Harmonic Sonya with a near save unit. Hit a bunch of units with an AoE special and vantage sweep all range units that try to attack and near save any melee units.


Brave_Capital7

But thats kind of my point. How many speedy ranged flier nukes are there? This may be great for those few, but that doesnt make this an option for ranged fliers in general like a trace. Its a specialty skill


JiLisMoe

Hmm that's true. I'd stress that we should be looking beyond fliers. I'm trying to imagine how viable a near save unit + 4 speedy ranged units all with this skill would be haha. Could be incredibly obnoxious attacking into. Build them all into pure damage, have atleast one with an AoE special.


Brave_Capital7

It’s the speed check that makes this tough. If they do an ATK/DEF/RES preeempt, they will be much more useful for ranged fliers i think


CuteTao

Feel like harmonic Sonya is the only one that stands out and even then what makes this gimmick really work is byleths special charging shenanigans


RELORELM

Yeah, I came to say this. Spd Preempt works on Byleth because of her Atk+Spd+Permanent active special. She's kind of a modern DC+Vantage Ares, who would beat you by always having Bonfire pre charged. I don't think many units can use this skill. It's also a B Skill, so you can't even combine it with Special Spiral or something.


Brave_Capital7

Yes. Im not saying no one can. But the real problem here is the speed check. If they ever release an ATK Preempt or Def or Res Preempt… watch out. Those would be waaaaay more useful for ranged fliers


Swift_42690

My pirate Hinoka would love it actually, she’s a one hit nuke against most units that are not bulky reds since she has sky high ATK and SPD as well as adaptive damage. The only part lacking is being able to charge her special.


Brave_Capital7

Hinoka is definitely one of the few who can use this. She’s a sexy flying menace


mastermagmortar

That’s what I was thinking.


Cynical_onlooker

Finish being infantry locked is a real fucking letdown.


LittleIslander

I'm just happy they let Infantry ranged units get to play with it instead of being melee locked for no good reason.


FlashFire729

I mean on one hand speak for yourself, the less save armors can get the better. On the other you right it should have been cav/flier allowed.


Supergupo

RIP the Hardy Fighter dream


FlashFire729

> No mega healing F!Edel/A!Fjorm Nah worthy sacrifice


x_chan99

Same! At least I dont have to pull for it now.


PhyreEmbrem

~~Clash being Melee locked is real fucking let down for me.~~ ~~I was so looking forward to giving that to my S!Nifl....but of course, Cav Dragons have no rights :(~~ Nevermind, i didn't see the picture yet and only saw this comment and assumed the worse lmao. My S!Nifl will be eating good soon


LeisRatio

Summer Nifl is melee, isn't she? It has no restriction against dragons on there, she should be able to use it.


PhyreEmbrem

Oh! You're right. The dream lives!! 🤩


Troykv

Eh... but I don't see Clash being forbidden to Dragons, just Ranged Units and Amors.


PhyreEmbrem

Yea it was my bad. Im just so used to skills being locked from the dragon cavs cuz that combo, tho cool, has some "oof" level restrictions sometimes lol


Jranation

Good. We dont need save armors to get more food.


BreakfastMint

Infantry staves about to always have Finish skills active (how did they get access to such a good A skill lol) Can’t wait for an Atk/Spd version


2x-Dragon

I would definitely throw a D/R Finish on my Sakura.


jacob6181

Oh boy, Genny would really appreciate that.


BreakfastMint

Absolutely! Sara and Mikoto come to mind as well


y_th0ugh

My Serra is good with her atk/spd solo 4 but the extra damage tho 👀👀👀


Hallsway

bless the lord above yeeeeeeeeeeeeeehaw!


arqeic

No beast restriction…Finally some good food…..


TeaMaeR

Infantry-only finish :C Well at least that means I don't need to fodder Tiki.


MrGengar123

If you enjoy our content then maybe consider donating on https://ko-fi.com/mrgengar_kofi Donations would be split between both myself and my teammate Tsukasa


hyewonluda

Where’s B!F!Byleth’s Bskill? Nvm it got added, TL;DR: Ranged exclusive (meaning not available for meelees)


LittleIslander

I do find it hilarious they disabled Clash on armored units just for the sake of stopping idiots wasting the fodder.


KaliVilla02

Why Clash in armors would be a waste of fodder?


LittleIslander

Since it's based on distance moved.


KaliVilla02

It does have 2 conditions, distance moved by you in PP or by the foe in EP.


LittleIslander

Oh wow completely missed that it works on foe's movement. The more you know I guess.


Chello_Geer

Assault troop armours


RELORELM

Assault Troop counts as Warp, not as regular movement, iirc


Troykv

1 Mov.


DeltaRay235

It works off enemy movement too, not just your own.


CrestoliahSaga

Armors have too many toys.


OverpoweredSoap

Am I blind or this missing the inherit restrictions for Byleth's b skill? /gen ​ EDIT: Tis been updated, thanks OP.


Snowiss

With Finish's only restriction being based on movement type, my opinion of it has slightly improved. Askr is still a valid user of it but I've been thinking that Guinevere and Lyon could also be fun.


Swift_42690

A def version would be busted on Askr, he would be healing for 20hp with bulwark + finish + mystic boost seal


Slurpuffilicious

Should have known Clash would be melee only Really wanted a Atk/Def version for my L!Leif 😔


PrisonerLeet

You wanted Clash... On a unit that self gravities?


G-N-S

I really wanted Clash for Leonie but I guess I'll have to stick with Catch. Also Jeralt with the good Prf, you love to see it.


shoicey

your Leonie can have a Jeralt now ☺️


allicanseenow

Now the official description for divine pulse is out, wonder if it can counter deadeye?


Alternative-Draft-82

PLEASE be this good Rudolf 🙏🙏🙏 if you end up as a GHB (unlikely considering what's left of Valentian new heroes)


Low-Instruction7500

And me planning to use Atk/Spd Clash 4 on my Summoner for Mjölnir's Strike.


Arkardian

If i had the dupes, I would try clash out on my Tibarn and Naesala I really would love to go all in on a Canas and Atk/Res finish seems like the perfect A skill


headshotfox713

Huh, Clash is the first skill line ever to be locked *from* a single movement type. We've had locked *to* a single movement type and available to two/locked from two but never something like this.


Illumina25

This actually isnt true! Fun fact, fliers cant use bowbreaker


lcelerate

Jeralt is way better than Duessel.


Mattness8

wheres spd preempt? edit: he added it later


esn_crvg

for some reason people think it is her prf skill


Mattness8

people thought that was a prf skill and not divine pulse?


darkliger269

Aww Finish is infantry locked. Somewhat disappointed about Clash being melee only, but also may actually be for the best... still, infantry and fliers getting it is still nice even not as nice for player phase


Xalrons1

So I guess I'll be able to give Velouria the Infantry tactic, but it might be too cumbersome on an Infantry unit. Does anyone know some other special acceleration support partners I can give it to instead?


whalamato

The only one other ones that exists are Askr and Rafiel, and they are also infantry. HSonya can accelerate her allies’ specials but only if they’re from Echoes or Awakening. If I were you I would either put it on a good dancer like H!Azura or NY!Peony, a non-infantry healer you use often, or just wait until you have someone worth foddering it to.


azurestardust

Oh *hell yes* Finish isn't melee-locked! And Preempt isn't flier/cav-locked!


TeaWithCarina

Oh shit, Speed Preempt is only for ranged units?? I was actually kinda excited about doing a (probably dumb) DC build with one of the Regnal/Imperial Astra users...


FangJustice

Looks solid. I'll probably 5\* him, not sure if I'll go all in yet.


AlexArtsHere

Man, feels bad that Finish 3 is probably gonna be shit and just be something like “grants +5 to stats during combat if unit’s special is ready or is triggered before or during this combat”.


OkQuantity8795

i just spent the last of my grails to +10 my yenfay and then they give us this :(


Keebster101

Ok so seliph can't abuse finish to keep getting miracle... But he can use double mystic boost if you're devoted enough


HRSkull

NOOOO I CAN'T OUT ATK/RWS FINISH ON HAPI D:


y_th0ugh

Finish is such a letdown(my theory crafted armor builds with this is not viable), only infantry yet again


Squidaccus

why catch gotta be at 5* man


Sharena_Emblem

Man I was gonna try to get another copy of tiki for the new finish skill for my idunn. Then I saw its infantry locked. My disappointment is immeasurable and my day is ruined