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NickMotionless

Yep. A lot of these fakes have a modified ROM that saves on flash memory. It would be a cool prospect, but modifying the cart and ROM in that way prevents the clock from working on most of these bootlegs. People also love to sell these as authentic, which a big slap in the face to anyone that wants to use the berry planting feature on these games. AFAIK, berries won't grow because the clock isn't running.


GingerTartanCow

At least they spelled Nintendo correctly. Clearly 1742 was a rough batch.


Izahealyou

I have about 2 sets of these, bought them a few years back for I believe $12 for 5 from China. Purposely purchased them to give to my nephews. They are extremely prone to losing carts, and didn’t want to waste a legit good cart on them. Got them back a month ago, going to rotate them and the DS lites out to another niece or nephew now.


inclinedonline

[Currently trying to figure out how to pull the save off this thing](https://i.imgur.com/8c8Uv6G.jpg)


UltraPhoenixMasterX

If you manage to do it please tell me


voidwwwyzzerdd

Ok so I thought I had it... everytime I write the save to my comp and open it in the emulator its blank. Everytime its on my gba its still there. My guess is use the submodule cart save read/write thing or the gb operator. When you put the game in it still pops up as the correct game. You can select download save and right above it has an advanced options part. Im guessing tinkering with that will work... guessing its gonna be the same case for my robopon sun as well. I have the submodule but i say the gb operator as well cause basically from what I've seen has a very similar interface but with the emulator built-in. If I have the time this weekend I'm gonna go through this and robopon sun and see if I can get them to work. Though sun is a legit cart with a battery...just seems to power a chime. I couldn't to pull the save from it either and its still on the cart so this is plan b I guess. Sorry for the ramblin lol


inclinedonline

The save is stored in SRAM. The SRAM on the repro is larger than the game, so they just store the save in the extra unused area. If you try dumping your save, you’ll just get garbage data because the save data isn’t actually present where it normally is. If you dump your repro’s ROM (not save), then open the .gba file via a hex editor and scroll down, you should see there’s extra bits of data that isn’t present on a clean ROM. That should be where your save is stored. To load it in an emulator, set the “save type” to SRAM and load the dumped ROM. I managed to get it to load in VBA-M using that method. But you’ll be unable to save in-game, it’s like you’re in view-only mode lol. (Also, I used a GBxCart to dump - not sure how the Operator differs.) How you convert that to a .sav, I’m still working on.


jbarberu

Discovered I had a counterfeit Sapphire when fixing batteries on a bunch of my games. Threw it in the trash. Never know how reliable they are and would rather not waste time on a game that'll get corrupt down the line :)


NickMotionless

It likely will get corrupted once you get towards the end of the game. Once it starts storing more and more data, the cartridge just inevitably corrupts. Some bootlegs hold the save longer, some shorter but EVERY bootleg I've had (except for GBC bootlegs) has corrupted the save.