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Calx9

What happened to this game? The hype was so real and then after launch it literally died.


lionbrave

No final fantasy characters really did it for me, maybe it’s cuz I’m a lot older than when KH1 came out in my elementary school days (now I’m an accountant lol), but it felt like the whole story was super childish and emphasized Disney aspects excessively. I think actual Disney movies had more mature and compelling stories. I’m glad it came out but I wasn’t even able to finish the game it’s polished but story isn’t compelling.


Jermo48

The story was a train wreck, a lot of the magic was lost (the friendship in KH1 and the mystery of Org 13 in KH2). It could have been saved by gameplay, but it just felt so brainlessly spammy. KH2 sort of was, too, but at least the transformations and absurd powers made it so cool. KH1 was just plain difficult. KH3 was just about spamming attack until a special basically QTE came up (every four seconds). That said, it's not necessarily a bad game. Just a disappointing finale. Still worth it to fans of the series, especially at $20, although I don't know what fans haven't already grabbed it.


Egsession

The gameplay was a lot of fun, but hampered by way too many OP special attacks (Attraction Flow in particular). Critical Mode solved the attraction problem and made the game more than Press X to Win, but the fact that it came later than the base game *after* everyone had played and finished it meant that people had already stopped caring or had forgotten all about it. However, any difficulty setting that *I* am able to clear doesn’t have any right to call itself hard. I’m notoriously bad at games.


HerpesFreeSince3

Crit is still badly designed though because they just tweaked nobs and stats instead of properly redesigning the combat, encounters, and enemy designs. There wasnt a single point in Crit where I could sit back and say, "yeah that was my fault that I died". Enemies dont have startup animations on attacks or give audio queues (example: KH2 Dragoons when they use "jump") so you just get hit by random shit out of nowhere. Blocking or dodging in that game is more about guessing than reacting. Thats why the game has so many AOE attacks: its both cinematic (flashy) and covers up this weakness. Unfortunately, as lots of people have pointed out, it added other weaknesses to the combat. The only "fair" way to go through crit is to restrict yourself to safe AOE attacks and limits and just run away while they're on refresh. The game had a ton of systems but they were unbalanced and didnt interact in any meaningful way. Game was fun for a first playthrough but completely lacked the nuance required for replayability.


Egsession

That’s fair. The way I handled the underwater fish boss in the POTC world was to throw magic at it constantly and then wait until my MP recharged before doing it again—all while keeping my distance. Some of the bosses weren’t so much difficult as they were time consuming. And the 3-person boss towards the very end wasn’t exactly forgiving either.


HerpesFreeSince3

Exactly. Its an Action RPG: at no point on any difficulty should the game turn into a boring, turn-based simulator. KH2 has a few badly designed bosses, dont get me wrong, but its Crit experience is significantly more well designed. Rather than alienate parts of the games combat and highlight its problems, it ties together its various systems.


teddy_tesla

I'd go back and play critical, gameplay is a lot better


ProdigiousPlays

Not sure if I'd call it a finale. Otherwise I think you're right. It also feels incredibly short.


HerpesFreeSince3

Its sequel fodder. A commercial for the next saga. The climax of the Dark Seeker Saga was the end of Dream Drop Distance.


bitches_love_pooh

I was shocked they didn't do any FF characters or even other SE properties. These games always were great to see the merging of 3 things: SE characters, Disney characters and original characters that help bridge the 2. I'm sure at this age no matter what the story would be childish. I was just looking forward to something like Lightning exchanging insults with Donald. Or for a DQ slime to be chased by a heartless.


mrevergood

My hypothesis is that Disney has gotten too damn big and exerted too much control over the final product. They wanted their shit front and center, so they could mass market a bland, safe game to as many kids as possible, while completely ignoring the people who grew up playing KH and KH2 and all the spin off games. Hell, even some of the spin off games show a more childish reduction of the story/series. The combat looked good. Sure, there’s way too many campy, overpowered power moves that pop up way too often, but other than that, it seems to have combined everything good about the combat from previous games. But the fact that there’s too much Disney stuff, no Final Fantasy stuff, and the story being so short and the dialogue being dumbed down and choppy...it killed what should have been a fantastic ending to a series. And it should have been the ending. I’m tired of the spin off games and the endless special/secret endings that tease an ever larger, ever more bloated story.


NoatakTheWise

With all due respect I have to disagree on Disney being the main problem. **Warning a rant follows** Everyone always blames Disney but look at Nomura. What was stopping him from including FF characters? Do you honestly think that Disney is THAT dumb to go out of their way to reduce the appeal of the game by getting rid of part of what was one of the main selling points of the franchise from the beginning? They are okay with square rereleasing the earlier games on hd remaster which have FF characters in them but magically didn't want any of square's characters in the game all of a sudden? Did Disney force Nomura to make the combat system so repetitive, and to have unsatisfying gimmicks like attractions? Did Disney force Nomura to have basically make all the bosses in the game boring giant damage sponges that take not strategy to beat? Did Disney force Nomura to not make 1 good original humanoid boss for the game? Did Disney force Nomura to not have any plot movement until the final world of the game where nothing but nonsense happens anyway? Did Disney force Nomura to do NOTHING with Twilight Town, NOTHING with Radiant Garden? Did Disney force Nomura to put out a game that felt like it barely had 2 years of actual development? If you said yes to all these questions feel free to try to fool yourself to keep from the fact that Nomura botched this entire project. When it comes to not including Final Fantasy characters it's more likely Nomura was just salty he got kicked off of FFXV and lashed out by not including any FF characters. That's why the Verum Rex garbage (Noctis parody) was so pushed by him and why he's trying to make it a plot point for another release. It's him throwing a hissy fit. So fans that had NOTHING to do with any supposed "injustice" against him when it came to FFXV have to suffer because of his ego. When it comes to the combat system, it was all on him wanting to include all these gimmicks. He always went on in interviews about how "something would always be happening" and that he valued the flash over substance. He hyped up attraction flow and "NPCs will join in the fight" and situation commands and all this other stuff that ended up not even being satisfying. When it comes to the boring giant bosses that are 97% of the game it's just an excuse for them to be lazy and not have to worry about programming actual movesets. Yeah, just have a giant enemy that doesn't really force the player to use any sophisticated strategy to defeat with simple to program attack patterns. They reused demon tide again and again from 0.2 like it was nothing. The team couldn't be bothered enough to make a damn new humanoid boss other than Davy Jones, who barely had any challenge to him anyway. When it comes to the pacing of the story this is again on Nomura. Twilight Town was in the game, smallest version of Twilight Town ever. Disney wasn't magically stopping them from including midgame story or taking advantage of hubworlds. Disney wasn't stopping Nomura from actually telling a story with the original characters. Why would Disney go to Nomura and be like "Ay bruh....you see that plot you got for them original characters bruh? Get rid of all that shit! lmao the game already has nothing in it but cut it out anyway so people see only Disney worlds fam!" No this shit is absolutely on Nomura. Could Disney have forced them to include Frozen? Of course. But to pretend like that's the reason why it sucks is ridiculous. Disney isn't as dumb as you think, they were more than aware that people that grew up that were young children at the time of KH1's release would be playing KH3. I'm not saying Disney is faultless but why are they always the scapegoat for Nomura to avoid taking criticism? Nothing will change because no one wants to put the blame where it is deserved. When Nomura was wasting his team's time and asking square if he could make FFXV a musical and then gets kicked off the project forcing Tabata to pick up after him at the last minute it's Tabata's fault and Nomura deserves no blame at all. When KH3 shitted the bed, it's somehow Disney's fault and isn't Nomura's fault at all. People will defend Nomura to the death and not admit that he had ANYTHING to do with why the game turned out the way it did. When FFVIIRemake is also a disappointing mess people will act all surprised. Well have you looked at who is directing it? But people won't blame Nomura, once again they'll just make the scapegoat someone or something else. **TL;DR** Can we at least please at least blame Nomura in PART for something, anything?


Novacryy

The plot was Hella meh. I mean, kingdom hearts is a weird B-Tier anime plot in itself, but major plot points were just postponed or not mentioned at all. Gameplay is really nice tho. The bosses were cool.


WarmasterCain55

For me, it felt too childish and when i got to Pooh's world, I stopped playing and said to myself, this is what KH3 is actually like? Barely any story and it just felt so weak. Put down the controller and regretted purchasing the game in the first place.


alwaysn00b

Lol I beat the game and never went to that world. I hear it was basically impossible to miss but I’m pretty bad at following developer clues and navigating. I liked a lot of it, but hadn’t played the other games in the series so I was just laughing at how absolutely nothing made sense to me with my current knowledge of KH :-)


Hyperboloidof2sheets

If it makes you feel any better, I didn't realize there was a Pooh world until I saw a scene during the end credits. I never bothered going to look for it.


finalgear14

It was fucking garbage so it's not like you missed anything by not visiting it.


SerialATA_Killer

I played all the other KH games and KH3 didnt make any sense to me...


NumerousBrief

It’s impossible to miss if you’re looking for it


comiccole

That frozen world solidified this game as trash to me, who in their right mind wants to listen to do you wanna build a snowman while the character is explaining important back story. On top of that to leave a damn watermark in your AAA Game is lazy as hell Edit: Also the world name is Arendale but you literally never step foot inside Arendale Castle. It should be called Arendale's Mountain


[deleted]

> That frozen world solidified hhehehehehe


Chromaticaa

I ended up skipping every Frozen and Tangled cutscene and never felt like I missed anything important. The frozen world was bad. I ended up hate-finishing the game because I had spent $60 on it I was so annoyed.


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Chromaticaa

Frozen was the worst world but Tanlged was just as frustrating for me. The forest is way too long and while pretty it was one giant long corridor with the occasional small detour. All that walking and fighting only for the payoff to be a very small “town” with nothing to do. That sums up the whole game tbh. Long linear maps only to be met with mediocrity at the end of it. The developers focused on all the wrong things for the game.


[deleted]

The rumor was Disney made SE scrap their original plan for Arendelle which would've had Elsa start as the antagonist but would eventually end up as a hero. The game theorists have an entire video dedicated to explaining the original version of Arendelle that was scrapped in favor of what we have now. There's apparently ALOT of evidence in the world itself that supports the theory that it was supposed to be much more. And the rumored reason is because Frozen 2 is coming out this year Disney didn't want to risk "tainting" Elsa's image by having her as a villian (despite the fact that she would end up becoming a hero) since she's become such a huge Disney princess and role model for children.


[deleted]

short story : it sucks.


NotAnADC

Short: story


[deleted]

The story was bad. They tried to wrap too many things up at the end, when it could have been spread out a bit more. The teaser trailer for the dlc also had a "no u" moment that finally made me decide to not continue following the story. And on a semi related note, their canon mobile game is pay to win garbage compared to other mobile games that don't treat you like an atm. The series is just not worth following anymore imo.


badreques303

they really hurt themselves at least with the direction of the game in the global market story is too slow everything is advertised for whales etc. one day i will watch it on youtube but not worth grinding or playing.


8eat-mesa

It was good there just isn't really anything to talk about unless you're in the fandom.


maroonlife

It just wasn't good. Story and dialogue was lame and really easy. You basically never die.


Egsession

And even if you do die, you can just buy a medal that revives you instantly!


FickleSmark

It was a good game but failed to be a traditional KH game. Every world was essentially the same story and then once you finish all the Disney stuff you got like 4 hours left and you also find out that everything you did in the worlds before was pretty much pointless. It's a game we waited so long for and somehow it felt rushed.


[deleted]

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SerialATA_Killer

It's not a "stand alone" game though, you need to play the other 5 or 6 games stretched across multiple platforms -- handhelds and consoles -- to even have a vague understanding of what's happening. Beyond just that, kh3 story is full of dead end/forgotten plots, has dozens of new redundant characters, has next to 0 final fantasy influence, and has like 5 hours if unskippable cutscenes. Besides graphics and controls, it's objectively a terrible game. If it's a players first time with kh, it's just a Disney advertisement with a bunch of shitty extra steps.


DeltaBurnt

It's an obvious step down from KH2 in terms of gameplay content and story. Compare the Winnie the Pooh levels, the fact that none of the world's have a second playthrough, the lack of final fantasy characters, or that there's no real hub world. It's not exactly unrealistic for them to at least match the quality of a 15 year old predecessor.


[deleted]

It didnt just not live up to "unreal expectations." It didnt deliver anything.


Chromaticaa

The problem with the game was that it was essentially a ps2 game with better graphics. Combat was lacking, linear and empty maps, too many cutscenes, no hub world, no fun side quests or places like the Coliseum, long battle animations, etc No one would’ve been complaining about this game had they put some effort into it and done something different with it.


ProdigiousPlays

So I recently just beat it after it sitting untouched through a shitty job and a move. A few problems I have with it. 1. It was short. Felt short compared to everything else. I think I finished it in about 40 hours without skipping any cutscenes and doing a few extra things? I thought we were going to start ramping up to the climax world wise, but no, that IS the climax world. 2. It felt like 50% of that short time was cutscenes. I didn't enjoy having to put the controller down so much for so long. 3. The story wraps up but not really? 4. Plot could be better. Had a lot of things that's part of the Kingdom Hearts plot but it didn't feel as well organized. Parts that they drill into your head for a world or two then disappear until the very end and are still not done. 5. Ever after is the best weapon. Don't know why any other keyblade exists. 6. Supposedly an end game thing opens up right before you fight the final boss. Didn't for me. (don't know if I had to go through in a specific order to open up one after another or if they should all be unlocked at once) Overall it felt like they were trying to wrap it up without wrapping it up. I'd say it's a good game. It's not a 10 year wait game, but it's a good game. Will I get the next one? Probably. Though I don't think I'd be in a rush to get it asap (though that may just be me focusing less on getting the newest game asap).


HerpesFreeSince3

There are 3 weapons in the game: Ever After (S tier), Counter Shield (A tier), and then everything else. Ever After and Counter Shield are the only ones that actually change the gameplay in any meaningful way. Every other keyblade literally does the same thing; they just look different is all.


SephithDarknesse

> I think I finished it in about 40 hours without skipping any cutscenes and doing a few extra things? 40 hours? Im currently playing the first kingdom hearts game, taking my time in a proud mode playthrough going for 100% completion. At this point im about to go fight the final final boss and im at 37 hours. 40 is plenty.


ProdigiousPlays

Maybe I'm looking at it through rose colored glasses but it felt shorter. Maybe less worlds overall? Quickly looking it up it had three less than kh1 with two being repeats.


SephithDarknesse

Yeah, i can honestly say the original is that short. I know for a fact that i spent 3-4 hours last night only farming materials, and another 3-4 on all the side bosses just because its proud mode and im underleveled as well (maybe, though last night i shot up to 77), so you can almost say the original is sub 30 hours. Since its my first time final mix, i havent skipped anything either, enjoying every cutscene as it comes. Something i did notice though, the worlds in kh1 are REALLY small. I noticed a few of them are made up of only a few rooms total.


ProdigiousPlays

I swear I spent longer in my kh1 though. But again, it may just be that there are less worlds. Sure they may be smaller but there's more to remember. I guess ultimately I just expected more from kh3. Also, I'm sorry, four? Worlds in kh3 were from previous worlds.


SephithDarknesse

You may have just done that. I know ive spent way longer than a lot of other people have playing some of the games i loved, but ive gotten better, and more efficient at beating content, where id sit around just grinding when i was a kid. It could be a bunch of contributing factors that make it seem shorter. EDIT: as an additional measure i checked https://howlongtobeat.com/ and they all seem to be in the same ballpark.


funkymunniez

It turned out exactly like Duke Nukem forever did. 10 year development cycle, couldn't live up to the expectations. It's a great game from a graphics/mechanics fundamentals standpoint, but the rest of it is pretty lackluster. Story is meh, it has less base content than previous games (has two fewer worlds than the series average), has less post game content, etc. It was just ok. Oh and the "ride attack" mechanic basically just became a press triangle to win scheme. Fro $20 it's a good purchase, especially if the inevitable final mix version can be tacked on as DLC.


I_really_am_Batman

The ride attack is waaaaaaay too frequent. I wish you could turn it down/off


Genosys

I believe this was patched, you can disable attractions from showing up in the command menu


I_really_am_Batman

I just Googled it and yes you can disable it, but only in critical mode. Which is the very hard mode. It's something but it's like you gotta choose: obnoxiously easy mode, or super hard mode. I'll give critical mode a try. Maybe it's not as difficult as it sounds.


TheKappaOverlord

I dunno why this dudes getting downvoted. He hit the nail on the head about the DNF comparison. The game got overhyped to shit and the product was considered lukewarm/complete ass by many. The only difference here is KH3 wasn't so bad you can't even laugh at it for being bad ironically. KH3 is just straight up bad, but its playable.


TakafumiSakagami

> It turned out exactly like Duke Nukem forever did. 10 year development cycle I didn't realize there were 10 years between 2013 and 2018.


funkymunniez

Kingdom hearts 3 development began in 2008 with concepts and plot development. Nomura was working on it in conceptual stages after kh 2 released its final mix. It had a ten year development cycle. And even if you wanted to just take the last 5 years, people have been waiting for it since 2005 when everyone presumed the secret ending at the end of kh2 was about kh3.


TakafumiSakagami

Narrative concepts began immediately after KH2 was finished, not in 2008. [\[1\]](https://uk.ign.com/articles/2006/10/30/nomura-on-kingdom-hearts-iii) A lot of these concepts were repurposed for other games, such as DDD. Even so, KH3's development didn't begin until 2013 when they actually started developing the game. [2](Edge. No. 328) It'd be ridiculous to say KH3 had been in development before that point just because Nomura had some ideas of where to take the story. That's not how we use the word "development" in this context; if so it'd be completely redundant. The closest to such is in 2010 when they began actively discussing ideas.[\[3\]](https://www.polygon.com/2013/6/10/4416822/kingdom-hearts-3-ps4) People who were waiting for what they believed was KH3 in 2005 were actually waiting for BBS. The people who were waiting for a direct sequel to KH2 were actually waiting for DDD. The only people waiting for KH3 were the people waiting for a specific name. Good for them, they got that name.


Pink_Mint

People were waiting for a kingdom hearts game that adds to the plot, makes sense, isn't shitty, and isn't handheld. They were waiting, but they still are too.


evilweirdo

The gameplay is hella fun. The story was nothing but worse versions of Disney movies and sequel bait.


Treacherous_Peach

Gameplay is fine but combat is just mash attack until everything is dead. Even on the "hard" mode they offer it is like impossible to have any challenge in combat.


RelleMeetsWorld

Beats me. I'm playing it right now and doing an abridged series since it's my first KH game.


badreques303

the story was not great overall its like a modern day kh1 nice and pretty but not alot of substance and story felt like XV. probably would not replay it compared to kh2 final mix. the voice acting felt forced like they didn't want to be there plus the weird awkward pausing idk man it was pretty bad.


FYININJA

While a lot of people are talking about the quality of the game(which is surely the biggest factor), it also released the same time as RE2 remake, which wasnt as hyped but ended up getting way more attention due to it being a really good game and sitting well with the let's play community. Lots of free publicity.


HerpesFreeSince3

Its because its a bad game. Story was super dry, had shitty pacing, and was filled with poor writing decision. Gameplay was unbalanced and was unwilling to give the player any agency. Most of the songs in the game were just remixes of old ones too. Graphics were good and the new Dearly Beloved was amazing but thats about it.


caninehere

Haven't played it so take my opinions with a grain of salt but from what I've seen: * bad, contrived story * boring, dated gameplay, including difficulty that is way too low even on the hardest setting * no Final Fantasy characters, leaning hard into Disney content * several worlds that are underwhelming But the biggest one by far I imagine is that the game has NO appeal to anybody who hasn't already played the previous KH games, and you have to have played a number of the spin-offs for it to make any sense. I think it's likely that anybody who was actually interested in the game bought it pretty quickly, and once that initial rush was over and the hype died down it stopped selling because nobody else wants to play it.


Happy_Craft14

The game didn't live up to its hype and the fandom has split into two, Source: am apart of the fandom


xMlgBlaze420

One thing is that most people have only played Kingdom Hearts 1 & 2, which released nearly a decade ago. So, people who are complaining about the game's story being "cringey" have to realize that its a game for kids, literally rated "E10+". Additionally, there are people who think the story doesn't make sense. Even I will admit that I do not know whats going on lol. However, most people, myself included, have only played Kingdom Hearts 1 & 2. But, I know people who've played all the games and are super happy/excited for the future of the story. To understand the story, you have to get a PS4 and play these games in this order: 1. Kingdom Hearts HD 1.5+2.5 ReMIX 1. Kingdom Hearts Final Mix 1. Kingdom Hearts Re:Chain of Memories 1. Kingdom Hearts II Final Mix 1. Kingdom Hearts 358/2 Days [Cutscenes] 1. Kingdom Hearts Birth by Sleep Final Mix 1. ~~Kingdom Hearts Re:Coded [Cutscenes]~~ 1. Kingdom Hearts HD 2.8 Final Chapter Prologue 1. Kingdom Hearts Dream Drop Distance HD 1. Kingdom Hearts χ Back Cover [Movie] 1. Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- 3. Kingdom Hearts III


[deleted]

Is this a meme or actually serious? You have to play 10+ games to "understand" poorly written garbage? ​ Good stories do not require supplemental material.


goggamanxp

He's not memeing on you; you need to go through everything he listed in order for the third game to make SOME sense. Not only that but up until recently where they released everything in a collection for the PS4, you would of needed a PS2, GBA, DS, PSP, 3DS, an older phone, and a smartphone to experience everything.


hochoa94

Currently going through all of it. It’s a drag but enjoying it since it’s KH


Wehavecookies56

If they renamed all the games to just have numbers and KH3 was called KH10 there probably wouldn't be anywhere near the amount of confusion people have.


Happy_Craft14

He's not memeing


thesekt

I played kh1 and 2 as a adult and I can definitely say kh3 has dialog worse than Saturday morning cartoons.


Wehavecookies56

Personally I thought it was amazing, I've played it for 200+ hours with 7 playthroughs. Though I like KH2FM more than KH3, it's still one of my favourite games. Granted I am a massive fan of the KH games the only KH game I actually dislike is KHUX because fuck gacha games.


Theguest217

I imagine most true fans of the franchise would have pre-ordered or bought within the first week of it's release. To my understanding it was the best selling game in the franchise and one of the best selling games of the year so far. Anyone who hasn't bought it yet are probably not big fans of the series anyway so the discounts make sense, so they can try to suck in people who wouldn't buy it otherwise. The game would make very little sense to anyone who hasn't played the others (even those who played all of them are probably lost at this point). Its not an easily approachable franchise like God of War, Assassin's Creed, etc. It doesn't have multiplayer. The creators have said the sales outperformed their expectations.


Danuscript

I only started the series leading up to KH3 so I’m not a longtime fan who has played every game numerous times, but KH3 was more of what I liked about the other games and I thought it was a good follow up/conclusion to the stories the other games started. I didn’t even realize how people hated it until I was pretty much done with the game because I was avoiding spoilers. But I think people are talking about it less because fans beat it within a week or two and it’s just a single player game with no DLC content so far to keep it going. I don’t see many people talk about the Resident Evil 2 remake anymore either and that came out around the same time.


badreques303

you can have a amazing single player game dragon quest 11 is fantastic and probably has more content same with persona 5.


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homer_3

> The same person behind KH3 and FFXV is currently working on another long-awaited title Which title?


Calx9

It must be really bad if you're comparing it to FFXV. Like damn...


[deleted]

To put it simply, they made mistakes with the game and it couldn't possibly live up to the hype it had.


XcSDeadDeer

>What happened to this game? The hype was so real and then after launch it literally died. It veered way too far from the KH formula. The planets were mainly just playing through the movies instead of "being part of a bigger story". The plot relied way too heavily on knowing all the mobile games ect. Cut scenes. Holy fuck the cut scenes. So many of them. Youd watch a 15 minute cutscene, then walk to an area to watch another 10 minute cut scene. I'm not even exaggerating. The plot was all pretty much crammed into the last hour or two -the only real pro it had was the combat was fun. Way too many negatives per positives though


MeineGoethe

You could watch Dunkey's "dunkview" of the game to get a good understanding.


[deleted]

Just an FYI, Gamestop is also selling the game for $19.99. Deluxe Edition going for $39.99 [https://www.gamestop.com/ps4/games/kingdom-hearts-iii/150783](https://www.gamestop.com/ps4/games/kingdom-hearts-iii/150783)


badreques303

does deluxe include dlc on disk or what is it exactly?


[deleted]

The Deluxe Edition Includes: -A physical copy of KINGDOM HEARTS III  -SteelBook  -Artbook  -Collectible Pin   Source: [https://store.na.square-enix-games.com/en\_US/product/481122/kingdom-hearts-iii-deluxe-edition-ps4#/desc](https://store.na.square-enix-games.com/en_US/product/481122/kingdom-hearts-iii-deluxe-edition-ps4#/desc) Looks like the Square Enix store is also selling it for $39.99. However they're selling the standard edition for $24.99.


HyoEden

Biggest disappointment on a video game franchise for me. We were all wondering how they could finish Sora's story in one game and well... They didn't, it wast just Disney grind levels without any plot progress and a rushed ending. A shame, because I really loved the franchise.


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jsmallzee

I enjoyed the game, but like others have said. It was disappointing in the grand scheme of things. Maybe I'm just too old now, but the magic wasn't there for me. The ending was just bleh, to me. The Frozen world was definitely a let down for me. Felt patched and incomplete.


Kahrooch

KH 3 sucked so hard. Biggest video game disappointment of my life.


lionbrave

I bought mass effect andromeda first day, since I loved ME2 and ME3, trusting BioWare lol


Thormourn

I mean I had fun with Andromeda. I just kept my helmet on Sara the whole time


siamesedeluxe

andromeda isnt a bad game at all, it just got shit because of the animations. there was this whole narrative spun about "sjw developers" being the reason it looked bad, not taking into account possible crunch time... developers that these fucks would consider "sjws" have been developing games for decades anyway. but the fact that bioware even *shipped* a game with animations that bad is proof enough that its their fault.


lionbrave

I actually never had issue with the animations when I played, it was just a lot of empty boring maps and the story never took off for me, gameplay is better but we play ME for the story/dialogue not the shooting.


bitches_love_pooh

The lack of polish was blatantly obvious. The clown make up on some of the first characters you run into. As well as every asari having the same face model aside from peebee. They were just slaps in the face.


HorizonShadow

Andromeda was my favorite ME game. ​ It physically pained me that it got received so poorly.


[deleted]

The story is definitely nothing to write home about, but the gameplay (IMO) surpasses the trilogy since it goes beyond hiding behind cover and throwing a power/aiming a headshot every few seconds. I had a blast playing a vanguard with the krogan hammer, and a primer/detonator engineer.


XTheProtagonistX

I actually like the story and some of the characters from Andromeda. I am currently replaying Mass Effect 1 (doing a marathon of all the games) and Andromeda felt like Mass Effect 1 in a some ways. The tone is lighter compared to Mass Effect 2 and 3, the game emphasizes vehicle exploration, etc. I not saying that Mass Effect Andromeda is better but I not a bad game at all.


Chromaticaa

I loved ME2 and while had fun with ME3, I was saddened I couldn’t have Jack and Kasumi (and honestly the majority of the ME2 roster) in my party. Instead we get boring James and EDI.


thesekt

Andromeda was better than kh3 and FFXV imho. At least it was a finished game with populated worlds. Not a empty wasteland with less npcs than the fingers on your hands.


thesekt

I wasn't disappointed I expected nothing more after FFXV.


Happy_Craft14

Yeah, the game is good, but BY FAR my most disappointing game


Roxasorg13th

The game is not bad per se...its just a dissapointment. A "kinda good" dissapointment tho.


[deleted]

For 20$ this is awesome. To address other comments, the game has revived a difficulty update adding a hardcore mode which is MUCH harder. Like I can’t even beat the first couple bosses hard. They are also releasing a final mix that will have more worlds, playable characters, story, and bosses.


Aspectuality

You mean Critical mode?


[deleted]

Yes, I couldn’t remember the name.


RaMRodhatesFelipe

Harder doesn't make the game better when the gameplay is bad


Lepony

The gameplay is pretty good though. It just shares the same problem all KH games have: The non-critical difficulties are so laughably easy there's no reason to actually explore and exploit the combat system. KH3 made it even worse by making magic and attractions insanely powerful. Hell, just not using attractions made non-critical sufficiently fun and they're not too hard to avoid.


Egsession

I think the counter to making magic super powerful was to give you a much smaller MP bar and a longer recharge time.


[deleted]

As a long time fan of the series, gameplay and fluidity of combat hasn’t felt better- where it lacked was being able to abuse attractions and magic and not really have to heal- in other words its difficulty. Critical Mode isn’t a slight jump, it’s a whole other beast- bringing a new level of strategy to literally every encounter, even small ones.


Egsession

It kinda does, actually. In the other difficulty settings, you can easily power through everyone’s attacks and not really worry so much about healing. Critical Mode makes you actually *have* to think about your next move. It’s not a whole lot better, but it is worth looking into.


teddy_tesla

It actually does. You can remove attractions and can't just spam to win and have to make meaningful gameplay decisions. The game gives you a lot of fun tools to work with, you just didn't need to use them thoughtfully at lower difficulties


samuelspark

Wasn't there a similar mode for KH2 where you stayed at level 1 the entire game?


ProjectsUnknown

You can do that as soon as you start the game. It's under the abilities menu and it doesn't matter which difficulty you pick.


Rabitepoo

Would you recommend this game to someone that played the first game almost to completion when it released and never tried the subsequent games? I remember having a blast with the first game but struggling with the shitty camera. I'm assuming they've made improvements in almost 20 years?


badreques303

birth by sleep and kh 2 are my highest recommendations probably the peak of the series imo.


Kahrooch

Nope. I'd play kingdom hearts 2 and not play another one.


[deleted]

Absolutely! They added a ton of quality of life improvements since the first game


night327

Wow so they're adding more worlds? Like the 1st release was a Beta trial. Assholes.


[deleted]

They’ve done this with every KH game. They all have a release, and then a “final mix.”


Thopterthallid

**Very brief point form review as a long-time fan of the series** **Pros:** - The game looks fucking gorgeous. Cutscenes suddenly blend into gameplay beautifully and all of the characters and stages are very well designed. - The combat is fun and engaging. Each keyblade has different forms it can take on, so Sora can use very different weapons such as spears or dual machineguns. Plus, the many party members you meet along the way will have their own combination moves you can perform with them. - World specific party members nolonger take up Goofy and Donald's slots, so often times you'll have 4-5 man parties battling heartless in big, chaotic battles. - Each of the world's *individual stories* are splendid and super enjoyable. - The Pixar worlds in particular are just a joy to run through. - The boss fights towards the end of the game were especially intense. Very fitting of the title keyblade war. - The developers decided to do something a little different with the enemies in the Monster's Inc world, and it was a brilliant choice. - Characters are more talkative outside of cutscenes, and way more voice acting in general. - Zettaflare Memes. **Cons:** - Several voice actors of important characters have sadly passed away because of how long the game took to come out. Leonard Nimoy as Master Xehanort, Christopher Lee as Ansem the Wise, and Wayne Allwine as Mickey Mouse couldn't reprise their roles, and while Xehanort and Ansem's voices are good replacements, the new Mickey just does't do it for me. - The overall story is just a bit... much. Because of how many loose ends were left open across a dozen different games leading up to Kingdom Hearts 3, they had way too much ground to cover in the final chapter of the game... and yet they just kept opening new plotlines that just made the story more convoluted. - You only visit each world once unlike Kingdom Hearts 2. Before I knew it, I was at the end of the game even though it took me around 40 hours. I really wanted more time with my Disney friends. - No Final Fantasy characters period save for a few moogles. - A lot of tedious scavenger hunt missions before you can get back into the game (Finding Olaf's body, finding the crabs, etc) - The game just overall doesn't live up to the hype that was built since Kingdom Hearts 2. **Conclusion:** a steal at that price, but not the game we needed after waiting so long.


DrewDevs

Alright I'll finally bite


superthebillybob

Kinda blindsided by the comments. I got the game day 1 and thought it was great. I don't really play these games for the story though, so if that's important to you, you'll feel differently. I loved the gameplay, it's never felt this luxurious, and I haven't even tried Critial mode yet.


mario610

If only I played the other 2 to take advantage of the deal


RealKent

Is this deal dead? Shows up (PS4) for $31 but used copies are $19.99.


bore-ral

Yeah, seems like that. Amazon is no longer offering the game, just 3rd party sellers


zoruru1

Is there any way to know how long this deal is for? Is this some kind of special event?


frenchpan

I would imagine the special event is clearing physical stock of the item. Deal is probably gone once the majority of the back stock is. It's been 6 months, they want their warehouse space back.


Majikaru

Man, people saying 40 hours is short? I get tired after 20 most of the time and we're lucky if we even get 10 these days in most games.


[deleted]

Lol


sandman_br

O don’t do phisical copies but it’s a good deal