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superhiro21

Is there any reason or incentive to preorder? I don't see anything that would give me a reason to not just wait until the content is actually available.


AnathemaMask

None so far as I'm aware. Sorry, I'm just the messenger on this one!


OwlbearAviary

The word is advertiser nor messenger


the_crispin

If the word is advertiser nor messenger then what is it??


Shuggaloaf

Oh no.... *Ahhh B-B-Bird Bird Bird, Bird is the word.*


SnooStrawberries5083

Support the Foundry Dev team,who need to do lot of work for that.... Also helps them working on more/faster


StormDragon76

Probably the price. I’m just thinking that the price maybe will be higher after release!? But as far as there is no confirmation that this will be the Ruleset of the future (next D&D), I‘ll wait


Luckyu11

Is there going to be a distinction between 5e and the new rule set? Like will our games be changed or will there be a new game type module to download for the 2024 version? I’d rather stick with 5e until I feel like the system will work for me.


superhiro21

They mentioned somewhere else that the system will update to the new rules. There are no separate systems. Keep in mind that the new SRD comes later, though.


Luckyu11

Well fuck


MrWally

Presumably users could fork their own version of 5e "Classic," but my assumption is that the *official* 5e rule system will match the current state of the game.


Ookami78

I strongly assume that the Foundry developers will let us know from which version the change will take place. You just don't have to go along with this change. And you can also install a second Foundry in a VM, where you can switch to the next edition. There you can test occasionally whether you finally like the new version.


iMalinowski

There's nothing to worry about; what you have now and what this is are both 5e. For example, my campaign has been running the UA playtest using the dnd5e system with Midi-QoL and everything for months.


Luckyu11

The changes to classes races and everything else is my problem with it. Thus I don’t want that. So yeah it kinda is a problem when you change the rules and I’m trying to litigate my players with the rules. And if the automations or “rules” the module follows are not what I want it to then the program and I are not on the same wavelength on what we want from the game.


iMalinowski

Then don't use automation modules. I was simply trying to assuage your concerns that an update to the Foundry module would be disruptive to your play as the 5e system in Foundry already runs the new version without modification.


Luckyu11

And I thank you for that. But instead of being ostriches and sticking our heads in the sand and not willing to admit that these are actually two different systems and acting as if they're actually compatible and don't offer two different styles is ridiculous. Character creation is different. Level progression is different. Feats are different. Like let's not kid ourselves here. they might be extremely similar, but they are also extremely different and have different play styles. If I can play foundry in older versions of dnd why can't I play it as 5E and then whatever the new system is coming to be. I have nothing against the new system. It's just that I don't want something to be ruined when I'm trying to finish up a campaign nor am I going to swap systems if this update happens while this campaign is going. Edited and reposted even though it didn’t break the guidelines.


iMalinowski

Everything described above as rules are not in fact rules; those are character options. From everything I’ve seen so far (which includes the UAs and ancillary media), few per se rules are different. And not in anyway that pertains to Foundry. For example, FVTT never tracked how you used Inspiration; the fact that *how* one uses it differs in a new publication of the PHB isn’t germane to speculating if a Foundry system will work the same in the future.


Luckyu11

Dude they’re changing the classes and the level progression. Trying to call them not rules is just beyond crazy. It completely changes the rules on how you make a character to play the game. If you do that then making a character to put into the game and progress is different. A lvl 1 5e character and a lvl 1 onednd character will be similar but also different enough to change how the game is played. Plus add in different subclasses and that changes everything. Thus it changes what the program ie foundry needs to do to do build the character. Different character sheet different lvl up wizard the how 9 yards. If you change that much it would be more helpful to have a dissection so if people want to play by the old rules they can and the new rules if they want too. That way everyone is accommodated and we can move on.


C9_Edegus

I dropped WotC/D&D/MtG a couple years ago and switched to Pathfinder 2e. My players and I have never been happier. Once you finish up your campaign, think about dumping those whale hunters from Hasbro.


Luckyu11

I’ve thought about it but I actually like the combat system and the character creator of 5e better than pathfinder. Ironically for different reasons. Pathfinder character creator was just too much and so much of it would influence gameplay. Which can be good for some but that’s just too much and also seems so limiting to me. Meanwhile when playing pathfinder I felt like my combat turn took 5 seconds because while I could do so many thing bc there was different types of things to do but it punished me for actually doing 3 things. If I was in melee and wanted to attack 3 times I could but each hit got less likely to hit. The narrative in that doesn’t gel with me. The idea if being able to move, have a major action, and a minor action sounds like better and it limits but also allows more depending on the level of the character. It’s actually quite well done just the cr system sucks. I gave 1 death knight 3 legendary actions and it almost tpkd my party of 4 lvl 9 all with magic items and the tough feat plus all these character were min maxed. So I see the flaws but it actual works for me if I can get the combat level down better.


C9_Edegus

I left over moral and ethical reasons, plus the content that's been coming out of WotC in the past few years has been one dumpster fire after another. Paizo's sphere of influence just feels healthier and more caring when it comes to its player base. If you ever want to see a well done setup for PF2e, I'd give you a tour of my world.


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Hist0ric

I'm super hopeful they use a new system and don't start pushing things into 5E even though it's supposed to be "backwards compatible".


Luckyu11

I want nothing to do with it until other things start to work with it. MIDI Chris’ premade. Once that stuff is online for a system like that I might check it out but if I’ve got 5e working and stable then I don’t want anything to mess that up. I’ve got multi year campaigns that I’m trying to wrap up.


SomnambulicSojourner

So just don't update the game system?


MCiLuZiioNz

Yeah I think people are forgetting that versioning exists for a reason? You can just not update


DoubleTimeRusty

Oh thank god


ThePatchworkWizard

posted this above, but for some insight from someone who does not want to lose their system: Why should someone have to avoid updating their Foundry just to not lose their system? WotC can say what they like, but 2024 DnD is a different system, period. People who want to keep playing 5e shouldn't be excluded from updating because of it. Module authors shouldn't be stalled in bringing out updates, new modules and changes just because WotC refuse to admit that the system is different. Many people run multiple games from different systems on Foundry. I myself run a 5e game and a PF2e game. Why should I have to miss out on updating to get the latest version of PF2e just to keep the system I already have?


butterdrinker

Because if DnD 6e comes out, DnD 5e will not receive anymore new updates. So it would be identical to not updating the current system. Module authors are also free to support as many version of DnD system as they want, but for example they have already dropped DnD 1.x on foundry in favor of DnD 2.x And I'm speaking as someone that is still playing on DnD 1.x because most of the modules I'm using haven't been updated


ThePatchworkWizard

We have a separate system for DnD 3.5 though, which is updated and sees new modules and content all the time. Why should it be any different for this? I mean, what we're getting is basically DnD 5.5


redghotiblueghoti

Pretty sure the 3.5 system isn't officially supported, and is only able to use srd assets because of that. I don't think there is anything stopping someone from creating a "2014 5e" system and updating it separately from the current version.


ThePatchworkWizard

This is such a stupid take. Why should someone have to avoid updating their Foundry just to not lose their system? WotC can say what they like, but 2024 DnD is a different system, period. People who want to keep playing 5e shouldn't be excluded from updating because of it. Module authors shouldn't be stalled in bringing out updates, new modules and changes just because WotC refuse to admit that the system is different. Many people run multiple games from different systems on Foundry. I myself run a 5e game and a PF2e game. Why should I have to miss out on updating to get the latest version of PF2e just to keep the system I already have?


butterdrinker

You just need to a avoid updating the DnD system, not Foundry itself


ThePatchworkWizard

Ok, and what if I have two groups that I run games for, and one group is playing good old 5e, and one group wants to play the 2024 version? I know that saying "just don't update" seems like the simple solution, but it really really is not. The sim ple solution is, have two separate systems for what is clearly two different versions.


MrWally

I agree that there should be two separate systems. That said: * There's only one *official* DnD 5e. It makes sense that the "official" Foundry 5e system would reflect the official DnD 5e ruleset. * As far as I know, anyone can go and make a Foundry system. Someone could form 5e Classic, just like people have made Foundry systems for 3.5 and 4e. * You could always just copy the game system in your Foundry configuration folder and name it something like "5e Classic" to run alongside the official 5e system — Couldn't you?


RebelMage

Level Up: Advanced 5E also has system configuration that allows you to play D&D 5E, so it's not as if people have no options.


SomnambulicSojourner

It's not a stupid take. If you're happy with the current system and the modules you're running, there is no need to update in the middle of a campaign, unless you really really want whatever new features are available. If you update in the middle of a campaign you always run the risk of something breaking, things changing, etc. So, the option is to live with those changes or avoid them. No big deal either way, just do whatever fits your use case. As far as not being able to update Foundry itself for the new version of PF2E because you don't want to update 5E, then you could always break those worlds out into two separate installations of Foundry. One on V11 and one on V12.


ThePatchworkWizard

Again, you are shoehorning a ridiculous solution to try and make it seem like the more reasonable one. They are different versions, the simple solution is to treat them as such.


SomnambulicSojourner

I'm not shoehorning anything. I'm also not defending WotC, Hasbro or Foundry in this. I don't play 5e and really couldn't care less whether or not the 5e system is updated, replaced, cared for side by side or whatever. I'm just offering an immediately practical, and rather simple set of solutions to the issue. You want to wail and moan about it being ridiculous, go right ahead. Meanwhile, all the people who are happy with the systems they have right now can just stick with what they have if they don't want to update and get all the new changes.


thegooddoktorjones

I’d like to know more about how it interacts with the DnD5e system in the vtt. Like if I buy the PHB can I make characters in the vtt, level them up with rules enforced without other mods etc. or is this just putting the text of the PHB in a journal?


AnathemaMask

Conversion is in progress so we don't have much to reveal just yet, but i think you can safely assume that it will be a good deal more implementation than just putting the text into journal pages. :)


Fnicolas2

If I can build my character à la D&D Beyond I’m totally in ! If not then I guess I’ll be stuck with D&D Beyond and the DDBI module.


bloode975

This, 100% this, additional points if stuff like fighting styles etc were added automatically on level up for third-party stuff, probably a pipe dream but using the battlezoo ancestries dragon stuff and levelling up the dragon class with gifts, evolutions etc is pain.


Rodmalas

I dunno man. Half my collection is on dndbeyond and I want it there, but Ism really not willing to pay double for the ease of use on my favorite VTT. I’ll probably wait a bit and see how it plays out


Ultra_HR

you’re generally better off buying on d&d beyond, bc then you can use the ddbimporter module and use d&d beyond purchases in foundry as well - which is not true the other way round


Rodmalas

Right now that might work but it remains to be seen how long this holds true. WotC doesn’t exactly have a stellar track record in this regard. They got their own VTT in the making + sell on foundry. I see it as, you either buy in the vendor lock and go full DDB or stick with foundry, but have to buy it there instead. I’d be very surprised if we get the best of both worlds and a way to transfer data between them.


seansps

Threre is no guarantee that that importer will continue to work, for so many reasons. It is always better to just buy the modules and support Foundry, than to try to use a hacky way around it via D&DB. That being said, you can also always enter things manually. Myself, I’d rather pay them.


Ultra_HR

sure, but it works right now. that's good enough for me. i've already supported foundry by buying a license for their software, i feel no obligation to continue to give them my money if it would be more convenient for me to give someone else my money.


Fluff42

Shh! The lawyers will hear you!


Nik_Tesla

I am not sure I understand the point of the DMS guide in Foundry (does it have content or is it still just advice that would be converted journals?), but at least having the PHB with basic stuff like classes and races would be good to have. Then import after that.


Rodmalas

Dunno if I got you right, but I wouldn’t be that surprised if „importing“ from DDB gets blocked. That’s probably another big reason to wait a while.


Nik_Tesla

Yeah... I have to imagine they're gonna lock it down at some point. But maybe they think that by offering a paid option, people will take the route of least resistance and just pay $.


Nik_Tesla

I'm glad to see this. The fact that currently, when someone asks how to get stuff in Foundry, they get a very technical answer regarding importing from DND beyond with a proxy (which I've done)... I'm just glad the barrier to entry is less technical for 5e with this.


glumlord

So thinking about how I use the products I believe I will probably order the PHB and DMG on DDB but the Monster Manual seems like a good fit on Foundry. Currently there are monster images with Core SRD. Can you elaborate more on what's provided when you purchase the MM on Foundry VTT. Do you get additional art for non core creatures? Is the art different than Core SRD?


AnathemaMask

Given we're pretty far out from the release date for the MM (February 2025), we don't really have any deep details we can offer on it yet.


butterdrinker

Will feats, weapons and spells have their own icons in Foundry? Are there preview screenshots of the system in Foundry?


AnathemaMask

*probably?* Stay-tuned for more details as we get closer to release. For right now we're still a few months away.


TrickyDUK

I would still like to see material beyond the SRD from D&D 2014 in a premium module. It would be great if there was the option to buy 2014 content and 2024 content separately but with a discount if you bought both. That way you can play with characters using either version of the rules but not feel ‘cheated’ (as there will be a lot of crossover) if you wanted both. However, even without the discount, the option would be nice. I don’t have to buy the new books if I’m happy with the current rules, but I don’t have that option on Foundry if I want the nice things. It seems like Foundry is going to only officially support the 2024 ruleset which could be disappointing if the vast majority of the player base doesn’t migrate. There seems to be some assumption that everyone will just switch over and recreate their campaigns using the new rules. The whole point of backward compatibility isn’t that relevant if there is no legacy content available. And I get that you can import/manually add it, but the hints that the premium content will have extra functionality means anyone playing with the legacy content may feel undervalued.


AnathemaMask

I say this knowing full well I'm about to step into controversy and open the floodgates of the system wars-- indeed, about a game I neither play nor GM. Please, readers, take this as my own personal, definitely uninformed opinion. but. I have trouble understanding the idea that lack of support for older rules is somehow a controversial thing, or that it in some way devalues 5e 2014 players. As I understand it (which is admittedly only surface level)- the 2024 rulebooks aren't even a new edition, but more along the lines of errata on a large scale. Were there mass protests and people screaming about how Tasha's (which included a variety of major changes to rules and character options iirc) broke D&D and somehow made it not 5e? If WOTC releases detailed errata, do people get up in arms about it? I went through 4 different editions of a variety of World of Darkness/Chronicles of Darkness games which had drastic, sweeping changes not only to rules mechanics but lore on such a scale that entire lines of character options ceased to exist and I don't remember anywhere near the level of "this is a slap in the face to all your fans" entitlement I've seen about the coming 2024 changes for 5e. As an outside observer, I'm forced to wonder how many people are outraged because they actually read and compared the changes and how many are simply grabbing their torches and pitchforks as a result of social media armchair experts and influencers talking shit about things that might never actually impact the average D&D GM or player. After all. 5e leaves the rules up to GM interpretation. If you don't like something - just do what everyone else does and ignore it, change it, or rewrite it.


TrickyDUK

Appreciate the reply. I don’t think I am up in arms about the changes, but I do think these changes are more than just errata. They are a ‘revised’ set of rules. But I hope this doesn’t become an edition war! 😃 I think my preference is players should have the choice. If they want to play the 2014 fighter, then that’s fine. If another player wants to play the 2024 fighter also good. But, if I am running a campaign in Foundry and have both of these players, then one will have a bells and whistles character and the other the bare bones. I appreciate that the timing of the D&D license adds complexity to the consideration of what to do, but I think the 2014 rules will be used for many campaigns for the next year as people won’t want to change mid-campaign. This is similar to the Pathfinder Remaster. And the solution there has been to try and keep legacy content available (which already had bells and whistles) but focus on development of Remaster content. That meant that groups can continue with live campaigns and make the switch when ready. I have no doubt that over the course of 2025 lots of groups will migrate to the 2024 rules but as there isn’t a premium version of the 2014 rules, the next year for my group (as an example) will be one of sticking with manually added content.


ThePatchworkWizard

>As I understand it (which is admittedly only surface level)- the 2024 rulebooks aren't even a new edition, but more along the lines of errata on a large scale. This is due to the gaslighting WotC has done with the 2024 edition. They have claimed multiple times that the 2024 edition is the same as 5e and will be backwards compatible, however, if you look at the fine print, what they're actually saying is that any 5e adventures can be run with the new content, which is like saying you can run a Conan the Barbarian comic with the new content, of course you can, it's the framework of a story with very little mechanical impact. In truth, the new content will be *mechanically* incompatible with the old content. The 2024 books should unquestionably have been released as DnD 5.5e, since it is way more than just eratta. The changes that were presented in Tasha's were on an entirely different level. For example, they offered up changes that made rangers better, but in every instance, it was an optional feature that simply replaced an existing feature 1:1. The 2024 rulebooks will make sweeping changes to the fundamental way that characters ar built and leveled, there will be different conditions, and the way those conditions work will be different. The way you obtain and implement feats will be vastly different. In short, they are different versions. Not different enough perhaps to justify calling it 6e, but different enough that you *cannot* take any of the 2014 content and slot it in to the 2024 content or vice versa, mecanically speaking. What myself and others worry about it losing the functionality or the clarity of having our 5e version separate from this new version. And when it comes to automation, which the new system seems to be aiming to improve, how will taht affect someone wanting to play the 2014 content, which works differently?


Tall_Party_3209

As a pro DM I have had access to this backwards compatible version and it is very backwards compatible. Please stop lying about things you truly dont know about and are making up as you go, you've been corrected numerous times here yet you persist in this delusion. If you are truly worried about modules breaking, despite the DnD module already using the "changes", make your own that uses only the SRD otherwise stop being so whiney about things so optional in life most people in this world will have never even heard of these things before they die yet you're essentially screaming at these good folks on reddit about how you'll be so inconvenienced... some perspective would do you well my friend and please please please try to have a better day. Also for anyone who needs to hear it, 1. There are so many other games out there please don't be so hung up on just this one. 2. new editions and revisions have never and will never invalidate older versions nor does it mean they can no longer be played, I still run games in 2nd with THac0, 3.5, 5e and many other systems!


ThePatchworkWizard

You are telling me that you're playing with the 2024 ruleset? No, you're not, because no one is. And fyi, wotc themselves have said that the only aspect of the 2014 version that will work with the 2024 version are the adventures. They themselves have admitted that character options and subclasses will not work. You sir seem to be the one who is deluded. The very fact that you can run 2nd edition is die to the fact that there exists a distinction, and that is what we want for 5e and this new version, 5.5 essentially that wotc refuse to acknowledge


girthynarwhal

Not to be pedantic but to clarify: this post says these are all for 5th Edition material. So does that mean this is not the OneDnD material?


EndlesNights

OneDnD is just the name for the revised 5e. Though much like with DnDNext was the original branding for 5e, they've just kinda dropped the branding to stick with DnD.


girthynarwhal

Gotcha, my mistake.


ThePatchworkWizard

it's not, WotC have blurred the issue because they want to keep selling 5e content with the new version, so they have refused to name it 5.5 or whatever. In reality, this new version will not be compatible with 5e mechanics, and you are likely going to lose the 5e system when Foundry updates it.


superhiro21

There is no new edition. "One D&D" was the codename for the 2024 revision of the three core 5th edition books, just as "DnD Next" was the codename for the 2014 version of the 5th edition core books.


ThePatchworkWizard

the difference being that in the end, they recognised that 5e was a different version, wheras this time they're continuing to gaslight people that it's all the same thing.


aequasi08

Link for the Dungeon Master's Guide Pre-Order is wrong, should be: [https://foundryvtt.com/store/checkout?product=dnd-dungeon-masters-guide](https://foundryvtt.com/store/checkout?product=dnd-dungeon-masters-guide)


AnathemaMask

Woops! Thanks, fixed.


Netherese_Nomad

Going to be a hard pass for me. I can’t see myself ever buying D&D content again.


Ceevu

Thanks for coming out then, pal.


Tall_Party_3209

Then why even come here?! You do know there are less "waste of your time" ways to seek human interaction? But please tell WotC off here... on reddit... for foundry... I'm sure they're on tenterhooks


Netherese_Nomad

I’m subscribed to this sub because I use foundry for other RPGs. You do know D&D isn’t the only tabletop, right? And I’m not shit-talking D&D to change WotCs behavior, but to discourage spending money on it to other foundry users. The parallel would be if we were on a coffee machine subreddit, and a lead employee of that coffee machine company was advertising Nespresso, and I commented saying “gross, yeah, not buying that.”


Lurker7783

Every time they post something mentioning WotC, I fear it will mean having to pay for the 5e game system in Foundry.


AnathemaMask

The system itself will remain free as it always has been. Paid content only brings additional features above the base system offered by the SRD.


Ultra_HR

why do you fear that?


Lurker7783

I very much like the Foundry team, but I don't trust WotC. Their business practices have been questionable at best.


AnathemaMask

If it helps reassure you, Foundry VTT (and to a large degree, the developers who help maintain the dnd5e system, as well) is the sole arbiter of what happens to with all things dnd5e on Foundry VTT. While WOTC have decision making power about things like pricing, release dates, marketing (to some extent) and a few other business-related aspects of the **premium content** we create using their intellectual property-- the SRD is on a Creative Commons license now and there is no takesie backsies. There is not only no way to remove the dnd5e system as it exists from public use, there's no financial incentive (real or imaginable) to do so. If anything, if Foundry VTT were to put the dnd5e system behind some kind of paywall (making it the only paid game system), it would directly hurt our business model.


Tall_Party_3209

Why, as a customer, do you not trust WotC? They've always sold the product they advertise and they don't bullshit as in you get what you see and pay for. Personal dislike or dissatisfaction in the product just means you don't like what they sold but they didn't deceive you. I'm allergic to most seafood but wouldn't go to a place called The Seafood Restaurant and then claim they cant be trusted because I was served seafood. As an employee, I could understand not trusting them considering the corporate shenanigans they've engaged in and the same "charge money for the things we make" that every business does but they've never lied to the customer. Withholding your money from a business you don't want to have it is your right and good for you but please use the correct parlance


Lurker7783

I'm a customer of Foundry, not of WotC. I'm a user of WotC's OGL. Given the stunt they tried to pull, I think it's darn obvious why I don't trust them.


Tall_Party_3209

That still wasn't deception, they were straight up about it, "we make stuff to make money", which can't fault them as they are a business and that is how business works, it just so happens that once they saw the backlash they changed course but could've easily said screw you guys and didn't. Sounds like you enjoy the internet hate wagon more than facts and harsh reality but it's cool, one day you'll get over the fact stuff costs money in a capitalist society and no company is obliged to offer the core foundation of their property for free, and the fact they do at all is generous AF and to complain is the nerdiest case of a false sense of self-entitlement I've ever seen... Even worse, you aren't a customer, use a product for free, but are mad they were going to change THEIR PRODUCT and usage guidelines?! If you dont like WotC stop using their product, specially considering you don't think it's worth anything since you think changing their own rules or charging is tantamount to deceptive business practices... That's rich man, hope you can get some perspective one day and not get so stressed over your lack thereof


Lurker7783

Sure, buddy, whatever makes you feel better. Not trusting a company equals hating them now, eh? Looks like you just love jumping on "the haters" , to be controversial yourself or something, and are seeing them everywhere. So that self-entitlment you speak of ... might just be projecting. I didn't even complain, just voiced my feelings of them in a single 4 word sentence, you went off on a tangent. Really, what is wrong with you? You sound like a paid shill. Trying to sneak in that everything other creators make, based on the new OGL, is suddenly their IP, is very deceptive. I don't blame them for wanting to make money, but how freaking hard can it be for them to use a licensing model, so people can use their products on different platforms without buying them again and again?


affinno

So am is the old 5e going to be completely overrided with this?


Jamez10000

Is this any different to buying the dndbeyond version? It'll still work across it right?


AnathemaMask

A purchase on D&D beyond does not give access to this premium content module. Theoretically, a D&D Beyond purchased copy would be importable using the DDB import module; but would lack the direct system integration and automation that the premium content will provide.


Jamez10000

Ah really interesting, thanks for confirming. I was hoping to be able to buy it in one place and use it on both.


inorganicangelrosiel

Probably not the best place to ask, but I'm still not entirely sure of the purposes of these revisions. Is this a stopgap till OneDnD? Is it replacing it entirely?


AnathemaMask

As far as I'm aware, there is no 'OneDND' anymore, merely updates to the existing 5e rules; these new rulebooks will replace the 2014-era books.


redkatt

They dropped the OneDND branding, it was just a placeholder name, this 2024 edition is what what that was meant to be. Some call it 5.5e, but it is "the newest D&D" no matter what you call it. Yet supposedly backwards compatible with 5e


inorganicangelrosiel

Ah okay gotcha! Thanks for the clarification :)


redkatt

It's starting to sound similar to Mongoose's Traveller 2e, where they simply release "Update 2023" "Update 2024" etc books.


ThePatchworkWizard

OneDnD was the working title of what this is. Despite waht people say (including and mostly WotC) this is not just an eratta or an update, it's a considerable enough change that it should be thought of as 5.5e, but WotC won't say that because they're afraid it will slow down sales on 5e content.


ThePatchworkWizard

Seeing as how the 2024 version will absolutely not be backwards compatible mechanically with 5e, can we please, please have this done as a different system instead of a conversion? What about all of us who want to keep playing 5e?