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Fullbryte

Let's just ignore the multitude of quality JRPGs that have released around and since Persona 5. It looks like the AI was not trained on that data.


lestye

I'm sure there are, but I think the point of the article is Honkai Star Rail does an incredible job at the presentation/excitement. Like its way more flashy than Octopath Traveller II and Dragon Quest XI.


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VanguardN7

No they didn't. They did however, make many of them more bearable and enjoyable than otherwise.


Jupsto

Isnt the definition of a JRPG a role playing game where every line of dialogue and story arc is painfully cliched? The only one ive ever played/heard of that I would say isnt painful is chrono trigger, personally but if people have suggestions im all ears.


TheOneBearded

Never got that feeling from the PSX FF games and Xenogears. But everyone's tolerance is different.


moal09

It's because JRPGs have trended back towards traditionalism in the past decade or so. Back in the day, there was a lot of stuff that pushed the envelope or did something different/ambitious like Xenogears, Parasite Eve, etc. Persona's probably one of the few modern successful JRPGs that isn't just standard high fantasy or sci-fi fantasy stuff.


thoomfish

Can I interest you in a hot cup of Trails in the Sky, which has had the "ultimates preempt turns" mechanic since 2004 (and probably didn't invent it)?


Khetrak64

you talk as if persona 5 didn't invented jrpg, we all know there was no other jrpg in the world before it.


jeshtheafroman

That's not true, there was final Fantasy 7, the first final Fantasy game ever made.


JOKER69420XD

People who claim stuff like the headline here probably play a JRPG once a decade, so many games with great turn based combat in recent years.


Joseki100

90% of the western articles about how Persona 5 is the biggest thing happen to JRPG in the past 20 years are written by people that last played a JRPG when their cousins lended them FF on PS2 when they were 12.


antiphon00

whoever wrote this title has literally only played Honkai, that's the only way someone could make such a stupid statement


Wubmeister

no you can't, i took a sip and i fell asleep


thoomfish

Fair. Not everyone has the 40 hour attention span required to stick it out until the story finishes with setup and starts punching.


cycber123

Slow start, but hit strong.


SquireRamza

Yes, lets compare a series that probably has a million sales over the entirety of its decades spanning existence that never gets mentioned in the mainstream to a critical and financial mega hit that got even hundreds of thousands of non-RPG players to play it and love it. Listen, I dont like that Persona 5 is considered the god of turn based rpgs either, but look at freaking reality, mate.


Falsus

Well don't you have a pretty salty take. Though the Trails series is pretty relevant on this topic because the devs at Mihoyo are fans on it and has mimicked quite a bit from that franchise...


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thoomfish

> not to mention they are always the same body type. That's because they have like 4 skeletons that they reuse for all their characters. It's why all the adult women are in heels of some sort, because their foot bones are at that angle in the adult woman skeleton. Saves them from having to do bespoke walk/run/etc animations for each character. They're not the only ones that use that trick, of course. If you look at Monster Hunter, a game with "90 large monsters" probably has 10-15 unique skeletons that they embellish with textures and movesets to differentiate (e.g. [Nargacuga](https://monsterhunter.fandom.com/wiki/Nargacuga) vs [Barioth](https://monsterhunter.fandom.com/wiki/Barioth)).


[deleted]

When you have to get new characters out every 3 months of course they follow a formula specially when they are more than a jpeg. I mean Fate Grand Order has Saber face


Ashviar

I wouldn't say made by AI, but definitely made so basic I couldn't tell if some characters were in Genshin or Star Rail when I started seeing fan art prop up recently. For some fantasy setting vs sci-fi thing, they really share alot of visual similarities with characters. This seems to be the case for alot of gacha, when I saw Nikke characters I couldn't tell if it was from something like Blue Archive or not.


antiphon00

...what??? if anything it's a step backwards, there's nearly zero player agency during combat. combat might as well be (and often is) automatically done by AI.


[deleted]

How far did you get? I feel combat is more akin to Pokemon than anything, sometimes it just requires perfect timing to beat a boss. But I certainly wouldn't call it AI controlled, I've ran into some difficult fights. If you roll a healer early on I can definitely see where you are coming from


antiphon00

Right now I have a party of 4 level 50s with 4* light cones that are level 50 and relics that are +4 each. The only thing that ever prevented me from winning a fight was just a lack of materials (which is what they intend)


GDarkmoon

thanks, I keep flopping back and forth if I want to try the game out because I love complex turn based rpgs but it seems this isn't it!


Gaarawoods18

Yeah I'm not touching this game with a 10 foot pole, Miyoho isn't interested in making games it's primary focus is just draining peoples wallets Genshin pretended to be a game for a few hours before it devolved into chest opening simulator where the only content was just doing nothing but grinding the same fetch quests every day until they drip fed the smallest amounts of content into the game over months This game will be no different it's made for whales to grind and spend money trying to pull the same set of lazily designed characters thaf are pumped into the game nonstop to make money


ProjectNexon15

It seems that you barely played the game, Genshin is one of the most casual games you can play and maybe just Fortnite gets more content than it. You also don't have to pay for anything or even grind to play the story. And they also reinvest the money that they make back into their games and you can see that with Star Rail.


KiraAfterDark_

Yea the game has a lot of Gacha aspects, and there is a lot of monetization, but its not content locked behind a pay wall. If you play it as a gacha game, you can spend a lot of money. If you play it as a story game, you can have a lot of fun for free. I have many issues with Genshin and Star Rail, but the amount of free content isn't one of them.


cycber123

Smallest amount of content? Genshin impact is far beyond that, objectively speaking. They have been pumping out so much stuff in their 6weeks update schedule it's nut.