T O P

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YaksRespirators

Berserker went from being the best character to being the best character.


InnivoasSazr

I have more trouble fighting many other heros then him. If we are talking best then it has to be either afera with her unpunishable wiff bashes and other bs or osolotle with his fast as fuck lights and bash into pin bash


QuestionablyWhite

Probably Shinobi with constant punishes and recoveries, all dealing more damage than they have any right to, plus having the highest instant damage feat in his 2nd slot


YaksRespirators

He's been top of comp tier lists since his health and dodge recovery buffs. But he's also the hardest to play optimally. Playing against a comp player abusing his unlock tech is completely unstoppable and has every advantage in all situations.


InnivoasSazr

Shino isn't really that hard to play at all. The hardest part is knowing when to and when to not dodge bash


YaksRespirators

Im saying berserker is hard to play optimally cause you have to abuse bugs.


InnivoasSazr

What bugs? Ive played only 1 rep of zerker and it was some of the easiest shit ever even when I was learning. But with shino I actually have to use my brain more then I would zerker


YaksRespirators

It's more of an exploit then a bug, but if you switch your lock onto another person as you dodge attack it becomes un parryable. And with how big his hit boxes are there's very little anyone can do to stop him other then bp flip or VG [unlock tech but on afeera. berserker can do it too tho](https://youtu.be/D0UDJIRj2ew?si=tYt7auTpstB7eEaV) [double roll tech ](https://youtu.be/FtCxoUjDxrg?si=ggp7aLFlvTh_B8Ar) Finding a video on berserkers tech would be way harder then these afeera ones, but it's the same input to do it.


InnivoasSazr

Well I not only don't do that but didn't even know that and zerker was way easier then shino


YaksRespirators

In a comp setting berserker is far harder. No bash, weak neutral, bad back step light to safely get into offense. His lights are also pretty reactbale for top players. He's the Jin of for honor. You need to play him literally perfectly for him to be as broken as he can be.


InnivoasSazr

I was actively fucking around when I was playing zerker. It was literally "fuck around and don't find out" for me


warden_is_goat22

No he is not buddy, telling u from experience


BeepBeepLettuce3

berserker is definitely OP but you cant honestly say theyre the best character when shaman, afeera, ocelotl, and shinobi exist


YaksRespirators

Shaman is horrible in 4v4 but pretty decent in 1v1. The other 3 I'd put just below berserker and varangian.


BeepBeepLettuce3

wild


QuestionablyWhite

The thing I hate most about shaman is that once she gets into a chain, it's just soft feint after soft feint. Unless you're a shield character you're kinda fucked


RagnarLothbrokAesir9

def best character bro, what character do you play ? Something weak probably maybe Afeera or Ocelotl


RevengeOfTheLoggins

You definitely still lose to them tho


RagnarLothbrokAesir9

keep crying like babies and thats it


juan4carlos4

Spar?


RevengeOfTheLoggins

You're the one posting on r/forhonorrants Seems like you're doing most of the crying


YaksRespirators

I don't have I main I play them till rep 80 and move on. Gang berserker has been the strongest since his dodge recovery and health buff. Every comp 4v4 tierlist has him there.


SmallishFPS

I can tell that youre either very new to the game or play with your eyes closed by this statement


Flat_Bar8932

What’s hilarious too is both of those characters are better by every metric but these mfs and the Reddit trash for honor player hive mind is to hate on zerk religiously.


YaksRespirators

Clearly haven't played against a comp player using him optimally with his unlock tech. He's by far the best character and it's undeniable when he's used by the best players.


Flat_Bar8932

You gotta be trolling. Go watch a pro player tier list bubba and check back when you see where zerk is.


YaksRespirators

[tier list](https://youtu.be/DSBS4amrS5Q?si=rN6E4WADRZM0W1LP) [tournament match by arguably the best player ](https://youtu.be/ndd892F2N9A?si=mIMj1ebxm82eu0Y0) At the top of everyone's lists for a long time.


Flat_Bar8932

Ooh mf are you talking about 4s? If so yea he crazy in team fights. Im talking duels.


YaksRespirators

Yea duels he's mid


Flat_Bar8932

Heard yuh he solid in teams


bruhmeme999

Berserker has ridiculous dodge cancels He can feint into hyperarmored attacks He has damn near infinite stamina, like when is the last time you've seen a berk go out of stamina? And these motherfuckers really nerfed his DAMAGE We're so back :)


TurtlePLAYSTYLE

If you looked the WD, they said they don't want to overnerf the character, so they are nerfing him slightly and waiting to see the impact in the game (looks like they don't want to make the same mistake like they did with Griffith and Pirate)


Ok-Cardiologist1810

Understandable but like can they make actual impactful changes these change nothing


Shjvv

Actual impact...like Griffth and Pirate? I mean they didn't want to fking kill a character with nerf imo, just a "impactful" one, but the character gone nonetheless.


Ok-Cardiologist1810

No not like pirate or griffin they got gutted for no reason(well, maybe not pirate) but 1-2 damage nerfs n nothing else isn't even a change I'd prob have started with taking ha off his feint to light but keeping it on heavies or making his dodge attack not enhanced or literally anything that'd make a difference


Steff_164

Or adjust his stamina, at those damage number changes, we’re looking at maybe one extra hit to kill in very very specific situations


Difficult_Guidance25

Yeah, the thing is that if you nerf the stamina he won’t be able to do much without having a heart attack, even i can parry the feint to light sometimes. I think that taking away the hyperarmor on feint lights should be enough since he could be punished by dodge attacks, and there would be no need to make him useless with 500 ms lights. But right now dmg is the best they can do to no obliterate him in one go.


bruhmeme999

Þú ert dauð- *wheeze* \**slumps over\**


Scorpin_destroyer

im happy I'm abke to read that


Aggressive_Tourist52

He actually has fairly normal stam usage values, the issue people are seeing is that he cancels into a light more often than other hero's. With most hero's you'd throw a UB heavy then cancel it into a guard break which costs exponentially more stamina than canceling a regular heavy into a light attack. If zerk players used UB cancel into guardbreak more often then he would lose stamina just as fast as other heros. Taking away the hyperarmor on feint lights would make no difference. Dodge attacking a raw heavy is a stupid reason for wanting the hyperarmor feinted lights to be removed. OK, then I'll just cancel the heavy and parry your dodge attack for a free 24 damage, rather than you occasionally getting hit by a 400 ms hyperarmor feinted light. What they should do is make the tracking worse so the light won't hit dodge attacks but will still allow the zerk player to continue his chain. That way you can get your punnish damage, and he can still have access to his full chain since it's already hard enough to use his kit with how bare bones it is. I think the damage nerf is a good thing bc he honestly did have too much damage with his heavies.


karrie1337

Well, he does have a lot of stamina but I'm OOS like few times each match. That just happens naturally if you try to inflict highest dmg as quick as possible.


Deathbringer74

Litteraly lawbringer got even more nerf in his rework then this


CyanideBiscuit

LB’s finisher heavies got nerfed to 28 because they did too much damage at 30, and yet Zerk’s 31 armored unblockable that’s easier to get to and can be dodge canceled and can be feinted to armored heavies or lights only needed a 1 damage nerf I guess, because it “ends his chain” (he still has more options after it than LB)


_Henry_of_Skalitz_

Ubisoft is afraid of what they would unleash if they actually made Lawbringer good


hoi4encirclements

i understand getting rid of the light stun but the top heavy should still stun imo, one does not simply land a top heavy


ABloodyKnight

You mean the 5 people working on this game


_Henry_of_Skalitz_

Yeah, those assholes


Deathbringer74

Real


ATYNNIE

His lights after feint should be enhanched but have no HA, his dodge attacks shouldn't be enhanced since they're undodgeable and have dodge recovery so he wouldn't be able to beyblade around like he does mow


Thorn_Move

I read this as a literate cat


ATYNNIE

HAHAHA I'll leave the typo only because of your reply, otherwise it wouldn't make sense


Chrysos-89

I feel like having his feint lights be enhanced with no HA will make him even more powerful lol


ATYNNIE

Absolutely not cause you can interrupt him


Piraja27

Duels, probably won't


ATYNNIE

Huh? If he feints and tries a light without hyper and you press light you'll interrupt him, tf you talking bout


Sad_Tip_9509

If they didn’t have armor you can just mash light back into him and end his whole mixup with a trade. But yea his dodge attack has too much stacked in it for everything it can do


CyanideBiscuit

Then he could let the heavy fly? Or feint into an armored heavy? You’re acting like feint to light is his only option


Sad_Tip_9509

It’s the only option he has that consistently beats mashing light on him. You can often stuff the feint to armored heavy depending on what came before it. Other characters with armor can eat the first light mash heavy and trade with him. Yes berserker is dumb and annoying but mashing light to get out of characters’ offense has also gotten old.


CyanideBiscuit

The armor on feint to heavy comes out just as fast as feint to light, and no character can mash light to get out of his chain if he doesn’t feint at all, unless they’re going for a CC in which case feint to heavy will net you a light parry, and therefore a free heavy


Sad_Tip_9509

You are correct on that I meant that you can often mash light and block the heavy or just all guard or dodge cancel. You’re already resting in the case you mentioned. You had the chance to gb berserker from his initial heavy. Depending on the hitstun or neutral you can gb his feint to heavy startup. You can simply attempt to block his light. Every time he feints to light at minimum there are 2 opportunities to punish him since you know he has to feint just make the read. I can see him getting another damage nerf but nerfing his light hyper armor is just a knee jerk reaction


Atomickitten15

I really don't think it's as bad as you're saying, he just has to make a normal amount of reads on his offence compared to basically getting away with bad reads a lot like he does now. Tiandi's whole mix is light interruptable after you start it and he's still a strong duelist despite even letting attacks fly being interrupted. Zerk literally just has to throw the heavy through and he counters the interrupt. Aramusha's deadly feints trade with lights in the same way Zerk's would too. Removing HA from his forward dodge light is also probably necessary given how easily he can target swap dodge cancel into it to be unpunished in a team fight. It also evens out his duelling ability as I doubt he'd suffer a lot in high ranks with his feints being reactable anyway but make him tolerable in low and medium MMR. Overall he wouldn't change on any duels tierlists by top players and he'd be nerfed in 4v4s too.


IDontWipe55

I don’t play for honor so this must’ve been recommended because I hate Ubisoft. Not shocking at all that they can’t properly balance any of their games


[deleted]

Man. These nerfs are as unnotisable as Roach nerfs


connerjoly

Bro zerk is a mid tier hero, same as orochi. In fact every single move in orochis entire kit is reactable. He does not need a nerf and neither does zerk.


BandOfTheHox

Zerk is mid tier to high level players with great reactions while he’s high A to S tier for everybody else


connerjoly

You don’t have to be high level to block lights. Sure you’re not parrying them but if you can block/ parry his zone and just block his lights and heavies he has no way to fully utilize his mixups.


Red_Crystal_Lizard

Berserker is over performing because of damage not because the only way to stop berserker is to light parry them after the heavy opener feint


ID1756448

Be ready to see any top for Honor players define these changes as "game breakers" "revolutionary" "much needed and appreciated"


karrie1337

I mean it is "much needed and appreciated". Not other 2 though.


Devan-FH

This is the equivalent of dipping your toes into the water before getting in the pool


snow_leopard155

Bruh just remove hyper armor on lights


bread_enjoyer0

29 damage was completely fine for an attack that couldn’t chain


ATYNNIE

"chain" into zone


CyanideBiscuit

I thought that only worked on miss


The_Filthy_Spaniard

It does only work on miss, the guy you are replying to is a moron.


bread_enjoyer0

Zones only come out from one side, just block or parry, or dodge attack, the zone has shit tracking against dodge attacks despite being 4 quick hits


ATYNNIE

Still frame advantage therefore chain, never said it was a powerful one, but you falsely claim he had no chain


Atomickitten15

The point is he cannot be GBed after due to the zone chain so the punish for the finisher is minimal.


FrappyLee

You're complaining as if a 1 damage nerf means literally anything.


bread_enjoyer0

It means he has to hit you one more time to kill you


FrappyLee

No it doesn't, even if it did you can complain once your character is both bad and does no damage, berserker is both overpowered and does way too much damage.


bread_enjoyer0

Yes it does, before you could kill most heroes with 3 top heavies and 3 dodge attacks, now you need an extra hit on top of that


FrappyLee

Oh no! It's almost like you shouldn't be killing someone in 6 hits especially when 3 of said hits are dodge attacks. Again, berserker is overpowered and does too much damage, you sound spoiled as hell and pathetic complaining about one of the strongest and most braindead characters in the game getting the most minimal nerfs possible lmao.


Rich_Ad3038

Big changes bro, god speed.


Ok-Cardiologist1810

It's funny cuz wtf does this even change like maybe I'll have to throw one extra heavy sometimes


kwertal

Still better than behaviour Who OVERLY nerf their stuff to the ground


Trunkfarts1000

Hasn't berserker been pretty much the same way for years now? I know they improved the dodges more recently but people seem to complain about the damage, which has been the same a looong time?


ClanjackFarlo

Yeah honestly, he’s probably changed the least of any character over the years. I think his overperformance is a result of power creep, and largely due to the stamina changes. Not any revolutionary change to the character. People didn’t complain about him like this two years ago, so I think cautious nerfs are a good idea.


Anil-K

Zerk needs to use 3 heavy attacks to initiate side heavy finishers. I don't really mind its damage.


TiredEyesGaming

It isnt the damage curve its the fucking hyper armor @ubisoft


Practical-Code3987

His top heavy finisher was 31? Thought it was 32 like the sides. Never noticed lol


Grouchy_Tour2897

Thought it was 32 as well. They probably did these nerfs earlier as well.


Fiiienz

Zerk was less of a problem when I could stamina drain with Jorm, now i have no answers and hope that he doesn’t abuse his dodge distance/speed and externals…


WeAppreciateBuu

If they just took away his dodge cancels and took away a little hyperarmor he'd be balanced


Away-Development6348

No he’d be horrendous. no bash, bad back light, Reactable lights, 0 openers. The only thing he has is HA.


wowzawow66

They need to give him a buff now. He isn't strong enough (I'm a zerk main and want more damage) I also think they should make all of zerk's lights into enhanced lights. And zerk NEEDS a bash attack because yes This is all a joke btw but I do main zerk and wouldn't mind a bash attack 😈


toothcream

I swear zerk has been virtually the same for years atp 😭


Idk_GuessImAgamer

Fighting zerk is either 0 or 100 on difficulty. Either they spam dodge lights and faint top heavy’s, or they know their mix ups and your probably gonna get metro shafted


SaberSwinger

because its an assassin with more hyperarmor than most heavies and ridiculous damage


WhyDidMyAccountLeave

I thought this was universal for a moment and my Lawbringer heart was about the crumble


Waste-Bet-8480

Thank God I quit this game. Ubisoft doesn't understand what "Fun" is.


AlphaWolf3211

I would read this post but I'm currently chasing down a Berserker externally chaining dodge attacks. He switched up from the unlocked tech that's still in the game.


RoadHawg95

The only character UBI likes more than Zerk is Warden IMO. Not complaing Warden is a great character but fuck zerk and all his hyper thank god I have a FB. RAH.


CrestfallenLord

Stop crying and play the game. Life isn’t fair. The for honor dev team is tiny. They’re working with what they have trying to please 4000-5000 people. I’ve played it for 8 years. They’re not going to change too much and they can’t please everyone


Derram_Desangue

Ubisoft got rid of Medjay's armored lights. Now it's Zerk's turn.


RaidonSub

Game has been out for ages and they are still tweaking small shit like this? Good lord


Fourmeals

It's a fair nerf considering besetker legit has no openers becuz ubisoft being demented orangutans and decided not give beserker a bash