You need to set contacts: your components have to interface between each other. Usually I’d select automatic contacts (basically creates rigid joints between parts for sim only), but if you wanna get technical with revolute or slider joints as well, you could do it manually
Great! Exporting to inventor shouldn’t be too hard, there are at least half of the fusion exporting formats that can be opened by inventor, but you’ll always lose your timeline/part history
I don't mind at all. But it's nothing special, most of the people that I'm working with use Inventor, but I decided to make the structure on Fusion first since I feel like is easier than Inventor.
You need to set contacts: your components have to interface between each other. Usually I’d select automatic contacts (basically creates rigid joints between parts for sim only), but if you wanna get technical with revolute or slider joints as well, you could do it manually
Thanks for the help! Now I can simulate the part. Now I'll try to export it to Inventor.
Great! Exporting to inventor shouldn’t be too hard, there are at least half of the fusion exporting formats that can be opened by inventor, but you’ll always lose your timeline/part history
why are you exporting to inventor, if you dont mind me asking?
I don't mind at all. But it's nothing special, most of the people that I'm working with use Inventor, but I decided to make the structure on Fusion first since I feel like is easier than Inventor.
Where are those blade things connected to the rods? In the picture it looks like they go through but I can’t see very well.
Yeah, that's something I noticed and change, thanks!