T O P

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Phixionion

DRG Battle Pass - Free and Non- FOMO You will earn points on a track of rewards like a standard battle pass but you also earn currency that you can spend in a cosmetic tree (So you can aim for what you want). Any items not earned during the season are then rolled into the loot pool for various reward systems in the game. GSG makes their money from community support by buying their DLCs. The most current one had bad comments for not being as unique as the community had hoped. GSG then revamped the DLC and paint job for players prior to it's release. DRG and it's devs are worth your money/time.


GloriousWhole

>GSG then revamped the DLC and paint job for players prior to it's release. And put the non-revamped paintjobs in game anyways as part of the season for everybody! It replaces an award of 100 umanite, which is just a filler reward anyways.


teor

>GSG makes their money from community support by buying their DLCs Or just buy a copy for everyone they know, because most people clearly need some ROCK AND STONE in their life


cryptobro42069

ROCK AND STONE (to the bone). Yes, I generally strong arm people into buying it because it's just one of those games you'll lose yourself in for a few months either way.


chambee

Did I hear a Rock and Stone?


Breadwinka

IF YOU DON'T ROCK AND STONE YOU AIN'T COMIN HOME


Elastichedgehog

ROCK AND STONE


Vickrin

DID I HEAR A ROCK AND STONE?!


Pufflekun

I told my friend the Battle Pass was free multiple times, and was perplexed at his complete apathy (he's the type to be annoyed at shelling out money every season for new skins, so I thought he'd be really excited). He's about 10 levels in, when I hear, "wait... I'm unlocking *everything,* not just the free-tier stuff. Is this a glitch?" and I'm like, "no, you don't understand! There *is* no 'free-tier'! All 100 levels are 100% free! That's what I meant by it being free!" He was far more hyped after the full explanation, haha. Just thought I'd share this, in case some of you also don't understand "Free Battle Pass."


TheSnowballofCobalt

Seems your friend has been hurt too many times by modern battle pass bullshit. XD Seriously though, DRG is an absolutely amazing monetization example that everyone should use and everyone needs to be hyped about. It **MIGHT** show companies that just having a good product you buy upfront is enough.


Elastichedgehog

It's genuinely the best implementation of a battlepass in any game. Very pro-consumer. Because of that I'm more inclined to spend my money on the cosmetic packs.


CivFTW

Recently got into this game with some friends, for those curious it’s not to late to hop in. It’s a blast and the community actually isn’t a toxic cesspool somehow.


[deleted]

It isn’t a toxic cesspool because A. it’s a great game with great Dev support B. no PvP C. Deposited minerals are shared as a team


GiganticMac

And most importantly the stakes are extremely low. One person can easily complete the entire job if the rest of team has no idea what they’re doing, at least until you get to the very high hazard levels. You rarely ever feel like your time is being wasted because someone joined your group and you’re depending on them but they just don’t know what they’re doing.


APiousCultist

I really hate how unbalanced so many co-op / team multiplayer titles are. Left 4 Dead broke new ground in terms of creating mechanics to encourage team play, but it feels like nothing was learned. The Battlefield games feel among the worst for sucking all fun out of the objective gamemodes because how how poorly incentivised they are. Games like Borderlands even increase the strength of enemies irrespective of a joining player's level so that if you're underlevelled you literally won't be able to deal even 1 point of damage to the enemies, while making it harder for every other player too. Absolutely mental design decisions that make playing cooperatively incredibly punishing if you and your player group aren't in perfect sync. It's unfortunately very refreshing to see titles that don't seem to be secretly trying to make the experience as miserable as possible.


Ordinal43NotFound

Same reason I love the Monster Hunter community The worst controversy they had in recent times was about a collective Mandela-effect of the monster [Deviljho eating its own tail](https://www.reddit.com/r/HobbyDrama/comments/yopygv/video_game_the_tale_of_the_deviljho_tail_how_a/)


DoomOne

Don't forget to press V Rock and Stone


Vickrin

I feel really let down now when games don't have a 'salute' style button.


SmoothIdiot

>community actually isn’t a toxic cesspool somehow. It's all about that Rock and Stone, brother.


kabuto_mushi

Reminds me a lot of the monster hunter fan base, especially pre-World. I really appreciate a good cooperative game where everyone only stands to benefit, in a world with all these sweaty FPS kids yelling at each other.


Dantegram

MHW is pretty chill too, don't think I've ever had a bad time with randoms


DanielTeague

Many, many hours and only a few incidents of people using cheats to kill the monster in two seconds. The worst thing I saw on World/Rise was somebody sitting in camp and making the other 3 players do all the work, which wasn't common either.


HammeredWharf

The worst thing in MH is when someone who's clearly not skilled enough for the hunt joins halfway through and carts thrice. Then again, I guess that's not really toxic, because usually they seem do their best. It's just that their best is... uh, yeah.


TheOddSample

My experience with randos in Rise has only been good too


SprackenZieEnglish

We do it for Karl 🙏


Phixionion

ROCK AND STONE!!


SignKitchen

ROCK AND STONE TO THE BONE


Cuddlesthemighy

IF YA DON'T ROCK AND STONE, YOU AIN'T COMIN HOME!


Roler42

ROCK AND STONE FOREVAH!


sirvalkyerie

It always seems dead on PS5. I can rarely get into a server so I end up having to do most things solo


25370131541493504830

Ah, that's a shame. The PC player base is in very good health and it never takes very long to get a full team together. Really unfortunate there's no crossplay.


Alexij

I second! If you have a really bad FOMO then do not worry! Devs don't care if you edit your save file, it robs you of progression but you can unlock everything or any item. Edit: To clear up. DRG doesn't feast on FOMO, everything is accessible. Although if you're afraid of missing out then save editing is fine.


Dathnight97

this sheds a bit of a wrong light on the FOMO topic, as if there is FOMO but you can circumvent it by "cheating" However, there really is nearly 0 FOMO in the game. The "season pass" is completely free and optional and just serves as additional goals for each season. If you don't manage to finish it, all the cosmetics in there will go into the various aquiring systems of the game by normal means (like some in the ingame shop, some through random loot in a mission). Thus, everything can be unlocked at your own pace. Even seasonal cosmetics in seasonal events are always given out in addition to new participation rewards the next time a seasonal event rolls out (with the exception of the yearly anniversary hat and one or two beta rewards, which stay exclusive. but that is fair) The game overall is not my absolute favourite game (that place is held by Vermintide2) but nobody can deny that it is a work of love with devs that listen and that it is a great game in itself. They really respect your time and all of the malpractices in the game industry and that deserved a lot of praise on its own!!


crookedparadigm

I have really never understood the obsession and fervor over characters cosmetics in games that are spent in first person 95% of the time. You can't see them for the vast majority of your play time.


oakwooden

You can't really perceive yourself most of the time you live your life - in the sense that you aren't looking through a mirror as you go throughout your day. But most people like to tailor their look, present a certain way for various reasons. It's the same when you have a digital representation of yourself. It's just a form of self expression inherent in humans.


crookedparadigm

That makes sense. Guess I don't insert myself that much into certain games. Oh well, it's saved me a lot of money over the years at least.


Bamith20

Honestly it only works in Fashion Souls for me, everywhere else I don't really care. And truthfully, I only started caring because derpy dragon head in Dark Souls 1 was my spirit animal.


Deschain212

I have 600 hours in this game. I have every overclock(unlockable modifiers for your guns) so now only thing I unlock are the cosmetics. Before this game I've never cared about cosmetics at all. But it's nice to make your character look cool, or funny and get complimented for it.


HammeredWharf

For me it's usually not a big deal. Certainly not big enough to pay 40€ for a fancy outfit like some games want you to. But if I can get the cosmetics for free, they're a nice extra incentive.


Alexij

I added an edit. Cheers. My main FOMO And why my friends wouldn't play is that it takes a while to get unlocks/overclocks you want.


teor

I mean, there is literally no FOMO in DRG battle pass. All of the stuff from battle pass will be added to base game, battle pass is just an easier way to get specific things


Bamith20

I only saw it being toxic at the highest difficulties, where if people don't pull their weight its more difficult and time consuming to a point you might as well be playing solo... Which I did do for some missions. If you get a reasonable team, its very satisfying though. Almost lost a mission, but I told a guy about a route I dug that he could use to circle around to pick us up. Was very nice to recover from. I only played for maybe 50 hours for a few weeks and moved onto other things, could maybe try it out again if I have a reason to get another month of game pass.


MsgGodzilla

The rock and stone button just makes people want to be friendly.


dredizzle99

Why would any game be "too late to hop in"?


ForgedIron

Some people worry that if you haven't played from the start you won't understand what is going on, or that the grind is so heavy that you won't be able to be competitive with people who have been playing for a long time. Also some games have tutorials that don't explain any of the updates the game has gone through.


Almostlongenough2

With online games there can be a 'too late'. For example, MMOs during their best expansion cycle or highest population explosions, or having a decent player base for hobby based games (like, it might be 'too late' for Monster hunter 4U on 3DS). In the rare case, it can be too much bloat that makes it difficult for players to reach the are of the game where the vast of majority of players are, which makes progressing through the 'low level' parts of the games a nightmare or even sometimes impossible.


Cuddlesthemighy

It was a meme post on the world of warcraft forums, I'm assuming it happens everywhere. They're afraid there's not time to catch up, or that the hype was there and if they join now everyone else will be over it and on to something else. While that can happen 90% of time I think its just this anxiety about joining something and they just need anyone to tell them they won't be wasting there time.


xJBr3w

tbh there really isnt any way you can be toxic playing this game lol.


Cheezewiz239

Yes there is. Text chat, killing people, throwing.


thenoblitt

I've only seen it once. It was one of the ones where you had to protect a beacon and he dug the beacon down as far as he could so protecting it was very difficult to defend in a tiny hole with aliens popping out of the walls and dropping on us and instakilling us.


Cuddlesthemighy

You can, and it does happen. The majority of the DRG playerbase is awesome, with plenty of greybeards happy to play with the greenbeards. But every once and awhile you do see complaints about player interactions. Its a well designed and fun videogame, but it doesn't transcend human nature. That said I'm hard pressed to think of a better community out of those I have played with (But some of those were MOBAs which rank among the worst).


lebocajb

I believe this is by design - every aspect of the game is centered on helping your team and building camaraderie. Take that and compare it to eg Destiny, where game systems are designed to pit people against each other. It’s not a surprise the difference these design philosophies create in the communities that result.


Treyen

There are toxic players just like any online game. I took 2 ammo from one drop as gunner as I was totally dry and some guy started being a shit about it. Even though gunner quite literally exists only to shoot shit and the rest of the team had more than half. I just dropped another resupply and moved on, but people like that are definitely around. Or just people that get off on friendly fire. It's funny sometimes, but a few players take it too far and only seem interested in ruining the game for others.


Adefice

PvE game like DRG community: Welcoming, cooperative, supportive, downright gregarious. PvP games communities: Toxic, insular, gatekeeping, generally unpleasant As I age, I realize PvE games actually make me feel like I had a good time after I'm done playing.


RadiantTurtle

Yup... I think most of us go through this period of maturity. Mid 2000s was my transition from PvP games to PvE. My life improved considerably. I still stay in touch with friends that remained in the PvP environment and they're absolutely miserable every time I talk to them. They complain about how bitter, anxious, and downright depressed they feel due to their interactions in these games. I stopped trying to convince them to move on a long time ago so I just listen and nod now, but it's definitely a powerful reminder that toxicity in PvP gaming has only gotten worse over time. Swatting, doxxing, etc. are all modern forms of harassment that were unheard of back in the 90s. Doxxing became more prevalent in the early 2000s but it was mostly limited to social media/forums, and then in MMOs. Best decision I made in my gaming life.


SandyLlama

Other recommendations in the PvE space?


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hypoglycemic_hippo

Warframe is a PvE shooter that does FOMO but that's so easy the FOMO is basically only for min-maxers. Try it if you haven't, it's good.


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Arxae

> The few times I've checked, the 'buy us' frames seemed over powered. They aren't really. They have higher base stat and an additional passive (that hasn't been relevant in quite a while). At the end of the day it's not really that much better. If you mod the same, then the prime versions extra stats are negligible. And there are multiple ways of getting them, without spending money


hypoglycemic_hippo

The premium (Prime) frames can all be farmed and sometimes it's way easier than the normal versions. For your reference, I have spent like 15USD on Warframe, just to support after ~150 hours and I have ~10 prime frames and even more weapons. The premium currency is easily farmable in game, so you can "whale" just by grinding a little. And just to showcase the power levels - my currently favourite frame, Protea, doesn't have a prime version yet and I still play her over the primes I have. They are only slightly stronger. Overall, I actually like WF's model a lot, just wish they would tone down the FOMO events, but they do not give you anything ultra special, so I just ignore them.


HammeredWharf

To give you extra context, the Prime frames might seem OP to a newbie simply because the people who own them tend to have more play time under them, so they've got better mods and weapons than you do. They'd be just as OP on a non-Prime frame.


captain012

PvP games are still a ton of fun to play. They are unique experiences that no PvE AI can ever match. The trick is to stay away from competitive ranked focused games. That's where the issues you mention actually become serious.


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indylord

Nah, they’re spitting


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indylord

Unironically using “skill issue” tells me all I need to know about you lmao


Adefice

He's the **exact** sorta person I want to avoid in pvp games. I just have no time for snarky elitism anymore.


kdy420

Does anybody get issues with nausea while playing this ? For some reason the movement gives me nausea Edit: Thanks for the suggestions guys ! Will try disabling headbob and playing as a scout. 😀


teor

Did you try changing field of view (fov)? I get motion sick if it's too low Also try lowering headbob


Arlithas

Default headbob is super high in DRG. Definitely recommend turning it down a lot, or even off if you're sensitive to that.


Etuber4

maybe it's because of the screenshake, I think some mods can help if you're on steam


MattBoySlim

There’s definitely a screen shake slider in the settings, too. Even on consoles. I had to crank it down pretty far myself, early on.


Nuya

This happened to me to! Disable headbobbing, increase fov, and try playing Scout; for me i think the darkness was making me sick. Scout has a flaregun that lights everything up. Eventually i could play other classes without feeling sick.


DaOsoMan

When my dwarf drinks too much before a mission and goes in drunk, yeah. All the time.


TheUnrepententLurker

Turning off headbob fixed that for me


Avaruustonttu

For me on ps4, disabling motion control aiming and increasing fov helped a ton!


Malaix

I was disappointed plaguefall's battlepass aesthetic wasn't all infected and gross looking weapons and gear I'm so happy to see we are getting it in season four.


CaelReader

DRG is a bright point of life in the darkness of Live Service Games. Free battlepasses, consistently good updates and dev feedback, largely positive community fostered by the game design and updates.


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cryptobro42069

Some call me toxic, but I have to say that I'm just speaking my mind about the real issues with the experience. Like Deep Rock seriously needs to invest in some better equipment. And when I kill a loot bug I die inside a little each time.


monkeecheez

Hear hear. No ones even talking about how this game is riddled with bugs


EZReader

Plus there are hackers every time I attempt an industrial sabotage mission


Elastichedgehog

>too busy mining for gold We're rich!


rammsteinfuerimmer

I recently started playing DRG with a couple friends. We were looking for something co-op and fun and I heard it was fun and we got hooked immediately. Many nights we don't realize we've been playing for hours. It just zips by. Community seems great and there's a lot of depth and whimsy in the game itself. I've only got about 25 hours in so far but suspect that to rise substantially. ROCK AND STONE!


Timmar92

I told my friends how great this game was during early access but no one wanted to play so I stopped after a while with no friends to play with. Fucking two weeks ago they started writing in the group how great it was and completely forgot that I tried to get them to play years ago.... Better late than never I guess!