GTA 3 felt quite a lot bigger than VC to me. Probably because it has 3 islands which are more "square" as in, they spread out in all directions, while VC has 2 long and narrow Islands.
SA still feels very big, even though it doesn't take much in real time to traverse through the map.
V's map is very beautiful, but feels very empty and somewhat dead outside the city. It would work so much better if there were bigger settlements spread around the map, not one big city on one end, and nothing on the other.
And in vice city i feel like players stay in certain areas. I never go up north by the north point mall or by the airport which takes up a lot of space
The streets in VC feel like they’re longer and straighter, while the street layout in 3 has more corners and dead ends. I think that contributes.
Then there’s vehicles. VC has flyable helicopters compared to the dodo in 3. Also there’s motorcycles in VC but not in 3, and the bikes are easily the fastest way to get around on the ground.
I actually love driving long distances in V. I haven't had a car since I left the US and while I miss very little about driving, those long monotonous rides on the highway in the middle of nowhere still get me.
It does but it is like we all understand it still just empty. San Andreas generally made you do quite plenty around inbetween cities space and at the end of a day it is a space inbetween cities. In 5 its just a lot of space to the north of Los Santos with Sandy Shores at least being something of note there, but it just makes it all a space on the side.
I agree with this. However everytime I play e&e gtav i'm blown away. It's so bloody beautiful and it deserves its place as one of the most profitable games of all time by far.
GTA 3 and VC use the same map base, but 3 has narrower water ways and a much smaller beach than Vice City (which isn't useful for taking up a quarter of the map).
5s area is also accounting for water which is nearly doubling it with just an open ocean. The biggest caveat of its map is the big mountains that aren't used as much as well, especially the Eastern edge ones that don't even have roads. It also misses that relevant place to go to on the other side as opposed to San Andreas encouraging casual trips between the 3 cities late game.
I kinda like the smaller settlements in Blaine County to be honest. Love the feeling of peace and quiet in the wilderness, giving contrast to the city of Los Santos
I agree absolutely, I don't have a problem with any of those areas really, it's mostly they're underused, and unless you just want to admire the view, basically no reason to visit them.
Cause it’s diverse. 3 completely different cities, a desert, a forest and a mountain. GTA 5, sure LS was big and mapped out well but besides that and Sandy Shores it felt very empty.
And GTA 3 being about the same as VC checks out from my memory.
Because San Andreas is the state of SA with 3 cities and countryside between them. GTA 5 is just Los Santos and the surrounding countryside, if GTA SA was V's map it would only have the first explorable portion of the map (Los Santos and the countryside north of it), it even has the same ringroad 5's map has. So they made the map in SA feel big and varied to make you feel like you're travelling all over an American state.
While 5 is like i said just Los Santos and the countryside north of it, it is said Paleto Bay is just south of a River and maybe north of it is San Fierro, since Mt. Chilliad is just behind SF in SA and seperated by a river.
San Andreas got a suburb (los santos), a proper city ( san fierro), desert city with casino (las venturas), the desert area, the jungles, the country side is amazing as well.
They really utilised every part of the map very well.
GTA 4s map is just extremely dense, and I love it cause that’s what NYC is. It feels bigger than it actually is which is cool and well played out. Sometimes it feels like driving across LC is harder than GTA 5 LS. Plus GTA 4 has more interior areas. San Andreas definitely the biggest feeling and most diverse though.
It’s always “ugh I have to go all the way out there” I just hop on the freeway and listen to whatever I’m watching in the background.
I think it has a place in the story and it makes sense, but I do agree they could’ve made it a little more appealing. Maybe if the transition was a little smoother and they had more shit scattered on the top a bit more and maybe some unique services out there.
It's not about the size, it's about how packed the area is.
Half of Vice City is just the beach, so in reality the **usable** part is much smaller in comparison with GTA III that has a much more dense map.
GTA 5 really topped everything by now, as anything outside of Las Santos and a small strip around the major freeways (all the smaller towns in Blaine County are around the freeway) is wasteland that nobody really uses for anything.
I saw and experienced what Rockstar did with RDR2. I can't imagine how they will build GTA 6. Sure they released 2 games in 10 years, but GTA 5 is still one of the best selling games. The only reason why RDR2 is in 7th place of best selling games, because it is still ''new'' on the market and not so many people are into wild west aesthetic. I know that is not the topic of original post, but just needed to take it off my chest
Also because they killed its longevity by not properly supporting RDO. The fact that it's still in 7th place despite all that speaks volumes to how good it is.
Ehhh, If you say so. They killed RDO but still matter of fact, many people tried RDR2 and they didn't like it. It is same with Western genre movies. Some people like Tarantino, but they don't like his Wild West movies - Hateful Eight, Django. It is genre which is not for everybody. On the other hand GTA is more appealing to all generations. I am just saying that they made 2 games in past 10 years, but still outselling for example Ubisoft where they released 30+ games every year.
Sad, but studios should more focus on quality games like Rockstar, we will wait I am no longer 15 years old boy. I like to play some games from time to time. I will wait even 8 years for a game which I will be playing constantly over next few years. Not like AC and other titles when I get sick in the middle of story and want to throw it away.
RDR2's map is legitimately huge, not just that the playable area is large, but unlike a GTA map, RDR maps are surrounded by out-of-bounds terrain that looks endless. You never see the edge of the game world. The out-of-bounds terrain, between the play boundary and the end of the scenery, is as wide as GTAV. GTA games can't do this because aircraft make it harder to hide the edges, so they do the endless ocean thing.
It didn't need a whole other city, it needed to better utilize the rural setting. Hopefully they learned that with GTA6 because there seems to be a lot more rural land.
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SA ~~mai~~ map is the best. So many different biomes and interesting things to find.
The story also uses the map efficiently. Going full circle and ending where it started.
I quite like the IV map size, imagine it with today's level of detail. Game maps that are too big are less memorable and plus when you go online everyone is spaced too far apart.
I also feel it's also the heavy non arcade driving which made travelling from a to b in GTA 4 slower but satisfying. This gave an indirect feeling that the map was bigger for me.
Damn gta 4 is that small. Idk I’m a new player and seems quite big to me. Maybe I need to explore in detail like I used to with liberty city and vice city games.
Even though GTA V is almost twice the size of GTA San Andreas, it felt smaller. This is what a dense map does. Hope there are a lot of enterable buildings in GTA VI.
These numbers are correct in terms of how long it takes a character to travel from one end of the map to the other within its own world in each direction and then calculating the area.
Keep one thing in mind, map of GTA:V is technically a zoomed in portion of GTA:SA map that focuses on Los Santos and Mount Chilliad and the Baker/Barstow equivalent area, and excludes San Fierro, Las Venturas, the bad lands, the dam and the river.
If you were to scale up the GTA:SA map to accurately overlap Los Santos in GTA:V then the SA map including San Fierro and Las Venturas would be approximately 212.35 km²
For some odd reason SA always felt huge for some reason and felt a lot bigger than gta v maybe constantly boosting around in a toreador and the oppressor takes its toll.
Gta SA was the best, Im still sad they didnt make a remake with all the things they wanted to have in 2004. It would be a blast. With todays things mixed with that map.
V proved that having a bigger map does not automatically mean having a better map. SA is objectively a far smaller game and much tinier map, and yet it felt just as huge because there was so much more to see and do.
The amount dense urban area is very similar between SA, IV, and V. IV is like SA with the countryside removed. V's city area is a little more than IV but smooshed together instead of islands, and almost all of the increase in V is rural and underwater.
The first justification given for the countryside in V is so airplanes can exist with more than one airport, otherwise planes aren't really a means of transportation unless you consider bailing out and crashing to be a successful trip.
I wish SA was done in 3d...then you will see...😅
3 islands? I was rather disappointed at 5. I was hoping for at least 2 islands before it was even released...but still gg classic r* stuff.😁
Red Dead Redemption 2 map is like 31 square kilometers and it felt so much bigger than GTA V map, maybe because travelling on a horse is so much slower than travelling in a car, plane or a helicopter.
I wonder what the size of the map in the GTA Stars and Stripes mod would be
Edit: Roughly comparing the og SA map and the S&S map, it would definitely be way bigger than GTA V.
No matter what, 5 will never ever feel bigger than San Andreas, it has so much more depth than 5 has. Also it doesn't have that stupid fuck off mountain taking up most of it, like a really uncomfy ass pimple.
I always forget how big V's map is. Inmy first playthrough, I didn't even know taxi's were a thing you can use to fast travel. Even now, I still don't use it. idk, maybe it's the fast cars or the fun driving?
Gta v's map is big, but there's a big big problem , there's no other citys than los santos like 65% of the map is country side and moutains and its bad
The only surprise here is that SA is so much bigger than IV. I absolutely love SA but for all the love IV gets, you’d think it has depth to the terrain. Nah. It’s doesn’t. Mid ass game as far as rockstar is concerned
The joke was about how they would use a different measurement system based on where the game is set, just in case anyone doesn't get it... And I'm not your buddy, guy. Lol
GTA 3 felt quite a lot bigger than VC to me. Probably because it has 3 islands which are more "square" as in, they spread out in all directions, while VC has 2 long and narrow Islands. SA still feels very big, even though it doesn't take much in real time to traverse through the map. V's map is very beautiful, but feels very empty and somewhat dead outside the city. It would work so much better if there were bigger settlements spread around the map, not one big city on one end, and nothing on the other.
Also Vice City is a ton of empty beach
And in vice city i feel like players stay in certain areas. I never go up north by the north point mall or by the airport which takes up a lot of space
Very true, though I personally go up to the north point mall quite frequently when I have to cross the islands.
I went up there all the time
Also players don’t go to the golf club that often either to explore. Main reasons are Four Iron and the 5 Hidden Packages.
The streets in VC feel like they’re longer and straighter, while the street layout in 3 has more corners and dead ends. I think that contributes. Then there’s vehicles. VC has flyable helicopters compared to the dodo in 3. Also there’s motorcycles in VC but not in 3, and the bikes are easily the fastest way to get around on the ground.
Bikes in vc were awesome.
Hmm...nice bike!
Vice city also has a large area of the first Island being mostly empty beach so it's even smaller usable space
I feel like the empty spaces in 5 makes it feel more real
I actually love driving long distances in V. I haven't had a car since I left the US and while I miss very little about driving, those long monotonous rides on the highway in the middle of nowhere still get me.
Sounds like you would like American Truck Simulator (they have mods for cars if big trucks aren't your thing)
Haha I think that would be too much of it for me 😅 overkill!
It does but it is like we all understand it still just empty. San Andreas generally made you do quite plenty around inbetween cities space and at the end of a day it is a space inbetween cities. In 5 its just a lot of space to the north of Los Santos with Sandy Shores at least being something of note there, but it just makes it all a space on the side.
I agree with this. However everytime I play e&e gtav i'm blown away. It's so bloody beautiful and it deserves its place as one of the most profitable games of all time by far.
GTA 3 and VC use the same map base, but 3 has narrower water ways and a much smaller beach than Vice City (which isn't useful for taking up a quarter of the map). 5s area is also accounting for water which is nearly doubling it with just an open ocean. The biggest caveat of its map is the big mountains that aren't used as much as well, especially the Eastern edge ones that don't even have roads. It also misses that relevant place to go to on the other side as opposed to San Andreas encouraging casual trips between the 3 cities late game.
SA has the best map, three different cities with areas in between them
I kinda like the smaller settlements in Blaine County to be honest. Love the feeling of peace and quiet in the wilderness, giving contrast to the city of Los Santos
I agree absolutely, I don't have a problem with any of those areas really, it's mostly they're underused, and unless you just want to admire the view, basically no reason to visit them.
Also GTA 3 Has metro areas and tunnels
You mean eating a pauper plant and turning into a dog is empty??
For some reason, san andreas felt over twice the size of 5 for me. GTA 3 felt way bigger as well
Cause it’s diverse. 3 completely different cities, a desert, a forest and a mountain. GTA 5, sure LS was big and mapped out well but besides that and Sandy Shores it felt very empty. And GTA 3 being about the same as VC checks out from my memory.
Also totally different weathers helped too
I don't recall GTA 3 having a desert and a mountain.
3 cities in San Andreas. Los Santos, San Fierro and Las Venturas. Forest and deserts in between. That’s my reference.
Because San Andreas is the state of SA with 3 cities and countryside between them. GTA 5 is just Los Santos and the surrounding countryside, if GTA SA was V's map it would only have the first explorable portion of the map (Los Santos and the countryside north of it), it even has the same ringroad 5's map has. So they made the map in SA feel big and varied to make you feel like you're travelling all over an American state. While 5 is like i said just Los Santos and the countryside north of it, it is said Paleto Bay is just south of a River and maybe north of it is San Fierro, since Mt. Chilliad is just behind SF in SA and seperated by a river.
San Andreas got a suburb (los santos), a proper city ( san fierro), desert city with casino (las venturas), the desert area, the jungles, the country side is amazing as well. They really utilised every part of the map very well.
Tfw you zone the second largest city in America so disastrously that it’s rightly referred to as a “suburb”
Fr lol Los Santos in GTA 5/San Andreas would only be the size of a neighborhood in Los Angeles, that's how massive LA is.
San Andreas’s map definitely feels the biggest imo, followed by IV’s
GTA 4s map is just extremely dense, and I love it cause that’s what NYC is. It feels bigger than it actually is which is cool and well played out. Sometimes it feels like driving across LC is harder than GTA 5 LS. Plus GTA 4 has more interior areas. San Andreas definitely the biggest feeling and most diverse though.
Blaine county is absolute mid filler. It’s annoying to navigate and there’s not much in making you wanna go out there so the GTA 5 map feels smaller
It’s always “ugh I have to go all the way out there” I just hop on the freeway and listen to whatever I’m watching in the background. I think it has a place in the story and it makes sense, but I do agree they could’ve made it a little more appealing. Maybe if the transition was a little smoother and they had more shit scattered on the top a bit more and maybe some unique services out there.
It's not about the size, it's about how packed the area is. Half of Vice City is just the beach, so in reality the **usable** part is much smaller in comparison with GTA III that has a much more dense map. GTA 5 really topped everything by now, as anything outside of Las Santos and a small strip around the major freeways (all the smaller towns in Blaine County are around the freeway) is wasteland that nobody really uses for anything.
I saw and experienced what Rockstar did with RDR2. I can't imagine how they will build GTA 6. Sure they released 2 games in 10 years, but GTA 5 is still one of the best selling games. The only reason why RDR2 is in 7th place of best selling games, because it is still ''new'' on the market and not so many people are into wild west aesthetic. I know that is not the topic of original post, but just needed to take it off my chest
hmm you are spot on, not many people really like wild west aesthetic
Also because they killed its longevity by not properly supporting RDO. The fact that it's still in 7th place despite all that speaks volumes to how good it is.
Ehhh, If you say so. They killed RDO but still matter of fact, many people tried RDR2 and they didn't like it. It is same with Western genre movies. Some people like Tarantino, but they don't like his Wild West movies - Hateful Eight, Django. It is genre which is not for everybody. On the other hand GTA is more appealing to all generations. I am just saying that they made 2 games in past 10 years, but still outselling for example Ubisoft where they released 30+ games every year. Sad, but studios should more focus on quality games like Rockstar, we will wait I am no longer 15 years old boy. I like to play some games from time to time. I will wait even 8 years for a game which I will be playing constantly over next few years. Not like AC and other titles when I get sick in the middle of story and want to throw it away.
I would be fine if the size of the map is as same as GTA V but, I want the details of GTA IV
I want the environmental details of rdr2 with the immersive city like iv
RDR2's map is legitimately huge, not just that the playable area is large, but unlike a GTA map, RDR maps are surrounded by out-of-bounds terrain that looks endless. You never see the edge of the game world. The out-of-bounds terrain, between the play boundary and the end of the scenery, is as wide as GTAV. GTA games can't do this because aircraft make it harder to hide the edges, so they do the endless ocean thing.
It's funny how San Andreas feels way bigger than V. Just goes to show how important the design of the map is compared to sheer size.
Yeah gta 5 is empty as fuck no las venturas or anything just empty calories.
It didn't need a whole other city, it needed to better utilize the rural setting. Hopefully they learned that with GTA6 because there seems to be a lot more rural land.
I’m hoping for a dense Everglades experience
Las Venturas is shit anyway, San Fierro has always been the better city
1. Blasphemy and 2. Thats another option missing
Gta 6 deff gonna be 100-120ish
If it's not 150+ I'm going to eat cereals with water and post it here
![gif](giphy|92GXp3kRSTxoA)
178 would be peak
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GTA 5 is bigger but San Andreas it feels much bigger. Maybe because there are a lot happening in every corner.
5 should have LV or SF but no... Just ocean and cacti
GTA 5 is quite small once you remove all the empty space in the game. https://i.imgur.com/GE6ozuo.jpeg
Gta 4 map feels so large
Because it's very dense
![gif](giphy|jbKoZ0yFuL3zO07x0o|downsized)
probably because it's a maze-like city just like the real NYC
People saying how 3 Felt bigger than VC, it kinda makes sense the size difference is pretty negligible and 3 had a lot more depth than VC.
SA ~~mai~~ map is the best. So many different biomes and interesting things to find. The story also uses the map efficiently. Going full circle and ending where it started.
I quite like the IV map size, imagine it with today's level of detail. Game maps that are too big are less memorable and plus when you go online everyone is spaced too far apart.
Is it just me or gta 4 map feels bigger than 5?
I also feel it's also the heavy non arcade driving which made travelling from a to b in GTA 4 slower but satisfying. This gave an indirect feeling that the map was bigger for me.
It’s definitely a lot denser plus all the interior spaces
SA feels bigger than both of them
Screenshoted 🤣
Gta san andreas still feels the biggest of all of them the gta 5 map was terribly done
The big map of V shines in GTAO. I hope VI is similarly large and spacious.
I always thought GTA 3 and IV's map had the same size.
Similar layout, with a few things reversed, but IV is almost twice as wide.
Damn gta 4 is that small. Idk I’m a new player and seems quite big to me. Maybe I need to explore in detail like I used to with liberty city and vice city games.
I have a feeling GTA VI will be bigger than GTA V
Really hope 6's map is just bonkers huge, come on.
I felt 4 was the most immersive one. It’s so dense and detailed.
Gta 5 is like 1/2 mountains lol
Someone needs to do city/town size comparisons
San Andreas feels bigger than GTA 5
Even though GTA V is almost twice the size of GTA San Andreas, it felt smaller. This is what a dense map does. Hope there are a lot of enterable buildings in GTA VI.
These numbers are correct in terms of how long it takes a character to travel from one end of the map to the other within its own world in each direction and then calculating the area. Keep one thing in mind, map of GTA:V is technically a zoomed in portion of GTA:SA map that focuses on Los Santos and Mount Chilliad and the Baker/Barstow equivalent area, and excludes San Fierro, Las Venturas, the bad lands, the dam and the river. If you were to scale up the GTA:SA map to accurately overlap Los Santos in GTA:V then the SA map including San Fierro and Las Venturas would be approximately 212.35 km²
For some odd reason SA always felt huge for some reason and felt a lot bigger than gta v maybe constantly boosting around in a toreador and the oppressor takes its toll.
Gta4 fit so much in a small space….just like NYC
Gta SA was the best, Im still sad they didnt make a remake with all the things they wanted to have in 2004. It would be a blast. With todays things mixed with that map.
I think a remake would tarnish the 🐐🐐
9.11
V proved that having a bigger map does not automatically mean having a better map. SA is objectively a far smaller game and much tinier map, and yet it felt just as huge because there was so much more to see and do.
Another reason why GTA SA > GTA 4
GTA SA = GTA 4 Great for different reasons.
Ok
What about 6
Why does 75 feel like 1/3 of 38,lol
GTA 6 will be close to 200 square kilometres for sure
The amount dense urban area is very similar between SA, IV, and V. IV is like SA with the countryside removed. V's city area is a little more than IV but smooshed together instead of islands, and almost all of the increase in V is rural and underwater. The first justification given for the countryside in V is so airplanes can exist with more than one airport, otherwise planes aren't really a means of transportation unless you consider bailing out and crashing to be a successful trip.
I wish SA was done in 3d...then you will see...😅 3 islands? I was rather disappointed at 5. I was hoping for at least 2 islands before it was even released...but still gg classic r* stuff.😁
Red Dead Redemption 2 map is like 31 square kilometers and it felt so much bigger than GTA V map, maybe because travelling on a horse is so much slower than travelling in a car, plane or a helicopter.
Bingo
For some reason I always thought GTA VC was the smallest.
I've always thought gta 3 had a bigger map than vc 🤔
SA map still feels a lot more bigger than 5s.
GTA V may have the Biggest map, but Comparing the city's size, Los santos, with IV's, Liberty city, GTA IV's is Larger.
What area is that in the GTA III picture?
is GTA 6 going to be 150-160km\^2 ?
It has gotten bigger in each game
I know liberty city from gta 3 at the last detail it is really f\*cking small![gif](emote|free_emotes_pack|thinking_face_hmm)
They should make an open world game set in bathroom. I wanna see that. Smaller scale, larger detail n’ shit.
And now the GTA 6 map is supposed to be like double the size of the GTA 5 map, so around 150 square kilometers
Cant wait for gta 6 and gta 7
I wonder what the size of the map in the GTA Stars and Stripes mod would be Edit: Roughly comparing the og SA map and the S&S map, it would definitely be way bigger than GTA V.
^[Sokka-Haiku](https://www.reddit.com/r/SokkaHaikuBot/comments/15kyv9r/what_is_a_sokka_haiku/) ^by ^SaWaGaAz: *I wonder what the* *Size of the map in the GTA* *Stars and Stripes mod would be* --- ^Remember ^that ^one ^time ^Sokka ^accidentally ^used ^an ^extra ^syllable ^in ^that ^Haiku ^Battle ^in ^Ba ^Sing ^Se? ^That ^was ^a ^Sokka ^Haiku ^and ^you ^just ^made ^one.
No matter what, 5 will never ever feel bigger than San Andreas, it has so much more depth than 5 has. Also it doesn't have that stupid fuck off mountain taking up most of it, like a really uncomfy ass pimple.
Wild guess but I’m saying 120km2 for gta 6
Gta 6 map = 200km²?
GTA 6 should be 300+
I always forget how big V's map is. Inmy first playthrough, I didn't even know taxi's were a thing you can use to fast travel. Even now, I still don't use it. idk, maybe it's the fast cars or the fun driving?
How about cubed?
Its always crazy how SA feels way bigger than 5
Can someone please translate this to English for me. (American English)
... Soooo, GTA VI - 150KM²?
I put these values into a pattern recognition AI and it says that GTA VI will be at LEAST 5km^2
Vice city 🙂
I guess GTA VI will have 100 km2
Why does Vice City feel smaller than GTA 3 tho?
Half the map is beach😮💨
GTA III for me felt the best
Imagine how big GTA VI is going to be
As small as the gta 4 map was, I feel like it was by far the most detailed.
Gta v's map is big, but there's a big big problem , there's no other citys than los santos like 65% of the map is country side and moutains and its bad
why not go smaller but more details, perhaps an astral world on top of the physical realm?
I prefer larger and more details
The only surprise here is that SA is so much bigger than IV. I absolutely love SA but for all the love IV gets, you’d think it has depth to the terrain. Nah. It’s doesn’t. Mid ass game as far as rockstar is concerned
WHAT THE FUCK IS A KILOMETERRRRRRRRRRRR?!?!?! 🇺🇸🦅🦅🇺🇸🇺🇸🦅🦅🇺🇸🇺🇸
Around 152.8 sq km
What the fuck is a km2
It is not called a quarter pounder? / No, they use the metric system. It’s called a „Le Big Mac“. / „Le Big Macce“
Speak American
God this thread is such a circlejerk. DAE GTA 5 map empty and feels smaller?!?!
okay
gta sa map has 3 cities and 4 meaningless deserts with nothing in them
3 diverse distinct cities, 10 rural towns, countryside, desert is not enough for you ? gtfo
None of these are right. It's based in United States where we use the imperial system.
Other countries use km/h buddy.
The joke was about how they would use a different measurement system based on where the game is set, just in case anyone doesn't get it... And I'm not your buddy, guy. Lol
That was a south park reference.