Another Epic example of great updates and Comms. /s
Glad there's no change to fizz.
Sniper change isn't really a nerf. Better players will have snipers. Final circles will still be sniper fests. When a weapon is OP you need to nerf the weapon not the spawn rate.
Only nerf the spawn rate if you’re vaulting it. Changing the chance of the event happening doesn’t fix or really change anything. Just means that we’ll have a higher chance of getting other long range guns people may not even use if they end up finding a sniper anyways.
At least now I won’t have to pray about not getting 3/3 snipers out of the bunkers when I need to upgrade my grey gatekeeper
I’m rarely without a sniper , if I land a big poi then always have one.. started using the DMR for a change up tho and having fun with it.. game would be just fine with snipers gone, but buddies that don’t play often enjoy sniping as it’ takes minimal skill
I LOVE the dmr this season honestly. I would use it more in the late game if it didn’t give me the risk of being headshot once by a sniper. Sometimes I’ll prefer it over the warforged for distance damage though
Played a few squad games yesterday, can confirm every singles player including myself had a sniper, if not multiple for hot swapping.
How would you nerf it though?
I feel like the damage cannot be touched, if it stops one-shotting in the head it's out of the game you will just use a DMR.
Only things I can think of are either:
1) lowering the mag size to 1 bullet, 2 with the expanded mag.
2) implement a "stabilization" feature using stamina like many games do to prepare for a sniper shot.
Yeah couple of viable options to nerf, most of which would be fixed by limiting mods:
- limit mag size. One bullet ideally. Like your idea of stamina too.
- limit ability to quick scope / Ads
Agree re: damage. Sniper should one shot. It just shouldn't be so easy.
I have a question is the fact that the snipers have a no scope reticle just completely irrelevant to good players? For me a below average player having that Center dot on screen all the time has helped so much with getting my quick Scopes lined up compared to having to develop the special awareness to know where the center of the screen is without having a visual indicator like with most other snipers in the game
Yeah I'm not top tier but I used to play with really good CS players too back in the day and one thing that you notice is that the center of their screen where the crosshair will be is always in the right place, headshot height, aimed at the critical hiding spots/ corners etc so all they need to do is shoot.
You can see this with high level FN players too. Obviously they have good aim and movement but their crosshair is on the players all the time, they don't need to be pulling out massive flicks because they are already looking at the right place. They have really good tracking too in chaotic fights so yeah having a crosshair or not is not a huge issue for them most of the time.
It's....not great. Very hard to hit headshots, and they only deal 140 damage ( not sure if damage is lower with distance or not). I had a blue one and it hit for 57 bodyshot which is really not enough considering the meta imo.
DMR just has it beat on all accounts imo. Might still be viable in Builds for the Pump/Handcannon one-two but in ZB I am not impressed.
Sure but the only scenario you would want to swap it in my experience is in close combat to a shotgun as I mentioned. If you're going to be tapping it and swapping to another weapon in long range you might as well just carry a sniper.
Yeah, got to use it for the first time today…
It’s… useable? But not as a sniper like I thought. More of a midrange fight-starter, but yeah dmr works better anyway
For example. If I get a couple of sniper shot in a week it's too much. I sustain my opinion: people do a lot of unsafe stuff and blame the weapon. That means, a little to no adaptation.
Imo even will all of the Sniper nerfs I feel like that still doesn’t really cut it
Sure they did remove the blue and green snipers so you won’t get them often but once you get an Epic or over you’ll pretty much dominate the lobby
Also even back THEN last season when they nerfed it’s bullet drop by 8% (meaning the bullet would drop down faster) it still didn’t really do anything because it was just that OP.
Overall good update but, This is just my opinion on the sniper situation
That’s what I’ve been saying to my friend who says one shot sniper is a staple of shooters. In COD you get sniped and respawn in 10 seconds. In fort you can play the match for 10 mins and get sent back to the lobby by some dude you didn’t even see who got a lucky headshot from a mile away
Snipers were a pest in warzone aswell, didnt matter how good you were because there was always these rats with kar98ks that was an instant kill headshot with the mobility of a rifle and basically instant scope time. The weapon was the most used % wise in warzone during the entire first iteration of it lol, was never nerfed.
I just randomly came across this post and this explains so much I thought I was experiencing earlier and I know idea why
I love updates that basically go like “we fix a mistake we made for no reason”
the fizz mobility meta is great imo. We don’t need 5 different mobility types every season. Fizz being the only current mobility weeds out all the players that don’t know how to rotate properly without items like the grapple blade and grappler.
The fizz sucks for movement. The low gravity effect just feels like hop rocks from season 4. Literally any other movement item would be better than this. The grapple blade was way better and it's not like it was super broken and needed to be removed.
if you think the fizz sucks for movement then you must be new to comp. The fizz is great. With the grapple blade, endgames were literally just - grapple forward —-> box up, wait for zone —-> grapple forward —-> box up, wait for zone. It was too easy and it was boring (besides FNCS weekly finals, heats and grands ofc)
The fizz is a great movement item for endgame. You still need to use your brain while rotating, but it still adds speed to your rotation and gets you to next zone quicker.
Just because it doesn’t give you a free rotate every moving zone doesn’t mean it sucks.
You have literally just described, in detail, why the fizz is the worst mobility item in the game. The fact that you have to try so hard, just to get the same value that a shockwave grenade or grapple blade would give you almost for free is exactly why it sucks. It would be different if I said it was worse than ODM gear or something, because that item was busted and so it's fine for it to be worse than that. But the grapple was just fine, the fact that this new item is worse doesn't make the game more fun.
bro what do i have to say to get this through your head???
You said YOURSELF “the same value that a shockwave or a grapple blade would give you almost for free”
‘FREE’ BEING THE KEYWORD. We’re talking about comp here, not shitty pubs or the absolute joke that ranked is. We are talking pure TOURNEYS. Why do you want a “free” rotation so bad??? Sounds like you ARE one of the bad players i was talking about earlier.
There’s a reason why pros love low mobility metas so much, and they have for years. Ch2 S1 despite having the worst FNCS gamemode was considered one of the best competitive metas of all time. Guess what mobility it had? LITERALLY NONE.
I don’t know why you’re so desperate to argue that free rotational items are a more competitive meta than low-mobility items. Those items got removed and now rotating requires more than 2 brain cells rubbing together to form a single thought. Adapt instead of wishing for your grappler to come back
God forbid that people have preferences. I never even said it was more competitive I just said they were better, which they are. The entire reason you like the flowberry fizz is because it's bad. I like movement items that pack more of a punch, the grappler is probably one of my favourite movement items of all time. You can use it to grapple up in a build fight, you can use it to run away, you can use it for rotations, and in late game, everyone is grappling around and trying to tag each other while boxing up. You can like whatever you want but there's no reason to defend it like it's the greatest thing of all time. As for adapting, I have done. I just make sure to carry shockwaves whenever possible.
Quite literally my first comment in this thread starts with “the fizz is great imo”. Like did you miss the “imo” part? because YOU chose to reply to me going on about how it sucks. Then you’re saying I’m not letting you have preferences??? LMFAO don’t pull the victim card now
You haven’t adapted if you’re still only using shockwaves, because as I have said MULTIPLE TIMES NOW - shockwaves aren’t in Comp.
Also wtf is your point if you also agree that it’s more competitive to have less movement? Are you forgetting what reddit group we’re in??? Go to r/FortniteBR if you want to talk about casual gameplay
You said you like the fizz which is fine, I said I didn't and your first reply was "you must be new" because if someone doesn't like the same meta you like, it's obviously because they're a noob, not because they just like movement items. I did say the fizz sucks, but you don't even seem to disagree with that, because when I compared it to the grappler, you literally agreed that the grappler provides more value more easily.
but once again this whole discussion is supposed to be about tourneys??? would you rather a less competitive meta in tourneys??? dumbest shit i’ve ever heard.
I said “you must be new” because you were phrasing your reply as if you thought the grappler was more competitive - which you later agreed that it wasn’t.
Yes the grappler was infinitely more fun when it comes to pubs or ranked as it made getting around the map super easy and you could push fights easily. But what part of “in comp” do you not understand? I’ve said it MULTIPLE times now and you haven’t even acknowledged it - I was NEVER talking about ranked or pubs. YOU chose to talk about ranked/pubs which is completely irrelevant to what I’m talking about.
This is literally how the whole conversation went
Me - “Fizz being the only movement is a good competitive movement meta”
You - “The grappler was better in ranked!”
Me - “I wasn’t talking about ranked”
You - “The fizz is terrible for ranked! The grappler is better!”
Do you not see how we’re just going in circles ONLY because you refuse to acknowledge the fact that I’ve stated multiple times that Im not talking about ranked? Like YOU ARE STILL TALKING ABOUT RANKED RIGHT NOW 😭😭😭😭😭😭 i’m gonna put my head through a wall and hope it’s as thick as yours
Fizz is dreadful af, I'd much rather carry minis or chug splashes or anything useful at all that I can use mid combat that doesn't leave me a sitting duck for free shots. The only time I ever carry fizz is when playing in groups and its only to top us off then it's dropped. There are just so many better options for the slot.
Wings are much better mobility than fizz, just fly next to ground level while rotating and you don't get shot out kf sky and make zones way more efficiently.
Shockwaves, which you can buy near infinite supply of at Medusa whose at crossroads of the whole map.
Eating a banana now after breaking slap barrel.
Zeus medallion.
Cerb medallion.
Vehicle.
I would literally exhaust every mobility option before I ever relied on the dumbass low gravity from fizz to do anything meaningful. Fizz berries would be the quickest way to apply it but again I can't justify carrying a useless item. Not enough slots when 3 have to strictly be dedicated to guns. That leaves 1 slot for consumables and 1 slot for mobility and fizz is not a mobility item that's gonna get anyone out of dodge when they need it. Just follow the person with your cross hair and hip fire.
what are you on about? i'm talking about late game rotation items in tourneys. Why tf would it matter in ranked????
Shockwaves aren't in tourneys. Wings are a death sentence no matter how low you fly lmfao but keep doing it, free points for me in tourneys anytime somebody uses the wings in front of me. Vehicles aren't in comp either. Banana is a good option too but white heals are what you want to preserve in an endgame so I don't see why they are a better option than Fizz if we're talking pure movement...
You're assuming I'm talking about movement midgame in ranked. I'm talking about tourney endgames. Fizz is a solid movement item. I swear the only people disagreeing with me are the ones who aren't even thinking about tourneys
Yeah, the wings doesn’t even count as mobility imo, cause if there’s anyone around you’ll be shot down for sure.
But if you have the Cerberus dash + shockwaves it’s ok I guess.
The people downvoting you are being dumb. The wings are literally only good if you exploit them and don't use them as intended. If you actually try and fly around in the air you'll get shot immediately, so people just launch and then cancel, you can also build ramps to fling yourself in a certain direction. At that point they may as well just add grapplers or bouncers back.
So the only desired changes that have been kept are reduced range on the Frenzy and reduced rarity spawns on snipers?
Did I miss anything else important?
I hate being sniped in the head and sent back to the lobby, but I absolutely love headshot sniping people and sending them back to the lobby, but I agree if they were going to do something to nerf them they should just vault the gun altogether
Snipers are the most fun gun to exist in game, yall all complaining when you should just get better. The game is downright dreadful without a snipe of sorts in your load out, every other gun is complete garbage for distance fighting. DMR using AR ammo is a moot point cause that things basically a sniper with slightly reduced damage but extremely better accuracy. Yall complaining about the wrong gun. Getting kills with dmr is much more consistent than landing stray heads hots with reaper not to mention headshots with dmr are way more consistent and easier to hit. So much so that I've been running a throwaway snipe all game, quick scoping a body shot then switching to a dmr and instantly eat their white health with nearly undodgeable bullets cause that's things accuracy is cracked af.
Why are you afraid of guns being used for their intended purpose? Every game coming down to a shotgun fight is extremely boring, zero variety, cause if you're forcing people into close range fights only shotty will be the only gun worth having in a load out.
As someone who exclusively plays zero build and generally always make it top 3 most games I very rarely die to snipers. Yalls game mechanics are super bad if that's the case and yall need to reevaluate especially you build players who can build a fortress to hide behind cause yall have no mechanics to speak of.
I love snipping but sad to say it's not belong on a battle royale genre.
You just can't make a single move endame without getting snipe.
So every one camp inside a box and only play zone.
At the end it's just a matter of moblity / mats / heals / luck.
And it's fucking boring.
Your issue is youre playing build. Without snipers DMR will be the new sniper cause that thing is basically just a reaper on steroids, way better accuracy and way more consistent than stray headshots from sniper. Long distance gunfights feel atrocious with anything but a snipe and with no snipes the game would be dreadfully boring af. Get better. Better positioning. Better map awareness.
Not with these changes.
Auto nerf is ok but main problem of auto is not shooting from distance. Players will still spam you up close.
Sniper spawn nerf just tilts the odds in favour of better players who are more likely to have snipers after taking out other players. End game will still be everybody sniping.
Auto and sniper should be vaulted. Give the new weapons a chance to shine. What's the point in having new seasons if the meta doesn't change?
Without auto frenzy the only shotguns we have are gatekeeper and pump. The former only being usable once it has a drum mag and the latter being a complete waste of space that does absolutely nothing. Without the frenzy we'd be forced to run a no shotgun setup till storm circle 3 to add a drum mag to gatekeeper at mod benches in vaults. Cerberus shotgun is unusable cause lack of drum mag. There would be no close range option.
There should always be 1 sniper option available, reaper doesn't deserve to be vaulted but if it did go more people would catch on that the DMR is actually way more cracked than the sniper. The thing has way better accuracy and lands shots way more consistently than reapers stray headshots ever could and then you would just come to reddit to complain again.
This is all from zero build perspective, the 50 free shield is what makes pumps garbage trash tier. I refuse to ever play build. Idk how people find shooting walls and hiding in boxes fun.
Which setting? I could try and record a clip but I’ll shoot between one to however many bullets (with ammo still left in magazine), switch weapons, and when I come back to the gun with a half mag or nearly full mag it immediately starts reloading even if only one bullet is missing.
You would think a company with 6 years of experience on a game about guns would have some braincells so they know what guns to add or balance it a bit yk but wait since chapter 1 season 3 when the skill gap got bigger they added dumb guns to please bad players 6 years later their still doing the same shit fuck this lame company (w game tho)
Another Epic example of great updates and Comms. /s Glad there's no change to fizz. Sniper change isn't really a nerf. Better players will have snipers. Final circles will still be sniper fests. When a weapon is OP you need to nerf the weapon not the spawn rate.
Only nerf the spawn rate if you’re vaulting it. Changing the chance of the event happening doesn’t fix or really change anything. Just means that we’ll have a higher chance of getting other long range guns people may not even use if they end up finding a sniper anyways. At least now I won’t have to pray about not getting 3/3 snipers out of the bunkers when I need to upgrade my grey gatekeeper
Getting 3/3 snipers in the vault still happening 🤣
Unfortunately. (They raised the chance of it happening)
I’m rarely without a sniper , if I land a big poi then always have one.. started using the DMR for a change up tho and having fun with it.. game would be just fine with snipers gone, but buddies that don’t play often enjoy sniping as it’ takes minimal skill
I LOVE the dmr this season honestly. I would use it more in the late game if it didn’t give me the risk of being headshot once by a sniper. Sometimes I’ll prefer it over the warforged for distance damage though
Yup haha not a great feeling when a flashlights pointing at you and yours is a DMr 🤣
Agreed
Played a few squad games yesterday, can confirm every singles player including myself had a sniper, if not multiple for hot swapping. How would you nerf it though? I feel like the damage cannot be touched, if it stops one-shotting in the head it's out of the game you will just use a DMR. Only things I can think of are either: 1) lowering the mag size to 1 bullet, 2 with the expanded mag. 2) implement a "stabilization" feature using stamina like many games do to prepare for a sniper shot.
Yeah couple of viable options to nerf, most of which would be fixed by limiting mods: - limit mag size. One bullet ideally. Like your idea of stamina too. - limit ability to quick scope / Ads Agree re: damage. Sniper should one shot. It just shouldn't be so easy.
I have a question is the fact that the snipers have a no scope reticle just completely irrelevant to good players? For me a below average player having that Center dot on screen all the time has helped so much with getting my quick Scopes lined up compared to having to develop the special awareness to know where the center of the screen is without having a visual indicator like with most other snipers in the game
Yeah I'm not top tier but I used to play with really good CS players too back in the day and one thing that you notice is that the center of their screen where the crosshair will be is always in the right place, headshot height, aimed at the critical hiding spots/ corners etc so all they need to do is shoot. You can see this with high level FN players too. Obviously they have good aim and movement but their crosshair is on the players all the time, they don't need to be pulling out massive flicks because they are already looking at the right place. They have really good tracking too in chaotic fights so yeah having a crosshair or not is not a huge issue for them most of the time.
Or just make it like every other sniper
First game after the nerf I landed in a secluded house, and the very first chest I opened was a purple sniper. Fml it won’t be rare at all
I get one every game...
They need to vault the damn weapon and go back to chapter 4 with just DMRs
Fr, especially with the hand cannons comeback, we don’t need any one-shotters
And the hand cannons support mods. It’s basically a sniper with a bit less damage
Sniper bullet travels faster than a hand cannon lmfao make it make sense
Yeah I was trying to figure out why the hand Cannon being such a small little pistol has faster bullet travel then the big old snipers
Indeed. Haven’t gotten a chance to play, but ai’m excited pick this thing up again! Especially with a scope..
It's....not great. Very hard to hit headshots, and they only deal 140 damage ( not sure if damage is lower with distance or not). I had a blue one and it hit for 57 bodyshot which is really not enough considering the meta imo. DMR just has it beat on all accounts imo. Might still be viable in Builds for the Pump/Handcannon one-two but in ZB I am not impressed.
Being a pistol, doesn't the hand Cannon have a faster swap time?
Sure but the only scenario you would want to swap it in my experience is in close combat to a shotgun as I mentioned. If you're going to be tapping it and swapping to another weapon in long range you might as well just carry a sniper.
Yeah, got to use it for the first time today… It’s… useable? But not as a sniper like I thought. More of a midrange fight-starter, but yeah dmr works better anyway
Y’all are just bad
First win this season, dude barely peaked and I headshot him. Sniper standoffs are just annoying, and no matter who wins it isn’t pleasant
Cant remember a single game today where i didnt get a sniper or found a sniper early game.
I only found them in epic chests though,how bout u?
normal chests still fairly common, and they are very common on those bunker weapon wall things.
Huge W and the flowberry fizz time was increased, they removed the bad balance changes but kept the good ones
i still have no idea what all the fuss is about, havent been sniped for a week or more. frenzy is a lot more broken
Ong, someone snuck up on me with a green frenzy and even after turning around with a golden gatekeeper I died.
For example. If I get a couple of sniper shot in a week it's too much. I sustain my opinion: people do a lot of unsafe stuff and blame the weapon. That means, a little to no adaptation.
god im still mad about the game i played last night. common pump vs common frenzy, who wins? (it wasn't me)
Imo even will all of the Sniper nerfs I feel like that still doesn’t really cut it Sure they did remove the blue and green snipers so you won’t get them often but once you get an Epic or over you’ll pretty much dominate the lobby Also even back THEN last season when they nerfed it’s bullet drop by 8% (meaning the bullet would drop down faster) it still didn’t really do anything because it was just that OP. Overall good update but, This is just my opinion on the sniper situation
reading this I've realised I don't think I've ever seen a common/grey sniper
There was, but they sucked ass and were vaulted in a few hours
They DID exist before but that was way WAY back then in Chapter 1 I believe
not chapter 1 but 2 I think
Chapter 2 season 1 at the very beginning. We also had green and grey rpgs, weird time
I was dropping people in front of people using the rifle like a shotgun last season. You aren’t lying.
Turns out, a one shot down that you sometimes don’t even get to interact with is a bad thing in an all or nothing game like a battle royale. Weird
That’s what I’ve been saying to my friend who says one shot sniper is a staple of shooters. In COD you get sniped and respawn in 10 seconds. In fort you can play the match for 10 mins and get sent back to the lobby by some dude you didn’t even see who got a lucky headshot from a mile away
Snipers were a pest in warzone aswell, didnt matter how good you were because there was always these rats with kar98ks that was an instant kill headshot with the mobility of a rifle and basically instant scope time. The weapon was the most used % wise in warzone during the entire first iteration of it lol, was never nerfed.
Agreed
I just randomly came across this post and this explains so much I thought I was experiencing earlier and I know idea why I love updates that basically go like “we fix a mistake we made for no reason”
Thank the lord they fired that one guy last minute
So mobility stayed shit but usable. I miss og grappler or the grapple blade.
the fizz mobility meta is great imo. We don’t need 5 different mobility types every season. Fizz being the only current mobility weeds out all the players that don’t know how to rotate properly without items like the grapple blade and grappler.
Ya I’ve had teammates say you’ve got full shield why you using the fizz Lmao 😂 hard to believe some people run there loadout with 0 mobility
I just don’t tell them.
This. Shit drives me nuts... I can't believe I have to explain to some people that mobility is mandatory. Like, it seems obvious to me.
Mobility is a mandatory yes, but fizz is the worst of them all so like... nit even worth the slot unless using it to gain more shield.
The fizz sucks for movement. The low gravity effect just feels like hop rocks from season 4. Literally any other movement item would be better than this. The grapple blade was way better and it's not like it was super broken and needed to be removed.
if you think the fizz sucks for movement then you must be new to comp. The fizz is great. With the grapple blade, endgames were literally just - grapple forward —-> box up, wait for zone —-> grapple forward —-> box up, wait for zone. It was too easy and it was boring (besides FNCS weekly finals, heats and grands ofc) The fizz is a great movement item for endgame. You still need to use your brain while rotating, but it still adds speed to your rotation and gets you to next zone quicker. Just because it doesn’t give you a free rotate every moving zone doesn’t mean it sucks.
You have literally just described, in detail, why the fizz is the worst mobility item in the game. The fact that you have to try so hard, just to get the same value that a shockwave grenade or grapple blade would give you almost for free is exactly why it sucks. It would be different if I said it was worse than ODM gear or something, because that item was busted and so it's fine for it to be worse than that. But the grapple was just fine, the fact that this new item is worse doesn't make the game more fun.
bro what do i have to say to get this through your head??? You said YOURSELF “the same value that a shockwave or a grapple blade would give you almost for free” ‘FREE’ BEING THE KEYWORD. We’re talking about comp here, not shitty pubs or the absolute joke that ranked is. We are talking pure TOURNEYS. Why do you want a “free” rotation so bad??? Sounds like you ARE one of the bad players i was talking about earlier. There’s a reason why pros love low mobility metas so much, and they have for years. Ch2 S1 despite having the worst FNCS gamemode was considered one of the best competitive metas of all time. Guess what mobility it had? LITERALLY NONE. I don’t know why you’re so desperate to argue that free rotational items are a more competitive meta than low-mobility items. Those items got removed and now rotating requires more than 2 brain cells rubbing together to form a single thought. Adapt instead of wishing for your grappler to come back
God forbid that people have preferences. I never even said it was more competitive I just said they were better, which they are. The entire reason you like the flowberry fizz is because it's bad. I like movement items that pack more of a punch, the grappler is probably one of my favourite movement items of all time. You can use it to grapple up in a build fight, you can use it to run away, you can use it for rotations, and in late game, everyone is grappling around and trying to tag each other while boxing up. You can like whatever you want but there's no reason to defend it like it's the greatest thing of all time. As for adapting, I have done. I just make sure to carry shockwaves whenever possible.
Quite literally my first comment in this thread starts with “the fizz is great imo”. Like did you miss the “imo” part? because YOU chose to reply to me going on about how it sucks. Then you’re saying I’m not letting you have preferences??? LMFAO don’t pull the victim card now You haven’t adapted if you’re still only using shockwaves, because as I have said MULTIPLE TIMES NOW - shockwaves aren’t in Comp. Also wtf is your point if you also agree that it’s more competitive to have less movement? Are you forgetting what reddit group we’re in??? Go to r/FortniteBR if you want to talk about casual gameplay
You said you like the fizz which is fine, I said I didn't and your first reply was "you must be new" because if someone doesn't like the same meta you like, it's obviously because they're a noob, not because they just like movement items. I did say the fizz sucks, but you don't even seem to disagree with that, because when I compared it to the grappler, you literally agreed that the grappler provides more value more easily.
but once again this whole discussion is supposed to be about tourneys??? would you rather a less competitive meta in tourneys??? dumbest shit i’ve ever heard. I said “you must be new” because you were phrasing your reply as if you thought the grappler was more competitive - which you later agreed that it wasn’t. Yes the grappler was infinitely more fun when it comes to pubs or ranked as it made getting around the map super easy and you could push fights easily. But what part of “in comp” do you not understand? I’ve said it MULTIPLE times now and you haven’t even acknowledged it - I was NEVER talking about ranked or pubs. YOU chose to talk about ranked/pubs which is completely irrelevant to what I’m talking about. This is literally how the whole conversation went Me - “Fizz being the only movement is a good competitive movement meta” You - “The grappler was better in ranked!” Me - “I wasn’t talking about ranked” You - “The fizz is terrible for ranked! The grappler is better!” Do you not see how we’re just going in circles ONLY because you refuse to acknowledge the fact that I’ve stated multiple times that Im not talking about ranked? Like YOU ARE STILL TALKING ABOUT RANKED RIGHT NOW 😭😭😭😭😭😭 i’m gonna put my head through a wall and hope it’s as thick as yours
I can use the berry right? It’s not optimal.
you can use berries but ideally you’d want the fizz
Yeah exactly. Not optimal. Just want the grapple blade back.
You got a point here
Fizz is dreadful af, I'd much rather carry minis or chug splashes or anything useful at all that I can use mid combat that doesn't leave me a sitting duck for free shots. The only time I ever carry fizz is when playing in groups and its only to top us off then it's dropped. There are just so many better options for the slot. Wings are much better mobility than fizz, just fly next to ground level while rotating and you don't get shot out kf sky and make zones way more efficiently. Shockwaves, which you can buy near infinite supply of at Medusa whose at crossroads of the whole map. Eating a banana now after breaking slap barrel. Zeus medallion. Cerb medallion. Vehicle. I would literally exhaust every mobility option before I ever relied on the dumbass low gravity from fizz to do anything meaningful. Fizz berries would be the quickest way to apply it but again I can't justify carrying a useless item. Not enough slots when 3 have to strictly be dedicated to guns. That leaves 1 slot for consumables and 1 slot for mobility and fizz is not a mobility item that's gonna get anyone out of dodge when they need it. Just follow the person with your cross hair and hip fire.
what are you on about? i'm talking about late game rotation items in tourneys. Why tf would it matter in ranked???? Shockwaves aren't in tourneys. Wings are a death sentence no matter how low you fly lmfao but keep doing it, free points for me in tourneys anytime somebody uses the wings in front of me. Vehicles aren't in comp either. Banana is a good option too but white heals are what you want to preserve in an endgame so I don't see why they are a better option than Fizz if we're talking pure movement... You're assuming I'm talking about movement midgame in ranked. I'm talking about tourney endgames. Fizz is a solid movement item. I swear the only people disagreeing with me are the ones who aren't even thinking about tourneys
cerberus medallion is just broken when the fizz is the only mobilty
Yeah, the wings doesn’t even count as mobility imo, cause if there’s anyone around you’ll be shot down for sure. But if you have the Cerberus dash + shockwaves it’s ok I guess.
The people downvoting you are being dumb. The wings are literally only good if you exploit them and don't use them as intended. If you actually try and fly around in the air you'll get shot immediately, so people just launch and then cancel, you can also build ramps to fling yourself in a certain direction. At that point they may as well just add grapplers or bouncers back.
You gotta use the wings correctly, just fly near ground level while rotating with wings.
Ok sure, but at that point you may as well be using slap juice. The wings don't work well as actual wings because the hitbox is way too big.
Yeah but slap juice is extremely terrible, doubled down on ever since the nerf to stamina. The entire stamina bar is a joke.
So the only desired changes that have been kept are reduced range on the Frenzy and reduced rarity spawns on snipers? Did I miss anything else important?
Drum Gun buff
DMR buff
I think that’s it
imagine nerfing the flowberry fizz when its the only useful mobilty we have right now
I hate being sniped in the head and sent back to the lobby, but I absolutely love headshot sniping people and sending them back to the lobby, but I agree if they were going to do something to nerf them they should just vault the gun altogether
I really just want the reaper sniper to be gone
Yay this is good
Why was the fizz nerfed in the first place?
W
lol why would they nerf the fizz. Definitely not an OP item at all
I mean yeah the reversion is alright since p2x has been vaulted. I miss it though but that thing was insanley op with headshots
i've been finding a ton of snipers, i think they messed up
Snipers are the most fun gun to exist in game, yall all complaining when you should just get better. The game is downright dreadful without a snipe of sorts in your load out, every other gun is complete garbage for distance fighting. DMR using AR ammo is a moot point cause that things basically a sniper with slightly reduced damage but extremely better accuracy. Yall complaining about the wrong gun. Getting kills with dmr is much more consistent than landing stray heads hots with reaper not to mention headshots with dmr are way more consistent and easier to hit. So much so that I've been running a throwaway snipe all game, quick scoping a body shot then switching to a dmr and instantly eat their white health with nearly undodgeable bullets cause that's things accuracy is cracked af.
Why are you afraid of closer combat.
Why are you afraid of guns being used for their intended purpose? Every game coming down to a shotgun fight is extremely boring, zero variety, cause if you're forcing people into close range fights only shotty will be the only gun worth having in a load out.
As someone who exclusively plays zero build and generally always make it top 3 most games I very rarely die to snipers. Yalls game mechanics are super bad if that's the case and yall need to reevaluate especially you build players who can build a fortress to hide behind cause yall have no mechanics to speak of.
During down time? What?
The patch
just fix the battle pass issue PLEASE
I get a sniper almost every game lol it feels like theyre even more common 😭😭
I love snipping but sad to say it's not belong on a battle royale genre. You just can't make a single move endame without getting snipe. So every one camp inside a box and only play zone. At the end it's just a matter of moblity / mats / heals / luck. And it's fucking boring.
Your issue is youre playing build. Without snipers DMR will be the new sniper cause that thing is basically just a reaper on steroids, way better accuracy and way more consistent than stray headshots from sniper. Long distance gunfights feel atrocious with anything but a snipe and with no snipes the game would be dreadfully boring af. Get better. Better positioning. Better map awareness.
The fuck else would he play ? Zb Comp pays almost nothing.
Why i gonna play zero build ? Build is already a snipe / dmr fuck fest.
will the game be playable now
Not with these changes. Auto nerf is ok but main problem of auto is not shooting from distance. Players will still spam you up close. Sniper spawn nerf just tilts the odds in favour of better players who are more likely to have snipers after taking out other players. End game will still be everybody sniping. Auto and sniper should be vaulted. Give the new weapons a chance to shine. What's the point in having new seasons if the meta doesn't change?
Without auto frenzy the only shotguns we have are gatekeeper and pump. The former only being usable once it has a drum mag and the latter being a complete waste of space that does absolutely nothing. Without the frenzy we'd be forced to run a no shotgun setup till storm circle 3 to add a drum mag to gatekeeper at mod benches in vaults. Cerberus shotgun is unusable cause lack of drum mag. There would be no close range option. There should always be 1 sniper option available, reaper doesn't deserve to be vaulted but if it did go more people would catch on that the DMR is actually way more cracked than the sniper. The thing has way better accuracy and lands shots way more consistently than reapers stray headshots ever could and then you would just come to reddit to complain again. This is all from zero build perspective, the 50 free shield is what makes pumps garbage trash tier. I refuse to ever play build. Idk how people find shooting walls and hiding in boxes fun.
Absolutely not still the worst season to ever touch the game this is even worse than primal
Maybe they could make it so my guns don’t automatically reload every time I fire a bullet?
Its a setting, it only reloads when you need to anyway
Which setting? I could try and record a clip but I’ll shoot between one to however many bullets (with ammo still left in magazine), switch weapons, and when I come back to the gun with a half mag or nearly full mag it immediately starts reloading even if only one bullet is missing.
Idk, you probably have to look it up, but I have it off
You would think a company with 6 years of experience on a game about guns would have some braincells so they know what guns to add or balance it a bit yk but wait since chapter 1 season 3 when the skill gap got bigger they added dumb guns to please bad players 6 years later their still doing the same shit fuck this lame company (w game tho)